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- 2018-01-23 08:12:55.683> Log Started
- 2018-01-23 08:12:55.690> Timezone (local - UTC): 1h
- 2018-01-23 08:12:55.690> App Version: 0.6.2.A3C35E
- 2018-01-23 08:12:55.690> Steam build: Always true
- 2018-01-23 08:12:55.690> Is official: True [NO][IS][NAMP]
- 2018-01-23 08:12:55.690> Environment.ProcessorCount: 4
- 2018-01-23 08:12:55.690> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2018-01-23 08:12:55.690> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
- 2018-01-23 08:12:55.691> Environment.Version: 4.6.1 or later (394271)
- 2018-01-23 08:12:55.691> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-01-23 08:12:55.691> Default Culture: sv-SE
- 2018-01-23 08:12:55.691> Default UI Culture: sv-SE
- 2018-01-23 08:12:55.691> IsAdmin: False
- 2018-01-23 08:12:55.704|Main thread> MyConfig.Load() - START
- 2018-01-23 08:12:55.707|Main thread> Path: C:\Users\Daemn\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-23 08:12:55.763|Main thread> RotationHints: False
- 2018-01-23 08:12:55.763|Main thread> GraphicsRenderer:
- 2018-01-23 08:12:55.763|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-23 08:12:55.763|Main thread> Language: 0
- 2018-01-23 08:12:55.763|Main thread> ControlsJoystickName: Disabled
- 2018-01-23 08:12:55.763|Main thread> GameVersion: 0.6.2.7556571
- 2018-01-23 08:12:55.763|Main thread> FirstTimeRun: False
- 2018-01-23 08:12:55.763|Main thread> GameVolume: 0.5073243
- 2018-01-23 08:12:55.763|Main thread> MusicVolume: 0.1682399
- 2018-01-23 08:12:55.763|Main thread> VoiceChatVolume: 1
- 2018-01-23 08:12:55.763|Main thread> HudWarnings: True
- 2018-01-23 08:12:55.763|Main thread> VoiceChat: True
- 2018-01-23 08:12:55.763|Main thread> EnableMuteWhenNotInFocus: True
- 2018-01-23 08:12:55.763|Main thread> EnableDynamicMusic: True
- 2018-01-23 08:12:55.763|Main thread> VideoAdapter: 0
- 2018-01-23 08:12:55.763|Main thread> ScreenWidth: 1920
- 2018-01-23 08:12:55.763|Main thread> ScreenHeight: 1080
- 2018-01-23 08:12:55.763|Main thread> RefreshRate: 60000
- 2018-01-23 08:12:55.763|Main thread> WindowMode: 1
- 2018-01-23 08:12:55.763|Main thread> VerticalSync: False
- 2018-01-23 08:12:55.763|Main thread> FieldOfView: 70
- 2018-01-23 08:12:55.763|Main thread> VegetationViewDistance: 200
- 2018-01-23 08:12:55.763|Main thread> GrassDensity: 0.3
- 2018-01-23 08:12:55.763|Main thread> GrassDistance: 45
- 2018-01-23 08:12:55.763|Main thread> AntialiasingMode: 0
- 2018-01-23 08:12:55.763|Main thread> TerrainLodQuality: 1
- 2018-01-23 08:12:55.763|Main thread> ShadingQuality: 0
- 2018-01-23 08:12:55.763|Main thread> ModelQuality: 1
- 2018-01-23 08:12:55.763|Main thread> LowMemSwitchToLow: 0
- 2018-01-23 08:12:55.763|Main thread> AnisotropicFiltering: 1
- 2018-01-23 08:12:55.763|Main thread> ShadowMapResolution: 0
- 2018-01-23 08:12:55.763|Main thread> MinimalHud: False
- 2018-01-23 08:12:55.763|Main thread> Tutorial: 2
- 2018-01-23 08:12:55.763|Main thread> AmbientOcclusion: 1
- 2018-01-23 08:12:55.763|Main thread> MutedPlayers:
- 2018-01-23 08:12:55.763|Main thread> CubeBuilderBuildingMode: 0
- 2018-01-23 08:12:55.763|Main thread> AnimatedRotation: True
- 2018-01-23 08:12:55.763|Main thread> ShowCrosshair: True
- 2018-01-23 08:12:55.763|Main thread> InteractionHint: 2
- 2018-01-23 08:12:55.763|Main thread> CompressSaveGames: False
- 2018-01-23 08:12:55.763|Main thread> ShowPlayerNamesOnHud: True
- 2018-01-23 08:12:55.763|Main thread> ReleasingAltResetsCamera: False
- 2018-01-23 08:12:55.763|Main thread> WorkerThreads: 2
- 2018-01-23 08:12:55.790|Main thread> MyConfig.Load() - END
- 2018-01-23 08:12:57.008|Main thread> AdapterInfo = {
- 2018-01-23 08:12:57.009|Main thread> Name = NVIDIA GeForce GTX 460 + DISPLAY1
- 2018-01-23 08:12:57.009|Main thread> Description = dev id: 3618, mem: 1016332288, shared mem: 3221106688, Luid: 37763, rev: 161, subsys id: 888935512, vendor id: 4318
- 2018-01-23 08:12:57.009|Main thread> Driver version = 23.21.13.9065
- 2018-01-23 08:12:57.009|Main thread> Driver date = 20180103000000.000000-000
- 2018-01-23 08:12:57.009|Main thread> DriverUpdateNecessary = False
- 2018-01-23 08:12:57.009|Main thread> Adapter id = 0
- 2018-01-23 08:12:57.009|Main thread> Supported = True
- 2018-01-23 08:12:57.009|Main thread> RAM = 1016332288
- 2018-01-23 08:12:57.009|Main thread> Priority = 2
- 2018-01-23 08:12:57.009|Main thread> Multithreaded rendering supported = True
- 2018-01-23 08:12:57.009|Main thread> Output is attached = True
- 2018-01-23 08:12:57.009|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2018-01-23 08:12:57.009|Main thread> Display modes = {
- 2018-01-23 08:12:57.010|Main thread> DXGIOutput id = 0
- 2018-01-23 08:12:57.010|Main thread> 640x480@60Hz
- 2018-01-23 08:12:57.010|Main thread> 640x480@75Hz
- 2018-01-23 08:12:57.010|Main thread> 640x480@72Hz
- 2018-01-23 08:12:57.010|Main thread> 720x480@75Hz
- 2018-01-23 08:12:57.010|Main thread> 720x480@75Hz
- 2018-01-23 08:12:57.010|Main thread> 720x480@60.317Hz
- 2018-01-23 08:12:57.010|Main thread> 720x480@60.317Hz
- 2018-01-23 08:12:57.010|Main thread> 720x480@72.188Hz
- 2018-01-23 08:12:57.010|Main thread> 720x480@72.188Hz
- 2018-01-23 08:12:57.010|Main thread> 720x576@75Hz
- 2018-01-23 08:12:57.010|Main thread> 720x576@75Hz
- 2018-01-23 08:12:57.010|Main thread> 720x576@60.317Hz
- 2018-01-23 08:12:57.010|Main thread> 720x576@60.317Hz
- 2018-01-23 08:12:57.010|Main thread> 720x576@72.188Hz
- 2018-01-23 08:12:57.010|Main thread> 720x576@72.188Hz
- 2018-01-23 08:12:57.010|Main thread> 800x600@75Hz
- 2018-01-23 08:12:57.010|Main thread> 800x600@60.317Hz
- 2018-01-23 08:12:57.010|Main thread> 800x600@72.188Hz
- 2018-01-23 08:12:57.010|Main thread> 1024x768@60.004Hz
- 2018-01-23 08:12:57.010|Main thread> 1024x768@70.069Hz
- 2018-01-23 08:12:57.010|Main thread> 1024x768@75.029Hz
- 2018-01-23 08:12:57.010|Main thread> 1152x864@75.025Hz
- 2018-01-23 08:12:57.010|Main thread> 1152x864@75.025Hz
- 2018-01-23 08:12:57.010|Main thread> 1280x720@60.015Hz
- 2018-01-23 08:12:57.010|Main thread> 1280x720@60.015Hz
- 2018-01-23 08:12:57.010|Main thread> 1280x768@60.015Hz
- 2018-01-23 08:12:57.010|Main thread> 1280x768@60.015Hz
- 2018-01-23 08:12:57.010|Main thread> 1280x800@75.025Hz
- 2018-01-23 08:12:57.010|Main thread> 1280x800@75.025Hz
- 2018-01-23 08:12:57.010|Main thread> 1280x960@75.025Hz
- 2018-01-23 08:12:57.010|Main thread> 1280x960@75.025Hz
- 2018-01-23 08:12:57.010|Main thread> 1280x1024@75.025Hz
- 2018-01-23 08:12:57.010|Main thread> 1360x768@60.015Hz
- 2018-01-23 08:12:57.010|Main thread> 1366x768@59.954Hz
- 2018-01-23 08:12:57.010|Main thread> 1366x768@59.954Hz
- 2018-01-23 08:12:57.010|Main thread> 1600x900@59.954Hz
- 2018-01-23 08:12:57.010|Main thread> 1600x900@59.954Hz
- 2018-01-23 08:12:57.010|Main thread> 1600x1024@59.954Hz
- 2018-01-23 08:12:57.010|Main thread> 1600x1024@59.954Hz
- 2018-01-23 08:12:57.010|Main thread> 1680x1050@59.954Hz
- 2018-01-23 08:12:57.010|Main thread> 1920x1080@60Hz
- 2018-01-23 08:12:57.010|Main thread> }
- 2018-01-23 08:12:57.010|Main thread> }
- 2018-01-23 08:12:57.084|Main thread> Steam.IsActive: True
- 2018-01-23 08:12:57.094|Main thread> Steam.IsOnline: True
- 2018-01-23 08:12:57.094|Main thread> Steam.OwnsGame: False
- 2018-01-23 08:12:57.100|Main thread> Steam.UserId: 76561198016862801
- 2018-01-23 08:12:57.100|Main thread> Steam.UserName: Daemn
- 2018-01-23 08:12:57.100|Main thread> Steam.Branch: default
- 2018-01-23 08:12:57.100|Main thread> Build date: 2018-01-23 07:07
- 2018-01-23 08:12:57.100|Main thread> Build version: 0.1.6597.34432
- 2018-01-23 08:12:57.278|Main thread> MySandboxGame.Constructor() - START
- 2018-01-23 08:12:59.831|Main thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-01-23 08:12:59.831|Main thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
- 2018-01-23 08:12:59.858|Main thread> Found processor count: 4
- 2018-01-23 08:12:59.858|Main thread> Using processor count: 4
- 2018-01-23 08:13:05.964|Main thread> Info: Type metadata loaded in 5.7825518s.
- 2018-01-23 08:13:05.965|Main thread> Preallocate - START
- 2018-01-23 08:13:05.966|Main thread> MyEntities - START
- 2018-01-23 08:13:05.970|Main thread> MyEntities - END
- 2018-01-23 08:13:05.970|Main thread> MyObjectBuilder_Base - START
- 2018-01-23 08:13:05.970|Main thread> MyObjectBuilder_Base - END
- 2018-01-23 08:13:05.970|Main thread> MyTransparentGeometry - START
- 2018-01-23 08:13:06.023|Main thread> MyTransparentGeometry - END
- 2018-01-23 08:13:06.023|Main thread> MyCubeGridDeformationTables - START
- 2018-01-23 08:13:06.029|Main thread> MyCubeGridDeformationTables - END
- 2018-01-23 08:13:06.029|Main thread> MyMath - START
- 2018-01-23 08:13:06.032|Main thread> MyMath - END
- 2018-01-23 08:13:06.032|Main thread> MySimpleObjectDraw - START
- 2018-01-23 08:13:06.033|Main thread> MySimpleObjectDraw - END
- 2018-01-23 08:13:06.033|Main thread> Preallocate - END
- 2018-01-23 08:13:06.128|Main thread> Info: Worker Configuration {
- Total: 3,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 1 Workers,
- Group Render, AboveNormal, 1 Workers
- ]
- }
- 2018-01-23 08:13:06.162|Main thread> MySandboxGame.Constructor() - END
- 2018-01-23 08:13:07.213|Main thread> Performing start-up memory test...
- 2018-01-23 08:13:07.216|Main thread> Physical memory is 8,540,078,080 bytes.
- 2018-01-23 08:13:07.216|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2018-01-23 08:13:07.216|Main thread> System meets minimum memory requirements.
- 2018-01-23 08:13:07.220|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2018-01-23 08:13:07.221|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6597.34432, Culture=neutral, PublicKeyToken=null
- 2018-01-23 08:13:07.221|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6597.34432, Culture=neutral, PublicKeyToken=null
- 2018-01-23 08:13:07.221|Main thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2018-01-23 08:13:07.221|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-01-23 08:13:07.221|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2018-01-23 08:13:07.223|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-01-23 08:13:07.264|Main thread> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
- 2018-01-23 08:13:07.264|Main thread> Win32_ComputerSystem.Model: B250M-DS3H
- 2018-01-23 08:13:07.264|Main thread> Virtualized: False
- 2018-01-23 08:13:07.268|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
- 2018-01-23 08:13:07.268|Main thread> ComputerInfo.TotalPhysicalMemory: 8,540,078,080 bytes
- 2018-01-23 08:13:07.268|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2018-01-23 08:13:07.268|Main thread> ComputerInfo.AvailablePhysicalMemory: 5,674,213,376 bytes
- 2018-01-23 08:13:07.268|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,163,176,960 bytes
- 2018-01-23 08:13:07.271|Main thread> Drive C: | Capacity: 1,000,097,181,696 bytes | Free space: 626,338,410,496 bytes
- 2018-01-23 08:13:07.271|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-01-23 08:13:07.272|Main thread> MySandboxGame.Initialize() - START
- 2018-01-23 08:13:07.790|Main thread> Havok: Physics.Init
- 2018-01-23 08:13:07.790|Main thread> Havok: Version: Release(0), 1800, [S]
- 2018-01-23 08:13:07.908|Main thread> HkGameName: MedievalEngineers Release
- 2018-01-23 08:13:08.335|Main thread> MySandboxGame.LoadData() - START
- 2018-01-23 08:13:08.343|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2018-01-23 08:13:08.344|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-01-23 08:13:14.829|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-23 08:13:21.813|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-01-23 08:13:21.887|Main thread> Loading scenarios
- 2018-01-23 08:13:21.890|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-23 08:13:21.890|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2018-01-23 08:13:21.920|Main thread> MyAudio.LoadData - START
- 2018-01-23 08:13:22.166|Main thread> MyAudio.CreateX3DAudio - Device: Högtalare (Realtek High Definition Audio) - Channel #: 2
- 2018-01-23 08:13:22.267|Main thread> MyAudio.LoadData - END
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudUse'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'None'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2018-01-23 08:13:22.276|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2018-01-23 08:13:22.278|Main thread> MyGuiManager()
- 2018-01-23 08:13:22.365|Main thread> MyScreenManager()
- 2018-01-23 08:13:22.451|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-23 08:13:23.055|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-23 08:13:23.056|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-23 08:13:23.056|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-23 08:13:23.215|Main thread> MySandboxGame.LoadData() - END
- 2018-01-23 08:13:24.548|Main thread> Analytics helper process start reported
- 2018-01-23 08:13:24.551|Main thread> MySandboxGame.Initialize() - END
- 2018-01-23 08:13:24.588|Main thread> Timer Frequency: 2929765
- 2018-01-23 08:13:24.588|Main thread> Ticks per frame: 49034
- 2018-01-23 08:13:24.656|Worker Logic 0> Loading available saves - START
- 2018-01-23 08:13:24.659|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801'
- 2018-01-23 08:13:25.042|Worker Logic 0> Loading available saves - END
- 2018-01-23 08:13:25.043|Worker Logic 0> Loading available saves - START
- 2018-01-23 08:13:25.044|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801'
- 2018-01-23 08:13:25.046|Worker Logic 0> Loading available saves - END
- 2018-01-23 08:13:29.054|Main thread>
- 2018-01-23 08:13:29.055|Main thread> LoadSession() - Start
- 2018-01-23 08:13:29.055|Main thread> C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801\Wild Start 2018-01-10 0012
- 2018-01-23 08:13:29.125|Main thread> LoadSession() - End
- 2018-01-23 08:13:29.375|Main thread> Loading session: C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801\Wild Start 2018-01-10 0012
- 2018-01-23 08:13:29.589|Main thread> Process information Session Start:
- 2018-01-23 08:13:29.590|Main thread> Managed Memory: 304,565,656 B
- 2018-01-23 08:13:29.592|Main thread> Private Memory: 1,105,170,432 B
- 2018-01-23 08:13:29.602|Main thread> Nr of Threads: 39
- 2018-01-23 08:13:29.602|Main thread> Simulation Speed: 0.01
- 2018-01-23 08:13:29.602|Main thread> Current:
- 2018-01-23 08:13:29.603|Main thread> Paged Memory: 1,105,170,432 B
- 2018-01-23 08:13:29.603|Main thread> Working Set: 727,007,232 B
- 2018-01-23 08:13:29.603|Main thread> Virtual Memory: 1,954,795,520 B
- 2018-01-23 08:13:29.603|Main thread> Peak:
- 2018-01-23 08:13:29.604|Main thread> Paged Memory: 1,133,211,648 B
- 2018-01-23 08:13:29.604|Main thread> Working Set: 749,727,744 B
- 2018-01-23 08:13:29.604|Main thread> Virtual Memory: 2,021,879,808 B
- 2018-01-23 08:13:29.608|Main thread> MyModManager.LoadData() - START
- 2018-01-23 08:13:29.643|Main thread> Finished loading mods.
- 2018-01-23 08:13:29.643|Main thread> MyModManager.LoadData() - END
- 2018-01-23 08:13:30.028|Main thread> Finished loading stage Initializing session, elapsed time: 0.42 seconds
- 2018-01-23 08:13:30.325|Main thread> MyDefinitionManager.LoadData() - START
- 2018-01-23 08:13:30.334|Main thread> List of used mods (0) - START
- 2018-01-23 08:13:30.335|Main thread> List of used mods - END
- 2018-01-23 08:13:31.414|Main thread> Warning: Cannot find sound cue named
- 2018-01-23 08:13:31.415|Main thread> Warning: Cannot find sound cue named
- 2018-01-23 08:13:31.415|Main thread> Warning: Cannot find sound cue named
- 2018-01-23 08:13:31.415|Main thread> Warning: Cannot find sound cue named
- 2018-01-23 08:13:31.415|Main thread> Warning: Cannot find sound cue named
- 2018-01-23 08:13:31.415|Main thread> Warning: Cannot find sound cue named
- 2018-01-23 08:13:31.416|Main thread> Warning: Cannot find sound cue named
- 2018-01-23 08:13:31.818|Main thread> MyAudio.UnloadData - START
- 2018-01-23 08:13:31.899|Main thread> MyAudio.UnloadData - END
- 2018-01-23 08:13:31.899|Main thread> MyAudio.LoadData - START
- 2018-01-23 08:13:31.948|Main thread> MyAudio.CreateX3DAudio - Device: Högtalare (Realtek High Definition Audio) - Channel #: 2
- 2018-01-23 08:13:38.439|Main thread> MyAudio.LoadData - END
- 2018-01-23 08:13:38.439|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-23 08:13:38.465|Main thread> Loading scenarios
- 2018-01-23 08:13:38.465|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-23 08:13:38.465|Main thread> MyDefinitionManager.LoadData() - END
- 2018-01-23 08:13:38.469|Main thread> Finished loading stage Loading definitions, elapsed time: 8.147 seconds
- 2018-01-23 08:13:38.470|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-01-23 08:13:38.631|Main thread> MyTransparentGeometry.LoadData - START
- 2018-01-23 08:13:38.680|External Debugging Listener> External debugger: listening...
- 2018-01-23 08:13:42.254|Main thread> MyLights.LoadData() - START
- 2018-01-23 08:13:42.258|Main thread> MyLights.LoadData() - END
- 2018-01-23 08:13:42.336|Main thread> Finished loading stage Loading session components, elapsed time: 3.867 seconds
- 2018-01-23 08:13:49.307|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
- 2018-01-23 08:14:02.019|Main thread> Finished loading stage Loading models, elapsed time: 19.681 seconds
- 2018-01-23 08:14:02.019|Main thread> Finished loading stage Loading data, elapsed time: 31.991 seconds
- 2018-01-23 08:14:02.038|Main thread> Finished loading stage Loading character data, elapsed time: 0.015 seconds
- 2018-01-23 08:14:02.101|Main thread> Loading voxel storage from file 'C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801\Wild Start 2018-01-10 0012\EarthSecond-1251102759r5000.vx2'
- 2018-01-23 08:14:04.236|Worker Logic 0> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2018-01-23 08:14:04.800|Main thread> Finished loading stage Loading 4 objects, elapsed time: 0.519 seconds
- 2018-01-23 08:14:12.270|Main thread> Checkpoint.CameraAttach success: entity id76747014237406731, camera subtype DefaultFirstPerson
- 2018-01-23 08:14:12.272|Main thread> Finished loading stage Loading final details, elapsed time: 7.472 seconds
- 2018-01-23 08:14:12.273|Main thread> MySession.Static.LogSettings - START
- 2018-01-23 08:14:12.274|Main thread> Name = Wild Start 2018-01-10 00:12
- 2018-01-23 08:14:12.274|Main thread> Description =
- 2018-01-23 08:14:12.274|Main thread> InGameTime = 01/01/0001 00:00:00
- 2018-01-23 08:14:12.274|Main thread> Password =
- 2018-01-23 08:14:12.274|Main thread> CurrentPath = C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801\Wild Start 2018-01-10 0012
- 2018-01-23 08:14:12.274|Main thread> WorkshopId =
- 2018-01-23 08:14:12.274|Main thread> CameraController = 110A900B931460B:Camera 1st - DefaultFirstPerson
- 2018-01-23 08:14:12.274|Main thread> ThumbPath = C:\Users\Daemn\AppData\Roaming\MedievalEngineers\Saves\76561198016862801\Wild Start 2018-01-10 0012\thumb.jpg
- 2018-01-23 08:14:12.276|Main thread> Settings:
- 2018-01-23 08:14:12.277|Main thread> Auto-Save Time (Minutes) = 5
- 2018-01-23 08:14:12.277|Main thread> Cut, Copy and Paste = True
- 2018-01-23 08:14:12.277|Main thread> Days per season = 4
- 2018-01-23 08:14:12.277|Main thread> Game Mode = Survival
- 2018-01-23 08:14:12.277|Main thread> Inventory size multiplier = 1
- 2018-01-23 08:14:12.277|Main thread> Maximum Backup Saves = 5
- 2018-01-23 08:14:12.277|Main thread> Maximum Floating Objects = 64
- 2018-01-23 08:14:12.277|Main thread> Maximum Fracture Pieces = 50
- 2018-01-23 08:14:12.277|Main thread> Maximum Players = 4
- 2018-01-23 08:14:12.277|Main thread> Maximum Solar Altitude = 0.41
- 2018-01-23 08:14:12.277|Main thread> Online Mode = PRIVATE
- 2018-01-23 08:14:12.277|Main thread> Show player names on HUD = True
- 2018-01-23 08:14:12.277|Main thread> Spectator = False
- 2018-01-23 08:14:12.277|Main thread> Structural Integrity = True
- 2018-01-23 08:14:12.277|Main thread> Sun rotation interval = 120
- 2018-01-23 08:14:12.277|Main thread> View distance = 2600
- 2018-01-23 08:14:12.277|Main thread> MySession.Static.LogSettings - END
- 2018-01-23 08:14:12.277|Main thread> Finished loading stage Loading planet, elapsed time: 10.258 seconds
- 2018-01-23 08:14:12.281|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2018-01-23 08:14:12.281|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2018-01-23 08:14:12.281|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2018-01-23 08:14:12.281|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2018-01-23 08:14:12.281|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2018-01-23 08:14:12.281|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2018-01-23 08:14:12.281|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2018-01-23 08:14:12.281|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2018-01-23 08:14:12.281|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2018-01-23 08:14:12.283|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2018-01-23 08:14:12.283|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2018-01-23 08:14:12.284|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2018-01-23 08:14:12.284|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2018-01-23 08:14:13.373|Main thread> Setting update order on MyPlanets to NoUpdate
- 2018-01-23 08:14:13.374|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2018-01-23 08:14:13.374|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2018-01-23 08:14:13.374|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2018-01-23 08:14:13.374|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2018-01-23 08:14:13.374|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2018-01-23 08:14:13.374|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2018-01-23 08:14:13.375|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2018-01-23 08:14:13.375|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2018-01-23 08:14:13.375|Main thread> Setting update order on MySoundSystem to Simulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyHud to BeforeSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyLights to NoUpdate
- 2018-01-23 08:14:13.377|Main thread> Setting update order on MyPhysics to Simulation
- 2018-01-23 08:14:13.378|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2018-01-23 08:14:13.378|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2018-01-23 08:14:13.378|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2018-01-23 08:14:13.378|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2018-01-23 08:14:13.378|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2018-01-23 08:14:13.378|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2018-01-23 08:14:13.378|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2018-01-23 08:14:13.380|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2018-01-23 08:14:13.381|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2018-01-23 08:14:13.381|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2018-01-23 08:14:13.381|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2018-01-23 08:14:13.381|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2018-01-23 08:14:13.381|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2018-01-23 08:14:13.384|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2018-01-23 08:14:13.385|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2018-01-23 08:14:13.385|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2018-01-23 08:14:13.387|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2018-01-23 08:14:13.387|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2018-01-23 08:14:13.387|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2018-01-23 08:14:13.387|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2018-01-23 08:14:13.387|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2018-01-23 08:14:13.387|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2018-01-23 08:14:13.387|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2018-01-23 08:14:13.387|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2018-01-23 08:14:13.391|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2018-01-23 08:14:13.391|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2018-01-23 08:14:13.391|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2018-01-23 08:14:13.391|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2018-01-23 08:14:13.391|Main thread> Finished loading stage Starting Components, elapsed time: 1.111 seconds
- 2018-01-23 08:14:13.396|Main thread>
- 2018-01-23 08:14:13.396|Main thread> Session loaded
- 2018-01-23 08:14:13.396|Main thread> Finished loading stage Finished loading, elapsed time: 43.791 seconds
- 2018-01-23 08:14:13.457|Main thread> Process information Periodic Check:
- 2018-01-23 08:14:13.458|Main thread> Managed Memory: 1,576,559,696 B
- 2018-01-23 08:14:13.459|Main thread> Private Memory: 2,464,698,368 B
- 2018-01-23 08:14:13.459|Main thread> Nr of Threads: 42
- 2018-01-23 08:14:13.459|Main thread> Simulation Speed: 0.01
- 2018-01-23 08:14:13.459|Main thread> Current:
- 2018-01-23 08:14:13.460|Main thread> Paged Memory: 2,464,698,368 B
- 2018-01-23 08:14:13.460|Main thread> Working Set: 2,024,591,360 B
- 2018-01-23 08:14:13.460|Main thread> Virtual Memory: 3,359,490,048 B
- 2018-01-23 08:14:13.460|Main thread> Peak:
- 2018-01-23 08:14:13.461|Main thread> Paged Memory: 2,470,526,976 B
- 2018-01-23 08:14:13.461|Main thread> Working Set: 2,024,681,472 B
- 2018-01-23 08:14:13.461|Main thread> Virtual Memory: 3,361,558,528 B
- 2018-01-23 08:14:13.462|Main thread> Number of Worlds: 1
- 2018-01-23 08:14:13.463|Main thread> 0) RigidBodies: 8, ActiveRigidBodies: 0, CharacterRigidBodies: 1
- 2018-01-23 08:14:13.464|Main thread> 0) Constraints: 0
- 2018-01-23 08:14:14.414|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-23 08:14:14.415|Main thread> MySessionLoading status:
- 2018-01-23 08:14:14.416|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-23 08:14:15.468|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-23 08:14:15.468|Main thread> MySessionLoading status:
- 2018-01-23 08:14:15.469|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-23 08:14:16.523|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-23 08:14:16.523|Main thread> MySessionLoading status:
- 2018-01-23 08:14:16.524|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-23 08:14:17.584|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-23 08:14:17.584|Main thread> MySessionLoading status:
- 2018-01-23 08:14:17.585|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-23 08:14:18.947|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-23 08:14:18.947|Main thread> MySessionLoading status:
- 2018-01-23 08:14:18.948|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-23 08:14:20.001|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-23 08:14:20.001|Main thread> MySessionLoading status:
- 2018-01-23 08:14:20.002|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-23 08:14:21.056|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-23 08:14:21.056|Main thread> MySessionLoading status:
- 2018-01-23 08:14:21.057|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-23 08:14:22.110|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-23 08:14:22.110|Main thread> MySessionLoading status:
- 2018-01-23 08:14:22.111|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-23 08:14:23.165|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-23 08:14:23.165|Main thread> MySessionLoading status:
- 2018-01-23 08:14:23.166|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-23 08:14:23.393|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: True
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