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Itsyuumello2

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Dec 13th, 2019
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  1. on join:
  2. if {lobby} is true:
  3. set slot 0 of player to bedrock named "&c現在コスチューム作成中..." with lore "&1" and "&c&lCOMING SOON..." and "&2"
  4. set slot 4 of player to nether star named "&aGame Join &7(Right Click)"
  5. set player's gamemode to adventure
  6. set {lobbysidebar.%player%} to true
  7. if {default.%player%} is set:
  8. set join message to "&7%player% &ejoined."
  9. set player's display name to "&7%player%"
  10. set tablist name of player to "&7%player%"
  11. teleport player to {defaultspawn}
  12. if {vip.%player%} is set:
  13. set join message to "&a[VIP] %player% &6joined the lobby!"
  14. set player's display name to "&a[VIP] %player%"
  15. set tablist name of player to "&a[VIP] %player%"
  16. set player's flight mode to true
  17. set {fly.%player%} to player
  18. teleport player to {vipspawn}
  19. if {vip+.%player%} is set:
  20. set join message to "&a[VIP&6+&a] %player% &6joined the lobby!"
  21. set player's display name to "&a[VIP&6+&a] %player%"
  22. set tablist name of player to "&a[VIP&6+&a] %player%"
  23. set player's flight mode to true
  24. set {fly.%player%} to player
  25. teleport player to {vip+spawn}
  26. if {mvp.%player%} is set:
  27. set join message to "&b>&c>&a> &b[MVP] %player% &6joined the lobby! &a<&c<&b<"
  28. set player's display name to "&b[MVP] %player%"
  29. set tablist name of player to "&b[MVP] %player%"
  30. set player's flight mode to true
  31. set {fly.%player%} to player
  32. teleport player to {mvpspawn}
  33. if {mvp+.%player%} is set:
  34. set join message to "&b>&c>&a> &b[MVP&c+&b] %player% &6joined the lobby! &a<&c<&b<"
  35. set player's display name to "&b[MVP&c+&b] %player%"
  36. set tablist name of player to "&b[MVP&c+&b] %player%"
  37. set player's flight mode to true
  38. set {fly.%player%} to player
  39. teleport player to {mvp+spawn}
  40. if {special.%player%} is set:
  41. set join message to "&b>&c>&a> &d[SPECIAL] %player% &6joined the lobby! &a<&c<&b<"
  42. set player's display name to "&d[SPECIAL] %player%"
  43. set tablist name of player to "&d[SPECIAL] %player%"
  44. set player's flight mode to true
  45. set {fly.%player%} to player
  46. teleport player to {specialspawn}
  47. if {admin.%player%} is set:
  48. set join message to "&b>&c>&a> &c[ADMIN] %player% &6joined the lobby! &a<&c<&b<"
  49. set player's display name to "&c[ADMIN] %player%"
  50. set tablist name of player to "&c[ADMIN] %player%"
  51. set player's flight mode to true
  52. set {fly.%player%} to player
  53. teleport player to {adminspawn}
  54.  
  55. command /fly:
  56. trigger:
  57. if {lobby} is true:
  58. if {default.%player%} is set:
  59. send "&cフライトモードは &aVIP &c以上のランクを購入すれば使用できます。"
  60. stop
  61. else:
  62. if {fly.%player%} is not set:
  63. set player's flight mode to true
  64. set {fly.%player%} to player
  65. send "&aフライトモードをオンにしました。"
  66. stop
  67. if {fly.%player%} is set:
  68. set player's flight mode to false
  69. delete {fly.%player%}
  70. send "&aフライトモードをオフにしました。"
  71. stop
  72.  
  73. on first join:
  74. if {lobby} is true:
  75. set join message to "&7%player% &efirst joined."
  76. set player's display name to "&7%player%"
  77. set tablist name of player to "&7%player%"
  78. set {lobbysidebar.%player%} to true
  79. set {default.%player%} to player
  80. set {ranks.%player%} to "&7Default"
  81. set {coins.%player%} to 0
  82. set {kills.%player%} to 0
  83. set {wins.%player%} to 0
  84. set {cash.%player%} to 0
  85. set {levels.%player%} to 0
  86. set {level.%player%} to "&7■■■■■■■■■■"
  87. set {exp.%player%} to 0
  88. teleport player to {defaultspawn}
  89. set player's gamemode to adventure
  90.  
  91. on quit:
  92. if {lobby} is set:
  93. set quit message to "&7%player% &eleft."
  94.  
  95. every 3 seconds:
  96. loop all players:
  97. if {lobby} is true:
  98. {lobbysidebar.%loop-player%} is true
  99. wipe loop-player's sidebar
  100. set name of sidebar of loop-player to "&e&lTHE WALLS"
  101. set score "&1" in sidebar of loop-player to 14
  102. set score "&fLevels: &b%{exp.%loop-player%}%&7/5000" in sidebar of loop-player to 13
  103. set score "%{level.%loop-player%}% &6✪%{levels.%loop-player%}%" in sidebar of loop-player to 12
  104. set score "&4" in sidebar of loop-player to 11
  105. set score "&fRanks: %{ranks.%loop-player%}%" in sidebar of loop-player to 10
  106. set score "&5" in sidebar of loop-player to 9
  107. set score "&fTotal Kills: &a%{kills.%loop-player%}%" in sidebar of loop-player to 8
  108. set score "&fTotal Wins: &a%{wins.%loop-player%}%" in sidebar of loop-player to 7
  109. set score "&6" in sidebar of loop-player to 6
  110. set score "&fPlayers: &a%number of all players%" in sidebar of loop-player to 5
  111. set score "&7" in sidebar of loop-player to 4
  112. set score "&fCoins: &6%{coins.%loop-player%}%" in sidebar of loop-player to 3
  113. set score "&fCash: &e%{cash.%loop-player%}%" in sidebar of loop-player to 2
  114. set score "&8" in sidebar of loop-player to 1
  115. set score "&eplay.rezxis.net" in sidebar of loop-player to 0
  116.  
  117. on any movement:
  118. if {exp.%player%} >= 500:
  119. set {level.%player%} to "&b■&7■■■■■■■■■"
  120. if {exp.%player%} >= 1000:
  121. set {level.%player%} to "&b■■&7■■■■■■■■"
  122. if {exp.%player%} >= 1500:
  123. set {level.%player%} to "&b■■■&7■■■■■■■"
  124. if {exp.%player%} >= 2000:
  125. set {level.%player%} to "&b■■■■&7■■■■■■"
  126. if {exp.%player%} >= 2500:
  127. set {level.%player%} to "&b■■■■■&7■■■■■"
  128. if {exp.%player%} >= 3000:
  129. set {level.%player%} to "&b■■■■■■&7■■■■"
  130. if {exp.%player%} >= 3500:
  131. set {level.%player%} to "&b■■■■■■■&7■■■"
  132. if {exp.%player%} >= 4000:
  133. set {level.%player%} to "&b■■■■■■■■&7■■"
  134. if {exp.%player%} >= 4500:
  135. set {level.%player%} to "&b■■■■■■■■■&7■"
  136. if {exp.%player%} >= 5000:
  137. add 1 to {levels.%player%}
  138. send "&e--------------------------------------------------"
  139. send "&1"
  140. send "&b &f&lLEVEL UP!"
  141. send "&7 %player% &bは &e%{levels.%player%}% &bにレベルアップしました!"
  142. send "&b XP 5000&7/5000 &7(&b■■■■■■■■■■&7)"
  143. send "&2"
  144. send "&e--------------------------------------------------"
  145. command "/playsound entity.player.levelup master %player% ~ ~ ~ 2 1 1"
  146. set {level.%player%} to "&7■■■■■■■■■■"
  147. set {exp.%player%} to 0
  148. stop
  149.  
  150.  
  151. command /lobbymode <text>:
  152. permission: skript.admin
  153. trigger:
  154. if arg-1 is "true":
  155. set {lobby} to true
  156. send "&aLobby Mode: &eTrue"
  157. if arg-1 is "false":
  158. set {lobby} to false
  159. send "&alobby Mode: &cFalse"
  160.  
  161. command /setspawn <text>:
  162. permission: skript.admin
  163. trigger:
  164. if arg-1 is "default":
  165. set {defaultspawn} to location of player
  166. send "&adefault ランクのスポーン地点を設定しました。"
  167. if arg-1 is "vip":
  168. set {vipspawn} to location of player
  169. send "&avip ランクのスポーン地点を設定しました。"
  170. if arg-1 is "vip+":
  171. set {vip+spawn} to location of player
  172. send "&avip+ ランクのスポーン地点を設定しました。"
  173. if arg-1 is "mvp":
  174. set {mvpspawn} to location of player
  175. send "&amvp ランクのスポーン地点を設定しました。"
  176. if arg-1 is "mvp+":
  177. set {mvp+spawn} to location of player
  178. send "&amvp+ ランクのスポーン地点を設定しました。"
  179. if arg-1 is "special":
  180. set {specialspawn} to location of player
  181. send "&aspecial ランクのスポーン地点を設定しました。"
  182. if arg-1 is "admin":
  183. set {adminspawn} to location of player
  184. send "&aadmin ランクのスポーン地点を設定しました。"
  185. if arg-1 is "spectate":
  186. set {spectate} to location of player
  187. send "&aSpectate のスポーン地点をしました!"
  188.  
  189. command /setrank <player> <text>:
  190. permission: skript.admin
  191. trigger:
  192. if arg-2 is "default":
  193. set {default.%arg-1%} to arg-1
  194. delete {vip.%arg-1%}
  195. delete {vip+.%arg-1%}
  196. delete {mvp.%arg-1%}
  197. delete {mvp+.%arg-1%}
  198. delete {special.%arg-1%}
  199. delete {admin.%arg-1%}
  200. set {ranks.%player%} to "&7DEFAULT"
  201. set arg-1's display name to "&7%player%"
  202. set tablist name of arg-1 to "&7%player%"
  203. send "&a%arg-1% &aに default ランクを付与しました!"
  204. send "&aYou are now default Rank!" to arg-1
  205. if arg-2 is "vip":
  206. set {vip.%arg-1%} to arg-1
  207. delete {default.%arg-1%}
  208. delete {vip+.%arg-1%}
  209. delete {mvp.%arg-1%}
  210. delete {mvp+.%arg-1%}
  211. delete {special.%arg-1%}
  212. delete {admin.%arg-1%}
  213. set {ranks.%arg-1%} to "&aVIP"
  214. set arg-1's display name to "&a[VIP] %player%"
  215. set tablist name of arg-1 to "&a[VIP] %player%"
  216. send "&a%arg-1% &aに VIP ランクを付与しました!"
  217. send "&aYou are now VIP Rank!" to arg-1
  218. if arg-2 is "vip+":
  219. set {vip+.%arg-1%} to arg-1
  220. delete {vip.%arg-1%}
  221. delete {default.%arg-1%}
  222. delete {mvp.%arg-1%}
  223. delete {mvp+.%arg-1%}
  224. delete {special.%arg-1%}
  225. delete {admin.%arg-1%}
  226. set {ranks.%player%} to "&aVIP&6+"
  227. set arg-1's display name to "&a[VIP&6+&a] %player%"
  228. set tablist name of arg-1 to "&a[VIP&6+&a] %player%"
  229. send "&a%arg-1% &aに VIP+ ランクを付与しました!"
  230. send "&aYou are now VIP+ Rank!" to arg-1
  231. if arg-2 is "mvp":
  232. set {mvp.%arg-1%} to arg-1
  233. delete {vip.%arg-1%}
  234. delete {vip+.%arg-1%}
  235. delete {default.%arg-1%}
  236. delete {mvp+.%arg-1%}
  237. delete {special.%arg-1%}
  238. delete {admin.%arg-1%}
  239. set {ranks.%player%} to "&bMVP"
  240. set arg-1's display name to "&b[MVP] %player%"
  241. set tablist name of arg-1 to "&b[MVP] %player%"
  242. send "&a%arg-1% &aに MVP ランクを付与しました!"
  243. send "&aYou are now MVP Rank!" to arg-1
  244. if arg-2 is "mvp+":
  245. set {mvp+.%arg-1%} to arg-1
  246. delete {vip.%arg-1%}
  247. delete {vip+.%arg-1%}
  248. delete {mvp.%arg-1%}
  249. delete {default.%arg-1%}
  250. delete {special.%arg-1%}
  251. delete {admin.%arg-1%}
  252. set {ranks.%player%} to "&bMVP&c+"
  253. set arg-1's display name to "&b[MVP&c+&b] %player%"
  254. set tablist name of arg-1 to "&b[MVP&c+&b] %player%"
  255. send "&a%arg-1% &aに MVP+ ランクを付与しました!"
  256. send "&aYou are now MVP+ Rank!" to arg-1
  257. if arg-2 is "special":
  258. set {special.%arg-1%} to arg-1
  259. delete {vip.%arg-1%}
  260. delete {vip+.%arg-1%}
  261. delete {mvp.%arg-1%}
  262. delete {mvp+.%arg-1%}
  263. delete {default.%arg-1%}
  264. delete {admin.%arg-1%}
  265. set {ranks.%player%} to "&dSPECIAL"
  266. set arg-1's display name to "&d[SPECIAL] %player%"
  267. set tablist name of arg-1 to "&d[SPECIAL] %player%"
  268. send "&a%arg-1% &aに Special ランクを付与しました!"
  269. send "&aYou are now Special Rank!" to arg-1
  270. if arg-2 is "admin":
  271. set {admin.%arg-1%} to arg-1
  272. delete {vip.%arg-1%}
  273. delete {vip+.%arg-1%}
  274. delete {mvp.%arg-1%}
  275. delete {mvp+.%arg-1%}
  276. delete {special.%arg-1%}
  277. delete {default.%arg-1%}
  278. set {ranks.%player%} to "&cADMIN"
  279. set arg-1's display name to "&c[ADMIN] %player%"
  280. set tablist name of arg-1 to "&c[ADMIN] %player%"
  281. send "&a%arg-1% &aに Admin ランクを付与しました!"
  282. send "&aYou are now Admin Rank!" to arg-1
  283. if arg-2 is "reset":
  284. set {default.%arg-1%} to arg-1
  285. delete {vip.%arg-1%}
  286. delete {vip+.%arg-1%}
  287. delete {mvp.%arg-1%}
  288. delete {mvp+.%arg-1%}
  289. delete {special.%arg-1%}
  290. delete {admin.%arg-1%}
  291. set {ranks.%player%} to "&7Default"
  292. set arg-1's display name to "&7%player%"
  293. set tablist name of arg-1 to "&7%player%"
  294. send "&a%arg-2% のランクをリセットしました!"
  295. send "&aあなたのランクがデフォルトに剥奪されました。" to arg-1
  296.  
  297. on break:
  298. if {lobby} is true:
  299. player do not have permission "skript.admin"
  300. cancel event
  301.  
  302. on place:
  303. if {lobby} is true:
  304. player do not have permission "skript.admin"
  305. cancel event
  306.  
  307. on damage of player:
  308. if {lobby} is true:
  309. cancel event
  310.  
  311. command /score <player> <text> <text> <int>:
  312. permission: skript.admin
  313. trigger:
  314. if arg-2 is "add":
  315. if arg-3 is "kills":
  316. send "%arg-1% &aに &6%arg-4% &aキル付与しました!"
  317. add arg-4 to {kills.%arg-1%}
  318. if arg-3 is "wins":
  319. send "%arg-1% &aに &6%arg-4% &aウィン付与しました!"
  320. add arg-4 to {wins.%arg-1%}
  321. if arg-3 is "coins":
  322. send "%arg-1% &aに &6%arg-4% &aコイン付与しました!"
  323. add arg-4 to {coins.%arg-1%}
  324. if arg-3 is "gold":
  325. send "%arg-1% &aに &6%arg-4% &aゴールド付与しました!"
  326. add arg-4 to {gold.%arg-1%}
  327. if arg-3 is "cash":
  328. send "%arg-1% &aに &6%arg-4% &aキャッシュ付与しました!"
  329. add arg-4 to {cash.%arg-1%}
  330. if arg-3 is "exp":
  331. send "%arg-1% &aに &6%arg-4% &aexp付与しました!"
  332. add arg-4 to {exp.%arg-1%}
  333. if arg-3 is "level":
  334. send "%arg-1% &aに &6%arg-4% &aレベル付与しました!"
  335. add arg-4 to {levels.%arg-1%}
  336. if arg-2 is "remove":
  337. if arg-3 is "kills":
  338. send "%arg-1% &aに &6%arg-4% &aキル剥奪しました!"
  339. remove arg-4 from {kills.%arg-1%}
  340. if arg-3 is "wins":
  341. send "%arg-1% &aに &6%arg-4% &aウィン剥奪しました!"
  342. remove arg-4 from {wins.%arg-1%}
  343. if arg-3 is "coins":
  344. send "%arg-1% &aに &6%arg-4% &aコイン剥奪しました!"
  345. remove arg-4 from {coins.%arg-1%}
  346. if arg-3 is "gold":
  347. send "%arg-1% &aの &6%arg-4% &aゴールドを剥奪しました!"
  348. remove arg-4 from {gold.%arg-1%}
  349. if arg-3 is "cash":
  350. send "%arg-1% &aの &6%arg-4% &aキャッシュを剥奪しました!"
  351. remove arg-4 from {cash.%arg-1%}
  352. if arg-3 is "exp":
  353. send "%arg-1% &aの &6%arg-4% &aexpを剥奪しました!"
  354. remove arg-4 from {exp.%arg-1%}
  355. if arg-3 is "level":
  356. send "%arg-1% &aの &6%arg-4% &aレベルを剥奪しました!"
  357. remove arg-4 from {levels.%arg-1%}
  358.  
  359. command /buy <player> <text>:
  360. permission: skript.admin
  361. trigger:
  362. if arg-2 is "1000":
  363. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  364. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  365. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  366. add 1000 to {cash.%arg-1%}
  367. close arg-1's inventory
  368. broadcast "&b------------------------------------------------------------"
  369. broadcast "&7%arg-1% &aさんが &e1000 &aキャッシュを購入してくれました!"
  370. broadcast "&b------------------------------------------------------------"
  371. wait 1 seconds
  372. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  373. wait 0.3 seconds
  374. send arg-1 title "&f&l1&e&l000 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  375. wait 0.3 seconds
  376. send arg-1 title "&e&l1&f&l0&e&l00 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  377. wait 0.3 seconds
  378. send arg-1 title "&e&l10&f&l0&e&l0 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  379. wait 0.3 seconds
  380. send arg-1 title "&e&l100&f&l0 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  381. wait 0.3 seconds
  382. send arg-1 title "&e&l1000 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  383. wait 0.3 seconds
  384. send arg-1 title "&e&l1000 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  385. wait 0.3 seconds
  386. send arg-1 title "&e&l1000 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  387. wait 0.3 seconds
  388. send arg-1 title "&e&l1000 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  389. wait 0.3 seconds
  390. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  391. wait 0.3 seconds
  392. send arg-1 title "&f&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  393. wait 0.3 seconds
  394. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  395. wait 0.3 seconds
  396. send arg-1 title "&f&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  397. wait 0.3 seconds
  398. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  399. wait 0.3 seconds
  400. send arg-1 title "&f&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  401. wait 0.3 seconds
  402. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  403. if arg-2 is "3800":
  404. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  405. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  406. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  407. add 3800 to {cash.%arg-1%}
  408. close arg-1's inventory
  409. broadcast "&m&b------------------------------------------------------------"
  410. broadcast "&7%arg-1% &aさんが &e3500 &c(+300ボーナス) &aキャッシュを購入してくれました!"
  411. broadcast "&m&b------------------------------------------------------------"
  412. wait 1 seconds
  413. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  414. wait 0.3 seconds
  415. send arg-1 title "&f&l3&e&l800 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  416. wait 0.3 seconds
  417. send arg-1 title "&e&l3&f&l8&e&l00 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  418. wait 0.3 seconds
  419. send arg-1 title "&e&l38&f&l0&e&l0 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  420. wait 0.3 seconds
  421. send arg-1 title "&e&l380&f&l0 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  422. wait 0.3 seconds
  423. send arg-1 title "&e&l3800 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  424. wait 0.3 seconds
  425. send arg-1 title "&e&l3800 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  426. wait 0.3 seconds
  427. send arg-1 title "&e&l3800 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  428. wait 0.3 seconds
  429. send arg-1 title "&e&l3800 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  430. wait 0.3 seconds
  431. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  432. wait 0.3 seconds
  433. send arg-1 title "&f&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  434. wait 0.3 seconds
  435. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  436. wait 0.3 seconds
  437. send arg-1 title "&f&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  438. wait 0.3 seconds
  439. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  440. wait 0.3 seconds
  441. send arg-1 title "&f&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  442. wait 0.3 seconds
  443. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  444. if arg-2 is "5000":
  445. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  446. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  447. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  448. add 5000 to {cash.%arg-1%}
  449. close arg-1's inventory
  450. broadcast "&m&b------------------------------------------------------------"
  451. broadcast "&7%arg-1% &aさんが &e4000 &c(+1000 ボーナス) &aキャッシュを購入してくれました!"
  452. broadcast "&m&b------------------------------------------------------------"
  453. wait 1 seconds
  454. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  455. wait 0.3 seconds
  456. send arg-1 title "&f&l5&e&l000 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  457. wait 0.3 seconds
  458. send arg-1 title "&e&l5&f&l0&e&l00 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  459. wait 0.3 seconds
  460. send arg-1 title "&e&l50&f&l0&e&l0 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  461. wait 0.3 seconds
  462. send arg-1 title "&e&l500&f&l0 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  463. wait 0.3 seconds
  464. send arg-1 title "&e&l5000 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  465. wait 0.3 seconds
  466. send arg-1 title "&e&l5000 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  467. wait 0.3 seconds
  468. send arg-1 title "&e&l5000 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  469. wait 0.3 seconds
  470. send arg-1 title "&e&l5000 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  471. wait 0.3 seconds
  472. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  473. wait 0.3 seconds
  474. send arg-1 title "&f&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  475. wait 0.3 seconds
  476. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  477. wait 0.3 seconds
  478. send arg-1 title "&f&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  479. wait 0.3 seconds
  480. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  481. wait 0.3 seconds
  482. send arg-1 title "&f&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  483. wait 0.3 seconds
  484. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  485. if arg-2 is "13500":
  486. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  487. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  488. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  489. add 13500 to {cash.%arg-1%}
  490. close arg-1's inventory
  491. broadcast "&m&b------------------------------------------------------------"
  492. broadcast "&7%arg-1% &aさんが &e10000 &c(+3500 ボーナス) &aキャッシュを購入してくれました!"
  493. broadcast "&m&b------------------------------------------------------------"
  494. wait 1 seconds
  495. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  496. wait 0.3 seconds
  497. send arg-1 title "&f&l1&e&l3500 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  498. wait 0.3 seconds
  499. send arg-1 title "&e&l1&f&l3&e&l500 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  500. wait 0.3 seconds
  501. send arg-1 title "&e&l13&f&l5&e&l00 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  502. wait 0.3 seconds
  503. send arg-1 title "&e&l135&f&l00 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  504. wait 0.3 seconds
  505. send arg-1 title "&e&l13500 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  506. wait 0.3 seconds
  507. send arg-1 title "&e&l135000 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  508. wait 0.3 seconds
  509. send arg-1 title "&e&l13500 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  510. wait 0.3 seconds
  511. send arg-1 title "&e&l13500 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  512. wait 0.3 seconds
  513. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  514. wait 0.3 seconds
  515. send arg-1 title "&f&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  516. wait 0.3 seconds
  517. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  518. wait 0.3 seconds
  519. send arg-1 title "&f&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  520. wait 0.3 seconds
  521. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  522. wait 0.3 seconds
  523. send arg-1 title "&f&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  524. wait 0.3 seconds
  525. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  526.  
  527. on hunger bar change:
  528. cancel event
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