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- // The latest modlist used in my SE Full Playthrough. I will keep this file updated as the playthrough progresses (if mods are added/removed)
- // It is generated using the following in-game command :
- // /c game.write_file("mods.txt", serpent.block(game.active_mods))
- {
- AutoDeconstruct = "0.3.0",
- Automatic_Train_Painter = "1.1.4",
- Big_Brother = "0.5.4",
- Bottleneck = "0.11.7",
- Enhanced_Map_Colors = "1.5.5",
- EvoGUI = "0.4.601",
- FARL = "4.1.2",
- FNEI = "0.4.1",
- FluidMustFlow = "1.3.0",
- ModuleInserter = "5.2.4",
- Nanobots = "3.2.16",
- PickerAtheneum = "1.2.4",
- PickerDollies = "1.1.6",
- PickerExtended = "4.1.3",
- RPGsystem = "1.2.0",
- Repair_Turret = "1.0.1",
- ["Squeak Through"] = "1.8.2",
- TaskList = "0.4.1",
- ["True-Nukes"] = "0.2.7",
- ["aai-containers"] = "0.2.10",
- ["aai-industry"] = "0.5.13",
- ["aai-signal-transmission"] = "0.4.4",
- ["alien-biomes"] = "0.6.7",
- ["alien-biomes-hr-terrain"] = "0.6.1",
- base = "1.1.55",
- blueprint_flip_and_turn = "101.8.6",
- ["bullet-trails"] = "0.6.1",
- ["combat-mechanics-overhaul"] = "0.6.20",
- dumpchest = "0.1.0",
- ["equipment-gantry"] = "0.1.4",
- ["even-distribution"] = "1.0.10",
- factoryplanner = "1.1.34",
- flib = "0.9.2",
- ["grappling-gun"] = "0.3.2",
- informatron = "0.2.2",
- jetpack = "0.2.13",
- miniloader = "1.15.6",
- ["nixie-tubes"] = "1.1.2",
- robot_attrition = "0.5.12",
- ["se-space-trains"] = "0.1.7",
- ["shield-projector"] = "0.1.3",
- simhelper = "1.1.1",
- ["space-exploration"] = "0.5.107",
- ["space-exploration-graphics"] = "0.5.15",
- ["space-exploration-graphics-2"] = "0.1.2",
- ["space-exploration-graphics-3"] = "0.1.1",
- ["space-exploration-graphics-4"] = "0.1.1",
- ["space-exploration-graphics-5"] = "0.1.2",
- ["space-exploration-hr-graphics"] = "0.5.1",
- ["space-exploration-postprocess"] = "0.5.29",
- stdlib = "1.4.6",
- ["train-trails"] = "0.0.8",
- ["underground-pipe-pack"] = "1.1.2"
- }
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