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- Action - Pink (Platformers, fighting games)
- Roleplay - Blue (RPGS, adventure games)
- Shoot - Green (Third person and first-person shooters, lightgun games)
- Party - Orange (Minigame games, rhythm games, puzzle games)
- Sport - Yellow (Sports simulators and racing games)
- Strategy – Light-Blue (RTS games, life simulators)
- Horror - Red (Survival horror, atmospheric horror)
- Arcade - Purple (Score based games, classic style games)
- Glitch – Black (Corrupted games and other bugs)
- 001. Eruptmon
- Class: Roleplay
- Element: Fire
- Function: Limit Break
- Levels: 1, 5, 10, 25, 50, 99, Infinite
- A hotheaded monster who’s always ready to fight. Believes that there’s no limits on life, and to try everything your hardest. His limitless powers don’t come easy, but there’s rumors that he can become one of the strongest fighters around.
- 002. Combomon
- Class: Action
- Element: Water
- Function: Combo System
- Levels: 1, 5, 10, 25, 50, 99
- Though practicing extreme discipline, this warrior-like monster can easily take out even the toughest of enemies in quick flashes. He reacts very negatively towards extreme personalities.
- 003. Aimon
- Class: Shoot
- Element: Electric
- Function: Aiming Retical
- Levels: 1, 5, 10, 25, 50, 99
- Calm, collected, and rarely uttering a word, a mechanical Digimon that can lock onto multiple opponents at once and unleash a maelstrom of projectiles. He is very good at multitasking, but too much can trip up his sensors.
- 004. Randomon
- Class: Party
- Element: Light
- Function: Random Game Selection
- Levels: 1, 5, 10, 25, 50, 99
- Usually non-combative, this small mammalian Digimon uses her abilities to try and amuse and cheer up others around it. Due to the random nature of her ability, however, these attempts tend to go very wrong.
- 005. Gridmon
- Class: Sport
- Element: Earth
- Function: Football
- Levels: 1, 5, 10, 25, 50, 99
- A massive Digimon that looks like an American Football player, and whose strength matches. Underneath the armor, however, is a gentle soul who prefers to talk, but is never afraid to fight for his friends.
- 006. Nobumon
- Class: Strategy
- Element: Wind
- Function: Army Commander
- Levels: 1, 5, 10, 25, 50, 99
- Based on the data of a legendary commander, but with an avian look. He can create massive armies at will… but only in tiny sizes. Speaks boldly and loudly… but has a crippling inferiority complex.
- 007. Maskmon
- Class: Horror
- Element: Dark
- Function: Immortal Boss
- Levels: 1, 5, 10, 25, 50, 99
- A large humanoid Digimon that always wears a steel mask. Neigh invulnerable to physical harm, he would make the perfect warrior. Unfortunately, he is also quite dim, and tends to wander off on his own without oversight.
- 008. Bonusmon
- Class: Arcade
- Element: Plant
- Function: Bonus Score
- Levels: 1, 5, 10, 25, 50, 99
- A Digimon with a bright and cheery personality, it is also unfortunately very easily manipulated. Tends to go after anything it, or anyone else, declares a bonus prize. It uses a variety of bonus fruits to fight, each with their own unique properties.
- 009. Hypermon
- Class: Action
- Element: Fire
- Function: Super Meter
- Levels: 1, 10, 50
- 010. Magmon
- Class: Action
- Element: Fire
- Function: Lava Pit
- Levels: 1, 25
- 011. Floatmon
- Class: Action
- Element: Water
- Function: Water Level
- Levels: 1, 10
- 012. Warpmon
- Class: Action
- Element: Water
- Function: Fast Travel
- Levels: 1, 5, 10
- 013. Powamon
- Class: Action
- Element: Electric
- Function: Power-Up
- Levels: 1, 5
- 014. Midmon
- Class: Action
- Element: Electric
- Function: Mid-Boss
- Levels: 1, 10, 25
- 015. Lackimon
- Class: Action
- Element: Earth
- Function: Lesser Enemy
- Levels: 1, 5, 10
- 016.
- Class: Action
- Element: Earth
- 017. Dashmon
- Class: Action
- Element: Wind
- Function: Running Mechanic
- Levels: 1, 10
- 018. Musoumon
- Class: Action
- Element: Wind
- Function: Musou Gameplay
- Levels: 1, 25, 50
- 019.
- Class: Action
- Element: Plant
- 020.
- Class: Action
- Element: Plant
- 021.
- Class: Action
- Element: Light
- 022.
- Class: Action
- Element: Light
- 023. Pitmon
- Class: Action
- Element: Dark
- Function: Bottomless Pit
- Levels: 1, 25
- 024. Kurohmon
- Class: Action
- Element: Dark
- Function: Last Boss
- Levels: 1, 50, 99
- 193. Bugmon
- Class: Glitch
- Element: Null
- Function: Game Bug
- Levels: 1, 25, 50
- 194.
- 195. Koruptmon
- Class: Glitch
- Element: Null
- Function: Save Overwrite
- Levels: 1, 10, 25, 50, 99
- 196.
- 197.
- 198.
- 199.
- 200.
- 201. Tiltmon
- 202. Deletemon
- Class: Glitch
- Element: Null
- Function: Deletion
- Levels: 99, 1,000,000
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