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- public static void registerInventories(Config configuration) {
- try {
- InventoryMenuBuilder questyGlowne = new InventoryMenuBuilder().withSize(54).withTitle(configuration.getPluginPrefix() + " §x§D§4§0§0§0§0Lista questów:").onInteract(
- (p, arg1, cell) -> {
- },
- ClickType.LEFT,
- ClickType.RIGHT);
- registerInvCommand(questyGlowne,
- "questy kategoria kopalnia",
- createCustomItem(Material.DIAMOND_PICKAXE,
- "§x§0§0§A§6§F§F§lQuesty kopalni§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ wykopanie diamentów",
- "§x§D§3§D§3§D§3 ▪ wykopanie złota",
- "§x§D§3§D§3§D§3 ▪ wykopanie żelaza",
- "§x§D§3§D§3§D§3 ▪ wykopanie węgla",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 11,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria budowa",
- createCustomItem(Material.SCAFFOLDING,
- "§x§0§0§A§6§F§F§lQuesty budowania§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ powiększanie działki",
- "§x§D§3§D§3§D§3 ▪ korzystanie z rusztowań",
- "§x§D§3§D§3§D§3 ▪ tworzenie budynków (budowanie)",
- "§x§D§3§D§3§D§3 ▪ tworzenie mechanizmów",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 12,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria interakcja",
- createCustomItem(Material.PLAYER_HEAD,
- "§x§0§0§A§6§F§F§lQuesty interakcji z innymi§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ wejść graczy na /vw",
- "§x§D§3§D§3§D§3 ▪ polubienia działki innego gracza!",
- "§x§D§3§D§3§D§3 ▪ napisania na chacie wiadomości!",
- "§x§D§3§D§3§D§3 ▪ rzucania śnieżką w znajomych!",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 13,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria jedzenie",
- createCustomItem(Material.APPLE,
- "§x§0§0§A§6§F§F§lQuesty jedzenia i farm§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ gotowanie potraw",
- "§x§D§3§D§3§D§3 ▪ jedzenie potraw",
- "§x§D§3§D§3§D§3 ▪ jedzenie KOXów",
- "§x§D§3§D§3§D§3 ▪ zbieranie plonów z farm",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 14,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria zwierzeta",
- createCustomItem(Material.AXOLOTL_BUCKET,
- "§x§0§0§A§6§F§F§lQuesty dotyczace zwierząt i mobów§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ zabijanie zwierząt lub mobów",
- "§x§D§3§D§3§D§3 ▪ zdobywanie głów mobów",
- "§x§D§3§D§3§D§3 ▪ rozmnażanie zwierząt",
- "§x§D§3§D§3§D§3 ▪ Łowienie ryb",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 15,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria swiat",
- createCustomItem(Material.SPYGLASS,
- "§x§0§0§A§6§F§F§lQuesty dotyczące podróżowania§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ przejdź pewną odległość",
- "§x§D§3§D§3§D§3 ▪ prowadź wagonik",
- "§x§D§3§D§3§D§3 ▪ pływaj pod wodą",
- "§x§D§3§D§3§D§3 ▪ jeździj konno",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 20,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria ekonomia",
- createCustomItem(Material.WRITABLE_BOOK,
- "§x§0§0§A§6§F§F§lQuesty ekonomii§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ wyprzedanie przedmiotu z /warp targ",
- "§x§D§3§D§3§D§3 ▪ wygranie serwerowego /lotto",
- "§x§D§3§D§3§D§3 ▪ wygranie licytacji /lic",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 21,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria zabijanie",
- createCustomItem(Material.DIAMOND_SWORD,
- "§x§0§0§A§6§F§F§lQuesty zabijania/pvp§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ zabijanie graczy",
- "§x§D§3§D§3§D§3 ▪ zadawanie obrażeń bossowi",
- "§x§D§3§D§3§D§3 ▪ wzięcia udziału w duelu",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 22,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria inne",
- createCustomItem(Material.BONE,
- "§x§0§0§A§6§F§F§lQuesty różne§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ zakładanie czapek",
- "§x§D§3§D§3§D§3 ▪ przepisywanie /kod",
- "§x§D§3§D§3§D§3 ▪ Zdobywania poziomów doświadczenia",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 23,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria osadnicy",
- createCustomItem(Material.VILLAGER_SPAWN_EGG,
- "§x§0§0§A§6§F§F§lQuesty dotyczące osadników§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ handel z osadnikiem",
- "§x§D§3§D§3§D§3 ▪ leczenie osadnika",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 24,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria skrzynki",
- createCustomItem(Material.RED_SHULKER_BOX,
- "§x§0§0§A§6§F§F§lQuesty dotyczące skrzynek i cobblexów§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ otwieranie cobblexów",
- "§x§D§3§D§3§D§3 ▪ otwieranie skrzynek epickich i legendarnych",
- "§x§D§3§D§3§D§3 ▪ otwieranie skrzynek mitycznych",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 30,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria netherkres",
- createCustomItem(Material.NETHER_STAR,
- "§x§0§0§A§6§F§F§lQuesty mapy netheru/kresu§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ kopanie kwarcu",
- "§x§D§3§D§3§D§3 ▪ kopanie netherytu",
- "§x§D§3§D§3§D§3 ▪ kopanie jasnogłazu",
- "§x§D§3§D§3§D§3 ▪ wydobywanie bloku purpuru",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 31,
- true);
- registerInvCommand(questyGlowne,
- "questy kategoria tworzenie",
- createCustomItem(Material.ENCHANTING_TABLE,
- "§x§0§0§A§6§F§F§lQuesty tworzenia i zaklinania przedmiotów§x§0§0§A§6§F§F§l §x§D§3§D§3§D§3[§x§1§E§9§0§F§Fᴋʟɪᴋɴɪᴊ§x§D§3§D§3§D§3]",
- "§x§1§E§9§0§F§F§lPrzykładowe questy:",
- "§x§D§3§D§3§D§3 ▪ Przepalanie przedmiotów",
- "§x§D§3§D§3§D§3 ▪ Tworzenie przedmiotów w stole rzemieślniczym",
- "§x§D§3§D§3§D§3 ▪ Zaklinanie przedmiotów",
- "§x§F§D§F§E§F§E ▪ I więcej..."),
- 32,
- true);
- registerInvCommand(questyGlowne,
- "questy wymien", createCustomItem(Material.WITHER_SKELETON_SKULL,
- "§x§D§4§0§0§0§0§lWymień punkty na nagrody!",
- "§x§0§3§F§F§0§0Kliknij aby zobaczyć na co możesz wymienić punkty!"),
- 48,
- true);
- registerInvCommand(questyGlowne,
- "questy info", createCustomItem(Material.ENCHANTED_BOOK,
- "§x§D§4§0§0§0§0§lStatystyki questów",
- "§x§0§3§F§F§0§0Kliknij, aby otrzymać informacje!"),
- 49,
- true);
- registerInvCommand(questyGlowne,
- "zadania", createCustomItem(Material.AMETHYST_CLUSTER,
- "§x§D§4§0§0§0§0§lPrzepustka!",
- "§x§0§3§F§F§0§0Kliknij, aby przejść do listy zadań"),
- 50,
- true);
- registerInvCloser(questyGlowne, 8);
- questyGlowne.build();
- getCustomInvs().put("QUEST_GLOWNE", questyGlowne);
- } catch (Exception e) {
- e.printStackTrace();
- }
- try {
- InventoryMenuBuilder dzialkaGlowny = new InventoryMenuBuilder().withSize(54).withTitle(configuration.getPluginPrefix() + " §x§D§4§0§0§0§0Panel działki:");
- registerInvCloser(dzialkaGlowny, 8);
- registerInvCommand(dzialkaGlowny,
- "dzialka zajmij",
- createCustomItem(Material.GRASS_BLOCK,
- "§x§5§E§D§5§0§0§lNOWA DZIAŁKA §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ɴᴏᴡᴀ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴢᴀʟᴏᴢʏᴄ ᴅᴢɪᴀʟᴋᴇ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴢᴀᴊᴀᴄ ᴡʏʙʀᴀɴᴀ ᴅᴢɪᴀʟᴋᴇ ᴍᴜꜱɪꜱᴢ:",
- "§x§F§F§D§7§0§0 ᴡᴘɪꜱᴀᴄ ᴋᴏᴍᴇɴᴅᴇ ꜱᴛᴏᴊᴀᴄ ɴᴀ ɴɪᴇᴊ"),
- 10,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka dom",
- createCustomItem(Material.ENDER_PEARL,
- "§x§5§E§D§5§0§0§lTELEPORTACJA NA DZIAŁKE §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴅᴏᴍ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴡʀᴏᴄɪᴄ ᴅᴏ ᴅᴏᴍᴜ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴛᴇʟᴇᴘᴏʀᴛᴏᴡᴀᴄ ꜱɪᴇ ɴᴀ ᴅᴢɪᴀʟᴋᴇ ᴢɴᴀᴊᴏᴍᴇɢᴏ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴅᴏᴍ <ɴɪᴄᴋ ᴢɴᴀᴊᴏᴍᴇɢᴏ>§x§D§3§D§3§D§3]"),
- 11,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka dodaj",
- createCustomItem(Material.LIME_CANDLE,
- "§x§5§E§D§5§0§0§lDODANIE ZNAJOMEGO §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴅᴏᴅᴀᴊ <ɴɪᴄᴋ>§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴢᴀᴍᴋɴᴀᴄ ᴏᴋɴᴏ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴅᴏᴅᴀᴄ ᴢɴᴀᴊᴏᴍᴇɢᴏ ᴅᴏ ᴅᴢɪᴀʟᴋɪ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴅᴏᴅᴀᴊ <ɴɪᴄᴋ>§x§D§3§D§3§D§3]"),
- 12,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka wyrzuc",
- createCustomItem(Material.RED_CANDLE,
- "§x§5§E§D§5§0§0§lUSUNIĘCIE GRACZA §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴡʏʀᴢᴜᴄ <ɴɪᴄᴋ>§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴢᴀᴍᴋɴᴀᴄ ᴏᴋɴᴏ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴜꜱᴜɴᴀᴄ ɢʀᴀᴄᴢᴀ ᴢ ᴅᴢɪᴀʟᴋɪ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴡʏʀᴢᴜᴄ <ɴɪᴄᴋ>§x§D§3§D§3§D§3]"),
- 13,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka ustawdom",
- createCustomItem(Material.ENDER_EYE,
- "§x§5§E§D§5§0§0§lUSTAWIENIE MIEJSCA TP NA DZIAŁKE §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴜꜱᴛᴀᴡᴅᴏᴍ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴜꜱᴛᴀᴡɪᴄ ᴅᴏᴍ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴜꜱᴛᴀᴡɪᴀ ᴍɪᴇᴊꜱᴄᴇ ᴛᴇʟᴇᴘᴏʀᴛᴀᴄᴊɪ ᴡ ᴍɪᴇᴊꜱᴄᴜ, ᴡ ᴋᴛᴏʀʏᴍ ꜱᴛᴏɪꜱᴢ",
- "§x§F§F§D§7§0§0▪ ᴅʟᴀ §x§5§E§D§5§0§0ᴠɪᴘ §x§F§F§D§7§0§0ᴋᴏꜱᴢᴛ §x§5§E§D§5§0§030,000$ §x§F§F§D§7§0§0ᴅʟᴀ §x§5§E§D§5§0§0ꜱᴠɪᴘ §x§F§F§D§7§0§0ᴅᴀʀᴍᴏᴡᴇ",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0ᴛʏʟᴋᴏ ᴅʟᴀ ᴠɪᴘ ɪ ꜱᴠɪᴘ§x§D§3§D§3§D§3]"),
- 14,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka info",
- createCustomItem(Material.BOOKSHELF,
- "§x§5§E§D§5§0§0§lINFORMACJE O DZIAŁCE §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ɪɴꜰᴏ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ꜱᴘʀᴀᴡᴅᴢɪᴄ ɪɴꜰᴏʀᴍᴀᴄᴊᴇ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ɪɴꜰᴏʀᴍᴀᴄᴊᴇ ᴏ ᴛᴡᴏᴊᴇᴊ ᴅᴢɪᴀʟᴄᴇ, ᴀʟʙᴏ ᴛᴇᴊ ɴᴀ ᴋᴛᴏʀᴇᴊ ꜱᴛᴏɪꜱᴢ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ɪɴꜰᴏ§x§D§3§D§3§D§3]",
- "§x§F§F§D§7§0§0▪ ɪɴꜰᴏʀᴍᴀᴄᴊᴇ ᴏ ᴋᴏɴᴋʀᴇᴛɴᴇᴊ ᴅᴢɪᴀʟᴄᴇ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ɪɴꜰᴏ <ɴɪᴄᴋ>§x§D§3§D§3§D§3]"),
- 15,
- true);
- registerInvNextPage(dzialkaGlowny,
- "DZIALKA_POWIEKSZ",
- createCustomItem(Material.GOLD_BLOCK,
- "§x§5§E§D§5§0§0§lPOWIĘKSZENIE DZIAŁKI §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴘᴏᴡɪᴇᴋꜱᴢ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴘᴏᴡɪᴇᴋꜱᴢʏᴄ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴘᴏᴡɪᴇᴋꜱᴢᴀ ᴛᴡᴏᴊᴀ ᴅᴢɪᴀʟᴋᴇ ᴏ ᴏᴋᴏʟᴏ 8 ᴋʀᴀᴛᴇᴋ",
- "§x§F§F§D§7§0§0▪ ʀᴏᴢᴍɪᴀʀʏ ᴅᴢɪᴀʟᴇᴋ ᴍᴏᴢᴇꜱᴢ ꜱᴘʀᴀᴡᴅᴢɪᴄ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴄᴇɴʏ§x§D§3§D§3§D§3]",
- "§x§F§F§D§7§0§0▪ ᴘᴏᴡɪᴇᴋꜱᴢᴇɴɪᴇ ɴɪᴇ ᴘᴏᴡᴏᴅᴜᴊᴇ ᴜᴛʀᴀᴛʏ ʙʟᴏᴋᴏᴡ/ɪᴛᴇᴍᴏᴡ",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0ᴍᴏɢᴀ ᴢɴɪᴋɴᴀᴄ ʀᴀᴍᴋɪ/ꜱᴛᴏᴊᴀᴋɪ/ᴢᴡɪᴇʀᴢᴇᴛᴀ - ᴢʀᴏʙ ɪᴍ ꜱꜱ§x§D§3§D§3§D§3]"),
- 16,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka zablokuj",
- createCustomItem(Material.BARRIER,
- "§x§5§E§D§5§0§0§lZABLOKOWANIE DOSTĘPU §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴢᴀʙʟᴏᴋᴜᴊ <ɴɪᴄᴋ>§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴢᴀᴍᴋɴᴀᴄ ᴏᴋɴᴏ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴏꜱᴏʙᴀ ᴢᴀʙʟᴏᴋᴏᴡᴀɴᴀ ɴɪᴇ ᴍᴏᴢᴇ ᴡᴇᴊꜱᴄ ɴᴀ ᴛᴡᴏᴊᴀ ᴅᴢɪᴀʟᴋᴇ",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴢᴀʙʟᴏᴋᴏᴡᴀᴄ ɢʀᴀᴄᴢᴀ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴢᴀʙʟᴏᴋᴜᴊ <ɴɪᴄᴋ>§x§D§3§D§3§D§3]",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴏᴅʙʟᴏᴋᴏᴡᴀᴄ ɢʀᴀᴄᴢᴀ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴏᴅʙʟᴏᴋᴜᴊ <ɴɪᴄᴋ>§x§D§3§D§3§D§3]"),
- 19,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka opis",
- createCustomItem(Material.WRITABLE_BOOK,
- "§x§5§E§D§5§0§0§lWIADOMOŚĆ POWITALNA §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴏᴘɪꜱ <ᴏᴘɪꜱ>§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴢᴀᴍᴋɴᴀᴄ ᴏᴋɴᴏ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴜꜱᴛᴀᴡɪᴄ ᴡɪᴀᴅᴏᴍᴏꜱᴄ ᴘᴏᴡɪᴛᴀʟɴᴀ ɴᴀ ᴅᴢɪᴀʟᴄᴇ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴏᴘɪꜱ <ᴡɪᴀᴅᴏᴍᴏꜱᴄ ᴘᴏᴡɪᴛᴀʟɴᴀ>§x§D§3§D§3§D§3]",
- "§x§F§F§D§7§0§0▪ ᴡʏꜱᴡɪᴇᴛʟɪ ꜱɪᴇ ᴋᴀᴢᴅᴇᴍᴜ ᴋᴛᴏ ᴡᴇᴊᴅᴢɪᴇ ɴᴀ ᴛᴡᴏᴊᴀ ᴅᴢɪᴀʟᴋᴇ",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0ᴛʏʟᴋᴏ ᴅʟᴀ ᴠɪᴘ ɪ ꜱᴠɪᴘ§x§D§3§D§3§D§3]"),
- 20,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka dostep",
- createCustomItem(Material.ENCHANTED_BOOK,
- "§x§5§E§D§5§0§0§lPANEL DOSTĘPÓW §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴅᴏꜱᴛᴇᴘ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴏᴛᴡᴏʀᴢʏᴄ ᴘᴀɴᴇʟ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴡ ᴘᴀɴᴇʟᴜ ᴍᴏᴢᴇꜱᴢ ɴᴀᴅᴀᴄ ʟᴜʙ ᴢᴀʙʀᴀᴄ ᴅᴏꜱᴛᴇᴘ ᴅᴏ ɴᴘ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0ᴇɴᴄʜᴀɴᴛ, ᴘᴏᴅɴᴏꜱᴢᴇɴɪᴇ ɪᴛᴇᴍᴋᴏᴡ, ᴋᴏᴡᴀᴅʟᴀ§x§D§3§D§3§D§3]"),
- 21,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka polub",
- createCustomItem(Material.DIAMOND,
- "§x§5§E§D§5§0§0§lPOLUBIENIE DZIAŁKI §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴘᴏʟᴜʙ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴘᴏʟᴜʙɪᴄ ᴅᴢɪᴀʟᴋᴇ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ꜱᴛᴏᴊᴀᴄ ɴᴀ ᴅᴢɪᴀʟᴄᴇ, ᴋᴛᴏʀᴀ ᴄʜᴄᴇꜱᴢ ᴘᴏʟᴜʙɪᴄ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴘᴏʟᴜʙ§x§D§3§D§3§D§3]"),
- 22,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka polubienia",
- createCustomItem(Material.PAPER,
- "§x§5§E§D§5§0§0§lPOLUBIONE DZIAŁKI §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴘᴏʟᴜʙɪᴇɴɪᴀ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ꜱᴘʀᴀᴡᴅᴢɪᴄ ᴘᴏʟᴜʙɪᴏɴᴇ ᴅᴢɪᴀʟᴋɪ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴡʏꜱᴡɪᴇᴛʟɪᴄ ʟɪꜱᴛᴇ ᴘᴏʟᴜʙɪᴏɴʏᴄʜ ᴅᴢɪᴀʟᴇᴋ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴘᴏʟᴜʙɪᴇɴɪᴀ§x§D§3§D§3§D§3]"),
- 23,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka dodany",
- createCustomItem(Material.FIREWORK_ROCKET,
- "§x§5§E§D§5§0§0§lDZIAŁKI, DO KTÓRYCH JESTEŚ DODANY §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴅᴏᴅᴀɴʏ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ꜱᴘʀᴀᴡᴅᴢɪᴄ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴡʏꜱᴡɪᴇᴛʟɪᴄ ʟɪꜱᴛᴇ ᴅᴢɪᴀʟᴇᴋ, ᴅᴏ ᴋᴛᴏʀʏᴄʜ ᴊᴇꜱᴛᴇꜱ ᴅᴏᴅᴀɴʏ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴅᴏᴅᴀɴʏ§x§D§3§D§3§D§3]"),
- 24,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka limity",
- createCustomItem(Material.ITEM_FRAME,
- "§x§5§E§D§5§0§0§lLIMITY NA DZIAŁCE §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ʟɪᴍɪᴛʏ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ꜱᴘʀᴀᴡᴅᴢɪᴄ ʟɪᴍɪᴛʏ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴡʏꜱᴡɪᴇᴛʟɪᴄ ʟɪᴍɪᴛʏ ɴᴀ ᴛᴡᴏᴊᴇᴊ ᴅᴢɪᴀʟᴄᴇ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ʟɪᴍɪᴛʏ§x§D§3§D§3§D§3]"),
- 25,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka ogrodzenie",
- createCustomItem(Material.QUARTZ_SLAB,
- "§x§5§E§D§5§0§0§lOGRODZENIE DZIALKI §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴏɢʀᴏᴅᴢᴇɴɪᴇ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ꜱᴘʀᴀᴡᴅᴢɪᴄ ᴏɢʀᴏᴅᴢᴇɴɪᴀ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ꜱᴘʀᴀᴡᴅᴢɪᴄ ᴅᴏꜱᴛᴇᴘɴᴇ ᴏɢʀᴏᴅᴢᴇɴɪᴀ, ꜱᴛᴏᴊᴀᴄ ɴᴀ ᴅᴢɪᴀʟᴄᴇ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴏɢʀᴏᴅᴢᴇɴɪᴇ§x§D§3§D§3§D§3]"),
- 29,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka sciana",
- createCustomItem(Material.QUARTZ_BLOCK,
- "§x§5§E§D§5§0§0§lŚCIANA DZIAŁKI §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ꜱᴄɪᴀɴᴀ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ꜱᴘʀᴀᴡᴅᴢɪᴄ ᴅᴏꜱᴛᴇᴘɴᴇ ꜱᴄɪᴀɴʏ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ꜱᴘʀᴀᴡᴅᴢɪᴄ ᴅᴏꜱᴛᴇᴘɴᴇ ꜱᴄɪᴀɴʏ, ꜱᴛᴏᴊᴀᴄ ɴᴀ ᴅᴢɪᴀʟᴄᴇ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ꜱᴄɪᴀɴᴀ§x§D§3§D§3§D§3]"),
- 28,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka biom",
- createCustomItem(Material.PEONY,
- "§x§5§E§D§5§0§0§lZMIANA BIOMU §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ʙɪᴏᴍ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ꜱᴘʀᴀᴡᴅᴢɪᴄ ᴅᴏꜱᴛᴇᴘɴᴇ ʙɪᴏᴍʏ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ꜱᴛᴏᴊᴀᴄ ɴᴀ ꜱᴡᴏᴊᴇᴊ ᴅᴢɪᴀʟᴄᴇ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ʙɪᴏᴍ§x§D§3§D§3§D§3]",
- "§x§F§F§D§7§0§0▪ ɴɪᴇᴋᴛᴏʀᴇ ʙɪᴏᴍʏ ꜱᴀ ᴅʟᴀ ʀᴀɴɢ ᴠɪᴘ ɪ ꜱᴠɪᴘ"),
- 30,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka sprzedaj",
- createCustomItem(Material.GOLD_INGOT,
- "§x§5§E§D§5§0§0§lSPRZEDAŻ DZIAŁKI §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ꜱᴘʀᴢᴇᴅᴀᴊ <ᴄᴇɴᴀ>§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴢᴀᴍᴋɴᴀᴄ ᴏᴋɴᴏ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴡʏꜱᴛᴀᴡɪᴄ ꜱᴡᴏᴊᴀ ᴅᴢɪᴀʟᴋᴇ ɴᴀ ꜱᴘʀᴢᴇᴅᴀᴢ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ꜱᴘʀᴢᴇᴅᴀᴊ <ᴄᴇɴᴀ ꜱᴘʀᴢᴇᴅᴀᴢʏ>§x§D§3§D§3§D§3]",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ꜱᴘʀᴀᴡᴅᴢɪᴄ ɪɴɴᴇ ᴅᴢɪᴀʟᴋɪ ɴᴀ ꜱᴘʀᴢᴇᴅᴀᴢ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ʟɪᴄʏᴛᴀᴄᴊᴀ ᴅᴢɪᴀʟᴋɪ§x§D§3§D§3§D§3]"),
- 31,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka kup",
- createCustomItem(Material.NETHERITE_INGOT,
- "§x§5§E§D§5§0§0§lZAKUP DZIAŁKI INNEGO GRACZA §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴋᴜᴘ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴢᴀᴍᴋɴᴀᴄ ᴏᴋɴᴏ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ꜱᴛᴏᴊᴀᴄ ɴᴀ ᴡʏꜱᴛᴀᴡɪᴏɴᴇᴊ ɴᴀ ꜱᴘʀᴢᴇᴅᴀᴢ ᴅᴢɪᴀʟᴄᴇ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴋᴜᴘ ᴘᴏᴛᴡɪᴇʀᴅᴢᴀᴍ§x§D§3§D§3§D§3]"),
- 32,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka cena",
- createCustomItem(Material.EMERALD,
- "§x§5§E§D§5§0§0§lCENY POWIĘKSZENIA §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴄᴇɴʏ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ꜱᴘʀᴀᴡᴅᴢɪᴄ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴡʏꜱᴡɪᴇᴛʟᴀᴊᴀ ꜱɪᴇ ʀᴏᴡɴɪᴇᴢ ʀᴏᴢᴍɪᴀʀʏ ᴅᴢɪᴀʟᴇᴋ"),
- 33,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka tylkoonline",
- createCustomItem(Material.LIME_DYE,
- "§x§5§E§D§5§0§0§lDOSTĘP TYLKO KIEDY JESTEŚ ONLINE §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴛʏʟᴋᴏᴏɴʟɪɴᴇ <ɴɪᴄᴋ>§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴢᴀᴍᴋɴᴀᴄ ᴏᴋɴᴏ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ɴᴀᴅᴀᴄ ᴅᴏꜱᴛᴇᴘ ᴏꜱᴏʙɪᴇ, ᴛʏʟᴋᴏ ᴡᴛᴇᴅʏ ᴋɪᴇᴅʏ ᴊᴇꜱᴛᴇꜱ ᴏɴʟɪɴᴇ ᴍᴜꜱɪꜱᴢ",
- "§x§F§F§D§7§0§0▪ ᴅᴏᴅᴀᴄ ᴊᴀ ᴅᴏ ᴅᴢɪᴀʟᴋɪ ɪ ᴜᴢʏᴄ ᴋᴏᴍᴇɴᴅʏ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴛʏʟᴋᴏᴏɴʟɪɴᴇ <ɴɪᴄᴋ>§x§D§3§D§3§D§3]"),
- 38,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka znajdz",
- createCustomItem(Material.RECOVERY_COMPASS,
- "§x§5§E§D§5§0§0§lWYSZUKANIE KILKU WOLNYCH DZIAŁEK OBOK SIEBIE §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴢɴᴀᴊᴅᴢ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴢᴀᴍᴋɴᴀᴄ ᴏᴋɴᴏ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴢɴᴀʟᴇᴢᴄ ᴋɪʟᴋᴀ ᴡᴏʟɴʏᴄʜ ᴅᴢɪᴀʟᴇᴋ ᴏʙᴏᴋ ꜱɪᴇʙɪᴇ ᴜᴢʏᴊ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴢɴᴀᴊᴅᴢ <ɪʟᴏꜱᴄ ᴅᴢɪᴀʟᴇᴋ ᴏʙᴏᴋ ꜱɪᴇʙɪᴇ>§x§D§3§D§3§D§3]"),
- 39,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka przenies",
- createCustomItem(Material.SPRUCE_CHEST_BOAT,
- "§x§5§E§D§5§0§0§lPRZENIESIENIE DZIAŁKI §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴘʀᴢᴇɴɪᴇꜱ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴘʀᴢᴇɴɪᴇꜱᴄ ᴅᴢɪᴀʟᴋᴇ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴋᴏᴍᴇɴᴅᴀ ᴘʀᴢᴇɴɪᴇꜱɪᴇ ᴅᴢɪᴀʟᴋᴇ ᴡ ᴍɪᴇᴊꜱᴄᴇ ɢᴅᴢɪᴇ ꜱᴛᴏɪꜱᴢ",
- "§x§F§F§D§7§0§0▪ ᴍᴜꜱɪꜱᴢ ꜱᴛᴀᴄ ɴᴀ ᴛʏᴍ ꜱᴀᴍʏᴍ ᴘᴏᴢɪᴏᴍɪᴇ ᴅᴢɪᴀʟᴋɪ ᴄᴏ ᴛᴡᴏᴊᴀ",
- "§x§F§F§D§7§0§0▪ ᴍᴏᴢᴇꜱᴢ ᴘʀᴢᴇɴɪᴇꜱᴄ ᴅᴢɪᴀʟᴋᴇ ɪ ᴅᴏᴅᴀᴛᴋᴏᴡᴏ ᴊᴀ ᴏʙʀᴏᴄɪᴄ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴘʀᴢᴇɴɪᴇꜱ ᴘᴏᴛᴡɪᴇʀᴅᴢᴀᴍ <ᴋᴀᴛ ᴏʙʀᴏᴛᴜ>§x§D§3§D§3§D§3]",
- "§x§F§F§D§7§0§0▪ ᴀʙʏ ᴘʀᴢᴇɴɪᴇꜱᴄ ᴅᴢɪᴀʟᴋᴇ ʙᴇᴢ ᴏʙʀᴀᴄᴀɴɪᴀ ᴡʏꜱᴛᴀʀᴄᴢʏ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴘʀᴢᴇɴɪᴇꜱ ᴘᴏᴛᴡɪᴇʀᴅᴢᴀᴍ §x§D§3§D§3§D§3]"),
- 40,
- true);
- registerInvNextPage(dzialkaGlowny,
- "DZIALKA_WYCZYSC",
- createCustomItem(Material.BEDROCK,
- "§x§5§E§D§5§0§0§lWYCZYSZCZENIE DZIAŁKI §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴡʏᴄᴢʏꜱᴄ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴡʏᴄᴢʏꜱᴄɪᴄ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴛᴡᴏᴊᴀ ᴅᴢɪᴀʟᴋᴀ ᴢᴏꜱᴛᴀɴɪᴇ ᴘʀᴢʏᴡʀᴏᴄᴏɴᴀ ᴅᴏ ꜱᴛᴀɴᴜ ꜱᴜʀᴏᴡᴇɢᴏ",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ᴡʏᴄᴢʏꜱᴄ ᴘᴏᴛᴡɪᴇʀᴅᴢᴀᴍ §x§D§3§D§3§D§3]"),
- 41,
- true);
- registerInvNextPage(dzialkaGlowny,
- "DZIALKA_STONE",
- createCustomItem(Material.STONE,
- "§x§5§E§D§5§0§0§lREGENERACJA KAMIENIA §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ʀᴇɢᴇɴᴇʀᴜᴊ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴢʀᴇɢᴇɴᴇʀᴏᴡᴀᴄ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴢᴀᴍɪᴇɴɪᴀɴᴇ ᴊᴇꜱᴛ ᴛʏʟᴋᴏ ᴘᴏᴡɪᴇᴛʀᴢᴇ ɴᴀ ᴋᴀᴍɪᴇɴ",
- "§x§F§F§D§7§0§0▪ ʀᴇɢᴇɴᴇʀᴀᴄᴊᴀ ᴋᴏꜱᴢᴛᴜᴊᴇ §x§5§E§D§5§0§030,000$",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0/ᴅᴢɪᴀʟᴋᴀ ʀᴇɢᴇɴᴇʀᴜᴊ ᴘᴏᴛᴡɪᴇʀᴅᴢᴀᴍ <ᴡʏꜱᴏᴋᴏꜱᴄ>§x§D§3§D§3§D§3]"),
- 42,
- true);
- registerInvCommand(dzialkaGlowny,
- "dzialka usundzialke",
- createCustomItem(Material.LAVA_BUCKET,
- "§x§5§E§D§5§0§0§lTRWAŁE USUNIĘCIE DZIAŁKI §x§D§3§D§3§D§3[§x§F§F§D§7§0§0/ᴅᴢɪᴀʟᴋᴀ ᴜꜱᴜɴᴅᴢɪᴀʟᴋᴇ§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴜꜱᴜɴᴀᴄ ꜱᴡᴏᴊᴀ ᴅᴢɪᴀʟᴋᴇ§x§D§3§D§3§D§3]"),
- 49,
- true);
- getCustomInvs().put("DZIALKA_GLOWNE", dzialkaGlowny);
- InventoryMenuBuilder dzialkaWyczysc = new InventoryMenuBuilder().withSize(9).withTitle(configuration.getPluginPrefix() + "§x§F§C§B§9§4§4§lPOTWIERDZENIE");
- registerInvCloser(dzialkaWyczysc, 5);
- registerInvCommand(dzialkaWyczysc,
- "dzialka wyczysc potwierdzam",
- createCustomItem(Material.LIME_DYE,
- "§x§5§E§D§5§0§0§lPotwierdzam wyczyszczenie działki",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ɴɪᴇᴏᴅᴡʀᴀᴄᴀʟɴɪᴇ ᴡʏᴄᴢʏꜱᴄɪᴄ ᴅᴢɪᴀʟᴋᴇ§x§D§3§D§3§D§3]"),
- 3,
- true);
- getCustomInvs().put("DZIALKA_WYCZYSC", dzialkaWyczysc);
- InventoryMenuBuilder dzialkaRegeneruj = new InventoryMenuBuilder().withSize(9).withTitle(configuration.getPluginPrefix() + "§x§F§C§B§9§4§4§lPOTWIERDZENIE");
- registerInvCloser(dzialkaRegeneruj, 8);
- registerInvCommand(dzialkaRegeneruj,
- "dzialka regeneruj potwierdzam 15",
- createCustomItem(Material.QUARTZ_SLAB,
- "§x§5§E§D§5§0§0§lPotwierdzam regeneracje działki §x§D§3§D§3§D§3[§x§F§F§D§7§0§0§l15 kratek§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ɴɪᴇᴏᴅᴡʀᴀᴄᴀʟɴɪᴇ ᴢʀᴇɢᴇɴᴇʀᴏᴡᴀᴄ ᴅᴢɪᴀʟᴋᴇ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴢᴀᴍɪᴇɴɪᴀɴᴇ ᴊᴇꜱᴛ ᴛʏʟᴋᴏ ᴘᴏᴡɪᴇᴛʀᴢᴇ ɴᴀ ᴋᴀᴍɪᴇɴ",
- "§x§F§F§D§7§0§0▪ ʀᴇɢᴇɴᴇʀᴀᴄᴊᴀ ᴋᴏꜱᴢᴛᴜᴊᴇ §x§5§E§D§5§0§030,000$",
- "§x§F§F§D§7§0§0▪ ᴢᴀᴍɪᴇɴɪᴀɴᴇ ꜱᴀ ʙʟᴏᴋɪ ᴅᴏ ʏ: §x§5§E§D§5§0§015"),
- 3,
- true);
- registerInvCommand(dzialkaRegeneruj,
- "dzialka regeneruj potwierdzam 30",
- createCustomItem(Material.QUARTZ_STAIRS,
- "§x§5§E§D§5§0§0§lPotwierdzam regeneracje działki §x§D§3§D§3§D§3[§x§F§F§D§7§0§0§l30 kratek§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ɴɪᴇᴏᴅᴡʀᴀᴄᴀʟɴɪᴇ ᴢʀᴇɢᴇɴᴇʀᴏᴡᴀᴄ ᴅᴢɪᴀʟᴋᴇ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴢᴀᴍɪᴇɴɪᴀɴᴇ ᴊᴇꜱᴛ ᴛʏʟᴋᴏ ᴘᴏᴡɪᴇᴛʀᴢᴇ ɴᴀ ᴋᴀᴍɪᴇɴ",
- "§x§F§F§D§7§0§0▪ ʀᴇɢᴇɴᴇʀᴀᴄᴊᴀ ᴋᴏꜱᴢᴛᴜᴊᴇ §x§5§E§D§5§0§030,000$",
- "§x§F§F§D§7§0§0▪ ᴢᴀᴍɪᴇɴɪᴀɴᴇ ꜱᴀ ʙʟᴏᴋɪ ᴅᴏ ʏ: §x§5§E§D§5§0§030"),
- 4,
- true);
- registerInvCommand(dzialkaRegeneruj,
- "dzialka regeneruj potwierdzam 59",
- createCustomItem(Material.QUARTZ_BLOCK,
- "§x§5§E§D§5§0§0§lPotwierdzam regeneracje działki §x§D§3§D§3§D§3[§x§F§F§D§7§0§0§l59 kratek§x§D§3§D§3§D§3]",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ɴɪᴇᴏᴅᴡʀᴀᴄᴀʟɴɪᴇ ᴢʀᴇɢᴇɴᴇʀᴏᴡᴀᴄ ᴅᴢɪᴀʟᴋᴇ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴢᴀᴍɪᴇɴɪᴀɴᴇ ᴊᴇꜱᴛ ᴛʏʟᴋᴏ ᴘᴏᴡɪᴇᴛʀᴢᴇ ɴᴀ ᴋᴀᴍɪᴇɴ",
- "§x§F§F§D§7§0§0▪ ʀᴇɢᴇɴᴇʀᴀᴄᴊᴀ ᴋᴏꜱᴢᴛᴜᴊᴇ §x§5§E§D§5§0§030,000$",
- "§x§F§F§D§7§0§0▪ ᴢᴀᴍɪᴇɴɪᴀɴᴇ ꜱᴀ ʙʟᴏᴋɪ ᴅᴏ ʏ: §x§5§E§D§5§0§059"),
- 5,
- true);
- getCustomInvs().put("DZIALKA_STONE", dzialkaRegeneruj);
- InventoryMenuBuilder dzialkaPowieksz = new InventoryMenuBuilder().withSize(9).withTitle(configuration.getPluginPrefix() + "§x§F§C§B§9§4§4§lPOTWIERDZENIE");
- registerInvCloser(dzialkaPowieksz, 5);
- registerInvCommand(dzialkaPowieksz,
- "dzialka powieksz potwierdzam",
- createCustomItem(Material.LIME_DYE,
- "§x§5§E§D§5§0§0§lPotwierdzam powiększenie działki",
- "§x§D§3§D§3§D§3[§x§5§E§D§5§0§0ᴋʟɪᴋɴɪᴊ, ᴀʙʏ ᴘᴏᴡɪᴇᴋꜱᴢʏᴄ ᴅᴢɪᴀʟᴋᴇ§x§D§3§D§3§D§3]",
- "",
- "§x§F§F§D§7§0§0▪ ᴘʀᴢʏ ᴘᴏᴡɪᴇᴋꜱᴢᴀɴɪᴜ ᴍᴏɢᴀ ᴢɴɪᴋɴᴀᴄ ᴛᴀᴋɪᴇ ʀᴢᴇᴄᴢʏ ᴊᴀᴋ:",
- "§x§D§3§D§3§D§3[§x§D§4§0§0§0§0ᴀᴜᴛᴏ ꜰᴀʀᴍʏ, ʟᴏᴢᴋᴀ, ᴏʙʀᴀᴢʏ, ʀᴀᴍᴋɪ, ꜱᴛᴏᴊᴀᴋɪ, ᴢᴡɪᴇʀᴢᴇᴛᴀ§x§D§3§D§3§D§3]",
- "§x§F§F§D§7§0§0▪ ꜱᴋʀᴢʏɴᴋɪ, ʙʟᴏᴋɪ, ʙᴜᴅᴏᴡʟᴇ ᴡꜱᴢᴇʟᴋɪᴇɢᴏ ᴛʏᴘᴜ ɴɪᴇ ᴢɴɪᴋᴀᴊᴀ",
- "§x§F§F§D§7§0§0▪ ᴊᴇꜱʟɪ ᴘᴏꜱɪᴀᴅᴀꜱᴢ ᴢᴡɪᴇʀᴢᴇᴛᴀ, ᴢʀᴏʙ ɪᴍ ꜱꜱ ɴᴀ ᴡꜱᴢᴇʟᴋɪ ᴡʏᴘᴀᴅᴇᴋ"),
- 3,
- true);
- getCustomInvs().put("DZIALKA_POWIEKSZ", dzialkaPowieksz);
- } catch (Exception e) {
- e.printStackTrace();
- }
- }
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