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                - Log uploaded on Saturday, June 24, 2017, 11:57:36 PM
 - Loaded mods:
 - Core: (no assemblies)
 - JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.3), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1)
 - Star Wars - The Force: 0Harmony(1.0.9.1), ProjectJedi(1.17.4.1)
 - Star Wars - Factions: SWFactions(1.17.0.3)
 - Star Wars - Fully Functional Lightsabers: 0Harmony(1.0.9.1), SWSaber(1.17.0.3)
 - HugsLib[3.1.1]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
 - Increased Forest Density - Deadly Version V4.4 A17: (no assemblies)
 - Veinminer: Veinminer(1.0.0.0)
 - Vegetable Garden : CuprosDrinks(1.0.0.0), VGDrinks(1.0.0.0)
 - EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
 - Spoons Hair Mod: (no assemblies)
 - Xeva's Rimhair (A15, A16, A17): (no assemblies)
 - Misc. Robots: AIRobot(1.10.0.0)
 - Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
 - Active Harmony patches:
 - <GetVerbsCommands>c__Iterator258.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
 - AttackTargetsCache.Notify_FactionHostilityChanged: post: ProjectJedi.HarmonyPatches.Notify_FactionHostilityChanged_PostFix
 - Building_CrashedShipPart.<TrySpawnMechanoids>m__4A2: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
 - CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
 - CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
 - CaravanUtility.IsOwner: post: CompVehicle.HarmonyCompVehicle.IsOwner_PostFix
 - DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.FinalizeAndAddInjury_PostFix
 - DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
 - Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
 - Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
 - EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
 - FloatMenuMakerMap.AddHumanlikeOrders: post: CompInstalledPart.HarmonyCompInstalledPart.AddHumanlikeOrders_PostFix, CompSlotLoadable.HarmonyCompSlotLoadable.AddHumanlikeOrders_PostFix
 - FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
 - FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
 - Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
 - Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
 - HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DrawOverviewTab_PreFix
 - HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.GetGeneralConditionLabel_PreFix
 - ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
 - ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
 - JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
 - LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
 - LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.UpdateAllDutiesTwo_Prefix
 - LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.UpdateAllDuties_PreFix
 - LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.LordToilTick_PreFix
 - Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
 - Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
 - MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
 - Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
 - Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
 - Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
 - Pawn.CurrentlyUsable: post: CompVehicle.HarmonyCompVehicle.CurrentlyUsable_PostFix
 - Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
 - Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, ProjectJedi.HarmonyPatches.GetGizmos_PostFix
 - Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
 - Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IsColonistPlayerControlled_PostFix
 - PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.WigglerTick_PreFix
 - PawnInventoryGenerator.GenerateInventoryFor: post: SWSaber.HarmonyPatches.GenerateInventoryFor_PostFix
 - PawnRenderer.DrawEquipment: post: ProjectJedi.HarmonyPatches.DrawEquipment_PostFix
 - PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
 - Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.HarmonyPatches.Notify_ApparelAdded_PostFix
 - Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.HarmonyPatches.Notify_ApparelRemoved_PostFix
 - Pawn_DraftController.set_Drafted: (no patches)
 - Pawn_EquipmentTracker.AddEquipment: post: SWSaber.HarmonyPatches.AddEquipment_PostFix
 - Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.HarmonyPatches.Notify_EquipmentAdded_PostFix
 - Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.HarmonyPatches.Notify_EquipmentRemoved_PostFix
 - Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
 - Pawn_HealthTracker.PreApplyDamage: PRE: ProjectJedi.HarmonyPatches.PreApplyDamage_PreFix
 - Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.ShouldBeDowned_PreFix
 - Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.StartPath_PreFix
 - PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
 - Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
 - Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
 - SkillRecord.Learn: post: ProjectJedi.HarmonyPatches.Learn_PostFix
 - StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
 - StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
 - StorytellerUtility.DefaultParmsNow: post: ProjectJedi.HarmonyPatches.DefaultParmsNow_PostFix
 - SymbolResolver_RandomMechanoidGroup.<Resolve>m__271: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
 - Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix
 - Targeter.TargeterUpdate: PRE: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix
 - Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, ProjectJedi.HarmonyPatches.TakeDamage_PreFix
 - Thing.get_DefaultGraphic: (no patches)
 - ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix
 - ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
 - UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
 - Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
 - Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
 - Verb_MeleeAttack.GetNonMissChance: post: ProjectJedi.HarmonyPatches.GetNonMissChance_PostFix
 - Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
 - Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
 - Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
 - Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.TryCastShot_PreFix
 - Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.jedi:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.jecrell.comps.pilotable:1.0.9.1, rimworld.jecrell.starwars.lightsaber:1.0.9.1, EdB.PrepareCarefully:1.0.9.1
 - Platform information: (hidden, hold Shift while publishing to include)
 - Log file contents:
 - Initialize engine version: 5.4.1f1 (649f48bbbf0f)
 - GfxDevice: [Renderer information redacted]
 - Begin MonoManager ReloadAssembly
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
 - XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
 - desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
 - RimWorld 0.17.1557 rev1153
 - Duplicate code-linked translation key: DeactivatedWarning in language English
 - Config error in SWFactions_ATATHull: no parts vulnerable to frostbite
 - Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Setting up 1 worker threads for Enlighten.
 - Thread -> id: e80 -> priority: 1
 - Initialize engine version: 5.4.1f1 (649f48bbbf0f)
 - GfxDevice: creating device client; threaded=1
 - Direct3D:
 - Version: Direct3D 9.0c [igdumd32.dll 8.15.10.1749]
 - Renderer: Intel(R) G41 Express Yonga K�mesi (Microsoft Corporation - WDDM 1.1)
 - Vendor: Intel
 - VRAM: 391 MB (via DXGI)
 - Caps: Shader=30 DepthRT=1 NativeDepth=0 NativeShadow=1 DF16=0 INTZ=0 NULL=0 RESZ=0 SlowINTZ=0 ATOC=0
 - Begin MonoManager ReloadAssembly
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
 - XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
 - desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
 - RimWorld 0.17.1557 rev1153
 - Duplicate code-linked translation key: DeactivatedWarning in language English
 - Config error in SWFactions_ATATHull: no parts vulnerable to frostbite
 - Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Could not execute post-long-event action. Exception: System.IO.IOException: Win32 IO returned 1392. Path: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432\Textures\EdB\PrepareCarefully
 - at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
 - at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
 - at System.IO.DirectoryInfo.GetFiles (System.String searchPattern) [0x00000] in <filename unknown>:0
 - at System.IO.DirectoryInfo.GetFilesSubdirs (System.Collections.ArrayList l, System.String pattern) [0x00000] in <filename unknown>:0
 - at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:GetFilesSubdirs (System.Collections.ArrayList,string)
 - at System.IO.DirectoryInfo.GetFilesSubdirs (System.Collections.ArrayList l, System.String pattern) [0x00000] in <filename unknown>:0
 - at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:GetFilesSubdirs (System.Collections.ArrayList,string)
 - at System.IO.DirectoryInfo.GetFilesSubdirs (System.Collections.ArrayList l, System.String pattern) [0x00000] in <filename unknown>:0
 - at System.IO.DirectoryInfo.GetFiles (System.String searchPattern, SearchOption searchOption) [0x00000] in <filename unknown>:0
 - at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:GetFiles (string,System.IO.SearchOption)
 - at Verse.ModContentLoader`1+<LoadAllForMod>c__Iterator210[UnityEngine.Texture2D].MoveNext () [0x00000] in <filename unknown>:0
 - at Verse.ModContentHolder`1[UnityEngine.Texture2D].ReloadAll () [0x00000] in <filename unknown>:0
 - at Verse.ModContentPack.<ReloadContent>m__8A9 () [0x00000] in <filename unknown>:0
 - at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/CharMakerPortraitBG in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/FieldAtlas in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonPrevious in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonNext in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonRandom in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonRandomLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/NoPassion in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonDelete in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonDeleteTab in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonDeleteTabHighlight in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonGenderFemale in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonGenderMale in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonReset in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonClear in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/DropdownIndicator in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/Alert in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/AlertSmall in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/DerivedRelationship in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonAdd in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/SortAscending in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/SortDescending in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ArrowLeft in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ArrowRight in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ArrowDown in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/GenderFemaleLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/GenderMaleLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/GenderlessLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/Checkbox in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/CheckboxSelected in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/CheckboxPartiallySelected in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/DottedLine in any active mod or in base resources.
 - Setting up 1 worker threads for Enlighten.
 - Thread -> id: 7bc -> priority: 1
 - Initialize engine version: 5.4.1f1 (649f48bbbf0f)
 - GfxDevice: creating device client; threaded=1
 - Direct3D:
 - Version: Direct3D 9.0c [igdumd32.dll 8.15.10.1749]
 - Renderer: Intel(R) G41 Express Yonga K�mesi (Microsoft Corporation - WDDM 1.1)
 - Vendor: Intel
 - VRAM: 391 MB (via DXGI)
 - Caps: Shader=30 DepthRT=1 NativeDepth=0 NativeShadow=1 DF16=0 INTZ=0 NULL=0 RESZ=0 SlowINTZ=0 ATOC=0
 - Begin MonoManager ReloadAssembly
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
 - XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
 - desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
 - RimWorld 0.17.1557 rev1153
 - Duplicate code-linked translation key: DeactivatedWarning in language English
 - Config error in SWFactions_ATATHull: no parts vulnerable to frostbite
 - Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Setting up 1 worker threads for Enlighten.
 - Thread -> id: c0 -> priority: 1
 - Initialize engine version: 5.4.1f1 (649f48bbbf0f)
 - GfxDevice: creating device client; threaded=1
 - Direct3D:
 - Version: Direct3D 9.0c [igdumd32.dll 8.15.10.1749]
 - Renderer: Intel(R) G41 Express Yonga K�mesi (Microsoft Corporation - WDDM 1.1)
 - Vendor: Intel
 - VRAM: 391 MB (via DXGI)
 - Caps: Shader=30 DepthRT=1 NativeDepth=0 NativeShadow=1 DF16=0 INTZ=0 NULL=0 RESZ=0 SlowINTZ=0 ATOC=0
 - Begin MonoManager ReloadAssembly
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
 - XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
 - desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
 - RimWorld 0.17.1557 rev1153
 - Duplicate code-linked translation key: DeactivatedWarning in language English
 - Config error in SWFactions_ATATHull: no parts vulnerable to frostbite
 - Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Could not execute post-long-event action. Exception: System.IO.IOException: Win32 IO returned 1392. Path: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432\Textures\EdB\PrepareCarefully
 - at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
 - at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
 - at System.IO.DirectoryInfo.GetFiles (System.String searchPattern) [0x00000] in <filename unknown>:0
 - at System.IO.DirectoryInfo.GetFilesSubdirs (System.Collections.ArrayList l, System.String pattern) [0x00000] in <filename unknown>:0
 - at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:GetFilesSubdirs (System.Collections.ArrayList,string)
 - at System.IO.DirectoryInfo.GetFilesSubdirs (System.Collections.ArrayList l, System.String pattern) [0x00000] in <filename unknown>:0
 - at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:GetFilesSubdirs (System.Collections.ArrayList,string)
 - at System.IO.DirectoryInfo.GetFilesSubdirs (System.Collections.ArrayList l, System.String pattern) [0x00000] in <filename unknown>:0
 - at System.IO.DirectoryInfo.GetFiles (System.String searchPattern, SearchOption searchOption) [0x00000] in <filename unknown>:0
 - at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:GetFiles (string,System.IO.SearchOption)
 - at Verse.ModContentLoader`1+<LoadAllForMod>c__Iterator210[UnityEngine.Texture2D].MoveNext () [0x00000] in <filename unknown>:0
 - at Verse.ModContentHolder`1[UnityEngine.Texture2D].ReloadAll () [0x00000] in <filename unknown>:0
 - at Verse.ModContentPack.<ReloadContent>m__8A9 () [0x00000] in <filename unknown>:0
 - at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/CharMakerPortraitBG in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/FieldAtlas in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonPrevious in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonNext in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonRandom in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonRandomLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/NoPassion in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonDelete in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonDeleteTab in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonDeleteTabHighlight in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonGenderFemale in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonGenderMale in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonReset in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonClear in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/DropdownIndicator in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/Alert in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/AlertSmall in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/DerivedRelationship in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonAdd in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/SortAscending in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/SortDescending in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ArrowLeft in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ArrowRight in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ArrowDown in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/GenderFemaleLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/GenderMaleLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/GenderlessLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/Checkbox in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/CheckboxSelected in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/CheckboxPartiallySelected in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/DottedLine in any active mod or in base resources.
 - Setting up 1 worker threads for Enlighten.
 - Thread -> id: 70 -> priority: 1
 - Initialize engine version: 5.4.1f1 (649f48bbbf0f)
 - GfxDevice: creating device client; threaded=1
 - Direct3D:
 - Version: Direct3D 9.0c [igdumd32.dll 8.15.10.1749]
 - Renderer: Intel(R) G41 Express Yonga K�mesi (Microsoft Corporation - WDDM 1.1)
 - Vendor: Intel
 - VRAM: 391 MB (via DXGI)
 - Caps: Shader=30 DepthRT=1 NativeDepth=0 NativeShadow=1 DF16=0 INTZ=0 NULL=0 RESZ=0 SlowINTZ=0 ATOC=0
 - Begin MonoManager ReloadAssembly
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
 - Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
 - XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
 - desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
 - RimWorld 0.17.1557 rev1153
 - Duplicate code-linked translation key: DeactivatedWarning in language English
 - Config error in SWFactions_ATATHull: no parts vulnerable to frostbite
 - Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATST_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Config error in PJ_ATAT_Blaster: has a recipeMaker but no costList or costStuffCount.
 - Could not execute post-long-event action. Exception: System.IO.IOException: Win32 IO returned 1392. Path: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432\Textures\EdB\PrepareCarefully
 - at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
 - at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
 - at System.IO.DirectoryInfo.GetFiles (System.String searchPattern) [0x00000] in <filename unknown>:0
 - at System.IO.DirectoryInfo.GetFilesSubdirs (System.Collections.ArrayList l, System.String pattern) [0x00000] in <filename unknown>:0
 - at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:GetFilesSubdirs (System.Collections.ArrayList,string)
 - at System.IO.DirectoryInfo.GetFilesSubdirs (System.Collections.ArrayList l, System.String pattern) [0x00000] in <filename unknown>:0
 - at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:GetFilesSubdirs (System.Collections.ArrayList,string)
 - at System.IO.DirectoryInfo.GetFilesSubdirs (System.Collections.ArrayList l, System.String pattern) [0x00000] in <filename unknown>:0
 - at System.IO.DirectoryInfo.GetFiles (System.String searchPattern, SearchOption searchOption) [0x00000] in <filename unknown>:0
 - at (wrapper remoting-invoke-with-check) System.IO.DirectoryInfo:GetFiles (string,System.IO.SearchOption)
 - at Verse.ModContentLoader`1+<LoadAllForMod>c__Iterator210[UnityEngine.Texture2D].MoveNext () [0x00000] in <filename unknown>:0
 - at Verse.ModContentHolder`1[UnityEngine.Texture2D].ReloadAll () [0x00000] in <filename unknown>:0
 - at Verse.ModContentPack.<ReloadContent>m__8A9 () [0x00000] in <filename unknown>:0
 - at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/CharMakerPortraitBG in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/FieldAtlas in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonPrevious in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonNext in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonRandom in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonRandomLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/NoPassion in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonDelete in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonDeleteTab in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonDeleteTabHighlight in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonGenderFemale in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonGenderMale in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonReset in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonClear in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/DropdownIndicator in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/Alert in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/AlertSmall in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/DerivedRelationship in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ButtonAdd in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/SortAscending in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/SortDescending in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ArrowLeft in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ArrowRight in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/ArrowDown in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/GenderFemaleLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/GenderMaleLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/GenderlessLarge in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/Checkbox in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/CheckboxSelected in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/CheckboxPartiallySelected in any active mod or in base resources.
 - Could not load UnityEngine.Texture2D at EdB/PrepareCarefully/DottedLine in any active mod or in base resources.
 
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