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- Today's changes:
- ====================
- Author: TimCairl
- Date: 04/08/2020, 02:40:19 PM
- Revision #2048
- Updated the border glow with a gradient that Caroline provided
- Author: karshnercottrillm
- Date: 04/08/2020, 02:26:40 PM
- Revision #2047
- Updated the stairs to have no rods. Placed some around the pillar and stairs as discussed in the critique last week.
- Author: karshnercottrillm
- Date: 04/08/2020, 02:15:00 PM
- Revision #2046
- No rod stairs, updated uv's on red pillar
- Author: EmmOriold
- Date: 04/08/2020, 02:01:59 PM
- Revision #2045
- I already typed this message once but svn failed to commit so I have no energy anymore I fixed the orb pickups they should work now and if they don't then it's unreal's fault
- Author: CarolineLakatos
- Date: 04/08/2020, 02:00:01 PM
- Revision #2044
- Decals for Michaela, Gradient for Tim, Changebot for my heart
- -Caroline
- Author: karshnercottrillm
- Date: 04/08/2020, 01:51:02 PM
- Revision #2043
- Some more foliage edits, took those pebbles and put them only around the edges of the maps. Updated some prop layout that wasn't before. Deleted the old pedestal railing. Resized the pillar without stairs.
- Author: karshnercottrillm
- Date: 04/08/2020, 01:37:36 PM
- Revision #2042
- Updated some sizing issues. Had to export the original pedestal mesh because it lived nowhere apparently. There's some textures that I guess I didn't update before.
- Author: karshnercottrillm
- Date: 04/08/2020, 01:05:12 PM
- Revision #2041
- Edited some more foliage. Had to restore the old version of the central platform until I can fix the retopoed version. That version is way too big for some reason.
- Author: karshnercottrillm
- Date: 04/08/2020, 12:16:33 PM
- Revision #2040
- Had to edit some of the rocks in the red area so it wouldn't screw up the puzzle anymore. That made the foliage assets need to be saved apparently. Some of the materials got resaved? Dunno, that stuff always needs re-saved to stop it from throwing up errors. Reimported the central platform base, it's the retopo-ed version now.
- Author: bfava
- Date: 04/08/2020, 12:08:46 PM
- Revision #2039
- parametrized a hue shift and saturation value for the general rock material so it can be any other color. I used it so far to make it a bit more purplish to fit the boulders more
- Author: fishera5
- Date: 04/08/2020, 11:33:20 AM
- Revision #2038
- Textures for the Pedestal. Adam Fisher
- Author: jpuckett
- Date: 04/08/2020, 11:31:25 AM
- Revision #2037
- Added post process for exposure transitions
- Author: zitzmanc
- Date: 04/08/2020, 10:59:27 AM
- Revision #2036
- Layout and Railing updates -Cait
- Author: Zcutler
- Date: 04/08/2020, 09:26:35 AM
- Revision #2035
- fixed fbx import for stout platform
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