danilomalzao

Untitled

Apr 27th, 2018
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  1. unbindall
  2. cl_disablehtmlmotd "1" // Disables The Servers Message of The Day.
  3. cl_forcepreload "1" // Preloads The Whole Map & Sounds.
  4. mat_queue_mode "2" // Forcing Your CPU To Use Multi-Threaded Mode.
  5. r_drawtracers_firstperson "0" // Firstperson Tracers OFF.
  6. r_eyegloss "0" // No Makeup.
  7. r_eyemove "0" // No Eye Movement.
  8. r_eyeshift_x "0" // No Eye Movement X-Angle.
  9. r_eyeshift_y "0" // No Eye Movement Y-Angle.
  10. r_eyeshift_z "0" // No Eye Movement Z-Angle.
  11. r_eyesize "0" // Smaller Eyes.
  12.  
  13. cl_crosshairalpha "255"
  14. cl_radar_always_centered "0"
  15. cl_radar_icon_scale_min "1"
  16.  
  17.  
  18. bind "0" "slot10"
  19. bind "1" "slot1;r_cleardecals"
  20. bind "2" "slot2;r_cleardecals"
  21. bind "3" "slot3;r_cleardecals"
  22. bind "4" "use weapon_knife;use weapon_hegrenade"
  23. bind "5" "slot5"
  24. bind "6" "+jumpthrow"
  25. bind "7" "slot7"
  26. bind "8" "slot8"
  27. bind "9" "slot9"
  28. bind "a" "+moveleft"
  29. bind "b" "use weapon_knife;use weapon_decoy"
  30. bind "c" "use weapon_knife;use weapon_smokegrenade"
  31. bind "d" "+moveright"
  32. bind "e" "+use"
  33. bind "f" "use weapon_knife;use weapon_flashbang"
  34. bind "g" "drop"
  35. alias "+jumpthrow" "+jump;-attack"
  36. alias "-jumpthrow" "-jump"
  37. bind "h" "+jumpthrow"
  38. bind "j" "radio1"
  39. bind "i" "+lookatweapon"
  40. bind "k" "radio2"
  41. bind "l" "radio3"
  42. bind "m" "teammenu"
  43. bindtoggle "n" "volume 0.3 0.7"
  44. bind "o" "firstperson"
  45. bind "p" "incrementvar gameinstructor_enable 0 1 1"
  46. bind "q" "lastinv;r_cleardecals"
  47. bind "r" "+reload"
  48. bind "s" "+back"
  49. bind "t" "use weapon_c4; drop"
  50. bind "u" "messagemode2"
  51. bind "v" "use weapon_knife;use weapon_incgrenade;use weapon_molotov"
  52. bind "w" "+forward"
  53. bind "x" "use weapon_knife;use weapon_flashbang"
  54. bind "y" "messagemode"
  55. bind "z" "use weapon_knife;use weapon_hegrenade"
  56. bind "KP_INS" "buy sg556;buy mag7;"
  57. bind "KP_END" "buy famas;buy galil"
  58. bind "KP_DOWNARROW" "buy awp"
  59. bind "KP_PGDN" "buy m4a1;buy ak47"
  60. bind "KP_LEFTARROW" "buy ump45;"
  61. bind "KP_5" "buy p90;"
  62. bind "KP_RIGHTARROW" "buy p250"
  63. bind "KP_HOME" "buy hegrenade"
  64. bind "KP_UPARROW" "buy flashbang"
  65. bind "KP_PGUP" "buy smokegrenade"
  66. bind "KP_SLASH" "buy decoy"
  67. bind "KP_MULTIPLY" "buy incgrenade;buy molotov"
  68. bind "KP_MINUS" "buy tec9; buy fiveseven;"
  69. bind "KP_PLUS" "buy vest"
  70. bind "KP_ENTER" "buy vesthelm"
  71. bind "KP_DEL" "buy defuser"
  72. bind "`" "toggleconsole"
  73. bind "," "buyammo1"
  74. bind "." "buyammo2"
  75. bind "=" "rr"
  76. bind "SPACE" "+jump"
  77. bind "TAB" "+showscores"
  78. bind "CAPSLOCK" "+voicerecord"
  79. bind "ESCAPE" "cancelselect"
  80. bind "DEL" "mute"
  81. bind "PAUSE" "pause"
  82. bind "SHIFT" "+speed"
  83. bind "CTRL" "+duck;r_cleardecals"
  84. bind "F1" "mp_restartgame 1"
  85. bind "F2" "toggle sv_showimpacts"
  86. bind "F3" "toggle sv_infinite_ammo"
  87. bind "F4" "bot_place"
  88. bind "F5" "toggle bot_stop"
  89. bind "F6" "toggle bot_crouch"
  90. bind "F7" "bot_kick"
  91. bind "F8" "demoui"
  92. bind "F9" "demo_timescale 0"
  93. bind "F10" "demo_timescale 0.5"
  94. bind "F11" "demo_timescale 1"
  95. bind "F12" "demo_timescale 6"
  96. bind "MOUSE1" "+attack"
  97. bind "MOUSE2" "+attack2"
  98. bind "MOUSE5" "+smoke_throw"
  99. bind "MWHEELUP" "slot1"
  100. bind "MWHEELDOWN" "slot2"
  101. bind "JOY1" "+jump"
  102. bind "JOY2" "+reload"
  103. bind "JOY3" "+use"
  104. bind "JOY4" "invnextnongrenade"
  105. bind "JOY5" "invnextitem"
  106. bind "JOY6" "+lookspin"
  107. bind "JOY7" "togglescores"
  108. bind "JOY8" "gameui_activate"
  109. bind "JOY10" "+attack2"
  110. bind "POV_DOWN" "drop"
  111. bind "Y AXIS NEG" "xmove"
  112. bind "Z AXIS POS" "+duck"
  113. bind "Z AXIS NEG" "+attack"
  114. bind "U AXIS NEG" "xlook"
  115. bind "mwheelup" +jump
  116.  
  117.  
  118. cl_crosshairalpha "255"
  119. cl_crosshaircolor "5"
  120. cl_crosshaircolor_b "255"
  121. cl_crosshaircolor_g "0"
  122. cl_crosshaircolor_r "255"
  123.  
  124.  
  125. cl_radar_always_centered "0"
  126. cl_radar_scale "0.3"
  127. cl_hud_radar_scale "1.20"
  128. cl_radar_icon_scale_min "1"
  129. cl_radar_rotate "0"
  130.  
  131.  
  132. cl_scoreboard_mouse_enable_binding "+attack2"
  133. cl_show_clan_in_death_notice "1"
  134. cl_showhelp "1"
  135.  
  136.  
  137. crosshair "1"
  138.  
  139.  
  140. hud_scaling "0.864500"
  141. hud_showtargetid "1"
  142. hud_takesshots "0"
  143.  
  144.  
  145. joystick_force_disabled "1"
  146. joystick_force_disabled_set_from_options "1"
  147. key_bind_version "1"
  148.  
  149.  
  150. net_allow_multicast "1"
  151. net_graph "1"
  152. net_graphheight "64"
  153. net_graphholdsvframerate "0"
  154. net_graphmsecs "400"
  155. net_graphpos "1"
  156. net_graphproportionalfont "1"
  157. net_graphshowinterp "1"
  158. net_graphshowlatency "1"
  159. net_graphshowsvframerate "0"
  160. net_graphsolid "1"
  161. net_graphtext "1"
  162. net_maxroutable "1200"
  163. net_scale "5"
  164. net_steamcnx_allowrelay "1"
  165. npc_height_adjust "1"
  166.  
  167.  
  168. sc_pitch_sensitivity "1.0"
  169. sc_yaw_sensitivity "1.0"
  170.  
  171.  
  172. scene_showunlock "0"
  173. sensitivity "0.95"
  174.  
  175.  
  176. zoom_sensitivity_ratio_mouse "1.0"
  177.  
  178. cl_crosshair_drawoutline "1"
  179. cl_crosshair_dynamic_maxdist_splitratio "0.01"
  180. cl_crosshair_dynamic_splitalpha_innermod "1"
  181. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  182. cl_crosshair_dynamic_splitdist "4"
  183. cl_crosshair_outlinethickness "1"
  184. cl_crosshair_sniper_width "1"
  185.  
  186. cl_crosshairdot "1"
  187. cl_crosshairgap "-1"
  188. cl_crosshairgap_useweaponvalue "0"
  189. cl_crosshairscale "6"
  190. cl_crosshairsize "2.5"
  191. cl_crosshairstyle "2"
  192. cl_crosshairthickness "0"
  193. cl_crosshairusealpha "1"
  194.  
  195.  
  196. cl_forcepreload "1"
  197.  
  198. cl_interp "0"
  199. cl_interp_ratio "1"
  200. cl_interpolate "1"
  201. cl_lagcompensation "1"
  202. dsp_enhance_stereo "1"
  203. dsp_slow_cpu "0"
  204. dsp_reload
  205. fps_max "144"
  206. m_rawinput "0"
  207. m_mouseaccel1 "0"
  208. m_mouseaccel2 "0"
  209. m_mousespeed "0"
  210. mat_bloomamount_rate "0.05f"
  211. mat_bumpbasis "0"
  212. mat_debugalttab "0"
  213. mat_debug_bloom "0"
  214. mat_debug_postprocessing_effects "0"
  215. mat_disable_bloom "1"
  216. mat_fastnobump "1"
  217. mat_force_bloom "0"
  218. mat_hdr_enabled "0"
  219. mat_leafvis "0"
  220. mat_loadtextures "1"
  221. mat_norendering "0"
  222. mat_show_texture_memory_usage "0"
  223. mat_softwareskin "0"
  224. mat_surfaceid "0"
  225. mat_surfacemat "0"
  226. mat_yuv "0"
  227. viewmodel_fov "60"
  228. viewmodel_offset_x "0.5"
  229.  
  230. cl_disablehtmlmotd "1" // Disables The Servers Message of The Day.
  231. cl_forcepreload "0" // Preloads The Whole Map & Sounds.
  232. mat_queue_mode "-1" // Forcing Your CPU To Use Multi-Threaded Mode.
  233. r_drawtracers_firstperson "1" // Firstperson Tracers OFF.
  234. r_eyegloss "0" // No Makeup.
  235. r_eyemove "0" // No Eye Movement.
  236. r_eyeshift_x "0" // No Eye Movement X-Angel.
  237. r_eyeshift_y "0" // No Eye Movement Y-Angel.
  238. r_eyeshift_z "0" // No Eye Movement Z-Angel.
  239. r_eyesize "0" // Smaller Eyes.
  240.  
  241. volume 0.5
  242. voice_scale 0.3
  243. cl_autowepswitch "0"
  244. cl_showloadout 0
  245.  
  246.  
  247. muzzleflash_light 0
  248. sv_forcepreload 1
  249. sys_antialiasing 0
  250. sys_aspectratio -1
  251. sys_refldetail 0
  252. func_break_max_pieces 0
  253. r_cheapwaterend 1
  254. r_cheapwaterstart 1
  255.  
  256. r_dynamic 0
  257. r_drawparticles 0
  258.  
  259. con_filter_enable "2"
  260. con_filter_text "Damage"
  261. con_filter_text_out "Player:"
  262.  
  263. cl_bobamt_lat 0.1
  264. cl_bobamt_vert 0.1
  265. cl_bob_lower_amt 5
  266.  
  267.  
  268. developer "1"
  269. con_enable "1"
  270. con_filter_enable "2"
  271. con_filter_text_out "game:mapgroupname"
  272. con_filter_text "game:map"
  273. con_filter_text "Damage"
  274. con_filter_text_out Player:
  275. bind = "displaydamage"
  276. alias displaydamage "displaydamage_on"
  277. alias displaydamage_on "con_filter_text Damage; con_filter_text_out Player:; con_filter_enable 2; developer 1; alias displaydamage "displaydamage_off"
  278. alias displaydamage_off "con_filter_enable 0; developer 0; alias displaydamage "displaydamage_on"
  279.  
  280. alias "slow_aim" "slow_aim1"
  281. alias m_sens_tg "toggle sensitivity 0.6 0.95"
  282. alias "slow_aim1" "alias slow_aim slow_aim2;sensitivity 0.95;bind mouse2 +attack2;"
  283. alias "slow_aim2" "alias slow_aim slow_aim1;sensitivity 0.95;bind mouse2 m_sens_tg;"
  284. bind "n" "slow_aim"
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