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Sep 10th, 2020
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  1. Gameplay Basics:
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  3. - 5 rituals spawn in the map
  4. - Survivors must complete 4 of the 5 rituals to open an escape portal
  5. - Rituals are progressed/finished by survivors standing on them
  6. - Survivor's health is split into 3 sections; white health, red health, and black health. White health is the survivor's current health, red health is health that survivors can heal from healing characters, and black health is permanent health reduction that cannot be healed
  7. - Many character's abilities are split into 2 parts: abilities that are used when you're moving and press the ability button, and abilities that are used when you're standing still and press the ability button.
  8. - Many character's abilities have a cooldown, you can tell when an ability is off cooldown because an icon will appear beside their healthbar to signify an ability is ready for use.
  9. - If the killer's health is reduced to zero, they are stunned and will revive with max health after a few seconds
  10. - If at least one survivor escapes, the survivors win
  11. - If all survivors die, the killer wins
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  13. Controls:
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  15. - Survivor 1: WASD for movement, R for abilities.
  16. - Survivor 2: YGHJ for movement, I for abilities.
  17. - Survivor 3: PL;' for movement, ] for abilities.
  18. - Killer: Arrow keys for movement, Control for abilities.
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  20. Playable Survivors starting from the top left of the survivor portion of the character select screen:
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  22. - Brown haired boy; "Basic Guy": No abilities, default character
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  24. - Pink dress, blonde hair; "Princess": Press the ability button to leap into the air, becoming temporarily immune to damage. If you land on the killer's head while descending, you'll deal damage and bounce off their head, leaping back into the air and gaining movespeed. Princess can bounce up to 3 times total in 1 leap, and the cooldown of her leap increases for each bounce she performed. Has slightly decreased maximum health.
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  26. - Red hair, feathers in hair; "Shamaness": Press the ability button to leave your body behind and become a spirit. While a spirit, your body remains in the place where you activated the ability and is vulnerable to attacks. The spirit itself is immune to all damage. While a spirit, press the ability button while colliding with an ally to teleport them to your body and heal them at the cost of your own max health.
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  28. - Pink hair, veil with flower; "Florist": After standing still for 4 seconds, create a healing area of flowers. The more the flowers heal, the less effective the healing becomes. The flowers persist as long as Florist is in the area. Additionally, pressing the ability button while standing on the grave of a dead ally will place a bouquet and after a long delay the dead player will be revived. The killer can trample the flowers by walking over them, cancelling the revive. She only has 2 bouquets, and there is a cooldown between placing them.
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  30. - Top hat, mask, cape; "Actor": Press the ability button to create a smoke cloud that hides your health bar and location until you take damage. Press the ability button again while moving and while the cloud is still active to create a clone of Actor that will move in the direction you were moving in and is destroyed upon taking damage.
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  32. - Trench coat, hat with feather in it; "Witch Hunter": While holding still, press the ability button to open your pockets. While in the pocket menu, you can cycle between Witch Hunter's 3 items with your left and right movement keys, and can select an item with the ability button. While moving, you can use whichever item you've selected.
  33. The first is a crossbow with 4 bolts that can be shot to damage the killer that shoots in the direction you're moving. The crossbow restores a bolt every 6.6 seconds.
  34. The second are two holy oil molotovs that create a damaging area that burns the killer if they step in it. It has a limited durability, and loses durability when the killer takes damage from it.
  35. The third is a protective charm that will explode the next time the wearer takes damage, sending out harmful bursts of energy that hurt the killer and heal the wearer for 3 HP.
  36. Additionally, all damage Witch Hunter takes is converted to max health damage, therefore he cannot be healed. He also has slightly higher maximum health.
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  38. - Pale, mint green dress; "Oracle": While holding still press the ability button to drop a cup of tea. The tea heals the next injured player to walk over it, and the tea's effects get stronger the longer it goes without being touched. Oracle also gains 'stacks' every time she heals a player. While moving and within 200 units of the killer, she can press the ability button to detonate the stacks and deal damage to them.
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  40. - Shaved head, eyepatch; "Wanderer": While moving, press the ability button to launch a grappling hook in the direction you were moving. While the grappling hook is out and moving, Wanderer stands still. After the hook collides with a wall, Wanderer will pull himself towards the grappling hook. Both the hook itself while airborne, and Wanderer himself when being pulled to the hook, will deal damage to the killer.
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  42. - Brown hair over eye, leather jacket; "Witch": While moving, press the ability button to create a protective barrier around yourself. The barrier halves all incoming damage. Damage taken while the shield is up charges Witch's secondary ability. When the bar above Witch fills, her secondary ability is ready. While her second ability is fully charged, she can stand still and press the ability button to heal herself and all nearby allies. Additionally, all damage Witch takes is reflected back at the killer, causing them to take the same damage. Witch also has her ritual completion speed reduced by 20%.
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  44. Playable Killers starting from the top left of the killer portion of the character select screen:
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  46. - Red eyes, brownish red, devil horns; "Demonio": Fast, can hold still and press the ability button to use a cleave attack to attack in every direction, gains permanent movement speed for every survivor hit.
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  48. - Angel statue; "Fallen": Can shield herself from incoming damage by holding still and pressing the ability button. Has 2 forms, Calm and Rage. While calm, she's very slow and can't attack, but has access to a short distance teleport. Fallen builds Rage from touching survivors. After collecting enough Rage, Fallen enters her Rage mode where she moves extremely fast and gains access to very low cooldown slashing attacks, but loses the ability to teleport.
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  50. - Long dark hair, white eyes; "Banshee": Average speed, attacks move slow but goes through walls. Attacks that hit a survivor will mark them with a curse. Banshee can stand still and press the ability button to scream and damage every cursed survivor. The more survivors that are cursed, the higher the damage is. A portion of the damage dealt through curses is converted to max health damage. All survivors become unmarked if Banshee is stunned.
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  52. - Deer head, sickle; "Blood Priest": While holding still you can press the ability button to sacrifice health to gain a temporary speed boost. Attacks will tether himself to a survivor. While tethered to a survivor, Blood Priest leeches health from them every 1 second, and gains a new attack. While tethered, his attacks are replaced with a melee spray attack that costs health to use and damages all survivors in front of him while it's active. The tether can be broken if the survivor Blood Priest is attached to moves too far away from Blood Priest.
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  54. - Geisha-esque fan wielder; "Madame Spider": Has 2 forms, Beauty and Spider. While in Beauty form, Madame Spider has no attacks but leaves a trail of webs behind. The webs will damage ritual progress if placed over them, and survivors who run into them will destroy the web and take a very small amount of damage. Madame Spider can switch forms on command by holding still and pressing the ability button. When Madame Spider is in Spider form, she moves extremely slow but gains access to a wall-piercing melee attack. Additionally, while in Spider form Madame Spider gains a massive speed boost while standing on webs and for a short time after leaving them.
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  56. - Guy is reddish gold armor; "Ancient Warrior": While moving and pressing the ability button, Ancient Warrior will dash in the direction he's moving, damaging all survivors he passes through in the process. It costs 1 charge for Ancient Warrior to dash, he can have up to a maximum of 3 charges, and he regains a charge every few seconds. If Ancient Warrior is standing still and presses the ability button, he will place a flag. After a short delay, the flag will activate. Ancient Warrior can only have a maximum of 3 flags placed on the map at a time. If survivors walk through an activated flag, they will destroy the flag and become marked. If Ancient Warrior dashes through a marked survivor, he will destroy the mark, instantly regain 1 charge, heal himself, and deal max health damage to the survivor he dashed through.
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  58. - Guy with red bandanna and white eyes; "Servant": While moving and pressing the ability button, Servant throws out a boomerang. The boomerang deals damage to survivors while going out and also while returning to him. Additionally, the boomerang will spin in place for a moment when it reaches its max travel distance, dealing massive max health damage while spinning in place. If Servant succesfully catches the boomerang on its return, he gains a stack of speed. He can have up to 3 stacks of speed, the stacks decay over time, and Servant loses all stacks of speed when stunned.
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