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Nov 18th, 2019
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  1. game.Workspace.Wall1.Touched:Connect(function()
  2. workspace.Wall1.Material = "Granite"
  3. wait(1)
  4. workspace.Wall1.Transparency = 1
  5. workspace.Wall1.CanCollide = false
  6. Instance.new("Explosion")
  7. end)
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