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  1. # All the messages send by the plugin.
  2. messages:
  3. redirected:
  4. - "&f"
  5. - "&cAn kick occurred in your connection. &cReason:&r %reason%"
  6. - "&cYou have been send back to the main lobby."
  7. - "&f"
  8. unable-redirect-alias:
  9. - "&f"
  10. - "&cUnable to send you. All servers in that category are unavailable."
  11. - "&f"
  12. unable-redirect-alias-same-category:
  13. - "&f"
  14. - "&cUnable to send you to another server in this category."
  15. - "&f"
  16.  
  17. # The amount of time between checking if a server is online.
  18. # Players won't be connected to offline servers.
  19. check: 30
  20.  
  21. # The delay that is given to the redirect message.
  22. # When you have a lot of messages when a player joins a certain server this can help to make sure that the redirectplus messages shows as 'newest'.
  23. # The delay is in seconds.
  24. delay: 0
  25.  
  26. # Blacklist. When a kick message contains this word they will NOT get redirected.
  27. # This will result in the player seeing the kick screen.
  28. blacklist:
  29. - "ban"
  30.  
  31. # Detect shutdown in server kick messages
  32. # This can be faster for when you want to shutdowns servers and using RedirectPlus to redirectplus those people.
  33. detect-shutdown:
  34. enabled: true
  35. messages:
  36. - "shutdown"
  37. - "restart"
  38. - "closed"
  39.  
  40. # Don't show the redirect message if the message contains one of the following words.
  41. # Can be useful when redirecting people from a game lobby and stuff.
  42. no-messages:
  43. - "[Silent]"
  44.  
  45. # unknown-group / server
  46. # This will redirect unknown servers to the group listed here:
  47. unknown-group: lobby
  48.  
  49. # Specify defaults here. You can overwrite these settings by adding them to groups them self.
  50. global:
  51. # Spread modes:
  52. # PROGRESSIVE : Fill the server to the progressive-minimal amount, after that fill the next one, giving nicely populated lobbies. Uses LOWEST when the minimal is reached on all servers.
  53. # CYCLE : Cycle to the server to spread the load as much as possible. This can result in players being in a server on their own.
  54. # LOWEST : Send the player to the server with the lowest amount of players online.
  55. # HIGHEST : Send the players to the server with the highest amount of players. (Not adviced!)
  56. spread-mode: PROGRESSIVE
  57.  
  58. # The minimal amount of players that are on a server before the next server gets selected.
  59. progressive-minimal: 20
  60.  
  61. # Server groups and their settings
  62. groups:
  63. lobby:
  64. # If kicked from this server group, no redirects will happen.
  65. bottom-kick: true
  66. # Spread redirected people over the servers.
  67. spread: true
  68. # Spread mode, if spread is enabled, use the following spread mode (will overwrite global if used).
  69. spread-mode: PROGRESSIVE
  70. # The minimal amount of players that are on a server before the next server gets selected. (only used for PROGRESSIVE spread)
  71. progressive-minimal: 20
  72. # Parent group - If none of the servers are available, the parent group will be used.
  73. # Set to none if none. If the parent server group is needed the player will be kicked instead.
  74. parent-group: none
  75. servers:
  76. - lobby
  77. servers-regex: 'none'
  78. # Servers that are connected to this group, but they won't be redirected to:
  79. connected: {}
  80. connected-regex: 'none'
  81. # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
  82. aliases:
  83. - SMP
  84. - Factions
  85. servers:
  86. bottom-kick: false
  87. spread: true
  88. parent-group: lobby
  89. # These servers do not have lobbies them self so we use a parent group.
  90. servers: {}
  91. servers-regex: 'none'
  92. connected:
  93. - SMP
  94. - Factions
  95. connected-regex: 'none'
  96. # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
  97. aliases:
  98. - lobby
  99.  
  100. # Log settings, this will show your messages in console so you know what's going on.
  101. log:
  102. # If set to true the plugin will log redirects attempts that are canceled due to blacklisted words.
  103. blacklist: true
  104. # If set to true the plugin will log redirects that fail because no server was found.
  105. redirect-failed: true
  106. # If set to true the plugin will log players that do not get redirected due to the bottom-kick setting enabled.
  107. bottom-kick: false
  108. # If set to true the plugin will log successful redirect attempts.
  109. redirected: true
  110. # If set to true the plugin will log any cancelled redirect attempts due to inactive connections.
  111. inactive: true
  112.  
  113. # EXAMPLE SETUP
  114. #groups:
  115. # # The main lobby. If kicked from here they should not be redirected so we enable bottom-kick.
  116. # # There are no connected servers here.
  117. # main-lobby:
  118. # bottom-kick: true
  119. # spread: true
  120. # parent-group: none
  121. # servers:
  122. # - lobby1
  123. # - lobby2
  124. # - lobby3
  125. # connected: {}
  126. # # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
  127. # aliases:
  128. # - lobbies
  129. # - lobby
  130. # # This is the survival games group.
  131. # # bottom-kick is false, since we want redirects from the connected servers.
  132. # # The lobby servers are in the 'servers' list (so they will be redirected to) and the game servers are in the 'connected' list.
  133. # survivalgames:
  134. # bottom-kick: false
  135. # spread: true
  136. # parent-group: none
  137. # servers:
  138. # - sg-lobby-1
  139. # - sg-lobby-2
  140. # connected:
  141. # - sg-game-1
  142. # - sg-game-2
  143. # - sg-game-3
  144. # - sg-game-4
  145. # - sg-game-5
  146. # # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
  147. # aliases:
  148. # - survivalgames
  149. # - sg
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