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- Commands¶
- Arguments enclosed in [ ] are optional, those enclosed in are required.
- You can access a command listing in-game via the //help command.
- General Commands¶
- Description WorldEdit commands Usage /worldedit
- Description Displays help for WorldEdit commands Permissions worldedit.help Usage /worldedit help [-s] [-p ] [command. ] [-s] List sub-commands of the given command, if applicable [-p ] The page to retrieve [command. ] The command to retrieve help for
- /worldedit version (or /worldedit ver )
- Description Get WorldEdit version Usage /worldedit version
- Description Toggles trace hook Usage /worldedit trace [hookMode] [hookMode] The mode to set the trace hook to
- Description Reload configuration Permissions worldedit.reload Usage /worldedit reload
- Description Complete CUI handshake (internal usage) Usage /worldedit cui
- Description Set your timezone for snapshots Usage /worldedit tz The timezone to set
- Description Writes a report on WorldEdit Permissions worldedit.report Usage /worldedit report [-p] [-p] Pastebins the report
- Description Undoes the last action (from history) Permissions worldedit.history.undo , worldedit.history.undo.self Usage /undo [times] [player] [times] Number of undoes to perform [player] Undo this player’s operations
- Description Redoes the last action (from history) Permissions worldedit.history.redo , worldedit.history.redo.self Usage /redo [times] [player] [times] Number of redoes to perform [player] Redo this player’s operations
- /clearhistory (or //clearhistory )
- Description Clear your history Permissions worldedit.history.clear Usage /clearhistory
- Description Modify block change limit Permissions worldedit.limit Usage //limit [limit] [limit] The limit to set
- Description Modify evaluation timeout time. Permissions worldedit.timeout Usage //timeout [limit] [limit] The timeout time to set
- This command is deprecated. //fast duplicates //perf and will be removed in WorldEdit 8.
- Description Toggle fast mode Permissions worldedit.fast Usage //fast [fastMode] [fastMode] The new fast mode state
- Toggle side effects for performance
- Note that this command is GOING to change in the future. Do not depend on the exact format of this command yet.
- Description Sets the reorder mode of WorldEdit Permissions worldedit.reorder Usage //reorder [reorderMode] [reorderMode] The reorder mode
- Description Toggle drawing the current selection Permissions worldedit.drawsel Usage //drawsel [drawSelection] [drawSelection] The new draw selection state
- Description Sets the world override Permissions worldedit.world Usage //world [world] [world] The world override
- Changes watchdog hook state.
- This is dependent on platform implementation. Not all platforms support watchdog hooks, or contain a watchdog.
- Description Set the global mask Permissions worldedit.global-mask Usage /gmask [mask] [mask] The mask to set
- /toggleplace (or //toggleplace )
- Description Switch between your position and pos1 for placement Usage /toggleplace
- /searchitem (or //searchitem , //l , //search )
- Description Search for an item Permissions worldedit.searchitem Usage /searchitem [-bi] [-p ] [-b] Only search for blocks [-i] Only search for items [-p ] Page of results to return Search query
- Navigation Commands¶
- Description Escape from being stuck inside a block Permissions worldedit.navigation.unstuck Usage /unstuck
- Description Go up a floor Permissions worldedit.navigation.ascend Usage /ascend [levels] [levels] # of levels to ascend
- Description Go down a floor Permissions worldedit.navigation.descend Usage /descend [levels] [levels] # of levels to descend
- Description Go to the ceiling Permissions worldedit.navigation.ceiling Usage /ceil [-fg] [clearance] [clearance] # of blocks to leave above you [-f] Force using flight to keep you still [-g] Force using glass to keep you still
- Description Pass through walls Permissions worldedit.navigation.thru.command Usage /thru
- Description Teleport to a location Permissions worldedit.navigation.jumpto.command Usage /jumpto
- Description Go upwards some distance Permissions worldedit.navigation.up Usage /up [-fg] Distance to go upwards [-f] Force using flight to keep you still [-g] Force using glass to keep you still
- Selection Commands¶
- Description Set position 1 Permissions worldedit.selection.pos Usage //pos1 [coordinates] [coordinates] Coordinates to set position 1 to
- Description Set position 2 Permissions worldedit.selection.pos Usage //pos2 [coordinates] [coordinates] Coordinates to set position 2 to
- Description Set position 1 to targeted block Permissions worldedit.selection.hpos Usage //hpos1
- Description Set position 2 to targeted block Permissions worldedit.selection.hpos Usage //hpos2
- Set the selection to your current chunk.
- This command selects 256-block-tall areas, which can be specified by the y-coordinate. E.g. -c x,1,z will select from y=256 to y=511.
- Description Get the wand object Permissions worldedit.wand Usage //wand [-n] [-n] Get a navigation wand
- Description Remind the user that the wand is now a tool and can be unbound with /tool none. Permissions worldedit.wand.toggle Usage /toggleeditwand
- Description Contract the selection area Permissions worldedit.selection.contract Usage //contract [reverseAmount] [direction] Amount to contract the selection by [reverseAmount] Amount to contract the selection by in the other direction [direction] Direction to contract
- Description Shift the selection area Permissions worldedit.selection.shift Usage //shift [direction] Amount to shift the selection by [direction] Direction to contract
- Description Outset the selection area Permissions worldedit.selection.outset Usage //outset [-hv] Amount to expand the selection by in all directions [-h] Only expand horizontally [-v] Only expand vertically
- Description Inset the selection area Permissions worldedit.selection.inset Usage //inset [-hv] Amount to contract the selection by in all directions [-h] Only contract horizontally [-v] Only contract vertically
- Description Get information about the selection Permissions worldedit.selection.size Usage //size [-c] [-c] Get clipboard info instead
- Description Counts the number of blocks matching a mask Permissions worldedit.analysis.count Usage //count The mask of blocks to match
- Description Get the distribution of blocks in the selection Permissions worldedit.analysis.distr Usage //distr [-cd] [-p ] [-c] Get the distribution of the clipboard instead [-d] Separate blocks by state [-p ] Gets page from a previous distribution.
- Description Choose a region selector Usage //sel [-d] [selector] [selector] Selector to switch to [-d] Set default selector
- Description Expand the selection area Permissions worldedit.selection.expand Usage //expand [reverseAmount] [direction]> Amount to expand the selection by, can be vert to expand to the whole vertical column [reverseAmount] Amount to expand the selection by in the other direction [direction] Direction to expand
- Description Vertically expand the selection to world limits. Usage //expand vert [height] [height] The height to expand both upwards and downwards
- Region Commands¶
- Description Sets all the blocks in the region Permissions worldedit.region.set Usage //set The pattern of blocks to set
- Draws line segments between cuboid selection corners or convex polyhedral selection vertices
- Can only be used with a cuboid selection or a convex polyhedral selection
- Draws a spline through selected points
- Can only be used with a convex polyhedral selection
- Description Replace all blocks in the selection with another Permissions worldedit.region.replace Usage //replace [from] [from] The mask representing blocks to replace The pattern of blocks to replace with
- Description Set a block on top of blocks in the region Permissions worldedit.region.overlay Usage //overlay The pattern of blocks to overlay
- Description Set the center block(s) Permissions worldedit.region.center Usage //center The pattern of blocks to set
- Description 3 layers of dirt on top then rock below Permissions worldedit.region.naturalize Usage //naturalize
- Description Build the four sides of the selection Permissions worldedit.region.walls Usage //walls The pattern of blocks to set
- Description Build the walls, ceiling, and floor of a selection Permissions worldedit.region.faces Usage //faces The pattern of blocks to set
- Smooth the elevation in the selection
- Example: ‘//smooth 1 grass_block,dirt,stone’ would only smooth natural surface terrain.
- Description Move the contents of the selection Permissions worldedit.region.move Usage //move [-abes] [multiplier] [offset] [replace] [-m ] [multiplier] number of times to apply the offset [offset] The offset to move [replace] The pattern of blocks to leave [-s] Shift the selection to the target location [-a] Ignore air blocks [-e] Also copy entities [-b] Also copy biomes [-m ] Set the include mask, non-matching blocks become air
- Description Repeat the contents of the selection Permissions worldedit.region.stack Usage //stack [-abers] [count] [offset] [-m ] [count] # of copies to stack [offset] How far to move the contents each stack [-s] Shift the selection to the last stacked copy [-a] Ignore air blocks [-e] Also copy entities [-b] Also copy biomes [-r] Use block units [-m ] Set the include mask, non-matching blocks become air
- Description Regenerates the contents of the selection Permissions worldedit.regen Usage //regen [-b] [seed] [seed] The seed to regenerate with, otherwise uses world seed [-b] Regenerate biomes as well
- Deforms a selected region with an expression
- The expression is executed for each block and is expected to modify the variables x, y and z to point to a new block to fetch. See also https://tinyurl.com/weexpr
- Hollows out the object contained in this selection
- Thickness is measured in manhattan distance.
- Description Make a forest within the region Permissions worldedit.region.forest Usage //forest [type] [density] [type] The type of tree to place [density] The density of the forest
- Description Make flora within the region Permissions worldedit.region.flora Usage //flora [density] [density] The density of the forest
- Generation Commands¶
- Description Generates a hollow cylinder. Permissions worldedit.generation.cylinder Usage //hcyl [height] The pattern of blocks to generate The radii of the cylinder. 1st is N/S, 2nd is E/W [height] The height of the cylinder
- Description Generates a cylinder. Permissions worldedit.generation.cylinder Usage //cyl [-h] [height] The pattern of blocks to generate The radii of the cylinder. 1st is N/S, 2nd is E/W [height] The height of the cylinder [-h] Make a hollow cylinder
- Description Generates a hollow sphere. Permissions worldedit.generation.sphere Usage //hsphere [-r] The pattern of blocks to generate The radii of the sphere. Order is N/S, U/D, E/W [-r] Raise the bottom of the sphere to the placement position
- Description Generates a filled sphere. Permissions worldedit.generation.sphere Usage //sphere [-hr] The pattern of blocks to generate The radii of the sphere. Order is N/S, U/D, E/W [-r] Raise the bottom of the sphere to the placement position [-h] Make a hollow sphere
- Description Generate a forest Permissions worldedit.generation.forest Usage /forestgen [size] [type] [density] [size] The size of the forest, in blocks [type] The type of forest [density] The density of the forest, between 0 and 100
- Description Generate pumpkin patches Permissions worldedit.generation.pumpkins Usage /pumpkins [size] [size] The size of the patch
- Description Generate a hollow pyramid Permissions worldedit.generation.pyramid Usage //hpyramid The pattern of blocks to set The size of the pyramid
- Description Generate a filled pyramid Permissions worldedit.generation.pyramid Usage //pyramid [-h] The pattern of blocks to set The size of the pyramid [-h] Make a hollow pyramid
- Generates a shape according to a formula.
- //generatebiome (or //genbiome , //gb )
- Sets biome according to a formula.
- Schematic and Clipboard Commands¶
- /schematic (or /schem , //schematic , //schem )
- Description Schematic commands for saving/loading areas Permissions worldedit.schematic.delete , worldedit.schematic.list , worldedit.clipboard.load , worldedit.schematic.save , worldedit.schematic.formats , worldedit.schematic.load , worldedit.clipboard.save Usage /schematic
- /schematic list (or /schematic all , /schematic ls )
- Note: Format is not fully verified until loading.
- /schematic formats (or /schematic listformats , /schematic f )
- Description List available formats Permissions worldedit.schematic.formats Usage /schematic formats
- Description Load a schematic into your clipboard Permissions worldedit.clipboard.load , worldedit.schematic.load Usage /schematic load [formatName] File name. [formatName] Format name.
- /schematic delete (or /schematic d )
- Description Delete a saved schematic Permissions worldedit.schematic.delete Usage /schematic delete File name.
- Description Save a schematic into your clipboard Permissions worldedit.clipboard.save , worldedit.schematic.save Usage /schematic save [-f] [formatName] File name. [formatName] Format name. [-f] Overwrite an existing file.
- Description Copy the selection to the clipboard Permissions worldedit.clipboard.copy Usage //copy [-be] [-m ] [-e] Also copy entities [-b] Also copy biomes [-m ] Set the include mask, non-matching blocks become air
- Description Cut the selection to the clipboard Permissions worldedit.clipboard.cut Usage //cut [-be] [leavePattern] [-m ] [leavePattern] Pattern to leave in place of the selection [-e] Also cut entities [-b] Also copy biomes, source biomes are unaffected [-m ] Set the exclude mask, non-matching blocks become air
- Description Paste the clipboard’s contents Permissions worldedit.clipboard.paste Usage //paste [-abenos] [-m ] [-a] Skip air blocks [-o] Paste at the original position [-s] Select the region after pasting [-n] No paste, select only. (Implies -s) [-e] Paste entities if available [-b] Paste biomes if available [-m ] Only paste blocks matching this mask
- Rotate the contents of the clipboard
- Non-destructively rotate the contents of the clipboard. Angles are provided in degrees and a positive angle will result in a clockwise rotation. Multiple rotations can be stacked. Interpolation is not performed so angles should be a multiple of 90 degrees.
- Description Flip the contents of the clipboard across the origin Permissions worldedit.clipboard.flip Usage //flip [direction] [direction] The direction to flip, defaults to look direction.
- Description Clear your clipboard Permissions worldedit.clipboard.clear Usage /clearclipboard
- Tool Commands¶
- Description Binds a tool to the item in your hand Usage /tool
- Description Block stacker tool Permissions worldedit.tool.stack Usage /tool stacker [range] [mask] [range] The max range of the stack [mask] The mask to stack until
- Description Selection wand tool Permissions worldedit.setwand Usage /tool selwand
- Description Tree generator tool Permissions worldedit.tool.tree Usage /tool tree [type] [type] Type of tree to generate
- Description Block replacer tool Permissions worldedit.tool.replacer Usage /tool repl The pattern of blocks to place
- Description Wand at a distance tool Permissions worldedit.tool.farwand Usage /tool farwand
- Description Unbind a bound tool from your current item Usage /tool none
- Description Floating tree remover tool Permissions worldedit.tool.deltree Usage /tool deltree
- Description Long-range building tool Permissions worldedit.tool.lrbuild Usage /tool lrbuild Pattern to set on left-click Pattern to set on right-click
- /tool floodfill (or /tool flood )
- Description Flood fill tool Permissions worldedit.tool.flood-fill Usage /tool floodfill The pattern to flood fill The range to perform the fill
- Description Block data cycler tool Permissions worldedit.tool.data-cycler Usage /tool cycler
- Description Navigation wand tool Permissions worldedit.setwand Usage /tool navwand
- Description Block information tool Permissions worldedit.tool.info Usage /tool info
- This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.
- Please use /tool none instead.
- This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.
- Please use /tool selwand instead.
- Description Selection wand tool Permissions worldedit.setwand Usage /selwand
- This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.
- Please use /tool navwand instead.
- Description Navigation wand tool Permissions worldedit.setwand Usage /navwand
- This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.
- Please use /tool info instead.
- Description Block information tool Permissions worldedit.tool.info Usage /info
- This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.
- Please use /tool tree instead.
- Description Tree generator tool Permissions worldedit.tool.tree Usage /tree [type] [type] Type of tree to generate
- This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.
- Please use /tool repl instead.
- Description Block replacer tool Permissions worldedit.tool.replacer Usage /repl The pattern of blocks to place
- This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.
- Please use /tool cycler instead.
- Description Block data cycler tool Permissions worldedit.tool.data-cycler Usage /cycler
- This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.
- Please use /tool floodfill instead.
- Description Flood fill tool Permissions worldedit.tool.flood-fill Usage /floodfill The pattern to flood fill The range to perform the fill
- This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.
- Please use /tool deltree instead.
- Description Floating tree remover tool Permissions worldedit.tool.deltree Usage /deltree
- This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.
- Please use /tool farwand instead.
- Description Wand at a distance tool Permissions worldedit.tool.farwand Usage /farwand
- This command is deprecated. Global tool names cause conflicts and will be removed in WorldEdit 8.
- Please use /tool lrbuild instead.
- Description Long-range building tool Permissions worldedit.tool.lrbuild Usage /lrbuild Pattern to set on left-click Pattern to set on right-click
- Description Toggle the super pickaxe function Permissions worldedit.superpickaxe Usage // [superPickaxe] [superPickaxe] The new super pickaxe state
- Description Set the brush mask Permissions worldedit.brush.options.mask Usage /mask [mask] [mask] The mask to set
- Description Set the brush material Permissions worldedit.brush.options.material Usage /material The pattern of blocks to use
- Description Set the brush range Permissions worldedit.brush.options.range Usage /range The range of the brush
- Description Set the brush size Permissions worldedit.brush.options.size Usage /size The size of the brush
- Description Set the mask used to stop tool traces Permissions worldedit.brush.options.tracemask Usage /tracemask [mask] [mask] The trace mask to set
- Super Pickaxe Commands¶
- /superpickaxe (or /pickaxe , /sp )
- Description Super-pickaxe commands Permissions worldedit.superpickaxe.area , worldedit.superpickaxe.recursive , worldedit.superpickaxe Usage /superpickaxe
- Description Enable the single block super pickaxe mode Permissions worldedit.superpickaxe Usage /superpickaxe single
- Description Enable the area super pickaxe pickaxe mode Permissions worldedit.superpickaxe.area Usage /superpickaxe area The range of the area pickaxe
- /superpickaxe recursive (or /superpickaxe recur )
- Description Enable the recursive super pickaxe pickaxe mode Permissions worldedit.superpickaxe.recursive Usage /superpickaxe recursive The range of the recursive pickaxe
- Brush Commands¶
- Description Brushing commands Usage /brush
- Description Forest brush, creates a forest in the area Permissions worldedit.brush.forest Usage /brush forest [radius] [density] The shape of the region [radius] The size of the brush [density] The density of the brush The type of tree to use
- /brush butcher (or /brush kill )
- Description Butcher brush, kills mobs within a radius Permissions worldedit.brush.butcher Usage /brush butcher [-abfgnprtw] [radius] [radius] Radius to kill mobs in [-p] Also kill pets [-n] Also kill NPCs [-g] Also kill golems [-a] Also kill animals [-b] Also kill ambient mobs [-t] Also kill mobs with name tags [-f] Also kill all friendly mobs (Applies the flags -abgnpt ) [-r] Also destroy armor stands [-w] Also kill water mobs
- Description Paint brush, apply a function to a surface Permissions worldedit.brush.paint Usage /brush paint [radius] [density] The shape of the region [radius] The size of the brush [density] The density of the brush
- /brush none (or /brush unbind )
- Description Unbind a bound brush from your current item Usage /brush none
- /brush clipboard (or /brush copy )
- Description Choose the clipboard brush Permissions worldedit.brush.clipboard Usage /brush clipboard [-abeo] [-m ] [-a] Don’t paste air from the clipboard [-o] Paste starting at the target location, instead of centering on it [-e] Paste entities if available [-b] Paste biomes if available [-m ] Skip blocks matching this mask in the clipboard
- /brush gravity (or /brush grav )
- Description Gravity brush, simulates the effect of gravity Permissions worldedit.brush.gravity Usage /brush gravity [radius] [-h ] [radius] The radius to apply gravity in [-h ] Affect blocks between the given height, upwards and downwards, rather than the target location Y + radius
- Description Heightmap brush, raises or lowers terrain using an image heightmap Permissions worldedit.brush.heightmap Usage /brush heightmap [-efr] [radius] [intensity] The name of the image [radius] The size of the brush [intensity] The intensity of the brush [-e] Erase blocks instead of filling them [-f] Don’t change blocks above the selected height [-r] Randomizes the brush’s height slightly.
- /brush extinguish (or /brush ex )
- Description Shortcut fire extinguisher brush Permissions worldedit.brush.ex Usage /brush extinguish [radius] [radius] The radius to extinguish
- Description Choose the sphere brush Permissions worldedit.brush.sphere Usage /brush sphere [-h] [radius] The pattern of blocks to set [radius] The radius of the sphere [-h] Create hollow spheres instead
- Description Raise brush, raise all blocks by one Permissions worldedit.brush.raise Usage /brush raise [radius] The shape of the region [radius] The size of the brush
- Choose the terrain softener brush
- Example: ‘/brush smooth 2 4 grass_block,dirt,stone’
- /brush cylinder (or /brush cyl , /brush c )
- Description Choose the cylinder brush Permissions worldedit.brush.cylinder Usage /brush cylinder [-h] [radius] [height] The pattern of blocks to set [radius] The radius of the cylinder [height] The height of the cylinder [-h] Create hollow cylinders instead
- Description Set brush, sets all blocks in the area Permissions worldedit.brush.set Usage /brush set [radius] The shape of the region [radius] The size of the brush The pattern of blocks to set
- Description Apply brush, apply a function to every block Permissions worldedit.brush.apply Usage /brush apply [radius] The shape of the region [radius] The size of the brush
- Description Deform brush, applies an expression to an area Permissions worldedit.brush.deform Usage /brush deform [-or] [radius] [expression] The shape of the region [radius] The size of the brush [expression] Expression to apply [-r] Use the game’s coordinate origin [-o] Use the placement position as the origin
- Description Lower brush, lower all blocks by one Permissions worldedit.brush.lower Usage /brush lower [radius] The shape of the region [radius] The size of the brush
- Description Snow brush, sets snow in the area Permissions worldedit.brush.snow Usage /brush snow [-s] [radius] The shape of the region [radius] The size of the brush [-s] Whether to stack snow
- Description Biome brush, sets biomes in the area Permissions worldedit.brush.biome Usage /brush biome [radius] The shape of the region [radius] The size of the brush The biome type
- Biome Commands¶
- Description Gets all biomes available. Permissions worldedit.biome.list Usage /biomelist [-p ] [-p ] Page number.
- Get the biome of the targeted block.
- By default, uses all blocks in your selection.
- Sets the biome of your current block or region.
- By default, uses all the blocks in your selection
- Chunk Commands¶
- Description Get information about the chunk you’re inside Permissions worldedit.chunkinfo Usage /chunkinfo
- Description List chunks that your selection includes Permissions worldedit.listchunks Usage /listchunks [-p ] [-p ] Page number.
- Description Delete chunks that your selection includes Permissions worldedit.delchunks Usage /delchunks [-o ] [-o ] Only delete chunks older than the specified time.
- Snapshot Commands¶
- Description Restore the selection from a snapshot Permissions worldedit.snapshots.restore Usage /restore [snapshot] [snapshot] The snapshot to restore
- Description Snapshot commands for restoring backups Permissions worldedit.snapshots.restore , worldedit.snapshots.list Usage /snapshot
- Description Choose the nearest snapshot before a date Permissions worldedit.snapshots.restore Usage /snapshot before The soonest date that may be used
- Description Choose a snapshot to use Permissions worldedit.snapshots.restore Usage /snapshot use Snapshot to use
- Description Choose the snapshot based on the list id Permissions worldedit.snapshots.restore Usage /snapshot sel The list ID to select
- Description Choose the nearest snapshot after a date Permissions worldedit.snapshots.restore Usage /snapshot after The soonest date that may be used
- Description List snapshots Permissions worldedit.snapshots.list Usage /snapshot list [-p ] [-p ] Page of results to return
- Scripting Commands¶
- Description Execute a CraftScript Permissions worldedit.scripting.execute Usage /cs [args. ] Filename of the CraftScript to load [args. ] Arguments to the CraftScript
- Description Execute last CraftScript Permissions worldedit.scripting.execute Usage /.s [args. ] [args. ] Arguments to the CraftScript
- Utility Commands¶
- Description Fill a hole Permissions worldedit.fill Usage //fill [depth] The blocks to fill with The radius to fill in [depth] The depth to fill
- Description Fill a hole recursively Permissions worldedit.fill.recursive Usage //fillr [depth] The blocks to fill with The radius to fill in [depth] The depth to fill
- Description Drain a pool Permissions worldedit.drain Usage //drain [-w] The radius to drain [-w] Also un-waterlog blocks
- Description Fix lava to be stationary Permissions worldedit.fixlava Usage /fixlava The radius to fix in
- Description Fix water to be stationary Permissions worldedit.fixwater Usage /fixwater The radius to fix in
- /removeabove (or //removeabove )
- Description Remove blocks above your head. Permissions worldedit.removeabove Usage /removeabove [size] [height] [size] The apothem of the square to remove from [height] The maximum height above you to remove from
- /removebelow (or //removebelow )
- Description Remove blocks below you. Permissions worldedit.removebelow Usage /removebelow [size] [height] [size] The apothem of the square to remove from [height] The maximum height below you to remove from
- Description Remove blocks near you. Permissions worldedit.removenear Usage /removenear [radius] The mask of blocks to remove [radius] The radius of the square to remove from
- /replacenear (or //replacenear )
- Description Replace nearby blocks Permissions worldedit.replacenear Usage /replacenear [from] The radius of the square to remove in [from] The mask matching blocks to remove The pattern of blocks to replace with
- Description Simulates snow Permissions worldedit.snow Usage /snow [-s] [size] [height] [size] The radius of the cylinder to snow in [height] The height of the cylinder to snow in [-s] Stack snow layers
- Description Thaws the area Permissions worldedit.thaw Usage /thaw [size] [height] [size] The radius of the cylinder to thaw in [height] The height of the cylinder to thaw in
- Description Converts dirt to grass blocks in the area Permissions worldedit.green Usage /green [-f] [size] [height] [size] The radius of the cylinder to convert in [height] The height of the cylinder to convert in [-f] Also convert coarse dirt
- /extinguish (or //ex , //ext , //extinguish , /ex , /ext )
- Description Extinguish nearby fire Permissions worldedit.extinguish Usage /extinguish [radius] [radius] The radius of the square to remove in
- Description Kill all or nearby mobs Permissions worldedit.butcher Usage /butcher [-abfgnprtw] [radius] [radius] Radius to kill mobs in [-p] Also kill pets [-n] Also kill NPCs [-g] Also kill golems [-a] Also kill animals [-b] Also kill ambient mobs [-t] Also kill mobs with name tags [-f] Also kill all friendly mobs (Applies the flags -abgnpt ) [-r] Also destroy armor stands [-w] Also kill water mobs
- Description Remove all entities of a type Permissions worldedit.remove Usage /remove The type of entity to remove The radius of the cuboid to remove from
- //calculate (or //calc , //eval , //evaluate , //solve )
- Description Evaluate a mathematical expression Permissions worldedit.calc Usage //calculate Expression to evaluate
- Description Displays help for WorldEdit commands Permissions worldedit.help Usage //help [-s] [-p ] [command. ] [-s] List sub-commands of the given command, if applicable [-p ] The page to retrieve [command. ] The command to retrieve help for
- 5 useful Minecraft WorldEdit commands that everyone should know
- Minecraft is a game with limitless opportunities, but it's not always easy to find your way around. Luckily, there are commands that can help you navigate the world and assist you in some incredible ways.
- Sometimes, you might feel like doing the same thing over and over again just isn't much fun. This is where the WorldEdit comes in. Taking advantage of some useful Minecraft WorldEdit Commands can help make life much easier. Covered below are five of the most useful commands you can use.
- To check out how to install WorldEdit, you can check out this guide.
- Note: This article reflects the opinions of the writer.
- Five WorldEdit commands you need to know in Minecraft
- 1) The Commands "//set and //replace"
- These commands are useful for setting up new homes and replacing a single block or many blocks with another. The commands are especially useful when setting up Minecraft servers.
- To use the //replace command, you must first select a block to replace. Now, using the command will replace that block with another. There are also some additional options for this command such as specifying how much of an area should be replaced by using commands such as //replace stone 0 5.
- You can use //set in a very similar way. //set creates a bunch of blocks in a certain place. To do this, you have to select the area with your world edit axe and simply use the //set command to make it any block you choose.
- 2) The Command "//drain"
- Normally, you can use a sponge that absorbs a lot of water from the ocean to remove water from the area. The issue is that this is very time consuming when you can use much easier methods to make it as uncomplicated as possible.
- The Minecraft command //drain can complete the same task in seconds. This is a great command when working on builds in builder servers. For a visual guide, you can refer to the video guide above.
- 3) The Commands "//copy and //paste"
- The //copy command allows you to copy a selection of blocks, which can then be pasted at any location in the world. This is useful if you want to "teleport" an item or structure somewhere else in the world.
- You then use //paste, which pastes the last thing you copied to wherever you choose. This is good to use if you're making a list of things for someone else to look at, or just want to show off some of your cool builds.
- These Minecraft commands are a must when building thanks to the amount of time they save. These copy and paste commands work just like copying and pasting text on your computer, check out the video above for a quick look at how easy it is.
- 4) The Command "//rotate"
- This command is a slightly confusing one that operates on a per-rotation basis, with the axes' line serving as the rotation center. Consequently, it rotates with the axis rather than along it.
- Since the Y axis is perpendicular to the chosen plane in the example above, you would utilize it to rotate the letter "A" 90 degrees horizontally.
- herAs stated earlier, this commands works on a per-rotation basis. To put it simply, if you rotated something by 90 degrees and then decided to execute the command again and rotate it by 180 degrees, it will rotate a total 270 degrees. Refer to the video below for a visual representation.
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