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- --// Exploit Check \\--
- if #{hookmetamethod, getnamecallmethod} ~= 2 then
- while true do
- end
- end
- --// Remote Hook \\--
- local OldNameCall = nil
- OldNameCall = hookmetamethod(game, "__namecall", function(Self, ...)
- if not checkcaller() and getnamecallmethod() == "FireServer" and Self.Name == "HitDetection" then
- return
- end
- return OldNameCall(Self, ...)
- end)
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