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Cool Beach Song AMK MML Source

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  1. #amk 2
  2.  
  3. #spc
  4. {
  5.     #title "Cool Beach Song"
  6.     #game "N/A"
  7.     #author "Dippy"
  8.     #comment "Made with AddmusicK"
  9. }
  10.  
  11. #path "custom1"
  12.  
  13. #samples
  14. {
  15.     #optimized
  16.     "Kick.brr"
  17.     "Snare.brr"
  18.     "Hi-Hat (Closed).brr"
  19.     "Hi-Hat (Open).brr"
  20.     "SynthBass.brr"
  21.     "Organ.brr"
  22.     "SynthLead.brr"
  23.     "Sax.brr"
  24. }
  25.  
  26. #instruments
  27. {
  28.     "Kick.brr" $FF$E0$00$04$00                      ;@30   
  29.     "Snare.brr" $FF$E0$00$04$00                     ;@31
  30.     "Hi-Hat (Closed).brr" $FF$E0$00$05$00           ;@32           
  31.     "Hi-Hat (Open).brr" $FF$E0$00$05$00             ;@33
  32.     "SynthBass.brr" $FF$E0$00$01$80                 ;@34
  33.     "Organ.brr" $FF$E0$00$03$00                     ;@35
  34.     "SynthLead.brr" $FF$E0$00$03$83                 ;@36
  35.     "Sax.brr" $FF$E0$00$04$00                       ;@37
  36. }
  37.  
  38. ;Drum Macros
  39. "KICK=@30 v210 o4c"
  40. "SNARE=@31 v200 o4c"
  41. "HATC=@32 v200 o4c"
  42. "HATO=@33 v200 o4c"
  43.  
  44. ;Global Tempo
  45. w255 t37 ;180 BPM
  46.  
  47. ;SNES Echo
  48. $EF$3C$20$20
  49. $f1$04$30$01
  50. ;Song Sequence
  51. #0 v210 l16 ;Percussion
  52. (1)[KICKrSNARErKICKKICKSNARErKICKKICKSNAREKICKrKICKSNAREr]3 ;The (1) labels the loop so I can call back the loop later
  53. (2)[KICKrSNARErKICKKICKSNARErKICK[[SNARE]]7 ]
  54. \(1)7 (2)                                                   ;The / is the loop point
  55. (1)7
  56. KICKrSNARErKICKKICKSNAREKICKKICKKICKSNAREKICK[SNARE32]8
  57. (1)7 (2)
  58.  
  59.  
  60. #1 v210 l16 ;Hats
  61. (3)[ [[HATCHATCHATCHATC]]3 HATCHATCHATCHATO]4
  62. \(3)8
  63. (3)8
  64. (3)8
  65.  
  66.  
  67. #2 @34 v180 l16 o3 ;Bass
  68. (4)[d+8gd+c+8d+fd+d+gc+8c+d+f]3
  69. (5)[d+8gd+c+8d+fd+[[a+]]7]
  70. \(4)7 (5)
  71. (4)7
  72. d+8gd+c+8d+fffad+8d+8f
  73. (8)[o3g8bgf8gaggbf8fga]7
  74. ddddcccc<bbbbaaaa>
  75.  
  76.  
  77. #3 @35 v140 l16 o4 ;Organs 1
  78. (6)[ [[r8g]]4rffg]4
  79. \(6)8
  80. (6)7
  81. [ [[r8g]]2[[r8a]]2rgga]
  82. (10)[ [[r8b]]4raab]8
  83.  
  84.  
  85. #4 @35 v140 l16 o4 ;Organs 2
  86. (7)[ [[r8d+]]4rc+c+d+]4
  87. \(7)8
  88. (7)7
  89. [ [[r8d+]]2 [[r8f]]2rd+d+f]
  90. (11)[ [[r8g]]4rffg]8
  91.  
  92.  
  93. #5 @36 v185 l8 o4 ;Lead
  94. [r1]4
  95. \@36v185p8,12,117grfrd+rc+r16d+r2^4<a+16>c16<a+16>c+16c+16c16<a+16r16a+16>c+16c+16c16<a+16r16a+16g+a+gd+d+16c+d+16>r2 ;The "px,y,z" command is vibrato               
  96. grfrd+rc+r16d+r2^4<a+16>c16<a+16>c+16c+16c16<a+16r16a+16>c+16c+16c16<a+16r16a+16>c+fd+c+c+16c+16c+16d+16r2p0,0,0<
  97. @37v155d+16g16a+16>[d+]4d+16c+16c+16d+16f16d+<a+g16fgd+d+16c+16c+16d+16f16d+fgg+16a+>cc+<a+16>c+16<a+16>p4,12,100d+2r2p0,0,0<
  98. d+16g16a+16>[d+]4d+16c+16c+16d+16f16d+<a+g16fgd+d+16c+16c+16d+16f16d+4f4g4a+4>d+2f2
  99. r
  100. gged16e16f16e<a16a16g16b4a4g4f4r>gged16e16f16e<a16a16b16b4>d4g4b4r
  101. gged16e16f16e<a16a16g16b4a4g4f4r>gged16e16f16e<a16a16g16>d16d16d16d16c16c16c16c16<b16b16b16b16a16a16a16a16
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