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- new PlayerText:Text_Editor_Mobile[MAX_PLAYERS][26];
- Text_Editor_Mobile[playerid][0] = CreatePlayerTextDraw(playerid, 94.375000, 143.333297, "box");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][0], 0.000000, 21.500000);
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][0], 221.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][0], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][0], -1);
- PlayerTextDrawUseBox(playerid, Text_Editor_Mobile[playerid][0], 1);
- PlayerTextDrawBoxColor(playerid, Text_Editor_Mobile[playerid][0], 79);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][0], 0);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][0], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][0], 1);
- Text_Editor_Mobile[playerid][1] = CreatePlayerTextDraw(playerid, 210.000000, 143.799957, "box");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][1], 0.000000, 1.375000);
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][1], 221.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][1], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][1], -1);
- PlayerTextDrawUseBox(playerid, Text_Editor_Mobile[playerid][1], 1);
- PlayerTextDrawBoxColor(playerid, Text_Editor_Mobile[playerid][1], 175);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][1], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][1], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][1], 1);
- Text_Editor_Mobile[playerid][2] = CreatePlayerTextDraw(playerid, 210.625000, 142.750045, "X");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][2], 0.400000, 1.600000);
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][2], 3.099999, 3.099999);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][2], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][2], -16776961);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][2], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][2], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][2], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][2], 0);
- PlayerTextDrawSetSelectable(playerid, Text_Editor_Mobile[playerid][2], true);
- Text_Editor_Mobile[playerid][3] = CreatePlayerTextDraw(playerid, 92.500000, 139.250030, "Editor_Mobile");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][3], 0.338748, 1.442499);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][3], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][3], -2139062017);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][3], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][3], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][3], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][3], 1);
- Text_Editor_Mobile[playerid][4] = CreatePlayerTextDraw(playerid, 94.550025, 157.933212, "box");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][4], 0.000000, 1.187500);
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][4], 149.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][4], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][4], -1);
- PlayerTextDrawUseBox(playerid, Text_Editor_Mobile[playerid][4], 1);
- PlayerTextDrawBoxColor(playerid, Text_Editor_Mobile[playerid][4], 149);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][4], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][4], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][4], 1);
- Text_Editor_Mobile[playerid][5] = CreatePlayerTextDraw(playerid, 94.625015, 179.101089, "box");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][5], 0.000000, 1.187500);
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][5], 149.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][5], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][5], -1);
- PlayerTextDrawUseBox(playerid, Text_Editor_Mobile[playerid][5], 1);
- PlayerTextDrawBoxColor(playerid, Text_Editor_Mobile[playerid][5], 149);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][5], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][5], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][5], 1);
- Text_Editor_Mobile[playerid][6] = CreatePlayerTextDraw(playerid, 94.125022, 326.217834, "box");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][6], 0.000000, 1.125000);
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][6], 138.620452, 0.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][6], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][6], -1);
- PlayerTextDrawUseBox(playerid, Text_Editor_Mobile[playerid][6], 1);
- PlayerTextDrawBoxColor(playerid, Text_Editor_Mobile[playerid][6], 149);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][6], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][6], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][6], 1);
- Text_Editor_Mobile[playerid][7] = CreatePlayerTextDraw(playerid, 177.474960, 326.801177, "box");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][7], 0.000000, 1.125000);
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][7], 221.219879, 0.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][7], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][7], -1);
- PlayerTextDrawUseBox(playerid, Text_Editor_Mobile[playerid][7], 1);
- PlayerTextDrawBoxColor(playerid, Text_Editor_Mobile[playerid][7], 149);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][7], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][7], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][7], 1);
- Text_Editor_Mobile[playerid][8] = CreatePlayerTextDraw(playerid, 95.625000, 157.383193, "Alternar");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][8], 0.384997, 1.279165);
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][8], 3.099999, 3.099999);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][8], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][8], -1061109505);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][8], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][8], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][8], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][8], 1);
- PlayerTextDrawSetSelectable(playerid, Text_Editor_Mobile[playerid][8], true);
- Text_Editor_Mobile[playerid][9] = CreatePlayerTextDraw(playerid, 95.525001, 177.984451, "Alternar");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][9], 0.379373, 1.284996);
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][9], 3.099999, 3.099999);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][9], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][9], -1061109505);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][9], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][9], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][9], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][9], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][9], 1);
- PlayerTextDrawSetSelectable(playerid, Text_Editor_Mobile[playerid][9], true);
- Text_Editor_Mobile[playerid][10] = CreatePlayerTextDraw(playerid, 152.899871, 159.149978, "Editando:_posicao");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][10], 0.249999, 1.220831);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][10], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][10], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][10], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][10], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][10], 1);
- Text_Editor_Mobile[playerid][11] = CreatePlayerTextDraw(playerid, 152.674896, 179.483551, "Velocidade:_1");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][11], 0.249999, 1.220831);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][11], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][11], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][11], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][11], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][11], 1);
- Text_Editor_Mobile[playerid][12] = CreatePlayerTextDraw(playerid, 92.999992, 195.433303, "Selecione_uma_das_setas_abaixo_para_posicionar:");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][12], 0.156872, 1.605831);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][12], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][12], -1061109505);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][12], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][12], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][12], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][12], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][12], 1);
- Text_Editor_Mobile[playerid][13] = CreatePlayerTextDraw(playerid, 95.974975, 217.716659, "ld_beat:left");
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][13], 16.000000, 24.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][13], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][13], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][13], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][13], 4);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][13], 0);
- PlayerTextDrawSetSelectable(playerid, Text_Editor_Mobile[playerid][13], true);
- Text_Editor_Mobile[playerid][14] = CreatePlayerTextDraw(playerid, 95.099998, 254.318893, "ld_beat:left");
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][14], 16.000000, 24.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][14], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][14], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][14], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][14], 4);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][14], 0);
- PlayerTextDrawSetSelectable(playerid, Text_Editor_Mobile[playerid][14], true);
- Text_Editor_Mobile[playerid][15] = CreatePlayerTextDraw(playerid, 95.199996, 290.421081, "ld_beat:left");
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][15], 16.000000, 24.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][15], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][15], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][15], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][15], 4);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][15], 0);
- PlayerTextDrawSetSelectable(playerid, Text_Editor_Mobile[playerid][15], true);
- Text_Editor_Mobile[playerid][16] = CreatePlayerTextDraw(playerid, 203.549972, 219.804595, "ld_beat:right");
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][16], 16.000000, 24.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][16], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][16], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][16], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][16], 4);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][16], 0);
- PlayerTextDrawSetSelectable(playerid, Text_Editor_Mobile[playerid][16], true);
- Text_Editor_Mobile[playerid][17] = CreatePlayerTextDraw(playerid, 203.549972, 255.706787, "ld_beat:right");
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][17], 16.000000, 24.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][17], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][17], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][17], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][17], 4);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][17], 0);
- PlayerTextDrawSetSelectable(playerid, Text_Editor_Mobile[playerid][17], true);
- Text_Editor_Mobile[playerid][18] = CreatePlayerTextDraw(playerid, 203.249954, 291.108947, "ld_beat:right");
- PlayerTextDrawTextSize(playerid, Text_Editor_Mobile[playerid][18], 16.000000, 24.000000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][18], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][18], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][18], 0);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][18], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][18], 4);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][18], 0);
- PlayerTextDrawSetSelectable(playerid, Text_Editor_Mobile[playerid][18], true);
- Text_Editor_Mobile[playerid][19] = CreatePlayerTextDraw(playerid, 120.199996, 221.666595, "X_+");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][19], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][19], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][19], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][19], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][19], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][19], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][19], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][19], 1);
- Text_Editor_Mobile[playerid][20] = CreatePlayerTextDraw(playerid, 120.199996, 259.468902, "Y_+");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][20], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][20], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][20], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][20], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][20], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][20], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][20], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][20], 1);
- Text_Editor_Mobile[playerid][21] = CreatePlayerTextDraw(playerid, 119.100013, 295.871124, "Z_+");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][21], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][21], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][21], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][21], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][21], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][21], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][21], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][21], 1);
- Text_Editor_Mobile[playerid][22] = CreatePlayerTextDraw(playerid, 178.475006, 222.054412, "X_-");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][22], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][22], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][22], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][22], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][22], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][22], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][22], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][22], 1);
- Text_Editor_Mobile[playerid][23] = CreatePlayerTextDraw(playerid, 178.475006, 259.956726, "Y_-");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][23], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][23], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][23], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][23], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][23], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][23], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][23], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][23], 1);
- Text_Editor_Mobile[playerid][24] = CreatePlayerTextDraw(playerid, 178.475006, 295.658905, "Z_-");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][24], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][24], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][24], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][24], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][24], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][24], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][24], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][24], 1);
- Text_Editor_Mobile[playerid][25] = CreatePlayerTextDraw(playerid, 92.374992, 323.300079, "SALVAR");
- PlayerTextDrawLetterSize(playerid, Text_Editor_Mobile[playerid][25], 0.375622, 1.518332);
- PlayerTextDrawAlignment(playerid, Text_Editor_Mobile[playerid][25], 1);
- PlayerTextDrawColor(playerid, Text_Editor_Mobile[playerid][25], -1);
- PlayerTextDrawSetShadow(playerid, Text_Editor_Mobile[playerid][25], 0);
- PlayerTextDrawSetOutline(playerid, Text_Editor_Mobile[playerid][25], 1);
- PlayerTextDrawBackgroundColor(playerid, Text_Editor_Mobile[playerid][25], 255);
- PlayerTextDrawFont(playerid, Text_Editor_Mobile[playerid][25], 1);
- PlayerTextDrawSetProportional(playerid, Text_Editor_Mobile[playerid][25], 1);
- PlayerTextDrawSetSelectable(playerid, Text_Editor_Mobile[playerid][25], true);
- for(new i; i < 26; i++)
- {
- PlayerTextDrawShow(playerid, Text_Editor_Mobile[playerid][i]);
- }
- for(new i; i < 26; i++)
- {
- PlayerTextDrawHide(playerid, Text_Editor_Mobile[playerid][i]);
- }
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