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- /*
- Script by: Bullet
- Map by: Bullet
- Mission Base: Parkour
- Mission Type: Parkour
- Mission Type ID: 7
- */
- //==============================================================================
- // Includes
- //==============================================================================
- #include <a_samp>
- #include <crashdetect>
- #include <fixes2>
- #include "..\filterscripts\MM\stuff\defines"
- #include "..\filterscripts\MM\stuff\serverkeymsg"
- //==============================================================================
- // Defines
- //==============================================================================
- #define MISSION_NAME "Roof to Roof"
- #define Health Float:0x7F800000
- #define MAX_MAP_OBJECTS 67
- #define CLASS_POSTION -1357.6470,3904.8469,11.5787
- #define CLASS_CAMERA -1357.7566,3895.3135,11.5787
- #define CLASS_FACING_AGNLE 178.8214
- #define Z_LIMIT 2
- #define START_TIME 20
- //==============================================================================
- // Per mission functions
- //==============================================================================
- enum cp_enum
- {
- Float:cp_x,
- Float:cp_y,
- Float:cp_z,
- cp_type,
- Float:cp_size
- };
- new const cp[][cp_enum] =
- {
- {714.7200,-2729.1570,7.9269,0,10.0},
- {715.5039,-2775.8538,9.3253,0,10.0},
- {714.7115,-2833.8794,3.8976,0,10.0},
- {766.3132,-2798.2715,16.3780,0,10.0},
- {791.1300,-2771.6753,25.6961,0,10.0},
- {879.8939,-2767.1235,5.3147,0,10.0},
- {920.4266,-2771.0664,26.7037,0,10.0},
- {914.4606,-2925.9248,4.3336,0,10.0},
- {842.6933,-3051.2239,20.7951,1,10.0},
- };
- enum ped_enum
- {
- TeamID,
- Skin,
- Float:SpawnX,
- Float:SpawnY,
- Float:SpawnZ,
- Float:SpawnAngle,
- SpawnInterior,
- VirtualWorld,
- Weapon1,
- Ammo1,
- Weapon2,
- Ammo2,
- Weapon3,
- Ammo3,
- };
- new PedInfo[][ped_enum] = {
- {TEAM_DEFEND,0,713.7255,-2674.3335,1.5261,177.7126,0,0,0,0,0,0,0,0}
- };
- #if MAX_MAP_OBJECTS != 0
- new Object[MAX_MAP_OBJECTS];
- CreateMap()
- {
- Object[0] = CreateDynamicObject(8040,713.6286000,-2668.1909200,1.1198800,0.0000000,0.0000000,270.0000000); //
- Object[1] = CreateDynamicObject(6285,710.3621800,-2730.1696800,4.3800000,0.0000000,0.0000000,90.0000000); //
- Object[2] = CreateDynamicObject(6285,710.4205900,-2770.9555700,4.3800000,0.0000000,0.0000000,90.0000000); //
- Object[3] = CreateDynamicObject(6294,710.9152800,-2804.2739300,4.3660600,0.0000000,0.0000000,90.0000000); //
- Object[4] = CreateDynamicObject(3620,724.0000000,-2835.2534200,4.0000000,0.0000000,0.0000000,90.0000000); //
- Object[5] = CreateDynamicObject(3620,724.0000000,-2832.3300800,4.0000000,0.0000000,0.0000000,90.0000000); //
- Object[6] = CreateDynamicObject(12990,753.4542200,-2834.6242700,15.1790100,0.0000000,0.0000000,90.0000000); //
- Object[7] = CreateDynamicObject(12990,766.0114100,-2817.3322800,15.3320800,0.0000000,0.0000000,180.0000000); //
- Object[8] = CreateDynamicObject(5155,768.8121900,-2783.3210400,18.4846600,0.0000000,0.0000000,-270.0000000); //
- Object[9] = CreateDynamicObject(8614,757.1120000,-2776.8955100,21.1327100,0.0000000,0.0000000,270.0000000); //
- Object[10] = CreateDynamicObject(5126,798.2276000,-2771.5275900,19.5124700,0.0000000,0.0000000,0.0000000); //
- Object[11] = CreateDynamicObject(7317,855.0465700,-2772.3361800,2.3675000,0.0000000,0.0000000,180.0000000); //
- Object[12] = CreateDynamicObject(7317,874.7158800,-2762.3798800,2.3675000,0.0000000,0.0000000,180.0000000); //
- Object[13] = CreateDynamicObject(3257,889.4495200,-2767.2683100,-7.1354600,0.0000000,0.0000000,180.0000000); //
- Object[14] = CreateDynamicObject(7947,924.3988000,-2768.2072800,14.7837800,0.0000000,0.0000000,-180.0000000); //
- Object[15] = CreateDynamicObject(16267,919.3694500,-2869.2304700,0.5000000,0.0000000,0.0000000,82.0000000); //
- Object[16] = CreateDynamicObject(16267,921.9847400,-2869.3039600,0.5000000,0.0000000,0.0000000,82.0000000); //
- Object[17] = CreateDynamicObject(16267,925.2423100,-2869.6235400,0.4786700,0.0000000,0.0000000,82.0000000); //
- Object[18] = CreateDynamicObject(16342,933.2873500,-2881.3850100,2.4409000,0.0000000,0.0000000,0.0000000); //
- Object[19] = CreateDynamicObject(16342,941.8186600,-2900.0988800,2.4409000,0.0000000,0.0000000,0.0000000); //
- Object[20] = CreateDynamicObject(16342,937.6704100,-2854.9086900,2.4409000,0.0000000,0.0000000,0.0000000); //
- Object[21] = CreateDynamicObject(16342,941.2174100,-2870.6582000,2.4409000,0.0000000,0.0000000,0.0000000); //
- Object[22] = CreateDynamicObject(16342,927.0805700,-2908.9528800,2.4409000,0.0000000,0.0000000,0.0000000); //
- Object[23] = CreateDynamicObject(16340,907.6574100,-2868.3845200,2.4409000,0.0000000,0.0000000,0.0000000); //
- Object[24] = CreateDynamicObject(16340,898.2520800,-2887.8852500,2.4409000,0.0000000,0.0000000,0.0000000); //
- Object[25] = CreateDynamicObject(16340,905.1270100,-2905.5290500,2.4409000,0.0000000,0.0000000,0.0000000); //
- Object[26] = CreateDynamicObject(8431,848.4116800,-3047.8217800,12.3873900,0.0000000,0.0000000,-281.0000000); //
- Object[27] = CreateDynamicObject(8558,901.6981200,-2922.3696300,1.8051300,0.0000000,0.0000000,-10.0000000); //
- Object[28] = CreateDynamicObject(8558,901.8486900,-2921.5983900,0.7701000,-90.0000000,0.0000000,-10.0000000); //
- Object[29] = CreateDynamicObject(8558,908.1287800,-2930.9580100,1.8051300,0.0000000,0.0000000,-10.0000000); //
- Object[30] = CreateDynamicObject(8558,908.2802100,-2929.9477500,0.7701000,-90.0000000,0.0000000,-10.0000000); //
- Object[31] = CreateDynamicObject(8558,901.5183100,-2923.4365200,0.7701000,-270.0000000,0.0000000,-10.0000000); //
- Object[32] = CreateDynamicObject(8558,907.9613000,-2932.0659200,0.7701000,-270.0000000,0.0000000,-10.0000000); //
- Object[33] = CreateDynamicObject(8558,899.2264400,-2935.3901400,0.7701000,-90.0000000,0.0000000,-10.0000000); //
- Object[34] = CreateDynamicObject(8558,898.9686300,-2936.3708500,1.8051300,0.0000000,0.0000000,-10.0000000); //
- Object[35] = CreateDynamicObject(8558,898.9106400,-2937.4765600,0.7701000,-270.0000000,0.0000000,-10.0000000); //
- Object[36] = CreateDynamicObject(8558,904.5341200,-2943.5864300,0.7701000,-90.0000000,0.0000000,-10.0000000); //
- Object[37] = CreateDynamicObject(8558,904.4030800,-2944.5991200,1.8051000,0.0000000,0.0000000,-10.0000000); //
- Object[38] = CreateDynamicObject(8558,904.1063200,-2945.5744600,0.7701000,-270.0000000,0.0000000,-10.0000000); //
- Object[39] = CreateDynamicObject(8558,893.6796900,-2948.5576200,0.7701000,-90.0000000,0.0000000,-10.0000000); //
- Object[40] = CreateDynamicObject(8558,893.4765000,-2949.5595700,1.8051300,0.0000000,0.0000000,-10.0000000); //
- Object[41] = CreateDynamicObject(8558,893.3386200,-2950.5717800,0.7701000,-270.0000000,0.0000000,-10.0000000); //
- Object[42] = CreateDynamicObject(8558,902.1581400,-2956.8996600,0.7701000,-90.0000000,0.0000000,-10.0000000); //
- Object[43] = CreateDynamicObject(8558,902.0048800,-2957.9367700,1.8051000,0.0000000,0.0000000,-10.0000000); //
- Object[44] = CreateDynamicObject(8558,901.7547000,-2958.9489700,0.7701000,-270.0000000,0.0000000,-10.0000000); //
- Object[45] = CreateDynamicObject(8558,890.0440700,-2962.0710400,0.7701000,-90.0000000,0.0000000,-10.0000000); //
- Object[46] = CreateDynamicObject(8558,889.8955100,-2963.0747100,1.8051300,0.0000000,0.0000000,-10.0000000); //
- Object[47] = CreateDynamicObject(8558,889.6692500,-2964.0656700,0.7701000,-270.0000000,0.0000000,-10.0000000); //
- Object[48] = CreateDynamicObject(8558,898.2362100,-2971.9721700,0.7701000,-90.0000000,0.0000000,-10.0000000); //
- Object[49] = CreateDynamicObject(8558,898.1355000,-2972.9633800,1.7869500,0.0000000,0.0000000,-10.0000000); //
- Object[50] = CreateDynamicObject(8558,897.9945100,-2973.9594700,0.7701000,-270.0000000,0.0000000,-10.0000000); //
- Object[51] = CreateDynamicObject(8558,920.0903900,-2925.6887200,-16.7889000,0.0000000,90.0000000,-10.0000000); //
- Object[52] = CreateDynamicObject(8558,926.5161700,-2934.1972700,-16.8689000,0.0000000,90.0000000,-10.0000000); //
- Object[53] = CreateDynamicObject(8558,917.4805900,-2939.7092300,-16.8689000,0.0000000,90.0000000,-10.0000000); //
- Object[54] = CreateDynamicObject(8558,922.7354700,-2947.8544900,-16.8689000,0.0000000,90.0000000,-10.0000000); //
- Object[55] = CreateDynamicObject(8558,911.8989300,-2952.7775900,-16.8689000,0.0000000,90.0000000,-10.0000000); //
- Object[56] = CreateDynamicObject(8558,920.3893400,-2961.1901900,-16.8689000,0.0000000,90.0000000,-10.0000000); //
- Object[57] = CreateDynamicObject(8558,908.2600100,-2966.3471700,-16.8689000,0.0000000,90.0000000,-10.0000000); //
- Object[58] = CreateDynamicObject(8558,916.5187400,-2976.2868700,-16.8689000,0.0000000,90.0000000,-10.0000000); //
- Object[59] = CreateDynamicObject(3257,897.6294600,-2767.2961400,-0.8058900,0.0000000,0.0000000,180.0000000); //
- Object[60] = CreateDynamicObject(3257,905.7420000,-2767.3588900,5.5670700,0.0000000,0.0000000,180.0000000); //
- Object[61] = CreateDynamicObject(3724,885.6198700,-3012.6948200,17.1801100,0.0000000,0.0000000,80.0000000); //
- Object[62] = CreateDynamicObject(8431,848.4116800,-3047.8217800,-4.7927200,0.0000000,0.0000000,-281.0000000); //
- Object[63] = CreateDynamicObject(5155,767.9033800,-2784.2214400,-1.5048300,0.0000000,180.0000000,-270.0000000); //
- Object[64] = CreateDynamicObject(3761,884.7175900,-3008.3527800,3.7610600,0.0000000,0.0000000,80.0000000); //
- Object[65] = CreateDynamicObject(3761,889.0527300,-3009.1242700,3.7610600,0.0000000,0.0000000,80.0000000); //
- Object[66] = CreateDynamicObject(902,715.9528200,-2810.2800300,6.6859700,0.0000000,0.0000000,0.0000000); //
- }
- #endif
- //==============================================================================
- // Basic vars
- //==============================================================================
- new bool:MissionStarted;
- new bool:ObjectiveStarted;
- new bool:MissionCancelled;
- new GMTimer;
- new GMSec;
- new TotalPlayers;
- new CurrentRacePos;
- new MAX_CPs;
- new RaceMin,RaceSec,RaceMili;
- new randA;
- native IsValidVehicle(vehicleid);
- enum playersdata
- {
- UserName[MAX_PLAYER_NAME],
- rSec,
- rMin,
- rMili,
- CurrentCheckpoint,
- MissionFinished,
- PlayerClassID,
- PlayerCounted,
- rBestMin,
- rBestSec,
- rBestMili
- };
- new PlayerMissionInfo[MAX_PLAYERS][playersdata];
- //==============================================================================
- // Basic script
- //==============================================================================
- main()
- {
- print("----------------------------------");
- print(" Mission: "MISSION_NAME" started.");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- MissionStarted= true;
- #if MAX_MAP_OBJECTS != 0
- CreateMap();
- #endif
- for(new i=0; i<sizeof(PedInfo); i++)
- {
- AddPlayerClassEx(PedInfo[i][TeamID],PedInfo[i][Skin],PedInfo[i][SpawnX],PedInfo[i][SpawnY],PedInfo[i][SpawnZ],PedInfo[i][SpawnAngle],0,0,0,0,0,0);
- }
- if(CallRemoteFunction("GetCurrentMissionCJWalk","")) UsePlayerPedAnims();
- GMTimer = SetTimer("GMClock",1000,true);
- MAX_CPs = sizeof(cp);
- randA=random(2);
- CallRemoteFunction("UpdateRaceRecordsFunc","dd",INVALID_PLAYER_ID,0);
- return 1;
- }
- public OnGameModeExit()
- {
- #if MAX_MAP_OBJECTS != 0
- for(new i=0;i<MAX_MAP_OBJECTS;i++) DestroyObject(Object[i]);
- #endif
- KillTimer(GMTimer);
- return 1;
- }
- FUNCTION GMClock()
- {
- GMSec++;
- switch(ObjectiveStarted)
- {
- case false:
- {
- switch(GMSec)
- {
- case 1:
- {
- new string[40];
- format(string,sizeof(string),"The parkour will start in %d seconds.",START_TIME);
- CallRemoteFunction("ShowInfoBox", "iisi", -1, -1, string,0);
- }
- case START_TIME-4:
- {
- GameTextForAll("~r~~h~GET READY!",1000,3);
- PlaySoundForAll(1056);
- }
- case START_TIME-3:
- {
- GameTextForAll("~r~~h~~h~3",1000,3);
- PlaySoundForAll(1056);
- }
- case START_TIME-2:
- {
- GameTextForAll("~r~~h~~h~~h~2",1000,3);
- PlaySoundForAll(1056);
- }
- case START_TIME-1:
- {
- GameTextForAll("~y~1",1000,3);
- PlaySoundForAll(1056);
- }
- case START_TIME:
- {
- PlaySoundForAll(1057);
- CallRemoteFunction("StartMission","");
- GameTextForAll("~g~~h~~h~RUN!",1000,3);
- ObjectiveStarted= true;
- ToggleControllable(true);
- SendClientMessageToAll(COLOR_SERVER,""SERVER_KEY_MSG" DAZZZ! The parkour has started. Good luck.");
- CallRemoteFunction("ShowInfoText", "iisi", -1, -1,"DAZZZ! The parkour has started. Good luck.",0);
- RaceMili=GetTickCount();
- }
- }
- }
- case true:
- {
- for(new i=0,j=GetPlayerPoolSize(); i<=j; i++)
- {
- if(IsPlayerConnected(i) && CallRemoteFunction("GetAliveState","i",i) && !PlayerMissionInfo[i][MissionFinished])
- {
- GetPlayerPosition(i);
- new Float:x,Float:y,Float:z;
- GetPlayerPos(i,x,y,z);
- if(z <= Z_LIMIT)
- {
- SpawnPlayer(i);
- CallRemoteFunction("UpdateAliveState","ii",i,0);
- CallRemoteFunction("UpdateLastCheckpoint","dfff",i,-1.0,-1.0,-1.0);
- }
- }
- }
- RaceSec++;
- if(RaceSec == 60)
- {
- RaceSec=0;
- RaceMin++;
- }
- }
- }
- }
- public OnPlayerDisconnect(playerid,reason)
- {
- if(!PlayerMissionInfo[playerid][MissionFinished])
- {
- if(PlayerMissionInfo[playerid][PlayerCounted])
- {
- TotalPlayers--;
- PlayerMissionInfo[playerid][PlayerCounted]= false;
- }
- }
- else PlayerMissionInfo[playerid][MissionFinished] = false;
- RemovePlayerMapIcon(playerid,MAP_ICON_NEXT_CP);
- DisablePlayerRaceCheckpoint(playerid);
- CallRemoteFunction("PlayerRaceRecords","dd",playerid,1);
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid,CLASS_POSTION);
- SetPlayerCameraPos(playerid,CLASS_CAMERA);
- SetPlayerCameraLookAt(playerid,CLASS_POSTION);
- SetPlayerFacingAngle(playerid,CLASS_FACING_AGNLE);
- CallRemoteFunction("ShowClassSelection","ddsddd",playerid, 2,"Parkour Artist", PedInfo[classid][Weapon1], PedInfo[classid][Weapon2], PedInfo[classid][Weapon3]);
- SetPlayerColor(playerid,COLOR_SERVER);
- PlayerMissionInfo[playerid][PlayerClassID]=classid;
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- CallRemoteFunction("UpdateRaceRecordsFunc","dd",INVALID_PLAYER_ID,0);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- new string[124];
- CallRemoteFunction("UpdateAliveState","ii",playerid,1);
- SetPlayerHealth(playerid,Health);
- if(PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Skin] == 0)
- {
- back:
- new skin=random(312);
- if(skin == 74 || skin < 1) goto back;
- SetPlayerSkin(playerid,skin);
- }
- if(CallRemoteFunction("GetSpectateStatus","d",playerid)) return CallRemoteFunction("SpecOffAdmin","d",playerid);
- SetPlayerColor(playerid,(randA == TEAM_ATTACK) ? COLOR_TEAM_ATTACK : COLOR_TEAM_DEFEND);
- SetPlayerTeam(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][TeamID]);
- switch(ObjectiveStarted)
- {
- case false:
- {
- TogglePlayerControllable(playerid,false);
- format(string,sizeof(string),"The parkour will start in %d seconds. Get ready.",(GMSec-START_TIME)*-1);
- CallRemoteFunction("ShowInfoBox", "iisi", playerid, -1,string,100);
- }
- case true:
- {
- TogglePlayerControllable(playerid,true);
- CallRemoteFunction("ShowInfoBox", "iisi", playerid, -1,"HURRY UP! The parkour has already started.",2000);
- }
- }
- CallRemoteFunction("ShowInfoText", "iisi", playerid, -1,"Try to finish first!",2000);
- if(CallRemoteFunction("GetJailedStatus","d",playerid)) CallRemoteFunction("SetJailed","d",playerid);
- else
- {
- SetPlayerInterior(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][SpawnInterior]);
- SetPlayerPos(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][SpawnX]-(random(3)),PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][SpawnY],PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][SpawnZ]+5);
- SetPlayerFacingAngle(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][SpawnAngle]);
- SetPlayerVirtualWorld(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][VirtualWorld]);
- SetCameraBehindPlayer(playerid);
- CallRemoteFunction("GivePlayerWeaponEx","ddd",playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Weapon1],PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Ammo1]);
- CallRemoteFunction("GivePlayerWeaponEx","ddd",playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Weapon2],PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Ammo2]);
- CallRemoteFunction("GivePlayerWeaponEx","ddd",playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Weapon3],PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][Ammo3]);
- if(!PlayerMissionInfo[playerid][MissionFinished])
- {
- PlayerMissionInfo[playerid][CurrentCheckpoint]= 0;
- SetPlayerVirtualWorld(playerid,PedInfo[PlayerMissionInfo[playerid][PlayerClassID]][VirtualWorld]);
- SetPlayerRaceCheckpoint(playerid,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_type],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_z],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_z],10.0);
- SetPlayerMapIcon(playerid, MAP_ICON_NEXT_CP,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_z], 0, 0xFF000033, MAPICON_LOCAL);
- }
- else
- {
- SetPlayerVirtualWorld(playerid,2);
- CallRemoteFunction("OnPlayerMissionComplete","d",playerid);
- }
- if(!PlayerMissionInfo[playerid][PlayerCounted])
- {
- TotalPlayers++;
- PlayerMissionInfo[playerid][PlayerCounted]= true;
- }
- }
- CallRemoteFunction("GetPlayerPersonalBest","d",playerid);
- CallRemoteFunction("UpdateMissionHud","iiiiiiiiiiii",playerid,4,GetPlayerPosition(playerid),TotalPlayers,RaceMin,PlayerMissionInfo[playerid][rSec],PlayerMissionInfo[playerid][CurrentCheckpoint],MAX_CPs,PlayerMissionInfo[playerid][rBestMin],PlayerMissionInfo[playerid][rBestSec],PlayerMissionInfo[playerid][rBestMili],-1);
- CallRemoteFunction("PlayerRaceRecords","dd",playerid,2);
- return 1;
- }
- public OnPlayerDeath(playerid,killerid,reason)
- {
- CallRemoteFunction("UpdateAliveState","ii",playerid,0);
- if(!PlayerMissionInfo[playerid][MissionFinished]) PlayerMissionInfo[playerid][CurrentCheckpoint]= 0;
- CallRemoteFunction("PlayerRaceRecords","dd",playerid,1);
- CallRemoteFunction("UpdateLastCheckpoint","dfff",playerid,-1.0,-1.0,-1.0);
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- if(!MissionStarted || !ObjectiveStarted) return 0;
- new string[124],type;
- PlayerPlaySound(playerid,1139,0,0,0);
- CallRemoteFunction("UpdateLastCheckpoint","dfff",playerid,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_z]);
- if(PlayerMissionInfo[playerid][CurrentCheckpoint] != MAX_CPs-1)
- {
- type=cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_type];
- }
- if(PlayerMissionInfo[playerid][CurrentCheckpoint] == MAX_CPs-2)
- {
- SetPlayerRaceCheckpoint(playerid,type,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_z],0.0,0.0,0.0,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_size]);
- RemovePlayerMapIcon(playerid,MAP_ICON_NEXT_CP);
- }
- else if(PlayerMissionInfo[playerid][CurrentCheckpoint] == MAX_CPs-1)
- {
- PlaySoundForAll(1058);
- PlayerMissionInfo[playerid][MissionFinished]= true;
- DisablePlayerRaceCheckpoint(playerid);
- RemovePlayerMapIcon(playerid,MAP_ICON_NEXT_CP);
- new Pos=GetPlayerPosition(playerid);
- CurrentRacePos++;
- PlayerMissionInfo[playerid][rMin]=RaceMin;
- PlayerMissionInfo[playerid][rSec]=RaceSec;
- new Prize=floatround(20000/Pos, floatround_round)+(1000*TotalPlayers);
- PlayerMissionInfo[playerid][rMili]=(((GetTickCount()-RaceMili)-(1000*PlayerMissionInfo[playerid][rSec]))-((1000*60)*PlayerMissionInfo[playerid][rMin]));
- while(PlayerMissionInfo[playerid][rMili] >= 1000)
- {
- PlayerMissionInfo[playerid][rMili]-=1000;
- PlayerMissionInfo[playerid][rSec]++;
- if(PlayerMissionInfo[playerid][rSec] == 60)
- {
- PlayerMissionInfo[playerid][rSec]=0;
- PlayerMissionInfo[playerid][rMin]++;
- }
- }
- CallRemoteFunction("UpdateMissionHud","iiiiiiiiiiii",playerid,4,Pos,TotalPlayers,PlayerMissionInfo[playerid][rMin],PlayerMissionInfo[playerid][rSec],PlayerMissionInfo[playerid][CurrentCheckpoint]+1,MAX_CPs,PlayerMissionInfo[playerid][rBestMin],PlayerMissionInfo[playerid][rBestSec],PlayerMissionInfo[playerid][rBestMili],-1);
- CallRemoteFunction("GivePlayerCash","ii",playerid,Prize);
- if(Pos == 1)
- {
- CallRemoteFunction("PlayerMissionStats","dd",playerid,3);
- format(string,sizeof(string),""SERVER_KEY_MSG" %s (%d) has finished 1st in the parkour. Time Taken: %02d:%02d:%03d | Prize: $%d + Token.",PlayerMissionInfo[playerid][UserName],playerid,PlayerMissionInfo[playerid][rMin],PlayerMissionInfo[playerid][rSec],PlayerMissionInfo[playerid][rMili],Prize);
- CallRemoteFunction("GivePlayerToken","dd",playerid,1);
- CallRemoteFunction("CheckForBetWinners","d",playerid);
- }
- else format(string,sizeof(string),""SERVER_KEY_MSG" %s (%d) has finished %d%s in the parkour. Time Taken: %02d:%02d:%03d | Prize: $%d.",PlayerMissionInfo[playerid][UserName],playerid,Pos,GetEndStyle(Pos),PlayerMissionInfo[playerid][rMin],PlayerMissionInfo[playerid][rSec],PlayerMissionInfo[playerid][rMili],Prize);
- if(Pos == 2) CallRemoteFunction("PlayerMissionStats","dd",playerid,4);
- if(Pos == 3) CallRemoteFunction("PlayerMissionStats","dd",playerid,5);
- CallRemoteFunction("PlayerMissionStats","dd",playerid,0);
- CallRemoteFunction("IRC_SendMessage","ss",string,IRC_SERVER_COLOR);
- new time = ((PlayerMissionInfo[playerid][rMin]*60000)+(PlayerMissionInfo[playerid][rSec]*1000)+(PlayerMissionInfo[playerid][rMili]));
- CallRemoteFunction("CheckRaceRecord","dd",playerid,time);
- SetPlayerVirtualWorld(playerid,2);
- SendClientMessageToAll(COLOR_SERVER,string);
- CallRemoteFunction("OnPlayerMissionComplete","d",playerid);
- CallRemoteFunction("UpdateLastCheckpoint","dfff",playerid,-2.0,-2.0,-2.0);
- CallRemoteFunction("PlayerMissionStats","dd",playerid,11);
- }
- else if(PlayerMissionInfo[playerid][CurrentCheckpoint] < MAX_CPs-1)
- {
- SetPlayerRaceCheckpoint(playerid,type,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_z],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_z],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+1][cp_size]);
- SetPlayerMapIcon(playerid, MAP_ICON_NEXT_CP,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]+2][cp_z], 0, 0xFF000033, MAPICON_LOCAL);
- }
- PlayerMissionInfo[playerid][CurrentCheckpoint]++;
- return 1;
- }
- FUNCTION EndTheMission()
- {
- if(!MissionStarted) return 1;
- MissionStarted= false;
- KillTimer(GMTimer);
- if(!MissionCancelled && ObjectiveStarted)
- {
- SendClientMessageToAll(COLOR_SERVER,""SERVER_KEY_MSG" The parkour has ended.");
- CallRemoteFunction("IRC_SendMessage","ss",""SERVER_KEY_MSG" The parkour has ended.",IRC_SERVER_COLOR);
- CallRemoteFunction("ShowInfoBox", "iisi", -1, -1,"The parkour has ended.",0);
- for(new i=0,j=GetPlayerPoolSize(); i<=j; i++)
- {
- if(IsPlayerConnected(i) && !PlayerMissionInfo[i][MissionFinished])
- {
- PlayerPlaySound(i,17004,0,0,0);
- GameTextForPlayer(i,"~R~MISSION FAILED~w~!",3000,3);
- DisablePlayerCheckpoint(i);
- CallRemoteFunction("PlayerMissionStats","dd",i,1);
- }
- }
- }
- else
- {
- PlaySoundForAll(1058);
- SendClientMessageToAll(COLOR_SERVER,""SERVER_KEY_MSG" The mission has been cancelled.");
- CallRemoteFunction("IRC_SendMessage","ss",""SERVER_KEY_MSG" The mission has been cancelled.",IRC_SERVER_COLOR);
- CallRemoteFunction("ShowInfoBox", "iisi", -1, -1,"The mission has been cancelled.",0);
- for(new i=0,j=GetPlayerPoolSize(); i<=j; i++)
- {
- if(IsPlayerConnected(i))
- {
- GameTextForPlayer(i,"~R~MISSION CANCELLED~w~!",3000,3);
- DisablePlayerCheckpoint(i);
- RemovePlayerMapIcon(i,MAP_ICON_NEXT_CP);
- }
- }
- }
- return 1;
- }
- //==============================================================================
- // Mission functions
- //==============================================================================
- GetPlayerPosition(playerid)
- {
- if(!IsPlayerConnected(playerid)) return 0;
- if(PlayerMissionInfo[playerid][MissionFinished]) return GetPlayerScore(playerid);
- new PlayerPositon=CurrentRacePos+1;
- new Float:PlayerDistance=GetPlayerDistanceFromPoint(playerid,cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_x],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_y],cp[PlayerMissionInfo[playerid][CurrentCheckpoint]][cp_z]);
- new Float:OtherPlayerDistance;
- for(new i=0,j=GetPlayerPoolSize(); i<=j; i++)
- {
- if(!IsPlayerConnected(i)) continue;
- if(!CallRemoteFunction("GetAliveState","i",i) || !ObjectiveStarted || PlayerMissionInfo[i][MissionFinished]) continue;
- if(PlayerMissionInfo[playerid][CurrentCheckpoint] < PlayerMissionInfo[i][CurrentCheckpoint])
- {
- PlayerPositon++;
- continue;
- }
- else if(PlayerMissionInfo[playerid][CurrentCheckpoint] == PlayerMissionInfo[i][CurrentCheckpoint])
- {
- OtherPlayerDistance=GetPlayerDistanceFromPoint(i,cp[PlayerMissionInfo[i][CurrentCheckpoint]][cp_x],cp[PlayerMissionInfo[i][CurrentCheckpoint]][cp_y],cp[PlayerMissionInfo[i][CurrentCheckpoint]][cp_z]);
- if(PlayerDistance > OtherPlayerDistance)
- {
- PlayerPositon++;
- continue;
- }
- }
- }
- SetPlayerScore(playerid,PlayerPositon);
- CallRemoteFunction("UpdateMissionHud","iiiiiiiiiiii",playerid,4,PlayerPositon,TotalPlayers,RaceMin,RaceSec,PlayerMissionInfo[playerid][CurrentCheckpoint],MAX_CPs,PlayerMissionInfo[playerid][rBestMin],PlayerMissionInfo[playerid][rBestSec],PlayerMissionInfo[playerid][rBestMili],-1);
- return PlayerPositon;
- }
- GetEndStyle(pos)
- {
- new end[3];
- if(pos == 11 || pos == 12 || pos == 13) { end = "TH"; }
- else if(pos - (pos / 10) * 10 == 1) { end = "ST"; }
- else if(pos - (pos / 10) * 10 == 2) { end = "ND"; }
- else if(pos - (pos / 10) * 10 == 3) { end = "RD"; }
- else { end = "TH"; }
- return end;
- }
- PlaySoundForAll(sound)
- {
- for (new i=0,j=GetPlayerPoolSize(); i <=j ; i++)
- {
- if(IsPlayerConnected(i)) PlayerPlaySound(i,sound,0,0,0);
- }
- }
- ToggleControllable(control)
- {
- for(new i=0,j=GetPlayerPoolSize(); i<=j; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(CallRemoteFunction("GetAliveState","i",i)) TogglePlayerControllable(i,control);
- }
- }
- return 1;
- }
- //==============================================================================
- // Important functions required
- //==============================================================================
- FUNCTION OnPlayerGetPersonalBest(playerid,Min,Sec,Mili)
- {
- PlayerMissionInfo[playerid][rBestMin]=Min;
- PlayerMissionInfo[playerid][rBestSec]=Sec;
- PlayerMissionInfo[playerid][rBestMili]=Mili;
- CallRemoteFunction("UpdateMissionHud","iiiiiiiiiiii",playerid,2,GetPlayerPosition(playerid),TotalPlayers,PlayerMissionInfo[playerid][rMin],PlayerMissionInfo[playerid][rSec],PlayerMissionInfo[playerid][CurrentCheckpoint]+1,MAX_CPs,PlayerMissionInfo[playerid][rBestMin],PlayerMissionInfo[playerid][rBestSec],PlayerMissionInfo[playerid][rBestMili],0);
- return 1;
- }
- FUNCTION CancelTheMission()
- {
- MissionCancelled= true;
- return 1;
- }
- FUNCTION OnPlayerNameRecieve(playerid,name[])
- {
- format(PlayerMissionInfo[playerid][UserName],MAX_PLAYER_NAME,"%s",name);
- return 1;
- }
- FUNCTION MissionObjectiveStarted() return ObjectiveStarted;
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