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- ### Eclipse Workspace Patch 1.0
- #P L2jFrozen_GameServer
- Index: head-src/com/l2jfrozen/gameserver/model/L2Character.java
- ===================================================================
- --- head-src/com/l2jfrozen/gameserver/model/L2Character.java (revision 32)
- +++ head-src/com/l2jfrozen/gameserver/model/L2Character.java (working copy)
- @@ -9374,8 +9374,11 @@
- if (target instanceof L2Character)
- {
- - ((L2Character) target).sendPacket(new ValidateLocation(this));
- - this.sendPacket(new ValidateLocation(((L2Character) target)));
- + if (target != this)
- + {
- + ((L2Character) target).sendPacket(new ValidateLocation(this));
- + this.sendPacket(new ValidateLocation(((L2Character) target)));
- + }
- L2Character target1 = (L2Character) target;
- angleChar = Util.calculateAngleFrom(target1, this);
- @@ -9457,8 +9460,11 @@
- if (target instanceof L2Character)
- {
- - ((L2Character) target).sendPacket(new ValidateLocation(this));
- - this.sendPacket(new ValidateLocation(((L2Character) target)));
- + if (target != this)
- + {
- + ((L2Character) target).sendPacket(new ValidateLocation(this));
- + this.sendPacket(new ValidateLocation(((L2Character) target)));
- + }
- L2Character target1 = (L2Character) target;
- angleChar = Util.calculateAngleFrom(target1, this);
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