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Undead Spell List

Jun 9th, 2015
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  1. Undead Spells/Abilities
  2. ============
  3. ===Tier 1===
  4. ============
  5. Soul Seeker
  6. >1-Mana
  7. Ranged Attack
  8. +5 damage
  9. -5 to hit target(slow)
  10. on successful hit gain 3 Mana
  11.  
  12. Summon Undead
  13. >X-Mana (X=1/2 number summoned, X-Mana/round)
  14. Summon Undead Spirits to fight
  15. >Lake; 5d10
  16. HP=2
  17.  
  18. Masochism
  19. >0-Mana(reaction)
  20. >triggerable when damage is taken
  21. +2 Mana per HP lost
  22.  
  23. ============
  24. ===Tier 2===
  25. ============
  26. Soul Guardians
  27. >(2*X)-Mana (X=number summoned; X-Mana/round)
  28. >Requires Soul Seeker
  29. summon up to 3 warrior spirits
  30. >Lake; 6d10
  31. >+5 to block
  32. >+5 damage
  33. HP=4
  34. can expend 3 Mana to trade Zone with them
  35.  
  36. Relentless Charge
  37. >3-Mana(duration 2 rounds)
  38. >Requires Summon Undead
  39. AOE targets all allies in Current Zone(not the caster)
  40. +10 Speed
  41. +2d10 to lake(cannot be stacked)
  42.  
  43. Sanguine Essence
  44. >0-Mana (unlocked, permanent effect)
  45. >Requires Masochism
  46. >must chug 1/4 pint of blood (duration 3 rounds)
  47. +15 Damage
  48. +15 to hit
  49. +2d10 to lake
  50.  
  51. ============
  52. ===Tier 3===
  53. ============
  54. Grimoire Of Death
  55. >3-Mana (1 round, no secondary actions)
  56. >Requires Soul Gaurdians
  57. AOE range current Zone
  58. hit garunteed against non-deaf opponents, deafness negates effect
  59. Blocked by Learning only, no armor or enhancements contribute
  60. once Marked targets must make a hard toughness/medicine roll to overcome the Mark
  61. every round untreated causes 4 direct HP damage.
  62.  
  63. Army of the Dead
  64. >Unlocked
  65. >Requires Relentless Charge
  66. summon undead now generates 1.5 times as many spirits at the same cost
  67. >Lake; 5d10
  68. +5 Damage
  69. +15 Footwork
  70. HP=3
  71.  
  72. Flash Decay
  73. >4-Mana
  74. >Requires Sanguine Essence
  75. AOE all entities in current or adjacent zone
  76. -10 to dodge this attack
  77. +5 to hit
  78. +10 Damage
  79.  
  80. ============
  81. ===Tier 4===
  82. ============
  83. Apocalypse
  84. >8-Mana (Duration 5 rounds)
  85. >Requires at least 1 Tier 3 Undead Spell
  86. Summon the 4 horsemen War, Famine, Pestilence, and the other one
  87. >Lake; 10d10
  88. +10 dAMAGE
  89. they must kill a worthy opponent or the Mana Price increases permanently(bought down with EXP/Destiny)
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