Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Anemone's DD2 Skill Port - Mod for Darkest Dungeon
- These skills are guaranteed:
- Howling End - Hellion
- X-X-O-O - O-O-X-X
- +50% DMG/115 ACC/+15% CRIT
- Cooldown on Winded Skills: Next Round
- Ignore Protection
- Ignore Guard
- Debuff Self: -40% DMG, -6 SPD until Camp
- Mastery: No Cooldown
- *Debuff Self: Disable Skill Attribute Debuff for 2rds
- Ruin - Leper
- O-O-O-O
- Self: Gain Riposte 3rds
- Self: -20 DODGE 3rds
- Riposte (On Being Hit):
- -100% DMG/0 ACC
- Buff Self: +20% DMG for 3rds
- Buff Self: +10 ACC for 3rds
- Buff Self: +5% CRIT for 3rds
- Mastery: Self: Gain 2 Blocks
- Take Aim - Highwayman
- O-O-O-O
- Free Action
- Uses Per Battle 3
- Buff Self: +100% CRIT 1rd
- Buff Self: +30 ACC 1rd
- Debuff Self: -10 DODGE for 2rds
- Mastery:
- Encore - Jester
- O-O-X-X @ O-O-O-O
- Cooldown: 3rds
- Target: Gain Action
- Debuff Self: Finale Disabled for 3rds
- Reckless Abandon - Man At Arms
- X-X-X-O - O-X-X-X
- +0% DMG/85 ACC/+10% CRIT
- Ignore Protection
- Self: +100% DMG if Guarding
- Self: +30 ACC if Guarding
- Self: Clear Guarding
- Debuff Self: -30% PROT for 3rds
- The Burning Stars - Occultist
- O-O-O-X - O-O-O-O
- +100% DMG/69 ACC/+15% CRIT
- Ignore Protection
- +66 ACC vs Marked
- Heal 5 HP on Hit
- Offering:
- Self: Take 8 DMG
- Magnesium Rain - Plague Doctor
- O-O-X-X - O+O+O+O
- -100% DMG/95 ACC/5% CRIT
- Cooldown: 2rds
- Enemy Party: Bleed and Blight (140%) 2pts/rd for 3rds
- +6 Torch
- Clear Corpses
- *pseudo-daze, disable skill daze for 2rds
- Pirouette - Grave Robber
- X-X-O-O - O+O-O-O
- -20% DMG/110 ACC/+5% CRIT
- Back 2
- +100% Crit vs Marked
- Debuff Self: -20 SPD 2rds
- Some of these skills will be harder to do. Will do most if not all of them:
- Strategic Withdrawal - Man At Arms
- X-O-O-O - O-O-X-X
- -50% DMG/105 ACC/+5% CRIT
- Back 1
- Self: Heal 20% Max HP
- Target: Marked 3rds
- Hold the Line - Man At Arms
- O-O-O-X - O-O-X-X
- -50% DMG/115 ACC/+10% CRIT
- Forward 3
- Self: Immobilized
- Self: +30% PROT 3rds
- Target: Stun (150%)
- Dead of Night - Grave Robber
- O-O-O-O - O-O-O-O
- -100% DMG/-100 ACC/100% CRIT
- +200 ACC vs Corpses
- Consumes Corpse
- Self: Heal 40% Max HP
- Binding Shadows - Occultist
- O-O-O-X - O-O-O-X
- -33% DMG/110 ACC/+9% CRIT
- Forward 1
- Marks target
- Toe to Toe - Hellion
- X-O-O-O - O-O-O-X
- -80% DMG/115 ACC/+4% CRIT
- Forward 1
- Immobilize Self
- Self: Clear Winded*
- Guard Hero in Pos. 1 for 2rds**
- *change buff sources on Winded debuffs to something unique
- **clear guarding/guarded, guard 2rds on performer_group, apply_once true
- Double Cross - Highwayman
- X-X-O-O - O-O-X-X
- -66% DMG/110 ACC/+7% CRIT
- Target: +20% DMG Received for 3rds
- Self: Gain 1 Block
- Bash - Leper
- X-X-X-O - O-O-X-X
- -50% DMG/105 ACC/+4% CRIT
- Self: Marked 3rds
- Self: Immobilized
- Target: Marked 3rds
- Target: Immobilized
- Ounce of Prevention - Plague Doctor
- O-O-O-X @ O+O+O+O
- Target: -6 Stress
- Buff Party: -30% Stress for Battle
- Buff Party: +40% Bleed and Blight Resistance for Battle
- Buff Party: +80% Disease Resistance for Battle
- Play Out - Jester
- O-O-O-O @ O-O-O-O
- Party: Unimmobilized
- Guard Target for 2rds
- Force Target to Guard for 2rds
- Swap Positions with Target (60%)
- Fade to Black
- X-O-O-O - O-O-O-X
- -33% DMG/115 ACC/9% CRIT
- Back 1
- Debuff Target: -15 ACC for 2rds
- Anamnesis
- X-X-O-O - O+O+O+O
- -75% DMG/110 ACC/+5% CRIT
- +7% CRIT vs Eldritch
- Debuff Target: Bleed (120%)*
- 4 pts/rd for 3rds
- Offering:
- Debuff Self: Bleed (120%) per Target Bleeding
- 2 pts/rd for 3rds
- * A bleed dot applied as a buff. It acts like a normal bleed, but it scales with debuff skill chance and rolls vs debuff resistance, ignoring bleed chance and resistance entirely. This easily bleeds Cove enemies, and even skeletons. However, Occultist himself will bleed proportionally for each enemy bleeding (from any source).
- Reworked Riposte Heads
- Dismas' Head
- Riposte: +10 ACC and +5% CRIT
- On Attack: Self: Gain Riposte for 3rds
- On Attack: Self: +3 Stress
- Junia's Head
- On Friendly Skill: Self: Gain Riposte for 3rds
- On Riposte: Self: Heal 2 HP
- On Riposte: Self: +3 Stress
- Barristan's Head
- On Being Hit: Self: Gain Riposte for 3rds
- On Being Hit: Self: +3 Stress
- On Riposte: Self: +5 Dodge and +10% PROT for 3rds
- Quirks:
- Breacher
- On Combat Start: Pull 3 / +50% DMG / Gain Riposte / Marked for 2rds
- On Riposte: 2 Uses: Gain 1 Blocks
- On 2nd Use: Clear Breacher Effects
- One Per Roster
- Shadowborn
- On Combat Start: Gain Stealth for 2rds / Riposte while Stealthed
- Riposte: Stealth Self for 2rds
- +10% CRIT below 25 Torch
- +10% CRIT while Stealthed
- One Per Roster
- Boisterous
- +20% Stress Healing Done while Guarding
- On Turn Start: (25%) Guard Party until Round End
- On Being Hit: (25%) Mark Self for 1rd and Mock Enemies
- Deadly+
- +15% CRIT
- One Per Roster
- Slippery
- +10 DODGE below 75% Max HP
- On Being Hit: (25%) +100% Dodge until Round End
- One Per Roster
- (Incompatible with Hard Skinned+)
- Hard Skinned+
- +10% PROT
- On Being Hit: (25%) Gain 1 Blocks
- One Per Roster
- (Incompatible with Slippery)
- Field Surgeon
- Ally Hit: (25%) Cure Bleed/Blight and Heal 5% Max HP
- One Per Roster
- Sanguine
- On Turn Start: (75%) Heal 6 Stress
- On Being Hit: (25%) Heal 6 Stress
- One Per Roster
- (Incompatible with Deathless)
- Deathless
- On Turn Start: (75%) Heal 5% Max HP
- On Being Hit: (25%) Heal 5% Max HP
- One Per Roster
- (Incompatible with Sanguine)
Add Comment
Please, Sign In to add comment