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- [Nerf on matador
- Matador Capote attribute change: now applies flat 50 crit resist reduction (OLD: 50% crit resist debuff).
- Matador capote target count changed to 5 (old: 10 targets).
- Matador capote is only available when wearing a rapier, rapier+dagger, rapier+shield, rapier+pistol.
- [Nerf on murmillo
- Mumillo sprint cooldown increased to 20s (OLD: 10s cooldown).
- Several minor skill (description) fixes.
- Zealot blind faith: 'boost the damage on your next 1 attack' ---> NEW: 'boost the damage of your next 1 skill'
- Bug fixes
- Shadowmancer shadow hallucination: your clone will no longer receive 5x damage.
- Mergen parthian shaft: overheat is now correctly 3 overheat (before: bugged, with 1 overheat).
- Bullet marker napalm: skill effects will show properly.
- Bullet marker dual gun stance: pistol stance visuals will show properly.
- Bullet marker mozambique drill: last hit of this skill will apply properly, even if you move.
- Sage dimension compression: now pulls players at PvP.
- Enchanter lightning hands: now works properly during jump attacks.
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- [Item changes
- Marquinhos pistol, special effect '+2 dual gun stance' removed. NEW: +1 full metal jacket (bullet marker), +1 limacon (reiter), +1 pistol shot (corsair 3).
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