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- unbindall
- cl_disablehtmlmotd "1" // Disables The Servers Message of The Day.
- cl_forcepreload "1" // Preloads The Whole Map & Sounds.
- mat_queue_mode "2" // Forcing Your CPU To Use Multi-Threaded Mode.
- r_drawtracers_firstperson "0" // Firstperson Tracers OFF.
- r_eyegloss "0" // No Makeup.
- r_eyemove "0" // No Eye Movement.
- r_eyeshift_x "0" // No Eye Movement X-Angle.
- r_eyeshift_y "0" // No Eye Movement Y-Angle.
- r_eyeshift_z "0" // No Eye Movement Z-Angle.
- r_eyesize "0" // Smaller Eyes.
- cl_crosshairalpha "255"
- cl_radar_always_centered "0"
- cl_radar_icon_scale_min "1"
- bind "0" "slot10"
- bind "1" "slot1;r_cleardecals"
- bind "2" "slot2;r_cleardecals"
- bind "3" "slot3;r_cleardecals"
- bind "4" "use weapon_knife;use weapon_hegrenade"
- bind "5" "slot5"
- bind "6" "+jumpthrow"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "use weapon_knife;use weapon_decoy"
- bind "c" "use weapon_knife;use weapon_smokegrenade"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "use weapon_knife;use weapon_flashbang"
- bind "g" "drop"
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "h" "+jumpthrow"
- bind "j" "radio1"
- bind "i" "+lookatweapon"
- bind "k" "radio2"
- bind "l" "radio3"
- bind "m" "teammenu"
- bindtoggle "n" "volume 0.3 0.7"
- bind "o" "firstperson"
- bind "p" "incrementvar gameinstructor_enable 0 1 1"
- bind "q" "lastinv;r_cleardecals"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "use weapon_c4; drop"
- bind "u" "messagemode2"
- bind "v" "use weapon_knife;use weapon_incgrenade;use weapon_molotov"
- bind "w" "+forward"
- bind "x" "use weapon_knife;use weapon_flashbang"
- bind "y" "messagemode"
- bind "z" "use weapon_knife;use weapon_hegrenade"
- bind "KP_INS" "buy sg556;buy mag7;"
- bind "KP_END" "buy famas;buy galil"
- bind "KP_DOWNARROW" "buy awp"
- bind "KP_PGDN" "buy m4a1;buy ak47"
- bind "KP_LEFTARROW" "buy ump45;"
- bind "KP_5" "buy p90;"
- bind "KP_RIGHTARROW" "buy p250"
- bind "KP_HOME" "buy hegrenade"
- bind "KP_UPARROW" "buy flashbang"
- bind "KP_PGUP" "buy smokegrenade"
- bind "KP_SLASH" "buy decoy"
- bind "KP_MULTIPLY" "buy incgrenade;buy molotov"
- bind "KP_MINUS" "buy tec9; buy fiveseven;"
- bind "KP_PLUS" "buy vest"
- bind "KP_ENTER" "buy vesthelm"
- bind "KP_DEL" "buy defuser"
- bind "`" "toggleconsole"
- bind "," "buyammo1"
- bind "." "buyammo2"
- bind "=" "rr"
- bind "SPACE" "+jump"
- bind "TAB" "+showscores"
- bind "CAPSLOCK" "+voicerecord"
- bind "ESCAPE" "cancelselect"
- bind "DEL" "mute"
- bind "PAUSE" "pause"
- bind "SHIFT" "+speed"
- bind "CTRL" "+duck;r_cleardecals"
- bind "F1" "mp_restartgame 1"
- bind "F2" "toggle sv_showimpacts"
- bind "F3" "toggle sv_infinite_ammo"
- bind "F4" "bot_place"
- bind "F5" "toggle bot_stop"
- bind "F6" "toggle bot_crouch"
- bind "F7" "bot_kick"
- bind "F8" "demoui"
- bind "F9" "demo_timescale 0"
- bind "F10" "demo_timescale 0.5"
- bind "F11" "demo_timescale 1"
- bind "F12" "demo_timescale 6"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE5" "+smoke_throw"
- bind "MWHEELUP" "slot1"
- bind "MWHEELDOWN" "slot2"
- bind "JOY1" "+jump"
- bind "JOY2" "+reload"
- bind "JOY3" "+use"
- bind "JOY4" "invnextnongrenade"
- bind "JOY5" "invnextitem"
- bind "JOY6" "+lookspin"
- bind "JOY7" "togglescores"
- bind "JOY8" "gameui_activate"
- bind "JOY10" "+attack2"
- bind "POV_DOWN" "drop"
- bind "Y AXIS NEG" "xmove"
- bind "Z AXIS POS" "+duck"
- bind "Z AXIS NEG" "+attack"
- bind "U AXIS NEG" "xlook"
- bind "mwheelup" +jump
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "255"
- cl_crosshaircolor_g "0"
- cl_crosshaircolor_r "255"
- cl_radar_always_centered "0"
- cl_radar_scale "0.3"
- cl_hud_radar_scale "1.20"
- cl_radar_icon_scale_min "1"
- cl_radar_rotate "0"
- cl_scoreboard_mouse_enable_binding "+attack2"
- cl_show_clan_in_death_notice "1"
- cl_showhelp "1"
- crosshair "1"
- hud_scaling "0.864500"
- hud_showtargetid "1"
- hud_takesshots "0"
- joystick_force_disabled "1"
- joystick_force_disabled_set_from_options "1"
- key_bind_version "1"
- net_allow_multicast "1"
- net_graph "1"
- net_graphheight "64"
- net_graphholdsvframerate "0"
- net_graphmsecs "400"
- net_graphpos "1"
- net_graphproportionalfont "1"
- net_graphshowinterp "1"
- net_graphshowlatency "1"
- net_graphshowsvframerate "0"
- net_graphsolid "1"
- net_graphtext "1"
- net_maxroutable "1200"
- net_scale "5"
- net_steamcnx_allowrelay "1"
- npc_height_adjust "1"
- sc_pitch_sensitivity "1.0"
- sc_yaw_sensitivity "1.0"
- scene_showunlock "0"
- sensitivity "0.95"
- zoom_sensitivity_ratio_mouse "1.0"
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.01"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "4"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_width "1"
- cl_crosshairdot "1"
- cl_crosshairgap "-1"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "6"
- cl_crosshairsize "2.5"
- cl_crosshairstyle "2"
- cl_crosshairthickness "0"
- cl_crosshairusealpha "1"
- cl_forcepreload "1"
- cl_interp "0"
- cl_interp_ratio "1"
- cl_interpolate "1"
- cl_lagcompensation "1"
- dsp_enhance_stereo "1"
- dsp_slow_cpu "0"
- dsp_reload
- fps_max "144"
- m_rawinput "0"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "0"
- mat_bloomamount_rate "0.05f"
- mat_bumpbasis "0"
- mat_debugalttab "0"
- mat_debug_bloom "0"
- mat_debug_postprocessing_effects "0"
- mat_disable_bloom "1"
- mat_fastnobump "1"
- mat_force_bloom "0"
- mat_hdr_enabled "0"
- mat_leafvis "0"
- mat_loadtextures "1"
- mat_norendering "0"
- mat_show_texture_memory_usage "0"
- mat_softwareskin "0"
- mat_surfaceid "0"
- mat_surfacemat "0"
- mat_yuv "0"
- viewmodel_fov "60"
- viewmodel_offset_x "0.5"
- cl_disablehtmlmotd "1" // Disables The Servers Message of The Day.
- cl_forcepreload "0" // Preloads The Whole Map & Sounds.
- mat_queue_mode "-1" // Forcing Your CPU To Use Multi-Threaded Mode.
- r_drawtracers_firstperson "1" // Firstperson Tracers OFF.
- r_eyegloss "0" // No Makeup.
- r_eyemove "0" // No Eye Movement.
- r_eyeshift_x "0" // No Eye Movement X-Angel.
- r_eyeshift_y "0" // No Eye Movement Y-Angel.
- r_eyeshift_z "0" // No Eye Movement Z-Angel.
- r_eyesize "0" // Smaller Eyes.
- volume 0.5
- voice_scale 0.3
- cl_autowepswitch "0"
- cl_showloadout 0
- muzzleflash_light 0
- sv_forcepreload 1
- sys_antialiasing 0
- sys_aspectratio -1
- sys_refldetail 0
- func_break_max_pieces 0
- r_cheapwaterend 1
- r_cheapwaterstart 1
- r_dynamic 0
- r_drawparticles 0
- con_filter_enable "2"
- con_filter_text "Damage"
- con_filter_text_out "Player:"
- cl_bobamt_lat 0.1
- cl_bobamt_vert 0.1
- cl_bob_lower_amt 5
- developer "1"
- con_enable "1"
- con_filter_enable "2"
- con_filter_text_out "game:mapgroupname"
- con_filter_text "game:map"
- con_filter_text "Damage"
- con_filter_text_out Player:
- bind = "displaydamage"
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage; con_filter_text_out Player:; con_filter_enable 2; developer 1; alias displaydamage "displaydamage_off"
- alias displaydamage_off "con_filter_enable 0; developer 0; alias displaydamage "displaydamage_on"
- alias "slow_aim" "slow_aim1"
- alias m_sens_tg "toggle sensitivity 0.6 0.95"
- alias "slow_aim1" "alias slow_aim slow_aim2;sensitivity 0.95;bind mouse2 +attack2;"
- alias "slow_aim2" "alias slow_aim slow_aim1;sensitivity 0.95;bind mouse2 m_sens_tg;"
- bind "n" "slow_aim"
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