feigum777

anime watcher

May 22nd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.     print("FE Compatibility code by Mokiros")
  6.     local rp = RealPlayer
  7.     script.Parent = rp.Character
  8.    
  9.     --RemoteEvent for communicating
  10.     local Event = Instance.new("RemoteEvent")
  11.     Event.Name = "UserInput_Event"
  12.  
  13.     --Fake event to make stuff like Mouse.KeyDown work
  14.     local function fakeEvent()
  15.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16.         t.connect = t.Connect
  17.         return t
  18.     end
  19.  
  20.     --Creating fake input objects with fake variables
  21.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25.     end}
  26.     --Merged 2 functions into one by checking amount of arguments
  27.     CAS.UnbindAction = CAS.BindAction
  28.  
  29.     --This function will trigger the events that have been :Connect()'ed
  30.     local function te(self,ev,...)
  31.         local t = m[ev]
  32.         if t and t._fakeEvent then
  33.             for _,f in pairs(t.Functions) do
  34.                 f(...)
  35.             end
  36.         end
  37.     end
  38.     m.TrigEvent = te
  39.     UIS.TrigEvent = te
  40.  
  41.     Event.OnServerEvent:Connect(function(plr,io)
  42.         if plr~=rp then return end
  43.         m.Target = io.Target
  44.         m.Hit = io.Hit
  45.         if not io.isMouse then
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local Mouse = Player:GetMouse()
  66.     local UIS = game:GetService("UserInputService")
  67.     local input = function(io,a)
  68.         if a then return end
  69.         --Since InputObject is a client-side instance, we create and pass table instead
  70.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71.     end
  72.     UIS.InputBegan:Connect(input)
  73.     UIS.InputEnded:Connect(input)
  74.  
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.  
  85.     ----Sandboxed game object that allows the usage of client-side methods and services
  86.     --Real game object
  87.     local _rg = game
  88.  
  89.     --Metatable for fake service
  90.     local fsmt = {
  91.         __index = function(self,k)
  92.             local s = rawget(self,"_RealService")
  93.             if s then return s[k] end
  94.         end,
  95.         __newindex = function(self,k,v)
  96.             local s = rawget(self,"_RealService")
  97.             if s then s[k]=v end
  98.         end,
  99.         __call = function(self,...)
  100.             local s = rawget(self,"_RealService")
  101.             if s then return s(...) end
  102.         end
  103.     }
  104.     local function FakeService(t,RealService)
  105.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106.         return setmetatable(t,fsmt)
  107.     end
  108.  
  109.     --Fake game object
  110.     local g = {
  111.         GetService = function(self,s)
  112.             return self[s]
  113.         end,
  114.         Players = FakeService({
  115.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116.         },"Players"),
  117.         UserInputService = FakeService(UIS,"UserInputService"),
  118.         ContextActionService = FakeService(CAS,"ContextActionService"),
  119.     }
  120.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121.     g.service = g.GetService
  122.    
  123.     g.RunService = FakeService({
  124.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  125.         BindToRenderStep = function(self,name,_,fun)
  126.  
  127.         end,
  128.         UnbindFromRenderStep = function(self,name)
  129.             self._btrs[name]:Disconnect()
  130.         end,
  131.     },"RunService")
  132.  
  133.     setmetatable(g,{
  134.         __index=function(self,s)
  135.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  136.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137.         end,
  138.         __newindex = fsmt.__newindex,
  139.         __call = fsmt.__call
  140.     })
  141.     --Changing owner to fake player object to support owner:GetMouse()
  142.     game,owner = g,g.Players.LocalPlayer
  143. end
  144. --------------------------------------------------
  145.  
  146. --Anime Boio
  147.  
  148.  
  149.  
  150.  
  151. --[[wait(0.1)
  152. -------------------------------
  153. local p=game:service("Players").LocalPlayer
  154. if  p.Name=="Reruderu" then
  155.         p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  156. elseif p.Name=="Rerumu" then
  157.         p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  158. end]]
  159. local p=game:service("Players").LocalPlayer
  160. local char=p.Character
  161. script.Parent=char
  162. local torso=char.Torso
  163. local hed=char.Head
  164. local larm=char:FindFirstChild("Left Arm")
  165. local rarm=char:FindFirstChild("Right Arm")
  166. local lleg=char:FindFirstChild("Left Leg")
  167. local rleg=char:FindFirstChild("Right Leg")
  168. local hum=char.Humanoid
  169. local cam=workspace.CurrentCamera
  170. local root=char.HumanoidRootPart
  171. local mouse=p:GetMouse()
  172. local hb=game:service("RunService").Heartbeat
  173. local rs=game:service("RunService").Stepped
  174. hum.MaxHealth=math.huge
  175. hum.Health=hum.MaxHealth
  176. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  177. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  178. local run = 30
  179. local normal = 16
  180. local color = "Really black"
  181. local color2 = "Really black"
  182. local righteyebrickcolor = "Really black"
  183. local NumCol = 0,0,255
  184. local GodSlayer = true
  185. local Full = false
  186. hum.WalkSpeed = 5
  187. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  188. -------------------
  189. local drinks="10722059"
  190. local m="41707332"
  191. local tx="41708701"
  192. local ragesong="590156873"
  193. local breaks="368270172"
  194. local scream="527276541"
  195. local Shirt = "rbxassetid://427841675"
  196. local Pants = "rbxassetid://428282416"
  197. -------------------
  198.  
  199.  
  200. function swait(num)
  201. if num==0 or num==nil then
  202. game:service'RunService'.Stepped:wait(0)
  203. else
  204. for i=0,num do
  205. game:service'RunService'.Stepped:wait(0)
  206. end
  207. end
  208. end
  209.  
  210. function chatfunc(text)
  211. local chat = coroutine.wrap(function()
  212. if char:FindFirstChild("TalkingBillBoard")~= nil then
  213. char:FindFirstChild("TalkingBillBoard"):destroy()
  214. end
  215. local naeeym2 = Instance.new("BillboardGui",char)
  216. naeeym2.Size = UDim2.new(0,100,0,40)
  217. naeeym2.StudsOffset = Vector3.new(0,3,0)
  218. naeeym2.Adornee = char.Head
  219. naeeym2.Name = "TalkingBillBoard"
  220. local tecks2 = Instance.new("TextLabel",naeeym2)
  221. tecks2.BackgroundTransparency = 1
  222. tecks2.BorderSizePixel = 0
  223. tecks2.Text = ""
  224. tecks2.Font = "Fantasy"
  225. tecks2.TextSize = 30
  226. tecks2.TextStrokeTransparency = 0
  227. tecks2.TextColor3 = Color3.new(.6,0,0)
  228. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  229. tecks2.Size = UDim2.new(1,0,0.5,0)
  230. local tecks3 = Instance.new("TextLabel",naeeym2)
  231. tecks3.BackgroundTransparency = 1
  232. tecks3.BorderSizePixel = 0
  233. tecks3.Text = ""
  234. tecks3.Font = "Fantasy"
  235. tecks3.TextSize = 30
  236. tecks3.TextStrokeTransparency = 0
  237. tecks3.TextColor3 = Color3.new(0,0,255)
  238. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  239. tecks3.Size = UDim2.new(1,0,0.5,0)
  240. for i = 1,string.len(text),1 do
  241. tecks2.Text = string.sub(text,1,i)
  242. tecks3.Text = string.sub(text,1,i)
  243. wait(0.01)
  244. end
  245. wait(2)
  246. for i = 1, 50 do
  247. swait()
  248. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  249. tecks2.Rotation = tecks2.Rotation - .8
  250. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  251. tecks2.TextTransparency = tecks2.TextTransparency + .04
  252. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  253. tecks3.Rotation = tecks2.Rotation + .8
  254. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  255. tecks3.TextTransparency = tecks2.TextTransparency + .04
  256. end
  257. naeeym2:Destroy()
  258. end)
  259. chat()
  260. end
  261. function onChatted(msg)
  262. chatfunc(msg)
  263. end
  264. p.Chatted:connect(onChatted)
  265. coroutine.resume(coroutine.create(function()
  266. wait(2)
  267. chatfunc("Allow me to show you what happens when i watch anime")
  268. end))
  269.  
  270.  
  271. local s0=Instance.new("Sound",char)
  272. s0.SoundId="rbxassetid://"..ragesong
  273. s0.Volume=1999
  274. s0.Pitch=1
  275. s0.Looped=true
  276.  
  277.  
  278. local s02=Instance.new("Sound",char)
  279. s02.SoundId="rbxassetid://978788235"
  280. s02.Volume=1999
  281. s02.Pitch=1
  282. s02.Looped=false
  283. s02:Play()
  284.  
  285. function Sound(ID,Parent,Vol,Pitch,Loop)
  286.     local S0 = Instance.new("Sound",Parent)
  287.     S0.SoundId = ID
  288.     S0.Volume = Vol
  289.     S0.Looped = Loop
  290.     S0.Pitch = Pitch
  291.     wait(.1)
  292.     S0:Play()
  293. end
  294. function weld(a, b, acf)
  295.     local w = Instance.new("Weld", a)
  296.     w.Part0 = a
  297.     w.Part1 = b
  298.     w.C0 = acf
  299. end
  300.  
  301.  
  302. wait(9)
  303. char.Head.face:Destroy()
  304. local reye = Instance.new("Part", char)
  305. reye.CanCollide = false
  306. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  307. reye.Material = "Neon"
  308. reye.Size = Vector3.new(.15,.15,.15)
  309. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  310. m1 = Instance.new("SpecialMesh", reye)
  311. m1.MeshType = "Sphere"
  312. m1.Scale = Vector3.new(0.9,0.9,0.9)
  313. reye.Locked = true
  314. reye.Name = "re"
  315.  
  316. local leye = Instance.new("Part", char)
  317. leye.CanCollide = false
  318. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  319. leye.Material = "Neon"
  320. leye.Size = Vector3.new(.15,.15,.15)
  321. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  322. local m = Instance.new("SpecialMesh", leye)
  323. m.MeshType = "Sphere"
  324. m.Scale = Vector3.new(0.9,0.9,0.9)
  325. leye.Locked = true
  326. leye.Name = "le"
  327.  
  328. coroutine.resume(coroutine.create(function(Part,Weld)
  329. while Part.Parent~=nil do
  330. wait(2)
  331. for i=0,1,0.2 do
  332. wait()
  333. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  334. end
  335. for i=0,1,0.2 do
  336. wait()
  337. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  338. end
  339. end
  340. end),leye,weld)
  341.  
  342. coroutine.resume(coroutine.create(function(Part,Weld)
  343. while Part.Parent~=nil do
  344. wait(2)
  345. for z=0,1,0.2 do
  346. wait()
  347. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  348. end
  349. for z=0,1,0.2 do
  350. wait()
  351. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  352. end
  353. end
  354. end),reye,weld)
  355.  
  356.  
  357.  
  358. function fnt(pos,dist,splr)
  359.     if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  360.         local list = {}
  361.         for i,v in pairs(workspace:GetChildren())do
  362.             if v:IsA("Model")then
  363.                 if v:findFirstChild("Torso")then
  364.                     if v ~= char then
  365.                         if(v.Torso.Position -pos).magnitude <= dist then
  366.                             table.insert(list,v)
  367.                         end
  368.                     end
  369.                 end
  370.             end
  371.         end
  372.     return list
  373. end
  374. function fnp(pos,dist,splr)
  375.     if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  376.         local list = {}
  377.         for i,v in pairs(workspace:GetChildren())do
  378.             if v:IsA("Part")then
  379.                     if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  380.                         if(v.Position -pos).magnitude <= dist then
  381.                             table.insert(list,v)
  382.                         end
  383.                 end
  384.             end
  385.         end
  386.     return list
  387. end
  388. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  389. local wld = Instance.new("Weld", wp1)
  390. wld.Part0 = wp0
  391. wld.Part1 = wp1
  392. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  393. end
  394. local trans=false
  395. ------------------------------------
  396. ------------------------------------
  397. anim="idle"
  398. local sine=0
  399. local add=0
  400. local value=0
  401. local ffing=false
  402. local msgs=0
  403. attack=false
  404. NoAnims=false
  405. ----preparing character----
  406.  
  407.  
  408.  
  409.  
  410.  
  411.  
  412. function NoOutline(Part)
  413. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  414. end
  415. function lerp(a, b, t) -- Linear interpolation
  416.         return a + (b - a)*t
  417. end
  418.  
  419. function slerp(a, b, t) --Spherical interpolation
  420.         dot = a:Dot(b)
  421.         if dot > 0.99999 or dot < -0.99999 then
  422.                 return t <= 0.5 and a or b
  423.         else
  424.                 r = math.acos(dot)
  425.                 return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  426.         end
  427. end
  428.  
  429. function matrixInterpolate(a, b, t)
  430.         local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  431.         local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  432.         local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  433.         local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  434.         local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  435.         local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  436.         local t = v1:Dot(v2)
  437.         if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
  438.                 return CFrame.new()
  439.         end
  440.         return CFrame.new(
  441.         v0.x, v0.y, v0.z,
  442.         v1.x, v1.y, v1.z,
  443.         v2.x, v2.y, v2.z,
  444.         v3.x, v3.y, v3.z)
  445. end
  446. ----------------------------------------------------
  447. function genWeld(a,b)
  448.     local w = Instance.new("Weld",a)
  449.     w.Part0 = a
  450.     w.Part1 = b
  451.     return w
  452. end
  453. function weld(a, b)
  454.     local weld = Instance.new("Weld")
  455.     weld.Name = "W"
  456.     weld.Part0 = a
  457.     weld.Part1 = b
  458.     weld.C0 = a.CFrame:inverse() * b.CFrame
  459.     weld.Parent = a
  460.     return weld;
  461. end
  462. ----------------------------------------------------
  463. function Lerp(c1,c2,al)
  464. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  465. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  466. for i,v in pairs(com1) do
  467. com1[i] = v+(com2[i]-v)*al
  468. end
  469. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  470. end
  471. ----------------------------------------------------
  472.  
  473.  
  474.  
  475. fw(torso, larm, -1.5, 0.5, 0)
  476. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  477. fw(torso, rarm, 1.5, 0.5, 0)
  478. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  479. fw(torso, hed, 0, 1.5, 0)
  480. fw(torso, lleg, -0.5, -1, 0)
  481. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  482. fw(torso, rleg, 0.5, -1, 0)
  483. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  484. fw(root, torso, 0, -1, 0)
  485. torso.Weld.C1 = CFrame.new(0, -1, 0)
  486. --------------rot------------
  487. local r=0
  488. local radd=0.04
  489. coroutine.wrap(function()
  490. while rs:wait() do
  491. r=r+radd
  492. end
  493. end)()
  494. attack = false
  495. -----------------------------
  496.  
  497. -----------------------------
  498.  
  499.  
  500.                 if trans == false then
  501.                         attack=true
  502.                         NoAnims=true
  503.                         hum.WalkSpeed=0
  504.                        
  505.                         local fx = Instance.new("Sound",char)
  506.                         fx.SoundId="rbxassetid://"..drinks
  507.                         fx.Volume=0
  508.                         fx.Pitch=1
  509.                         fx:Play()
  510.                        
  511.                        
  512.                        
  513.                        
  514.                         fx.SoundId="rbxassetid://"..breaks
  515.                         fx.Volume=10
  516.                         fx:Play()
  517.                        
  518.                        
  519.                        
  520.                        
  521.                         print("drinked")
  522.                        
  523.                      
  524.                        
  525.                         coroutine.wrap(function()
  526.                                 while trans == false do
  527.                                         wait(0.2)
  528.                                         local ef = Instance.new("Part",char)
  529.                                         ef.Name="pulse"
  530.                                         ef.BrickColor=BrickColor.new(color2)
  531.                                         ef.Material="Neon"
  532.                                         ef.Shape="Ball"
  533.                                         ef.CanCollide=false
  534.                                         ef.Anchored=true
  535.                                         ef.Size=Vector3.new(1,1,1)
  536.                                         ef.CFrame=root.CFrame
  537.                                        
  538.                                         local ef2 = ef:Clone()
  539.                                         ef2.Parent=ef
  540.                                         ef2.BrickColor=BrickColor.new(color)
  541.                                         ef2.Name="call"
  542.                                         ef2.Size=Vector3.new(1,1,1)
  543.                                         local em=Instance.new("SpecialMesh",ef2)
  544.                                         em.MeshId="rbxassetid://3270017"
  545.                                         em.Scale=Vector3.new(1,1,0.0001)
  546.                                        
  547.                                         local ef3 = ef2:Clone()
  548.                                         ef3.Parent=ef
  549.                                         ef3.Name="aura"
  550.                                         ef3.CFrame=root.CFrame
  551.                                         local em2=ef3.Mesh
  552.                                         em2.MeshId="rbxassetid://20329976"
  553.                                         em2.Scale=Vector3.new(1,0.4,1)
  554.                                        
  555.                                         local ef4 = ef3:Clone()
  556.                                         ef4.Parent=ef
  557.                                         local em3=ef4.Mesh
  558.                                        
  559.                                         local ef5 = ef2:Clone()
  560.                                         ef5.Parent=ef
  561.                                         local em4=ef5.Mesh
  562.                                        
  563.                                         coroutine.wrap(function()
  564.                                                 for i = 1, 60 do
  565.                                                         rs:wait()
  566.                                                         ef.Size=ef.Size+Vector3.new(1,1,1)
  567.                                                         ef.Transparency=ef.Transparency+1/60
  568.                                                         ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  569.                                                         ef2.Transparency=ef2.Transparency+1/60
  570.                                                         em.Scale=em.Scale+Vector3.new(1,1,0)
  571.                                                         ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  572.                                                         ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  573.                                                         ef3.Transparency=ef3.Transparency+1/60
  574.                                                         ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  575.                                                         em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  576.                                                         ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  577.                                                         ef4.Transparency=ef4.Transparency+1/60
  578.                                                         ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  579.                                                         em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  580.                                                         ef5.Transparency=ef5.Transparency+1/60
  581.                                                         em4.Scale=em4.Scale+Vector3.new(1,1,0)
  582.                                                         ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  583.                                                 end
  584.                                                 ef:Destroy()
  585.                                                 ef2:Destroy()
  586.                                                 ef3:Destroy()
  587.                                                 ef4:Destroy()
  588.                                                 ef5:Destroy()
  589.                                         end)()
  590.                                 end
  591.                                         local ef = Instance.new("Part",char)
  592.                                         ef.Name="pulse"
  593.                                         ef.BrickColor=BrickColor.new(color2)
  594.                                         ef.Material="Neon"
  595.                                         ef.Shape="Ball"
  596.                                         ef.CanCollide=false
  597.                                         ef.Anchored=true
  598.                                         ef.Size=Vector3.new(1,1,1)
  599.                                         ef.CFrame=root.CFrame
  600.                                         local em=Instance.new("SpecialMesh",ef)
  601.                                         em.MeshId="rbxassetid://9982590"
  602.                                         em.Scale=Vector3.new(1,0.3,1)
  603.                                        
  604.                                         local ef2 = ef:Clone()
  605.                                         ef2.Parent=ef
  606.                                         ef2.Name="aura"
  607.                                         ef2.CFrame=root.CFrame
  608.                                         ef2.Mesh:Destroy()
  609.                                        
  610.                                         local ef3 = ef:Clone()
  611.                                         ef3.Parent=ef
  612.                                         ef3.Name="aura"
  613.                                         ef3.CFrame=root.CFrame
  614.                                         ef3.Mesh:Destroy()
  615.                                         local em2=Instance.new("SpecialMesh",ef3)
  616.                                         em2.MeshId="rbxassetid://20329976"
  617.                                         em2.Scale=Vector3.new(1,0.3,1)
  618.                                        
  619.                                         coroutine.wrap(function()
  620.                                                 for i = 1, 250 do
  621.                                                         ef.Size=ef.Size+Vector3.new(2,2,2)
  622.                                                         ef.Transparency=ef.Transparency+1/160
  623.                                                         em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  624.                                                         ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  625.                                                         ef3.Transparency=ef3.Transparency+1/160
  626.                                                         ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  627.                                                         em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  628.                                                         ef2.Size=ef2.Size+Vector3.new(2,2,2)
  629.                                                         ef2.Transparency=ef2.Transparency+1/160
  630.                                                         rs:wait()
  631.                                                 end
  632.                                                 ef:Destroy()
  633.                                                 ef2:Destroy()
  634.                                                 ef3:Destroy()
  635.                                                 s02:Destroy()
  636.  
  637.                                         end)()
  638.                         end)()
  639.                        
  640.                         for i = 1, 270 do
  641.                                 torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  642.                                 rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  643.                                 lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  644.                                 rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  645.                                 larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  646.                                 hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  647.                                 rs:wait()
  648.                         end
  649.                         wait(8.7)
  650.                         s0:Play()
  651.                         trans=true
  652.                         print("screamed")
  653.                         for i,v in pairs(char:GetChildren()) do
  654.                             if v:FindFirstChild("Handle") then
  655.                                 v.Handle.Transparency=1
  656.                             end
  657.                         end
  658.                         hum.WalkSpeed=normal
  659.                         NoAnims=false
  660.                         attack=false
  661.                 end
  662.      
  663.  
  664. ------effects------
  665.  
  666. ypcall(function()
  667. shirt = Instance.new("Shirt", char)
  668. shirt.Name = "Shirt"
  669. pants = Instance.new("Pants", char)
  670. pants.Name = "Pants"
  671. char.Shirt.ShirtTemplate = Shirt
  672. char.Pants.PantsTemplate = Pants
  673. end)
  674.  
  675. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  676. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  677. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  678. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  679.  
  680.  
  681.  
  682. hum = char.Humanoid
  683.  
  684. function CreateMesh(parent, id, x, y, z, texture)
  685. local m=Instance.new("SpecialMesh", parent)
  686. m.MeshType = "FileMesh"
  687. m.MeshId=id
  688. if texture ~= nil then
  689. m.TextureId=texture
  690. end
  691. m.Scale = Vector3.new(x,y,z)
  692. end
  693.  
  694.  local euler = CFrame.fromEulerAnglesXYZ
  695.  
  696. Hat=function()
  697. hat = Instance.new("Part", char)
  698. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  699. hat.Name = "PurpleHair"
  700. hat.Locked = true
  701. hat.BrickColor = BrickColor.new("Dark indigo")
  702. hat.CanCollide=true
  703. hat.Size=Vector3.new(1,1,1)
  704. hatw = Instance.new("Weld",hat)
  705. hatw.Part0=hat
  706. hatw.Part1=char['Head']
  707. hatw.C0=CFrame.new(-0.1,-0.4,0)
  708. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  709. end
  710.  
  711.  
  712. Hat2=function()
  713. hat2 = Instance.new("Part", char)
  714. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  715. hat2.Name = "DisguiseScarf"
  716. hat2.Locked = true
  717. hat2.BrickColor = BrickColor.new("Dark indigo")
  718. hat2.CanCollide=true
  719. hat2.Size=Vector3.new(1,1,1)
  720. hat2w = Instance.new("Weld",hat2)
  721. hat2w.Part0=hat2
  722. hat2w.Part1=char['Head']
  723. hat2w.C0=CFrame.new(0,0.5,0)
  724. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  725. end
  726.  
  727. Hat()
  728. Hat2()
  729.  
  730. hum.MaxHealth=math.huge
  731. hum.Health=hum.MaxHealth
  732.  
  733.  
  734. Debounces = {
  735. CanAttack = true;
  736. NoIdl = false;
  737. Slashing = false;
  738. Slashed = false;
  739. RPunch = false;
  740. RPunched = false;
  741. LPunch = false;
  742. LPunched = false;
  743. }
  744. local Touche = {char.Name, }
  745.  
  746.  
  747.  
  748.  
  749.  
  750. CV="Really black"
  751.    
  752. local txt = Instance.new("BillboardGui", char)
  753. txt.Adornee = char .Head
  754. txt.Name = "_status"
  755. txt.Size = UDim2.new(2, 0, 1.2, 0)
  756. txt.StudsOffset = Vector3.new(-9, 11, 0)
  757. local text = Instance.new("TextLabel", txt)
  758. text.Size = UDim2.new(10, 0, 7, 0)
  759. text.FontSize = "Size24"
  760. text.TextScaled = true
  761. text.TextTransparency = 0
  762. text.BackgroundTransparency = 1
  763. text.TextTransparency = 0
  764. text.TextStrokeTransparency = 0
  765. text.Font = "Antique"
  766. text.TextStrokeColor3 = Color3.new(0,0,255)
  767.  
  768. v=Instance.new("Part")
  769. v.Name = "ColorBrick"
  770. v.Parent=p.Character
  771. v.FormFactor="Symmetric"
  772. v.Anchored=true
  773. v.CanCollide=false
  774. v.BottomSurface="Smooth"
  775. v.TopSurface="Smooth"
  776. v.Size=Vector3.new(10,5,3)
  777. v.Transparency=1
  778. v.CFrame=char.Torso.CFrame
  779. v.BrickColor=BrickColor.new(CV)
  780. v.Transparency=1
  781. text.TextColor3 = Color3.new(0,0,0)
  782. v.Shape="Block"
  783. text.Text = "Anime Boio"
  784.  
  785.  
  786.  
  787.  
  788.  
  789.  
  790.  
  791. rarm.Touched:connect(function(ht)
  792.     hit = ht.Parent
  793.     if ht and hit:IsA("Model") then
  794.             if hit:FindFirstChild("Humanoid") then
  795.                 if hit.Name ~= p.Name then
  796.                     if Debounces.RPunch == true and Debounces.RPunched == false then
  797.                             Debounces.RPunched = true
  798.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  799. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  800.                                     if Debounces.ks==true then
  801.                                     z = Instance.new("Sound",hed)
  802.                                     z.SoundId = "rbxassetid://588693156"
  803.                                     z.Pitch = ptz[math.random(1,#ptz)]
  804.                                     z.Volume = 20
  805.                                     z:Play()
  806.                                     end
  807.                             wait(.2)
  808.                             Debounces.RPunched = false
  809.                     end
  810.                 end
  811.             end
  812.     elseif ht and hit:IsA("Hat") then
  813.         if hit.Parent.Name ~= p.Name then
  814.             if hit.Parent:FindFirstChild("Humanoid") then
  815.                    if Debounces.RPunch == true and Debounces.RPunched == false then
  816.                             Debounces.RPunched = true
  817.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  818. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  819.                                     if Debounces.ks==true then
  820.                                     z = Instance.new("Sound",hed)
  821.                                     z.SoundId = "rbxassetid://588693156"
  822.                                     z.Pitch = ptz[math.random(1,#ptz)]
  823.                                     z.Volume = 20
  824.                                     z:Play()
  825.                                     end
  826.                             wait(.2)
  827.                 Debounces.RPunched = false
  828.                 end
  829.             end
  830.         end
  831.     end
  832. end)
  833. larm.Touched:connect(function(ht)
  834.     hit = ht.Parent
  835.     if ht and hit:IsA("Model") then
  836.             if hit:FindFirstChild("Humanoid") then
  837.                 if hit.Name ~= p.Name then
  838.                     if Debounces.LPunch == true and Debounces.LPunched == false then
  839.                             Debounces.LPunched = true
  840.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  841. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  842.                                     if Debounces.ks2==true then
  843.                                     z = Instance.new("Sound",hed)
  844.                                     z.SoundId = "rbxassetid://588693156"
  845.                                     z.Pitch = ptz[math.random(1,#ptz)]
  846.                                     z.Volume = 20
  847.                                     z:Play()
  848.                                     end
  849.                             wait(.2)
  850.                             Debounces.LPunched = false
  851.                     end
  852.                 end
  853.             end
  854.     elseif ht and hit:IsA("Hat") then
  855.         if hit.Parent.Name ~= p.Name then
  856.             if hit.Parent:FindFirstChild("Humanoid") then
  857.                    if Debounces.LPunch == true and Debounces.LPunched == false then
  858.                             Debounces.LPunched = true
  859.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  860. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  861.                                     if Debounces.ks2==true then
  862.                                     z = Instance.new("Sound",hed)
  863.                                     z.SoundId = "rbxassetid://588693156"
  864.                                     z.Pitch = ptz[math.random(1,#ptz)]
  865.                                     z.Volume = 20
  866.                                     z:Play()
  867.                                     end
  868.                             wait(.2)
  869.                 Debounces.LPunched = false
  870.                 end
  871.             end
  872.         end
  873.     end
  874. end)
  875.  
  876.  
  877.  
  878.  
  879.  
  880.  
  881.  
  882.  
  883. local attacktype = 1
  884. local attack = false
  885.  
  886.  
  887.  
  888. function attackone()
  889.     Debounces.RPunch = true
  890. Debounces.LPunch = true
  891.     attack = true
  892.     NoAnims = true
  893.     for i = 1, 3 do
  894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  900. if Debounces.on == false then break end
  901. wait()
  902. end
  903.     attack = false
  904.     NoAnims = false
  905.     Debounces.RPunch = false
  906. Debounces.LPunch = false
  907. end
  908.  
  909. function attacktwo()
  910.     Debounces.RPunch = true
  911. Debounces.LPunch = true
  912.     NoAnims = true
  913.     attack = true
  914.     for i = 1, 3 do
  915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  921. if Debounces.on == false then break end
  922. wait()
  923. end
  924.     attack = false
  925.     NoAnims = false
  926.     Debounces.RPunch = false
  927. Debounces.LPunch = false
  928.  
  929. end
  930.  
  931.  
  932. function attackthree()
  933.     Debounces.RPunch = true
  934. Debounces.LPunch = true
  935.     NoAnims = true
  936.     attack = true
  937.     for i = 1, 3 do
  938. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  940. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  941. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  942. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  943. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  944. if Debounces.on == false then break end
  945. wait()
  946. end
  947.     attack = false
  948.     NoAnims = false
  949.     Debounces.RPunch = false
  950. Debounces.LPunch = false
  951. end
  952.  
  953.  
  954. function attackfour()
  955.     Debounces.RPunch = true
  956. Debounces.LPunch = true
  957.     NoAnims = true
  958.     attack = true
  959.     for i = 1, 3 do
  960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  961. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  962. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  963. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  966. if Debounces.on == false then break end
  967. wait()
  968. end
  969.     attack = false
  970.     NoAnims = false
  971.     Debounces.RPunch = false
  972. Debounces.LPunch = false
  973. end
  974.  
  975.  
  976. mouse.Button1Down:connect(function()
  977.   if attack == false and attacktype == 1 then
  978.     attacktype = 2
  979.     attackone()
  980.   elseif attack == false and attacktype == 2 then
  981.     attacktype = 3
  982.     attacktwo()
  983.   elseif attack == false and attacktype == 3 then
  984.     attacktype = 4
  985.     attackthree()
  986.   elseif attack == false and attacktype == 4 then
  987.     attacktype = 1
  988.     attackfour()
  989.   end
  990. end)
  991.  
  992.  
  993. --[[function Transformation()
  994.     hum.WalkSpeed = 0
  995.     local Portal = Instance.new("Model",char)
  996. local prt1 = Instance.new("Model",Portal)
  997. local prt2 = Instance.new("Model",Portal)
  998. local prt3 = Instance.new("Model",Portal)
  999. for i = 1,7 do
  1000. local p = Instance.new("Part",prt1)
  1001. p.Locked = true
  1002. p.Anchored = true
  1003. p.Transparency = 1
  1004. p.CanCollide = false
  1005. p.BrickColor = BrickColor.new("Really red")
  1006. p.TopSurface = 0
  1007. p.Material = "Neon"
  1008. p.BottomSurface = 0
  1009. p.Size = Vector3.new(1,1,1)
  1010. local m = Instance.new("SpecialMesh",p)
  1011. m.Name = 'm'
  1012. m.Scale = Vector3.new(1,1,1)
  1013. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1014. end for i = 1,7 do
  1015. local p = Instance.new("Part",prt2)
  1016. p.Locked = true
  1017. p.Anchored = true
  1018. p.CanCollide = false
  1019. p.Transparency = 1
  1020. p.BrickColor = BrickColor.new("Really black")
  1021. p.TopSurface = 0
  1022. p.Material = "Neon"
  1023. p.BottomSurface = 0
  1024. p.Size = Vector3.new(1,1,1)
  1025. local m = Instance.new("SpecialMesh",p)
  1026. m.Name = 'm'
  1027. m.Scale = Vector3.new(1,1,1)
  1028. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1029. end for i = 1,7 do
  1030. local p = Instance.new("Part",prt3)
  1031. p.Locked = true
  1032. p.Anchored = true
  1033. p.CanCollide = false
  1034. p.Transparency = 1
  1035. p.BrickColor = BrickColor.new("Really red")
  1036. p.TopSurface = 0
  1037. p.Material = "Neon"
  1038. p.BottomSurface = 0
  1039. p.Size = Vector3.new(1,1,1)
  1040. local m = Instance.new("SpecialMesh",p)
  1041. m.Name = 'm'
  1042. m.Scale = Vector3.new(1,1,1)
  1043. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1044. end
  1045. local Rot,Rate,Dist,Size = 0,65,65,1
  1046. coroutine.wrap(function()
  1047. while wait()do
  1048. if _DEBOUNCE then break end
  1049. for i,v in pairs(prt1:GetChildren())do
  1050. v.Transparency = v.Transparency -0.035
  1051. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  1052. v.m.Scale = Vector3.new(Size,Size,Size)
  1053. end for i,v in pairs(prt2:GetChildren())do
  1054. v.Transparency = v.Transparency -0.035
  1055. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  1056. v.m.Scale = Vector3.new(Size,Size,Size)
  1057. end for i,v in pairs(prt3:GetChildren())do
  1058. v.Transparency = v.Transparency -0.035
  1059. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  1060. v.m.Scale = Vector3.new(Size,Size,Size)
  1061. end
  1062. Rot = Rot >= 360 and 0 or Rot +Rate
  1063. end end)()
  1064. wait(0.75)
  1065. for i = 1,90 do
  1066. Rate = Rate -(2.3/3)
  1067. Dist = Dist -(1.5/3)
  1068. wait()
  1069. end
  1070. wait(1)
  1071. for i = 1,30 do
  1072. Rate = Rate -(2.3/3)
  1073. Dist = Dist +0.5
  1074. wait()
  1075. end
  1076. wait(2)
  1077. for i = 1,30 do
  1078. Rate = Rate +(9.2/3)
  1079. Dist = Dist -1.75
  1080. wait()
  1081. end
  1082. wait(0.75)
  1083. for i = 1,6 do
  1084. Rate = Rate -4
  1085. Dist = Dist +0.5
  1086. wait()
  1087. end
  1088. Rate = 0
  1089. Dist = 6
  1090. wait(2)
  1091. for i = 1,90 do
  1092. Rate = Rate +0.5
  1093. Dist = Dist +0.2
  1094. wait()
  1095. end
  1096. wait(1)
  1097. for i = 1,30 do
  1098. Dist = Dist -(24/30)
  1099. Size = Size +0.05
  1100. wait()
  1101. end
  1102. -- Scream in pain
  1103.  
  1104.  
  1105. coroutine.resume(coroutine.create(function()
  1106.     wait(2)
  1107.         game.Lighting.TimeOfDay = "00:00:00"
  1108.        
  1109.         hat.Transparency = 1
  1110.         Hat3=function()
  1111. hat3 = Instance.new("Part", char)
  1112. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1113. hat3.Name = "RedHair"
  1114. hat3.Locked = true
  1115. hat3.BrickColor = BrickColor.new("Maroon")
  1116. hat3.CanCollide=true
  1117. hat3.Size=Vector3.new(1,1,1)
  1118. hat3w = Instance.new("Weld",hat3)
  1119. hat3w.Part0=hat3
  1120. hat3w.Part1=char['Head']
  1121. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1122. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1123. end
  1124.  
  1125.        
  1126.    
  1127.     ypcall(function()
  1128. shirt = Instance.new("Shirt", char)
  1129. shirt.Name = "Shirt"
  1130. pants = Instance.new("Pants", char)
  1131. pants.Name = "Pants"
  1132. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1133. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1134.     end)
  1135.        
  1136. ragesong2 = "492913801"
  1137. s02=Instance.new("Sound",char)
  1138. s02.SoundId="rbxassetid://"..ragesong2
  1139. s02.Volume=1999
  1140. s02.Pitch=1
  1141. s02.Looped=true
  1142. righteyebrickcolor = "Really red"
  1143. s0:Stop()
  1144. wait(0.01)
  1145. s02:Play()
  1146. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1147. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1148. text.TextStrokeColor3 = Color3.new(255,0,0)
  1149. hat.BrickColor = BrickColor.new("Maroon")
  1150. Hat3()
  1151. end))
  1152.  
  1153.  
  1154. tran = 0
  1155. for i,v in pairs(char:GetChildren()) do
  1156. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1157. Glow1 = Color3.new(.6,0,.1)
  1158. Glow2 = Color3.new(0,0,0)
  1159.  
  1160. GlowParticle = Instance.new("ParticleEmitter",v)
  1161. GlowParticle.LightEmission = 1
  1162. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1163. GlowParticle.Size = NumberSequence.new(0,2)
  1164.  
  1165. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1166. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1167. GlowParticle.LockedToPart = true
  1168. GlowParticle.Lifetime = NumberRange.new(0.5)
  1169. GlowParticle.Rate= 300
  1170. GlowParticle.Speed =NumberRange.new(0)
  1171. end end
  1172.  
  1173.  
  1174.  
  1175.  
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181.  
  1182.  
  1183.  
  1184.  
  1185. coroutine.wrap(function()
  1186. for i = 1,3 do
  1187. wait()
  1188. end end)()
  1189. wait(1.65)
  1190. _DEBOUNCE = true
  1191. wait()
  1192. Portal:Destroy()
  1193. coroutine.wrap(function()
  1194. local Pos = char.Torso.Position
  1195. local BOOSH = Instance.new("Sound",Workspace)
  1196. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1197. BOOSH.Volume = 1
  1198. BOOSH.Pitch = 0.675
  1199. local Fuse = Instance.new("Sound",Workspace)
  1200. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1201. Fuse.Volume = 1
  1202. Fuse.Pitch = 0.25
  1203. local BOOSH2 = Instance.new("Sound",Workspace)
  1204. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1205. BOOSH2.Volume = 1
  1206. BOOSH2.Pitch = 0.25
  1207. local dsound = true
  1208. local PewPew = Instance.new("Sound",Workspace)
  1209. PewPew.Name = "PewPew"
  1210. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1211. PewPew.Volume = 1
  1212. PewPew.Pitch = 0.32
  1213. local function GetHumanoids()
  1214. local Characters = {}
  1215. for i,v in pairs(Workspace:GetChildren())do
  1216. if v:IsA("Model")then
  1217. local Hu = v:findFirstChild("Humanoid")
  1218. local Torso = v:findFirstChild("Torso")
  1219. if Hu and Torso and v.Name ~= p.Name then
  1220. table.insert(Characters,Torso)
  1221. end end end
  1222. return Characters
  1223. end
  1224. local function Boom()
  1225. for i = 1,25 do
  1226. for _,v in pairs(GetHumanoids())do
  1227. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1228. local h = v.Parent:findFirstChild("Humanoid")
  1229. if h then
  1230. local Moar =(Pos - v.Position).unit
  1231.  
  1232.  
  1233. end end end
  1234. local p = Instance.new("Part",char)
  1235. p.Name = "BlastRing"
  1236. p.TopSurface = 0
  1237. p.BottomSurface = 0
  1238. p.CanCollide = false
  1239. p.Anchored = true
  1240. p.BrickColor = BrickColor.new("Really red")
  1241. p.Size = Vector3.new(1,1,1)
  1242. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1243. local rm = Instance.new("SpecialMesh",p)
  1244. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1245. rm.Name = "BlastMesh"
  1246. rm.Scale = Vector3.new(1,1,1)
  1247. coroutine.wrap(function()
  1248. for n = 1,15 do
  1249. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1250. if 2 +i/5 == 1.2 then
  1251. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1252. end
  1253. p.Transparency = n/15
  1254. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1255. wait()
  1256. end
  1257. p:Destroy()
  1258. end)()
  1259. local p = Instance.new("Part",char)
  1260. p.TopSurface = 0
  1261. p.BottomSurface = 0
  1262. p.formFactor = "Symmetric"
  1263. p.Size = Vector3.new(1,1,1)
  1264. p.Anchored = true
  1265. p.CanCollide = false
  1266. p.BrickColor = BrickColor.new("Really red")
  1267. p.CFrame = CFrame.new(Pos)
  1268. local m = Instance.new("BlockMesh",p)
  1269. coroutine.wrap(function()
  1270. for x = 1,48 do
  1271. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1272. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1273. p.Transparency = x/48
  1274. Wait()
  1275. end
  1276. p:Destroy()
  1277. end)()
  1278. Game:GetService("Debris"):AddItem(p,5)
  1279. local p = Instance.new("Part",char)
  1280. p.Name = "BlastRing"
  1281. p.TopSurface = 0
  1282. p.BottomSurface = 0
  1283. p.CanCollide = false
  1284. p.Anchored = true
  1285. p.BrickColor = BrickColor.new("Really black")
  1286. p.Size = Vector3.new(1,1,1)
  1287. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1288. local m = Instance.new("SpecialMesh",p)
  1289. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1290. m.Scale = Vector3.new(1,0.25,1)
  1291. coroutine.wrap(function()
  1292. for n = 1,13 do
  1293. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1294. if 1 +i/5 == 1.2 then
  1295. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1296. end
  1297. p.Transparency = n/13
  1298. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1299. Wait()
  1300. end
  1301. p:Destroy()
  1302. end)()
  1303. Wait(0.1)
  1304. end for i = 10,19 do
  1305. local p = Instance.new("Part",char)
  1306. p.Name = "BlastRing"
  1307. p.TopSurface = 0
  1308. p.BottomSurface = 0
  1309. p.CanCollide = false
  1310. p.Anchored = true
  1311. p.BrickColor = BrickColor.new("Really red")
  1312. p.Size = Vector3.new(1,1,1)
  1313. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1314. local m = Instance.new("SpecialMesh",p)
  1315. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1316. m.Scale = Vector3.new(1,0.25,1)
  1317. coroutine.wrap(function()
  1318. for n = 1,13 do
  1319. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1320. if 1 +i/5 == 1.2 then
  1321. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1322. end
  1323. p.Transparency = n/13
  1324. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1325. Wait()
  1326. end
  1327. p:Destroy()
  1328. end)()
  1329. local p = Instance.new("Part",char)
  1330. p.Name = "BlastRing"
  1331. p.TopSurface = 0
  1332. p.BottomSurface = 0
  1333. p.CanCollide = false
  1334. p.Anchored = true
  1335. p.BrickColor = BrickColor.new("Really black")
  1336. p.Size = Vector3.new(1,1,1)
  1337. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1338. p.Parent = workspace
  1339. local m = Instance.new("SpecialMesh",p)
  1340. m.Name = "BlastMesh"
  1341. m.Scale = Vector3.new(0.1,0.1,0.1)
  1342. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1343. coroutine.wrap(function()
  1344. for n = 1,15 do
  1345. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1346. if 3+i/5 == 1.2 then
  1347. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1348. end
  1349. p.Transparency = n/15
  1350. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1351. Wait()
  1352. end
  1353. p:Destroy()
  1354. end)()
  1355. for _,v in pairs(GetHumanoids())do
  1356. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1357. local h = v.Parent:findFirstChild("Humanoid")
  1358. if h then
  1359. local Moar =(Pos - v.Position).unit
  1360.  
  1361.  
  1362. end end end
  1363. Wait(0.1)
  1364. end for i = 30,37 do
  1365. for _,v in pairs(GetHumanoids())do
  1366. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1367. local h = v.Parent:findFirstChild("Humanoid")
  1368. if h then
  1369. local Moar =(Pos - v.Position).unit
  1370.  
  1371.  
  1372. end end end end
  1373. dsound = false
  1374. wait(6.5)
  1375. for i = 1,30 do
  1376. BOOSH.Volume = BOOSH.Volume -0.033
  1377. BOOSH2.Volume = BOOSH.Volume
  1378. Fuse.Volume = BOOSH.Volume
  1379. Wait()
  1380. end
  1381. BOOSH:Stop()
  1382. BOOSH2:Stop()
  1383. Fuse:Stop()
  1384. end
  1385. BOOSH2:Play()
  1386. Fuse:Play()
  1387. BOOSH:Play()
  1388. Boom()
  1389. end)()
  1390. hum.WalkSpeed = 5
  1391. end]]
  1392.  
  1393.  
  1394. GroundWave = function()
  1395.     local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1396.     local Colors = {"Really black", "Really black"}
  1397.         local wave = Instance.new("Part", torso)
  1398.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1399.         wave.Anchored = true
  1400.         wave.CanCollide = false
  1401.         wave.Locked = true
  1402.         wave.Size = Vector3.new(1, 1, 1)
  1403.         wave.TopSurface = "Smooth"
  1404.         wave.BottomSurface = "Smooth"
  1405.         wave.Transparency = 0.35
  1406.         wave.CFrame = HandCF
  1407.         wm = Instance.new("SpecialMesh", wave)
  1408.         wm.MeshId = "rbxassetid://3270017"
  1409.         coroutine.wrap(function()
  1410.         for i = 1, 14, 1 do
  1411.         wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1412.         wave.Size = wm.Scale
  1413.         wave.CFrame = HandCF
  1414.         wave.Transparency = i/14
  1415.         wait()
  1416.         end
  1417.         wait()
  1418.         wave:Destroy()
  1419.     end)()
  1420. end
  1421.  
  1422.  
  1423.  
  1424. function BurningEff(part)
  1425. local eff1 = Instance.new("ParticleEmitter",part)
  1426. eff1.Size = NumberSequence.new(.1)
  1427. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1428. eff1.LightEmission = 1
  1429. eff1.Lifetime = NumberRange.new(1)
  1430. eff1.Speed = NumberRange.new(0)
  1431. eff1.Rate = 100
  1432. eff1.Texture = "rbxassetid://284205403"
  1433. eff1.Acceleration = Vector3.new(0,10,0)
  1434. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1435. local eff2 = Instance.new("ParticleEmitter",part)
  1436. eff2.Size = NumberSequence.new(.1)
  1437. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1438. eff2.LightEmission = 1
  1439. eff2.Lifetime = NumberRange.new(0.2)
  1440. eff2.Speed = NumberRange.new(0)
  1441. eff2.Rate = 100
  1442. eff2.Texture = "rbxassetid://347504259"
  1443. eff2.Acceleration = Vector3.new(0,10,0)
  1444. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1445. local eff3 = Instance.new("ParticleEmitter",part)
  1446. eff3.Size = NumberSequence.new(0.2)
  1447. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1448. eff3.LightEmission = 1
  1449. eff3.Lifetime = NumberRange.new(1)
  1450. eff3.Speed = NumberRange.new(0)
  1451. eff3.Rate = 100
  1452. eff3.Texture = "rbxassetid://284205403"
  1453. eff3.Acceleration = Vector3.new(0,10,0)
  1454. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1455. end
  1456.  
  1457.  
  1458. function FullPower()
  1459.     NoAnims = true
  1460.     attack = true
  1461.    
  1462.    
  1463.    
  1464.     Full = true
  1465.    
  1466.    
  1467.     for i = 1, 40 do
  1468.         wait()
  1469.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1470.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1471.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1472.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1473.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1474.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1475.     end
  1476.    
  1477.    
  1478.    
  1479.    
  1480.    
  1481.    
  1482.    
  1483.    
  1484.    
  1485.     for i = 1, 20 do
  1486.     wait()
  1487.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1488.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1489.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1490.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1491.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1492.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1493.             end
  1494.    
  1495.     s0:Destroy()
  1496.     ragesong = "397952612"
  1497.     wait(0.001)
  1498.     s02 = Instance.new("Sound",char)
  1499.     s02.Volume = 90
  1500.     s02.SoundId = "rbxassetid://"..ragesong
  1501.     s02.Looped = true
  1502.     s02.Pitch = 1
  1503.     wait(0.001)
  1504.     s02:Play()
  1505.    
  1506.    
  1507. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1508. selectionBoxOfTorso.Adornee = torso
  1509. selectionBoxOfTorso.Color = BrickColor.new("Really black")
  1510. selectionBoxOfTorso.LineThickness = 0.01
  1511. selectionBoxOfTorso.Transparency = 0
  1512.    
  1513. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1514. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1515. selectionBoxOfRightArm.Color = BrickColor.new("Really black")
  1516. selectionBoxOfRightArm.LineThickness = 0.01
  1517. selectionBoxOfRightArm.Transparency = 0
  1518.    
  1519. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1520. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1521. selectionBoxOfRightLeg.Color = BrickColor.new("Really black")
  1522. selectionBoxOfRightLeg.LineThickness = 0.01
  1523. selectionBoxOfRightLeg.Transparency = 0
  1524.  
  1525. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1526. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1527. selectionBoxOfLeftArm.Color = BrickColor.new("Really black")
  1528. selectionBoxOfLeftArm.LineThickness = 0.01
  1529. selectionBoxOfLeftArm.Transparency = 0
  1530.  
  1531. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1532. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1533. selectionBoxOfLeftLeg.Color = BrickColor.new("Really black")
  1534. selectionBoxOfLeftLeg.LineThickness = 0.01
  1535. selectionBoxOfLeftLeg.Transparency = 0
  1536.  
  1537. BurningEff(reye)
  1538.  
  1539. LightOnBody = Instance.new("PointLight", hed)
  1540. LightOnBody.Brightness = 3000
  1541. LightOnBody.Range = 20
  1542. LightOnBody.Color = Color3.new(0, 0, 255)
  1543.  
  1544. r = game:GetService("RunService").RenderStepped
  1545. Activated = true
  1546. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1547.     Debri = coroutine.wrap(function()
  1548.     repeat 
  1549.     local p = Instance.new('Part',torso)
  1550.     p.formFactor = 'Custom'
  1551.     p.Size = Vector3.new(1,1,1)
  1552.     p.BrickColor = workspace.Base.BrickColor
  1553.     p.CanCollide = false
  1554.     p.Transparency = 0
  1555.     p.Anchored = true
  1556.     p.Locked=true
  1557.     p.Material = workspace.Base.Material
  1558.     s = math.random(1,40)/10
  1559.     local m = Instance.new("BlockMesh",p)
  1560.     m.Scale = Vector3.new(s,s,s)
  1561.     p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1562.     --[[coroutine.wrap(function()
  1563.         wait(2)
  1564.         while Charging == true do
  1565.         wait(2)
  1566.         GroundWave1()
  1567.         wait(2)
  1568.         end
  1569.     end)()]]--
  1570.    
  1571.     spawn(function()
  1572.         while r:wait() do
  1573.             if p.Transparency >= 1 then p:Destroy() break end
  1574.             p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1575.             p.Transparency = p.Transparency+0.01
  1576.         end
  1577.     end)
  1578.     wait(.3)
  1579.     until Activated == false
  1580.     end)
  1581.     Debri()
  1582.    
  1583.     l = game.Lighting
  1584. l.TimeOfDay = 1
  1585. game.Lighting.Ambient = Color3.new(0,0,0)
  1586. l.Brightness = 0.1
  1587.  
  1588.    
  1589.     spawn(function()
  1590.     while wait(2)
  1591.          do
  1592.         GroundWave()   
  1593.     end
  1594.     end)   
  1595.    
  1596.    
  1597.     local eColors = {"Really black", "Really black"}
  1598.     coroutine.resume(coroutine.create(function()
  1599. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1600.     local magz = (Part0 - Part1).magnitude
  1601.     local curpos = Part0
  1602.     local trz = {-Offset,Offset}
  1603.     for i=1,Times do
  1604.         local li = Instance.new("Part", torso)
  1605.         li.Name = "Lightning"
  1606.         li.TopSurface =0
  1607.         li.Material = "Neon"
  1608.         li.BottomSurface = 0
  1609.         li.Anchored = true
  1610.         li.Locked = true
  1611.         li.Transparency = Trans or 0.4
  1612.         li.BrickColor = BrickColor.new(Color)
  1613.         li.formFactor = "Custom"
  1614.         li.CanCollide = false
  1615.         li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1616.         local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1617.         local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1618.         if Times == i then
  1619.         local magz2 = (curpos - Part1).magnitude
  1620.         li.Size = Vector3.new(Thickness,Thickness,magz2)
  1621.         li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1622.         else
  1623.         li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1624.         end
  1625.         curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1626.         game.Debris:AddItem(li,.1)
  1627.     end
  1628. end
  1629.  
  1630. BodyParts = {}
  1631. for _, v in pairs(char:GetChildren()) do
  1632.     if v:IsA("Part")  then
  1633.         table.insert(BodyParts, v)
  1634.     end
  1635. end
  1636.  
  1637. Bounding = {} -- Calculate the bounding boxes
  1638. for _, v in pairs(BodyParts) do
  1639.     local temp = {X=nil, Y=nil, Z=nil}
  1640.     temp.X = v.Size.X/2 * 10
  1641.     temp.Y = v.Size.Y/2 * 10
  1642.     temp.Z = v.Size.Z/2 * 10
  1643.     Bounding[v.Name] = temp
  1644. end
  1645.  
  1646. while wait(lightspeed) do
  1647.             lightspeed = math.random(0.1,0.2)
  1648.     local Body1 = BodyParts[math.random(#BodyParts)]
  1649.     local Body2 = BodyParts[math.random(#BodyParts)]
  1650.     local Pos1 = Vector3.new(
  1651.         math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1652.         math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1653.         math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1654. )
  1655.     local Pos2 = Vector3.new(
  1656.         math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1657.         math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1658.         math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1659. )
  1660.     local SPos1 = Body1.Position + Pos1
  1661.     local SPos2 = Body2.Position + Pos2
  1662.     Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1663. end
  1664. end))
  1665.     for i = 1, 20 do
  1666.         wait()
  1667.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1668.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1669.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1670.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1671.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1672.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1673. end
  1674.    
  1675.    
  1676.     attack = false
  1677.     NoAnims = false
  1678. end
  1679.  
  1680. function weld5(part0, part1, c0, c1)
  1681.     weeld=Instance.new("Weld", part0)
  1682.     weeld.Part0=part0
  1683.     weeld.Part1=part1
  1684.     weeld.C0=c0
  1685.     weeld.C1=c1
  1686.     return weeld
  1687. end
  1688.  
  1689.  
  1690.  
  1691. Grab = false
  1692.  
  1693.  
  1694.  
  1695.  
  1696.  
  1697. fat = Instance.new("BindableEvent",script)
  1698. fat.Name = "Heartbeat"
  1699.  
  1700. script:WaitForChild("Heartbeat")
  1701.  
  1702. frame = 1/30
  1703. tf = 0
  1704. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1705. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1706. lastframe = tick()
  1707. script.Heartbeat:Fire() --ayy lmao
  1708.  
  1709. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1710.     tf = tf + s
  1711.     if tf >= frame then
  1712.         if allowframeloss then
  1713.             script.Heartbeat:Fire()
  1714.             lastframe=tick()
  1715.         else
  1716.             --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1717.             for i=1, math.floor(tf/frame) do
  1718.                 script.Heartbeat:Fire()
  1719.             end
  1720.             lastframe=tick()
  1721.         end
  1722.         if tossremainder then
  1723.             tf = 0
  1724.         else
  1725.             tf = tf - frame * math.floor(tf/frame)
  1726.         end
  1727.     end
  1728. end)
  1729.  
  1730. function Swait(NUMBER)
  1731.     if NUMBER == 0 or NUMBER == nil then
  1732.         fat.Event:wait()
  1733.     else
  1734.         for i = 1, NUMBER do
  1735.             fat.Event:wait()
  1736.         end
  1737.     end
  1738. end
  1739.  
  1740.  
  1741.  
  1742.  
  1743.  
  1744. function GrabAndDrag()
  1745.     NoAnims = true
  1746.     attack = true
  1747.    
  1748.     if Grab == false then
  1749.    
  1750.     for i = 1, 20 do
  1751.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1752.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1753.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1754.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1755.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1756.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1757.             if Debounces.on == false then break end
  1758.             rs:wait(2)
  1759.         end
  1760.         con1=larm.Touched:connect(function(hit) -- this is grab
  1761.             ht = hit.Parent
  1762.             hum1=ht:FindFirstChild('Humanoid')
  1763.             if hum1 ~= nil then
  1764.                
  1765.            
  1766.            
  1767.                
  1768.             z = Instance.new("Sound",char)
  1769. z.SoundId = "rbxassetid://227194112"
  1770. z.Volume = 90
  1771. wait(.1)
  1772. z:Play()
  1773.                 hum1.PlatformStand=true
  1774.                 gp = ht
  1775.                 Grab = true
  1776.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1777.                 asd.Parent = larm
  1778.                 asd.Name = "asd"
  1779.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1780.            
  1781.  
  1782.            --[[ elseif hum1 == nil then
  1783.                 con1:disconnect()
  1784.                 wait() return]]
  1785.             end
  1786.         end)
  1787.  
  1788.  
  1789.         for i = 1, 20 do
  1790.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1791.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1792.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1793.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1794.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1795.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1796.             if Debounces.on == false then break end
  1797.             rs:wait(2)
  1798.         end
  1799.     con1:disconnect()
  1800.  
  1801. if gp == nil then
  1802.     attack = false
  1803.     NoAnims = false
  1804.     return end
  1805.  
  1806.    
  1807.    
  1808.             --[[for i = 1, 16 do
  1809.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1810.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1811.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1812.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1813.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1814.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1815.             cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1816.             if Debounces.on == false then end
  1817.             rs:wait()
  1818.         end]]--
  1819.             for i = 1, 16 do
  1820.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1821.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1822.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1823.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1824.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1825.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1826.             if Debounces.on == false then end
  1827.             rs:wait()
  1828.             end
  1829.            
  1830.            
  1831.             coroutine.resume(coroutine.create(function()
  1832.     local BF = Instance.new("BodyVelocity",hed)
  1833.     BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1834.     BF.velocity = root.CFrame.lookVector*120
  1835.     wait(2.5)
  1836.     BF:remove()
  1837.             end))
  1838.            
  1839.            
  1840.            
  1841.             z = Instance.new("Sound",char)
  1842. z.SoundId = "rbxassetid://138223085"
  1843. z.Volume = 90
  1844. wait(.1)
  1845. z:Play()
  1846.  
  1847. coroutine.resume(coroutine.create(function()
  1848.     for i=1,78 do
  1849. wait()
  1850. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1851. wait(0.01)
  1852. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1853. end
  1854. end))
  1855.  
  1856.             coroutine.resume(coroutine.create(function()
  1857.                 Grabee = gp:FindFirstChild("Torso")
  1858.         par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1859.                 wait(0.01)
  1860.                 for i = 1,78 do
  1861.                     wait(0.01)
  1862.                 for i=1, 5 do
  1863.             p=Instance.new("Part")
  1864.             p.FrontSurface=par.TopSurface
  1865.             p.Material=par.Material
  1866.             p.BottomSurface=0
  1867.             p.Anchored=true p.CanCollide=false
  1868.             p.BrickColor=par.BrickColor
  1869.             p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1870.             p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1871.             p.Parent=char
  1872.             game:GetService("Debris"):AddItem(p,2+i*.1)
  1873.             if math.random(1,5)==5 then
  1874.                 coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1875.             end
  1876.                 end
  1877.                 end
  1878.                
  1879.             end))
  1880.            
  1881.             coroutine.resume(coroutine.create(function()
  1882.                 Grabee = gp:FindFirstChild("Torso")
  1883.         par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1884.                 wait(0.01)
  1885.                
  1886.         for i=1, 78 do
  1887.             wait(0.01)
  1888.             for i=1, 1 do
  1889.             p=Instance.new("Part")
  1890.             p.TopSurface=par.TopSurface
  1891.             p.BottomSurface=par.BottomSurface
  1892.             p.Material=par.Material
  1893.             p.BottomSurface=0
  1894.             p.Anchored=false p.CanCollide=false
  1895.             p.BrickColor=par.BrickColor
  1896.             p.formFactor="Custom"
  1897.             p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1898.             p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1899.             p.Parent=char
  1900.             game:GetService("Debris"):AddItem(p,3+i*.1)
  1901.             p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1902.             p.RotVelocity=p.Velocity
  1903.             if math.random(1,5)==5 then
  1904.                 coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1905.             end
  1906.             end
  1907.             Swait(.025)
  1908.         end
  1909.                
  1910.             end))
  1911.     for i = 1, 100 do
  1912.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1913.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1914.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1915.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1916.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1917.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1918.             if Debounces.on == false then end
  1919.             rs:wait()
  1920.         end
  1921.     asd:Destroy()
  1922.     gp = nil
  1923.     hum1.Health = 0
  1924.     attack = false
  1925.     ht = nil
  1926.     NoAnims = false
  1927.     Grab = false
  1928. end
  1929. end
  1930.  
  1931.  
  1932.  
  1933.  
  1934.  
  1935.  
  1936.  
  1937.  
  1938.  
  1939.  
  1940.  
  1941. function FindNearestTorso(Position,Distance,SinglePlayer)
  1942.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1943.         local List = {}
  1944.         for i,v in pairs(workspace:GetChildren())do
  1945.             if v:IsA("Model")then
  1946.                 if v:findFirstChild("Torso")then
  1947.                     if v ~= char then
  1948.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1949.                             table.insert(List,v)
  1950.                         end
  1951.                     end
  1952.                 end
  1953.             end
  1954.         end
  1955.     return List
  1956. end
  1957.  
  1958.  
  1959.  
  1960. function Ring()
  1961.    
  1962.    
  1963.     local effspwn = Instance.new("Part")      
  1964.     local model = Instance.new("Model")
  1965.     game.Debris:AddItem(model, 20)
  1966.     model.Name = "smasheffects"
  1967.     model.Parent = workspace
  1968.     effspwn.Name = "spwnr"
  1969.     effspwn.Size = Vector3.new(1, 1, 1)
  1970.     effspwn.Anchored = true
  1971.     effspwn.CanCollide = false
  1972.     effspwn.Transparency = 1
  1973.     effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1974.     effspwn.Parent = model
  1975.  
  1976.  for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1977.         if v:FindFirstChild('Humanoid') then
  1978.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1979.             v.Humanoid.PlatformStand = true
  1980.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1981.         end
  1982.     end
  1983.     coroutine.resume(coroutine.create(function()
  1984.       local shok = Instance.new("Part")
  1985.       shok.Name = "wring1"
  1986.       shok.BrickColor = BrickColor.new("Really black")
  1987.       shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1988.       shok.Size = Vector3.new(1, 1, 1)
  1989.       shok.Anchored = true
  1990.       shok.Material = "Neon"
  1991.       shok.Transparency = 0.25
  1992.       shok.CanCollide = false
  1993.       shok.Parent = model
  1994.       game.Debris:AddItem(shok, 12)
  1995.       local mesh = Instance.new("SpecialMesh")
  1996.       mesh.MeshType = "FileMesh"
  1997.       mesh.MeshId = "rbxassetid://3270017"
  1998.       mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1999.       mesh.Parent = shok
  2000.       for e = 1, 30 do
  2001.         wait()
  2002.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2003.         shok.Transparency = shok.Transparency + 0.002
  2004.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2005.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2006.       end
  2007.       for e = 1, 38 do
  2008.         wait()
  2009.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2010.         shok.Transparency = shok.Transparency + 0.002
  2011.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2012.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2013.       end
  2014.       for e = 1, 24 do
  2015.         wait()
  2016.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2017.         shok.Transparency = shok.Transparency + 0.03
  2018.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2019.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2020.       end
  2021.     end))
  2022.     coroutine.resume(coroutine.create(function()
  2023.       local shok = Instance.new("Part")
  2024.       shok.Name = "wring2"
  2025.       shok.BrickColor = BrickColor.new("Really black")
  2026.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2027.       shok.Size = Vector3.new(1, 1, 1)
  2028.       shok.Anchored = true
  2029.       shok.Material = "Neon"
  2030.       shok.Transparency = 0.25
  2031.       shok.CanCollide = false
  2032.       shok.Parent = model
  2033.       game.Debris:AddItem(shok, 12)
  2034.       local mesh = Instance.new("SpecialMesh")
  2035.       mesh.MeshType = "FileMesh"
  2036.       mesh.MeshId = "rbxassetid://3270017"
  2037.       mesh.Scale = Vector3.new(12, 12, 0.05)
  2038.       mesh.Parent = shok
  2039.       for e = 1, 30 do
  2040.         wait()
  2041.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2042.         shok.Transparency = shok.Transparency + 0.002
  2043.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2044.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2045.       end
  2046.       for e = 1, 38 do
  2047.         wait()
  2048.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2049.         shok.Transparency = shok.Transparency + 0.002
  2050.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2051.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2052.       end
  2053.       for e = 1, 24 do
  2054.         wait()
  2055.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2056.         shok.Transparency = shok.Transparency + 0.03
  2057.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2058.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2059.       end
  2060.     end))
  2061.  
  2062. coroutine.resume(coroutine.create(function()
  2063.       local shok = Instance.new("Part")
  2064.       shok.Name = "shokwve"
  2065.       shok.BrickColor = BrickColor.new("Really black")
  2066.       shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2067.       shok.Size = Vector3.new(1, 1, 1)
  2068.       shok.Anchored = true
  2069.       shok.Material = "Neon"
  2070.       shok.Transparency = 0.6
  2071.       shok.CanCollide = false
  2072.       shok.Parent = model
  2073.       game.Debris:AddItem(shok, 12)
  2074.       local mesh = Instance.new("SpecialMesh")
  2075.       mesh.MeshType = "FileMesh"
  2076.       mesh.MeshId = "rbxassetid://489415447"
  2077.       mesh.Scale = Vector3.new(1, 1, 1)
  2078.       mesh.Parent = shok
  2079.       for e = 1, 12 do
  2080.         wait()
  2081.         mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2082.         shok.Transparency = shok.Transparency + 0.002
  2083.       end
  2084.       for e = 1, 32 do
  2085.         wait()
  2086.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2087.         shok.Transparency = shok.Transparency + 0.002
  2088.       end
  2089.       for e = 1, 24 do
  2090.         wait()
  2091.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2092.         shok.Transparency = shok.Transparency + 0.03
  2093.       end
  2094.     end))
  2095.     coroutine.resume(coroutine.create(function()
  2096.       local shok = Instance.new("Part")
  2097.       shok.Name = "shock2"
  2098.       shok.BrickColor = BrickColor.new("Really black")
  2099.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2100.       shok.Size = Vector3.new(1, 1, 1)
  2101.       shok.Anchored = true
  2102.       shok.Material = "Neon"
  2103.       shok.Transparency = 0.35
  2104.       shok.CanCollide = false
  2105.       shok.Parent = model
  2106.       game.Debris:AddItem(shok, 12)
  2107.       local mesh = Instance.new("SpecialMesh")
  2108.       mesh.MeshType = "FileMesh"
  2109.       mesh.MeshId = "rbxassetid://489415447"
  2110.       mesh.Scale = Vector3.new(12, 12, 12)
  2111.       mesh.Parent = shok
  2112.       for e = 1, 15 do
  2113.         wait()
  2114.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2115.         shok.Transparency = shok.Transparency + 0.004
  2116.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2117.       end
  2118.       for e = 1, 16 do
  2119.         wait()
  2120.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2121.         shok.Transparency = shok.Transparency + 0.004
  2122.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2123.       end
  2124.       for e = 1, 12 do
  2125.         wait()
  2126.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2127.         shok.Transparency = shok.Transparency + 0.06
  2128.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2129.       end
  2130.     end))
  2131.     coroutine.resume(coroutine.create(function()
  2132.       local shok = Instance.new("Part")
  2133.       shok.Name = "shock3"
  2134.       shok.BrickColor = BrickColor.new("Really black")
  2135.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2136.       shok.Size = Vector3.new(1, 1, 1)
  2137.       shok.Anchored = true
  2138.       shok.Material = "Neon"
  2139.       shok.Transparency = 0.35
  2140.       shok.CanCollide = false
  2141.       shok.Parent = model
  2142.       game.Debris:AddItem(shok, 12)
  2143.       local mesh = Instance.new("SpecialMesh")
  2144.       mesh.MeshType = "FileMesh"
  2145.       mesh.MeshId = "rbxassetid://489415447"
  2146.       mesh.Scale = Vector3.new(12, 12, 12)
  2147.       mesh.Parent = shok
  2148.       for e = 1, 15 do
  2149.         wait()
  2150.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2151.         shok.Transparency = shok.Transparency + 0.004
  2152.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2153.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2154.       end
  2155.       for e = 1, 16 do
  2156.         wait()
  2157.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2158.         shok.Transparency = shok.Transparency + 0.004
  2159.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2160.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2161.       end
  2162.       for e = 1, 12 do
  2163.         wait()
  2164.         mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2165.         shok.Transparency = shok.Transparency + 0.06
  2166.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2167.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2168.       end
  2169.     end))
  2170.    
  2171. end
  2172.  
  2173.  
  2174.  
  2175.  
  2176.  
  2177.  
  2178.  
  2179. it=Instance.new
  2180. vt=Vector3.new
  2181. cf=CFrame.new
  2182.  
  2183. function NoOutline(Part)
  2184. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2185. end
  2186.  
  2187.  
  2188. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2189. local fp=it("Part")
  2190. fp.formFactor=formfactor
  2191. fp.Parent=parent
  2192. fp.Reflectance=reflectance
  2193. fp.Transparency=transparency
  2194. fp.CanCollide=false
  2195. fp.Locked=true
  2196. fp.BrickColor=brickcolor
  2197. fp.Name=name
  2198. fp.Size=size
  2199. fp.Position=torso.Position
  2200. NoOutline(fp)
  2201. fp.Material="SmoothPlastic"
  2202. fp:BreakJoints()
  2203. return fp
  2204. end
  2205.  
  2206.  
  2207.  
  2208. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2209. local mesh=it(Mesh)
  2210. mesh.Parent=part
  2211. if Mesh=="SpecialMesh" then
  2212. mesh.MeshType=meshtype
  2213. if meshid~="nil" then
  2214. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2215. end
  2216. end
  2217. mesh.Offset=offset
  2218. mesh.Scale=scale
  2219. return mesh
  2220. end
  2221.  
  2222. function weld(parent,part0,part1,c0)
  2223. local weld=it("Weld")
  2224. weld.Parent=parent
  2225. weld.Part0=part0
  2226. weld.Part1=part1
  2227. weld.C0=c0
  2228. return weld
  2229. end
  2230.  
  2231.  
  2232. function swait(num)
  2233. if num==0 or num==nil then
  2234. game:service'RunService'.Stepped:wait(0)
  2235. else
  2236. for i=0,num do
  2237. game:service'RunService'.Stepped:wait(0)
  2238. end
  2239. end
  2240. end
  2241.  
  2242.  
  2243.  
  2244.  
  2245. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2246. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2247. end
  2248.  
  2249. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2250. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2251. prt.Anchored=true
  2252. prt.CFrame=cframe
  2253. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2254. --http://www.roblox.com/asset/?id=4770560
  2255. game:GetService("Debris"):AddItem(prt,2)
  2256. CF=prt.CFrame
  2257. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2258. for i=0,1,0.2 do
  2259. wait()
  2260. Part.CFrame=CF*cf(0,0,-0.4)
  2261. end
  2262. for i=0,1,delay do
  2263. wait()
  2264. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2265. Mesh.Scale=Mesh.Scale
  2266. end
  2267. for i=0,1,0.1 do
  2268. wait()
  2269. Part.Transparency=i
  2270. end
  2271. Part.Parent=nil
  2272. end),prt,msh,CF)
  2273. end
  2274.  
  2275. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2276. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2277. prt.Anchored=true
  2278. prt.Material = "SmoothPlastic"
  2279. prt.CFrame=cframe
  2280. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2281. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2282. game:GetService("Debris"):AddItem(prt,5)
  2283. coroutine.resume(coroutine.create(function(Part,Mesh)
  2284. for i=0,1,delay do
  2285. swait()
  2286. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2287. Part.Transparency=i
  2288. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2289. end
  2290. Part.Parent=nil
  2291. end),prt,msh)
  2292. end
  2293.  
  2294. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2295. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2296. prt.Anchored=true
  2297. prt.Material = "Neon"
  2298. prt.CFrame=cframe
  2299. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2300. game:GetService("Debris"):AddItem(prt,5)
  2301. coroutine.resume(coroutine.create(function(Part,Mesh)
  2302.     local rtype = rottype
  2303. for i=0,1,delay do
  2304. swait()
  2305. if rtype == 1 then
  2306. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2307. elseif rtype == 2 then
  2308. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2309. end
  2310. Part.Transparency=i
  2311. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2312. end
  2313. Part.Parent=nil
  2314. end),prt,msh)
  2315. end
  2316.  
  2317. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2318. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2319. prt.Anchored=true
  2320. prt.CFrame=cframe
  2321. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2322. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2323. game:GetService("Debris"):AddItem(prt,5)
  2324. coroutine.resume(coroutine.create(function(Part,Mesh)
  2325. for i=0,1,delay do
  2326. wait()
  2327. Part.Transparency=i
  2328. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2329. end
  2330. Part.Parent=nil
  2331. end),prt,msh)
  2332. end
  2333.  
  2334. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2335. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2336. prt.Anchored=false
  2337. prt.CFrame=cframe
  2338. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2339. local wld=weld(prt,prt,Parent,cframe)
  2340. game:GetService("Debris"):AddItem(prt,5)
  2341. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2342. for i=0,1,delay do
  2343. wait()
  2344. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2345. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2346. Part.Transparency=i
  2347. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2348. end
  2349. Part.Parent=nil
  2350. end),prt,msh,wld)
  2351. end
  2352.  
  2353. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2354. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2355. prt.Anchored=false
  2356. prt.CFrame=cframe
  2357. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2358. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2359. game:GetService("Debris"):AddItem(prt,5)
  2360. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2361. for i=0,1,delay do
  2362. wait()
  2363. Weld.C0=euler(i*20,0,0)
  2364. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2365. Part.Transparency=i
  2366. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2367. end
  2368. Part.Parent=nil
  2369. end),prt,msh,wld)
  2370. end
  2371.  
  2372. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2373. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2374. prt.Anchored=true
  2375. prt.CFrame=cframe
  2376. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2377. game:GetService("Debris"):AddItem(prt,2)
  2378. coroutine.resume(coroutine.create(function(Part,Mesh)
  2379. for i=0,1,delay do
  2380. wait()
  2381. Part.CFrame=Part.CFrame
  2382. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2383. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2384. prt2.Anchored=true
  2385. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2386. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2387. game:GetService("Debris"):AddItem(prt2,2)
  2388. coroutine.resume(coroutine.create(function(Part,Mesh)
  2389. for i=0,1,0.1 do
  2390. wait()
  2391. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2392. end
  2393. Part.Parent=nil
  2394. end),prt2,msh2)
  2395. end
  2396. for i=0,1,delay*2 do
  2397. wait()
  2398. Part.CFrame=Part.CFrame
  2399. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2400. end
  2401. Part.Parent=nil
  2402. end),prt,msh)
  2403. end
  2404.  
  2405. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2406. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2407. prt.Anchored=true
  2408. prt.CFrame=cframe
  2409. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2410. game:GetService("Debris"):AddItem(prt,2)
  2411. coroutine.resume(coroutine.create(function(Part,Mesh)
  2412. for i=0,1,delay do
  2413. wait()
  2414. Part.CFrame=Part.CFrame
  2415. Part.Transparency=i
  2416. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2417. end
  2418. Part.Parent=nil
  2419. end),prt,msh)
  2420. end
  2421.  
  2422. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2423. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2424. prt.Anchored=true
  2425. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2426. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2427. game:GetService("Debris"):AddItem(prt,2)
  2428. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2429. CF=Part.CFrame
  2430. Numbb=0
  2431. randnumb=math.random()/10
  2432. rand1=math.random()/10
  2433. for i=0,1,rand1 do
  2434. wait()
  2435. CF=CF*cf(0,math.random()/2,0)
  2436. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2437. Part.CFrame=CF*euler(Numbb,0,0)
  2438. Part.Transparency=i
  2439. Numbb=Numbb+randnumb
  2440. end
  2441. Part.Parent=nil
  2442. end),prt,CF,Numbb,randnumb)
  2443. end
  2444.  
  2445. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2446. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2447. prt.Anchored=true
  2448. prt.CFrame=cframe
  2449. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2450. game:GetService("Debris"):AddItem(prt,5)
  2451. coroutine.resume(coroutine.create(function(Part,Mesh)
  2452. for i=0,1,delay do
  2453. wait()
  2454. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2455. Part.Transparency=i
  2456. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2457. end
  2458. Part.Parent=nil
  2459. end),prt,msh)
  2460. end
  2461.  
  2462. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2463. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2464. prt.Anchored=true
  2465. prt.CFrame=cframe
  2466. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2467. game:GetService("Debris"):AddItem(prt,2)
  2468. coroutine.resume(coroutine.create(function(Part,Mesh)
  2469. for i=0,1,delay do
  2470. wait()
  2471. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2472. Part.Transparency=i
  2473. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2474. end
  2475. Part.Parent=nil
  2476. end),prt,msh)
  2477. end
  2478.  
  2479. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2480. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2481. prt.Anchored=true
  2482. prt.CFrame=cframe*cf(x,y,z)
  2483. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2484. game:GetService("Debris"):AddItem(prt,5)
  2485. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2486. local num=math.random()
  2487. local num2=math.random(-3,2)+math.random()
  2488. local numm=0
  2489. for i=0,1,delay*2 do
  2490. swait()
  2491. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2492. Part.Transparency=i
  2493. numm=numm+0.01
  2494. end
  2495. Part.Parent=nil
  2496. Mesh.Parent=nil
  2497. end),prt,msh,x,y,z)
  2498. end
  2499.  
  2500.  
  2501.  
  2502. function newRay(start,face,range,wat)
  2503.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2504.     hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2505.     return rey,hit,pos
  2506. end
  2507.  
  2508. function Landing()
  2509.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2510.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2511.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2512.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2513.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2514.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2515.    
  2516.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2517.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2518.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2519. end
  2520.  
  2521.  
  2522.  
  2523.  
  2524.  
  2525.  
  2526.  
  2527.  
  2528.  
  2529.  
  2530.     function nooutline(part)
  2531.         part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2532.     end
  2533.  
  2534.  
  2535.  
  2536.  
  2537. function debris(cfremz, thepart, amt)
  2538.     for j = 1, amt do
  2539.       do
  2540.         local pr = Instance.new("Part")
  2541.         nooutline(pr)
  2542.         pr.Name = "debrisobeb"
  2543.         pr.Anchored = true
  2544.         pr.BrickColor = thepart.BrickColor
  2545.         pr.CanCollide = true
  2546.         pr.Material = thepart.Material
  2547.         pr.Transparency = thepart.Transparency
  2548.         pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2549.         pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2550.         pr.Parent = workspace
  2551.         game.Debris:AddItem(pr, 25)
  2552.         delay(15, function()
  2553.           if pr then
  2554.             pr.CanCollide = false
  2555.             pr.Anchored = false
  2556.           end
  2557.         end)
  2558.       end
  2559.     end
  2560.     for c = 1, amt do
  2561.       do
  2562.         local pr2 = Instance.new("Part")
  2563.         nooutline(pr2)
  2564.         pr2.Name = "moredebr"
  2565.         pr2.Anchored = false
  2566.         pr2.BrickColor = thepart.BrickColor
  2567.         pr2.CanCollide = false
  2568.         pr2.Material = thepart.Material
  2569.         pr2.Transparency = thepart.Transparency
  2570.         pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2571.         pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2572.         pr2.Parent = workspace
  2573.         pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2574.         pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2575.         game.Debris:AddItem(pr2, 45)
  2576.         delay(2, function()
  2577.           pr2.CanCollide = true
  2578.           wait(10)
  2579.           if pr2 then
  2580.             pr2.CanCollide = false
  2581.           end
  2582.         end)
  2583.       end
  2584.     end
  2585.   end
  2586.  
  2587.  
  2588.  
  2589.  
  2590.  
  2591.  
  2592.  
  2593.  
  2594.  
  2595.  
  2596. function AirSlam()
  2597.     NoAnims = true
  2598.     attack = true
  2599.     for i = 1, 20 do
  2600.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2601.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2602.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2603.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2604.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2605.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2606.             if Debounces.on == false then break end
  2607.                 wait()
  2608.             end
  2609.             wait(0.5)
  2610.        
  2611.  
  2612. coroutine.resume(coroutine.create(function()
  2613.        MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2614.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2615.     MagicBlock(BrickColor.new("Really black"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2616.     end))
  2617.    
  2618.            Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2619.                
  2620.             hum.WalkSpeed = 50
  2621.         BV = Instance.new("BodyVelocity", torso)
  2622.         BV.maxForce = Vector3.new(0,200000,0)
  2623.         BV.P = 100000
  2624.         BV.velocity = Vector3.new(0,150,0)
  2625.     for i = 1, 20 do
  2626.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  2627.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  2628.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  2629.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  2630.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2631.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2632.         if Debounces.on == false then break end
  2633.         wait()
  2634.     end
  2635. BV:Destroy()
  2636.  
  2637.         coroutine.resume(coroutine.create(function()
  2638.                     for i = 1, 2880, 48 do
  2639.                         torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2640.                         rs:wait(4)
  2641.                     end
  2642.                     torso.Weld.C1 = CFrame.new(0, -1, 0)
  2643.         end))
  2644.        
  2645.     for i = 1, 30 do
  2646.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  2647.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  2648.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  2649.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  2650.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2651.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  2652.         if Debounces.on == false then break end
  2653.         wait()
  2654.     end
  2655.  
  2656. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2657.     for i = 1, 20 do
  2658.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0),     math.rad(0)),0.3)
  2659.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad    (0), math.rad(0)), 0.3)
  2660.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-60)), 0.3)
  2661.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(60)), 0.3)
  2662.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2663.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0),     0.3)
  2664.         if Debounces.on == false then break end
  2665.         wait()
  2666.     end
  2667. end
  2668. local ry,ht,ps=nil,nil,nil
  2669. while ht==nil do
  2670.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2671.     wait()
  2672. end
  2673. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2674.         if par then
  2675.       local cfremz = CFrame.new(loc)
  2676.       debris(cfremz, par, 50)
  2677.             end
  2678. coroutine.resume(coroutine.create(function()
  2679.     Ring()
  2680. end))
  2681. Landing()
  2682. Sound("rbxassetid://514867425",char,90,1,false)
  2683. hum.WalkSpeed = 5
  2684. for i = 1, 25 do
  2685.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2686.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2687.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2688.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2689.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2690.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2691.             if Debounces.on == false then break end
  2692.                 wait()
  2693.             end
  2694.             wait(0.2)
  2695.     attack = false
  2696.     NoAnims = false
  2697. end
  2698.  
  2699.  
  2700.  
  2701. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2702. local p = Instance.new("Part")
  2703. p.Parent = parent
  2704. p.Size = Vector3.new(1,1,1)
  2705. p.Transparency = transparency
  2706. p.Reflectance = reflectance
  2707. p.CanCollide = false
  2708. p.BrickColor = brickcolor
  2709. p.Material = material
  2710. return p
  2711. end
  2712.  
  2713.  
  2714. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2715. local weld = Instance.new("Weld")
  2716. weld.Parent = parent
  2717. weld.Part0 = part0
  2718. weld.Part1 = part1
  2719. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2720. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2721. return weld
  2722. end
  2723.  
  2724.  
  2725.  
  2726. --[[HandleR = Instance.new("Part")
  2727.     HandleR.BrickColor = BrickColor.new("Really black")
  2728.     HandleR.Material = "Neon"
  2729.     HandleR.Transparency = 0.3
  2730.     HandleR.Size = Vector3.new(1,0.8,4)
  2731.     HandleR.CFrame = sorb.CFrame
  2732.     HandleRM = Instance.new("SpecialMesh",HandleR)
  2733.     HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2734.     HandleRM.Scale = Vector3.new(1,1,1)
  2735.    
  2736.     HandleL = Instance.new("Part")
  2737.     HandleL.BrickColor = BrickColor.new("Really black")
  2738.     HandleL.Material = "Neon"
  2739.     HandleL.Transparency = 0.3
  2740.     HandleL.Size = Vector3.new(1,0.8,4)
  2741.     HandleL.CFrame = sorb2.CFrame
  2742.     HandleLM = Instance.new("SpecialMesh",HandleL)
  2743.     HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2744.     HandleLM.Scale = Vector3.new(1,1,1)]]
  2745.    
  2746.  
  2747. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really black"))
  2748. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2749. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really black"))
  2750. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2751.  
  2752.  
  2753. v3 = Vector3.new
  2754. rad=math.rad
  2755.  
  2756. kiblade = Instance.new("Part",char)
  2757. kiblade.Name = "Blade"
  2758. kiblade.Size = v3(1,5,1)
  2759. kiblade.Transparency = 1
  2760. kiblade.BrickColor = BrickColor.new("Really black")
  2761. kiblade.Position = v3(999,999,999)
  2762. kiblade.CanCollide = false
  2763. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2764. kiblademesh.MeshType = "FileMesh"
  2765. kiblademesh.MeshId = "rbxassetid://898849476"
  2766. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2767. kiweld7 = Instance.new("Weld",kiblade)
  2768. kiweld7.Part0 = rarm
  2769. kiweld7.Part1 = kiblade
  2770. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2771. kiblade1 = Instance.new("Part",char)
  2772. kiblade1.Name = "Blade"
  2773. kiblade1.Transparency = 1
  2774. kiblade1.Size = v3(0.1,0.1,0.1)
  2775. kiblade1.Position = v3(999,999,999)
  2776. kiblade1.CanCollide = false
  2777. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2778. kiblademesh.MeshType = "Sphere"
  2779. kiblademesh.Scale = v3(1,1,1)
  2780. kiweld = Instance.new("Weld",kiblade1)
  2781. kiweld.Part0 = rarm
  2782. kiweld.Part1 = kiblade1
  2783. kiweld.C0 = CFrame.new(0,-1,0)
  2784. kiblade2 = Instance.new("Part",char)
  2785. kiblade2.Name = "Blade"
  2786. kiblade2.Size = v3(0.1,0.1,0.1)
  2787. kiblade2.Transparency = 1
  2788. kiblade2.Position = v3(999,999,999)
  2789. kiblade2.CanCollide = false
  2790. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2791. kiblademesh.MeshType = "Sphere"
  2792. kiblademesh.Scale = v3(1,1,1)
  2793. kiweld = Instance.new("Weld",kiblade2)
  2794. kiweld.Part0 = rarm
  2795. kiweld.Part1 = kiblade2
  2796. kiweld.C0 = CFrame.new(0,-4.5,0)
  2797. torso = game.Players.LocalPlayer.Character.Torso
  2798. head = game.Players.LocalPlayer.Character.Head
  2799. torso1 = Instance.new("Attachment",kiblade1)
  2800. head1 = Instance.new("Attachment",kiblade2)
  2801. trail = Instance.new("Trail",torso)
  2802. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2803. trail.Attachment0 = torso1
  2804. trail.Attachment1 = head1
  2805. trail.Lifetime = 0.5
  2806. trail.Enabled = false
  2807.  
  2808.  
  2809.  
  2810.  
  2811. kiblade2 = Instance.new("Part",char)
  2812. kiblade2.Name = "Blade"
  2813. kiblade2.Size = v3(1,5,1)
  2814. kiblade2.Transparency = 1
  2815. kiblade2.BrickColor = BrickColor.new("Really black")
  2816. kiblade2.Position = v3(999,999,999)
  2817. kiblade2.CanCollide = false
  2818. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2819. kiblademesh2.MeshType = "FileMesh"
  2820. kiblademesh2.MeshId = "rbxassetid://898849476"
  2821. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2822. kiweld72 = Instance.new("Weld",kiblade2)
  2823. kiweld72.Part0 = larm
  2824. kiweld72.Part1 = kiblade2
  2825. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2826. kiblade12 = Instance.new("Part",char)
  2827. kiblade12.Name = "Blade"
  2828. kiblade12.Transparency = 1
  2829. kiblade12.Size = v3(0.1,0.1,0.1)
  2830. kiblade12.Position = v3(999,999,999)
  2831. kiblade12.CanCollide = false
  2832. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2833. kiblademesh2.MeshType = "Sphere"
  2834. kiblademesh2.Scale = v3(1,1,1)
  2835. kiweld2 = Instance.new("Weld",kiblade12)
  2836. kiweld2.Part0 = larm
  2837. kiweld2.Part1 = kiblade12
  2838. kiweld2.C0 = CFrame.new(0,-1,0)
  2839. kiblade22 = Instance.new("Part",char)
  2840. kiblade22.Name = "Blade"
  2841. kiblade22.Size = v3(0.1,0.1,0.1)
  2842. kiblade22.Transparency = 1
  2843. kiblade22.Position = v3(999,999,999)
  2844. kiblade22.CanCollide = false
  2845. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2846. kiblademesh2.MeshType = "Sphere"
  2847. kiblademesh2.Scale = v3(1,1,1)
  2848. kiweld2 = Instance.new("Weld",kiblade22)
  2849. kiweld2.Part0 = larm
  2850. kiweld2.Part1 = kiblade22
  2851. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2852. torso2 = game.Players.LocalPlayer.Character.Torso
  2853. head2 = game.Players.LocalPlayer.Character.Head
  2854. torso12 = Instance.new("Attachment",kiblade12)
  2855. head12 = Instance.new("Attachment",kiblade22)
  2856. trail2 = Instance.new("Trail",torso2)
  2857. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2858. trail2.Attachment0 = torso12
  2859. trail2.Attachment1 = head12
  2860. trail2.Lifetime = 0.5
  2861. trail2.Enabled = false
  2862.  
  2863.  
  2864.  
  2865. local Gibs = game.Workspace
  2866.  
  2867.  
  2868.  
  2869.  
  2870.  
  2871.  
  2872.  
  2873.  
  2874.  
  2875.  
  2876.  
  2877.  
  2878. function Kill(Character)
  2879.     Character.Humanoid.Health = 0
  2880.     local poo = Instance.new("IntValue",Character)
  2881.     poo.Name = "haha nope"
  2882.     local svch = Character
  2883.     local hum = Character:findFirstChild("Humanoid")
  2884.     Character.Archivable = true
  2885.     local chrclone = Character:clone()
  2886.     Character.Archivable = false
  2887.  
  2888.     local ch = chrclone:GetChildren()
  2889.     local i
  2890.     for i = 1,#ch do
  2891.         if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2892.             ch[i]:remove()
  2893.         end
  2894.     end
  2895.     local function Scan(ch)
  2896.         local e
  2897.         for e = 1,#ch do
  2898.             Scan(ch[e]:GetChildren())
  2899.             if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2900.                 ch[e]:remove()
  2901.             end
  2902.         end
  2903.     end
  2904.     Scan(chrclone:GetChildren())
  2905.  
  2906.     local hum2 = chrclone:findFirstChild("Humanoid")
  2907.  
  2908.  
  2909.     if hum2 ~= nil then
  2910.         hum2.Name = "Humanoid2"
  2911.         hum2.PlatformStand = true
  2912.         hum2.Sit = true
  2913.         hum2.MaxHealth = 0
  2914.         hum2.Health = 0
  2915.     end
  2916.  
  2917.     local ch = Character:GetChildren()
  2918.     local i
  2919.     for i = 1,#ch do
  2920.         if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2921.             ch[i]:remove()
  2922.         end
  2923.     end
  2924.  
  2925.     wait(0.2)
  2926.  
  2927.     local ch = Character:GetChildren()
  2928.     local i
  2929.     for i = 1,#ch do
  2930.         if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2931.             ch[i]:remove()
  2932.         end
  2933.     end
  2934.     Character = chrclone
  2935.     local Torso = Character.Torso
  2936.     local movevector = Vector3.new()
  2937.  
  2938.     if Torso then
  2939.         local Head = Character:FindFirstChild("Head")
  2940.         local Limb = Character:FindFirstChild("Right Arm")
  2941.         if Limb then
  2942.  
  2943.             Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2944.             local Joint = Instance.new("Glue")
  2945.             Joint.Name = "RightShoulder"
  2946.             Joint.Part0 = Torso
  2947.             Joint.Part1 = Limb
  2948.             Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2949.             Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2950.             Joint.Parent = Torso
  2951.  
  2952.             local B = Instance.new("Part")
  2953.             B.TopSurface = 0
  2954.             B.BottomSurface = 0
  2955.             B.formFactor = "Symmetric"
  2956.             B.Size = Vector3.new(1, 1, 1)
  2957.             B.Transparency = 1
  2958.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2959.             B.Parent = Character
  2960.             local W = Instance.new("Weld")
  2961.             W.Part0 = Limb
  2962.             W.Part1 = B
  2963.             W.C0 = CFrame.new(0, -0.5, 0)
  2964.             W.Parent = Limb
  2965.  
  2966.         end
  2967.         local Limb = Character:FindFirstChild("Left Arm")
  2968.         if Limb then
  2969.  
  2970.             Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2971.             local Joint = Instance.new("Glue")
  2972.             Joint.Name = "LeftShoulder"
  2973.             Joint.Part0 = Torso
  2974.             Joint.Part1 = Limb
  2975.             Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2976.             Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2977.             Joint.Parent = Torso
  2978.  
  2979.             local B = Instance.new("Part")
  2980.             B.TopSurface = 0
  2981.             B.BottomSurface = 0
  2982.             B.formFactor = "Symmetric"
  2983.             B.Size = Vector3.new(1, 1, 1)
  2984.             B.Transparency = 1
  2985.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2986.             B.Parent = Character
  2987.             local W = Instance.new("Weld")
  2988.             W.Part0 = Limb
  2989.             W.Part1 = B
  2990.             W.C0 = CFrame.new(0, -0.5, 0)
  2991.             W.Parent = Limb
  2992.  
  2993.         end
  2994.         local Limb = Character:FindFirstChild("Right Leg")
  2995.         if Limb then
  2996.  
  2997.             Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2998.             local Joint = Instance.new("Glue")
  2999.             Joint.Name = "RightHip"
  3000.             Joint.Part0 = Torso
  3001.             Joint.Part1 = Limb
  3002.             Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3003.             Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3004.             Joint.Parent = Torso
  3005.  
  3006.             local B = Instance.new("Part")
  3007.             B.TopSurface = 0
  3008.             B.BottomSurface = 0
  3009.             B.formFactor = "Symmetric"
  3010.             B.Size = Vector3.new(1, 1, 1)
  3011.             B.Transparency = 1
  3012.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3013.             B.Parent = Character
  3014.             local W = Instance.new("Weld")
  3015.             W.Part0 = Limb
  3016.             W.Part1 = B
  3017.             W.C0 = CFrame.new(0, -0.5, 0)
  3018.             W.Parent = Limb
  3019.  
  3020.         end
  3021.         local Limb = Character:FindFirstChild("Left Leg")
  3022.         if Limb then
  3023.  
  3024.             Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  3025.             local Joint = Instance.new("Glue")
  3026.             Joint.Name = "LeftHip"
  3027.             Joint.Part0 = Torso
  3028.             Joint.Part1 = Limb
  3029.             Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3030.             Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3031.             Joint.Parent = Torso
  3032.  
  3033.             local B = Instance.new("Part")
  3034.             B.TopSurface = 0
  3035.             B.BottomSurface = 0
  3036.             B.formFactor = "Symmetric"
  3037.             B.Size = Vector3.new(1, 1, 1)
  3038.             B.Transparency = 1
  3039.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3040.             B.Parent = Character
  3041.             local W = Instance.new("Weld")
  3042.             W.Part0 = Limb
  3043.             W.Part1 = B
  3044.             W.C0 = CFrame.new(0, -0.5, 0)
  3045.             W.Parent = Limb
  3046.  
  3047.         end
  3048.         --[
  3049.         local Bar = Instance.new("Part")
  3050.         Bar.TopSurface = 0
  3051.         Bar.BottomSurface = 0
  3052.         Bar.formFactor = "Symmetric"
  3053.         Bar.Size = Vector3.new(1, 1, 1)
  3054.         Bar.Transparency = 1
  3055.         Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  3056.         Bar.Parent = Character
  3057.         local Weld = Instance.new("Weld")
  3058.         Weld.Part0 = Torso
  3059.         Weld.Part1 = Bar
  3060.         Weld.C0 = CFrame.new(0, 0.5, 0)
  3061.         Weld.Parent = Torso
  3062.         --]]
  3063.     end
  3064.     Character.Parent = Gibs
  3065.     game.Debris:AddItem(Character, 12)
  3066.     if movevector ~= Vector3.new() then
  3067.         for i = 1,10 do
  3068.             wait()
  3069.             Torso.Velocity = Vector3.new(0,0,-100)
  3070.             Head.Velocity = movevector * 200
  3071.         end
  3072.     end
  3073.     end
  3074.    
  3075.    
  3076.  
  3077. function SpinSlice()
  3078.     NoAnims = true
  3079.     attack = true
  3080.    
  3081.    
  3082.     Sound("rbxassetid://588738949",char,90,1,false)
  3083.     kiblade.Transparency = 0
  3084.     kiblade2.Transparency = 0
  3085.     trail.Enabled = true
  3086.     trail2.Enabled = true
  3087.  
  3088.     hum.WalkSpeed = 0
  3089.     for i = 1,40 do
  3090.         torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3091. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3092. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  3094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  3095. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3096. if Debounces.on == false then break end
  3097.                 wait()
  3098.     end
  3099.    
  3100.    
  3101.     coroutine.resume(coroutine.create(function()
  3102.     local BF = Instance.new("BodyVelocity",hed)
  3103.     BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3104.     BF.velocity = root.CFrame.lookVector*120
  3105.     wait(2.0)
  3106.     BF:remove()
  3107.     end))
  3108.    
  3109.     coroutine.resume(coroutine.create(function()
  3110.     Sound("rbxassetid://588734356",char,90,1,false)
  3111.     wait(.1)
  3112.     Sound("rbxassetid://588734356",char,90,1,false)
  3113.     wait(.1)
  3114.     Sound("rbxassetid://588734356",char,90,1,false)
  3115.     wait(.1)
  3116.     Sound("rbxassetid://588734356",char,90,1,false)
  3117.     wait(.1)
  3118.     Sound("rbxassetid://588734356",char,90,1,false)
  3119.     wait(.1)
  3120.     Sound("rbxassetid://588734356",char,90,1,false)
  3121.     wait(.1)
  3122.     Sound("rbxassetid://588734356",char,90,1,false)
  3123.     wait(.1)
  3124.     Sound("rbxassetid://588734356",char,90,1,false)
  3125. end))
  3126.     local HitBox = Instance.new("Part",rarm)
  3127.     HitBox.Size = Vector3.new(1,5,1)
  3128.     HitBox.CanCollide = false
  3129.     HitBox.Transparency = 1
  3130.     local HitBox2 = Instance.new("Weld",HitBox)
  3131.     HitBox2.Part0 = rarm
  3132.     HitBox2.Part1 = HitBox
  3133.     HitBox2.C0 = CFrame.new(0,-1.8,0)
  3134.     HitBox.Touched:connect(function(hit)
  3135.         if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3136.             Kill(hit.Parent)
  3137.             hit.Parent.Humanoid.PlatformStand = true
  3138.         end
  3139.     end)
  3140.    
  3141.     local HitBox2 = Instance.new("Part",larm)
  3142.     HitBox2.Size = Vector3.new(1,5,1)
  3143.     HitBox2.CanCollide = false
  3144.     HitBox2.Transparency = 1
  3145.     local HitBox22 = Instance.new("Weld",HitBox2)
  3146.     HitBox22.Part0 = larm
  3147.     HitBox22.Part1 = HitBox2
  3148.     HitBox22.C0 = CFrame.new(0,-1.8,0)
  3149.     HitBox2.Touched:connect(function(hit)
  3150.         if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3151.             Kill(hit.Parent)
  3152.             hit.Parent.Humanoid.PlatformStand = true
  3153.         end
  3154.         end)
  3155.  
  3156.     for i = 1,40 do
  3157.         torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3158. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3159. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3162. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3163.     root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3164.      if Debounces.on == false then break end
  3165.                 wait()
  3166.     end
  3167.     kiblade.Transparency = 1
  3168.     kiblade2.Transparency = 1
  3169.     trail.Enabled = false
  3170.     trail2.Enabled = false
  3171. HitBox:Destroy()
  3172. HitBox2:Destroy()
  3173.     hum.WalkSpeed = 5
  3174.     attack = false
  3175.     NoAnims = false
  3176. end
  3177.    
  3178.    
  3179.    
  3180.    
  3181. function hito(partoz, magn, dmg, debtim)
  3182.     for _, guy in pairs(workspace:GetChildren()) do
  3183.       if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3184.         do
  3185.           local humz = guy:FindFirstChildOfClass("Humanoid")
  3186.           local hed = guy:FindFirstChild("Head")
  3187.           humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3188.           local db = Instance.new("StringValue")
  3189.           db.Name = "alabo"
  3190.           db.Parent = hed
  3191.           delay(debtim, function()
  3192.             db:Destroy()
  3193.           end)
  3194.         end
  3195.       end
  3196.     end
  3197.   end
  3198. end
  3199.    
  3200.    
  3201.    
  3202.     ang = CFrame.Angles
  3203. rd = math.rad
  3204. rd2 = math.random
  3205. ov = false
  3206.  
  3207.  
  3208.  
  3209. nooutline = function(i)
  3210.     i.TopSurface = 10
  3211. end
  3212. makepart = function(l, m, n, o, p, q, r)   
  3213.     local s = Instance.new("Part")
  3214.     s.BrickColor = BrickColor.new(l)
  3215.     s.Name = m
  3216.     s.Transparency = o
  3217.     nooutline(s)
  3218.     s.Reflectance = n
  3219.     s.Material = p
  3220.     s.Anchored = true
  3221.     s.CanCollide = false
  3222.     s.Locked = true
  3223.     s.CFrame = r
  3224.     s.Size = Vector3.new(0.2, 0.2, 0.2)
  3225.     s.Parent = q
  3226.     return s
  3227. end
  3228.  
  3229. makemesh = function(t, u, v, w)
  3230.     local x = Instance.new("SpecialMesh")
  3231.     x.MeshType = t
  3232.     x.Scale = u
  3233.     if t == "FileMesh" then
  3234.         x.MeshId = v
  3235.     end
  3236.     x.Parent = w
  3237.     return x
  3238. end
  3239.  
  3240. local H = {}
  3241.  
  3242.  
  3243.     Barrage = function()
  3244.     modz = Instance.new("Model")
  3245.     modz.Name = "efx"
  3246.     modz.Parent = char 
  3247.     ov = true
  3248.     hum.AutoRotate = false
  3249.     local aN = nil
  3250.     local a9 = true
  3251.     local aa = {}
  3252.     local ab = {}
  3253.     local b7 = {}
  3254.     for j = 1, 16 do
  3255.         local ac = Instance.new("Part")
  3256.         nooutline(ac)
  3257.         ac.Anchored = true
  3258.         ac.Locked = true
  3259.         ac.CanCollide = false
  3260.         ac.Material = "Neon"
  3261.         ac.Size = Vector3.new(1, 1, 1)
  3262.         ac.Transparency = 1
  3263.         ac.CFrame = CFrame.new(0, 1000, 0)
  3264.         ac.Parent = modz
  3265.         ac.BrickColor = BrickColor.new("Really black")
  3266.         makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3267.         table.insert(aa, ac)
  3268.     end
  3269.     for j = 1, 40 do
  3270.         local a3 = makepart("Really black", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3271.         makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3272.         table.insert(ab, a3)
  3273.     end
  3274.     for j = 1, 30 do
  3275.         local a3 = makepart("Really black", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3276.         makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3277.         table.insert(b7, a3)
  3278.     end
  3279.     local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3280.     local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3281.     for I,aO in pairs(H) do
  3282.         if aO.Parent == rarm or aO.Parent == larm then
  3283.             aN = aO.Transparency
  3284.             aO.Transparency = 1
  3285.         end
  3286.     end
  3287.     local a8 = Instance.new("BodyGyro")
  3288.     a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3289.     a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3290.     a8.P = 580000
  3291.     a8.D = 250
  3292.     a8.Parent = root
  3293.     coroutine.resume(coroutine.create(function()       
  3294.         while a8 do
  3295.             swait()
  3296.             a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3297.         end
  3298.     end))
  3299.     local af = 0
  3300.     local ag = 0
  3301.     repeat
  3302.             ag = ag + 1
  3303.             if af == 0 then
  3304.                 af = 1
  3305.             else
  3306.                 af = af % 14 + 1
  3307.             end
  3308.         coroutine.resume(coroutine.create(function()       
  3309.         local ah = aa[af]
  3310.         local ai = ab[af]
  3311.         local aj = ab[af + 14]
  3312.         local ba = b7[af]
  3313.         ah.Size = Vector3.new(1, 1, 2)
  3314.         ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3315.         ah.Transparency = 0.25
  3316.         ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3317.         ai.Transparency = 0.35
  3318.         ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3319.         aj.Transparency = 0.45
  3320.         aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3321.         aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3322.         if af % 2 == 1 then
  3323.             ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3324.         else
  3325.             if af % 2 == 0 then
  3326.                 ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3327.             end
  3328.         end
  3329.         ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3330.         ba.Transparency = 0.4
  3331.         ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3332.         local bb = ah.CFrame * cf(0, 0, -5)
  3333.         local bc = aj.CFrame * cf(0, -0.1, 0)
  3334.         local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3335.         local ak = false
  3336.         for j = 1, 12 do
  3337.             swait()
  3338.             local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3339.             local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3340.             if a1 and ak == false then
  3341.                 ak = true
  3342.                 local a3 = makepart("Really black", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3343.                 do
  3344.                     local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3345.                     game.Debris:AddItem(a3, 0.5)
  3346.                     local a5 = rd2(1, 12)
  3347.                     if a5 == 6 then
  3348.                         hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3349.                     else
  3350.                         hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3351.                     end
  3352.                     coroutine.resume(coroutine.create(function()           
  3353.             for I = 1, 4 do
  3354.                 swait()
  3355.                 a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3356.                 a3.Transparency = a3.Transparency + 0.2
  3357.             end
  3358.             a3:Destroy()
  3359.         end))
  3360.                 end
  3361.             end
  3362.                     ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3363.                     ah.CFrame = ah.CFrame:lerp(bb, 1)
  3364.                     ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3365.                     ah.Transparency = ah.Transparency + 0.0725
  3366.                     ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3367.                     ai.Transparency = ai.Transparency + 0.06
  3368.                     aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3369.                     aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3370.                     aj.Transparency = aj.Transparency + 0.05
  3371.                     ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3372.                     ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3373.                     ba.Transparency = ba.Transparency + 0.06
  3374.         end
  3375.     end))
  3376.             swait()
  3377.         until ov == false
  3378.     for I,aO in pairs(H) do
  3379.         if aO.Parent == rarm or aO.Parent == larm then
  3380.             aO.Transparency = aN
  3381.         end
  3382.     end
  3383.     b8:Destroy()
  3384.     b9:Destroy()
  3385.     a8:Destroy()
  3386.     hum.AutoRotate = true
  3387.     ov = false
  3388.     wait(1)
  3389.     for I,al in pairs(aa) do
  3390.         al:Destroy()
  3391.     end
  3392.     for I,am in pairs(ab) do
  3393.         am:Destroy()
  3394.     end
  3395.     for I,be in pairs(b7) do
  3396.         be:Destroy()
  3397.     end
  3398.     end
  3399.    
  3400.    
  3401.    
  3402.    
  3403.    
  3404.    
  3405.     function Kneel()
  3406.        
  3407.  for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3408.         if v:FindFirstChild('Humanoid') then
  3409.    
  3410.     hum2 = v:FindFirstChild('Humanoid')
  3411.     hum2.PlatformStand=true
  3412.    
  3413. end
  3414. end
  3415.     end
  3416.    
  3417. --[[mouse.KeyDown:connect(function(key)
  3418.     if key == "l" and Trans == false and Strength then
  3419.         Transformation()
  3420.         Trans = true
  3421.     end
  3422. end)]]
  3423.  
  3424.  
  3425.  
  3426. mouse.KeyDown:connect(function(key)
  3427.     if key == "z" then
  3428.         GrabAndDrag()
  3429.     end
  3430. end)
  3431.  
  3432.  
  3433. mouse.KeyDown:connect(function(key)
  3434.     if key == "x"  then
  3435.         AirSlam()
  3436.     end
  3437. end)
  3438.  
  3439.  
  3440.  
  3441. mouse.KeyDown:connect(function(key)
  3442.     if key == "c"  then
  3443.         SpinSlice()
  3444.     end
  3445. end)
  3446.  
  3447.  
  3448. mouse.KeyDown:connect(function(key)
  3449.     if key == "p"  and Full == false then
  3450.         FullPower()
  3451.     end
  3452. end)
  3453.  
  3454. mouse.KeyDown:connect(function(key)
  3455.     if key == "1"  then
  3456.         Sound("rbxassetid://966268002",char,90,1,false)
  3457.         Kneel()
  3458.     end
  3459. end)
  3460.  
  3461. mouse.KeyDown:connect(function(key)
  3462.     if key == "v" then
  3463.         if ov == false then
  3464.         hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3465.         wait()
  3466.         local ChatService = game:GetService("Chat")
  3467.         wait()
  3468.         local ChatService = game:GetService("Chat")
  3469. coroutine.resume(coroutine.create(function()
  3470. s = 0
  3471. repeat
  3472. s = s + 1
  3473. Barrage()
  3474. wait()
  3475. until not ov
  3476. end))
  3477. if Full == true then
  3478. coroutine.resume(coroutine.create(function()
  3479. s = 0
  3480. repeat
  3481. s = s + 1
  3482. Barrage()
  3483. wait()
  3484. until not ov
  3485. end))  
  3486. end
  3487. mouse.KeyUp:connect(function(key)
  3488.     if key == "v" then
  3489.         wait(0.4)
  3490.         ov = false
  3491.         wait(0.1)
  3492. end
  3493. end)
  3494. end
  3495. end
  3496. end)
  3497.  
  3498.  
  3499.  
  3500.  
  3501.  
  3502. -----animations-----
  3503.  
  3504. game:GetService("RunService").RenderStepped:connect(function()
  3505. char.Humanoid.FreeFalling:connect(function(f)
  3506. if f then
  3507. ffing = true
  3508. else
  3509. ffing = false
  3510. end
  3511. end)
  3512. sine = sine + add
  3513. if ffing==true then
  3514. anim="jump"
  3515. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3516. anim="idle"
  3517. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3518. anim = "walk"
  3519. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3520. anim = "run"
  3521. end
  3522.  
  3523. if NoAnims==false then
  3524. if anim=="idle" then
  3525. add=0.5
  3526. if trans == false then
  3527. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3528. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3529. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3530. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3531. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3532. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3533. else
  3534. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3535. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3536. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3539. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3540. end
  3541.  
  3542. elseif anim=="walk" then
  3543. add=0.5
  3544. if trans == false then
  3545. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3546. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3547. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3548. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3549. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3550. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3551. else
  3552. change = 0.5
  3553.           larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3554.           rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3555.           hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3556.           lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3557.           rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3558.           torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3559. end
  3560.  
  3561. elseif anim=="run" then
  3562. add=0.5
  3563. if trans == false then
  3564. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3565. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3566. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3567. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3568. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3569. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3570. else
  3571. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3572. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3573. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3574. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3575. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3576. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3577. end
  3578.  
  3579. elseif anim=="jump" then
  3580. add=0.5
  3581. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3582. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3583. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3584. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3585. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3586. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3587.  
  3588. end
  3589. end
  3590.                  
  3591. end)
  3592.  
  3593.  
  3594. --[[l = game.Lighting
  3595. l.TimeOfDay = 1
  3596. game.Lighting.Ambient = Color3.new(0,0,0)
  3597. l.Brightness = 0.1]]--
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