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- tomek@KomputerTomka Linux]$ [2016.10.04-15.24.32:407][300]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownExampleMap' with GeneratedClass '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap_C' with ClassGeneratedBy '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownExampleMap'
- [2016.10.04-15.24.32:407][300]LogPlayLevel: PlayLevel: No blueprints needed recompiling
- [2016.10.04-15.24.32:411][300]PIE: New page: PIE session: TopDownExampleMap (Oct 4, 2016, 7:24:32 PM)
- [2016.10.04-15.24.32:411][300]LogPlayLevel: Creating play world package: /Game/TopDownBP/Maps/UEDPIE_1_TopDownExampleMap
- [2016.10.04-15.24.32:453][300]LogPlayLevel: PIE: StaticDuplicateObject took: (0.041827s)
- [2016.10.04-15.24.32:454][300]LogAIModule: Creating AISystem for world TopDownExampleMap
- [2016.10.04-15.24.32:455][300]LogPlayLevel: PIE: World Init took: (0.001701s)
- [2016.10.04-15.24.32:455][300]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap to /Game/TopDownBP/Maps/UEDPIE_1_TopDownExampleMap.TopDownExampleMap (0.043942s)
- [2016.10.04-15.24.32:488][300]LogWorld: Game class is 'TopDownGameMode_C'
- [2016.10.04-15.24.32:515][300]LogWorld: Bringing World /Game/TopDownBP/Maps/UEDPIE_1_TopDownExampleMap.TopDownExampleMap up for play (max tick rate 0) at 2016.10.04-17.24.32
- [2016.10.04-15.24.32:516][300]LogWorld: Bringing up level for play took: 0.027029
- [2016.10.04-15.24.32:517][300]LogInit: BSD: Socket queue 262144 / 262144
- [2016.10.04-15.24.32:530][300]LogInit: BSD: I am KomputerTomka (172.23.66.39:0)
- [2016.10.04-15.24.32:530][300]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2016.10.04-15.24.32:531][300]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 7777
- [2016.10.04-15.24.32:531][300]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
- [2016.10.04-15.24.32:531][300]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2016.10.04-15.24.32:531][300]PIE: Info Play in editor start time for /Game/TopDownBP/Maps/UEDPIE_1_TopDownExampleMap 0.124
- [2016.10.04-15.24.32:532][300]PIE: New page: PIE session: TopDownExampleMap (Oct 4, 2016, 7:24:32 PM)
- [2016.10.04-15.24.32:539][300]LogALAudio: ALAudio device opened : OpenAL Soft
- [2016.10.04-15.24.32:540][300]LogALAudio: AL_VENDOR : OpenAL Community
- [2016.10.04-15.24.32:540][300]LogALAudio: AL_RENDERER : OpenAL Soft
- [2016.10.04-15.24.32:540][300]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
- [2016.10.04-15.24.32:540][300]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- [2016.10.04-15.24.32:540][300]LogInit: FAudioDevice initialized.
- [2016.10.04-15.24.32:590][300]LogNet: Browse: 127.0.0.1//Game/TopDownBP/Maps/TopDownExampleMap
- [2016.10.04-15.24.32:590][300]LogInit: BSD: Socket queue 65536 / 65536
- [2016.10.04-15.24.32:607][300]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2016.10.04-15.24.32:608][300]LogNet: Game client on port 7777, rate 10000
- [2016.10.04-15.24.32:608][300]LogNetVersion: GetLocalNetworkVersion: CL: 0, ProjectName: przetrwajzime, ProjectVersion: 1.0.0.0, EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 900554750
- [2016.10.04-15.24.32:608][300]LogNet: UPendingNetGame::InitNetDriver: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:7777, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL
- [2016.10.04-15.24.32:608][300]PIE: Info Play in editor start time for /Game/TopDownBP/Maps/TopDownExampleMap 0.201
- [2016.10.04-15.24.32:611][300]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownExampleMap' with GeneratedClass '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap_C' with ClassGeneratedBy '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownExampleMap'
- [2016.10.04-15.24.32:611][300]LogHandshake: SendConnectChallenge. Timestamp: 0.010049, Cookie: 157165000060123189195096138104109137175194016074059080194117
- [2016.10.04-15.24.32:616][300]LogHandshake: SendChallengeResponse. Timestamp: 0.010049, Cookie: 157165000060123189195096138104109137175194016074059080194117
- [2016.10.04-15.24.32:697][301]LogNet: Server accepting post-challenge connection from: 127.0.0.1:37025
- [2016.10.04-15.24.32:697][301]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2016.10.04-15.24.32:698][301]LogNet: NotifyAcceptedConnection: Name: TopDownExampleMap, TimeStamp: 10/04/16 17:24:32, [UNetConnection] RemoteAddr: 127.0.0.1:37025, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL
- [2016.10.04-15.24.32:698][301]LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:37025, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL
- [2016.10.04-15.24.32:760][303]LogNet: NotifyAcceptingChannel Control 0 server World /Game/TopDownBP/Maps/UEDPIE_1_TopDownExampleMap.TopDownExampleMap: Accepted
- [2016.10.04-15.24.32:760][303]LogNet: Remote platform little endian=1
- [2016.10.04-15.24.32:761][303]LogNet: This platform little endian=1
- [2016.10.04-15.24.32:769][304]LogNet: Login request: /Game/TopDownBP/Maps/TopDownExampleMap userId: Invalid
- [2016.10.04-15.24.32:769][304]LogNet: Welcomed by server (Level: /Game/TopDownBP/Maps/UEDPIE_1_TopDownExampleMap, Game: /Game/TopDownBP/Blueprints/TopDownGameMode.TopDownGameMode_C)
- [2016.10.04-15.24.32:769][304]LogLoad: LoadMap: 127.0.0.1//Game/TopDownBP/Maps/UEDPIE_1_TopDownExampleMap?game=/Game/TopDownBP/Blueprints/TopDownGameMode.TopDownGameMode_C
- [2016.10.04-15.24.32:810][304]Cmd: MEM
- [2016.10.04-15.24.32:832][304]LogMemory: Platform Memory Stats for Linux
- [2016.10.04-15.24.32:832][304]LogMemory: Process Physical Memory: 1103.38 MB used, 1116.66 MB peak
- [2016.10.04-15.24.32:832][304]LogMemory: Process Virtual Memory: 3667.61 MB used, 3725.73 MB peak
- [2016.10.04-15.24.32:832][304]LogMemory: Physical Memory: 4882.26 MB used, 7880.54 MB total
- [2016.10.04-15.24.32:832][304]LogMemory: Virtual Memory: 0.25 MB used, 7812.50 MB total
- [2016.10.04-15.24.32:832][304]LogMemory:
- [2016.10.04-15.24.32:833][304]___ Begin jemalloc statistics ___
- [2016.10.04-15.24.32:833][304]Allocated: 678002328, active: 692535296, mapped: 767557632
- [2016.10.04-15.24.32:833][304]Current active ceiling: 5620367360
- [2016.10.04-15.24.32:833][304]chunks: nchunks highchunks curchunks
- [2016.10.04-15.24.32:833][304] 354 190 183
- [2016.10.04-15.24.32:833][304]huge: nmalloc ndalloc allocated
- [2016.10.04-15.24.32:833][304] 75 66 306184192
- [2016.10.04-15.24.32:833][304]Merged arenas stats:
- [2016.10.04-15.24.32:833][304]assigned threads: 22
- [2016.10.04-15.24.32:833][304]dss allocation precedence: N/A
- [2016.10.04-15.24.32:833][304]dirty pages: 94324:1040 active:dirty, 248 sweeps, 1417 madvises, 53851 purged
- [2016.10.04-15.24.32:833][304] allocated nmalloc ndalloc nrequests
- [2016.10.04-15.24.32:833][304]small: 181587608 1567262 533912 11696171
- [2016.10.04-15.24.32:833][304]large: 190230528 41772 35768 93278
- [2016.10.04-15.24.32:833][304]total: 371818136 1609034 569680 11789449
- [2016.10.04-15.24.32:833][304]active: 386351104
- [2016.10.04-15.24.32:833][304]mapped: 457179136
- [2016.10.04-15.24.32:833][304]bins: bin size regs pgs allocated nmalloc ndalloc nrequests nfills nflushes newruns reruns curruns
- [2016.10.04-15.24.32:833][304] 0 8 501 1 214984 37585 10712 84683 1689 699 73 100 66
- [2016.10.04-15.24.32:833][304] 1 16 252 1 1588416 119158 19882 817733 3452 879 455 202 411
- [2016.10.04-15.24.32:833][304] 2 32 126 1 5733184 232181 53019 673982 7597 1092 1692 883 1536
- [2016.10.04-15.24.32:833][304] 3 48 84 1 2308128 69915 21829 321324 7455 887 796 305 604
- [2016.10.04-15.24.32:833][304] 4 64 63 1 6344256 123498 24369 449741 3758 1062 1906 540 1633
- [2016.10.04-15.24.32:833][304] 5 80 50 1 5193760 81967 17045 303625 2899 812 1569 438 1334
- [2016.10.04-15.24.32:833][304] 6 96 84 2 4029024 58040 16071 744688 2711 958 650 310 507
- [2016.10.04-15.24.32:833][304] 7 112 72 2 5017040 62174 17379 1248108 3439 884 801 322 631
- [2016.10.04-15.24.32:833][304] 8 128 63 2 4546560 45984 10464 1419347 2278 702 710 181 574
- [2016.10.04-15.24.32:833][304] 9 160 51 2 17948000 207706 95531 1646043 7485 2442 4006 322 2235
- [2016.10.04-15.24.32:833][304] 10 192 63 3 7439232 62404 23658 760348 2516 982 900 506 635
- [2016.10.04-15.24.32:833][304] 11 224 72 4 6508992 52079 23021 840983 1893 941 684 188 419
- [2016.10.04-15.24.32:833][304] 12 256 63 4 4427008 39930 22637 574250 2090 964 606 195 286
- [2016.10.04-15.24.32:833][304] 13 320 63 5 24269440 158821 82979 816809 3803 1897 2460 348 1261
- [2016.10.04-15.24.32:833][304] 14 384 63 6 17078016 87306 42832 396717 2844 1214 1369 237 776
- [2016.10.04-15.24.32:833][304] 15 448 63 7 7775488 27926 10570 227785 1760 776 409 271 294
- [2016.10.04-15.24.32:833][304] 16 512 63 8 5339136 16732 6304 119168 2078 700 244 186 177
- [2016.10.04-15.24.32:833][304] 17 640 51 8 9898240 21669 6203 92645 1896 619 387 197 310
- [2016.10.04-15.24.32:833][304] 18 768 47 9 4275456 10665 5098 33634 989 583 210 294 131
- [2016.10.04-15.24.32:833][304] 19 896 45 10 7750400 12290 3640 17884 1110 452 261 93 198
- [2016.10.04-15.24.32:833][304] 20 1024 63 16 2036736 5825 3836 16356 619 485 79 113 39
- [2016.10.04-15.24.32:833][304] 21 1280 51 16 6058240 8307 3574 20130 833 600 156 126 100
- [2016.10.04-15.24.32:833][304] 22 1536 42 16 4416000 4966 2091 10937 637 437 114 99 75
- [2016.10.04-15.24.32:834][304] 23 1792 38 17 4874240 4756 2036 12710 612 401 104 88 78
- [2016.10.04-15.24.32:834][304] 24 2048 65 33 3946496 5859 3932 7672 536 477 62 208 39
- [2016.10.04-15.24.32:834][304] 25 2560 52 33 4884480 3717 1809 8227 623 410 63 70 41
- [2016.10.04-15.24.32:834][304] 26 3072 43 33 5726208 3929 2065 17151 575 396 74 147 48
- [2016.10.04-15.24.32:834][304] 27 3584 39 35 1960448 1873 1326 13491 373 370 42 97 18
- [2016.10.04-15.24.32:834][304]--- End jemalloc statistics ---
- [2016.10.04-15.24.32:870][304]LogWorld: PIE: Copying PIE streaming level from /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap to /Game/TopDownBP/Maps/UEDPIE_2_TopDownExampleMap.TopDownExampleMap. OwningWorld: <null>
- [2016.10.04-15.24.32:870][304]LogAIModule: Creating AISystem for world TopDownExampleMap
- [2016.10.04-15.24.32:900][304]LogWorld: Bringing World /Game/TopDownBP/Maps/UEDPIE_2_TopDownExampleMap.TopDownExampleMap up for play (max tick rate 0) at 2016.10.04-17.24.32
- [2016.10.04-15.24.32:900][304]LogWorld: Bringing up level for play took: 0.027931
- [2016.10.04-15.24.32:903][304]LogLoad: Took 0.133665 seconds to LoadMap(/Game/TopDownBP/Maps/UEDPIE_1_TopDownExampleMap)
- [2016.10.04-15.24.32:939][305]LogNet: Client netspeed is 10000
- [2016.10.04-15.24.32:939][305]LogNet: Join request: /Game/TopDownBP/Maps/TopDownExampleMap?SplitscreenCount=1
- [2016.10.04-15.24.32:949][305]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
- [2016.10.04-15.24.32:958][305]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2016.10.04-15.24.32:959][305]LogNet: Join succeeded: 256
- [2016.10.04-15.24.32:968][305]LogScript:Warning: Accessed None trying to read property Character
- TopDownController_C /Game/TopDownBP/Maps/UEDPIE_2_TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownController_C_0
- Function /Game/TopDownBP/Blueprints/TopDownController.TopDownController_C:MoveLeftAndRight:0060
- [2016.10.04-15.24.32:969][305]PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property Character from function: 'MoveLeftAndRight' from node: Add Movement Input in graph: MoveLeftAndRight in object: TopDownController with description: Accessed None trying to read property Character
- [2016.10.04-15.24.32:969][305]LogScript:Warning: Accessed None trying to read property Character
- TopDownController_C /Game/TopDownBP/Maps/UEDPIE_2_TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownController_C_0
- Function /Game/TopDownBP/Blueprints/TopDownController.TopDownController_C:MoveUpAndDown:0060
- [2016.10.04-15.24.32:969][305]PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property Character from function: 'MoveUpAndDown' from node: Add Movement Input in graph: MoveUpAndDown in object: TopDownController with description: Accessed None trying to read property Character
- [2016.10.04-15.24.32:969][305]LogScript:Warning: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue
- TopDownController_C /Game/TopDownBP/Maps/UEDPIE_2_TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownController_C_0
- Function /Game/TopDownBP/Blueprints/TopDownController.TopDownController_C:RotateCharacter:012C
- [2016.10.04-15.24.32:969][305]PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue from function: 'RotateCharacter' from node: SetActorRotation in graph: RotateCharacter in object: TopDownController with description: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue
- [2016.10.04-15.24.32:969][305]LogScript:Warning: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue
- TopDownController_C /Game/TopDownBP/Maps/UEDPIE_2_TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownController_C_0
- Function /Game/TopDownBP/Blueprints/TopDownController.TopDownController_C:RotateCharacter:015E
- [2016.10.04-15.24.32:969][305]PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue from function: 'RotateCharacter' from node: SetActorRotation in graph: RotateCharacter in object: TopDownController with description: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue
- [2016.10.04-15.24.32:969][305]LogScript:Warning: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue
- TopDownController_C /Game/TopDownBP/Maps/UEDPIE_2_TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownController_C_0
- Function /Game/TopDownBP/Blueprints/TopDownController.TopDownController_C:RotateCharacter:024A
- [2016.10.04-15.24.32:970][305]PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue from function: 'RotateCharacter' from node: SetActorRotation in graph: RotateCharacter in object: TopDownController with description: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue
- [2016.10.04-15.24.32:970][305]LogScript:Warning: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue
- TopDownController_C /Game/TopDownBP/Maps/UEDPIE_2_TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownController_C_0
- Function /Game/TopDownBP/Blueprints/TopDownController.TopDownController_C:RotateCharacter:036B
- [2016.10.04-15.24.32:970][305]PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue from function: 'RotateCharacter' from node: Srv Rotation Changed in graph: RotateCharacter in object: TopDownController with description: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue
- [2016.10.04-15.24.32:970][305]LogScript:Warning: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue
- TopDownController_C /Game/TopDownBP/Maps/UEDPIE_2_TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownController_C_0
- Function /Game/TopDownBP/Blueprints/TopDownController.TopDownController_C:RotateCharacter:039D
- [2016.10.04-15.24.32:970][305]PIE:Error: Error Blueprint Runtime Error: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue from function: 'RotateCharacter' from node: Srv Rotation Changed in graph: RotateCharacter in object: TopDownController with description: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue
- [2016.10.04-15.24.39:955][445]LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownExampleMap' with GeneratedClass '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap_C' with ClassGeneratedBy '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownExampleMap'
- [2016.10.04-15.24.40:027][445]LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownExampleMap' with GeneratedClass '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap_C' with ClassGeneratedBy '/Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownExampleMap''/opt/unreal-engine/Engine/Binaries/Linux/CrashReportClient -Abslog=/home/tomek/Dokumenty/Unreal Projects/PrzetrwajZime/Saved/Logs/PrzetrwajZime-CRC.log /home/tomek/Dokumenty/Unreal Projects/PrzetrwajZime/Saved/Crashes/crashinfo-PrzetrwajZime-pid-6378-2CB8A59B280A11040018007C82C56FF7/'
- [2016.10.04-15.24.40:126][445]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 6446
- Using binned.
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(-2100979074) SRandInit(-2100979074).
- LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
- LogInit: Build: UE4-CL-0
- LogInit: Engine Version: 4.13.0-0+UE4
- LogInit: Compatible Engine Version: 4.13.0-0+UE4
- LogInit: Net CL: 0
- LogInit: Compiled (64-bit): Sep 29 2016 22:33:43
- LogInit: Compiled with Clang: 3.8.1 (tags/RELEASE_381/final)
- LogInit: Build Configuration: Shipping
- LogInit: Branch Name: UE4
- LogInit: Command line: -Abslog=/home/tomek/Dokumenty/Unreal Projects/PrzetrwajZime/Saved/Logs/PrzetrwajZime-CRC.log /home/tomek/Dokumenty/Unreal Projects/PrzetrwajZime/Saved/Crashes/crashinfo-PrzetrwajZime-pid-6378-2CB8A59B280A11040018007C82C56FF7/
- LogInit: Base directory: /opt/unreal-engine/Engine/Binaries/Linux/
- LogInit: Installed Engine Build: 1
- LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- [2016.10.04-15.24.40:301][ 0]LogInit: Linux hardware info:
- [2016.10.04-15.24.40:301][ 0]LogInit: - we are the first instance of this executable
- [2016.10.04-15.24.40:301][ 0]LogInit: - this process' id (pid) is 6446, parent process' id (ppid) is 6378
- [2016.10.04-15.24.40:301][ 0]LogInit: - we are not running under debugger
- [2016.10.04-15.24.40:301][ 0]LogInit: - machine network name is 'KomputerTomka'
- [2016.10.04-15.24.40:301][ 0]LogInit: - user name is 'tomek' (tomek)
- [2016.10.04-15.24.40:302][ 0]LogInit: - we're logged in locally
- [2016.10.04-15.24.40:302][ 0]LogInit: - we're running with rendering
- [2016.10.04-15.24.40:302][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz' (signature: 0x40651)
- [2016.10.04-15.24.40:302][ 0]LogInit: - Number of physical cores available for the process: 2
- [2016.10.04-15.24.40:302][ 0]LogInit: - Number of logical cores available for the process: 4
- [2016.10.04-15.24.40:302][ 0]LogInit: - Cache line size: 64
- [2016.10.04-15.24.40:302][ 0]LogInit: - Memory allocator used: binned
- [2016.10.04-15.24.40:302][ 0]LogInit: Linux-specific commandline switches:
- [2016.10.04-15.24.40:302][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
- [2016.10.04-15.24.40:302][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
- [2016.10.04-15.24.40:302][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
- [2016.10.04-15.24.40:302][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
- [2016.10.04-15.24.40:302][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
- [2016.10.04-15.24.40:302][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
- [2016.10.04-15.24.40:302][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
- [2016.10.04-15.24.40:302][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7880 MB, 8069672 KB, 8263344128 bytes)
- [2016.10.04-15.24.40:302][ 0]LogUObjectArray: 141 objects as part of root set at end of initial load.
- [2016.10.04-15.24.40:302][ 0]LogUObjectAllocator: 23136 out of 0 bytes used by permanent object pool.
- [2016.10.04-15.24.40:302][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2016.10.04-15.24.40:302][ 0]LogTextLocalizationManager: No translations for ('') exist, falling back to 'en' for localization and internationalization data.
- [2016.10.04-15.24.40:302][ 0]CrashReportClientLog: CrashReportClientVersion=1.0
- [2016.10.04-15.24.40:302][ 0]CrashReportClientLog: CrashReportReceiver disabled
- [2016.10.04-15.24.40:302][ 0]CrashReportClientLog: DataRouterUrl: https://datarouter-public-service-prod06.ol.epicgames.com/datarouter/api/v1/public/data
- [2016.10.04-15.24.40:302][ 0]LogExit: Preparing to exit.
- [2016.10.04-15.24.40:303][ 0]LogObj: Freed 0b from 0 cluster array pools.
- [2016.10.04-15.24.40:303][ 0]LogExit: Object subsystem successfully closed.
- [2016.10.04-15.24.40:304][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (1)
- [2016.10.04-15.24.40:305][ 0]LogExit: Exiting.
- [2016.10.04-15.24.41:126][445]LogHAL: Child 6446 is no longer running (zombie), Wait()ing immediately.
- [2016.10.04-15.24.41:126][445]LogHAL: Child 6446's return code is 0.
- Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
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