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AirScripts

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May 8th, 2020
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  1. local a=game:GetService("Players")local b=game:GetService("RunService")local c=a.LocalPlayer;local d={}repeat wait()until c.Character;function newObject(e,f)local g=Instance.new(e)for h,i in next,f do g[h]=i end;return g end;function setProp(j,k)for l,m in next,k do j[l]=m end end;for l,m in next,c.Character:GetChildren()do if m:IsA("Accessory")then if m:FindFirstChild("Handle")then table.insert(d,m)end end end;local n=1;for h,o in next,d do local p=o.Handle;setProp(p,{Massless=true,CanCollide=false})for q,j in next,p:GetDescendants()do if j:IsA("Weld")or j:IsA("Attachment")then j:Destroy()end end;local r=newObject("RocketPropulsion",{Parent=p,MaxThrust=25000,Target=c.Character.HumanoidRootPart,MaxTorque=Vector3.new(0,0,0),TargetOffset=Vector3.new(0,0,5*h),CartoonFactor=0,ThrustD=560,TurnP=1250})r:Fire()p:FindFirstChildWhichIsA("SpecialMesh"):Destroy()end;game:GetService("RunService").RenderStepped:connect(function()c.MaximumSimulationRadius=9e9;c.SimulationRadius=9e9 end)
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