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- 10/03/2016 - KTOS Live Maintenance Update
- The following errors have been fixed.
- 1. 거래 불가인 제작서가 거래 가능으로 표시되는 문제가 수정되었습니다. (item production bugfix)
- 2. When killing the monsters [Blue Velwriggler], [Raflower], [Large Kepa], [Experimental Slime], the information about these monsters will correctly update the Adventure Journal
- - These Monsters data not recording correctly in the Journal has been fixed.
- 3. The monster [Flak] was able to use the Golden Bell Shield Skill infinitely.
- 4. The item [Catacombs Club] Icon not matching the in-game model has been fixed.
- 5. The item [Recipe - Ferret Marauder Shield]After collecting all the materials, It was still not appearing under 'ready to craft'.
- 6. Obtaining stat points from a quest reward, and caused the stat points to decrease has been fixed.
- 7. When using The Item [Brown Socket Archer Orb]The problem where a different monster spawned has been fixed.
- 8. Quarrel Shooter [Demolish: Carved Statues] Attribute not working has been fixed.
- 9. The Sorcerer's Summon for the [Death Weaver] has had its motion problems fixed.
- 10. Fixed a problem where changing from one server to another resulted in the previous servers Lodge Message Box contents was being displayed.
- 11. When inspecting a character and then → Pressing Like!, A guild invitation was being sent.
- 12. Being unable to create more than 1 item at a time has been fixed.
- 13. Whilst on a Companion and using the Token Pose [Chat], The weapon animation has been changed so that it doesn't stick to the characters hands.
- 14. When wearing a hat under the Volume Wave Hairstyle and posing with emotes, The graphics appearing unusually effects has been corrected.
- 15. The problem where the companion would appear to be stuck in the ground in the lodge has been fixed.
- The following quests have been changed.
- 1. [떠난 주민의 쪽지 - (No official Translation for this Quest ATM.)] The In Progress/Conversation with NPC [Crate], delay between the spawns has been changed from 60 seconds to 120 seconds.
- 2. [Lost Sign(2)] After being idle for a certain amount of time, The problem with the quest abandoning has been fixed.
- 3. [Out of Time..] Progress where Monsters are Lacking numbers of objects resulting in being unable to proceed has been fixed.
- 4. [In the name of Faith(2)] The problem where Quest items were unable to be recovered even after completing the quest has been fixed.
- 5. When the character transforms into the monster and tries to use the attack skills, The player was then unable to move. Applies to : [The legendary Trick(2)], [The Blurred Barrier Between The Thing and I]
- 6. When the character transforms into something for a quest, The problem where the Monster skill UI and Character Skill UI would overlap sometimes has been fixed.
- 7. [Starting the Journey (2)] Events directions have been improved.
- Some new features have been implemented:
- 1. Cross server integration for the Instance dungeons and Missions(Including Sallus Abbey) automatic matching feature has been added.
- 2. A level system has been added to the Team Lodge. (TN: It's easier to refer to this as a lodge level system)
- - From lvl 2 and onwards you will gain 1% bonus per Lodge Level, This EXP Bonus also affects companions.
- - The max level of the Team lodge is 50, You can gain up to 49% Additional experience. (Increases the EXP that is gained by the Companion.)
- - From level 2 and onwards, the buff will show in your tool-tip.
- ※ TN: To elaborate on the feature a little, that isn't covered by patch notes;
- - The Lodge Buff bonus applies to all characters in the Team Lodge.
- - The Level of the Lodge is Determinant to your whole team of characters levels. (Not their EXP particularly)
- - Gaining Character levels adds experience to the Lodge EXP Bar. [Video - https://my.mixtape.moe/nmnxxw.mp4 ]
- - Deleting Characters also decreases the EXP from the Lodge Bar. [ Video - https://my.mixtape.moe/nsxbxv.mp4 ]
- - Class Levels do not affect the Level of the Lodge.
- Screenshots of the Lodge Level Menu & Buff Icon:
- http://i.imgur.com/QuSeRiQ.png ( English )
- http://i.imgur.com/Ldpl6ID.png
- 3. Adventure Journals have been updated to share kills and information to party members.
- 4. Icons for already Received Rewards will now be displayed in the Adventure Journal.
- - Monster Rewards: Adventure Journal - You can mouse over to monster icons to see this.
- - Map Exploration: Adventure Journal - Claimed rewards can be seen next to exploration percentage. ( Yellow Box)
- 5. The [Wings of Vibora]NPC Can now let you claim batches of Map / Monster kill rewards.
- - However, do note that you need at least 3 or higher available rewards in order to claim in a batch.
- [TN: Video on Batched Rewards Claiming - https://my.mixtape.moe/xmgfjr.mp4 ]
- 6. When a boss monster has low HP, it now should no longer 'flee'.
- 7. When a characters summons a monster and it has low health, It has been changed so that it doesn't look for heal tiles.
- Applies to:
- - Sorcerer: Summoning:Familiar, Salamion, Servant
- - Necromancer: Shoggoth, Skeleton Soldiers
- - Bokor: Zombies
- 8.When installing another campfire, the original campfire will now be removed and no longer display "Only one campfire may be used at a time". The new system message will now display - "The original campfire has been replaced."
- [TN: Now we can use multiple campfires, as opposed to waiting for the old one to expire before being allowed to use another.
- Video on Campfire - https://my.mixtape.moe/xmdqdh.mp4 ]
- 9. Characters who are LVL 280, Class LVL 15 and also Rank 7 will no longer be able to use EXP cards. ( preventing accidental use)
- 10. The Alphabet event item drops have been removed from monsters. It's still possible to get rewards for exchanging the letters though.
- 11. It's now possible to have up to 15 slots for Characters/Companions.
- 12. The Lodge Message box has been moved to the upper right corner of the screen.
- 13. New Collection Boxes have been added to the following areas:
- - Galeed Plateau
- - Sicarius 1F
- - Sutatis Trade Route
- - Bellai Rainforest
- - Valius' Eternal Resting Place
- - Roxona Market
- - Inner Enceinte District
- - Tyla Monastery
- - Verkti Square
- - Istora Ruins
- - Fasika Plateau
- - Sicarius 2F
- - Topes Mines 1F
- - Underground Graveyard Ritinis
- - Delmore Hamlet
- - Ruklys Street
- - Mokusul Chamber
- - Roxona Reconstruction Agency West Building
- - Nuordian Falls
- - Glade Hillroad
- - Genar Field
- - Mochia Forest
- - Topes Mines 2F
- - Videntis Shrine
- - Delmoore Outskirts
- - Downtown
- - Laukyme Swamp
- - Roxona Reconstruction Agency East Building
- - Namyu Temple Ruins
- - Viltis Forest
- 14. Materials for item production has changed.
- ※ Some material items will be added in the next update.
- Recipe- Vienie Koperon Sword
- Recipe- Evil Staff
- Recipe- Burawa
- Recipe- Royal Mage Robes
- Recipe- Royal Pistol
- Recipe- Elgos Gloves
- Recipe- Elgos Robes
- Recipe- Elgos Pants
- Recipe- Elgos Boots
- Recipe- Virtov Boots
- Recipe- Twin Blade
- Recipe- Richie Bow
- Recipe- Dual Rapier
- Recipe- Bandit Pants
- Recipe- Bandit Armor
- Recipe- Virtov Pants
- Recipe- Virtov Robes
- Recipe- Corona Rod
- Recipe- Didel Grand Cross
- Recipe- Grinas Armour
- Recipe- Grinas Leggings
- The following skills have changed.
- 1. Templar
- - Warp To Guild Member: When using on someone who has entered an instance dungeon , The message "You cannot move to an instance dungeon." Will be displayed.
- 2. Wizard
- - Quick Cast: Fixed a problem where charging a spell whilst under the effect of quick cast caused incorrect skill levels to be cast for skills.
- 3. Chronomancer
- - Pass: Now only affects party members.
- - Reincarnate: No longer applies the buff to summoned monsters.
- 4. Sorcerer
- - Summon Salamion: The bug where summoning duplicates of the Salamion was possible has been fixed.
- 5. Archer
- - Kneeling Shot: When jumping out of Kneeling Shot stance whilst equipped with a musket, The scenario where 2 basic attack shots were being fired out after jumping has been fixed.
- 6. Musketeer
- - Snipe: Fixed a problem where when the character was aiming the Snipe reticle, It caused the black screen to remain for the Musketeer.
- 7. Dievdirbys
- - Carve World Tree: Fixed the bug where the silence effect remained after friendly duels.
- 8. Sadhu
- - Out of Body : Being unable to fight in mouse-mode has been fixed.
- 9. Oracle
- - Counter Spell: Fixed the bug where the effects of Counter Spell remained permanent after friendly duels.
- 10. Kabbalist
- - Revenge Sevenfold: The problem where Revenge Sevenfold was allowing players to retain the Invulnerability effect has been fixed.
- Source Post: http://tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=282
- Translation by Gwenyth @TOS Forums.
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