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- Title of this Pastebin will be when Pecham's Loot Filter (ENDGAME) was Last updated.
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- ### Currently working on a STRICT Filter. <- <- <-
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- # Recent Changes vE.0.1.E
- ------------------------------------
- General Updates
- ---------------
- - Added Chancing Bases
- - Hides Magic and Normal Rarity Items
- - Hides Magic and Normal Flasks
- - Better Organization of Categories
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- # Recent Changes vE.0.1.D
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- General Updates
- ---------------
- - Cleaned up Loot Filter Rules for better readability and dark tones for better item clarity.
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- # Recent Changes vE.0.1.C
- ------------------------------------
- General Updates
- ---------------
- - Cleaned Loot Filter Text Document. Easier to find what you're looking for in the document.
- Items
- -----
- - "Reliquary Key" BaseType added to Class "Key".
- - "Headhunter" mixed in with Unique Rule for "Heavy Belt". Working on trying to have it's own Rule.
- - Unique Heavy Belts may ding as Valuable Drop.
- Coveted Currency Category
- -------------------------
- - Reorganized for better Clarity in Text Document.
- - Created more Rules for single Currencies instead of grouping them all into one Rule.
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- Recent Changes - vE.0.1.B
- --------------------------------------
- General Updates
- ---------------
- - Hidden Normal Rarity Items font size reduced to 25. Press 'ALT' to reveal hidden items.
- - Transparency for hidden Normal Rarity Items is reduced when pressing 'ALT.'
- - Normal Rarity Flasks are now completely hidden.
- - Distinguished rarity colors for socketed and quality items.
- Gem Changes
- -----------
- - "Uncut" Gems (Level 20):
- - Assigned their own rule.
- - Cyan text and border with a white background.
- - "Uncut" Gems (Level 19 and below):
- - Rules remain unchanged.
- Mirror Rule
- -----------
- - Mirror of Kalandra assigned its own rule:
- - Red text and border with a white background.
- New Rule Additions
- ------------------
- - Created rules for:
- - "Tablet"
- - "Barya"
- - "Ultimatum"
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- Recent Changes - vE.0.1.A (BIG Changes)
- --------------------------------------
- General Updates
- ---------------
- - Normal rarity items are now hidden.
- - Socketed and quality items of any rarity remain visible.
- - Gold Stack Adjustments:
- - Large Stack of Gold: Stack size threshold increased from 500+ to 600+.
- - Decent Stack of Gold: Stack size threshold increased from 250+ to 300+.
- - Magic rarity flasks now use border colors to match Mana and Life colors.
- - Note: Flasks cannot be hidden entirely. If you know a solution, please share! The "Hide Class Flasks" rule does not work.
- Breachstone Changes
- -------------------
- - Moved Breachstones to their own rule.
- - Font and border color updated to:
- - RGB (179, 157, 219) (light purple).
- - Background color set to:
- - RGB (0, 0, 0) with 22% transparency.
- Jewel Changes
- -------------
- - Added a new rule for Normal Rarity Jewels.
- - Updated rule titles for Magic Jewels and Rare Jewels.
- Waystone Changes
- ----------------
- - Border colors now reflect rarity:
- - Normal: White - RGB (255, 255, 255).
- - Magic: Light Blue - RGB (130, 177, 255).
- - Rare: Yellow - RGB (255, 241, 118).
- - Text remains white: RGB (255, 255, 255).
- - PlayEffect (white light beam) remains unchanged.
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