PasterXIV

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Sep 13th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},Soundscape=r:GetService("RunService").Heartbeat,BindToSoundscape=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. -- Had to use Inferno as a base though, bit lazy to start from complete scratch --
  8. -- [ Rick & Morty!] --
  9. wait()
  10. LoudVolume = false
  11. Submerged = false
  12. Music = true
  13. script.Name = "Rick" -- or Morty.
  14. Player = game.Players.LocalPlayer
  15. c = game.Players.LocalPlayer.Character
  16. Head = c.Head
  17. anim = c.Humanoid.Animator
  18. Humanoid = c:findFirstChild("Humanoid")Humanoid.Name = "InfiniteBeing"
  19. b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman"
  20. rage = false
  21. p = game.Players.LocalPlayer
  22. s = Instance.new("Sound",c.Head)
  23. s.Name = "Rick&MortyMusic"
  24. s.SoundId = "rbxassetid://888185977"
  25. s.Pitch = 1
  26. if LoudVolume == true then s.Volume = 6 else s.Volume = 1 end
  27. s.Looped = true
  28. wait(0.1)
  29. s:play()
  30. Music = false
  31.  
  32. local Effects = {}
  33. attack = false
  34. local attacking = false
  35. vt = Vector3.new
  36. bc = BrickColor.new
  37. br = BrickColor.random
  38. it = Instance.new
  39. cf = CFrame.new
  40. euler = CFrame.fromEulerAnglesXYZ
  41. angles = CFrame.Angles
  42. matr = math.random
  43. mouse = Player:GetMouse()
  44.  
  45. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  46. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  47. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  48. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  49. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  50. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  51. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  52. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  53. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  54. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  55. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  56. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  57. RS = c.Torso:FindFirstChild("Right Shoulder")
  58. LS = c.Torso:FindFirstChild("Left Shoulder")
  59. RH = c.Torso:FindFirstChild("Right Hip")
  60. LH = c.Torso:FindFirstChild("Left Hip")
  61. RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
  62. N = c.Torso:FindFirstChild("Neck")
  63. cf = CFrame.new
  64. ang = CFrame.Angles
  65. rd = math.rad
  66. rd2 = math.random
  67.  
  68.  
  69. function swait(num)
  70. if num==0 or num==nil then
  71. game:service'RunService'.Heartbeat:wait(0)
  72. else
  73. for i=0,num do
  74. game:service'RunService'.Heartbeat:wait(0)
  75. end
  76. end
  77. end
  78.  
  79. function lerpz(joint, prop, cfrmz, alp)
  80. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  81. end
  82. function resetlerp()
  83. RJ.C0 = RJC0
  84. RJ.C1 = RJC1
  85. N.C0 = NC0
  86. N.C1 = NC1
  87. RS.C0 = RSC0
  88. RS.C1 = RSC1
  89. LS.C0 = LSC0
  90. LS.C1 = LSC1
  91. RH.C0 = RHC0
  92. RH.C1 = RHC1
  93. LH.C0 = LHC0
  94. LH.C1 = LHC1
  95. end
  96.  
  97. New = function(Object, Parent, Name, Data)
  98. local Object = Instance.new(Object)
  99. for Index, Value in pairs(Data or {}) do
  100. Object[Index] = Value
  101. end
  102. Object.Parent = Parent
  103. Object.Name = Name
  104. return Object
  105. end
  106. -- Les Build a Portal gun shall we?"
  107. function CreatePortalGun()
  108. if c:findFirstChild("PortalGun") == nil then
  109. local m = Instance.new("Model",c)m.Name = "PortalGun"
  110. local P = Instance.new("Part",m)P.Size = Vector3.new(0.6,1,0.4)P.CanCollide = false P.Material = "SmoothPlastic" P.Name = "Base"
  111. local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c["Right Arm"] W.C0 = CFrame.new(0,1.6,0.6)W.Name = "GunWeld"
  112. local P2 = Instance.new("Part",m)P2.Size = Vector3.new(0.2,0.8,0.2)P2.Material = "SmoothPlastic" P2.Name = "Handle" P2.CanCollide = false
  113. local W2 = Instance.new("Weld",P2)W2.Part0 = P2 W2.Part1 = P W2.C0 = CFrame.new(0,-0.5,0.15)*CFrame.Angles(math.rad(-30),0,0)
  114. local P3 = Instance.new("Part",m)P3.Size = Vector3.new(0.55,0.4,0.2)P3.CanCollide = false P3.Material = "Neon" P3.Name = "FrontLight"
  115. local W3 = Instance.new("Weld",P3)W3.Part0 = P3 W3.Part1 = P W3.C0 = CFrame.new(0,0.31,0)P3.BrickColor = BrickColor.new("Bright green")
  116. local P4 = Instance.new("Part",m)P4.Size = Vector3.new(0.2,0.2,0.4)P4.CanCollide = false P4.Material = "Neon" P4.Name = "TopLight" P4.Transparency = 0.5
  117. local W4 = Instance.new("Weld",P4)W4.Part0 = P4 W4.Part1 = P W4.C0 = CFrame.new(0,0,0.35)P4.BrickColor = BrickColor.new("Bright green")
  118. local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.25,0.25,0.45)P5.CanCollide = false P5.Material = "Neon" P5.Name = "TopLight" P5.Transparency = 0.5
  119. local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 P5.BrickColor = BrickColor.new("Bright green")
  120. local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.3,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "LowerLight"
  121. local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,0,-0.15)
  122. local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.2,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "Button"
  123. local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,-0.3,-0.2) P5.BrickColor = BrickColor.new("Bright red")
  124. local B = Instance.new("BlockMesh",P5)B.Scale = Vector3.new(1,0.75,0.75)
  125. for i,v in pairs (m:children()) do
  126. if v.ClassName == "Part" then
  127. v.TopSurface = "SmoothNoOutlines"
  128. v.BottomSurface = "SmoothNoOutlines"
  129. v.BackSurface = "SmoothNoOutlines"
  130. v.Front = "SmoothNoOutlines"
  131. v.LeftSurface = "SmoothNoOutlines"
  132. v.RightSurface = "SmoothNoOutlines"
  133. end
  134. end
  135. end
  136. end
  137. function ThrowGun()
  138. if c:findFirstChild("PortalGun")~=nil then
  139. anim.Parent = nil
  140. local gun = c:findFirstChild("PortalGun") gun.Parent = game.Workspace
  141. for i = 1,14 do
  142. swait()
  143. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
  144. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
  145. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(65), rd(90)), 0.25)
  146. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  147. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  148. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  149. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  150. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  151. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  152. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  153. end
  154. gun.Base.GunWeld:remove()
  155. local BV = Instance.new("BodyVelocity",gun.Base)BV.Velocity = c.HumanoidRootPart.CFrame.lookVector*50 game.Debris:AddItem(BV,0.1)
  156. for i = 1,14 do
  157. swait()
  158. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
  159. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
  160. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25)
  161. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  162. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  163. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  164. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  165. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  166. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  167. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  168. end
  169. for i = 1,14 do
  170. swait()
  171. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  172. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  173. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  174. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  175. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  176. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  177. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  178. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  179. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  180. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  181. end
  182. resetlerp()
  183. anim.Parent = Humanoid
  184. end
  185. end
  186. -- ;-; --
  187. function PortalRipple(Portalz, Colorz)
  188. if Portalz == nil then return end
  189. local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = Colorz Portal.Name = "PortalEnergy"
  190. Portal.CFrame = Portalz.CFrame Portal.Size = Vector3.new(0.25,0.45,0.55) Portal.Material = "Neon" local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere"
  191. Spawn(function()
  192. Portal.Transparency = 0.5
  193. for i = 1,20 do
  194. Portal.Transparency = Portal.Transparency + 0.025
  195. Portal.Size = Portal.Size + Vector3.new(0.39,0.54,-0.01)
  196. Portal.CFrame = Portalz.CFrame
  197. swait()
  198. end
  199. Portal:remove()
  200. end)
  201. end
  202. function CreatePortal1()
  203. Spawn(function()
  204. local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green")
  205. Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon"
  206. local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play()
  207. if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end
  208. local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy"
  209. local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green")
  210. Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon"
  211. local PosP = Portal.CFrame
  212. local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy"
  213. for i = 1,10 do
  214. Portal.Transparency = Portal.Transparency - 0.25
  215. Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0)
  216. Portal.CFrame = PosP
  217. Portal2.Transparency = Portal2.Transparency - 0.25
  218. Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005)
  219. Portal2.CFrame = PosP
  220. swait()
  221. end
  222. Portal.Touched:connect(function(PartH)
  223. if PartH.Parent ~= c and PartH.Parent.Parent ~= c and PartH.Size.Z <= 200 and PartH.Name ~= "PortalEnergy" then
  224. PartH:remove()
  225. end
  226. end)
  227. local R = 1
  228. for i = 1,100 do
  229. wait(0.1)
  230. if R == 1 then R = 2
  231. PortalRipple(Portal2,BrickColor.new("Earth green"))
  232. elseif R == 2 then R = 1
  233. PortalRipple(Portal2,BrickColor.new("Lime green"))
  234. elseif R == 3 then R = 4
  235. PortalRipple(Portal2,BrickColor.new("Earth green"))
  236. elseif R == 4 then R = 1
  237. PortalRipple(Portal2,BrickColor.new("Lime green"))
  238. end
  239. end
  240. for i = 1,10 do
  241. Portal.Transparency = Portal.Transparency + 0.25
  242. Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0)
  243. Portal.CFrame = PosP
  244. Portal2.Transparency = Portal2.Transparency + 0.25
  245. Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005)
  246. Portal2.CFrame = PosP
  247. swait()
  248. end
  249. end)
  250. end
  251.  
  252. function CreatePortal2()
  253. Spawn(function()
  254. local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green")
  255. Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon"
  256. local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy"
  257. local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://477163697" S:Play()
  258. if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end
  259. local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green")
  260. Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon"
  261. local PosP = Portal.CFrame
  262. local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy"
  263. for i = 1,10 do
  264. Portal.Transparency = Portal.Transparency - 0.25
  265. Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0)
  266. Portal.CFrame = PosP
  267. Portal2.Transparency = Portal2.Transparency - 0.25
  268. Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005)
  269. Portal2.CFrame = PosP
  270. swait()
  271. end
  272. for i = 1,10 do
  273. Portal.Transparency = Portal.Transparency + 0.25
  274. Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0)
  275. Portal.CFrame = PosP
  276. Portal2.Transparency = Portal2.Transparency + 0.25
  277. Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005)
  278. Portal2.CFrame = PosP
  279. swait()
  280. end
  281. end)
  282. end
  283.  
  284. function CreatePortal3()
  285. Spawn(function()
  286. local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green")
  287. Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon"
  288. local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy"
  289. local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green")
  290. Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon"
  291. local PosP = Portal.CFrame
  292. local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy"
  293. local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play()
  294. if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end
  295. for i = 1,10 do
  296. Portal.Transparency = Portal.Transparency - 0.25
  297. Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0)
  298. Portal.CFrame = PosP
  299. Portal2.Transparency = Portal2.Transparency - 0.25
  300. Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005)
  301. Portal2.CFrame = PosP
  302. swait()
  303. end
  304. for i = 1,10 do
  305. Portal.Transparency = Portal.Transparency + 0.25
  306. Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0)
  307. Portal.CFrame = PosP
  308. Portal2.Transparency = Portal2.Transparency + 0.25
  309. Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005)
  310. Portal2.CFrame = PosP
  311. swait()
  312. end
  313. end)
  314. end
  315.  
  316. function DestructionPortal()
  317. attack = true
  318. anim.Parent = nil
  319. for i = 1,14 do
  320. swait()
  321. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
  322. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
  323. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25)
  324. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  325. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  326. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  327. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  328. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  329. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  330. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  331. end
  332. for i = 1,6 do
  333. swait()
  334. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.35)
  335. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.35)
  336. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(125)), 0.35)
  337. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  338. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  339. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  340. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  341. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  342. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  343. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35)
  344. end
  345. CreatePortal1()
  346. for i = 1,10 do
  347. swait()
  348. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25)
  349. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25)
  350. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25)
  351. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  352. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  353. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  354. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  355. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  356. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  357. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  358. end
  359. for i = 1,10 do
  360. swait()
  361. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  362. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  363. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  364. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  365. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  366. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  367. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  368. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  369. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  370. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  371. end
  372. resetlerp()
  373. attack = false
  374. anim.Parent = Humanoid
  375. end
  376. Disappeared = false
  377. function DisappearPortal()
  378. if Disappeared == false then
  379. attack = true Humanoid.WalkSpeed = 150 Humanoid.JumpPower = 250
  380. Disappeared = true
  381. anim.Parent = nil
  382. for i = 1,14 do
  383. swait()
  384. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  385. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25)
  386. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25)
  387. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  388. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  389. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  390. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  391. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  392. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  393. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  394. end
  395. for i = 1,8 do
  396. swait()
  397. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  398. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  399. lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(15), rd(0), rd(15)), 0.5)
  400. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  401. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  402. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  403. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  404. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  405. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  406. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  407. end
  408. CreatePortal2()
  409. for i = 1,14 do
  410. swait()
  411. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  412. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25)
  413. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25)
  414. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  415. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  416. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  417. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  418. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  419. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  420. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  421. end
  422. lerpz(RJ, "C0", RJC0 * cf(0, 0, 1000000) * ang(rd(0), rd(0), rd(0)), 1)
  423. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 1)
  424. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 1)
  425. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  426. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  427. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  428. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  429. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  430. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  431. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
  432. attack = false
  433. anim.Parent = Humanoid
  434. else Disappeared = false
  435. resetlerp() Humanoid.WalkSpeed = 16 Humanoid.JumpPower = 50
  436. CreatePortal3() wait()
  437. c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)
  438. end
  439. end
  440.  
  441. function EpicLaugh()
  442. for i = 1,5 do
  443. local S = Instance.new("Sound",c.Head)S.SoundId = "rbxassetid://207358216" S.Volume = 10 S:Play()
  444. end
  445. for i = 1,35 do
  446. swait()
  447. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  448. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  449. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(180)), 0.25)
  450. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  451. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(-180)), 0.25)
  452. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  453. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.25)
  454. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  455. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.25)
  456. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  457. end
  458. for i = 1,100 do
  459. swait()
  460. lerpz(RJ, "C0", RJC0 * cf(0, 0, -2) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  461. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  462. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  463. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  464. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  465. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  466. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  467. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  468. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  469. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1)
  470. end
  471. resetlerp()
  472. end
  473.  
  474. function MuteMusic()
  475. if s.Volume > 0 then
  476. s.Volume = 0
  477. else
  478. if LoudVolume == true then
  479. s.Volume = 6
  480. else
  481. s.Volume = 1
  482. end
  483. end
  484. end
  485.  
  486. mouse.KeyDown:connect(function(key)
  487. if attack == true then return end
  488. if c:findFirstChild("PortalGun")~=nil then
  489. if Disappeared == false then
  490. if key == "z" then
  491. DestructionPortal()
  492. end
  493. end
  494. if key == "x" then
  495. DisappearPortal()
  496. end
  497. end
  498. if Disappeared == false then
  499. if key == "q" then
  500. CreatePortalGun()
  501. end
  502. if key == "e" then
  503. ThrowGun()
  504. end
  505. end
  506. if key == "l" then
  507. MuteMusic()
  508. end
  509. if key == "m" then
  510. EpicLaugh()
  511. end
  512. end)
  513.  
  514. game:GetService("RunService").RenderStepped:connect(function()
  515. Humanoid.MaxHealth = Humanoid.MaxHealth*2
  516. Humanoid.Health = Humanoid.MaxHealth*2
  517. for i,v in pairs (c:children()) do
  518. if v.ClassName == "Accessory" then
  519. for i,v2 in pairs (v:children()) do
  520. if v2.ClassName == "Part" then
  521. v2.Anchored = false
  522. end
  523. end
  524. end
  525. end
  526. for i,v in pairs (c:children()) do
  527. if v.ClassName == "Part" then
  528. v.Anchored = false
  529. end
  530. end
  531. end)
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