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legohax

May 4th, 2019
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  1. -- Objects
  2.  
  3. local ScreenGui = Instance.new("ScreenGui")
  4. local Frame = Instance.new("Frame")
  5. local Frame_2 = Instance.new("Frame")
  6. local Frame_3 = Instance.new("Frame")
  7. local TextLabel = Instance.new("TextLabel")
  8. local page = Instance.new("Frame")
  9. local Username = Instance.new("TextBox")
  10. local Thicc = Instance.new("TextButton")
  11. local Kill = Instance.new("TextButton")
  12. local Rocky2U = Instance.new("TextButton")
  13. local ClearWS = Instance.new("TextButton")
  14. local Punish = Instance.new("TextButton")
  15. local Character = Instance.new("TextButton")
  16. local Punish_All = Instance.new("TextButton")
  17.  
  18. -- Properties
  19.  
  20. ScreenGui.Parent = game.CoreGui
  21.  
  22. Frame.Parent = ScreenGui
  23. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  24. Frame.BackgroundTransparency = 1
  25. Frame.Position = UDim2.new(0.153488368, 0, 0.326530635, 0)
  26. Frame.Size = UDim2.new(0, 311, 0, 226)
  27. Frame.Active = true
  28. Frame.Draggable = true
  29.  
  30. Frame_2.Parent = Frame
  31. Frame_2.BackgroundColor3 = Color3.new(0.160784, 0.501961, 0.72549)
  32. Frame_2.BorderSizePixel = 0
  33. Frame_2.Size = UDim2.new(1.0018605, 0, 0.0578998066, 0)
  34.  
  35. Frame_3.Parent = Frame
  36. Frame_3.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
  37. Frame_3.BorderSizePixel = 0
  38. Frame_3.Position = UDim2.new(0, 0, 0.0578998066, 0)
  39. Frame_3.Size = UDim2.new(1.0018605, 0, 0.115799613, 0)
  40.  
  41. TextLabel.Parent = Frame_3
  42. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  43. TextLabel.BackgroundTransparency = 1
  44. TextLabel.Size = UDim2.new(1.0018605, 0, 0.927469134, 0)
  45. TextLabel.Font = Enum.Font.SourceSansLight
  46. TextLabel.FontSize = Enum.FontSize.Size28
  47. TextLabel.Text = "legohax 69"
  48. TextLabel.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  49. TextLabel.TextSize = 25
  50.  
  51. page.Name = "page"
  52. page.Parent = Frame
  53. page.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  54. page.BorderSizePixel = 0
  55. page.Position = UDim2.new(0, 0, 0.173699424, 0)
  56. page.Size = UDim2.new(1.0018605, 0, 0.831170201, 0)
  57.  
  58. Username.Name = "Username"
  59. Username.Parent = page
  60. Username.BackgroundColor3 = Color3.new(0.498039, 0.54902, 0.552941)
  61. Username.BorderSizePixel = 0
  62. Username.Position = UDim2.new(0.11559929, 0, 0.0351461992, 0)
  63. Username.Size = UDim2.new(0.770661891, 0, 0.102735043, 0)
  64. Username.Font = Enum.Font.SourceSans
  65. Username.FontSize = Enum.FontSize.Size14
  66. Username.Text = "Username"
  67. Username.TextColor3 = Color3.new(0.941177, 0.941177, 0.941177)
  68. Username.TextScaled = true
  69. Username.TextSize = 14
  70. Username.TextWrapped = true
  71.  
  72. Thicc.Name = "Thicc"
  73. Thicc.Parent = page
  74. Thicc.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  75. Thicc.BorderSizePixel = 0
  76. Thicc.Position = UDim2.new(0.0385330915, 0, 0.205470085, 0)
  77. Thicc.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  78. Thicc.Font = Enum.Font.SourceSans
  79. Thicc.FontSize = Enum.FontSize.Size28
  80. Thicc.Text = "Thicc"
  81. Thicc.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  82. Thicc.TextSize = 26
  83.  
  84. Kill.Name = "Kill"
  85. Kill.Parent = page
  86. Kill.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  87. Kill.BorderSizePixel = 0
  88. Kill.Position = UDim2.new(0.520196795, 0, 0.205470085, 0)
  89. Kill.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  90. Kill.Font = Enum.Font.SourceSans
  91. Kill.FontSize = Enum.FontSize.Size28
  92. Kill.Text = "Kill"
  93. Kill.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  94. Kill.TextSize = 26
  95.  
  96. Rocky2U.Name = "FE Rocky2U"
  97. Rocky2U.Parent = page
  98. Rocky2U.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  99. Rocky2U.BorderSizePixel = 0
  100. Rocky2U.Position = UDim2.new(0.0385330915, 0, 0.462307692, 0)
  101. Rocky2U.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  102. Rocky2U.Font = Enum.Font.SourceSans
  103. Rocky2U.FontSize = Enum.FontSize.Size28
  104. Rocky2U.Text = "FE Rocky2U"
  105. Rocky2U.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  106. Rocky2U.TextSize = 26
  107.  
  108. ClearWS.Name = "ClearWS"
  109. ClearWS.Parent = page
  110. ClearWS.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  111. ClearWS.BorderSizePixel = 0
  112. ClearWS.Position = UDim2.new(0.520196795, 0, 0.462307692, 0)
  113. ClearWS.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  114. ClearWS.Font = Enum.Font.SourceSans
  115. ClearWS.FontSize = Enum.FontSize.Size28
  116. ClearWS.Text = "Clear WS"
  117. ClearWS.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  118. ClearWS.TextSize = 26
  119.  
  120. Punish.Name = "Punish"
  121. Punish.Parent = page
  122. Punish.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  123. Punish.BorderSizePixel = 0
  124. Punish.Position = UDim2.new(0.0385330915, 0, 0.719145298, 0)
  125. Punish.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  126. Punish.Font = Enum.Font.SourceSans
  127. Punish.FontSize = Enum.FontSize.Size28
  128. Punish.Text = "Punish"
  129. Punish.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  130. Punish.TextSize = 26
  131.  
  132. Punish_All.Name = "Clear Humanoid"
  133. Punish_All.Parent = page
  134. Punish_All.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  135. Punish_All.BorderSizePixel = 0
  136. Punish_All.Position = UDim2.new(0.520196795, 0, 0.719145298, 0)
  137. Punish_All.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  138. Punish_All.Font = Enum.Font.SourceSans
  139. Punish_All.FontSize = Enum.FontSize.Size28
  140. Punish_All.Text = "Clear Humanoid"
  141. Punish_All.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  142. Punish_All.TextSize = 26
  143.  
  144. function GetPlayer(String)
  145. local Found = {}
  146. local strl = String:lower()
  147. if strl == "all" then
  148. for i,v in pairs(game.Players:GetPlayers()) do
  149. table.insert(Found,v)
  150. end
  151. elseif strl == "others" then
  152. for i,v in pairs(game.Players:GetPlayers()) do
  153. if v.Name ~= game.Players.LocalPlayer.Name then
  154. table.insert(Found,v)
  155. end
  156. end
  157. else
  158. for i,v in pairs(game.Players:GetPlayers()) do
  159. if v.Name:lower():sub(1, #String) == String:lower() then
  160. table.insert(Found,v)
  161. end
  162. end
  163. end
  164. return Found
  165. end
  166.  
  167. --for i,v in pairs(GetPlayer(Username.Text))do
  168.  
  169. Kill.MouseButton1Click:connect(function()
  170. if workspace:FindFirstChild("GiveSystem") then
  171. e = workspace.GiveSystem.GiveItem
  172. elseif workspace:FindFirstChild("HandToCentre") then
  173. e = workspace.HandToCentre.GiveItem
  174. else
  175. warn("MODEL NOT FOUND")
  176. end
  177. for i,v in pairs(GetPlayer(Username.Text))do
  178. local blacklist = {
  179. ["HandToCentre"] = true;
  180. ["GiveSystem"] = true;
  181. }
  182. local randomperson = {}
  183. ypcall(function() e:FireServer(workspace, game:GetService"Players"[v.Name].Character.Head) end)
  184. end
  185. end)
  186.  
  187. Rocky2U.MouseButton1Click:connect(function()
  188. --[[
  189. ____ _ ____ _ ____ __ __ ____
  190. | _ \ ___ ___| | ___ _|___ \ _ _( )___ / ___| \/ | _ \ ___
  191. | |_) / _ \ / __| |/ / | | | __) | | | |// __| | | | |\/| | | | / __|
  192. | _ < (_) | (__| <| |_| |/ __/| |_| | \__ \ | |___| | | | |_| \__ \
  193. |_| \_\___/ \___|_|\_\\__, |_____|\__,_| |___/ \____|_| |_|____/|___/
  194. |___/
  195.  
  196. Want to keep this admin command updated?
  197. Join our Discord! https://discord.me/rainbow2u
  198.  
  199. --]]
  200.  
  201.  
  202. if workspace:FindFirstChild'GiveSystem' then
  203. if workspace.GiveSystem:FindFirstChild'GiveItem' then
  204. maind = workspace.GiveSystem.GiveItem
  205.  
  206. elseif workspace:FindFirstChild'HandToCentre' then
  207. if workspace.HandToCentre:FindFirstChild'SendItem' then
  208. maind = workspace.HandToCentre.SendItem
  209. end end end
  210.  
  211. local ADMINS = {}
  212. local BANS = {}
  213.  
  214. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  215. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  216.  
  217. local VERSION = 'unOfficial 1.8.1'
  218. local UPDATED = '2017/10/05'
  219. local CHANGELOG = {
  220. ' - Removed Patched Properties',
  221. ' - Removed Guest Support',
  222. ' - Removed Broken Shutdown Command'
  223. }
  224.  
  225. local CREDITS = [[
  226. Rocky2u - lol
  227. veinyrox - ;crash
  228. Harkinian - half of the message function
  229. Moon - cmd bar addon idea
  230. N3xul - Fixing stuff because of Roblox Update
  231. ]]
  232.  
  233. local _CORE = game.Players.LocalPlayer.PlayerGui
  234. local _LIGHTING = game:GetService('Lighting')
  235. local _NETWORK = game:GetService('NetworkClient')
  236. local _PLAYERS = game:GetService('Players')
  237.  
  238. local LP = _PLAYERS.LocalPlayer
  239. local MOUSE = LP:GetMouse()
  240.  
  241. local SERVER_LOCKED = false
  242. local SHOWING_MESSAGE = false
  243.  
  244. local SERVICES = {}
  245. SERVICES.EVENTS = {}
  246.  
  247. local COMMANDS = {}
  248. local STD = {}
  249. local JAILED = {}
  250. local KICKS = {}
  251. local LOOPED_H = {}
  252. local LOOPED_K = {}
  253.  
  254. local C_PREFIX = ';'
  255. local SPLIT = ' '
  256.  
  257. local NEW = LoadLibrary('RbxUtility').Create
  258.  
  259. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  260. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  261. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  262. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  263. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  264. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  265. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  266. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  267. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  268. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  269. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  270.  
  271. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  272. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  273. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  274.  
  275. local STUFF = '[ Rocky2u\'s CMDs ] : '
  276. local NOCLIP, JESUSFLY, SWIM = false, false, false
  277.  
  278. _PLAYERS.PlayerAdded:connect(function(PLAYER)
  279. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  280. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  281. UPDATE_CHAT(PLAYER)
  282. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  283. end)
  284.  
  285. game:GetService('RunService').Stepped:connect(function()
  286. for i,v in pairs(_PLAYERS:GetPlayers()) do
  287. if FIND_IN_TABLE(KICKS, v) then KICK(v) end
  288. if FIND_IN_TABLE(LOOPED_H, v.Name) then
  289. v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
  290. end
  291. if FIND_IN_TABLE(LOOPED_K, v.Name) then
  292. maind:FireServer(workspace,v.Character.Torso.Neck)
  293. end
  294. end
  295. if NOCLIP then
  296. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  297. elseif JESUSFLY then
  298. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  299. elseif SWIM then
  300. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  301. end
  302. end)
  303.  
  304. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  305.  
  306. function GET_PLAYER(NAME, SPEAKER)
  307. local NAME_TABLE = {}
  308. NAME = NAME:lower()
  309. if NAME == 'me' then
  310. table.insert(NAME_TABLE, SPEAKER.Name)
  311. elseif NAME == 'others' then
  312. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  313. elseif NAME == 'all' then
  314. for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  315. elseif NAME == 'random' then
  316. table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
  317. elseif NAME == 'team' then
  318. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  319. elseif NAME == 'nonadmins' then
  320. for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  321. elseif NAME == 'admins' then
  322. for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  323. elseif NAME == 'nonfriends' then
  324. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  325. elseif NAME == 'friends' then
  326. for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  327. elseif NAME == 'nbcs' then
  328. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  329. elseif NAME == 'bcs' then
  330. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  331. elseif NAME == 'tbcs' then
  332. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  333. elseif NAME == 'obcs' then
  334. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  335. else
  336. for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  337. end
  338. return NAME_TABLE
  339. end
  340.  
  341. local SI = 'rbxasset://textures/blackBkg_square.png'
  342.  
  343. function LOAD_DATA()
  344. local DATA = Instance.new('Folder')
  345.  
  346. GUIS = Instance.new('Folder', DATA)
  347. HUMANOIDS = Instance.new('Folder', DATA)
  348. OTHER = Instance.new('Folder', DATA)
  349.  
  350. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  351. MAIN_GUI.ResetOnSpawn = false
  352. MAIN_GUI.Name = 'seth_main'
  353. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  354. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  355. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  356. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  357. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  358. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  359. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  360. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  361. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  362. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  363.  
  364. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  365. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  366. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  367. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  368. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  369. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  370. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  371. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  372. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  373. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  374. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  375. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  376. local Y_CHANGES = 0
  377. for i,v in pairs(CHANGELOG) do
  378. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  379. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  380. Y_CHANGES = Y_CHANGES + 30
  381. end
  382. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  383. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  384. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  385.  
  386. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  387. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  388.  
  389. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  390. CMD_BAR_H.ResetOnSpawn = false
  391. CMD_BAR_H.Name = 'cmdbar_seth'
  392. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  393. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  394. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  395.  
  396. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  397. NOTIFY_H.ResetOnSpawn = false
  398. NOTIFY_H.Name = 'notify_seth'
  399. local N = Instance.new('Frame', NOTIFY_H)
  400. N.Name = 'notify'
  401. N.BackgroundColor3 = C3(0, 0, 0)
  402. N.BackgroundTransparency = 0.5
  403. N.BorderSizePixel = 0
  404. N.Position = UDim2.new(0, -225, 0.6, 0)
  405. N.Size = UDim2.new(0, 225, 0, 30)
  406. local BAR = Instance.new('Frame', N)
  407. BAR.Name = ''
  408. BAR.BackgroundColor3 = C3(255, 255, 255)
  409. BAR.BackgroundTransparency = 0.5
  410. BAR.BorderSizePixel = 0
  411. BAR.Position = UDim2.new(0, 0, 1, 0)
  412. BAR.Size = UDim2.new(1, 0, 0, 5)
  413. local TEXT = Instance.new('TextLabel', N)
  414. TEXT.Name = 'text'
  415. TEXT.BackgroundTransparency = 1
  416. TEXT.BorderSizePixel = 0
  417. TEXT.Size = UDim2.new(1, 0, 1, 0)
  418. TEXT.Font = 'SourceSansBold'
  419. TEXT.TextColor3 = C3(255, 255, 255)
  420. TEXT.TextSize = 18
  421. TEXT.TextXAlignment = 'Left'
  422.  
  423. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  424. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  425.  
  426. JAIL = Instance.new('Model', OTHER)
  427. JAIL.Name = 'JAIL'
  428. local B = Instance.new('Part', JAIL)
  429. B.Name = 'BUTTOM'
  430. B.BrickColor = BrickColor.new('Black')
  431. B.Transparency = 0.5
  432. B.Anchored = true
  433. B.Locked = true
  434. B.Size = Vector3.new(6, 1, 6)
  435. B.TopSurface = 'Smooth'
  436. B.BottomSurface = 'Smooth'
  437. local M = Instance.new('Part', JAIL)
  438. M.Name = 'MAIN'
  439. M.BrickColor = BrickColor.new('Black')
  440. M.Transparency = 1
  441. M.Anchored = true
  442. M.CanCollide = false
  443. M.Locked = true
  444. M.Position = B.Position + Vector3.new(0, 3, 0)
  445. M.Size = Vector3.new(1, 1, 1)
  446. local P1 = Instance.new('Part', JAIL)
  447. P1.BrickColor = BrickColor.new('Black')
  448. P1.Transparency = 1
  449. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  450. P1.Rotation = Vector3.new(0, 90, 0)
  451. P1.Anchored = true
  452. P1.Locked = true
  453. P1.Size = Vector3.new(1, 6, 6)
  454. local P2 = Instance.new('Part', JAIL)
  455. P2.BrickColor = BrickColor.new('Black')
  456. P2.Transparency = 1
  457. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  458. P2.Rotation = Vector3.new(-180, 0, -180)
  459. P2.Anchored = true
  460. P2.Locked = true
  461. P2.Size = Vector3.new(1, 6, 4)
  462. local P3 = Instance.new('Part', JAIL)
  463. P3.BrickColor = BrickColor.new('Black')
  464. P3.Transparency = 1
  465. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  466. P3.Rotation = Vector3.new(0, 0, 0)
  467. P3.Anchored = true
  468. P3.Locked = true
  469. P3.Size = Vector3.new(1, 6, 4)
  470. local P4 = Instance.new('Part', JAIL)
  471. P4.BrickColor = BrickColor.new('Black')
  472. P4.Transparency = 1
  473. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  474. P4.Rotation = Vector3.new(0, 90, 0)
  475. P4.Anchored = true
  476. P4.Locked = true
  477. P4.Size = Vector3.new(1, 6, 4)
  478. local TOP = Instance.new('Part', JAIL)
  479. TOP.BrickColor = BrickColor.new('Black')
  480. TOP.Transparency = 0.5
  481. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  482. TOP.Rotation = Vector3.new(0, 0, 0)
  483. TOP.Anchored = true
  484. TOP.Locked = true
  485. TOP.Size = Vector3.new(6, 1, 6)
  486. TOP.TopSurface = 'Smooth'
  487. TOP.BottomSurface = 'Smooth'
  488.  
  489. ROCKET = Instance.new('Part', OTHER)
  490. ROCKET.Name = 'rocket_seth'
  491. ROCKET.CanCollide = false
  492. ROCKET.Size = Vector3.new(2, 5, 2)
  493. Instance.new('CylinderMesh', ROCKET)
  494. local F = Instance.new('Part', ROCKET)
  495. F.BrickColor = BrickColor.new('Black')
  496. F.CanCollide = false
  497. F.Size = Vector3.new(2, 0.2, 2)
  498. Instance.new('CylinderMesh', F)
  499. local PE = Instance.new('ParticleEmitter', F)
  500. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  501. PE.Size = NumberSequence.new(0.2)
  502. PE.Texture = 'rbxassetid://17238048'
  503. PE.LockedToPart = true
  504. PE.Lifetime = NumberRange.new(0.2)
  505. PE.Rate = 50
  506. PE.Speed = NumberRange.new(-20)
  507. local TOP = Instance.new('Part', ROCKET)
  508. TOP.CanCollide = false
  509. TOP.Shape = 'Ball'
  510. TOP.Size = Vector3.new(2, 2, 2)
  511. TOP.TopSurface = 'Smooth'
  512. TOP.BottomSurface = 'Smooth'
  513. local BF = Instance.new('BodyForce', ROCKET)
  514. BF.Name = 'force'
  515. BF.Force = Vector3.new(0, 0, 0)
  516. local W1 = Instance.new('Weld', ROCKET)
  517. W1.Part0 = ROCKET
  518. W1.Part1 = F
  519. W1.C1 = CFrame.new(0, 2.6, 0)
  520. local W2 = Instance.new('Weld', ROCKET)
  521. W2.Part0 = ROCKET
  522. W2.Part1 = TOP
  523. W2.C1 = CFrame.new(0, -2.6, 0)
  524.  
  525. ALIEN_H = Instance.new('Accessory', OTHER)
  526. local H = Instance.new('Part', ALIEN_H)
  527. H.Name = 'Handle'
  528. H.Size = Vector3.new(2, 2.4, 2)
  529. local HA = Instance.new('Attachment', H)
  530. HA.Name = 'HatAttachment'
  531. HA.Position = Vector3.new(0, 0.15, 0)
  532. local SM = Instance.new('SpecialMesh', H)
  533. SM.MeshId = 'rbxassetid://13827689'
  534. SM.MeshType = 'FileMesh'
  535. SM.Scale = Vector3.new(1, 1.02, 1)
  536. SM.TextureId = 'rbxassetid://13827796'
  537.  
  538. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  539. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  540. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  541. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  542. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  543. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  544. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  545. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  546. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  547. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  548.  
  549. CMD_BAR_H.Parent = _CORE
  550. end
  551.  
  552. local RS = game:GetService('RunService').RenderStepped
  553.  
  554. function OPEN_MAIN()
  555. SETH_MAIN = MAIN_GUI:Clone()
  556.  
  557. local BUTTONS = SETH_MAIN.main.holder.buttons
  558. local HOLDERS = SETH_MAIN.main.holder.holders
  559.  
  560. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  561. v.MouseButton1Down:connect(function(X, Y)
  562. OPEN_TAB(v.Name)
  563. if not v:FindFirstChild('circle') then
  564. local C = Instance.new('ImageLabel', v)
  565. C.BackgroundTransparency = 1
  566. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  567. C.Size = UDim2.new(0, 0, 0, 0)
  568. C.ZIndex = v.ZIndex
  569. C.Image = 'rbxassetid://200182847'
  570. C.ImageColor3 = C3(0, 100, 255)
  571. C.Name = 'circle'
  572. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  573. for i = 0, 1, 0.03 do
  574. C.ImageTransparency = i
  575. RS:wait()
  576. end
  577. C:destroy()
  578. end
  579. end)
  580. end
  581.  
  582. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  583. game:GetService('RunService').Stepped:connect(function()
  584. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  585. if not workspace.FilteringEnabled then
  586. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  587. else
  588. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  589. end
  590. HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
  591. HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
  592. HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
  593. end
  594. end)
  595.  
  596. function UPDATE_ADMINS()
  597. HOLDERS.admins:ClearAllChildren()
  598. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  599. local Y_ADMINS = 5
  600. for i,v in pairs(ADMINS) do
  601. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  602. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  603. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  604. table.remove(ADMINS, i)
  605. UPDATE_ADMINS()
  606. end)
  607. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  608. Y_ADMINS = Y_ADMINS + 30
  609. end
  610. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  611. spawn(function()
  612. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  613. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  614. end
  615. end)
  616. end
  617. UPDATE_ADMINS()
  618.  
  619. function UPDATE_BANS()
  620. HOLDERS.bans:ClearAllChildren()
  621. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  622. local Y_BANS = 5
  623. for i,v in pairs(BANS) do
  624. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  625. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  626. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  627. table.remove(BANS, i)
  628. UPDATE_BANS()
  629. end)
  630. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  631. Y_BANS = Y_BANS + 30
  632. end
  633. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  634. spawn(function()
  635. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  636. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  637. end
  638. end)
  639. end
  640. UPDATE_BANS()
  641.  
  642. local function DISPLAY_CMDS()
  643. local Y_COMMANDS = 0
  644. for i,v in pairs(COMMANDS) do
  645. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  646. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  647. Y_COMMANDS = Y_COMMANDS + 25
  648. end
  649. end
  650. DISPLAY_CMDS()
  651.  
  652. HOLDERS.search.Changed:connect(function()
  653. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  654. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  655. if HOLDERS.search.Text ~= '' then
  656. if not HOLDERS.search.Text:find(' ') then
  657. HOLDERS.cmds:ClearAllChildren()
  658. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  659. local Y_COMMANDS = 0
  660. for i,v in pairs(COMMANDS) do
  661. if v.N:find(HOLDERS.search.Text) then
  662. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  663. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  664. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  665. Y_COMMANDS = Y_COMMANDS + 25
  666. end
  667. end
  668. end
  669. else
  670. HOLDERS.cmds:ClearAllChildren()
  671. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  672. DISPLAY_CMDS()
  673. end
  674. end
  675. end
  676. end)
  677.  
  678. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  679. local Y_FUN = 5
  680. for i,v in pairs(FUN) do
  681. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  682. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  683. Y_FUN = Y_FUN + 30
  684. end
  685. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  686. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  687. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  688. v.load.MouseButton1Down:connect(function()
  689. if v.Name == 'balefire' then LOAD_BALEFIRE()
  690. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  691. elseif v.Name == 'trowel' then LOAD_TROWEL()
  692. elseif v.Name == 'path giver' then LOAD_PATH()
  693. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  694. end
  695. end)
  696. end
  697.  
  698. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  699. SETH_MAIN:destroy()
  700. end)
  701.  
  702. SETH_MAIN.Parent = _CORE
  703. end
  704.  
  705. LOAD_DATA()
  706.  
  707. --/ TOOLS
  708.  
  709. function LOAD_BALEFIRE()
  710. local HB = Instance.new('HopperBin', LP.Backpack)
  711. HB.Name = 'balefire'
  712.  
  713. local function BF(P)
  714. for i = 1, 50 do
  715. local E = Instance.new('Explosion', workspace)
  716. E.BlastRadius = 3
  717. E.BlastPressure = 999999
  718. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  719. end
  720. end
  721.  
  722. FIRED = false
  723. local function FIRE(M)
  724. if not FIRED then
  725. FIRED = true
  726. BF(M.Hit.p)
  727. wait(0.25)
  728. FIRED = false
  729. end
  730. end
  731.  
  732. HB.Selected:connect(function(M)
  733. M.Button1Down:connect(function()
  734. FIRE(M)
  735. end)
  736. end)
  737. end
  738.  
  739. function LOAD_TROWEL()
  740. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  741. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  742. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  743. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  744.  
  745. local HEIGHT = 5
  746. local SPEED = 0.05
  747. local WIDTH = 15
  748.  
  749. function BRICK(CF, P, C)
  750. local B = Instance.new('Part')
  751. B.BrickColor = C
  752. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  753. B.Parent = game.Workspace
  754. B:MakeJoints()
  755. B.Material = 'Neon'
  756. return B, P + B.Size
  757. end
  758.  
  759. function BW(CF)
  760. local BC = BrickColor.Random()
  761. local B = {}
  762. assert(WIDTH > 0)
  763. local Y = 0
  764. while Y < HEIGHT do
  765. local P
  766. local X = -WIDTH / 2
  767. while X < WIDTH / 2 do
  768. local brick
  769. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  770. X = P.x
  771. table.insert(B, brick)
  772. wait(SPEED)
  773. end
  774. Y = P.y
  775. end
  776. return B
  777. end
  778.  
  779. function S(A)
  780. if math.abs(A.x) > math.abs(A.z) then
  781. if A.x > 0 then
  782. return Vector3.new(1, 0, 0)
  783. else
  784. return Vector3.new(-1, 0, 0)
  785. end
  786. else
  787. if A.z > 0 then
  788. return Vector3.new(0, 0, 1)
  789. else
  790. return Vector3.new(0, 0, -1)
  791. end
  792. end
  793. end
  794.  
  795. T.Enabled = true
  796. T.Activated:connect(function()
  797. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  798. T.Enabled = false
  799. T.Handle.build:Play()
  800. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  801. T.Enabled = true
  802. end
  803. end)
  804. end
  805.  
  806. function LOAD_PATH()
  807. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  808.  
  809. local function PATH(M, C)
  810. if ENABLED and LP.Character then
  811. if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
  812. local hit = M.Target
  813. local point = M.Hit.p
  814. local P = Instance.new('Part', workspace.paths_seth)
  815. P.BrickColor = C
  816. P.Material = 'Neon'
  817. P.Transparency = 0.75
  818. P.Anchored = true
  819. P.Size = Vector3.new(20, 1, 20)
  820. P.Velocity = M.Hit.lookVector * 75
  821. P.BottomSurface = 'Smooth'
  822. P.TopSurface = 'Smooth'
  823. P.CFrame = CFrame.new(LP.Character.Head.Position)
  824. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  825. P.CFrame = CFrame.new(P.Position, point)
  826. wait()
  827. PATH(M, C)
  828. end
  829. end
  830.  
  831. local function SELECTED(M)
  832. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  833. M.Button1Up:connect(function() ENABLED = false end)
  834. M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
  835. end
  836.  
  837. HB.Selected:connect(SELECTED)
  838. end
  839.  
  840. function LOAD_STRIKE()
  841. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  842.  
  843. local function SHOOT(T)
  844. if ENABLED then
  845. local P0 = CFrame.new(0, 1500, 0)
  846. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  847. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  848. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  849.  
  850. local M = Instance.new('Model', workspace)
  851. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  852. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  853. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
  854.  
  855. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  856. M:destroy()
  857. end
  858. end
  859.  
  860. HB.Selected:connect(function(M)
  861. if not workspace:FindFirstChild('orbital_seth') then
  862. SATELITE = Instance.new('Part', workspace)
  863. SATELITE.Name = 'orbital_seth'
  864. SATELITE.Position = Vector3.new(0, 1500, 0)
  865. SATELITE.Anchored = true
  866. SATELITE.CanCollide = false
  867. SATELITE.Size = Vector3.new(5, 16.8, 5)
  868. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  869. end
  870. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  871. M.Button1Up:connect(function() ENABLED = false end)
  872. end)
  873. end
  874.  
  875. function FIND_IN_TABLE(TABLE, NAME)
  876. for i,v in pairs(TABLE) do
  877. if v == NAME then
  878. return true
  879. end
  880. end
  881. return false
  882. end
  883.  
  884. function GET_IN_TABLE(TABLE, NAME)
  885. for i = 1, #TABLE do
  886. if TABLE[i] == NAME then
  887. return i
  888. end
  889. end
  890. return false
  891. end
  892.  
  893. local NOTIFY_1 = false
  894. local NOTIFY_2 = false
  895.  
  896. function NOTIFY(M, R, G, B)
  897. spawn(function()
  898. repeat wait() until not NOTIFY_1
  899. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
  900. if NOTIFY_SETH then
  901. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  902. NOTIFY_SETH.notify.text.Text = ' ' .. M
  903. repeat wait() until not NOTIFY_1
  904. NOTIFY_1 = true
  905. wait(0.5)
  906. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  907. wait(0.5)
  908. repeat wait() until not NOTIFY_2
  909. NOTIFY_1 = false
  910. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  911. wait(0.5)
  912. NOTIFY_2 = true
  913. wait(2.5)
  914. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  915. end
  916. wait(1)
  917. NOTIFY_SETH:destroy()
  918. NOTIFY_2 = false
  919. end)
  920. end
  921.  
  922. function KICK(P)
  923. spawn(function()
  924. for i = 1,5 do
  925. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  926. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  927. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  928. spawn(function()
  929. repeat wait()
  930. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  931. until not _PLAYERS:FindFirstChild(P.Name)
  932. end)
  933. P.Character.Torso.Anchored = true
  934. end
  935. end
  936. end)
  937. end
  938.  
  939. _PLAYERS.PlayerRemoving:connect(function(P)
  940. if FIND_IN_TABLE(KICKS, P) then
  941. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  942. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  943. end
  944. if FIND_IN_TABLE(JAILED, P.Name) then
  945. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  946. end
  947. end)
  948.  
  949. function FIX_LIGHTING()
  950. _LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
  951. _LIGHTING.Brightness = 1
  952. _LIGHTING.GlobalShadows = true
  953. _LIGHTING.Outlines = false
  954. _LIGHTING.TimeOfDay = 14
  955. _LIGHTING.FogEnd = 100000
  956. end
  957.  
  958. function COLOR(PLAYER, BCOLOR)
  959. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  960. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  961. for i,v in pairs(PLAYER.Character:GetChildren()) do
  962. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  963. v.BrickColor = BrickColor.new(BCOLOR)
  964. elseif v:IsA('Accessory') then
  965. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  966. for a,b in pairs(v.Handle:GetChildren()) do
  967. if b:IsA('SpecialMesh') then
  968. b.TextureId = ''
  969. end
  970. end
  971. end
  972. end
  973. end
  974.  
  975. function LAG(PLAYER)
  976. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  977. spawn(function()
  978. repeat wait()
  979. if PLAYER and PLAYER.Character then
  980. PLAYER.CameraMode = 'LockFirstPerson'
  981. PLAYER.Character.HumanoidRootPart.CFrame = POS
  982. PLAYER.Character.Torso.Anchored = true
  983. Instance.new('ForceField', PLAYER.Character)
  984. Instance.new('Smoke', PLAYER.Character.Head)
  985. end
  986. until not _PLAYERS:FindFirstChild(PLAYER.Name)
  987. end)
  988. end
  989.  
  990. local FLYING = false
  991.  
  992. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  993. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  994. end
  995.  
  996. function sFLY()
  997. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  998. repeat wait() until MOUSE
  999.  
  1000. local T = LP.Character.Torso
  1001. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  1002. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  1003. local SPEED = 0
  1004.  
  1005. local function FLY()
  1006. FLYING = true
  1007. local BG = Instance.new('BodyGyro', T)
  1008. local BV = Instance.new('BodyVelocity', T)
  1009. BG.P = 9e4
  1010. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  1011. BG.cframe = T.CFrame
  1012. BV.velocity = Vector3.new(0, 0.1, 0)
  1013. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1014. spawn(function()
  1015. repeat wait()
  1016. LP.Character.Humanoid.PlatformStand = true
  1017. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  1018. SPEED = 50
  1019. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  1020. SPEED = 0
  1021. end
  1022. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  1023. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  1024. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  1025. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  1026. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  1027. else
  1028. BV.velocity = Vector3.new(0, 0.1, 0)
  1029. end
  1030. BG.cframe = workspace.CurrentCamera.CoordinateFrame
  1031. until not FLYING
  1032. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  1033. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  1034. SPEED = 0
  1035. BG:destroy()
  1036. BV:destroy()
  1037. LP.Character.Humanoid.PlatformStand = false
  1038. end)
  1039. end
  1040.  
  1041. MOUSE.KeyDown:connect(function(KEY)
  1042. if KEY:lower() == 'w' then
  1043. CONTROL.F = 1
  1044. elseif KEY:lower() == 's' then
  1045. CONTROL.B = -1
  1046. elseif KEY:lower() == 'a' then
  1047. CONTROL.L = -1
  1048. elseif KEY:lower() == 'd' then
  1049. CONTROL.R = 1
  1050. end
  1051. end)
  1052.  
  1053. MOUSE.KeyUp:connect(function(KEY)
  1054. if KEY:lower() == 'w' then
  1055. CONTROL.F = 0
  1056. elseif KEY:lower() == 's' then
  1057. CONTROL.B = 0
  1058. elseif KEY:lower() == 'a' then
  1059. CONTROL.L = 0
  1060. elseif KEY:lower() == 'd' then
  1061. CONTROL.R = 0
  1062. end
  1063. end)
  1064. FLY()
  1065. end
  1066.  
  1067. function NOFLY()
  1068. FLYING = false
  1069. LP.Character.Humanoid.PlatformStand = false
  1070. end
  1071.  
  1072. function RESET_MODEL(MODEL)
  1073. for i,v in pairs(MODEL:GetChildren()) do
  1074. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  1075. v:destroy()
  1076. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1077. v:destroy()
  1078. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1079. v.Transparency = 0
  1080. elseif v:IsA('ShirtGraphic') then
  1081. v.Archivable = false
  1082. v.Graphic = ''
  1083. end
  1084. end
  1085. for i,v in pairs(MODEL.Torso:GetChildren()) do
  1086. if v:IsA('SpecialMesh') then
  1087. v:destroy()
  1088. end
  1089. end
  1090. if MODEL.Head:FindFirstChild('Mesh') then
  1091. MODEL.Head.Mesh:destroy()
  1092. end
  1093. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  1094. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  1095. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  1096. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  1097. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  1098. end
  1099.  
  1100. function UPDATE_MODEL(MODEL, USERNAME)
  1101. local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
  1102. MODEL.Name = USERNAME
  1103. for i,v in pairs(AppModel:GetChildren()) do
  1104. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  1105. v.Parent = MODEL.Head
  1106. elseif v:IsA('Decal') then
  1107. if MODEL.Head:FindFirstChild('face') then
  1108. MODEL.Head.face.Texture = v.Texture
  1109. else
  1110. local FACE = Instance.new('Decal', MODEL.Head)
  1111. FACE.Texture = v.Texture
  1112. end
  1113. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  1114. if MODEL:FindFirstChild('Body Colors') then
  1115. MODEL['Body Colors']:destroy()
  1116. end
  1117. v.Parent = MODEL
  1118. elseif v:IsA('Accessory') then
  1119. v.Parent = MODEL
  1120. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  1121. end
  1122. end
  1123. if not MODEL.Head:FindFirstChild('Mesh') then
  1124. local SM = Instance.new('SpecialMesh', MODEL.Head)
  1125. SM.MeshType = Enum.MeshType.Head
  1126. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  1127. end
  1128. end
  1129.  
  1130. function CREEPER(PLAYER)
  1131. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1132. if v:IsA('Shirt') or v:IsA('Pants') then
  1133. v:destroy()
  1134. elseif v:IsA('ShirtGraphic') then
  1135. v.Archivable = false
  1136. v.Graphic = ''
  1137. end
  1138. end
  1139. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1140. if v:IsA('Accessory') then
  1141. v:destroy()
  1142. end
  1143. end
  1144. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  1145. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  1146. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  1147. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  1148. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  1149. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1150. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1151. v.BrickColor = BrickColor.new('Bright green')
  1152. end
  1153. end
  1154. end
  1155.  
  1156. function SHREK(PLAYER)
  1157. COLOR(PLAYER, 'Bright green')
  1158. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1159. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  1160. v:destroy()
  1161. elseif v:IsA('ShirtGraphic') then
  1162. v.Archivable = false
  1163. v.Graphic = ''
  1164. end
  1165. end
  1166. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  1167. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  1168. v:destroy()
  1169. end
  1170. end
  1171. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  1172. PLAYER.Character['Shirt Graphic'].Archivable = false
  1173. PLAYER.Character['Shirt Graphic'].Graphic = ''
  1174. end
  1175. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  1176. local S = Instance.new('Shirt', PLAYER.Character)
  1177. local P = Instance.new('Pants', PLAYER.Character)
  1178. M.MeshType = 'FileMesh'
  1179. M.MeshId = 'rbxassetid://19999257'
  1180. M.Offset = Vector3.new(-0.1, 0.1, 0)
  1181. M.TextureId = 'rbxassetid://156397869'
  1182. S.ShirtTemplate = 'rbxassetid://133078194'
  1183. P.PantsTemplate = 'rbxassetid://133078204'
  1184. end
  1185.  
  1186. function DUCK(PLAYER)
  1187. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1188. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1189. v.Transparency = 1
  1190. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1191. v:destroy()
  1192. elseif v:IsA('ShirtGraphic') then
  1193. v.Archivable = false
  1194. v.Graphic = ''
  1195. end
  1196. end
  1197. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  1198. DUCK.MeshType = 'FileMesh'
  1199. DUCK.MeshId = 'rbxassetid://9419831'
  1200. DUCK.TextureId = 'rbxassetid://9419827'
  1201. DUCK.Scale = Vector3.new(5, 5, 5)
  1202. if PLAYER.Character.Head:FindFirstChild('face') then
  1203. PLAYER.Character.Head.face.Transparency = 1
  1204. end
  1205. end
  1206.  
  1207. function DOG(PLAYER)
  1208. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1209. if v:IsA('Shirt') or v:IsA('Pants') then
  1210. v:destroy()
  1211. elseif v:IsA('ShirtGraphic') then
  1212. v.Archivable = false
  1213. v.Graphic = ''
  1214. end
  1215. end
  1216. PLAYER.Character.Torso.Transparency = 1
  1217. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1218. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1219. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1220. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1221. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1222. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1223. local BF = Instance.new('BodyForce', FakeTorso)
  1224. local W = Instance.new('Weld', PLAYER.Character.Torso)
  1225. FakeTorso.Name = 'FakeTorso'
  1226. FakeTorso.TopSurface = 0
  1227. FakeTorso.BottomSurface = 0
  1228. FakeTorso.Size = Vector3.new(3,1,4)
  1229. FakeTorso.BrickColor = BrickColor.new('Brown')
  1230. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1231. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1232. W.Part0 = PLAYER.Character.Torso
  1233. W.Part1 = FakeTorso
  1234. W.C0 = CFrame.new(0, -0.5, 0)
  1235. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1236. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1237. v.BrickColor = BrickColor.new('Brown')
  1238. end
  1239. end
  1240. end
  1241.  
  1242. function ALIEN(PLAYER)
  1243. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1244. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1245. v:destroy()
  1246. elseif v:IsA('ShirtGraphic') then
  1247. v.Archivable = false
  1248. v.Graphic = ''
  1249. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1250. v.BrickColor = BrickColor.new('Fossil')
  1251. end
  1252. end
  1253. ALIEN_H:Clone().Parent = PLAYER.Character
  1254. end
  1255.  
  1256. function DECALSPAM(INSTANCE, ID)
  1257. for i,v in pairs(INSTANCE:GetChildren()) do
  1258. if v:IsA('BasePart') then
  1259. spawn(function()
  1260. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1261. local CURRENT_FACE = 1
  1262. for i = 1, 6 do
  1263. local DECAL = Instance.new('Decal', v)
  1264. DECAL.Name = 'decal_seth'
  1265. DECAL.Texture = 'rbxassetid://' .. ID - 1
  1266. DECAL.Face = FACES[CURRENT_FACE]
  1267. CURRENT_FACE = CURRENT_FACE + 1
  1268. end
  1269. end)
  1270. end
  1271. DECALSPAM(v, ID)
  1272. end
  1273. end
  1274.  
  1275. function UNDECALSPAM(INSTANCE)
  1276. for i,v in pairs(INSTANCE:GetChildren()) do
  1277. if v:IsA('BasePart') then
  1278. for a,b in pairs(v:GetChildren()) do
  1279. if b:IsA('Decal') and b.Name == 'decal_seth' then
  1280. b:destroy()
  1281. end
  1282. end
  1283. end
  1284. UNDECALSPAM(v)
  1285. end
  1286. end
  1287.  
  1288. function CREATE_DONG(PLAYER, DONG_COLOR)
  1289. if PLAYER.Character:FindFirstChild('DONG') then
  1290. PLAYER.Character.DONG:destroy()
  1291. end
  1292. local D = Instance.new('Model', PLAYER.Character)
  1293. D.Name = 'DONG'
  1294.  
  1295. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1296. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1297. local M1 = Instance.new('CylinderMesh', MAIN)
  1298. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1299. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1300. local M2 = Instance.new('SpecialMesh', P1)
  1301. local W2 = Instance.new('Weld', P1)
  1302. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1303. local M3 = Instance.new('SpecialMesh', B1)
  1304. local W3 = Instance.new('Weld', B1)
  1305. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1306. local M4 = Instance.new('SpecialMesh', B2)
  1307. local W4 = Instance.new('Weld', B2)
  1308. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1309. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1310. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1311. M2.MeshType = 'Sphere'
  1312. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1313. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1314. M3.Parent = B1 M3.MeshType = 'Sphere'
  1315. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1316. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1317. M4.MeshType = 'Sphere'
  1318. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1319. end
  1320.  
  1321. function SCALE(C, S)
  1322. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1323.  
  1324. local HAT_CLONE = {}
  1325.  
  1326. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1327.  
  1328. local HEAD = C.Head
  1329. local TORSO = C.Torso
  1330. local LA = C['Left Arm']
  1331. local RA = C['Right Arm']
  1332. local LL = C['Left Leg']
  1333. local RL = C['Right Leg']
  1334. local HRP = C.HumanoidRootPart
  1335.  
  1336. HEAD.Size = Vector3.new(S * 2, S, S)
  1337. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1338. LA.Size = Vector3.new(S, S * 2, S)
  1339. RA.Size = Vector3.new(S, S * 2, S)
  1340. LL.Size = Vector3.new(S, S * 2, S)
  1341. RL.Size = Vector3.new(S, S * 2, S)
  1342. HRP.Size = Vector3.new(S * 2, S * 2, S)
  1343.  
  1344. local M1 = Instance.new('Motor6D', TORSO)
  1345. local M2 = Instance.new('Motor6D', TORSO)
  1346. local M3 = Instance.new('Motor6D', TORSO)
  1347. local M4 = Instance.new('Motor6D', TORSO)
  1348. local M5 = Instance.new('Motor6D', TORSO)
  1349. local M6 = Instance.new('Motor6D', HRP)
  1350.  
  1351. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1352. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1353. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1354. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1355. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1356. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1357.  
  1358. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1359. end
  1360.  
  1361. function CAPE(COLOR)
  1362. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1363.  
  1364. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1365.  
  1366. local T = LP.Character.Torso
  1367.  
  1368. local C = Instance.new('Part', T.Parent)
  1369. C.Name = 'cape_seth'
  1370. C.Anchored = false
  1371. C.CanCollide = false
  1372. C.TopSurface = 0
  1373. C.BottomSurface = 0
  1374. C.BrickColor = BrickColor.new(COLOR)
  1375. C.Material = 'Neon'
  1376. C.Size = Vector3.new(0.2, 0.2, 0.2)
  1377.  
  1378. local M = Instance.new('BlockMesh', C)
  1379. M.Scale = Vector3.new(9, 17.5, 0.5)
  1380.  
  1381. local M1 = Instance.new('Motor', C)
  1382. M1.Part0 = C
  1383. M1.Part1 = T
  1384. M1.MaxVelocity = 1
  1385. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1386. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1387.  
  1388. local WAVE = false
  1389.  
  1390. repeat wait(1 / 44)
  1391. local ANG = 0.2
  1392. local oldMag = T.Velocity.magnitude
  1393. local MV = 0.1
  1394.  
  1395. if WAVE then
  1396. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1397. WAVE = false
  1398. else
  1399. WAVE = false
  1400. end
  1401. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1402. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1403. M1.DesiredAngle = -ANG
  1404. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1405. M1.MaxVelocity = 0.04
  1406. end
  1407. repeat
  1408. wait()
  1409. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  1410. if T.Velocity.magnitude < 0.1 then
  1411. wait(0.1)
  1412. end
  1413. until not C or C.Parent ~= T.Parent
  1414. end
  1415.  
  1416. function INFECT(PLAYER)
  1417. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1418. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1419. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1420. v:destroy()
  1421. elseif v:IsA('ShirtGraphic') then
  1422. v.Archivable = false
  1423. v.Graphic = ''
  1424. end
  1425. end
  1426.  
  1427. if PLAYER.Character.Head:FindFirstChild('face') then
  1428. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1429. end
  1430.  
  1431. for i,v in pairs (PLAYER.Character:GetChildren()) do
  1432. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1433. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1434. v.BrickColor = BrickColor.new('Medium green')
  1435. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1436. v.BrickColor = BrickColor.new('Brown')
  1437. end
  1438. end
  1439. end
  1440.  
  1441. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1442. if not TC.Parent:FindFirstChild('infected_seth') then
  1443. local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
  1444. if GPFC then
  1445. INFECT(GPFC)
  1446. end
  1447. end
  1448. end)
  1449. end
  1450.  
  1451. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1452. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1453. if (zCoco) then
  1454. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1455. else
  1456. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1457. end
  1458. return funcw
  1459. end
  1460.  
  1461. function BANG(VICTIM)
  1462. spawn(function()
  1463. local P1 = _PLAYERS.LocalPlayer.Character.Torso
  1464. local V1 = _PLAYERS[VICTIM].Character.Torso
  1465.  
  1466. V1.Parent.Humanoid.PlatformStand = true
  1467.  
  1468. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1469.  
  1470. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1471.  
  1472. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1473.  
  1474. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1475.  
  1476. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1477.  
  1478. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1479.  
  1480. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1481.  
  1482. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1483.  
  1484. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1485.  
  1486. local D2 = D:Clone() D2.Parent = P1
  1487.  
  1488. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1489.  
  1490. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1491.  
  1492. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1493.  
  1494. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1495.  
  1496. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1497.  
  1498. local CM = Instance.new('CylinderMesh', C)
  1499.  
  1500. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1501.  
  1502. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1503.  
  1504. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1505.  
  1506. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1507.  
  1508. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1509.  
  1510. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1511.  
  1512. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1513.  
  1514. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1515.  
  1516. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1517.  
  1518. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1519.  
  1520. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1521.  
  1522. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1523.  
  1524. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1525. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1526. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1527.  
  1528. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1529.  
  1530. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1531.  
  1532. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1533. end)
  1534. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1535. end
  1536.  
  1537. function RESPAWN(PLAYER)
  1538. local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
  1539. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1540. Instance.new('Humanoid', M)
  1541. PLAYER.Character = M
  1542. end
  1543.  
  1544. function LOAD_MESSAGE(STRING)
  1545. _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
  1546. RESPAWN(LP)
  1547.  
  1548. R = false
  1549. LP.CharacterAdded:connect(function()
  1550. if not R then
  1551. wait(0.5)
  1552. if LP.Character:FindFirstChild('Humanoid') then
  1553. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1554. end
  1555. R = true
  1556. end
  1557. end)
  1558. repeat wait() until R
  1559. RESPAWN(LP)
  1560. LP.CharacterAppearanceId = 0
  1561.  
  1562. if MAIN_HAT then
  1563. MAIN_HAT.Handle.CanCollide = true
  1564. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1565. local P = Instance.new('Part')
  1566. M.Disabled = false
  1567. M.Parent = P
  1568. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1569. MAIN_HAT:destroy()
  1570. P.Parent = LP.Character
  1571. repeat wait() until LP:FindFirstChild('ChessMsg')
  1572. MG = LP:FindFirstChild('ChessMsg')
  1573. MG.Name = 'message_seth'
  1574. MG.Text = ''
  1575. MG.Parent = workspace
  1576. MESSAGE(STRING)
  1577. P:destroy()
  1578. for i,v in pairs(workspace:GetChildren()) do
  1579. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1580. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1581. v:destroy()
  1582. end
  1583. end
  1584. end
  1585. end
  1586. end
  1587.  
  1588. function MESSAGE(STRING)
  1589. if not SHOWING_MESSAGE then
  1590. spawn(function()
  1591. SHOWING_MESSAGE = true
  1592. MG.Text = STRING
  1593. wait(5)
  1594. MG.Text = ''
  1595. SHOWING_MESSAGE = false
  1596. end)
  1597. end
  1598. end
  1599.  
  1600. _G.CLICK_TP = false
  1601. local M_CTRL = false
  1602.  
  1603. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1604. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1605. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1606.  
  1607. _LIGHTING.Outlines = false -- / outlines are gross
  1608.  
  1609. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1610.  
  1611. for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1612.  
  1613. -- / commands
  1614.  
  1615. ADD_COMMAND('ff','ff [plr]', {},
  1616. function(ARGS, SPEAKER)
  1617. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1618. for i,v in pairs(PLAYERS) do
  1619. Instance.new('ForceField', _PLAYERS[v].Character)
  1620. end
  1621. end)
  1622.  
  1623. ADD_COMMAND('unff','unff [plr]',{},
  1624. function(ARGS, SPEAKER)
  1625. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1626. for i,v in pairs(PLAYERS) do
  1627. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1628. if v:IsA('ForceField') then
  1629. v:destroy()
  1630. end
  1631. end
  1632. end
  1633. end)
  1634.  
  1635. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1636. function(ARGS, SPEAKER)
  1637. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1638. for i,v in pairs(PLAYERS) do
  1639. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1640. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1641. local F = Instance.new('Fire', v)
  1642. if ARGS[2] and ARGS[3] and ARGS[4] then
  1643. F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1644. F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1645. end
  1646. end
  1647. end
  1648. end
  1649. end)
  1650.  
  1651. ADD_COMMAND('unfire','unfire [plr]',{},
  1652. function(ARGS, SPEAKER)
  1653. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1654. for i,v in pairs(PLAYERS) do
  1655. local PCHAR = _PLAYERS[v].Character
  1656. for i,v in pairs(PCHAR:GetChildren()) do
  1657. for i,v in pairs(v:GetChildren()) do
  1658. if v:IsA('Fire') then
  1659. v:destroy()
  1660. end
  1661. end
  1662. end
  1663. end
  1664. end)
  1665.  
  1666. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1667. function(ARGS, SPEAKER)
  1668. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1669. for i,v in pairs(PLAYERS) do
  1670. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1671. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1672. if ARGS[2] and ARGS[3] and ARGS[4] then
  1673. Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1674. else
  1675. Instance.new('Sparkles', v)
  1676. end
  1677. end
  1678. end
  1679. end
  1680. end)
  1681.  
  1682. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1683. function(ARGS, SPEAKER)
  1684. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1685. for i,v in pairs(PLAYERS) do
  1686. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1687. for i,v in pairs(v:GetChildren()) do
  1688. if v:IsA('Sparkles') then
  1689. v:destroy()
  1690. end
  1691. end
  1692. end
  1693. end
  1694. end)
  1695.  
  1696. ADD_COMMAND('smoke','smoke [plr]',{},
  1697. function(ARGS, SPEAKER)
  1698. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1699. for i,v in pairs(PLAYERS) do
  1700. Instance.new('Smoke', _PLAYERS[v].Character.Torso)
  1701. end
  1702. end)
  1703.  
  1704. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1705. function(ARGS, SPEAKER)
  1706. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1707. for i,v in pairs(PLAYERS) do
  1708. for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
  1709. if v:IsA('Smoke') then
  1710. v:destroy()
  1711. end
  1712. end
  1713. end
  1714. end)
  1715.  
  1716. ADD_COMMAND('btools','btools [plr]',{},
  1717. function(ARGS, SPEAKER)
  1718. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1719. for i,v in pairs(PLAYERS) do
  1720. if workspace:FindFirstChild'GiveSystem' then
  1721. if workspace.GiveSystem:FindFirstChild'GiveItem' then
  1722. maind = workspace.GiveSystem.GiveItem
  1723. end
  1724. end
  1725. if workspace:FindFirstChild'HandToCentre' then
  1726. if workspace.HandToCentre:FindFirstChild'SendItem' then
  1727. maind = workspace.HandToCentre.SendItem
  1728. end
  1729. end
  1730. if maind == nil then
  1731. print'could not find give event :('
  1732. return
  1733. end
  1734. tool = Instance.new'Tool'
  1735. me = game:GetService'Players'.LocalPlayer
  1736. tool.RequiresHandle = false
  1737. tool.TextureId = 'http://www.roblox.com/asset/?id=12223874'
  1738. tool.Name = 'ya like jazz?'
  1739. tool.Parent = me.Backpack
  1740. buttonf = nil
  1741. tool.Equipped:connect(function()
  1742. local m = game:GetService'Players'.LocalPlayer:GetMouse()
  1743. m.Icon = 'rbxasset://textures/HammerCursor.png'
  1744. buttonf = m.Button1Down:connect(function()
  1745. if m.Target == nil then return end
  1746. local ob = m.Target
  1747. if ob:IsA'BasePart' or ob:IsA'WedgePart' then
  1748. if ob:IsDescendantOf(me.Character) then return end
  1749. m.Icon = 'rbxasset://textures/HammerOverCursor.png'
  1750. local ex = Instance.new'Explosion'
  1751. ex.BlastRadius = 0
  1752. ex.Position = ob.Position
  1753. ex.Parent = workspace
  1754. maind:FireServer(workspace, ob)
  1755. wait(0.3)
  1756. m.Icon = 'rbxasset://textures/HammerCursor.png'
  1757. end
  1758. end)
  1759. end)
  1760. tool.Unequipped:connect(function()
  1761. if buttonf ~= nil then
  1762. buttonf:Disconnect()
  1763. buttonf = nil
  1764. end
  1765. local m = game:GetService'Players'.LocalPlayer:GetMouse()
  1766. m.Icon = ''
  1767. end) end end)
  1768.  
  1769.  
  1770. ADD_COMMAND('god','god [plr]',{},
  1771. function(ARGS, SPEAKER)
  1772. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1773. for i,v in pairs(PLAYERS) do
  1774. local PCHAR = _PLAYERS[v].Character
  1775. if PCHAR:FindFirstChild('Humanoid') then
  1776. PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1777. end
  1778. end
  1779. end)
  1780.  
  1781. ADD_COMMAND('sgod','sgod [plr]',{},
  1782. function(ARGS, SPEAKER)
  1783. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1784. for i,v in pairs(PLAYERS) do
  1785. local PCHAR = _PLAYERS[v].Character
  1786. if PCHAR:FindFirstChild('Humanoid') then
  1787. PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1788. end
  1789. end
  1790. end)
  1791.  
  1792. ADD_COMMAND('ungod','ungod [plr]',{},
  1793. function(ARGS, SPEAKER)
  1794. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1795. for i,v in pairs(PLAYERS) do
  1796. local PCHAR = _PLAYERS[v].Character
  1797. if PCHAR:FindFirstChild('Humanoid') then
  1798. PCHAR.Humanoid.MaxHealth = 100
  1799. end
  1800. end
  1801. end)
  1802.  
  1803. ADD_COMMAND('heal','heal [plr]',{},
  1804. function(ARGS, SPEAKER)
  1805. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1806. for i,v in pairs(PLAYERS) do
  1807. local PCHAR = _PLAYERS[v].Character
  1808. if PCHAR:FindFirstChild('Humanoid') then
  1809. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1810. end
  1811. end
  1812. end)
  1813.  
  1814. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1815. function(ARGS, SPEAKER)
  1816. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1817. for i,v in pairs(PLAYERS) do
  1818. for i,v in pairs(PLAYERS) do
  1819. local PCHAR = _PLAYERS[v].Character
  1820. for i,v in pairs(PCHAR:GetChildren()) do
  1821. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1822. v.Anchored = true
  1823. end
  1824. end
  1825. end
  1826. end
  1827. end)
  1828.  
  1829. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1830. function(ARGS, SPEAKER)
  1831. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1832. for i,v in pairs(PLAYERS) do
  1833. for i,v in pairs(PLAYERS) do
  1834. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1835. if v:IsA('Part') then
  1836. v.Anchored = false
  1837. end
  1838. end
  1839. end
  1840. end
  1841. end)
  1842.  
  1843. ADD_COMMAND('kill','kill [plr]',{},
  1844. function(ARGS, SPEAKER)
  1845. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1846. for i,v in pairs(PLAYERS) do
  1847.  
  1848.  
  1849. lo = _PLAYERS[v].Character.Torso.Neck
  1850. maind:FireServer(workspace,lo)
  1851.  
  1852. end end)
  1853.  
  1854. ADD_COMMAND('sound','sound [id]',{},
  1855. function(ARGS, SPEAKER)
  1856. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1857. if ARGS[1]:lower() ~= 'off' then
  1858. local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1859. end
  1860. end)
  1861.  
  1862. ADD_COMMAND('volume','volume [int]',{},
  1863. function(ARGS, SPEAKER)
  1864. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1865. end)
  1866.  
  1867. ADD_COMMAND('pitch','pitch [int]',{},
  1868. function(ARGS, SPEAKER)
  1869. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1870. end)
  1871.  
  1872. ADD_COMMAND('explode','explode [plr]',{},
  1873. function(ARGS, SPEAKER)
  1874. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1875. for i,v in pairs(PLAYERS) do
  1876. local PCHAR = _PLAYERS[v].Character
  1877. if PCHAR:FindFirstChild('Torso') then
  1878. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  1879. end
  1880. end
  1881. end)
  1882.  
  1883. ADD_COMMAND('invis','invis [plr]',{},
  1884. function(ARGS, SPEAKER)
  1885. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1886. for i,v in pairs(PLAYERS) do
  1887. local PCHAR = _PLAYERS[v].Character
  1888. for i,v in pairs(PCHAR:GetChildren()) do
  1889. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1890. v.Transparency = 1
  1891. end
  1892. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1893. v.Handle.Transparency = 1
  1894. end
  1895. end
  1896. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1897. end
  1898. end)
  1899.  
  1900. ADD_COMMAND('vis','vis [plr]',{},
  1901. function(ARGS, SPEAKER)
  1902. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1903. for i,v in pairs(PLAYERS) do
  1904. local PCHAR = _PLAYERS[v].Character
  1905. for i,v in pairs(PCHAR:GetChildren()) do
  1906. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1907. v.Transparency = 0
  1908. end
  1909. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1910. v.Handle.Transparency = 0
  1911. end
  1912. end
  1913. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1914. end
  1915. end)
  1916.  
  1917. ADD_COMMAND('goto','goto [plr]',{},
  1918. function(ARGS, SPEAKER)
  1919. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1920. for i,v in pairs(PLAYERS) do
  1921. local PCHAR = _PLAYERS[v].Character
  1922. if PCHAR then
  1923. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
  1924. end
  1925. end
  1926. end)
  1927.  
  1928. ADD_COMMAND('bring','bring [plr]',{},
  1929. function(ARGS, SPEAKER)
  1930. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1931. for i,v in pairs(PLAYERS) do
  1932. _PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
  1933. end
  1934. end)
  1935.  
  1936. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1937. function(ARGS, SPEAKER)
  1938. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1939. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1940. if _PLAYERS[v].Character and _PLAYERS[b].Character then
  1941. _PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
  1942. end
  1943. end end
  1944. end)
  1945.  
  1946. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1947. function(ARGS, SPEAKER)
  1948. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1949. for i,v in pairs(PLAYERS) do
  1950. _PLAYERS[v].CharacterAppearanceId = ARGS[2]
  1951. _PLAYERS[v].Character:BreakJoints()
  1952. end
  1953. end)
  1954.  
  1955. ADD_COMMAND('ws','ws [plr] [int]',{},
  1956. function(ARGS, SPEAKER)
  1957. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1958. for i,v in pairs(PLAYERS) do
  1959. local PCHAR = _PLAYERS[v].Character
  1960. if PCHAR:FindFirstChild('Humanoid') then
  1961. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1962. end
  1963. end
  1964. end)
  1965.  
  1966. ADD_COMMAND('time','time [int]',{},
  1967. function(ARGS, SPEAKER)
  1968. _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1969. end)
  1970.  
  1971. ADD_COMMAND('kick','kick [plr]',{},
  1972. function(ARGS, SPEAKER)
  1973. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1974. for i,v in pairs(PLAYERS) do
  1975. table.insert(KICKS, _PLAYERS[v])
  1976. end
  1977. end)
  1978.  
  1979. ADD_COMMAND('ban','ban [plr]',{},
  1980. function(ARGS, SPEAKER)
  1981. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1982. for i,v in pairs(PLAYERS) do
  1983. table.insert(BANS, _PLAYERS[v].userId)
  1984. table.insert(KICKS, _PLAYERS[v])
  1985. UPDATE_BANS()
  1986. end
  1987. end)
  1988.  
  1989. ADD_COMMAND('unban','unban [username]',{},
  1990. function(ARGS, SPEAKER)
  1991. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1992. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1993. UPDATE_BANS()
  1994. end
  1995. end)
  1996.  
  1997. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1998. function(ARGS, SPEAKER)
  1999. local function UNLOCK(INSTANCE)
  2000. for i,v in pairs(INSTANCE:GetChildren()) do
  2001. if v:IsA('BasePart') then
  2002. v.Locked = false
  2003. end
  2004. UNLOCK(v)
  2005. end
  2006. end
  2007. UNLOCK(workspace)
  2008. end)
  2009.  
  2010. ADD_COMMAND('lockws','lock',{'lock'},
  2011. function(ARGS, SPEAKER)
  2012. local function LOCK(INSTANCE)
  2013. for i,v in pairs(INSTANCE:GetChildren()) do
  2014. if v:IsA('BasePart') then
  2015. v.Locked = true
  2016. end
  2017. LOCK(v)
  2018. end
  2019. end
  2020. LOCK(workspace)
  2021. end)
  2022.  
  2023. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  2024. function(ARGS, SPEAKER)
  2025. local function UNANCHOR(INSTANCE)
  2026. for i,v in pairs(INSTANCE:GetChildren()) do
  2027. if v:IsA('BasePart') then
  2028. v.Anchored = false
  2029. end
  2030. UNANCHOR(v)
  2031. end
  2032. end
  2033. UNANCHOR(workspace)
  2034. end)
  2035.  
  2036. ADD_COMMAND('anchorws','anchor',{'anchor'},
  2037. function(ARGS, SPEAKER)
  2038. local function ANCHOR(INSTANCE)
  2039. for i,v in pairs(INSTANCE:GetChildren()) do
  2040. if v:IsA('BasePart') then
  2041. v.Anchored = true
  2042. end
  2043. ANCHOR(v)
  2044. end
  2045. end
  2046. ANCHOR(workspace)
  2047. end)
  2048.  
  2049. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  2050. function(ARGS, SPEAKER)
  2051. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2052. for i,v in pairs(PLAYERS) do
  2053. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2054. if v:IsA('Accessory') then
  2055. for a,b in pairs(v.Handle:GetChildren()) do
  2056. if b:IsA('SpecialMesh') then
  2057. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  2058. end
  2059. end
  2060. end
  2061. end
  2062. end
  2063. end)
  2064.  
  2065. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  2066. function(ARGS, SPEAKER)
  2067. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2068. for i,v in pairs(PLAYERS) do
  2069. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2070. if v:IsA('Accessory') then
  2071. v.Parent = SPEAKER.Character
  2072. end
  2073. end
  2074. end
  2075. end)
  2076.  
  2077. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  2078. function(ARGS, SPEAKER)
  2079. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2080. for i,v in pairs(PLAYERS) do
  2081. local PCHAR = _PLAYERS[v].Character
  2082. if PCHAR:FindFirstChild('Humanoid') then
  2083. PCHAR.Humanoid:RemoveAccessories()
  2084. end
  2085. end
  2086. end)
  2087.  
  2088. ADD_COMMAND('firstp','firstp [plr]',{},
  2089. function(ARGS, SPEAKER)
  2090. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2091. for i,v in pairs(PLAYERS) do
  2092. _PLAYERS[v].CameraMode = 'LockFirstPerson'
  2093. end
  2094. end)
  2095.  
  2096. ADD_COMMAND('thirdp','thirdp [plr]',{},
  2097. function(ARGS, SPEAKER)
  2098. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2099. for i,v in pairs(PLAYERS) do
  2100. _PLAYERS[v].CameraMode = 'Classic'
  2101. end
  2102. end)
  2103.  
  2104. ADD_COMMAND('chat','chat [plr] [string]',{},
  2105. function(ARGS, SPEAKER)
  2106. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2107. for i,v in pairs(PLAYERS) do
  2108. game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
  2109. end
  2110. end)
  2111.  
  2112. ADD_COMMAND('name','name [plr] [string]',{},
  2113. function(ARGS, SPEAKER)
  2114. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2115. for i,v in pairs(PLAYERS) do
  2116. _PLAYERS[v].Character.Name = GLS(false, 1)
  2117. end
  2118. end)
  2119.  
  2120. ADD_COMMAND('unname','unname [plr]',{},
  2121. function(ARGS, SPEAKER)
  2122. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2123. for i,v in pairs(PLAYERS) do
  2124. _PLAYERS[v].Character.Name = _PLAYERS[v].Name
  2125. end
  2126. end)
  2127.  
  2128. ADD_COMMAND('noname','noname [plr]',{},
  2129. function(ARGS, SPEAKER)
  2130. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2131. for i,v in pairs(PLAYERS) do
  2132. _PLAYERS[v].Character.Name = ''
  2133. end
  2134. end)
  2135.  
  2136. ADD_COMMAND('stun','stun [plr]',{},
  2137. function(ARGS, SPEAKER)
  2138. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2139. for i,v in pairs(PLAYERS) do
  2140. local PCHAR = _PLAYERS[v].Character.HumanoidRootPart
  2141. maind:FireServer(workspace,PCHAR)
  2142. end
  2143. end)
  2144.  
  2145. ADD_COMMAND('unstun','unstun [plr]',{},
  2146. function(ARGS, SPEAKER)
  2147. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2148. for i,v in pairs(PLAYERS) do
  2149. local PCHAR = _PLAYERS[v].Character
  2150. PCHAR.Humanoid.PlatformStand = false
  2151. end
  2152. end)
  2153.  
  2154. ADD_COMMAND('guest','guest [plr]',{},
  2155. function(ARGS, SPEAKER)
  2156. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2157. for i,v in pairs(PLAYERS) do
  2158. local PCHAR = _PLAYERS[v].Character
  2159. _PLAYERS[v].CharacterAppearanceId = 1
  2160. PCHAR:BreakJoints()
  2161. end
  2162. end)
  2163.  
  2164. ADD_COMMAND('noob','noob [plr]',{},
  2165. function(ARGS, SPEAKER)
  2166. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2167. for i,v in pairs(PLAYERS) do
  2168. local PCHAR = _PLAYERS[v].Character
  2169. _PLAYERS[v].CharacterAppearanceId = 155902847
  2170. PCHAR:BreakJoints()
  2171. end
  2172. end)
  2173.  
  2174. ADD_COMMAND('damage','damage [plr] [int]',{},
  2175. function(ARGS, SPEAKER)
  2176. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2177. for i,v in pairs(PLAYERS) do
  2178. _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
  2179. end
  2180. end)
  2181.  
  2182. ADD_COMMAND('view','view [plr]',{},
  2183. function(ARGS, SPEAKER)
  2184. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2185. for i,v in pairs(PLAYERS) do
  2186. local PCHAR = _PLAYERS[v].Character
  2187. workspace.CurrentCamera.CameraSubject = PCHAR
  2188. end
  2189. end)
  2190.  
  2191. ADD_COMMAND('unview','unview',{},
  2192. function()
  2193. workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
  2194. end)
  2195.  
  2196. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  2197. function(ARGS, SPEAKER)
  2198. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2199. for i,v in pairs(PLAYERS) do
  2200. local PCHAR = _PLAYERS[v].Character
  2201. for i,v in pairs(PCHAR:GetChildren()) do
  2202. local LIMB = PCHAR.Humanoid:GetLimb(v)
  2203. if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
  2204. maind:FireServer(workspace,v)
  2205. end
  2206. end
  2207. end
  2208. end)
  2209.  
  2210. ADD_COMMAND('bald','bald [plr]',{},
  2211. function(ARGS, SPEAKER)
  2212. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2213. for i,v in pairs(PLAYERS) do
  2214. local PCHAR = _PLAYERS[v].Character
  2215. for i,v in pairs(PCHAR:GetChildren()) do
  2216. local LIMB = PCHAR.Humanoid:GetLimb(v)
  2217. if v:IsA('Accoutrement') then
  2218. maind:FireServer(workspace,v)
  2219. end
  2220. end
  2221. end
  2222. end)
  2223.  
  2224. ADD_COMMAND('box','box [plr]',{},
  2225. function(ARGS, SPEAKER)
  2226. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2227. for i,v in pairs(PLAYERS) do
  2228. local PCHAR = _PLAYERS[v].Character
  2229. local SB = Instance.new('SelectionBox', PCHAR)
  2230. SB.Adornee = SB.Parent
  2231. SB.Color = BrickColor.new('' .. (ARGS[2]))
  2232. end
  2233. end)
  2234.  
  2235. ADD_COMMAND('unbox','nobox [plr]',{},
  2236. function(ARGS, SPEAKER)
  2237. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2238. for i,v in pairs(PLAYERS) do
  2239. local PCHAR = _PLAYERS[v].Character
  2240. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2241. if v:IsA('SelectionBox') then
  2242. v:destroy()
  2243. end
  2244. end
  2245. end
  2246. end)
  2247.  
  2248. ADD_COMMAND('ghost','ghost [plr]',{},
  2249. function(ARGS, SPEAKER)
  2250. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2251. for i,v in pairs(PLAYERS) do
  2252. local PCHAR = _PLAYERS[v].Character
  2253. for i,v in pairs(PCHAR:GetChildren()) do
  2254. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2255. v.Transparency = 0.5
  2256. elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2257. v.Handle.Transparency = 0.5
  2258. elseif PCHAR.Head:FindFirstChild('face') then
  2259. PCHAR.Head.face.Transparency = 0.5
  2260. end
  2261. end
  2262. end
  2263. end)
  2264.  
  2265. ADD_COMMAND('sphere','sphere [plr]',{},
  2266. function(ARGS, SPEAKER)
  2267. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2268. for i,v in pairs(PLAYERS) do
  2269. local PCHAR=_PLAYERS[v].Character
  2270. local SS = Instance.new('SelectionSphere', PCHAR)
  2271. SS.Adornee = SS.Parent
  2272. end
  2273. end)
  2274.  
  2275. ADD_COMMAND('sky','sky [id]',{},
  2276. function(ARGS, SPEAKER)
  2277. if ARGS[1] then
  2278. for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2279. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2280. local SKY = Instance.new('Sky', _LIGHTING)
  2281. for i,v in pairs(SKIES) do
  2282. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2283. end
  2284. end
  2285. end)
  2286.  
  2287. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2288. function(ARGS, SPEAKER)
  2289. if ARGS[1] and ARGS[2] and ARGS[3] then
  2290. _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2291. end
  2292. end)
  2293.  
  2294. ADD_COMMAND('jail','jail [plr]',{},
  2295. function(ARGS, SPEAKER)
  2296. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2297. for i,v in pairs(PLAYERS) do
  2298. if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
  2299. table.insert(JAILED, _PLAYERS[v].Name)
  2300. local PCHAR = _PLAYERS[v].Character
  2301. local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
  2302. repeat wait()
  2303. PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2304. until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
  2305. end
  2306. end)
  2307.  
  2308. ADD_COMMAND('unjail','unjail [plr]',{},
  2309. function(ARGS, SPEAKER)
  2310. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2311. for i,v in pairs(PLAYERS) do
  2312. for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
  2313. if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
  2314. end
  2315. end)
  2316.  
  2317. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2318. function(ARGS, SPEAKER)
  2319. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2320. for i,v in pairs(PLAYERS) do
  2321. local ID = ARGS[2]
  2322. if ARGS[2] == 'climb' then ID = '180436334' end
  2323. if ARGS[2] == 'fall' then ID = '180436148' end
  2324. if ARGS[2] == 'jump' then ID = '125750702' end
  2325. if ARGS[2] == 'sit' then ID = '178130996' end
  2326. for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
  2327. if b:IsA('StringValue') then
  2328. for c,d in pairs(b:GetChildren()) do
  2329. if d:IsA('Animation') then
  2330. d.AnimationId = 'rbxassetid://' .. ID
  2331. end
  2332. end
  2333. end
  2334. end
  2335. end
  2336. end)
  2337.  
  2338. ADD_COMMAND('fix','fix [plr]',{},
  2339. function(ARGS, SPEAKER)
  2340. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2341. for i,v in pairs(PLAYERS) do
  2342. local PCHAR = _PLAYERS[v].Character
  2343. RESET_MODEL(PCHAR)
  2344. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2345. end
  2346. end)
  2347.  
  2348. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2349. function(ARGS, SPEAKER)
  2350. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2351. for i,v in pairs(PLAYERS) do
  2352. CREEPER(_PLAYERS[v])
  2353. end
  2354. end)
  2355.  
  2356. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2357. function(ARGS, SPEAKER)
  2358. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2359. for i,v in pairs(PLAYERS) do
  2360. local PCHAR = _PLAYERS[v].Character
  2361. RESET_MODEL(PCHAR)
  2362. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2363. end
  2364. end)
  2365.  
  2366. ADD_COMMAND('shrek','shrek [plr]',{},
  2367. function(ARGS, SPEAKER)
  2368. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2369. for i,v in pairs(PLAYERS) do
  2370. SHREK(_PLAYERS[v])
  2371. end
  2372. end)
  2373.  
  2374. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2375. function(ARGS, SPEAKER)
  2376. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2377. for i,v in pairs(PLAYERS) do
  2378. local PCHAR = _PLAYERS[v].Character
  2379. RESET_MODEL(PCHAR)
  2380. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2381. end
  2382. end)
  2383.  
  2384. ADD_COMMAND('nuke','nuke [plr]',{},
  2385. function(ARGS, SPEAKER)
  2386. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2387. for i,v in pairs(PLAYERS) do
  2388. local PCHAR = _PLAYERS[v].Character
  2389. spawn(function()
  2390. if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  2391. local N = Instance.new('Part', workspace)
  2392. N.Name = 'nuke_seth'
  2393. N.Anchored = true
  2394. N.CanCollide = false
  2395. N.Shape = 'Ball'
  2396. N.Size = Vector3.new(1, 1, 1)
  2397. N.BrickColor = BrickColor.new('New Yeller')
  2398. N.Transparency = 0.5
  2399. N.Reflectance = 0.2
  2400. N.TopSurface = 0
  2401. N.BottomSurface = 0
  2402. N.Touched:connect(function(T)
  2403. if T and T.Parent then
  2404. local E = Instance.new('Explosion', workspace)
  2405. E.Position = T.Position
  2406. E.BlastRadius = 20
  2407. E.BlastPressure = math.huge
  2408. end
  2409. end)
  2410. local CF = PCHAR.Torso.CFrame
  2411. N.CFrame = CF
  2412. for i = 1,30 do
  2413. N.Size = N.Size + Vector3.new(5, 5, 5)
  2414. N.CFrame = CF
  2415. wait(1 / 44)
  2416. end
  2417. N:destroy()
  2418. end
  2419. end)
  2420. end
  2421. end)
  2422.  
  2423. ADD_COMMAND('unnuke','nonuke',{},
  2424. function(ARGS, SPEAKER)
  2425. for i,v in pairs(workspace:GetChildren()) do
  2426. if v:IsA('Part') and v.Name == 'nuke_seth' then
  2427. v:destroy()
  2428. end
  2429. end
  2430. end)
  2431.  
  2432. ADD_COMMAND('infect','infect [plr]',{},
  2433. function(ARGS, SPEAKER)
  2434. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2435. for i,v in pairs(PLAYERS) do
  2436. INFECT(_PLAYERS[v])
  2437. end
  2438. end)
  2439.  
  2440. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2441. function(ARGS, SPEAKER)
  2442. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2443. for i,v in pairs(PLAYERS) do
  2444. local PCHAR = _PLAYERS[v].Character
  2445. RESET_MODEL(PCHAR)
  2446. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2447. end
  2448. end)
  2449.  
  2450. ADD_COMMAND('duck','duck [plr]',{},
  2451. function(ARGS, SPEAKER)
  2452. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2453. for i,v in pairs(PLAYERS) do
  2454. DUCK(_PLAYERS[v])
  2455. end
  2456. end)
  2457.  
  2458. ADD_COMMAND('unduck','unduck [plr]',{},
  2459. function(ARGS, SPEAKER)
  2460. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2461. for i,v in pairs(PLAYERS) do
  2462. local PCHAR = _PLAYERS[v].Character
  2463. RESET_MODEL(PCHAR)
  2464. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2465. end
  2466. end)
  2467.  
  2468. ADD_COMMAND('disable','disable [plr]',{},
  2469. function(ARGS, SPEAKER)
  2470. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2471. for i,v in pairs(PLAYERS) do
  2472. local PCHAR = _PLAYERS[v].Character.Humanoid
  2473. maind:FireServer(workspace,PCHAR)
  2474. end
  2475. end)
  2476.  
  2477. ADD_COMMAND('enable','enable [plr]',{},
  2478. function(ARGS, SPEAKER)
  2479. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2480. for i,v in pairs(PLAYERS) do
  2481. local PCHAR = _PLAYERS[v].Character
  2482. if PCHAR:FindFirstChild('Humanoid') then
  2483. return
  2484. else
  2485. if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
  2486. local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2487. end
  2488. end
  2489. end
  2490. end)
  2491.  
  2492. ADD_COMMAND('size','size [plr] [int]',{},
  2493. function(ARGS, SPEAKER)
  2494. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2495. for i,v in pairs(PLAYERS) do
  2496. SCALE(_PLAYERS[v].Character, ARGS[2])
  2497. end
  2498. end)
  2499.  
  2500. ADD_COMMAND('clone','clone [plr]',{},
  2501. function(ARGS, SPEAKER)
  2502. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2503. for i,v in pairs(PLAYERS) do
  2504. local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
  2505. local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2506. PCHAR.Archivable = false
  2507. end
  2508. end)
  2509.  
  2510. ADD_COMMAND('spin','spin [plr]',{},
  2511. function(ARGS, SPEAKER)
  2512. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2513. for i,v in pairs(PLAYERS) do
  2514. local PCHAR = _PLAYERS[v].Character
  2515. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2516. if v.Name == 'SPIN' then
  2517. v:destroy()
  2518. end
  2519. end
  2520. local T = PCHAR.Torso
  2521. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2522. spawn(function()
  2523. repeat wait(1/44)
  2524. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2525. until not BG or BG.Parent ~= T
  2526. end)
  2527. end
  2528. end)
  2529.  
  2530. ADD_COMMAND('unspin','unspin [plr]',{},
  2531. function(ARGS, SPEAKER)
  2532. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2533. for i,v in pairs(PLAYERS) do
  2534. local PCHAR = _PLAYERS[v].Character
  2535. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2536. if v.Name == 'SPIN' then
  2537. v:destroy()
  2538. end
  2539. end
  2540. end
  2541. end)
  2542.  
  2543. ADD_COMMAND('dog','dog [plr]',{},
  2544. function(ARGS, SPEAKER)
  2545. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2546. for i,v in pairs(PLAYERS) do
  2547. DOG(_PLAYERS[v])
  2548. end
  2549. end)
  2550.  
  2551. ADD_COMMAND('undog','undog [plr]',{},
  2552. function(ARGS, SPEAKER)
  2553. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2554. for i,v in pairs(PLAYERS) do
  2555. local PCHAR = _PLAYERS[v].Character
  2556. RESET_MODEL(PCHAR)
  2557. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2558. end
  2559. end)
  2560.  
  2561. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2562. function(ARGS, SPEAKER)
  2563. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2564. for i,v in pairs(PLAYERS) do
  2565. if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2566. table.insert(LOOPED_H, _PLAYERS[v].Name)
  2567. end
  2568. end
  2569. end)
  2570.  
  2571. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2572. function(ARGS, SPEAKER)
  2573. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2574. for i,v in pairs(PLAYERS) do
  2575. if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2576. table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
  2577. end
  2578. end
  2579. end)
  2580.  
  2581. ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
  2582. function(ARGS, SPEAKER)
  2583. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2584. for i,v in pairs(PLAYERS) do
  2585. if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2586. table.insert(LOOPED_K, _PLAYERS[v].Name)
  2587. end
  2588. end
  2589. end)
  2590.  
  2591. ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
  2592. function(ARGS, SPEAKER)
  2593. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2594. for i,v in pairs(PLAYERS) do
  2595. if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2596. table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
  2597. end
  2598. end
  2599. end)
  2600.  
  2601. ADD_COMMAND('fling','fling [plr]',{},
  2602. function(ARGS, SPEAKER)
  2603. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2604. for i,v in pairs(PLAYERS) do
  2605. local PCHAR = _PLAYERS[v].Character
  2606. if PCHAR:FindFirstChild('Humanoid') then
  2607. local X
  2608. local Z
  2609. repeat
  2610. X = math.random(-9999, 9999)
  2611. until math.abs(X) >= 5555
  2612. repeat
  2613. Z = math.random(-9999, 9999)
  2614. until math.abs(Z) >= 5555
  2615. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2616. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2617. end
  2618. end
  2619. end)
  2620.  
  2621. ADD_COMMAND('alien','alien [plr]',{},
  2622. function(ARGS, SPEAKER)
  2623. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2624. for i,v in pairs(PLAYERS) do
  2625. ALIEN(_PLAYERS[v])
  2626. end
  2627. end)
  2628.  
  2629. ADD_COMMAND('nograv','nograv [plr]',{},
  2630. function(ARGS, SPEAKER)
  2631. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2632. for i,v in pairs(PLAYERS) do
  2633. if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2634. NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
  2635. end
  2636. end
  2637. end)
  2638.  
  2639. ADD_COMMAND('grav','grav [plr]',{},
  2640. function(ARGS, SPEAKER)
  2641. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2642. for i,v in pairs(PLAYERS) do
  2643. if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2644. _PLAYERS[v].Character.Torso.nograv_seth:destroy()
  2645. end
  2646. end
  2647. end)
  2648.  
  2649. ADD_COMMAND('cape','cape [brick color]',{},
  2650. function(ARGS, SPEAKER)
  2651. spawn(function()
  2652. if LP.Character:FindFirstChild('Cape') then
  2653. LP.Character.Cape:destroy()
  2654. end
  2655. if not ARGS[1] then
  2656. ARGS[1] = 'Deep blue'
  2657. end
  2658. CAPE(GLS(false, 1))
  2659. end)
  2660. end)
  2661.  
  2662. ADD_COMMAND('uncape','uncape',{},
  2663. function(ARGS, SPEAKER)
  2664. if LP.Character:FindFirstChild('cape_seth') then
  2665. LP.Character.cape_seth:destroy()
  2666. end
  2667. end)
  2668.  
  2669. ADD_COMMAND('paper','paper [plr]',{},
  2670. function(ARGS, SPEAKER)
  2671. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2672. for i,v in pairs(PLAYERS) do
  2673. local PCHAR = _PLAYERS[v].Character
  2674. for i,v in pairs(PCHAR:GetChildren()) do
  2675. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2676. PAPER_MESH:Clone().Parent = v
  2677. end
  2678. end
  2679. end
  2680. end)
  2681.  
  2682. ADD_COMMAND('punish','punish [plr]',{},
  2683. function(ARGS, SPEAKER)
  2684. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2685. for i,v in pairs(PLAYERS) do
  2686. local b = _PLAYERS[v].Character
  2687. maind:FireServer(workspace,b)
  2688. end
  2689. end)
  2690.  
  2691. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2692. function(ARGS, SPEAKER)
  2693. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2694. for i,v in pairs(PLAYERS) do
  2695. _PLAYERS[v].Character.Parent = workspace
  2696. end
  2697. end)
  2698.  
  2699. local DISCO = false
  2700.  
  2701. ADD_COMMAND('disco','disco',{},
  2702. function(ARGS, SPEAKER)
  2703. DISCO = true
  2704. if not DISCO then
  2705. spawn(function()
  2706. repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2707. end)
  2708. end
  2709. end)
  2710.  
  2711. ADD_COMMAND('undisco','undisco',{},
  2712. function(ARGS, SPEAKER)
  2713. DISCO = false
  2714. end)
  2715.  
  2716. ADD_COMMAND('team','team [plr] [team]',{},
  2717. function(ARGS, SPEAKER)
  2718. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2719. for i,v in pairs(PLAYERS) do
  2720. for a,b in pairs(game.Teams:GetChildren()) do
  2721. if string.lower(b.Name) == GLS(true, 1) then
  2722. _PLAYERS[v].Team = b
  2723. end
  2724. end
  2725. end
  2726. end)
  2727.  
  2728. ADD_COMMAND('jp','jp [plr] [int]',{},
  2729. function(ARGS, SPEAKER)
  2730. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2731. for i,v in pairs(PLAYERS) do
  2732. local PCHAR = _PLAYERS[v].Character
  2733. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2734. end
  2735. end)
  2736.  
  2737. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2738. function(ARGS, SPEAKER)
  2739. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2740. for i,v in pairs(PLAYERS) do
  2741. local PCHAR = _PLAYERS[v].Character
  2742. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2743. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2744. end
  2745. end)
  2746.  
  2747. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2748. function(ARGS, SPEAKER)
  2749. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2750. for i,v in pairs(PLAYERS) do
  2751. local PCHAR = _PLAYERS[v].Character
  2752. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2753. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2754. end
  2755. end)
  2756.  
  2757. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2758. function(ARGS, SPEAKER)
  2759. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2760. for i,v in pairs(PLAYERS) do
  2761. local PCHAR = _PLAYERS[v].Character
  2762. if ARGS[2] == 1 then
  2763. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2764. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2765. else
  2766. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2767. end
  2768. end
  2769. end)
  2770.  
  2771. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2772. function(ARGS, SPEAKER)
  2773. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2774. for i,v in pairs(PLAYERS) do
  2775. local PCHAR = _PLAYERS[v].Character
  2776. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2777. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2778. PCHAR.Head.Transparency = 0
  2779. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2780. end
  2781. end)
  2782.  
  2783. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2784. function(ARGS, SPEAKER)
  2785. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2786. for i,v in pairs(PLAYERS) do
  2787. local PCHAR = _PLAYERS[v].Character
  2788. PCHAR.Head.Transparency = 1
  2789. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2790. end
  2791. end)
  2792.  
  2793. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2794. function(ARGS, SPEAKER)
  2795. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2796. for i,v in pairs(PLAYERS) do
  2797. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2798. if v:IsA('Tool') or v:IsA('HopperBin') then
  2799. v.Parent = LP.Backpack
  2800. end
  2801. end
  2802. end
  2803. end)
  2804.  
  2805. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2806. function(ARGS, SPEAKER)
  2807. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2808. for i,v in pairs(PLAYERS) do
  2809. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2810. if v:IsA('Tool') or v:IsA('HopperBin') then
  2811. v:destroy()
  2812. end
  2813. end
  2814. end
  2815. end)
  2816.  
  2817. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2818. function(ARGS, SPEAKER)
  2819. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2820. for i,v in pairs(PLAYERS) do
  2821. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2822. if v:IsA('Tool') or v:IsA('HopperBin') then
  2823. v:Clone().Parent = LP.Backpack
  2824. end
  2825. end
  2826. end
  2827. end)
  2828.  
  2829. ADD_COMMAND('dong','dong [plr]',{},
  2830. function(ARGS, SPEAKER)
  2831. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2832. for i,v in pairs(PLAYERS) do
  2833. local PCHAR = _PLAYERS[v].Character
  2834. if ARGS[2] == 'black' then
  2835. CREATE_DONG(_PLAYERS[v], 'Brown')
  2836. end
  2837. if ARGS[2] == 'asian' then
  2838. CREATE_DONG(_PLAYERS[v], 'Cool yellow')
  2839. end
  2840. if ARGS[2] == 'alien' then
  2841. CREATE_DONG(_PLAYERS[v], 'Lime green')
  2842. end
  2843. if ARGS[2] == 'frozen' then
  2844. CREATE_DONG(_PLAYERS[v], 1019)
  2845. end
  2846. if not ARGS[2] then
  2847. CREATE_DONG(_PLAYERS[v], 'Pastel brown')
  2848. end
  2849. end
  2850. end)
  2851.  
  2852. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2853. function(ARGS, SPEAKER)
  2854. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2855. for i,v in pairs(PLAYERS) do
  2856. local PCHAR = _PLAYERS[v].Character
  2857. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2858. if v:IsA('ParticleEmitter') then
  2859. v:destroy()
  2860. end
  2861. end
  2862. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2863. end
  2864. end)
  2865.  
  2866. ADD_COMMAND('rocket','rocket [plr]',{},
  2867. function(ARGS, SPEAKER)
  2868. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2869. for i,v in pairs(PLAYERS) do
  2870. local PCHAR = _PLAYERS[v].Character
  2871. spawn(function()
  2872. local R = ROCKET:Clone()
  2873. R.Parent = workspace
  2874. local W = Instance.new('Weld', R)
  2875. W.Part0 = W.Parent
  2876. W.Part1 = PCHAR.Torso
  2877. W.C1 = CFrame.new(0, 0.5, 1)
  2878. R.force.Force = Vector3.new(0, 15000, 0)
  2879. wait()
  2880. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2881. wait(5)
  2882. Instance.new('Explosion', R).Position = R.Position
  2883. wait(1)
  2884. R:destroy()
  2885. end)
  2886. end
  2887. end)
  2888.  
  2889. ADD_COMMAND('blackify','blackify [plr]',{},
  2890. function(ARGS, SPEAKER)
  2891. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2892. for i,v in pairs(PLAYERS) do
  2893. COLOR(_PLAYERS[v], 'Really black')
  2894. end
  2895. end)
  2896.  
  2897. ADD_COMMAND('whitify','whitify [plr]',{},
  2898. function(ARGS, SPEAKER)
  2899. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2900. for i,v in pairs(PLAYERS) do
  2901. COLOR(_PLAYERS[v], 'White')
  2902. end
  2903. end)
  2904.  
  2905. ADD_COMMAND('color','color [plr] [brick color]',{},
  2906. function(ARGS, SPEAKER)
  2907. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2908. for i,v in pairs(PLAYERS) do
  2909. COLOR(_PLAYERS[v], GLS(false, 1))
  2910. end
  2911. end)
  2912.  
  2913. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2914. function(ARGS, SPEAKER)
  2915. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2916. for i,v in pairs(PLAYERS) do
  2917. if _PLAYERS[v]:FindFirstChild('leaderstats') then
  2918. for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
  2919. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2920. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2921. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2922. v.Value = GLS(false, 2)
  2923. end
  2924. end
  2925. end
  2926. end
  2927. end)
  2928.  
  2929. ADD_COMMAND('bait','bait',{},
  2930. function(ARGS, SPEAKER)
  2931. spawn(function()
  2932. local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
  2933. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2934. local H = Instance.new('Humanoid', M)
  2935. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2936. end)
  2937. end)
  2938.  
  2939. ADD_COMMAND('naked','naked [plr]',{},
  2940. function(ARGS, SPEAKER)
  2941. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2942. for i,v in pairs(PLAYERS) do
  2943. local PCHAR = _PLAYERS[v].Character
  2944. for i,v in pairs(PCHAR:GetChildren()) do
  2945. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2946. maind:FireServer(workspace,v)
  2947. end
  2948. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2949. if v:IsA('Decal') then
  2950. maind:FireServer(workspace,v)
  2951. end
  2952. end
  2953. end
  2954. end
  2955. end)
  2956.  
  2957. ADD_COMMAND('clr','clr',{},
  2958. function(ARGS, SPEAKER)
  2959. for _,v in pairs(workspace:GetChildren()) do if v.Name ~= "GiveSystem" then workspace.GiveSystem.GiveItem:FireServer(workspace,v)
  2960. end end end)
  2961.  
  2962. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2963. function(ARGS, SPEAKER)
  2964. if ARGS[1] then
  2965. DECALSPAM(workspace, ARGS[1])
  2966. end
  2967. end)
  2968.  
  2969. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2970. function(ARGS, SPEAKER)
  2971. if ARGS[1] then
  2972. UNDECALSPAM(workspace)
  2973. end
  2974. end)
  2975.  
  2976. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2977. function(ARGS, SPEAKER)
  2978. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2979. for i,v in pairs(PLAYERS) do
  2980. BANG(_PLAYERS[v].Name)
  2981. end
  2982. end)
  2983.  
  2984. ADD_COMMAND('lag','lag [plr]',{},
  2985. function(ARGS, SPEAKER)
  2986. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2987. for i,v in pairs(PLAYERS) do
  2988. LAG(_PLAYERS[v])
  2989. end
  2990. end)
  2991.  
  2992. ADD_COMMAND('respawn','respawn [plr]',{},
  2993. function(ARGS, SPEAKER)
  2994. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2995. for i,v in pairs(PLAYERS) do
  2996. RESPAWN(_PLAYERS[v])
  2997. end
  2998. end)
  2999.  
  3000. ADD_COMMAND('face','face [plr] [decal]',{},
  3001. function(ARGS, SPEAKER)
  3002. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3003. for i,v in pairs(PLAYERS) do
  3004. local PCHAR = _PLAYERS[v].Character
  3005. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  3006. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  3007. end
  3008. end)
  3009.  
  3010. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  3011. function(ARGS, SPEAKER)
  3012. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3013. for i,v in pairs(PLAYERS) do
  3014. local PCHAR = _PLAYERS[v].Character
  3015. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  3016. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  3017. end
  3018. end)
  3019.  
  3020. ADD_COMMAND('pants','pants [plr] [decal]',{},
  3021. function(ARGS, SPEAKER)
  3022. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3023. for i,v in pairs(PLAYERS) do
  3024. local PCHAR = _PLAYERS[v].Character
  3025. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  3026. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  3027. end
  3028. end)
  3029.  
  3030. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  3031. function(ARGS, SPEAKER)
  3032. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3033. for i,v in pairs(PLAYERS) do
  3034. local PCHAR = _PLAYERS[v].Character
  3035. RESET_MODEL(PCHAR)
  3036. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  3037. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  3038. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  3039. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  3040. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  3041. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  3042. end
  3043. end)
  3044.  
  3045. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  3046. function(ARGS, SPEAKER)
  3047. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  3048. for i,v in pairs(PLAYERS1) do
  3049. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
  3050. end
  3051. end)
  3052.  
  3053. ADD_COMMAND('baseplate','baseplate',{'bp'},
  3054. function(ARGS, SPEAKER)
  3055. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  3056. local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  3057. end)
  3058.  
  3059. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  3060. function(ARGS, SPEAKER)
  3061. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3062. for i,v in pairs(PLAYERS) do
  3063. local PCHAR = _PLAYERS[v].Character
  3064. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  3065. end
  3066. end)
  3067.  
  3068. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  3069. function(ARGS, SPEAKER)
  3070. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3071. for i,v in pairs(PLAYERS) do
  3072. local PCHAR = _PLAYERS[v].Character
  3073. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  3074. end
  3075. end)
  3076.  
  3077. ADD_COMMAND('admin','admin [plr]',{},
  3078. function(ARGS, SPEAKER)
  3079. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3080. for i,v in pairs(PLAYERS) do
  3081. if not CHECK_ADMIN(_PLAYERS[v]) then
  3082. table.insert(ADMINS, _PLAYERS[v].userId)
  3083. UPDATE_ADMINS()
  3084. spawn(function()
  3085. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
  3086. wait(3)
  3087. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  3088. end)
  3089. end
  3090. end
  3091. end)
  3092.  
  3093. ADD_COMMAND('unadmin','unadmin [plr]',{},
  3094. function(ARGS, SPEAKER)
  3095. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3096. for i,v in pairs(PLAYERS) do
  3097. if CHECK_ADMIN(_PLAYERS[v]) then
  3098. if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
  3099. table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
  3100. UPDATE_ADMINS()
  3101. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  3102. end
  3103. end
  3104. end
  3105. end)
  3106.  
  3107. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  3108. function(ARGS, SPEAKER)
  3109. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3110. for i,v in pairs(PLAYERS) do
  3111. _PLAYERS[v].CameraMinZoomDistance = ARGS[2]
  3112. end
  3113. end)
  3114.  
  3115. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  3116. function(ARGS, SPEAKER)
  3117. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3118. for i,v in pairs(PLAYERS) do
  3119. _PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
  3120. end
  3121. end)
  3122.  
  3123. ADD_COMMAND('age','age [plr]',{},
  3124. function(ARGS, SPEAKER)
  3125. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3126. for i,v in pairs(PLAYERS) do
  3127. NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
  3128. end
  3129. end)
  3130.  
  3131. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  3132. function(ARGS, SPEAKER)
  3133. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3134. for i,v in pairs(PLAYERS) do
  3135. local PCHAR = _PLAYERS[v].Character
  3136. if PCHAR:FindFirstChild('Torso') then
  3137. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  3138. if ARGS[2] and ARGS[3] and ARGS[4] then
  3139. HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  3140. end
  3141. end
  3142. end
  3143. end)
  3144.  
  3145. ADD_COMMAND('unhl','unhl [plr]',{},
  3146. function(ARGS, SPEAKER)
  3147. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3148. for i,v in pairs(PLAYERS) do
  3149. local PCHAR = _PLAYERS[v].Character
  3150. if PCHAR:FindFirstChild('Torso') then
  3151. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  3152. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  3153. v:destroy()
  3154. end
  3155. end
  3156. end
  3157. end
  3158. end)
  3159.  
  3160. ADD_COMMAND('crash','crash [plr]',{},
  3161. function(ARGS, SPEAKER)
  3162. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3163. for i,v in pairs(PLAYERS) do
  3164. local PCHAR = _PLAYERS[v].Character
  3165. PCHAR.Torso.Anchored = true
  3166. for i,v in pairs(PCHAR:GetChildren()) do
  3167. if v:IsA('Humanoid') then
  3168. for i = 1,10 do
  3169. v.HipHeight = 1/0*0
  3170. end
  3171. end
  3172. end
  3173. end
  3174. end)
  3175.  
  3176. ADD_COMMAND('blockhead','blockhead [plr]',{},
  3177. function(ARGS, SPEAKER)
  3178. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3179. for i,v in pairs(PLAYERS) do
  3180. local PCHAR = _PLAYERS[v].Character
  3181. local boii = PCHAR.Head:FindFirstChildOfClass("SpecialMesh")
  3182. if boii then
  3183. maind:FireServer(workspace,boii)
  3184. end end end)
  3185.  
  3186.  
  3187. ADD_COMMAND('smite','smite [plr]',{},
  3188. function(ARGS, SPEAKER)
  3189. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3190. for i,v in pairs(PLAYERS) do
  3191. local PCHAR = _PLAYERS[v].Character
  3192. spawn(function()
  3193. local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  3194.  
  3195. local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  3196. local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  3197. local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  3198.  
  3199. local P1 = Instance.new('Part', game.Workspace)
  3200. P1.BrickColor = BrickColor.new('Institutional white')
  3201. P1.Material = 'Neon'
  3202. P1.Transparency = 0.9
  3203. P1.Anchored = true
  3204. P1.CanCollide = false
  3205. P1.Size = Vector3.new(0.2, 0.2, 0.2)
  3206. P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  3207. Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  3208.  
  3209. local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  3210. for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  3211. end)
  3212. end
  3213. end)
  3214.  
  3215. ADD_COMMAND('skydive','skydive [plr]',{},
  3216. function(ARGS, SPEAKER)
  3217. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3218. for i,v in pairs(PLAYERS) do
  3219. local PCHAR = _PLAYERS[v].Character
  3220. spawn(function()
  3221. for i = 0, 3 do
  3222. if PCHAR then
  3223. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  3224. end
  3225. end
  3226. end)
  3227. end
  3228. end)
  3229.  
  3230. ADD_COMMAND('message','message [string]',{'m'},
  3231. function(ARGS, SPEAKER)
  3232. spawn(function()
  3233. if MG then
  3234. MESSAGE(GLS(false, 0))
  3235. else
  3236. LOAD_MESSAGE(GLS(false, 0))
  3237. end
  3238. end)
  3239. end)
  3240.  
  3241. ADD_COMMAND('control','control [plr]',{},
  3242. function(ARGS, SPEAKER)
  3243. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3244. for i,v in pairs(PLAYERS) do
  3245. local PCHAR = _PLAYERS[v].Character
  3246. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
  3247. local CONTROL_ENABLED = false
  3248. local function CONTROL(P, V3)
  3249. if CONTROL_ENABLED then
  3250. if P.Character and P.Character:FindFirstChild('Humanoid') then
  3251. P.Character.Humanoid:MoveTo(V3)
  3252. end
  3253. end
  3254. end
  3255. HB.Selected:connect(function(M)
  3256. M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
  3257. M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  3258. end)
  3259. end
  3260. end)
  3261.  
  3262. -- / extra
  3263.  
  3264. ADD_COMMAND('gravity','gravity [int]',{},
  3265. function(ARGS, SPEAKER)
  3266. workspace.Gravity = ARGS[1]
  3267. end)
  3268.  
  3269. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3270. function(ARGS, SPEAKER)
  3271. FIX_LIGHTING()
  3272. end)
  3273.  
  3274. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3275. function(ARGS, SPEAKER)
  3276. _LIGHTING.FogColor = C3(191, 191, 191)
  3277. _LIGHTING.FogEnd = 100000000
  3278. _LIGHTING.FogStart = 0
  3279. end)
  3280.  
  3281. ADD_COMMAND('day','day',{},
  3282. function(ARGS, SPEAKER)
  3283. _LIGHTING.TimeOfDay = 14
  3284. end)
  3285.  
  3286. ADD_COMMAND('night','night',{},
  3287. function(ARGS, SPEAKER)
  3288. _LIGHTING.TimeOfDay = 24
  3289. end)
  3290.  
  3291. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3292. function(ARGS, SPEAKER)
  3293. SERVER_LOCKED = true
  3294. end)
  3295.  
  3296. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3297. function(ARGS, SPEAKER)
  3298. SERVER_LOCKED = false
  3299. end)
  3300.  
  3301. ADD_COMMAND('fogend','fogend [int]',{},
  3302. function(ARGS, SPEAKER)
  3303. _LIGHTING.FogEnd = ARGS[1]
  3304. end)
  3305.  
  3306. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3307. function(ARGS, SPEAKER)
  3308. if ARGS[1] and ARGS[2] and ARGS[3] then
  3309. _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3310. end
  3311. end)
  3312.  
  3313. ADD_COMMAND('noclip','noclip',{},
  3314. function(ARGS, SPEAKER)
  3315. NOCLIP = true
  3316. JESUSFLY = false
  3317. SWIM = false
  3318. end)
  3319.  
  3320. ADD_COMMAND('clip','clip',{},
  3321. function(ARGS, SPEAKER)
  3322. NOCLIP = false
  3323. end)
  3324.  
  3325. ADD_COMMAND('jesusfly','jesusfly',{},
  3326. function(ARGS, SPEAKER)
  3327. NOCLIP = false
  3328. JESUSFLY = true
  3329. SWIM = false
  3330. end)
  3331.  
  3332. ADD_COMMAND('nojfly','nojfly',{},
  3333. function(ARGS, SPEAKER)
  3334. JESUSFLY = false
  3335. end)
  3336.  
  3337. ADD_COMMAND('swim','swim',{},
  3338. function(ARGS, SPEAKER)
  3339. NOCLIP = false
  3340. JESUSFLY = false
  3341. SWIM = true
  3342. end)
  3343.  
  3344. ADD_COMMAND('noswim','noswim',{},
  3345. function(ARGS, SPEAKER)
  3346. SWIM = false
  3347. end)
  3348.  
  3349. ADD_COMMAND('fly','fly',{},
  3350. function(ARGS, SPEAKER)
  3351. sFLY()
  3352. end)
  3353.  
  3354. ADD_COMMAND('unfly','unfly',{},
  3355. function(ARGS, SPEAKER)
  3356. NOFLY()
  3357. end)
  3358.  
  3359. ADD_COMMAND('prefix','prefix [string]',{},
  3360. function(ARGS, SPEAKER)
  3361. if ARGS[1] then
  3362. C_PREFIX = ARGS[1]
  3363. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3364. end
  3365. end)
  3366.  
  3367. ADD_COMMAND('version','version',{},
  3368. function(ARGS, SPEAKER)
  3369. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3370. end)
  3371.  
  3372. ADD_COMMAND('fe','fe',{},
  3373. function(ARGS, SPEAKER)
  3374. spawn(function()
  3375. CHECK_FE()
  3376. end)
  3377. end)
  3378.  
  3379. function OPEN_COMMANDS()
  3380. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3381. SETH_MAIN.main.holder.holders.search.Visible = true
  3382. end
  3383.  
  3384. function CLOSE_COMMANDS()
  3385. SETH_MAIN.main.holder.holders.search.Visible = false
  3386. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3387. end
  3388.  
  3389. function OPEN_TAB(TAB)
  3390. if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
  3391. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3392. if b.Name ~= TAB then
  3393. b.Visible = false
  3394. else
  3395. b.Visible = true
  3396. end
  3397. if TAB ~= 'cmds' then
  3398. CLOSE_COMMANDS()
  3399. else
  3400. OPEN_COMMANDS()
  3401. end
  3402. end
  3403. end
  3404.  
  3405. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3406. function(ARGS, SPEAKER)
  3407. OPEN_TAB('server')
  3408. end)
  3409.  
  3410. ADD_COMMAND('admins','admins',{},
  3411. function(ARGS, SPEAKER)
  3412. OPEN_TAB('admins')
  3413. end)
  3414.  
  3415. ADD_COMMAND('cmds','cmds',{'commands'},
  3416. function(ARGS, SPEAKER)
  3417. OPEN_TAB('cmds')
  3418. end)
  3419.  
  3420. ADD_COMMAND('bans','bans',{},
  3421. function(ARGS, SPEAKER)
  3422. OPEN_TAB('bans')
  3423. end)
  3424.  
  3425. ADD_COMMAND('fun','fun',{},
  3426. function(ARGS, SPEAKER)
  3427. OPEN_TAB('fun')
  3428. end)
  3429.  
  3430. ADD_COMMAND('changelog','changelog',{},
  3431. function(ARGS, SPEAKER)
  3432. OPEN_TAB('changelog')
  3433. end)
  3434.  
  3435. ADD_COMMAND('credits','credits',{},
  3436. function(ARGS, SPEAKER)
  3437. OPEN_TAB('credits')
  3438. end)
  3439.  
  3440. MOUSE.KeyDown:connect(function(key)
  3441. if key:byte() == 29 then
  3442. if not NOCLIP then
  3443. ECOMMAND('noclip')
  3444. elseif NOCLIP then
  3445. ECOMMAND('clip')
  3446. end
  3447. elseif key:byte() == 30 then
  3448. if not JESUSFLY then
  3449. ECOMMAND('jesusfly')
  3450. elseif JESUSFLY then
  3451. ECOMMAND('nojfly')
  3452. end
  3453. end
  3454. end)
  3455.  
  3456. -- / after loaded
  3457.  
  3458. function CHECK_FE()
  3459. if not workspace.FilteringEnabled then
  3460. NOTIFY('bro lolo this is fd', 50, 255, 50)
  3461. elseif workspace.FilteringEnabled then
  3462. NOTIFY('Loaded successfully!', 255, 85, 0)
  3463. end
  3464. end
  3465.  
  3466. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3467.  
  3468. local GOING_IN = true
  3469. CMD_BAR_H.bar.Changed:connect(function()
  3470. if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3471. if CMD_BAR_H.bar.Text ~= '' then
  3472. if not CMD_BAR_H.bar.Text:find(' ') then
  3473. CMD_BAR_H.bar.commands.Visible = true
  3474. CMD_BAR_H.bar.commands:ClearAllChildren()
  3475. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3476. local Y_COMMANDS = 0
  3477. for i,v in pairs(COMMANDS) do
  3478. if v.N:find(CMD_BAR_H.bar.Text) then
  3479. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3480. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3481. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3482. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3483. COMMANDS_C.Visible = true
  3484. COMMANDS_C.Text = ' ' .. v.D
  3485. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3486. Y_COMMANDS = Y_COMMANDS + 20
  3487. end
  3488. end
  3489. end
  3490. else
  3491. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3492. CMD_BAR_H.bar.commands:ClearAllChildren()
  3493. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3494. end
  3495. end
  3496. end)
  3497.  
  3498. CMD_BAR_H.bar.FocusLost:connect(function()
  3499. GOING_IN = true
  3500. if CMD_BAR_H.bar.Text ~= '' then
  3501. spawn(function()
  3502. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3503. end)
  3504. end
  3505. CMD_BAR_H.bar.commands:ClearAllChildren()
  3506. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3507. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3508. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3509. end)
  3510.  
  3511. MOUSE.KeyDown:connect(function(K)
  3512. if K:byte() == 59 then
  3513. GOING_IN = false
  3514. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3515. CMD_BAR_H.bar:CaptureFocus()
  3516. end
  3517. end)
  3518.  
  3519. NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
  3520. CHECK_FE()
  3521. end)
  3522.  
  3523. ClearWS.MouseButton1Click:connect(function()
  3524. if workspace:FindFirstChild("GiveSystem") then
  3525. e = workspace.GiveSystem.GiveItem
  3526. elseif workspace:FindFirstChild("HandToCentre") then
  3527. e = workspace.HandToCentre.GiveItem
  3528. else
  3529. warn("MODEL NOT FOUND")
  3530. end
  3531.  
  3532. local blacklist = {
  3533. ["HandToCentre"] = true;
  3534. ["GiveSystem"] = true;
  3535. }
  3536.  
  3537.  
  3538. for i,v in pairs(game.Workspace:children()) do
  3539. if not blacklist[v.Name] then
  3540. pcall(function() e:FireServer(workspace, v) end)
  3541. end
  3542. end
  3543. end)
  3544.  
  3545. Punish.MouseButton1Click:connect(function()
  3546. if workspace:FindFirstChild("GiveSystem") then
  3547. e = workspace.GiveSystem.GiveItem
  3548. elseif workspace:FindFirstChild("HandToCentre") then
  3549. e = workspace.HandToCentre.GiveItem
  3550. else
  3551. warn("MODEL NOT FOUND")
  3552. end
  3553. for i,plrname in pairs(GetPlayer(Username.Text))do
  3554. pcall(function()e:FireServer(workspace, game:GetService("Players"):FindFirstChild(plrname).Character)end)
  3555. end
  3556. end)
  3557.  
  3558.  
  3559.  
  3560. Character.MouseButton1Click:connect(function()
  3561. if workspace:FindFirstChild("GiveSystem") then
  3562. e = workspace.GiveSystem.GiveItem
  3563. elseif workspace:FindFirstChild("HandToCentre") then
  3564. e = workspace.HandToCentre.GiveItem
  3565. else
  3566. warn("MODEL NOT FOUND")
  3567. end
  3568.  
  3569. local blacklist = {
  3570. ["HandToCentre"] = true;
  3571. ["GiveSystem"] = true;
  3572. }
  3573.  
  3574.  
  3575. for i,v in pairs(game:GetService"Players":GetPlayers()) do
  3576. pcall(function() e:FireServer(workspace, v.Character.Humanoid) end)
  3577. end
  3578. end)
  3579.  
  3580. Thicc.MouseButton1Click:connect(function()
  3581. local char = game:GetService'Players'.LocalPlayer.Character
  3582. if workspace:FindFirstChild("GiveSystem") then
  3583. e = workspace.GiveSystem.GiveItem
  3584. elseif workspace:FindFirstChild("HandToCentre") then
  3585. e = workspace.HandToCentre.GiveItem
  3586. else
  3587. warn("MODEL NOT FOUND")
  3588. end
  3589. for i,plrname in pairs(GetPlayer(Username.Text))do
  3590. local blacklist = {
  3591. ["HandToCentre"] = true;
  3592. ["GiveSystem"] = true;
  3593. }
  3594. local randomperson = {}
  3595. for i,obj in ipairs(plrname.Character:GetDescendants()) do
  3596. if obj:IsA("CharacterMesh") then
  3597. if obj.BodyPart ~= Enum.BodyPart.Head then
  3598. pcall(function()e:FireServer(workspace,obj)end)
  3599. end
  3600. end
  3601. end
  3602. end
  3603. end)
  3604.  
  3605. Punish_All.MouseButton1Click:Connect(function()
  3606. if workspace:FindFirstChild("GiveSystem") then
  3607. e = workspace.GiveSystem.GiveItem
  3608. elseif workspace:FindFirstChild("HandToCentre") then
  3609. e = workspace.HandToCentre.GiveItem
  3610. else
  3611. warn("MODEL NOT FOUND")
  3612. end
  3613. for i,plr in ipairs(GetPlayer(Username.Text)) do
  3614. pcall(function()e:FireServer(workspace,plr.Character.Humanoid)end)
  3615. end
  3616. end)
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