SpettroFotonico

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Sep 29th, 2023
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  1. logfile opened on Fri Sep 29 13:11:34 2023
  2.  
  3. ^3Restarted OpenAL music
  4. ]
  5. Can't read sound file sound/misc/kcswish.opus
  6. ^1WARNING: levelshots/unknownmap.tga not present, using levelshots/unknownmap.jpg instead
  7. sv_maxclients will be changed upon restarting.
  8. Warning: cvar "g_gameskill" given initial values: "1" and "2"
  9. ------ Server Initialization ------
  10. Server: cutscene1
  11. ^3WARNING: Source 0 was locked
  12. RE_Shutdown( 0 )
  13. Hunk_Clear: reset the hunk ok
  14. Current search path:
  15. C:\Users\Paolo\Documents\RealRTCW 4.0\main
  16. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_zzrealrtcw_scripts.pk3 (187 files)
  17. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_zrealrtcw_ui.pk3 (497 files)
  18. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_zrealrtcw_localization_it_sound.pk3 (945 files)
  19. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_zrealrtcw_localization_it.pk3 (382 files)
  20. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_zperson.pk3 (50 files)
  21. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_trainingmap.pk3 (17 files)
  22. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_realrtcw_textures.pk3 (1589 files)
  23. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_realrtcw_sounds.pk3 (422 files)
  24. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_realrtcw_models_weapons.pk3 (1297 files)
  25. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_realrtcw_models_characters.pk3 (829 files)
  26. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_realrtcw_models.pk3 (507 files)
  27. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_realrtcw_maps.pk3 (44 files)
  28. D:\SteamLibrary\steamapps\common\RealRTCW\main\z_realrtcw_localization.pk3 (175 files)
  29. D:\SteamLibrary\steamapps\common\RealRTCW\main
  30. D:\\SteamLibrary\steamapps\common\Return To Castle Wolfenstein\main\sp_pak4.pk3 (21 files)
  31. D:\\SteamLibrary\steamapps\common\Return To Castle Wolfenstein\main\sp_pak3.pk3 (14 files)
  32. D:\\SteamLibrary\steamapps\common\Return To Castle Wolfenstein\main\sp_pak2.pk3 (232 files)
  33. D:\\SteamLibrary\steamapps\common\Return To Castle Wolfenstein\main\sp_pak1.pk3 (1342 files)
  34. D:\\SteamLibrary\steamapps\common\Return To Castle Wolfenstein\main\pak0.pk3 (4775 files)
  35. D:\\SteamLibrary\steamapps\common\Return To Castle Wolfenstein\main
  36.  
  37. handle 2: rtcwconsole.log
  38. ----------------------
  39. 13325 files in pk3 files
  40. CM_LoadMap( maps/cutscene1.bsp, 0 )
  41. WARNING: CM_AddFacetBevels... invalid bevel
  42. WARNING: CM_AddFacetBevels... invalid bevel
  43. WARNING: CM_AddFacetBevels... invalid bevel
  44. WARNING: CM_AddFacetBevels... invalid bevel
  45. WARNING: CM_AddFacetBevels... invalid bevel
  46. WARNING: CM_AddFacetBevels... invalid bevel
  47. WARNING: CM_AddFacetBevels... invalid bevel
  48. WARNING: CM_AddFacetBevels... invalid bevel
  49. WARNING: CM_AddFacetBevels... invalid bevel
  50. WARNING: CM_AddFacetBevels... invalid bevel
  51. WARNING: CM_AddFacetBevels... invalid bevel
  52. WARNING: CM_AddFacetBevels... invalid bevel
  53. WARNING: CM_AddFacetBevels... invalid bevel
  54. WARNING: CM_AddFacetBevels... invalid bevel
  55. WARNING: CM_AddFacetBevels... invalid bevel
  56. WARNING: CM_AddFacetBevels... invalid bevel
  57. WARNING: CM_AddFacetBevels... invalid bevel
  58. WARNING: CM_AddFacetBevels... invalid bevel
  59. WARNING: CM_AddFacetBevels... invalid bevel
  60. WARNING: CM_AddFacetBevels... invalid bevel
  61. WARNING: CM_AddFacetBevels... invalid bevel
  62. WARNING: CM_AddFacetBevels... invalid bevel
  63. WARNING: CM_AddFacetBevels... invalid bevel
  64. WARNING: CM_AddFacetBevels... invalid bevel
  65. WARNING: CM_AddFacetBevels... invalid bevel
  66. WARNING: CM_AddFacetBevels... invalid bevel
  67. WARNING: CM_AddFacetBevels... invalid bevel
  68. WARNING: CM_AddFacetBevels... invalid bevel
  69. Try loading dll file D:\SteamLibrary\steamapps\common\RealRTCW\main\qagame_sp_x64.dll
  70. Loading DLL file: D:\SteamLibrary\steamapps\common\RealRTCW\main\qagame_sp_x64.dll
  71. Sys_LoadGameDll(D:\SteamLibrary\steamapps\common\RealRTCW\main\qagame_sp_x64.dll) found vmMain function at 00000002B6506290
  72. Warning: cvar "g_gameskill" given initial values: "1" and "2"
  73. Gametype changed, clearing session data.
  74. ------- BotLib Initialization -------
  75. ------------ Map Loading ------------
  76. trying to load maps/cutscene1_b0.aas
  77. loaded maps/cutscene1_b0.aas
  78. trying to load maps/cutscene1_b1.aas
  79. loaded maps/cutscene1_b1.aas
  80. -------------------------------------
  81. AAS initialized.
  82. AAS initialized.
  83. -----------------------------------
  84. SV packet loopback : connect
  85. SVC_DirectConnect ()
  86. Going from CS_FREE to CS_CONNECTED for RealRTCWPlayer
  87. CL packet loopback: connectResponse
  88. RealRTCWPlayer : dropped gamestate, resending
  89. SV_SendClientGameState() for RealRTCWPlayer
  90. Going from CS_CONNECTED to CS_PRIMED for RealRTCWPlayer
  91. RE_Shutdown( 0 )
  92. ----- R_Init -----
  93. Warning: cvar "r_uifullscreen" given initial values: "1" and "0"
  94. ^1performing gamma clamp.
  95. Initializing Shaders
  96. ^1...loading 'scripts/ai.shader'
  97. ^1...loading 'scripts/alpha.shader'
  98. ^1...loading 'scripts/atmosphere.shader'
  99. ^1...loading 'scripts/blacksmokeanim.shader'
  100. ^1...loading 'scripts/blacksmokeanimb.shader'
  101. ^1...loading 'scripts/characters.shader'
  102. ^1...loading 'scripts/chat_wood.shader'
  103. ^1...loading 'scripts/clipboard.shader'
  104. ^1...loading 'scripts/common.shader'
  105. ^3WARNING: In shader file scripts/common.shader...Shader "textures/sfx/portal3a_back2" on line 822 is missing closing brace^3.
  106. ^1...loading 'scripts/eerie.shader'
  107. ^1...loading 'scripts/expblue.shader'
  108. ^1...loading 'scripts/explode1.shader'
  109. ^1...loading 'scripts/fijets.shader'
  110. ^1...loading 'scripts/firest.shader'
  111. ^1...loading 'scripts/flamethrower.shader'
  112. ^1...loading 'scripts/funnel.shader'
  113. ^1...loading 'scripts/heat.shader'
  114. ^1...loading 'scripts/lights.shader'
  115. ^1...loading 'scripts/liquid.shader'
  116. ^1...loading 'scripts/maxx.shader'
  117. ^1...loading 'scripts/menu.shader'
  118. ^1...loading 'scripts/metal.shader'
  119. ^1...loading 'scripts/models.shader'
  120. ^1...loading 'scripts/models_pickups.shader'
  121. ^1...loading 'scripts/models_weapons2.shader'
  122. ^1...loading 'scripts/models_weapons_et.shader'
  123. ^3WARNING: In shader file scripts/models_weapons_et.shader...Shader "{" on line 55 is missing opening brace^3 (found "map" on line 56)^3...Ignored
  124. ^1...loading 'scripts/netest.shader'
  125. ^1...loading 'scripts/oldwolf.shader'
  126. ^1...loading 'scripts/organics.shader'
  127. ^1...loading 'scripts/particle.shader'
  128. ^1...loading 'scripts/q3view.shader'
  129. ^1...loading 'scripts/shell.shader'
  130. ^1...loading 'scripts/shs.shader'
  131. ^1...loading 'scripts/signs.shader'
  132. ^1...loading 'scripts/skin.shader'
  133. ^1...loading 'scripts/sky.shader'
  134. ^1...loading 'scripts/solo.shader'
  135. ^1...loading 'scripts/surfaces.shader'
  136. ^1...loading 'scripts/terrain.shader'
  137. ^1...loading 'scripts/test.shader'
  138. ^1...loading 'scripts/tow.shader'
  139. ^1...loading 'scripts/twiltb.shader'
  140. ^1...loading 'scripts/twiltb2.shader'
  141. ^1...loading 'scripts/ui.shader'
  142. ^1...loading 'scripts/ui_hud.shader'
  143. ^1...loading 'scripts/ui_notebook.shader'
  144. ^1...loading 'scripts/ui_wolf.shader'
  145. ^1...loading 'scripts/viewflames.shader'
  146. ^1...loading 'scripts/walls.shader'
  147. ^1...loading 'scripts/z_light.shader'
  148. ^1...loading 'scripts/z_ps2_ui_hud.shader'
  149. ^1...loading 'scripts/z_ps2_ui_hud_red.shader'
  150. ^1...loading 'scripts/ui_tda.shader'
  151. ^1...loading 'scripts/z_wolf2_ui_hud.shader'
  152. ^1...loading 'scripts/z_wolfet_ui_hud.shader'
  153. ^1...loading 'scripts/z_wolfet_ui_hud_ammoclip.shader'
  154. ^1...loading 'scripts/z_xbox_ui_hud.shader'
  155. ^1...loading 'scripts/z_xbox_ui_hud_realrtcw.shader'
  156. ^1...loading 'scripts/6.shader'
  157. ^1...loading 'scripts/training_sky.shader'
  158. ^1...loading 'scripts/castle_floor.shader'
  159. ^1...loading 'scripts/chateau.shader'
  160. ^1...loading 'scripts/mapobjects.shader'
  161. ^1...loading 'scripts/models_players.shader'
  162. ^1...loading 'scripts/pipes.shader'
  163. ^1...loading 'scripts/wolfdtx.shader'
  164. ^1...loading 'scripts/xlab_floor.shader'
  165. ^1...loading 'scripts/cursorhints.shader'
  166. ^1...loading 'scripts/decals.shader'
  167. ^1...loading 'scripts/gfx.shader'
  168. ^1...loading 'scripts/sfx.shader'
  169.  
  170. GL_VENDOR: ATI Technologies Inc.
  171. GL_RENDERER: Radeon RX 590 Series
  172. GL_VERSION: 4.6.0 Compatibility Profile Context 23.9.2.230827
  173. GL_EXTENSIONS: GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_int16 GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_AMD_texture_cube_map_array GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_multisample_no_array GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_debug_label GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_multi_draw_arrays GL_EXT_nonuniform_qualifier GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_win32 GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_blend_equation_advanced GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_shader_subgroup GL_KHR_texture_compression_astc_ldr GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_shader_atomic_int64 GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_timeline_semaphore GL_OES_EGL_image GL_OVR_multiview GL_OVR_multiview2 GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays WGL_EXT_swap_control
  174. GL_MAX_TEXTURE_SIZE: 16384
  175. GL_MAX_TEXTURE_UNITS_ARB: 8
  176.  
  177. PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
  178. MODE: 26, 1920 x 1080 fullscreen hz:N/A
  179. GAMMA: hardware w/ 0 overbright bits
  180. rendering primitives: single glDrawElements
  181. texturemode: GL_LINEAR_MIPMAP_LINEAR
  182. picmip: 0
  183. picmip2: 0
  184. texture bits: 32
  185. multitexture: enabled
  186. compiled vertex arrays: enabled
  187. texenv add: enabled
  188. compressed textures: disabled
  189. ATI truform: disabled
  190. NV distance fog: disabled
  191. Forcing glFinish
  192. ----- finished R_Init -----
  193. ^1WARNING: ui/assets/SMOKE-16bit.tga not present, using ui/assets/SMOKE-16bit.jpg instead
  194. ^1WARNING: reused image ui/assets/SMOKE-16bit.tga with mixed flags (257 vs 1)
  195. Try loading dll file D:\SteamLibrary\steamapps\common\RealRTCW\main\ui_sp_x64.dll
  196. Loading DLL file: D:\SteamLibrary\steamapps\common\RealRTCW\main\ui_sp_x64.dll
  197. Sys_LoadGameDll(D:\SteamLibrary\steamapps\common\RealRTCW\main\ui_sp_x64.dll) found vmMain function at 0000000230B90BF0
  198. Parsing menu file: ui/main.menu
  199. ^1WARNING: ui/assets/realrtcw_background.tga not present, using ui/assets/realrtcw_background.jpg instead
  200. ^1WARNING: ui/assets/realrtcw_logo.tga not present, using ui/assets/realrtcw_logo.png instead
  201. ^1WARNING: ui/assets/realrtcw_main.tga not present, using ui/assets/realrtcw_main.png instead
  202. ^1WARNING: ui/assets/realrtcw_main_newgame.tga not present, using ui/assets/realrtcw_main_newgame.png instead
  203. ^1WARNING: ui/assets/realrtcw_main_loadgame.tga not present, using ui/assets/realrtcw_main_loadgame.png instead
  204. ^1WARNING: ui/assets/realrtcw_main_options.tga not present, using ui/assets/realrtcw_main_options.png instead
  205. ^1WARNING: ui/assets/realrtcw_main_addons.tga not present, using ui/assets/realrtcw_main_addons.png instead
  206. ^1WARNING: ui/assets/realrtcw_main_training.tga not present, using ui/assets/realrtcw_main_training.png instead
  207. ^1WARNING: ui/assets/realrtcw_main_credits.tga not present, using ui/assets/realrtcw_main_credits.png instead
  208. ^1WARNING: ui/assets/realrtcw_main_quit.tga not present, using ui/assets/realrtcw_main_quit.png instead
  209. ^1WARNING: ui/assets/realrtcw_load.tga not present, using ui/assets/realrtcw_load.png instead
  210. ^1WARNING: ui/assets/realrtcw_load_load.tga not present, using ui/assets/realrtcw_load_load.png instead
  211. ^1WARNING: ui/assets/realrtcw_load_back.tga not present, using ui/assets/realrtcw_load_back.png instead
  212. ^1WARNING: ui/assets/realrtcw_options.tga not present, using ui/assets/realrtcw_options.png instead
  213. ^1WARNING: ui/assets/realrtcw_options_controls.tga not present, using ui/assets/realrtcw_options_controls.png instead
  214. ^1WARNING: ui/assets/realrtcw_options_system.tga not present, using ui/assets/realrtcw_options_system.png instead
  215. ^1WARNING: ui/assets/realrtcw_options_game.tga not present, using ui/assets/realrtcw_options_game.png instead
  216. ^1WARNING: ui/assets/realrtcw_options_defaults.tga not present, using ui/assets/realrtcw_options_defaults.png instead
  217. ^1WARNING: ui/assets/realrtcw_options_back.tga not present, using ui/assets/realrtcw_options_back.png instead
  218. Found modelist with 9 modes, extending list to 32 modes
  219. Parsing menu file: ui/setup.menu
  220. ^1WARNING: ui/assets/menu_select.tga not present, using ui/assets/menu_select.jpg instead
  221. ^1WARNING: reused image ui/assets/flame.tga with mixed flags (256 vs 0)
  222. Parsing menu file: ui/controls.menu
  223. ^1WARNING: ui/assets/controls.tga not present, using ui/assets/controls.jpg instead
  224. Parsing menu file: ui/cdkey.menu
  225. Parsing menu file: ui/system.menu
  226. Found modelist with 9 modes, extending list to 32 modes
  227. ^1WARNING: ui/assets/leftbutton.tga not present, using ui/assets/leftbutton.jpg instead
  228. ^1WARNING: ui/assets/rightbutton.tga not present, using ui/assets/rightbutton.jpg instead
  229. Parsing menu file: ui/options.menu
  230. Parsing menu file: ui/credit.menu
  231. Parsing menu file: ui/connect.menu
  232. Parsing menu file: ui/quit.menu
  233. Parsing menu file: ui/vid_restart.menu
  234. Parsing menu file: ui/snd_restart.menu
  235. Parsing menu file: ui/rec_restart.menu
  236. Parsing menu file: ui/default.menu
  237. Parsing menu file: ui/error.menu
  238. Parsing menu file: ui/serverinfo.menu
  239. Parsing menu file: ui/quitcredit.menu
  240. Parsing menu file: ui/resetscore.menu
  241. Parsing menu file: ui/buy_pop.menu
  242. Parsing menu file: ui/multiplayer_pop.menu
  243. Parsing menu file: ui/play.menu
  244. ^1WARNING: ui/assets/realrtcw_play.tga not present, using ui/assets/realrtcw_play.png instead
  245. ^1WARNING: ui/assets/realrtcw_play_2.tga not present, using ui/assets/realrtcw_play_2.png instead
  246. ^1WARNING: ui/assets/realrtcw_play_skill0.tga not present, using ui/assets/realrtcw_play_skill0.png instead
  247. ^1WARNING: ui/assets/realrtcw_play_skill1.tga not present, using ui/assets/realrtcw_play_skill1.png instead
  248. ^1WARNING: ui/assets/realrtcw_play_skill2.tga not present, using ui/assets/realrtcw_play_skill2.png instead
  249. ^1WARNING: ui/assets/realrtcw_play_skill3.tga not present, using ui/assets/realrtcw_play_skill3.png instead
  250. ^1WARNING: ui/assets/realrtcw_play_skill4.tga not present, using ui/assets/realrtcw_play_skill4.png instead
  251. ^1WARNING: ui/assets/realrtcw_play_back.tga not present, using ui/assets/realrtcw_play_back.png instead
  252. ^1WARNING: ui/assets/realrtcw_play_bonus.tga not present, using ui/assets/realrtcw_play_bonus.png instead
  253. ^1WARNING: ui/assets/realrtcw_skills_bonus.tga not present, using ui/assets/realrtcw_skills_bonus.png instead
  254. ^1WARNING: ui/assets/realrtcw_walkpark.tga not present, using ui/assets/realrtcw_walkpark.png instead
  255. ^1WARNING: ui/assets/realrtcw_ironman.tga not present, using ui/assets/realrtcw_ironman.png instead
  256. ^1WARNING: ui/assets/realrtcw_hardcore.tga not present, using ui/assets/realrtcw_hardcore.png instead
  257. ^1WARNING: ui/assets/realrtcw_999.tga not present, using ui/assets/realrtcw_999.png instead
  258. ^1WARNING: ui/assets/realrtcw_nightmare.tga not present, using ui/assets/realrtcw_nightmare.png instead
  259. ^1WARNING: ui/assets/realrtcw_bonus_back.tga not present, using ui/assets/realrtcw_bonus_back.png instead
  260. ^1WARNING: ui/assets/realrtcw_chapters.tga not present, using ui/assets/realrtcw_chapters.png instead
  261. ^1WARNING: ui/assets/realrtcw_chapter1.tga not present, using ui/assets/realrtcw_chapter1.png instead
  262. ^1WARNING: ui/assets/realrtcw_chapter2.tga not present, using ui/assets/realrtcw_chapter2.png instead
  263. ^1WARNING: ui/assets/realrtcw_chapter3.tga not present, using ui/assets/realrtcw_chapter3.png instead
  264. ^1WARNING: ui/assets/realrtcw_chapter4.tga not present, using ui/assets/realrtcw_chapter4.png instead
  265. ^1WARNING: ui/assets/realrtcw_chapter5.tga not present, using ui/assets/realrtcw_chapter5.png instead
  266. ^1WARNING: ui/assets/realrtcw_chapter6.tga not present, using ui/assets/realrtcw_chapter6.png instead
  267. ^1WARNING: ui/assets/realrtcw_chapter7.tga not present, using ui/assets/realrtcw_chapter7.png instead
  268. ^1WARNING: ui/assets/realrtcw_chapters_back.tga not present, using ui/assets/realrtcw_chapters_back.png instead
  269. Parsing menu file: ui/load.menu
  270. Parsing menu file: ui/mods.menu
  271. ^1Couldn't find image file for shader ui_mp/assets/fadebox.tga
  272. Parsing menu file: ui/briefing.menu
  273. UI menu load time = 4622 milli seconds
  274. Parsing menu file: ui/ingame.menu
  275. ^1WARNING: ui/assets/realrtcw_ingame.tga not present, using ui/assets/realrtcw_ingame.png instead
  276. ^1WARNING: ui/assets/realrtcw_ingame_save.tga not present, using ui/assets/realrtcw_ingame_save.png instead
  277. ^1WARNING: ui/assets/realrtcw_ingame_load.tga not present, using ui/assets/realrtcw_ingame_load.png instead
  278. ^1WARNING: ui/assets/realrtcw_ingame_controls.tga not present, using ui/assets/realrtcw_ingame_controls.png instead
  279. ^1WARNING: ui/assets/realrtcw_ingame_game.tga not present, using ui/assets/realrtcw_ingame_game.png instead
  280. ^1WARNING: ui/assets/realrtcw_ingame_system.tga not present, using ui/assets/realrtcw_ingame_system.png instead
  281. ^1WARNING: ui/assets/realrtcw_ingame_main.tga not present, using ui/assets/realrtcw_ingame_main.png instead
  282. ^1WARNING: ui/assets/realrtcw_ingame_quit.tga not present, using ui/assets/realrtcw_ingame_quit.png instead
  283. Parsing menu file: ui/ingame_controls.menu
  284. Parsing menu file: ui/ingame_options.menu
  285. Parsing menu file: ui/ingame_system.menu
  286. Found modelist with 9 modes, extending list to 32 modes
  287. Parsing menu file: ui/ingame_leave.menu
  288. Parsing menu file: ui/ingame_player.menu
  289. Parsing menu file: ui/ingame_load.menu
  290. Parsing menu file: ui/ingame_save.menu
  291. Parsing menu file: ui/in_vid_restart.menu
  292. Parsing menu file: ui/in_snd_restart.menu
  293. Parsing menu file: ui/in_rec_restart.menu
  294. Parsing menu file: ui/notebook.menu
  295. ^1WARNING: ui/assets/notebook1.tga not present, using ui/assets/notebook1.jpg instead
  296. ^1WARNING: ui/assets/norway.tga not present, using ui/assets/norway.jpg instead
  297. Parsing menu file: ui/clipboard.menu
  298. ^1WARNING: reused image gfx/clipboard/wolf09/document1.tga with mixed flags (0 vs 64)
  299. ^1WARNING: reused image gfx/clipboard/wolf09/letter1.tga with mixed flags (64 vs 0)
  300. Parsing menu file: ui/bookz.menu
  301. ^1WARNING: ui/assets/p_book1.tga not present, using ui/assets/p_book1.jpg instead
  302. Parsing menu file: ui/bookv.menu
  303. Parsing menu file: ui/bookp.menu
  304. Parsing menu file: ui/pregame.menu
  305. Parsing menu file: ui/test.menu
  306. ^1WARNING: reused image ui/assets/forwardarrow_h1.tga with mixed flags (256 vs 0)
  307. ^1WARNING: reused image ui/assets/forwardarrow_h1.tga with mixed flags (256 vs 0)
  308. ^1WARNING: reused image ui/assets/forwardarrow_h1.tga with mixed flags (256 vs 0)
  309. ^1WARNING: reused image ui/assets/forwardarrow_h1.tga with mixed flags (256 vs 0)
  310. ^1WARNING: reused image ui/assets/forwardarrow_h2.tga with mixed flags (256 vs 0)
  311. ^1WARNING: reused image ui/assets/forwardarrow_h2.tga with mixed flags (256 vs 0)
  312. Parsing menu file: ui/ingame_help.menu
  313. UI menu load time = 1165 milli seconds
  314. Try loading dll file D:\SteamLibrary\steamapps\common\RealRTCW\main\cgame_sp_x64.dll
  315. Loading DLL file: D:\SteamLibrary\steamapps\common\RealRTCW\main\cgame_sp_x64.dll
  316. Sys_LoadGameDll(D:\SteamLibrary\steamapps\common\RealRTCW\main\cgame_sp_x64.dll) found vmMain function at 00000003697B5990
  317. Warning: cvar "cl_maxpackets" given initial values: "38" and "30"
  318. Warning: cvar "cg_norender" given initial values: "1" and "0"
  319. Warning: cvar "g_gameskill" given initial values: "1" and "2"
  320. Warning: cvar "g_jumptime" given initial values: "1" and "0"
  321. Warning: cvar "g_medicChargeTime" given initial values: "45000" and "10000"
  322. Warning: cvar "com_expectedhunkusage" given initial values: "342757408" and "0"
  323. LOADING... collision map
  324. ^1Couldn't find image file for shader levelshots/cutscene1.tga
  325. CM_LoadMap( maps/cutscene1.bsp, 1 )
  326. LOADING... sounds
  327.  
  328. .........................
  329. Initializing Sound Scripts
  330. ...loading 'sound/scripts/cutscene1.sounds'
  331. ...loading 'sound/scripts/cutscene6.sounds'
  332. ...loading 'sound/scripts/cutscene9.sounds'
  333. ...loading 'sound/scripts/cutscene11.sounds'
  334. ...loading 'sound/scripts/cutscene14.sounds'
  335. ...loading 'sound/scripts/cutscene19.sounds'
  336. ...loading 'sound/scripts/escape1.sounds'
  337. ...loading 'sound/scripts/escape2.sounds'
  338. ...loading 'sound/scripts/tram.sounds'
  339. ...loading 'sound/scripts/village1.sounds'
  340. ...loading 'sound/scripts/crypt1.sounds'
  341. ...loading 'sound/scripts/crypt2.sounds'
  342. ...loading 'sound/scripts/church.sounds'
  343. ...loading 'sound/scripts/boss1.sounds'
  344. ...loading 'sound/scripts/forest.sounds'
  345. ...loading 'sound/scripts/rocket.sounds'
  346. ...loading 'sound/scripts/assault.sounds'
  347. ...loading 'sound/scripts/sfm.sounds'
  348. ...loading 'sound/scripts/factory.sounds'
  349. ...loading 'sound/scripts/trainyard.sounds'
  350. ...loading 'sound/scripts/swf.sounds'
  351. ...loading 'sound/scripts/norway.sounds'
  352. ...loading 'sound/scripts/xlabs.sounds'
  353. ...loading 'sound/scripts/boss2.sounds'
  354. ...loading 'sound/scripts/dam.sounds'
  355. ...loading 'sound/scripts/village2.sounds'
  356. ...loading 'sound/scripts/chateau.sounds'
  357. ...loading 'sound/scripts/dark.sounds'
  358. ...loading 'sound/scripts/castle.sounds'
  359. ...loading 'sound/scripts/end.sounds'
  360. ...loading 'sound/scripts/ai.sounds'
  361. ...loading 'sound/scripts/general.sounds'
  362. ...loading 'sound/scripts/combat.sounds'
  363. ...loading 'sound/scripts/movers.sounds'
  364. ...loading 'sound/scripts/ToW.sounds'
  365. done.
  366. Can't read sound file sound/items/wearoff.opus
  367. Can't read sound file sound/player/gibimp1.opus
  368. Can't read sound file sound/player/gibimp2.opus
  369. Can't read sound file sound/player/gibimp3.opus
  370. Can't read sound file sound/weapons/flamebarrel/fbarrela.opus
  371. Can't read sound file sound/weapons/flamebarrel/fbarrelb.opus
  372. Can't read sound file sound/player/talk.opus
  373. Can't read sound file sound/player/footsteps/boot1.opus
  374. Can't read sound file sound/player/footsteps/mech1.opus
  375. Can't read sound file sound/player/footsteps/energy1.opus
  376. Can't read sound file sound/player/footsteps/boot2.opus
  377. Can't read sound file sound/player/footsteps/mech2.opus
  378. Can't read sound file sound/player/footsteps/energy2.opus
  379. Can't read sound file sound/player/footsteps/boot3.opus
  380. Can't read sound file sound/player/footsteps/mech3.opus
  381. Can't read sound file sound/player/footsteps/energy3.opus
  382. Can't read sound file sound/player/footsteps/boot4.opus
  383. Can't read sound file sound/player/footsteps/mech4.opus
  384. Can't read sound file sound/player/footsteps/energy4.opus
  385. Can't read sound file sound/movers/doors/door4_endo.opus
  386. Can't read sound file sound/movers/doors/door4_loopo.opus
  387. Can't read sound file sound/movers/doors/door4_loopc.opus
  388. Can't read sound file sound/movers/doors/door4_endoq.opus
  389. Can't read sound file sound/world/block.opus
  390. Can't read sound file sound/world/brick.opus
  391. Can't read sound file sound/world/brick2.opus
  392. Can't read sound file sound/items/use_elec.opus
  393. Can't read sound file sound/items/use_fire.opus
  394. Can't read sound file sound/items/use_water.opus
  395. Can't read sound file sound/items/damage3.opus
  396. Can't read sound file sound/weapons/bullethit_roof1.opus
  397. Can't read sound file sound/weapons/bullethit_roof2.opus
  398. Can't read sound file sound/weapons/bullethit_roof3.opus
  399. Can't read sound file sound/weapons/bullethit_ceramic1.opus
  400. Can't read sound file sound/weapons/bullethit_ceramic2.opus
  401. Can't read sound file sound/weapons/bullethit_ceramic3.opus
  402. Can't read sound file sound/weapons/bullethit_glass2.opus
  403. Can't read sound file sound/weapons/bullethit_glass3.opus
  404. Can't read sound file sound/world/debris%i.opus
  405. LOADING... graphics
  406. LOADING... maps/cutscene1.bsp
  407. ^3EXEC_NOW updatescreen
  408.  
  409. ^3EXEC_NOW updatescreen
  410.  
  411. ^3EXEC_NOW updatescreen
  412.  
  413. ^3EXEC_NOW updatescreen
  414.  
  415. ^1WARNING: textures/liquids/kc_fogcloud3.tga not present, using textures/liquids/kc_fogcloud3.jpg instead
  416. ^1WARNING: reused image textures/liquids/kc_fogcloud3.tga with mixed flags (259 vs 3)
  417. ^3EXEC_NOW updatescreen
  418.  
  419. ^1WARNING: textures/stone/mxrock2t.tga not present, using textures/stone/mxrock2t.jpg instead
  420. ^1WARNING: textures/stone/mxrock0t.tga not present, using textures/stone/mxrock0t.jpg instead
  421. ^1WARNING: textures/stone/mxrock4c.tga not present, using textures/stone/mxrock4c.jpg instead
  422. ^1WARNING: textures/stone/mxrock3g.tga not present, using textures/stone/mxrock3g.jpg instead
  423. ^1WARNING: textures/props/panelside_d01.tga not present, using textures/props/panelside_d01.jpg instead
  424. ^1WARNING: textures/lights/light_m20.tga not present, using textures/lights/light_m20.jpg instead
  425. ^1WARNING: textures/chateau/wood_c05.tga not present, using textures/chateau/wood_c05.jpg instead
  426. ^1WARNING: textures/effects/tinfx.tga not present, using textures/effects/tinfx.jpg instead
  427. ^1WARNING: textures/chateau/trim_c01.tga not present, using textures/chateau/trim_c01.jpg instead
  428. ^1WARNING: textures/chateau/door_c03.tga not present, using textures/chateau/door_c03.jpg instead
  429. ^1WARNING: textures/chateau/trim_c06.tga not present, using textures/chateau/trim_c06.jpg instead
  430. ^1WARNING: textures/training/window_m04.tga not present, using textures/training/window_m04.jpg instead
  431. ^1WARNING: textures/chateau/window_m01.blend.tga not present, using textures/chateau/window_m01.blend.jpg instead
  432. ^1WARNING: textures/chateau/wallpaper_c17.tga not present, using textures/chateau/wallpaper_c17.jpg instead
  433. ^1WARNING: textures/chateau/floor_c05.tga not present, using textures/chateau/floor_c05.jpg instead
  434. ^1WARNING: textures/chat/carpet_c10.tga not present, using textures/chat/carpet_c10.jpg instead
  435. ^1WARNING: textures/chateau/wood_c02.tga not present, using textures/chateau/wood_c02.jpg instead
  436. ^1WARNING: textures/chateau/wood_c07.tga not present, using textures/chateau/wood_c07.jpg instead
  437. ^1WARNING: textures/chat/carpet_c10trim.tga not present, using textures/chat/carpet_c10trim.jpg instead
  438. ^1WARNING: textures/chateau/trim_c08.tga not present, using textures/chateau/trim_c08.jpg instead
  439. ^1WARNING: textures/chateau/trim_c09.tga not present, using textures/chateau/trim_c09.jpg instead
  440. ^1WARNING: textures/shs/clouds/newclouds.tga not present, using textures/shs/clouds/newclouds.jpg instead
  441. ^1WARNING: shader 'textures/tree/tree_m01t' has lightmap but no lightmap stage!
  442. ^1WARNING: textures/effects/specular.tga not present, using textures/effects/specular.jpg instead
  443. ^1WARNING: textures/director/american_c02.tga not present, using textures/director/american_c02.jpg instead
  444. ^1WARNING: textures/director/roosvelt_c02.tga not present, using textures/director/roosvelt_c02.jpg instead
  445. ^1WARNING: textures/director/american_c01.tga not present, using textures/director/american_c01.jpg instead
  446. ^1WARNING: textures/director/churchill_c05.tga not present, using textures/director/churchill_c05.jpg instead
  447. ^1WARNING: textures/director/american_c04.tga not present, using textures/director/american_c04.jpg instead
  448. ^1WARNING: textures/director/roosvelt_c04.tga not present, using textures/director/roosvelt_c04.jpg instead
  449. ^1WARNING: textures/director/churchill_c06.tga not present, using textures/director/churchill_c06.jpg instead
  450. ^1WARNING: textures/director/roosvelt_c01.tga not present, using textures/director/roosvelt_c01.jpg instead
  451. ^1WARNING: textures/director/kgeorge_c01.tga not present, using textures/director/kgeorge_c01.jpg instead
  452. ^1WARNING: textures/chateau/floor_c04.tga not present, using textures/chateau/floor_c04.jpg instead
  453. ^1WARNING: textures/training/osa_sign_m01.tga not present, using textures/training/osa_sign_m01.jpg instead
  454. ^1WARNING: textures/effects/shard_fx22.tga not present, using textures/effects/shard_fx22.jpg instead
  455. ^1WARNING: shader 'textures/decals/maps' has lightmap but no lightmap stage!
  456. ^1WARNING: textures/chateau/trim_c04.tga not present, using textures/chateau/trim_c04.jpg instead
  457. ^1WARNING: textures/chateau/door_c05.tga not present, using textures/chateau/door_c05.jpg instead
  458. ^1WARNING: textures/chat/chwall_c04.tga not present, using textures/chat/chwall_c04.jpg instead
  459. ^1WARNING: textures/chateau/pillar_temp_rf.tga not present, using textures/chateau/pillar_temp_rf.jpg instead
  460. ^1WARNING: textures/chateau/test.tga not present, using textures/chateau/test.jpg instead
  461. ^1WARNING: textures/lights/light_xlight_02.tga not present, using textures/lights/light_xlight_02.jpg instead
  462. ^1WARNING: shader 'textures/training/desk_cm01' has lightmap but no lightmap stage!
  463. ^1WARNING: shader 'textures/decals/shadow' has lightmap but no lightmap stage!
  464. ^1WARNING: shader 'textures/alpha/chateau_c08' has lightmap but no lightmap stage!
  465. ^1WARNING: shader 'textures/training/trees_m01' has lightmap but no lightmap stage!
  466. ^1WARNING: textures/castle_door/door_m01.tga not present, using textures/castle_door/door_m01.jpg instead
  467. ^1WARNING: models/mapobjects/furniture/clubchair.tga not present, using models/mapobjects/furniture/clubchair.jpg instead
  468. ^1WARNING: textures/effects/specular2.tga not present, using textures/effects/specular2.jpg instead
  469. ^1WARNING: models/mapobjects/light/cage_lightn.tga not present, using models/mapobjects/light/cage_lightn.jpg instead
  470. ^1WARNING: models/mapobjects/light/cage_light.blendn.tga not present, using models/mapobjects/light/cage_light.blendn.jpg instead
  471. ^1WARNING: models/mapobjects/archeology/vase2.tga not present, using models/mapobjects/archeology/vase2.jpg instead
  472. ^1WARNING: models/mapobjects/light/bel_lamp.tga not present, using models/mapobjects/light/bel_lamp.jpg instead
  473. ^1WARNING: models/mapobjects/light/bel_lamp.blend.tga not present, using models/mapobjects/light/bel_lamp.blend.jpg instead
  474. ^1WARNING: shader 'textures/intro/md_slide5decal' has lightmap but no lightmap stage!
  475. ^1WARNING: shader 'textures/intro/md_slide4decal' has lightmap but no lightmap stage!
  476. ^1WARNING: shader 'textures/intro/md_slide3decal' has lightmap but no lightmap stage!
  477. ^1WARNING: shader 'textures/intro/md_slide2decal' has lightmap but no lightmap stage!
  478. ^1WARNING: shader 'textures/intro/slide1decal' has lightmap but no lightmap stage!
  479. ^1WARNING: shader 'textures/sfx/fan' has lightmap but no lightmap stage!
  480. ^1WARNING: shader 'textures/intro/md_slide6decal' has lightmap but no lightmap stage!
  481. ^1WARNING: shader 'textures/intro/md_slide7decal' has lightmap but no lightmap stage!
  482. ^1WARNING: shader 'textures/intro/md_slide8decal' has lightmap but no lightmap stage!
  483. stitched 0 LoD cracks
  484. ...loaded 2413 faces, 25 meshes, 147 trisurfs, 17 flares
  485. ^3EXEC_NOW updatescreen
  486.  
  487. ^3EXEC_NOW updatescreen
  488.  
  489. ^3EXEC_NOW updatescreen
  490.  
  491. ^3EXEC_NOW updatescreen
  492.  
  493. ^3EXEC_NOW updatescreen
  494.  
  495. ^3EXEC_NOW updatescreen
  496.  
  497. ^3EXEC_NOW updatescreen
  498.  
  499. LOADING... game media
  500. LOADING... - textures
  501. ^1WARNING: sprites/viewflash_red.tga not present, using sprites/viewflash_red.jpg instead
  502. ^1WARNING: gfx/2d/lag.tga not present, using gfx/2d/lag.jpg instead
  503. ^1WARNING: gfx/2d/net.tga not present, using gfx/2d/net.jpg instead
  504. ^1WARNING: models/weaphits/nailtrail.tga not present, using models/weaphits/nailtrail.jpg instead
  505. ^1WARNING: gfx/misc/reticle_q.tga not present, using gfx/misc/reticle_q.jpg instead
  506. ^1WARNING: gfx/misc/reticle_snoopblend.tga not present, using gfx/misc/reticle_snoopblend.jpg instead
  507. ^1WARNING: textures/sfx/screen02.tga not present, using textures/sfx/screen02.jpg instead
  508. ^1WARNING: gfx/misc/reticle_256.tga not present, using gfx/misc/reticle_256.jpg instead
  509. ^1WARNING: gfx/misc/binocsimple_q.tga not present, using gfx/misc/binocsimple_q.jpg instead
  510. ^1WARNING: textures/effects/wdfx_W.tga not present, using textures/effects/wdfx_W.jpg instead
  511. ^1WARNING: gfx/misc/tracer2.tga not present, using gfx/misc/tracer2.jpg instead
  512. ^3WARNING: R_FindImageFileExt could not find 'textures/effects/quadmap2.tga' in shader 'powerups/quad'
  513. ^3Shader powerups/quad has a stage with no image
  514. ^3WARNING: R_FindImageFileExt could not find 'textures/effects/quadmap2.tga' in shader 'powerups/quadWeapon'
  515. ^3Shader powerups/quadWeapon has a stage with no image
  516. ^1WARNING: textures/effects/envmapgold2.tga not present, using textures/effects/envmapgold2.jpg instead
  517. ^1WARNING: textures/effects/invismap.tga not present, using textures/effects/invismap.jpg instead
  518. ^1Couldn't find image file for shader hasteSmokePuff
  519. LOADING... - models
  520. ^1WARNING: textures/town_wall/town_c38a.tga not present, using textures/town_wall/town_c38a.jpg instead
  521. ^1WARNING: models/furniture/chair/wood1.tga not present, using models/furniture/chair/wood1.jpg instead
  522. ^1WARNING: models/shards/metal.tga not present, using models/shards/metal.jpg instead
  523. ^1WARNING: sprites\lightning.tga not present, using sprites\lightning.jpg instead
  524. ^1WARNING: sprites\fthrow_firestream2.tga not present, using sprites\fthrow_firestream2.jpg instead
  525. ^1WARNING: sprites\fthrow_bluestream1.tga not present, using sprites\fthrow_bluestream1.jpg instead
  526. ^1WARNING: textures/sfx/white_grad.tga not present, using textures/sfx/white_grad.jpg instead
  527. ^1WARNING: models/mapobjects/light/light_m4.tga not present, using models/mapobjects/light/light_m4.jpg instead
  528. ^1WARNING: textures/lights/light_m4.blend.tga not present, using textures/lights/light_m4.blend.jpg instead
  529. ^1WARNING: models/mapobjects/light/light_m4b.tga not present, using models/mapobjects/light/light_m4b.jpg instead
  530. ^1WARNING: gfx/misc/railcorethin_mono.tga not present, using gfx/misc/railcorethin_mono.jpg instead
  531. ^1WARNING: models/powerups/holdable/binoc.tga not present, using models/powerups/holdable/binoc.jpg instead
  532. ^1WARNING: models/players/infantryss/acc/cig.tga not present, using models/players/infantryss/acc/cig.jpg instead
  533. ^1WARNING: models/furniture/barrel/barrel_m01.tga not present, using models/furniture/barrel/barrel_m01.jpg instead
  534. ^1WARNING: models/weapons2/wrench/wrench.tga not present, using models/weapons2/wrench/wrench.jpg instead
  535. ^1WARNING: textures/effects/wdfx4.tga not present, using textures/effects/wdfx4.jpg instead
  536. ^1WARNING: models/shards/woodshard.tga not present, using models/shards/woodshard.jpg instead
  537. ^1WARNING: models/mapobjects/furniture/wood1.tga not present, using models/mapobjects/furniture/wood1.jpg instead
  538. ^1WARNING: models/shards/ceramic.tga not present, using models/shards/ceramic.jpg instead
  539. ^1WARNING: models/mapobjects/debris/personaleffects.tga not present, using models/mapobjects/debris/personaleffects.jpg instead
  540. ignored text: Blank
  541. ignored text: blank
  542. ignored text: Cough1
  543. ignored text: Cough2
  544. ignored text: cough2
  545. ignored text: Cough3
  546. ignored text: couch2
  547. ignored text: Whistle1
  548. ignored text: DaDum1
  549. ignored text: DaDum2
  550. ignored text: bg2_low_profile
  551. ignored text: bg1_thats_for_sure
  552. ignored text: officer2_whats_happening_down_there
  553. ignored text: sound\zombie\firstsight\firstsight4.wav
  554. ignored text: sound\zombie\attack\attack4.wav
  555. ignored text: sound\player\infantryss\death\flame_scream1.wav
  556. ignored text: sound\zombie\firstsight\firstsight3.wav
  557. ignored text: rocket_nazi35_comes
  558. ignored text: rocket_nazi40_move_out
  559. ignored text: dadum
  560. ignored text: DaDum3
  561. ignored text: DaDum4
  562. ignored text: dum_dum4
  563. ignored text: MiscHum1
  564. ignored text: MiscHum2
  565. ignored text: MiscHum3
  566. ignored text: m2_oh_gott
  567. ignored text: Mumble1
  568. ignored text: Mumble2
  569. ignored text: Mumble3
  570. ignored text: Mumble4
  571. ignored text: Mumble5
  572. ignored text: MiscIntruder
  573. ignored text: MiscHuh1
  574. ignored text: MiscHuh2
  575. ignored text: MiscYawn
  576. ignored text: MiscGoingOn
  577. ignored text: MiscHesHere1
  578. ignored text: MiscHesHere2
  579. ignored text: MiscOverThere1
  580. ignored text: MiscSmellHim
  581. ignored text: MiscKeepLooking
  582. ignored text: MiscKillHim
  583. ignored text: MiscStopHim
  584. ignored text: MiscWhatsThat
  585. ignored text: MiscGetHelp
  586. ignored text: MiscAmerican
  587. ignored text: MiscAmerican2
  588. ignored text: male_ze_american
  589. ignored text: MiscHalt
  590. ignored text: MiscWhoGoes
  591. ignored text: Miscschnell
  592. ignored text: MiscAlarm1
  593. ignored text: MiscAlarm2
  594. ignored text: MiscAlarm3
  595. ignored text: fem_die
  596. ignored text: fem_cover_me
  597. ignored text: fem_achtung
  598. ignored text: fem_get_ready_he_is_coming
  599. ignored text: fem_halt
  600. ignored text: fem_its_ze_american
  601. ignored text: fem_take_cover
  602. ignored text: fem_you_are_dead_american
  603. ignored text: sound/scenaric/general/blank.wav
  604. ignored text: sound/scenaric/general/misc_cough_2.wav
  605. ignored text: sound/scenaric/general/misc_cough_1.wav
  606. ignored text: sound/scenaric/general/misc_da_dum.wav
  607. ignored text: sound/scenaric/general/misc_da_dum2.wav
  608. ignored text: sound/scenaric/general/misc_da_dum3.wav
  609. ignored text: sound/scenaric/general/misc_da_dum4.wav
  610. ignored text: sound/scenaric/general/misc_get_help.wav
  611. ignored text: sound/scenaric/general/misc_going_on.wav
  612. ignored text: sound/scenaric/general/misc_halt.wav
  613. ignored text: sound/scenaric/general/misc_here_somewhere.wav
  614. ignored text: sound/scenaric/general/misc_hes_here.wav
  615. ignored text: sound/scenaric/general/misc_huh2.wav
  616. ignored text: sound/scenaric/general/misc_hum1.wav
  617. ignored text: sound/scenaric/general/misc_hum2.wav
  618. ignored text: sound/scenaric/general/misc_intruder.wav
  619. ignored text: sound/scenaric/general/misc_keep_looking.wav
  620. ignored text: sound/scenaric/general/misc_kill_him.wav
  621. ignored text: sound/scenaric/general/misc_mumb2.wav
  622. ignored text: sound/scenaric/general/misc_mumb3.wav
  623. ignored text: sound/scenaric/general/misc_mumb4.wav
  624. ignored text: sound/scenaric/general/misc_mumb5.wav
  625. ignored text: sound/scenaric/general/misc_over_there.wav
  626. ignored text: sound/scenaric/general/misc_schnell.wav
  627. ignored text: sound/scenaric/general/misc_shiver_2.wav
  628. ignored text: sound/scenaric/general/misc_smell_him.wav
  629. ignored text: sound/scenaric/general/misc_stop_him.wav
  630. ignored text: sound/scenaric/general/misc_always.wav
  631. ignored text: sound/scenaric/general/misc_alarm1.wav
  632. ignored text: sound/scenaric/general/male_ze_american.wav
  633. ignored text: sound/scenaric/general/misc_yawn.wav
  634. ignored text: sound/scenaric/general/misc_whistle.wav
  635. ignored text: sound/scenaric/general/misc_whats_that.wav
  636. ignored text: sound/scenaric/general/misc_switch.wav
  637. ignored text: sound/scenaric/general/misc_american.wav
  638. ignored text: sound/scenaric/general/misc_american2.wav
  639. ignored text: sound/scenaric/end/eg_solo_loop.wav
  640. ignored text: sound/scenaric/village1/drunk1_chorus1.wav
  641. ignored text: sound/scenaric/village1/drunk1_chorus2.wav
  642. ignored text: sound/scenaric/village1/drunk1_chorus3.wav
  643. ignored text: sound/scenaric/village1/drunk1_chorus4.wav
  644. ignored text: sound/scenaric/village2/drunk1_chorus1.wav
  645. ignored text: sound\scenaric\general\misc_cough_2.wav
  646. ignored text: sound\scenaric\general\misc_cough_1.wav
  647. ignored text: villdrunk1_1
  648. ignored text: villdrunk1_2
  649. ignored text: villdrunk1_3
  650. ignored text: villdrunk1_4
  651. ignored text: end_eg_solo_loop
  652. ignored text: villmisc_1
  653. ignored text: villmisc_3
  654. ignored text: villmisc_4
  655. ignored text: villmisc_5
  656. ignored text: villmisc_6
  657. ignored text: villmisc_7
  658. ignored text: villmisc_8
  659. ignored text: villmisc_9
  660. ignored text: villmisc_10
  661. ignored text: villmisc_11
  662. ignored text: villmisc_12
  663. ignored text: villmisc_13
  664. ignored text: church_elite_combat2
  665. ignored text: church_elite_combat3
  666. ignored text: church_get_ready
  667. LOADING... - weapons
  668. Can't read sound file sound/weapons/knife/knife_slash3.opus
  669. ^1Skin name exceeds MAX_QPATH
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