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- LDT_Bounties.Language = LDT_Bounties.Language or {}
- LDT_Bounties.Language = {
- en = {
- NewBounty = "A new bounty has been placed on VICTIMNICK for ",
- NewBountySelf = "A new bounty has been placed on you for ",
- NoBountyWinner = "The bounty on PLYNAME has ended without a winner!",
- NoBountyWinnerSelf = "The bounty on you has ended and you have won ",
- BountyWinner = "The bounty on VICTIMNICK has ended and WINNERNICK has won ",
- BountyExists = "A bounty already exists on VICTIMNICK for ",
- ClaimedIcon = "Claimed",
- ClaimedCategoryName = "Most Claimed Bounties (top 10)",
- SurvivedIcon = "Survived",
- SurvivedCategoryName = "Most Survived Bounties (top 10)",
- ClaimedBountiesText = "Number of claimed bounties: ",
- SurvivedBountiesText = "Number of survived bounties: ",
- NoClaimedBountiesText = "No one has claimed a bounty yet!",
- NoSurvivedBountiesText = "No one has survived a bounty yet!",
- CurrentBountyNotify = "Current bounty: ",
- },
- }
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