ThomasSpeedrunner

a thing about fdz

Jun 10th, 2015
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  1. Operating system: Microsoft Windows NT 6.2.9200.0
  2. Opening INI file "C:\Users\Owner\Disassemblies\team-speedrunner-s-games\Sonic 2 The Rise Of Chaos\Sonic 2 2007 INIs\SonLVL.ini"...
  3. Game type is S2.
  4. Loading Frosty Dusk Zone Act 1...
  5. Loading 8x8 tiles from file "../Art/kosinski/Frosty Dusk Zone.bin", using compression Kosinski...
  6. Unable to read file "../Art/kosinski/Frosty Dusk Zone.bin" with compression Kosinski:
  7. System.IO.IOException: An attempt was made to move the position before the beginning of the stream.
  8. at System.IO.MemoryStream.Seek(Int64 offset, SeekOrigin loc)
  9. at SonicRetro.KensSharp.Kosinski.DecodeInternal(Stream source, Stream destination, Int64& decompressedBytes) in C:\Users\Mike\Documents\GitHub\kenssharp_git\Kosinski\Kosinski.impl.cs:line 285
  10. at SonicRetro.KensSharp.Kosinski.Decompress(Stream input, Stream output) in C:\Users\Mike\Documents\GitHub\kenssharp_git\Kosinski\Kosinski.cs:line 63
  11. at SonicRetro.KensSharp.Kosinski.Decompress(String sourceFilePath) in C:\Users\Mike\Documents\GitHub\kenssharp_git\Kosinski\Kosinski.cs:line 15
  12. at SonicRetro.SonLVL.API.Compression.Decompress(String file, CompressionType cmp) in c:\Users\Mike\Documents\GitHub\SonLVL\SonLVLAPI\Compression.cs:line 92
  13. at SonicRetro.SonLVL.API.LevelData.LoadLevel(String levelname, Boolean loadGraphics) in c:\Users\Mike\Documents\GitHub\SonLVL\SonLVLAPI\LevelData.cs:line 160
  14. at SonicRetro.SonLVL.GUI.MainForm.backgroundLevelLoader_DoWork(Object sender, DoWorkEventArgs e) in c:\Users\Mike\Documents\GitHub\SonLVL\SonLVL\MainForm.cs:line 536
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