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Greyhiem

[KTEST] minor nerfs & changes 2017 Oct 30

Oct 30th, 2017
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  1. [Nerf on matador
  2. Matador Capote attribute change: now applies flat 50 crit resist reduction (OLD: 50% crit resist debuff).
  3. Matador capote target count changed to 5 (old: 10 targets).
  4. Matador capote is only available when wearing a rapier, rapier+dagger, rapier+shield, rapier+pistol.
  5.  
  6.  
  7. [Nerf on murmillo
  8. Mumillo sprint cooldown increased to 20s (OLD: 10s cooldown).
  9.  
  10.  
  11. Several minor skill (description) fixes.
  12. Zealot blind faith: 'boost the damage on your next 1 attack' ---> NEW: 'boost the damage of your next 1 skill'
  13.  
  14.  
  15. Bug fixes
  16. Shadowmancer shadow hallucination: your clone will no longer receive 5x damage.
  17.  
  18. Mergen parthian shaft: overheat is now correctly 3 overheat (before: bugged, with 1 overheat).
  19.  
  20. Bullet marker napalm: skill effects will show properly.
  21. Bullet marker dual gun stance: pistol stance visuals will show properly.
  22. Bullet marker mozambique drill: last hit of this skill will apply properly, even if you move.
  23.  
  24. Sage dimension compression: now pulls players at PvP.
  25.  
  26. Enchanter lightning hands: now works properly during jump attacks.
  27.  
  28. ----------------
  29. [Item changes
  30. Marquinhos pistol, special effect '+2 dual gun stance' removed. NEW: +1 full metal jacket (bullet marker), +1 limacon (reiter), +1 pistol shot (corsair 3).
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