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- [17:16:32][no_game_date][dlc.cpp:222]: Invalid supported_version in file: mod/ugc_1589529465.mod line: 13
- [17:16:32][no_game_date][dlc.cpp:222]: Invalid supported_version in file: mod/ugc_1913968458.mod line: 8
- [17:16:32][no_game_date][dlc.cpp:222]: Invalid supported_version in file: mod/ugc_2653428643.mod line: 14
- [17:16:34][no_game_date][defines_ai.h:957]: Warning for define "NAI.DIVISION_SUPPLY_RATIO_TO_MOTORIZE": Value 1.500 is too large; clamping to maximum value 1.000.
- [17:16:46][no_game_date][parser.cpp:949]: Error: unexpected token in file: "history/states/62-Pommern.txt" near line: 26 ( = )
- [17:16:46][no_game_date][persistent.cpp:68]: Error: "Invalid building level: 10, near line: 26
- Unexpected token: naval_facility, near line: 28
- Missing level for building: }, near line: 31" in file: "history/states/62-Pommern.txt" near line: 34
- [17:16:46][no_game_date][effect.cpp:439]: Invalid effect 'provinces' in history/states/62-Pommern.txt line : 36
- [17:16:46][no_game_date][statehistory.cpp:133]: Unknown History Command ==>'provinces'<== for state: history/states/62-Pommern.txt
- [17:16:46][no_game_date][persistent.cpp:68]: Error: "Unknown effect-type: provinces, near line: 36
- Unexpected token: provinces, near line: 38" in file: "history/states/62-Pommern.txt" near line: 38
- [17:16:46][no_game_date][effect.cpp:439]: Invalid effect 'local_supplies' in history/states/62-Pommern.txt line : 40
- [17:16:46][no_game_date][statehistory.cpp:133]: Unknown History Command ==>'local_supplies'<== for state: history/states/62-Pommern.txt
- [17:16:46][no_game_date][persistent.cpp:68]: Error: "Unknown effect-type: local_supplies, near line: 40
- Unexpected token: local_supplies, near line: 40" in file: "history/states/62-Pommern.txt" near line: 40
- [17:16:48][no_game_date][effect.cpp:352]: Error: "Unexpected token: match_value, near line: 926" in file: "common/decisions/Zebetterdesigns.txt" near line: 944
- [17:16:48][no_game_date][effect.cpp:352]: Error: "Invalid module "tank_heavy_cannon_4" attached to slot "main_armament_slot".: tank_heavy_cannon_4, near line: 1114" in file: "common/decisions/Zebetterdesigns.txt" near line: 1130
- [17:16:48][no_game_date][effect.cpp:352]: Error: "Invalid module "tank_heavy_cannon_4" attached to slot "main_armament_slot".: tank_heavy_cannon_4, near line: 1354" in file: "common/decisions/Zebetterdesigns.txt" near line: 1370
- [17:16:48][no_game_date][effect.cpp:352]: Error: "Invalid module "tank_heavy_cannon_4" attached to slot "main_armament_slot".: tank_heavy_cannon_4, near line: 1444" in file: "common/decisions/Zebetterdesigns.txt" near line: 1460
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Malformed token: heavy_armor_role, near line: 222" in file: "common/ai_strategy/DAI_AI_division_strategiesmodifed.txt" near line: 222
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: anti_tank, near line: 142" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 142
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: =, near line: 142" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 142
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: artillery, near line: 161" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 161
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: =, near line: 161" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 161
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: anti_tank, near line: 205" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 205
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: =, near line: 205" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 205
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: artillery, near line: 221" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 221
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: =, near line: 221" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 221
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: anti_tank, near line: 264" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 264
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: =, near line: 264" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 264
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: artillery, near line: 283" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 283
- [17:16:49][no_game_date][persistent.cpp:68]: Error: "Unexpected token: =, near line: 283" in file: "common/ai_strategy/orea_tank_fixes_modified.txt" near line: 283
- [17:16:50][no_game_date][ai_strategy_template.cpp:367]: Using deprecated property 'column_swap_factor' in AI template. (at file: common/ai_templates/armormodified.txt line: 57)
- [17:16:50][no_game_date][ai_strategy_template.cpp:367]: Using deprecated property 'column_swap_factor' in AI template. (at file: common/ai_templates/armormodified.txt line: 114)
- [17:16:50][no_game_date][ai_strategy_template.cpp:367]: Using deprecated property 'column_swap_factor' in AI template. (at file: common/ai_templates/armormodified.txt line: 168)
- [17:16:50][no_game_date][ai_strategy_template.cpp:367]: Using deprecated property 'column_swap_factor' in AI template. (at file: common/ai_templates/armormodified.txt line: 224)
- [17:16:50][no_game_date][ai_strategy_template.cpp:367]: Using deprecated property 'column_swap_factor' in AI template. (at file: common/ai_templates/armormodified.txt line: 278)
- [17:16:50][no_game_date][ai_strategy_template.cpp:367]: Using deprecated property 'column_swap_factor' in AI template. (at file: common/ai_templates/armormodified.txt line: 337)
- [17:16:50][no_game_date][ai_strategy_template.cpp:367]: Using deprecated property 'column_swap_factor' in AI template. (at file: common/ai_templates/armormodified.txt line: 390)
- [17:16:50][no_game_date][ai_strategy_template.cpp:367]: Using deprecated property 'column_swap_factor' in AI template. (at file: common/ai_templates/armormodified.txt line: 444)
- [17:16:50][no_game_date][ai_strategy_template.cpp:367]: Using deprecated property 'column_swap_factor' in AI template. (at file: common/ai_templates/armormodified.txt line: 496)
- [17:16:50][no_game_date][ai_strategy_template.cpp:367]: Using deprecated property 'column_swap_factor' in AI template. (at file: common/ai_templates/armormodified.txt line: 550)
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name for module slot specification.: tank_medium_cannon_3, near line: 1302" in file: "common/ai_equipment/generic_tank.txt" near line: 1302
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name for module slot specification.: tank_heavy_canon_2, near line: 1949" in file: "common/ai_equipment/generic_tank.txt" near line: 1954
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_heavy_canon_2, near line: 1966" in file: "common/ai_equipment/generic_tank.txt" near line: 1977
- [17:16:50][no_game_date][trigger.cpp:697]: Invalid trigger 'basic_conversion_fascism' in common/ai_equipment/generic_tank.txt line : 2544
- [17:16:50][no_game_date][trigger.cpp:565]: Error: "Unknown trigger-type: basic_conversion_fascism, near line: 2544" in file: "common/ai_equipment/generic_tank.txt" near line: 2546
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_radio_5, near line: 2679
- Invalid module name or module category name for AI equipment design specification.: tank_radio_4, near line: 2680" in file: "common/ai_equipment/generic_tank.txt" near line: 2684
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid type name for AI equipment design target variant: modern_tank_chassis_2: type, near line: 2698
- Invalid module name for module slot specification.: tank_heavy_cannon_4, near line: 2702
- Invalid module name for module slot specification.: tank_high_velocity_cannon_4, near line: 2703" in file: "common/ai_equipment/generic_tank.txt" near line: 2709
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_heavy_cannon_4, near line: 2742
- Invalid module name or module category name for AI equipment design specification.: tank_heavy_cannon_5, near line: 2743
- Invalid module name or module category name for AI equipment design specification.: easy_maintenance_2, near line: 2751
- Invalid module name or module category name for AI equipment design specification.: stabilizer_2, near line: 2754
- Invalid module name or module category name for AI equipment design specification.: tank_radio_5, near line: 2755
- Invalid module name or module category name for AI equipment design specification.: tank_radio_4, near line: 2756" in file: "common/ai_equipment/generic_tank.txt" near line: 2760
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid type name for AI equipment design target variant: modern_tank_chassis_3: type, near line: 2770
- Invalid module name for module slot specification.: tank_heavy_cannon_5, near line: 2774
- Invalid module name for module slot specification.: tank_high_velocity_cannon_5, near line: 2775
- Invalid module name for module slot specification.: tank_heavy_cannon_4, near line: 2776
- Invalid module name for module slot specification.: tank_high_velocity_cannon_4, near line: 2777" in file: "common/ai_equipment/generic_tank.txt" near line: 2783
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name for module slot specification.: tank_hydropneumatic_suspension, near line: 2786
- Invalid module name for module slot specification.: tank_composite_armor, near line: 2787
- Invalid module name for module slot specification.: easy_maintenance_2, near line: 2793
- Invalid module name for module slot specification.: stabilizer_3, near line: 2795
- Invalid module name for module slot specification.: gun_computer, near line: 2797
- Invalid module name for module slot specification.: surface_to_air_missiles, near line: 2798
- Invalid module name for module slot specification.: anti_tank_guided_missiles, near line: 2799" in file: "common/ai_equipment/generic_tank.txt" near line: 2800
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_heavy_cannon_4, near line: 2826
- Invalid module name or module category name for AI equipment design specification.: tank_heavy_cannon_5, near line: 2827
- Invalid module name or module category name for AI equipment design specification.: tank_hydropneumatic_suspension, near line: 2830
- Invalid module name or module category name for AI equipment design specification.: tank_composite_armor, near line: 2832
- Invalid module name or module category name for AI equipment design specification.: gun_computer, near line: 2833
- Invalid module name or module category name for AI equipment design specification.: surface_to_air_missiles, near line: 2834
- Invalid module name or module category name for AI equipment design specification.: anti_tank_guided_missiles, near line: 2835
- Invalid module name or module category name for AI equipment design specification.: easy_maintenance_2, near line: 2839
- Invalid module name or module category name for AI equipment design specification.: stabilizer_2, near line: 2842
- Invalid module name or module category name for AI equipment design specification.: stabilizer_3, near line: 2843
- Invalid module name or module category name for AI equipment design specification.: tank_radio_5, near line: 2845
- Invalid module name or module category name for AI equipment design specification.: tank_radio_4, near line: 2846" in file: "common/ai_equipment/generic_tank.txt" near line: 2850
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid type name for AI equipment design target variant: modern_tank_destroyer_chassis_2: type, near line: 2944
- Invalid module name for module slot specification.: tank_high_velocity_cannon_4, near line: 2948" in file: "common/ai_equipment/generic_tank.txt" near line: 2954
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_high_velocity_cannon_4, near line: 2986" in file: "common/ai_equipment/generic_tank.txt" near line: 3000
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid type name for AI equipment design target variant: modern_tank_destroyer_chassis_3: type, near line: 3011
- Invalid module name for module slot specification.: tank_high_velocity_cannon_4, near line: 3015" in file: "common/ai_equipment/generic_tank.txt" near line: 3021
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_high_velocity_cannon_4, near line: 3053" in file: "common/ai_equipment/generic_tank.txt" near line: 3067
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name for module slot specification.: tank_heavy_howitzer_2, near line: 3099" in file: "common/ai_equipment/generic_tank.txt" near line: 3101
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_heavy_howitzer_2, near line: 3132" in file: "common/ai_equipment/generic_tank.txt" near line: 3144
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid type name for AI equipment design target variant: modern_tank_artillery_chassis_2: type, near line: 3154
- Invalid module name for module slot specification.: tank_heavy_howitzer_3, near line: 3158
- Invalid module name for module slot specification.: tank_heavy_howitzer_2, near line: 3159" in file: "common/ai_equipment/generic_tank.txt" near line: 3161
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_heavy_howitzer_3, near line: 3191
- Invalid module name or module category name for AI equipment design specification.: tank_heavy_howitzer_2, near line: 3192" in file: "common/ai_equipment/generic_tank.txt" near line: 3204
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid type name for AI equipment design target variant: modern_tank_artillery_chassis_3: type, near line: 3214
- Invalid module name for module slot specification.: tank_heavy_howitzer_3, near line: 3218
- Invalid module name for module slot specification.: tank_heavy_howitzer_2, near line: 3219" in file: "common/ai_equipment/generic_tank.txt" near line: 3221
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_heavy_howitzer_3, near line: 3251
- Invalid module name or module category name for AI equipment design specification.: tank_heavy_howitzer_2, near line: 3252" in file: "common/ai_equipment/generic_tank.txt" near line: 3264
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name for module slot specification.: tank_heavy_anti_air_cannon_4, near line: 3296
- Invalid module name for module slot specification.: tank_heavy_anti_air_cannon_3, near line: 3297
- Invalid module name for module slot specification.: tank_anti_air_cannon_4, near line: 3298" in file: "common/ai_equipment/generic_tank.txt" near line: 3299
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_heavy_anti_air_cannon_4, near line: 3329
- Invalid module name or module category name for AI equipment design specification.: tank_heavy_anti_air_cannon_3, near line: 3330
- Invalid module name or module category name for AI equipment design specification.: tank_anti_air_cannon_4, near line: 3331" in file: "common/ai_equipment/generic_tank.txt" near line: 3342
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid type name for AI equipment design target variant: modern_tank_aa_chassis_2: type, near line: 3353
- Invalid module name for module slot specification.: tank_heavy_anti_air_cannon_4, near line: 3357
- Invalid module name for module slot specification.: tank_heavy_anti_air_cannon_3, near line: 3358
- Invalid module name for module slot specification.: tank_anti_air_cannon_4, near line: 3359" in file: "common/ai_equipment/generic_tank.txt" near line: 3360
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_heavy_anti_air_cannon_4, near line: 3390
- Invalid module name or module category name for AI equipment design specification.: tank_heavy_anti_air_cannon_3, near line: 3391
- Invalid module name or module category name for AI equipment design specification.: tank_anti_air_cannon_4, near line: 3392" in file: "common/ai_equipment/generic_tank.txt" near line: 3403
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid type name for AI equipment design target variant: modern_tank_aa_chassis_3: type, near line: 3413
- Invalid module name for module slot specification.: tank_heavy_anti_air_cannon_4, near line: 3417
- Invalid module name for module slot specification.: tank_heavy_anti_air_cannon_3, near line: 3418
- Invalid module name for module slot specification.: tank_anti_air_cannon_4, near line: 3419" in file: "common/ai_equipment/generic_tank.txt" near line: 3420
- [17:16:50][no_game_date][persistent.cpp:68]: Error: "Invalid module name or module category name for AI equipment design specification.: tank_heavy_anti_air_cannon_4, near line: 3450
- Invalid module name or module category name for AI equipment design specification.: tank_heavy_anti_air_cannon_3, near line: 3451
- Invalid module name or module category name for AI equipment design specification.: tank_anti_air_cannon_4, near line: 3452" in file: "common/ai_equipment/generic_tank.txt" near line: 3463
- [17:16:51][no_game_date][persistent.cpp:68]: Error: "Unexpected token: context_type, near line: 5" in file: "common/scripted_guis/st_give_state.txt" near line: 5
- [17:16:51][no_game_date][persistent.cpp:68]: Error: "Unexpected token: context_type, near line: 5" in file: "common/scripted_guis/st_take_state.txt" near line: 5
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law no_garrison
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law autonomous_occupation
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law foreign_civilian_oversight
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law local_police_force_garrison
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law secret_police_oversight
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law liberate_workers_occupation
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law military_governor_occupation
- [17:16:51][no_game_date][occupationlawdatabase.cpp:194]: two main fallback laws
- [17:16:51][no_game_date][occupationlawdatabase.cpp:207]: two main starting laws
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law martial_law_occupation
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law forced_labor_occupation
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law harsh_quotas_occupation
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law brutally_oppressive_occupation
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law reconciliation
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law colonial_police
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law colonial_police_improved
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law colonial_police_final
- [17:16:51][no_game_date][occupationlawdatabase.cpp:185]: duplicate law secretaries_general
- [17:16:51][no_game_date][ai_equipment_strategy.cpp:631]: common/ai_equipment/generic_naval.txt:1132: ai design entry battlecruiser_improved mentions module slot rear_2_custom_slot that does not exist in equipment ship_hull_heavy_2
- [17:16:51][no_game_date][ai_equipment_strategy.cpp:631]: common/ai_equipment/generic_planes.txt:764: ai design entry advanced_cv_fighter_default mentions module slot special_type_slot_4 that does not exist in equipment cv_small_plane_airframe_3
- [17:16:51][no_game_date][ai_equipment_strategy.cpp:631]: common/ai_equipment/generic_planes.txt:793: ai design entry jet_cv_fighter_default mentions module slot special_type_slot_4 that does not exist in equipment cv_small_plane_airframe_4
- [17:16:52][no_game_date][trigger.cpp:697]: Invalid trigger 'FROM:var_name' in events/demand_events.txt line : 76
- [17:16:52][no_game_date][trigger.cpp:565]: Error: "Unknown trigger-type: FROM:var_name, near line: 76" in file: "events/demand_events.txt" near line: 76
- [17:16:52][no_game_date][trigger.cpp:697]: Invalid trigger 'FROM:var_name' in events/demand_events.txt line : 170
- [17:16:52][no_game_date][trigger.cpp:565]: Error: "Unknown trigger-type: FROM:var_name, near line: 170" in file: "events/demand_events.txt" near line: 170
- [17:16:52][no_game_date][trigger.cpp:697]: Invalid trigger 'THIS' in common/on_actions/FRA_debug_low_surrender_limit.txt line : 95
- [17:16:52][no_game_date][trigger.cpp:565]: Error: "Unknown trigger-type: THIS, near line: 95" in file: "common/on_actions/FRA_debug_low_surrender_limit.txt" near line: 100
- [17:16:52][no_game_date][database_scoped_variables.cpp:325]: invalid database object for effect/trigger: basic_secondary_battery. use var:var_name to explicitly use variables in effects/triggers
- [17:16:52][no_game_date][database_scoped_variables.cpp:325]: invalid database object for effect/trigger: main_battle_tank_chassis_b. use var:var_name to explicitly use variables in effects/triggers
- [17:16:52][no_game_date][database_scoped_variables.cpp:325]: invalid database object for effect/trigger: main_battle_tank_chassis_c. use var:var_name to explicitly use variables in effects/triggers
- [17:16:53][no_game_date][state.cpp:665]: no provinces in state "Vorpommern" with id: 62.
- [17:16:53][no_game_date][gamestate.cpp:2908]: MAP_ERROR: The land province 349 - has no state.
- [17:16:53][no_game_date][gamestate.cpp:2908]: MAP_ERROR: The land province 3207 - has no state.
- [17:16:53][no_game_date][gamestate.cpp:2908]: MAP_ERROR: The land province 3258 - has no state.
- [17:16:53][no_game_date][gamestate.cpp:2908]: MAP_ERROR: The land province 3312 - has no state.
- [17:16:53][no_game_date][gamestate.cpp:2908]: MAP_ERROR: The land province 3340 - has no state.
- [17:16:53][no_game_date][gamestate.cpp:2908]: MAP_ERROR: The land province 9388 - has no state.
- [17:16:53][no_game_date][gamestate.cpp:2908]: MAP_ERROR: The land province 13257 - has no state.
- [17:16:54][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:54][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:54][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:54][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:54][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:54][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:54][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:54][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:54][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
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- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][triggerimplementation.cpp:11413]: common/country_tag_aliases/tag_aliases.txt:76: has_focus_tree: country does not have a focus tree
- [17:16:55][no_game_date][state.cpp:665]: no provinces in state "Vorpommern" with id: 62.
- [17:16:59][no_game_date][gameapplication.cpp:814]: The game has loc key collisions. Check logs/text.log for more details
- [17:17:00][no_game_date][state.cpp:665]: no provinces in state "Vorpommern" with id: 62.
- [17:17:02][1936.01.01.12][database_scoped_variables.cpp:325]: invalid database object for effect/trigger: basic_secondary_battery. use var:var_name to explicitly use variables in effects/triggers
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