Advertisement
Guest User

Grim Dawn 3Dmigoto 1.2.65 clean crash

a guest
Oct 16th, 2017
208
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.97 KB | None | 0 0
  1.  
  2. D3D11 DLL starting init - v 1.2.65 - Mon Oct 16 23:56:35 2017
  3.  
  4.  
  5. ----------- d3dx.ini settings -----------
  6. [Logging]
  7. calls=1
  8. input=1
  9. debug=1
  10. unbuffered=1
  11. unbuffered return: 0
  12. force_cpu_affinity=0
  13. [System]
  14. allow_dxgi1_2=0
  15. allow_check_interface=0
  16. allow_create_device=2
  17. allow_platform_update=0
  18. [Device]
  19. upscaling=0
  20. full_screen=0
  21. force_stereo=0
  22. get_resolution_from=swap_chain
  23. hide_cursor=0
  24. [Stereo]
  25. automatic_mode=0
  26. create_profile=0
  27. force_no_nvapi=0
  28. [Rendering]
  29. shader_hash=3dmigoto
  30. cache_shaders=0
  31. use_criticalsection=1
  32. rasterizer_disable_scissor=1
  33. assemble_signature_comments=1
  34. export_fixed=0
  35. export_shaders=0
  36. export_hlsl=0
  37. dump_usage=1
  38. stereo_params=125
  39. ini_params=120
  40. override_directory=D:\GOG\Grim Dawn\ShaderFixes
  41. cache_directory=D:\GOG\Grim Dawn\ShaderCache
  42. fix_sv_position=0
  43. [Hunting]
  44. hunting=1
  45. marking_mode=0
  46. mark_snapshot=2
  47. reload_config=no_modifiers VK_F10
  48. toggle_hunting=no_modifiers VK_NUMPAD0
  49. next_pixelshader=no_modifiers VK_NUMPAD2
  50. previous_pixelshader=no_modifiers VK_NUMPAD1
  51. mark_pixelshader=no_modifiers VK_NUMPAD3
  52. take_screenshot=no_modifiers VK_SNAPSHOT
  53. next_indexbuffer=no_modifiers VK_NUMPAD8
  54. previous_indexbuffer=no_modifiers VK_NUMPAD7
  55. mark_indexbuffer=no_modifiers VK_NUMPAD9
  56. next_vertexshader=no_modifiers VK_NUMPAD5
  57. previous_vertexshader=no_modifiers VK_NUMPAD4
  58. mark_vertexshader=no_modifiers VK_NUMPAD6
  59. next_rendertarget=no_modifiers VK_MULTIPLY
  60. previous_rendertarget=no_modifiers VK_DIVIDE
  61. mark_rendertarget=no_modifiers VK_SUBTRACT
  62. done_hunting=no_modifiers VK_ADD
  63. reload_fixes=no_modifiers VK_F10
  64. show_original=no_modifiers VK_F9
  65. analyse_options=dump_rt_jps clear_rt
  66. repeat_rate=6
  67. [KeyChange3DVision2SBSOutputMode]
  68. type=cycle
  69. Cycle 1: x7=1
  70. Cycle 2: x7=2
  71. Cycle 3: x7=3
  72. Cycle 4: x7=4
  73. Cycle 5: x7=5
  74. Cycle 6: x7=6
  75. Cycle 7: x7=7
  76. Cycle 8: x7=0
  77. Key=no_modifiers F11
  78. [Resource3DVision2SBSBackupTexture]
  79. [Resource3DVisionUpscaleBackupTexture]
  80. [ResourceSoftwareMouseBackupTexture1]
  81. [ResourceSoftwareMouseBackupTexture2]
  82. [ResourceSoftwareMouseBackupTexture3]
  83. [ResourceSoftwareMouseBackupTexture4]
  84. [customshadersoftwaremousebw]
  85. blend=ADD INV_DEST_COLOR SRC_ALPHA
  86. w5=2
  87. draw=4, 0
  88. [customshader3dvision2sbs]
  89. vs=ShaderFixes/3dvision2sbsvs.hlsl
  90. hs=null
  91. ds=null
  92. gs=null
  93. ps=ShaderFixes/3dvision2sbsps.hlsl
  94. blend=disable
  95. cull=none
  96. topology=triangle_strip
  97. run=commandlistunbindallrendertargets
  98. o0=set_viewport no_view_cache bb
  99. resource3dvision2sbsbackuptexture=reference ps-t100
  100. ps-t100=stereo2mono bb
  101. vs-t125=stereoparams
  102. ps-t125=stereoparams
  103. vs-t120=iniparams
  104. ps-t120=iniparams
  105. draw=4, 0
  106. post ps-t100=reference resource3dvision2sbsbackuptexture
  107. [customshadersoftwaremouse]
  108. vs=ShaderFixes/mousevs.hlsl
  109. hs=null
  110. ds=null
  111. gs=null
  112. ps=ShaderFixes/mouseps.hlsl
  113. blend=ADD ONE INV_SRC_ALPHA
  114. cull=none
  115. topology=triangle_strip
  116. run=commandlistunbindallrendertargets
  117. o0=set_viewport no_view_cache bb
  118. vs-t125=stereoparams
  119. ps-t125=stereoparams
  120. vs-t120=iniparams
  121. ps-t120=iniparams
  122. x6=cursor_window_x
  123. y6=cursor_window_y
  124. z6=cursor_hotspot_x
  125. w6=cursor_hotspot_y
  126. y7=cursor_showing
  127. z7=window_width
  128. w7=window_height
  129. resourcesoftwaremousebackuptexture1=reference vs-t100
  130. resourcesoftwaremousebackuptexture2=reference vs-t101
  131. resourcesoftwaremousebackuptexture3=reference ps-t100
  132. resourcesoftwaremousebackuptexture4=reference ps-t101
  133. vs-t100=cursor_mask
  134. vs-t101=cursor_color
  135. ps-t100=cursor_mask
  136. ps-t101=cursor_color
  137. w5=1
  138. draw=4, 0
  139. run=customshadersoftwaremousebw
  140. post vs-t100=reference resourcesoftwaremousebackuptexture1
  141. post vs-t101=reference resourcesoftwaremousebackuptexture2
  142. post ps-t100=reference resourcesoftwaremousebackuptexture3
  143. post ps-t101=reference resourcesoftwaremousebackuptexture4
  144. [customshaderupscale]
  145. vs=ShaderFixes/upscalevs.hlsl
  146. hs=null
  147. ds=null
  148. gs=null
  149. ps=ShaderFixes/upscaleps.hlsl
  150. blend=disable
  151. cull=none
  152. topology=triangle_strip
  153. sampler=anisotropic_filter
  154. run=commandlistunbindallrendertargets
  155. o0=set_viewport bb
  156. resource3dvisionupscalebackuptexture=reference ps-t101
  157. ps-t101=f_bb
  158. draw=4, 0
  159. post ps-t101=reference resource3dvisionupscalebackuptexture
  160. [commandlistunbindallrendertargets]
  161. o0=null
  162. o1=null
  163. o2=null
  164. o3=null
  165. o4=null
  166. o5=null
  167. o6=null
  168. o7=null
  169. od=null
  170. [Present]
  171. [ClearRenderTargetView]
  172. WARNING: GetIniSection() called on a section not in the ini_sections map: ClearRenderTargetView
  173. [ClearDepthStencilView]
  174. WARNING: GetIniSection() called on a section not in the ini_sections map: ClearDepthStencilView
  175. [Constants]
  176. x7=0.00
  177. [Profile]
  178.  
  179. Hooked_LoadLibraryExW load: original_nvapi.dll.
  180. Hooked_LoadLibraryExW switching to original dll: original_nvapi.dll to C:\WINDOWS\system32\nvapi.dll.
  181. Hooked_LoadLibraryExW load: api-ms-win-core-synch-l1-2-0.
  182. Hooked_LoadLibraryExW load: api-ms-win-core-fibers-l1-1-1.
  183. Hooked_LoadLibraryExW load: api-ms-win-core-synch-l1-2-0.
  184. Hooked_LoadLibraryExW load: api-ms-win-core-fibers-l1-1-1.
  185. Hooked_LoadLibraryExW load: api-ms-win-core-localization-l1-2-1.
  186. Hooked_LoadLibraryExW load: C:\WINDOWS\system32\Advapi32.dll.
  187. Hooked_LoadLibraryExW load: C:\WINDOWS\system32\gdi32.dll.
  188. NVIDIA driver version 387.92 (branch r387_90)
  189. nvapi_QueryInterfacePtr @ 0x5F4E4950
  190. NvAPI_DRS_SaveSettingsToFileEx @ 0x6E96BF90
  191.  
  192. Looking up profiles related to D:\GOG\Grim Dawn\Grim Dawn.exe
  193. ----------- Driver profile settings -----------
  194. BaseProfile "Base Profile"
  195. SelectedGlobalProfile "Base Profile"
  196.  
  197. Profile "Base Profile"
  198. ShowOn All
  199. Setting ID_0x0019bb68 = 0x00000001 UserSpecified=true // Texture filtering - Negative LOD bias
  200. Setting ID_0x002ecaf2 = 0x00000000 UserSpecified=true // Texture filtering - Trilinear optimization
  201. Setting ID_0x005a375c = 0x96861077 UserSpecified=true // Vertical Sync Tear Control
  202. Setting ID_0x0064b541 = 0x00000000 UserSpecified=true // Preferred refresh rate
  203. Setting ID_0x007ba09e = 0x00000001 UserSpecified=true // Maximum pre-rendered frames
  204. Setting ID_0x0084cd70 = 0x00000000 UserSpecified=true // Texture filtering - Anisotropic filter optimization
  205. Setting ID_0x00a879cf = 0x47814940 UserSpecified=true // Vertical Sync
  206. Setting ID_0x00ce2691 = 0xfffffff6 UserSpecified=true // Texture filtering - Quality
  207. Setting ID_0x00e73211 = 0x00000000 UserSpecified=true // Texture filtering - Anisotropic sample optimization
  208. Setting ID_0x101ae763 = 0x00000000 UserSpecified=true // Flag to control smooth AFR behavior
  209. Setting ID_0x101e61a9 = 0x00000010 UserSpecified=true // Anisotropic filtering setting
  210. Setting ID_0x1094f157 = 0x00000000 UserSpecified=true // Toggle the VRR global feature
  211. Setting ID_0x1094f1f7 = 0x00000000 UserSpecified=true // VRR requested state
  212. Setting ID_0x10a879ac = 0x00000004 UserSpecified=true // G-SYNC
  213. Setting ID_0x10a879cf = 0x00000004 UserSpecified=true // G-SYNC
  214. Setting ID_0x10d2bb16 = 0x00000001 UserSpecified=true // Anisotropic filtering mode
  215. Setting ID_0x10f74257 = 0x10000010 UserSpecified=true
  216. Setting ID_0x1194f158 = 0x00000000 UserSpecified=true // Enable G-SYNC globally
  217. Setting ID_0x208e55e3 = 0x00000001 UserSpecified=true // Maximum frames allowed
  218. Setting ID_0x80303a19 = 0x00000001
  219. Setting ID_0x80857a28 = 0x00000001
  220. Setting ID_0x809d5f60 = 0x00000001
  221. EndProfile
  222.  
  223. Profile "Grim Dawn"
  224. ShowOn GeForce
  225. Executable "grim dawn.exe"
  226. Setting ID_0x10115c8b = 0x0000003c // Quiet Mode Application FPS
  227. Setting ID_0x106d5cff = 0x00000000 // Do not display this profile in the Control Panel
  228. Setting ID_0x10f9dc81 = 0x00000011 // Enable application for Optimus
  229. Setting ID_0x701eb457 = 0x00000001 UserSpecified=true // StereoProfile
  230. Setting ID_0x70ab30a7 = 0x00000001 UserSpecified=true // StereoDefaultOn
  231. EndProfile
  232.  
  233. ----------- End driver profile settings -----------
  234. No profile update required
  235.  
  236. *** D3D11 DLL successfully initialized. ***
  237.  
  238. Trying to load original_d3d11.dll
  239. Hooked_LoadLibraryExW load: original_d3d11.dll.
  240. Hooked_LoadLibraryExW switching to original dll: original_d3d11.dll to C:\WINDOWS\system32\d3d11.dll.
  241. Hooked_CreateDXGIFactory1 called with riid: IDXGIFactory1
  242. calling original CreateDXGIFactory1 API
  243. CreateDXGIFactory1 returned factory = 06186F38, result = 0
  244. new HackerDXGIFactory1(class HackerDXGIFactory1@00BBA838) wrapped 06186F38
  245. HackerDXGIFactory::EnumAdapters(class HackerDXGIFactory1@00BBA838) adapter 0 requested
  246. created HackerDXGIAdapter wrapper = 00B3E048 of 04EE8190
  247. returns result = 0
  248. HackerDXGIAdapter::GetDesc(class HackerDXGIAdapter@00B3E048) called
  249. returns adapter: NVIDIA GeForce GTX 1080, sysmem=0, vidmem=3221225472
  250.  
  251.  
  252. *** D3D11CreateDevice called with
  253. pAdapter = 00B3E048
  254. Flags = 0x20
  255. pFeatureLevels = 0xb100
  256. FeatureLevels = 2
  257. ppDevice = 00000000
  258. pFeatureLevel = 0x4f7fa80
  259. ppImmediateContext = 00000000
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement