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- Undead Spells/Abilities
- ============
- ===Tier 1===
- ============
- Soul Seeker
- >1-Mana
- Ranged Attack
- +5 damage
- -5 to hit target(slow)
- on successful hit gain 3 Mana
- Summon Undead
- >X-Mana (X=1/2 number summoned, X-Mana/round)
- Summon Undead Spirits to fight
- >Lake; 5d10
- HP=2
- Masochism
- >0-Mana(reaction)
- >triggerable when damage is taken
- +2 Mana per HP lost
- ============
- ===Tier 2===
- ============
- Soul Guardians
- >(2*X)-Mana (X=number summoned; X-Mana/round)
- >Requires Soul Seeker
- summon up to 3 warrior spirits
- >Lake; 6d10
- >+5 to block
- >+5 damage
- HP=4
- can expend 3 Mana to trade Zone with them
- Relentless Charge
- >3-Mana(duration 2 rounds)
- >Requires Summon Undead
- AOE targets all allies in Current Zone(not the caster)
- +10 Speed
- +2d10 to lake(cannot be stacked)
- Sanguine Essence
- >0-Mana (unlocked, permanent effect)
- >Requires Masochism
- >must chug 1/4 pint of blood (duration 3 rounds)
- +15 Damage
- +15 to hit
- +2d10 to lake
- ============
- ===Tier 3===
- ============
- Grimoire Of Death
- >3-Mana (1 round, no secondary actions)
- >Requires Soul Gaurdians
- AOE range current Zone
- hit garunteed against non-deaf opponents, deafness negates effect
- Blocked by Learning only, no armor or enhancements contribute
- once Marked targets must make a hard toughness/medicine roll to overcome the Mark
- every round untreated causes 4 direct HP damage.
- Army of the Dead
- >Unlocked
- >Requires Relentless Charge
- summon undead now generates 1.5 times as many spirits at the same cost
- >Lake; 5d10
- +5 Damage
- +15 Footwork
- HP=3
- Flash Decay
- >4-Mana
- >Requires Sanguine Essence
- AOE all entities in current or adjacent zone
- -10 to dodge this attack
- +5 to hit
- +10 Damage
- ============
- ===Tier 4===
- ============
- Apocalypse
- >8-Mana (Duration 5 rounds)
- >Requires at least 1 Tier 3 Undead Spell
- Summon the 4 horsemen War, Famine, Pestilence, and the other one
- >Lake; 10d10
- +10 dAMAGE
- they must kill a worthy opponent or the Mana Price increases permanently(bought down with EXP/Destiny)
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