swerve_noob_swerve1

christmas

Jan 25th, 2019
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  1. local Player,game,owner = owner,game
  2. local RealPlayer = Player
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. local rp = RealPlayer
  6. script.Parent = rp.Character
  7.  
  8. --RemoteEvent for communicating
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput_Event"
  11.  
  12. --Fake event to make stuff like Mouse.KeyDown work
  13. local function fakeEvent()
  14. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  15. t.connect = t.Connect
  16. return t
  17. end
  18.  
  19. --Creating fake input objects with fake variables
  20. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24. end}
  25. --Merged 2 functions into one by checking amount of arguments
  26. CAS.UnbindAction = CAS.BindAction
  27.  
  28. --This function will trigger the events that have been :Connect()'ed
  29. local function te(self,ev,...)
  30. local t = m[ev]
  31. if t and t._fakeEvent then
  32. for _,f in pairs(t.Functions) do
  33. f(...)
  34. end
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=rp then return end
  42. m.Target = io.Target
  43. m.Hit = io.Hit
  44. if not io.isMouse then
  45. local b = io.UserInputState == Enum.UserInputState.Begin
  46. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  47. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  48. end
  49. for _,t in pairs(CAS.Actions) do
  50. for _,k in pairs(t.Keys) do
  51. if k==io.KeyCode then
  52. t.Function(t.Name,io.UserInputState,io)
  53. end
  54. end
  55. end
  56. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  58. end
  59. end)
  60. Event.Parent = NLS([==[
  61. local Player = game:GetService("Players").LocalPlayer
  62. local Event = script:WaitForChild("UserInput_Event")
  63.  
  64. local Mouse = Player:GetMouse()
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83.  
  84. ----Sandboxed game object that allows the usage of client-side methods and services
  85. --Real game object
  86. local _rg = game
  87.  
  88. --Metatable for fake service
  89. local fsmt = {
  90. __index = function(self,k)
  91. local s = rawget(self,"_RealService")
  92. if s then return s[k] end
  93. end,
  94. __newindex = function(self,k,v)
  95. local s = rawget(self,"_RealService")
  96. if s then s[k]=v end
  97. end,
  98. __call = function(self,...)
  99. local s = rawget(self,"_RealService")
  100. if s then return s(...) end
  101. end
  102. }
  103. local function FakeService(t,RealService)
  104. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  105. return setmetatable(t,fsmt)
  106. end
  107.  
  108. --Fake game object
  109. local g = {
  110. GetService = function(self,s)
  111. return self[s]
  112. end,
  113. Players = FakeService({
  114. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  115. },"Players"),
  116. UserInputService = FakeService(UIS,"UserInputService"),
  117. ContextActionService = FakeService(CAS,"ContextActionService"),
  118. }
  119. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  120. g.service = g.GetService
  121.  
  122. g.RunService = FakeService({
  123. RenderStepped = _rg:GetService("RunService").Heartbeat,
  124. BindToRenderStep = function(self,name,_,fun)
  125. self._btrs[name] = self.Heartbeat:Connect(fun)
  126. end,
  127. UnbindFromRenderStep = function(self,name)
  128. self._btrs[name]:Disconnect()
  129. end,
  130. },"RunService")
  131.  
  132. setmetatable(g,{
  133. __index=function(self,s)
  134. return _rg:GetService(s) or typeof(_rg[s])=="function"
  135. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  136. end,
  137. __newindex = fsmt.__newindex,
  138. __call = fsmt.__call
  139. })
  140. --Changing owner to fake player object to support owner:GetMouse()
  141. game,owner = g,g.Players.LocalPlayer
  142. end
  143. --//Holiday Feelings//--
  144. print("Holiday Feelings")
  145. print("Made by vlad20020.")
  146. warn("This is holiday time!")
  147. print("Controls below ok")
  148. warn([[E - Hug
  149. Q - Throw snowbal
  150. F - Place a gift
  151. C - TP
  152. Z - Sit]])
  153. local plr = game:GetService("Players").LocalPlayer
  154. local plrg = plr.PlayerGui
  155. local mouse = plr:GetMouse()
  156. local char = plr.Character
  157. local h = char:FindFirstChild("Head")
  158. local t = char:FindFirstChild("Torso")
  159. local ra = char:FindFirstChild("Right Arm")
  160. local la = char:FindFirstChild("Left Arm")
  161. local rl = char:FindFirstChild("Right Leg")
  162. local ll = char:FindFirstChild("Left Leg")
  163. local rs = t:FindFirstChild("Right Shoulder")
  164. local ls = t:FindFirstChild("Left Shoulder")
  165. local rh = t:FindFirstChild("Right Hip")
  166. local lh = t:FindFirstChild("Left Hip")
  167. local nec = t.Neck
  168. local rut = char.HumanoidRootPart
  169. local rutj = rut.RootJoint
  170. local hum = char:FindFirstChildOfClass("Humanoid")
  171. local cf1 = nec.C1
  172. local cf2 = rutj.C1
  173. local cf3 = rs.C1
  174. local cf4 = ls.C1
  175. local cf5 = rh.C1
  176. local cf6 = lh.C1
  177. local cf01 = nec.C0
  178. local cf02 = rutj.C0
  179. local cf03 = rs.C0
  180. local cf04 = ls.C0
  181. local cf05 = rh.C0
  182. local cf06 = lh.C0
  183. local p0,p1 = nec.Part0,nec.Part1
  184. local rsp0,rsp1 = rs.Part0,rs.Part1
  185. local lsp0,lsp1 = ls.Part0,ls.Part1
  186. local rhp0,rhp1 = rh.Part0,rh.Part1
  187. local lhp0,lhp1 = lh.Part0,lh.Part1
  188. local aa = 10
  189. local aaa = aa*3
  190. local change = 0
  191. local lchange = 0
  192. local sine = 1
  193. local hugtime = 1
  194. local anim = "idle"
  195. local animspeed = .005
  196. local animspeed1 = 1.5
  197. local walkanimspeed = .1
  198. local walkspeed = 16
  199. local sumthin = walkspeed/8
  200. local idlenum = 0
  201. local lsvol = 2.5
  202. local whenbored = math.random(2,6)
  203. local rad = math.rad
  204. local huge = math.huge
  205. local using = false
  206. local hugging = false
  207. local lookinaround = false
  208. local aiming = false
  209. local sitting = false
  210. local furmode = false
  211. local landed = false
  212. local readytoland = false
  213. local cangrabthecorner = false
  214. local grabbedc = false
  215. local qui = Enum.EasingStyle.Quint
  216. local io = Enum.EasingDirection.InOut
  217. local tweens = game:GetService("TweenService")
  218. local debrs = game:GetService("Debris")
  219. local gifts = {"rbxassetid://5013502","rbxassetid://1237427","rbxassetid://6109471","rbxassetid://7812400","rbxassetid://19428684"}
  220. local spart
  221. local phit
  222. local cos = math.cos
  223. local sin = math.sin
  224. local tan = math.tan
  225. local ray = Ray.new
  226. local v3 = Vector3.new
  227. cff5 = cf5 * CFrame.Angles(rad(2),rad(3),rad(0))
  228. cff6 = cf6 * CFrame.Angles(rad(2),rad(-3),rad(0))
  229. if plr.UserId == 90745958 or plr.UserId == 62574108 then
  230. furmode = true
  231. end
  232. if furmode then
  233. hugtime = 2.5
  234. print("owo uwu")
  235. end
  236. local effpart = Instance.new("Part") effpart.Size = Vector3.new(2,.1,1) effpart.Massless = true effpart.Transparency = 1 effpart.CanCollide = false effpart.Anchored = false effpart.Parent = char
  237. local grabpart = Instance.new("Part") grabpart.Size = Vector3.new(.1,.1,.1) grabpart.Massless = true grabpart.Transparency = 1 grabpart.CanCollide = false grabpart.Anchored = false grabpart.Material = "Neon" grabpart.Parent = char
  238. local pweld = Instance.new("Weld",effpart) pweld.Part0 = t pweld.Part1 = effpart pweld.C0 = CFrame.new(0,-2.2,-.5)
  239. local gweld = Instance.new("Weld",grabpart) gweld.Part0 = rut gweld.Part1 = grabpart gweld.C0 = CFrame.new(0,3,-1.4)
  240. local lsound = Instance.new("Sound",effpart) lsound.Volume = lsvol lsound.SoundId = "rbxassetid://1161221108"
  241. --//ArmJointParts~//--
  242. local tpr = Instance.new("Part",t) tpr.Size = Vector3.new(.1,.1,.1) tpr.CanCollide = false tpr.Transparency = 1 tpr.Locked = true
  243. local tpl = Instance.new("Part",t) tpl.Size = Vector3.new(.1,.1,.1) tpl.CanCollide = false tpl.Transparency = 1 tpl.Locked = true
  244. local tprw = Instance.new("Weld",t) tprw.Part0 = t tprw.Part1 = tpr tprw.C0 = CFrame.new(1,.5,0)
  245. local tplw = Instance.new("Weld",t) tplw.Part0 = t tplw.Part1 = tpl tplw.C0 = CFrame.new(-1,.5,0)
  246. --
  247. local rapr = Instance.new("Part",ra) rapr.Size = Vector3.new(.1,.1,.1) rapr.CanCollide = false rapr.Transparency = 1 rapr.Locked = true
  248. local lapl = Instance.new("Part",la) lapl.Size = Vector3.new(.1,.1,.1) lapl.CanCollide = false lapl.Transparency = 1 lapl.Locked = true
  249. local raprw = Instance.new("Weld",ra) raprw.Part0 = ra raprw.Part1 = rapr raprw.C0 = CFrame.new(-.5,.5,0)
  250. local laplw = Instance.new("Weld",la) laplw.Part0 = la laplw.Part1 = lapl laplw.C0 = CFrame.new(.5,.5,0)
  251. --/JointsWelds~//--
  252. local rsw = Instance.new("Weld",ra) rsw.Part0 = tpr rsw.Part1 = nil --Right Shoulder
  253. local lsw = Instance.new("Weld",la) lsw.Part0 = tpl lsw.Part1 = nil --Left Shoulder
  254. local bil = Instance.new("BillboardGui",char) bil.Name = "ChatFunc" bil.Adornee = h bil.Size = UDim2.new(1,0,1,0) bil.StudsOffset = Vector3.new(0,2,0)
  255. local effects = Instance.new("Model",char) effects.Name = "Effects"
  256. local noanim = true
  257. if noanim then
  258. if char:WaitForChild("Animate",1.5) then
  259. char.Animate:Destroy()
  260. end
  261. for i,v in pairs(hum:GetPlayingAnimationTracks()) do
  262. v:Stop(0)
  263. v:AdjustSpeed(0)
  264. v:AdjustWeight(math.huge)
  265. v.TimePosition = 0
  266. v:Destroy()
  267. end
  268. wait()
  269. if hum:FindFirstChildOfClass("Animator") then
  270. char.Humanoid.Animator:Destroy()
  271. end
  272. end
  273. function swait(num)
  274. game:GetService("RunService").Stepped:Wait()
  275. end
  276. function remove(instanc,timee)
  277. debrs:AddItem(instanc,timee)
  278. end
  279. function dest(hit,type)
  280. if hit:IsA("Seat") or hit:IsA("VehicleSeat") then
  281. hit.Parent = nil
  282. end
  283. hit:ClearAllChildren()
  284. hit.Anchored = false hit.CanCollide = true
  285. if hit:IsA("Part") then
  286. hit.FormFactor = "Custom"
  287. end
  288. hit.Size = v3(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  289. hit.CFrame = hit.CFrame * CFrame.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  290. local clone = hit:Clone() clone.Parent = workspace
  291. local clone1 = hit:Clone() clone1.Parent = workspace
  292. local clone2 = hit:Clone() clone2.Parent = workspace
  293. local clone3 = hit:Clone() clone3.Parent = workspace
  294. local clone4 = hit:Clone() clone4.Parent = workspace
  295. local clone5 = hit:Clone() clone5.Parent = workspace
  296. local clone6 = hit:Clone() clone6.Parent = workspace
  297. clone.CFrame = hit.CFrame * CFrame.new(0,-hit.Size.y,0)
  298. clone1.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,-hit.Size.y,0)
  299. clone2.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,0,0)
  300. clone3.CFrame = hit.CFrame * CFrame.new(0,0,-hit.Size.z)
  301. clone4.CFrame = clone.CFrame * CFrame.new(0,0,-clone.Size.z)
  302. clone5.CFrame = clone1.CFrame * CFrame.new(0,0,-clone1.Size.z)
  303. clone6.CFrame = clone2.CFrame * CFrame.new(0,0,-clone2.Size.z)
  304. local parts = {hit,clone,clone1,clone2,clone3,clone4,clone5,clone6}
  305. return parts
  306. end
  307. function rayc(spos,direc,ignore,dist)
  308. local rai = ray(spos,direc.Unit * dist)
  309. local rhit,rpos,rrot = workspace:FindPartOnRayWithIgnoreList(rai,ignore,false,false)
  310. return rhit,rpos,rrot
  311. end
  312. local tlerp = function(part,tablee,leinght,easingstyle,easingdirec)
  313. pcall(function()
  314. local info = TweenInfo.new(
  315. leinght,
  316. easingstyle,
  317. easingdirec,
  318. 0,
  319. false,
  320. 0
  321. )
  322. local lerp = tweens:Create(part,info,tablee)
  323. lerp:Play()
  324. end)
  325. end
  326. function fire(partp,parent,color1,color2,ssize,osize,leinght,material,minr,maxr,shape,spread,st,ot,onlyraise)
  327. local part = Instance.new("Part",parent) part.Size = Vector3.new(ssize,ssize,ssize) part.Transparency = st part.CanCollide = false part.Anchored = true part.Shape = shape part.Material = material part.BrickColor = BrickColor.new(color1) part.CFrame = partp.CFrame * CFrame.new(partp.Size.x/math.random(-20,20),partp.Size.y/math.random(-20,20),partp.Size.z/math.random(-20,20))
  328. if onlyraise == true then
  329. part.CFrame = CFrame.new(part.CFrame.p,Vector3.new(nil,part.CFrame.y,part.CFrame.z))
  330. else
  331. end
  332. local pcf = part.CFrame
  333. tlerp(part,{CFrame = pcf * CFrame.new(math.random(-spread,spread)/math.random(2,4),math.random(minr,maxr),math.random(-spread,spread)/math.random(2,4)) * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))),Size = Vector3.new(osize,osize,osize),Color = BrickColor.new(color2).Color,Transparency = ot},leinght,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut)
  334. game:GetService("Debris"):AddItem(part,leinght)
  335. end
  336. function removewithfade(part,timebeforefade,randc)
  337. pcall(function()
  338. coroutine.resume(coroutine.create(function()
  339. wait(timebeforefade)
  340. part:BreakJoints()
  341. part.Name = "JustGoingAwayOk?"
  342. for i = 1,25 do
  343. if randc then
  344. part.BrickColor = BrickColor.Random()
  345. end
  346. part.Transparency = part.Transparency +.04
  347. wait()
  348. end
  349. part:Destroy()
  350. end))
  351. end)
  352. end
  353. function fadewithfly(part,color,randc)
  354. pcall(function()
  355. part:ClearAllChildren()
  356. part.CanCollide = false
  357. part.Anchored = false
  358. part.Massless = true
  359. part.Locked = false
  360. part.Archivable = true
  361. part.Material = "Neon"
  362. part.BrickColor = BrickColor.new(color)
  363. local vel = Instance.new("BodyVelocity")
  364. vel.MaxForce = v3(huge,huge,huge)
  365. vel.P = 10000
  366. vel.Velocity = v3(math.random(-3,3),math.random(1,3),math.random(-3,3))
  367. local avel = Instance.new("BodyAngularVelocity")
  368. avel.MaxTorque = v3(huge,huge,huge)
  369. avel.AngularVelocity = v3(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  370. avel.Parent = part
  371. vel.Parent = part
  372. if randc then
  373. removewithfade(part,0,true)
  374. else
  375. removewithfade(part,0,false)
  376. end
  377. end)
  378. end
  379. function throwsb(to,power)
  380. pcall(function()
  381. local sb = Instance.new("Part")
  382. sb.Size = v3(1,1,1)
  383. sb.BrickColor = BrickColor.new("Institutional white")
  384. sb.CFrame = ra.CFrame * CFrame.new(0,-1.5,0)
  385. sb.Material = "Sand"
  386. sb.Parent = workspace
  387. sb.Shape = "Ball"
  388. sb:BreakJoints()
  389. local vel = Instance.new("BodyVelocity")
  390. vel.MaxForce = v3(huge,huge,huge)
  391. vel.Velocity = CFrame.new(sb.Position,to).LookVector * power
  392. remove(vel,.2)
  393. vel.Parent = sb
  394. sb.Touched:Connect(function(hit)
  395. if hit.Parent ~= char and hit.Parent.Parent ~= char then
  396. local shum = hit.Parent:FindFirstChildOfClass("Humanoid") or hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  397. if shum then
  398. coroutine.resume(coroutine.create(function()
  399. shum.PlatformStand = true
  400. wait(.5)
  401. shum.PlatformStand = false
  402. end))
  403. end
  404. local cf = sb.CFrame
  405. sb:Destroy()
  406. for i = 1,math.random(6,12) do
  407. local force = 5
  408. local debr = Instance.new("Part")
  409. debr.Size = v3(.2,.2,.2)
  410. debr.BrickColor = BrickColor.new("Institutional white")
  411. debr.Material = "Sand"
  412. debr.Parent = workspace
  413. debr.CFrame = cf * CFrame.new(1/math.random(-5,5),1/math.random(-5,5),1/math.random(-5,5))
  414. debr:BreakJoints()
  415. debr.Name = "SnowDedree"
  416. local mesh = Instance.new("SpecialMesh",debr)
  417. mesh.MeshType = "Sphere"
  418. mesh.Scale = v3(math.random(10,30)/10,math.random(10,30)/10,math.random(10,30)/10)
  419. local fors = Instance.new("BodyForce",debr)
  420. fors.Force = v3(math.random(-force,force),math.random(-force,force),math.random(-force,force))
  421. remove(debr,math.random(4,7))
  422. remove(fors,.05)
  423. end
  424. end
  425. end)
  426. end)
  427. end
  428. function introhat()
  429. pcall(function()
  430. using = true
  431. rsw.Part1 = rapr
  432. lsw.Part1 = lapl
  433. local hpart = Instance.new("Part",char) hpart.Size = Vector3.new(.01,.01,.01) hpart.Transparency = 0 hpart.Name = "Santa Hat"
  434. hpart.Locked = true
  435. local hmesh = Instance.new("FileMesh",hpart) hmesh.MeshId = "http://www.roblox.com/asset/?id=1090610" hmesh.TextureId = "http://www.roblox.com/asset/?id=66690053"
  436. local hweld = Instance.new("Weld",h) hweld.Part0 = ra hweld.Part1 = hpart hweld.C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(-120),rad(30),rad(0))
  437. tlerp(rsw,{C0 = CFrame.new(-.3,-.1,-.1) * CFrame.Angles(rad(50),rad(20),rad(-40))},.5,qui,io)
  438. tlerp(lsw,{C0 = CFrame.new(.3,-.1,-.1) * CFrame.Angles(rad(50),rad(-20),rad(40))},.5,qui,io)
  439. tlerp(hweld,{C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(-120),rad(-65),rad(-30))},.5,qui,io)
  440. wait(.65)
  441. tlerp(rsw,{C0 = CFrame.new(-.3,.65,-.2) * CFrame.Angles(rad(160),rad(20),rad(-30))},.7,qui,io)
  442. tlerp(lsw,{C0 = CFrame.new(.3,.65,-.2) * CFrame.Angles(rad(160),rad(-20),rad(30))},.7,qui,io)
  443. tlerp(hweld,{C0 = CFrame.new(-.3,-1.2,-.2) * CFrame.Angles(rad(-180),rad(-65),rad(-100)) * CFrame.Angles(rad(0),rad(0),rad(60))},.7,qui,io)
  444. wait(.65)
  445. tlerp(rsw,{C0 = CFrame.new(-.3,.15,0) * CFrame.Angles(rad(179),rad(20),rad(-30))},.7,qui,io)
  446. tlerp(lsw,{C0 = CFrame.new(.3,.15,0) * CFrame.Angles(rad(179),rad(-20),rad(30))},.7,qui,io)
  447. hweld.C0 = CFrame.new(-.3,-1,-.2) * CFrame.Angles(rad(-180),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-30)) * CFrame.Angles(rad(0),rad(-30),rad(0))
  448. wait(.6)
  449. hweld.Part0 = h
  450. hweld.C0 = CFrame.new(0,.5,0) * CFrame.Angles(rad(0),rad(-30),rad(0))
  451. tlerp(rsw,{C0 = CFrame.new(0,0,0)},1,qui,io)
  452. tlerp(lsw,{C0 = CFrame.new(0,0,0)},1,qui,io)
  453. local music = Instance.new("Sound",t) music.Name = "Song" music.SoundId = "rbxassetid://1845187266" music.Volume = 0 music.Looped = true music:Play()
  454. coroutine.resume(coroutine.create(function()
  455. for i = 1,5 do
  456. music.Volume = music.Volume +.125
  457. wait(.2)
  458. end
  459. end))
  460. spart = Instance.new("Part",char) spart.Size = Vector3.new(20,1,20) spart.CanCollide = false spart.Anchored = true spart.Massless = true spart.Transparency = 1 spart.CFrame = h.CFrame * CFrame.new(0,15,0) spart.Locked = true
  461. local emitter = Instance.new("ParticleEmitter",spart) emitter.Texture = "http://www.roblox.com/asset/?id=137831468" emitter.Size = NumberSequence.new(.2,.01) emitter.Rate = 40 emitter.Color = ColorSequence.new(Color3.new(1,1,1),Color3.new(1,1,1)) emitter.EmissionDirection = "Top" emitter.Lifetime = NumberRange.new(3) emitter.Acceleration = Vector3.new(0,-40,0) emitter.Speed = NumberRange.new(-10,10) emitter.SpreadAngle = Vector2.new(-30,30)
  462. wait(1)
  463. nec:Destroy()
  464. rs:Destroy()
  465. ls:Destroy()
  466. rh:Destroy()
  467. lh:Destroy()
  468. nec = Instance.new("Motor6D",t) nec.Part0 = p0 nec.Part1 = p1 nec.C0 = cf01
  469. rs = Instance.new("Motor6D",t) rs.Part0 = rsp0 rs.Part1 = rsp1 rs.C0 = cf03
  470. ls = Instance.new("Motor6D",t) ls.Part0 = lsp0 ls.Part1 = lsp1 ls.C0 = cf04
  471. rh = Instance.new("Motor6D",t) rh.Part0 = rhp0 rh.Part1 = rhp1 rh.C0 = cf05
  472. lh = Instance.new("Motor6D",t) lh.Part0 = lhp0 lh.Part1 = lhp1 lh.C0 = cf06
  473. rsw.Part1 = nil
  474. lsw.Part1 = nil
  475. using = false
  476. end)
  477. end
  478. function hug(who)
  479. pcall(function()
  480. if not hugging then
  481. local removerut = false
  482. hugging = true
  483. using = true
  484. local tors = who:FindFirstChild("Torso") or who:FindFirstChild("UpperTorso")
  485. local hu = who:FindFirstChildOfClass("Humanoid")
  486. hu.PlatformStand = true
  487. local weld = Instance.new("Weld",t) weld.Part0 = t weld.Part1 = tors weld.C0 = CFrame.new(0,0,-.9) * CFrame.Angles(rad(0),rad(180),rad(0))
  488. local deb = Instance.new("Glue",who) deb.Name = "Hugging"
  489. tlerp(rsw,{C0 = CFrame.new(-.3,-.2,-.45) * CFrame.Angles(rad(110),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-60))},.4,qui,io)
  490. tlerp(lsw,{C0 = CFrame.new(.2,-.2,-.45) * CFrame.Angles(rad(105),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(65))},.4,qui,io)
  491. tlerp(nec,{C0 = CFrame.new(-.15,1,0) * CFrame.Angles(rad(90),rad(180),rad(0)) * CFrame.Angles(rad(0),rad(15),rad(25))},.4,qui,io)
  492. rsw.Part1 = rapr
  493. lsw.Part1 = lapl
  494. wait(hugtime)
  495. tlerp(rsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
  496. tlerp(lsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
  497. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
  498. wait(.4)
  499. hu.PlatformStand = false
  500. weld:Destroy()
  501. wait(.4)
  502. rsw.Part1 = nil
  503. lsw.Part1 = nil
  504. deb:Destroy()
  505. hugging = false
  506. using = false
  507. end
  508. end)
  509. end
  510. function detect()
  511. pcall(function()
  512. coroutine.resume(coroutine.create(function()
  513. local canhug = true
  514. local fakedetect = Instance.new("Part",char) fakedetect.Size = Vector3.new(3.5,5,3.5) fakedetect.CanCollide = false fakedetect.Massless = true fakedetect.Transparency = 1 fakedetect.CFrame = t.CFrame
  515. local fdweld = Instance.new("Weld",fakedetect) fdweld.Part0 = t fdweld.Part1 = fakedetect fdweld.C0 = CFrame.new(0,0,-1)
  516. local region
  517. for i = 1,5 do
  518. if canhug then
  519. region = Region3.new(fakedetect.Position - fakedetect.Size/2,fakedetect.Position + fakedetect.Size/2)
  520. local hit = workspace:FindPartsInRegion3WithIgnoreList(region,{char},200)
  521. local characters = {}
  522. for i,v in pairs(hit) do
  523. if v.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  524. characters[v.Parent.Name] = v.Parent
  525. end
  526. end
  527. for i,v in pairs(characters) do
  528. spawn(function()
  529. fakedetect:Destroy()
  530. hug(v)
  531. canhug = false
  532. end)
  533. end
  534. end
  535. wait(.1)
  536. end
  537. if canhug then
  538. if fakedetect ~= nil then
  539. fakedetect:Destroy()
  540. end
  541. end
  542. end))
  543. end)
  544. end
  545. function placegift()
  546. pcall(function()
  547. using = true
  548. hum.WalkSpeed = 0 hum.JumpPower = 0
  549. rsw.Part1 = rapr
  550. lsw.Part1 = lapl
  551. local giftp = Instance.new("Part",char) giftp.Size = Vector3.new(1.5,1.5,1.5) giftp.Massless = true giftp.CanCollide = false giftp.Name = "Gift"
  552. local gmesh = Instance.new("FileMesh",giftp) gmesh.MeshId = "rbxassetid://1237207" gmesh.TextureId = gifts[math.random(1,#gifts)] gmesh.Scale = Vector3.new(1.5,1.5,1.5)
  553. local gweld = Instance.new("Weld",giftp) gweld.Part0 = ra gweld.Part1 = giftp gweld.C0 = CFrame.new(-.55,-1.4,0) * CFrame.Angles(rad(-60),rad(-10),rad(10))
  554. tlerp(rsw,{C0 = CFrame.new(-.3,-.3,-.3) * CFrame.Angles(rad(80),rad(0),rad(-20))},.7,qui,io)
  555. tlerp(lsw,{C0 = CFrame.new(.3,-.3,-.3) * CFrame.Angles(rad(80),rad(0),rad(20))},.7,qui,io)
  556. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.7,qui,io)
  557. tlerp(rh,{C0 = CFrame.new(1,0,-.7) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(20))},.7,qui,io)
  558. tlerp(lh,{C0 = CFrame.new(-1,-1.3,-1) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(70))},.7,qui,io)
  559. tlerp(rutj,{C0 = CFrame.new(0,-1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.7,qui,io)
  560. wait(.6)
  561. local ray = Ray.new(giftp.Position - Vector3.new(0,giftp.Size.y/2,0),-giftp.CFrame.UpVector.unit * 20)
  562. local hit,pos,idk = workspace:FindPartOnRayWithIgnoreList(ray,{char,giftp},false,true)
  563. if hit ~= nil then
  564. local oy = giftp.Orientation.y
  565. local oz = giftp.Orientation.z
  566. giftp:BreakJoints()
  567. giftp.Anchored = true
  568. giftp.CanCollide = true
  569. giftp.Parent = workspace
  570. giftp.CFrame = CFrame.new(pos,pos + idk) * CFrame.Angles(rad(-90),rad(oy),rad(oz)) * CFrame.new(0,.75,0)
  571. local cdet = Instance.new("ClickDetector",giftp) cdet.MaxActivationDistance = 10
  572. spawn(function()
  573. removewithfade(giftp,30)
  574. cdet.MouseClick:Connect(function(plr)
  575. if script.ClassName == "Script" then
  576. local ids = {113328094,16924676,26419811,164207842,212641536}
  577. local requireditem = game:GetService("InsertService"):LoadAsset(ids[math.random(1,#ids)])
  578. local item = requireditem:FindFirstChildOfClass("Tool")
  579. item.Parent = plr.Backpack
  580. removewithfade(giftp,0)
  581. cdet:Destroy()
  582. else
  583. print("oof")
  584. removewithfade(giftp,0)
  585. cdet:Destroy()
  586. end
  587. end)
  588. end)
  589. else
  590. giftp:Destroy()
  591. end
  592. tlerp(rsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
  593. tlerp(lsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
  594. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
  595. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.7,qui,io)
  596. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.7,qui,io)
  597. tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
  598. wait(.6)
  599. hum.WalkSpeed = 16 hum.JumpPower = 50
  600. rsw.Part1 = nil
  601. lsw.Part1 = nil
  602. using = false
  603. end)
  604. end
  605. function huggies()
  606. pcall(function()
  607. using = true
  608. rsw.Part1 = rapr
  609. lsw.Part1 = lapl
  610. tlerp(rsw,{C0 = CFrame.new(0,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(50))},.55,qui,io)
  611. tlerp(lsw,{C0 = CFrame.new(0,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(-50))},.65,qui,io)
  612. wait(.35)
  613. detect()
  614. tlerp(rsw,{C0 = CFrame.new(-.3,-.2,-.45) * CFrame.Angles(rad(110),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-60))},.4,qui,io)
  615. tlerp(lsw,{C0 = CFrame.new(.2,-.2,-.45) * CFrame.Angles(rad(105),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(65))},.4,qui,io)
  616. wait(.5)
  617. if not hugging then
  618. tlerp(rsw,{C0 = CFrame.new(0,0,0)},.4,qui,io)
  619. tlerp(lsw,{C0 = CFrame.new(0,0,0)},.4,qui,io)
  620. wait(.5)
  621. rsw.Part1 = nil
  622. lsw.Part1 = nil
  623. using = false
  624. end
  625. end)
  626. end
  627. function grabsb()
  628. pcall(function()
  629. using = true
  630. hum.WalkSpeed = 0
  631. hum.JumpPower = 0
  632. rsw.Part1 = rapr
  633. tlerp(rsw,{C0 = CFrame.new(0,-.4,0) * CFrame.Angles(rad(30),rad(0),rad(20))},.4,qui,io)
  634. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.4,qui,io)
  635. tlerp(rh,{C0 = CFrame.new(1,.6,-.7) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-25),rad(0),rad(20))},.4,qui,io)
  636. tlerp(lh,{C0 = CFrame.new(-1,.3,-.7) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(15),rad(0),rad(-20))},.4,qui,io)
  637. tlerp(rutj,{C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(60),rad(180),rad(30))},.4,qui,io)
  638. wait(.3)
  639. local hit,pos,rot = rayc(ra.Position -v3(0,1,0),-ra.CFrame.UpVector,{char},.5)
  640. if hit ~= nil and pos then
  641. local cff = CFrame.new(pos,pos+rot) * CFrame.Angles(0,rad(90),0)
  642. local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
  643. tlerp(snow,{Size =v3(.1,2.5,2.5),Transparency = 0},.2,qui,io)
  644. snow.CFrame = cff
  645. removewithfade(snow,1)
  646. else
  647. tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  648. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  649. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  650. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  651. tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  652. wait(.4)
  653. aiming = false
  654. hum.WalkSpeed = 16
  655. hum.JumpPower = 50
  656. rut.Anchored = false
  657. rsw.Part1 = nil
  658. using = false
  659. return warn("Can`t grab a snow ball.")
  660. end
  661. wait(.15)
  662. local fsb = Instance.new("Part",char) fsb.Name = "MustDestroy" fsb.Shape = "Ball" fsb.Size = v3(1,1,1) fsb.CanCollide = false fsb.BrickColor = BrickColor.new("Institutional white") fsb.Material = "Sand"
  663. local fweld = Instance.new("Weld",fsb) fweld.Part0 = ra fweld.Part1 = fsb fweld.C0 = CFrame.new(0,-1.2,0)
  664. tlerp(rsw,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(200),rad(10),rad(-10))},.4,qui,io)
  665. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.4,qui,io)
  666. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(-10))},.4,qui,io)
  667. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(10))},.4,qui,io)
  668. tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(100),rad(180),rad(-10))},.4,qui,io)
  669. wait(.3)
  670. aiming = true
  671. repeat
  672. wait(.2)
  673. until aiming == false
  674. tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  675. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  676. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  677. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  678. tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  679. wait(.4)
  680. rsw.Part1 = nil
  681. using = false
  682. end)
  683. end
  684. function land()
  685. if phit then
  686. readytoland = false
  687. landed = true
  688. hum.WalkSpeed = 1.5
  689. hum.JumpPower = 0
  690. lsound:Play()
  691. for i = 0,1,.1 do
  692. rutj.C0 = rutj.C0:Lerp(CFrame.new(0,-.5,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),i)
  693. rh.C0 = rh.C0:Lerp(CFrame.new(1,-.5,-.3) * CFrame.Angles(rad(11),rad(90),rad(0)),i)
  694. lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.5,-.25) * CFrame.Angles(rad(9),rad(-90),rad(0)),i)
  695. rs.C0 = rs.C0:Lerp(CFrame.new(1,.35,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-15),rad(0),rad(10)),i)
  696. ls.C0 = ls.C0:Lerp(CFrame.new(-1,.35,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-15),rad(0),rad(-10)),i)
  697. nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),i)
  698. swait()
  699. end
  700. for i = 1,math.random(6,9) do
  701. fire(effpart,workspace,tostring(phit.BrickColor),tostring(phit.BrickColor),math.random(7,13)/10,math.random(3,6)/10,math.random(4,6)/10,phit.Material,0,0,"Block",5,0,1,true)
  702. end
  703. wait(.3)
  704. landed = false
  705. hum.WalkSpeed = 16
  706. hum.JumpPower = 50
  707. end
  708. end
  709. function tsbanim()
  710. pcall(function()
  711. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.2,qui,io)
  712. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(-10))},.2,qui,io)
  713. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(10))},.2,qui,io)
  714. tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(100),rad(180),rad(10))},.2,qui,io)
  715. coroutine.resume(coroutine.create(function()
  716. for i = 0,1,.05 do
  717. rsw.C0 = rsw.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(170),rad(-10),rad(10)) * CFrame.Angles(-cos(i/aa/1.5)*rad(70),0,0),i)
  718. swait()
  719. end
  720. end))
  721. wait(.1)
  722. char:WaitForChild("MustDestroy",.5):Destroy()
  723. throwsb(mouse.Hit.p,70)
  724. aiming = false
  725. hum.WalkSpeed = 16
  726. hum.JumpPower = 50
  727. rut.Anchored = false
  728. end)
  729. end
  730. function sit()
  731. pcall(function()
  732. using = true
  733. hum.WalkSpeed = 0
  734. hum.JumpPower = 0
  735. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  736. tlerp(rutj,{C0 = CFrame.new(0,-1.1,0) * CFrame.Angles(rad(100),rad(180),rad(-20))},.5,qui,io)
  737. tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(90),rad(20))},.5,qui,io)
  738. tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-90),rad(20))},.5,qui,io)
  739. tlerp(rh,{C0 = CFrame.new(1,.1,-.4) * CFrame.Angles(rad(-20),rad(90),rad(0))},.5,qui,io)
  740. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(70),rad(-90),rad(0))},.5,qui,io)
  741. wait(.35)
  742. if not furmode then
  743. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.5,qui,io)
  744. tlerp(rutj,{C0 = CFrame.new(0,-1.7,0) * CFrame.Angles(rad(120),rad(180),rad(0))},.5,qui,io)
  745. tlerp(rs,{C0 = CFrame.new(1,.15,.25) * CFrame.Angles(rad(-35),rad(85),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
  746. tlerp(ls,{C0 = CFrame.new(-1,.15,.25) * CFrame.Angles(rad(-35),rad(-65),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
  747. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(60),rad(90),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
  748. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(60),rad(-90),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
  749. else
  750. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(-75),rad(0),rad(180))},.5,qui,io)
  751. tlerp(rutj,{C0 = CFrame.new(0,-1.6,0) * CFrame.Angles(rad(-105),rad(0),rad(180))},.5,qui,io)
  752. tlerp(rs,{C0 = CFrame.new(.5,.2,-.3) * CFrame.Angles(rad(-10),rad(95),rad(30)) * CFrame.Angles(rad(25),rad(20),rad(0))},.5,qui,io)
  753. tlerp(ls,{C0 = CFrame.new(-.5,.2,-.3) * CFrame.Angles(rad(-10),rad(-95),rad(-30)) * CFrame.Angles(rad(25),rad(-20),rad(0))},.5,qui,io)
  754. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(15),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(-20),rad(90))},.5,qui,io)
  755. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(15),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(20),rad(-90))},.5,qui,io)
  756. end
  757. wait(.35)
  758. sitting = true
  759. end)
  760. end
  761. function getup()
  762. pcall(function()
  763. using = true
  764. sitting = true
  765. hum.WalkSpeed = 0
  766. hum.JumpPower = 0
  767. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  768. tlerp(rutj,{C0 = CFrame.new(0,-1.1,0) * CFrame.Angles(rad(100),rad(180),rad(-20))},.5,qui,io)
  769. tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(90),rad(20))},.5,qui,io)
  770. tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-90),rad(20))},.5,qui,io)
  771. tlerp(rh,{C0 = CFrame.new(1,.1,-.4) * CFrame.Angles(rad(-20),rad(90),rad(0))},.5,qui,io)
  772. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(70),rad(-90),rad(0))},.5,qui,io)
  773. wait(.35)
  774. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  775. tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  776. tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  777. tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  778. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  779. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  780. wait(.35)
  781. using = false
  782. sitting = false
  783. hum.WalkSpeed = 16
  784. hum.JumpPower = 50
  785. end)
  786. end
  787. function tp()
  788. pcall(function()
  789. using = true
  790. hum.WalkSpeed = 0
  791. hum.JumpPower = 0
  792. rut.Anchored = true
  793. local hit,pos,rot = rayc(rut.Position -v3(0,1,0),-rut.CFrame.UpVector,{char},30)
  794. local hit1,pos1,rot1 = rayc(mouse.Hit.p+v3(0,.7,0),-rut.CFrame.UpVector,{char},10)
  795. if hit ~= nil and pos and hit1 then
  796. local cff = CFrame.new(pos,pos+rot) * CFrame.Angles(0,rad(90),0)
  797. local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
  798. tlerp(snow,{Size =v3(.1,7.5,7.5),Transparency = 0},.2,qui,io)
  799. snow.CFrame = cff
  800. wait(.1)
  801. tlerp(rut,{CFrame = CFrame.new(pos) * CFrame.new(0,-5,0)},.3,qui,io)
  802. wait(.2)
  803. removewithfade(snow,1)
  804. else
  805. tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  806. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  807. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  808. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  809. tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  810. wait(.4)
  811. aiming = false
  812. hum.WalkSpeed = 16
  813. hum.JumpPower = 50
  814. rut.Anchored = false
  815. rsw.Part1 = nil
  816. using = false
  817. return warn("Can`t teleport.")
  818. end
  819. local sn
  820. if hit1 ~= nil and pos1 then
  821. local cff = CFrame.new(pos1,pos1+rot1) * CFrame.Angles(0,rad(90),0)
  822. local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
  823. tlerp(snow,{Size =v3(.1,7.5,7.5),Transparency = 0},.2,qui,io)
  824. snow.CFrame = cff
  825. sn = snow
  826. removewithfade(snow,1)
  827. else
  828. tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  829. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  830. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  831. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  832. tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  833. wait(.4)
  834. aiming = false
  835. hum.WalkSpeed = 16
  836. hum.JumpPower = 50
  837. rut.Anchored = false
  838. rsw.Part1 = nil
  839. using = false
  840. return warn("Can`t teleport.")
  841. end
  842. if sn.Orientation.z ~= 90 then
  843. rut.CFrame = sn.CFrame * CFrame.new(-3,0,0)
  844. rut.CFrame = CFrame.new(rut.Position,sn.Position)
  845. tlerp(rut,{CFrame = rut.CFrame * CFrame.new(0,0,-5)},.3,qui,io)
  846. else
  847. rut.CFrame = sn.CFrame * CFrame.new(-3,0,0)
  848. rut.CFrame = CFrame.new(rut.Position,v3(nil,sn.CFrame.y,sn.CFrame.z))
  849. tlerp(rut,{CFrame = rut.CFrame * CFrame.new(0,5,0)},.3,qui,io)
  850. end
  851. wait(.2)
  852. rut.CFrame = CFrame.new(rut.Position,Vector3.new(nil,rut.CFrame.y,-rut.CFrame.z))
  853. rut.Anchored = false
  854. hum.WalkSpeed = 16
  855. hum.JumpPower = 50
  856. using = false
  857. end)
  858. end
  859. function candybag()
  860. pcall(function()
  861. using = true
  862. rsw.Part1 = rapr
  863. lsw.Part1 = lapl
  864. local bag = Instance.new("Part",char) bag.Locked = true bag.Size = v3(.1,.1,.1) bag.CanCollide = false bag:BreakJoints()
  865. local bmesh = Instance.new("FileMesh",bag) bmesh.MeshId = "rbxassetid://25921854" bmesh.Scale = v3(3.5,3.5,3.5) bmesh.TextureId = "rbxassetid://36938238" bmesh.Offset = v3(0,-.6,0)
  866. local weld = Instance.new("Weld",bag) weld.Part0 = ra weld.Part1 = bag weld.C0 = CFrame.new(0,-1,0)
  867. tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  868. tlerp(lsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  869. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  870. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  871. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  872. tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  873. wait(.4)
  874. tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  875. tlerp(lsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  876. tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  877. tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  878. tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  879. tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  880. wait(.4)
  881. rsw.Part1 = nil
  882. lsw.Part1 = nil
  883. using = false
  884. end)
  885. end
  886. function saddeath(who)
  887. for i,v in pairs(who:GetDescendants()) do
  888. coroutine.resume(coroutine.create(function()
  889. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("ForceField") or v:IsA("CharacterMesh") then
  890. v:Destroy()
  891. end
  892. end))
  893. if v:IsA("Part") or v:IsA("MeshPart") then
  894. fadewithfly(v,"White",false)
  895. end
  896. end
  897. end
  898.  
  899. mouse.KeyDown:Connect(function(key)
  900. pcall(function()
  901. if key == "e" and not using then
  902. huggies()
  903. end
  904. if key == "f" and not using then
  905. placegift()
  906. end
  907. if key == "q" and not using then
  908. grabsb()
  909. end
  910. if key == "z" and not using and not sitting then
  911. sit()
  912. elseif key == "z" and using and sitting then
  913. getup()
  914. end
  915. if key == "c" and not using then
  916. tp()
  917. end
  918. if key == "r"and not using then
  919. --candybag()
  920. end
  921. end)
  922. end)
  923. mouse.Button1Down:Connect(function()
  924. if aiming then
  925. tsbanim()
  926. end
  927. end)
  928. hum.Died:Connect(function()
  929. saddeath(char)
  930. end)
  931.  
  932. local anims = coroutine.wrap(function()
  933. while hum.Health > .001 do
  934. if aiming then
  935. rut.Anchored = true
  936. rut.CFrame = CFrame.new(rut.Position,v3(mouse.Hit.x,rut.CFrame.y,mouse.Hit.z))
  937. end
  938. if hum.WalkSpeed >32 then
  939. hum.WalkSpeed = 32
  940. end
  941. if not lsound.Parent then
  942. lsound = Instance.new("Sound",effpart) lsound.Volume = lsvol lsound.SoundId = "rbxassetid://1161221108"
  943. end
  944. local hit,pos,rot = rayc(rut.Position -v3(0,1,0),-rut.CFrame.UpVector,{char},2.7)
  945. local grhit,grpos,grrot = rayc(grabpart.Position,-grabpart.CFrame.UpVector,{char},1)
  946. phit = hit
  947. if not using then
  948. if grhit and grhit.Anchored == true then
  949. cangrabthecorner = true
  950. else
  951. cangrabthecorner = false
  952. end
  953. end
  954. if cangrabthecorner and not grabbedc then
  955. local shit,spos,srot = rayc(rut.Position+Vector3.new(0,2.5,0),rut.CFrame.LookVector,{char},1.5)
  956. if shit then
  957. grabbedc = true
  958. local cf = CFrame.new(spos,spos+srot) * CFrame.Angles(rad(0),rad(180),0) * CFrame.new(0,-2,.7)
  959. using = true
  960. cangrabthecorner = false
  961. rut.Anchored = true
  962. local oldws = hum.WalkSpeed
  963. hum.WalkSpeed = 0
  964. hum.JumpPower = 0
  965. rut.CFrame = cf
  966. local curcf = rut.CFrame
  967. for i = 0,1,.1 do
  968. rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50)
  969. rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50)
  970. lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50)
  971. rs.C0 = rs.C0:Lerp(CFrame.new(.85,.8,-.2) * CFrame.Angles(rad(160),rad(90),rad(0)),animspeed*50)
  972. ls.C0 = ls.C0:Lerp(CFrame.new(-.85,.8,-.2) * CFrame.Angles(rad(160),rad(-90),rad(0)),animspeed*50)
  973. nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-30),rad(0),rad(180)),animspeed*50)
  974. swait()
  975. end
  976. for i = 0,.65,.025 do
  977. rut.CFrame = rut.CFrame:Lerp(curcf * CFrame.new(0,4.5,-3),i)
  978. rutj.C0 = rutj.C0:Lerp(CFrame.new(0,-.8,0) * CFrame.Angles(rad(-120),rad(0),rad(180)),i)
  979. rh.C0 = rh.C0:Lerp(CFrame.new(1,-.7,-.3) * CFrame.Angles(rad(-60),rad(90),rad(0)),i)
  980. lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.7,0) * CFrame.Angles(rad(20),rad(-90),rad(0)),i)
  981. rs.C0 = rs.C0:Lerp(CFrame.new(.85,.3,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(10)),i)
  982. ls.C0 = ls.C0:Lerp(CFrame.new(-.85,.3,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(10)),i)
  983. nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),i)
  984. swait()
  985. end
  986. hum.WalkSpeed = oldws
  987. hum.JumpPower = 50
  988. rut.Anchored = false
  989. t.Anchored = false
  990. using = false
  991. grabbedc = false
  992. end
  993. end
  994. walkspeed = hum.WalkSpeed
  995. sumthin = walkspeed/8
  996. animspeed1 = 1.5/sumthin
  997. change = change +sine
  998. if lookinaround then
  999. lchange = lchange +sine
  1000. else
  1001. lchange = 0
  1002. end
  1003. local vervel = rut.Velocity.y
  1004. local tvel = (rut.Velocity * v3(1,0,1)).Magnitude
  1005. local Ccf=rut.CFrame
  1006. local Walktest1 = hum.MoveDirection*Ccf.LookVector
  1007. local Walktest2 = hum.MoveDirection*Ccf.RightVector
  1008. rotfb = Walktest1.X+Walktest1.Z
  1009. rotrl = Walktest2.X+Walktest2.Z
  1010. if spart then
  1011. spart.CFrame = spart.CFrame:Lerp(h.CFrame * CFrame.new(0,15,0),.1)
  1012. end
  1013. if not hit and anim == "fall" then
  1014. readytoland = true
  1015. end
  1016. if not landed then
  1017. if readytoland and hit then
  1018. land()
  1019. end
  1020. if not lookinaround and not sitting then
  1021. if anim == "idle" and hit then
  1022. --Neck
  1023. nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa/2.5)/(2.5*10)) * CFrame.Angles(sin(change/aa/2.5)*rad(1),0,-sin(change/aa/2.5)*rad(1)),.1)
  1024. --Humanoid Root Part
  1025. rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10)) * CFrame.Angles(sin(change/aa/2.5)*rad(1),0,0),.1)
  1026. --Shoulders
  1027. rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(-cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(change/aa/1.5)*rad(1),sin(change/aa/2.5)*rad(1),sin(change/aa/2.5)*rad(2.5)),.1)
  1028. ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(change/aa/2.5)*rad(1),sin(change/aa/2.5)*rad(1),-sin(change/aa/2.5)*rad(2.5)),.1)
  1029. --Hips
  1030. rh.C1 = rh.C1:Lerp(cff5 * CFrame.new(cos(change/aa/2.5)/(2.5*10),-cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(0,0,sin(change/aa/2.5)*rad(1)) * CFrame.Angles(0,0,0),.1)
  1031. lh.C1 = lh.C1:Lerp(cff6 * CFrame.new(-cos(change/aa/2.5)/(2.5*10),-cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(0,0,-sin(change/aa/2.5)*rad(1)) * CFrame.Angles(0,0,0),.1)
  1032. elseif anim == "sit" then
  1033. nec.C1 = nec.C1:Lerp(cf1,.1)
  1034. rutj.C1 = rutj.C1:Lerp(cf2,.1)
  1035. rs.C1 = rs.C1:Lerp(cf3,.1)
  1036. ls.C1 = ls.C1:Lerp(cf4,.1)
  1037. rh.C1 = rh.C1:Lerp(cf5,.1)
  1038. lh.C1 = lh.C1:Lerp(cf6,.1)
  1039. elseif anim == "jump" and not hit then
  1040. nec.C1 = nec.C1:Lerp(cf1,.1)
  1041. rutj.C1 = rutj.C1:Lerp(cf2,.1)
  1042. rs.C1 = rs.C1:Lerp(cf3,.1)
  1043. ls.C1 = ls.C1:Lerp(cf4,.1)
  1044. rh.C1 = rh.C1:Lerp(cf5,.1)
  1045. lh.C1 = lh.C1:Lerp(cf6,.1)
  1046. elseif anim == "fall" and not hit then
  1047. nec.C1 = nec.C1:Lerp(cf1,.1)
  1048. rutj.C1 = rutj.C1:Lerp(cf2,.1)
  1049. rs.C1 = rs.C1:Lerp(cf3,.1)
  1050. ls.C1 = ls.C1:Lerp(cf4,.1)
  1051. rh.C1 = rh.C1:Lerp(cf5,.1)
  1052. lh.C1 = lh.C1:Lerp(cf6,.1)
  1053. elseif anim == "walk" and hit then
  1054. --Neck
  1055. nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa/animspeed1)/17.5) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(5),-rut.RotVelocity.y/90,rut.RotVelocity.y/60),walkanimspeed)
  1056. --Humanoid Root Part
  1057. rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,0,cos(change/aa/animspeed1)/15) * CFrame.Angles(sin(change/aa/animspeed1)*rad(2.5*sumthin),-rut.RotVelocity.y/100,sin(change/aa/animspeed1)*rad(5*sumthin) * -rut.RotVelocity.y/100) * CFrame.Angles(-rotfb/5,rotrl/5,0),walkanimspeed)
  1058. --Shoulders
  1059. rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(0,0,0) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(3*sumthin)*rotfb,-sin(change/aa/animspeed1)*rad(10)*rotfb,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(35*sumthin)*rotfb or rotfl),walkanimspeed)
  1060. ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(0,0,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(3*sumthin)*rotfb,-sin(change/aa/animspeed1)*rad(10)*rotfb,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(35*sumthin)*rotfb or rotfl),walkanimspeed)
  1061. --Hips
  1062. rh.C1 = rh.C1:Lerp(cf5 * CFrame.new((cos(change/aa/animspeed1)/3.5)*rotfb or (cos(change/aa/animspeed1)/3.5)*rotrl,(cos(change/aa/animspeed1)/4),(cos(change/aa/animspeed1)/4)*rotrl) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,sin(change/aa/animspeed1)*rad(30*sumthin)*rotfb),walkanimspeed)
  1063. lh.C1 = lh.C1:Lerp(cf6 * CFrame.new((cos(change/aa/animspeed1)/3.5)*rotfb or (cos(change/aa/animspeed1)/3.5)*rotrl,(-cos(change/aa/animspeed1)/4),(cos(change/aa/animspeed1)/4)*rotrl) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,sin(change/aa/animspeed1)*rad(30*sumthin)*rotfb),walkanimspeed)
  1064. end
  1065. if not grabbedc then
  1066. if vervel > 1 and hum.Sit == false then
  1067. anim = "jump"
  1068. if not using then
  1069. rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),animspeed*50)
  1070. rh.C0 = rh.C0:Lerp(CFrame.new(1,-.1,-.4) * CFrame.Angles(rad(-10),rad(85),rad(0)),animspeed*50)
  1071. lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.4,-.25) * CFrame.Angles(rad(-10),rad(-85),rad(0)),animspeed*50)
  1072. rs.C0 = rs.C0:Lerp(CFrame.new(1,.25,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-40),rad(0),rad(0)),animspeed*50)
  1073. ls.C0 = ls.C0:Lerp(CFrame.new(-1,.25,-0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-40),rad(0),rad(0)),animspeed*50)
  1074. nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),animspeed*50)
  1075. end
  1076. elseif vervel < -1 and hum.Sit == false then
  1077. anim = "fall"
  1078. if not using then
  1079. rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),.00025)
  1080. rh.C0 = rh.C0:Lerp(CFrame.new(1,-.1,-.4) * CFrame.Angles(rad(-10),rad(85),rad(0)),.00025)
  1081. lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.55,-.25) * CFrame.Angles(rad(-10),rad(-85),rad(0)),.00025)
  1082. rs.C0 = rs.C0:Lerp(CFrame.new(1,.35,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-50),rad(0),rad(0)),.00025)
  1083. ls.C0 = ls.C0:Lerp(CFrame.new(-1,.25,-0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-50),rad(0),rad(0)),.00025)
  1084. nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)),.00025)
  1085. end
  1086. elseif tvel < 1 and hum.Sit == false then
  1087. anim = "idle"
  1088. if not using then
  1089. rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50)
  1090. rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50)
  1091. lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50)
  1092. rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50)
  1093. ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50)
  1094. nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50)
  1095. end
  1096. elseif tvel > 1 and hum.Sit == false then
  1097. anim = "walk"
  1098. if not using then
  1099. rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)) * CFrame.Angles(rad(0*sumthin),rad(0),rad(0)),animspeed*50)
  1100. rh.C0 = rh.C0:Lerp(CFrame.new(1,-.8+rotrl/4,-.15) * CFrame.Angles(rad(0),rad(90),rad(-10)) * CFrame.Angles(rad(0),rad(0),-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl) * CFrame.Angles(-rotrl/5,-rotrl/5,rotfb/5),animspeed*50)
  1101. lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.8-rotrl/4,-.15) * CFrame.Angles(rad(0),rad(-90),rad(10)) * CFrame.Angles(rad(0),rad(0),-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl) * CFrame.Angles(rotrl/5,-rotrl/5,-rotfb/5),animspeed*50)
  1102. rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl,rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(5*sumthin)),animspeed*50)
  1103. ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl,rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-5*sumthin)),animspeed*50)
  1104. nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)) * CFrame.Angles(rad(-5*sumthin),rad(0),rad(-40*rotrl)),animspeed*50)
  1105. end
  1106. elseif hum.Sit == true then
  1107. anim = "sit"
  1108. if not using then
  1109. if not furmode then
  1110. rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50)
  1111. rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(90)),animspeed*50)
  1112. lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-90)),animspeed*50)
  1113. rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(30)) * CFrame.Angles(rad(30),rad(0),rad(0)),animspeed*50)
  1114. ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(-30)) * CFrame.Angles(rad(30),rad(0),rad(0)),animspeed*50)
  1115. nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-95),rad(0),rad(180)),animspeed*50)
  1116. else
  1117. rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-105),rad(0),rad(180)),animspeed*50)
  1118. rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(15),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(-20),rad(90)),animspeed*50)
  1119. lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(15),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(20),rad(-90)),animspeed*50)
  1120. rs.C0 = rs.C0:Lerp(CFrame.new(.5,.2,-.3) * CFrame.Angles(rad(-10),rad(95),rad(30)) * CFrame.Angles(rad(25),rad(20),rad(0)),animspeed*50)
  1121. ls.C0 = ls.C0:Lerp(CFrame.new(-.5,.2,-.3) * CFrame.Angles(rad(-10),rad(-95),rad(-30)) * CFrame.Angles(rad(25),rad(-20),rad(0)),animspeed*50)
  1122. nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-75),rad(0),rad(180)),animspeed*50)
  1123. end
  1124. end
  1125. else
  1126. nec.C1 = nec.C1:Lerp(cf1,animspeed*50)
  1127. rutj.C1 = rutj.C1:Lerp(cf2,animspeed*50)
  1128. rs.C1 = rs.C1:Lerp(cf3,animspeed*50)
  1129. ls.C1 = ls.C1:Lerp(cf4,animspeed*50)
  1130. rh.C1 = rh.C1:Lerp(cf5,animspeed*50)
  1131. lh.C1 = lh.C1:Lerp(cf6,animspeed*50)
  1132. end
  1133. end
  1134. end
  1135. end
  1136. if sitting then
  1137. nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa)/(2.5*10)) * CFrame.Angles(sin(change/aa/1.5)*rad(2.5),0,-sin(change/aa/1.5)*rad(2.5)),.1)
  1138. rutj.C1 = rutj.C1:Lerp(cf2,.1)
  1139. rs.C1 = rs.C1:Lerp(cf3,.1)
  1140. ls.C1 = ls.C1:Lerp(cf4,.1)
  1141. rh.C1 = rh.C1:Lerp(cf5,.1)
  1142. lh.C1 = lh.C1:Lerp(cf6,.1)
  1143. end
  1144. coroutine.resume(coroutine.create(function()
  1145. if not using and anim == "idle" then
  1146. if not lookinaround then
  1147. idlenum = idlenum +.005
  1148. if idlenum >= whenbored then
  1149. idlenum = 0
  1150. local oldws = hum.WalkSpeed
  1151. local oldjp = hum.JumpPower
  1152. hum.WalkSpeed = 0
  1153. hum.JumpPower = 0
  1154. rut.Anchored = true
  1155. rh.Part0 = rut
  1156. lh.Part0 = rut
  1157. using = true
  1158. lookinaround = true
  1159. wait(3)
  1160. hum.WalkSpeed = oldws
  1161. hum.JumpPower = oldjp
  1162. rut.Anchored = false
  1163. using = false
  1164. rh.Part0 = t
  1165. lh.Part0 = t
  1166. whenbored = math.random(2,6)
  1167. lookinaround = false
  1168. end
  1169. end
  1170. elseif using then
  1171. idlenum = 0
  1172. elseif anim ~= "idle" then
  1173. idlenum = 0
  1174. end
  1175. end))
  1176. if lookinaround then
  1177. --Neck
  1178. nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,0) * CFrame.Angles(sin(lchange/aa/1.5)*rad(10),cos(lchange/aa/1.5)*rad(5),-sin(lchange/aa/3)*rad(40)),.1)
  1179. --Humanoid Root Part
  1180. rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,0,0) * CFrame.Angles(cos(lchange/aa/1.5)*rad(5),cos(lchange/aa/1.5)*rad(5),-sin(lchange/aa/3)*rad(20)),.1)
  1181. --Shoulders
  1182. rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(-cos(lchange/aa/3)/(3*10),cos(lchange/aa/3)/(3*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(15)),.1)
  1183. ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(cos(lchange/aa/3)/(3*10),cos(lchange/aa/3)/(3*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(15)),.1)
  1184. --Hips
  1185. rh.C1 = rh.C1:Lerp(cff5 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0) * CFrame.Angles(0,0,0),.1)
  1186. lh.C1 = lh.C1:Lerp(cff6 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0) * CFrame.Angles(0,0,0),.1)
  1187. end
  1188. swait()
  1189. end
  1190. end)
  1191. anims()
  1192. introhat()
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