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crash-2024-03-02-17-06-58-REPORT.load_save.txt

Mar 2nd, 2024
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  1. CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.2.0) / 2023.09.10
  2. ---------------------------------------------------------------------------
  3. If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
  4. #####################################################################################
  5.  
  6. Crashlog Tool: CrashLoggerSSE v1-12-1-0 Dec 22 2023 02:20:56
  7. Game Version: 1.6.640
  8. Script Extender: 1.6.640
  9.  
  10.  
  11. ################################################################################
  12. RAM
  13. ################################################################################
  14. RAM Total: 191.71 GB
  15. RAM Used: 140.62 GB
  16. RAM Free: 51.09 GB
  17.  
  18. Analysis RAM (all good):
  19. It is absolute unlikely that the crash was due to RAM.
  20.  
  21.  
  22.  
  23. ################################################################################
  24. Mod Count:
  25. ################################################################################
  26. Light: 201 Regular: 246 Total: 447
  27.  
  28.  
  29. ################################################################################
  30. Header indicators:
  31. ################################################################################
  32. Memory: 0x7FF940AED2F0 count: (2)
  33. File: EngineFixes.dll count: (8)
  34. Address: 004D2F0 count: (2)
  35. Assembler: cmp eax, [rdi+0x10] count: (1)
  36.  
  37. [ 0] 0x7FF940AED2F0 EngineFixes.dll+004D2F0 -//- count: (1)
  38. [ 1] 0x7FF940AEBB08 EngineFixes.dll+004BB08 -//- count: (1)
  39. R13 0x7FF940B993A8 (void* -> EngineFixes.dll+00F93A8 ) -//- count: (1)
  40. [RSP+70 ] 0x7FF940B993A8 (void* -> EngineFixes.dll+00F93A8 ) -//- count: (1)
  41. [RSP+A8 ] 0x7FF940AEBB08 (void* -> EngineFixes.dll+004BB08 test al, al) -//- count: (1)
  42. EngineFixes.dll 0x7FF940AA0000 -//- count: (1)
  43. EngineFixes.dll v6.1.1 -//- count: (1)
  44.  
  45.  
  46.  
  47. ################################################################################
  48. Solutions
  49. ################################################################################
  50.  
  51. SkyrimSE.exe: count: (54)
  52. This file on its own is not the cause, however, we'll do further parsing...
  53.  
  54. Could not find any known issues related to SkyrimSE.exe.
  55. SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
  56. --------------------------------------------------------------------------------
  57.  
  58. hdtSMP64.dll: count: (4)
  59. If this appears often, it might indicate a bad config (rare).
  60. However, it might also just indicate that there were NPCs around that were wearing hdt/SMP enabled clothing...
  61. Please increase the log level for hdtsmp64 (if you have not done so yet) and check its content.
  62.  
  63. Make sure to have Faster HDT-SMP that suits your Skyrim Version:
  64. - https://www.nexusmods.com/skyrimspecialedition/mods/57339
  65.  
  66. Also make sure you have these installed:
  67. - SMP NPC fix: https://www.nexusmods.com/skyrimspecialedition/mods/91616
  68.  
  69. You are using FSMP version: 1.6.640
  70. Please ensure that this is compatible with your SKSE version: 1.6.640
  71.  
  72. Possible FOMOD settings for installation
  73. You might want to try different AVX options, because eventhough supported, they might cause shutter/'lag' in populated areas...
  74. CPU:
  75. avx: True
  76. avx2: True
  77. avx512: False
  78.  
  79. --------------------------------------------------------------------------------
  80.  
  81. tbbmalloc.dll: count: (2)
  82. Threading Building Blocks Memory Allocator
  83. This is either part of:
  84. - the CreationKit Fixes: https://www.nexusmods.com/skyrimspecialedition/mods/20061
  85. - the Engine Fixes (part 2): https://www.nexusmods.com/skyrimspecialedition/mods/17230
  86. I do recommend to use Engine Fixes (pick 'part 1' according to your SKSE)
  87.  
  88. This message is shown without a check:
  89. Make sure to disable: SrtCrashFix64.dll (Animation Limit Crash fix SSE) as this is handled by the Engines Fixes, which is recommended to use!
  90. Either way, make sure to have the 'latest' version variant for your Skyrim edition.
  91. However, this probably is not the cause, but the causing mod relies on excessive memory handling.
  92. First and foremost, try to close any other application and background processes that might be running that you do not need.
  93. Like, but not limited to, game launchers, web browsers with 20 open tabs, Spotify, even Discord.
  94. Also, you might want to consider using lower texture mods, aka, use a 2k instead of a 4k texture mod, or just a 1k texture.
  95.  
  96. If the above did not help, you could try apply these config tweaks to: __Skyrim.ini___
  97. Make sure to comment out (#) any existing variants of these, so you can go back if they dont help or make things worse.
  98.  
  99. This is most applicable if you're using 4-8 GB ram or less, you game addicted freak! ;) (said the guy who was playing WoW raids at 3 fps).
  100.  
  101. ==================================
  102.  
  103. [Display]
  104. iTintTextureResolution=2048
  105.  
  106. [General]
  107. ClearInvalidRegistrations=1
  108.  
  109. [Memory]
  110. DefaultHeapInitialAllocMB=768
  111. ScrapHeapSizeMB=256
  112.  
  113. ==================================
  114.  
  115. Last but not least, increasing your pagefile is a good and simple way to avoid this.
  116. Best practice: pagefile-size > RAM
  117. Example: 24 GB > 16 GB RAM
  118.  
  119. Please read / follow:
  120. 1. In the Taskbar Search, type “Advanced System“. ...
  121. 2. In System Properties, click Advanced tab.
  122. 3. In Performance section click Settings button.
  123. 4. Performance Options will open. ...
  124. 5. Here, under Virtual memory, select Change.
  125. 6. Uncheck Automatically manage paging file size for all drives.
  126. 7. Select a Drive that hardly use (as in not often)
  127. 8. Set manual size
  128. 9. Set value to ~ 150% of your RAM (as shown in example)
  129. 10. Confirm with "OK".
  130.  
  131. If you want to read more about (allthough, not related to sharepoint server):
  132. https://learn.microsoft.com/en-us/sharepoint/technical-reference/the-paging-file-size-should-exceed-the-amount-of-physical-ram-in-the-system
  133.  
  134. --------------------------------------------------------------------------------
  135.  
  136. BGSSaveLoadManager: count: (3)
  137. Once you've managed to load the last working save, try this: player.kill
  138. This has to be confirmed to be working (guess, I'll be told when its not).
  139.  
  140. ################################################################################
  141. Success Statistic: (this has been detected/handled, does not mean it's the cause)
  142. ################################################################################
  143. Issues Found: 4
  144. Issues Solved: 4
  145.  
  146. ################################################################################
  147. DEBUG State:
  148. ################################################################################
  149. Culprit list content: (just a list)
  150. SkyrimSE.exe, hdtSMP64.dll, tbbmalloc.dll, BGSSaveLoadManager,
  151.  
  152. ################################################################################
  153. Random 'Fallback' Checks
  154. ################################################################################
  155.  
  156. How to read these results?
  157. - They are simple keywords that may appear when you have a lot of issues.
  158. - They do NOT have to mean anything.
  159. - Only if the "regular" results / solutions do not help, they might provide an indication to the reason for this crash.
  160.  
  161.  
  162. [RSP+468 ] 0x3445AFE798 (BGSLoadGameBuffer*) -//- count: (1)
  163. [RSP+940 ] 0x166B65FB800 (BGSSaveLoadManager*) -//- count: (1)
  164. [RSP+E78 ] 0x166B65FB800 (BGSSaveLoadManager*) -//- count: (1)
  165. [RSP+12E8] 0x166B65FB800 (BGSSaveLoadManager*) -//- count: (1)
  166.  
  167.  
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