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- local part = Instance.new("Part")
- part.Size = Vector3.new(5, 5, 5)
- part.Transparency = 1
- part.Anchored = true
- part.CanCollide = false
- part.Parent = workspace
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
- part.Position = humanoidRootPart.Position - Vector3.new(0, 3, 0)
- local attachment = Instance.new("Attachment")
- attachment.Parent = part
- local impact1 = Instance.new("ParticleEmitter")
- impact1.Name = "impact1"
- impact1.Acceleration = Vector3.new(0, 0, 0)
- impact1.Brightness = 2
- impact1.Color = ColorSequence.new(Color3.fromRGB(255, 255, 255), Color3.fromRGB(0, 0, 0))
- impact1.Drag = 0
- impact1.EmissionDirection = Enum.NormalId.Bottom
- impact1.Lifetime = NumberRange.new(0.3, 0.3)
- impact1.LightEmission = 1
- impact1.LightInfluence = 0
- impact1.Rate = 15
- impact1.RotSpeed = NumberRange.new(0, 0)
- impact1.Rotation = NumberRange.new(-360, 360)
- impact1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 12), NumberSequenceKeypoint.new(1, 12)})
- impact1.Speed = NumberRange.new(0.001, 0.001)
- impact1.SpreadAngle = Vector2.new(0, 0)
- impact1.Texture = "rbxassetid://17067057050"
- impact1.TimeScale = 1
- impact1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.5, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
- impact1.ZOffset = 0
- impact1.FlipbookMode = Enum.ParticleEmitterFlipbookMode.OneShot
- impact1.Parent = attachment
- local impact2 = Instance.new("ParticleEmitter")
- impact2.Name = "impact2"
- impact2.Acceleration = Vector3.new(0, 0, 0)
- impact2.Brightness = 1
- impact2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0), Color3.fromRGB(255, 255, 255))
- impact2.Drag = 0
- impact2.EmissionDirection = Enum.NormalId.Bottom
- impact2.Lifetime = NumberRange.new(0.3, 0.3)
- impact2.LightEmission = 0
- impact2.LightInfluence = 0
- impact2.Rate = 15
- impact2.RotSpeed = NumberRange.new(0, 0)
- impact2.Rotation = NumberRange.new(-360, 360)
- impact2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 20), NumberSequenceKeypoint.new(1, 20)})
- impact2.Speed = NumberRange.new(0.001, 0.001)
- impact2.SpreadAngle = Vector2.new(0, 0)
- impact2.Texture = "rbxassetid://17067103637"
- impact2.TimeScale = 1
- impact2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.5, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
- impact2.ZOffset = 0.5
- impact2.FlipbookMode = Enum.ParticleEmitterFlipbookMode.OneShot
- impact2.Parent = attachment
- local ash1 = Instance.new("ParticleEmitter")
- ash1.Name = "ash1"
- ash1.Acceleration = Vector3.new(0, 0, 0)
- ash1.Brightness = 0.5
- ash1.Color = ColorSequence.new(Color3.fromRGB(150, 150, 150), Color3.fromRGB(255, 255, 255))
- ash1.Drag = 0
- ash1.EmissionDirection = Enum.NormalId.Top
- ash1.Lifetime = NumberRange.new(1, 1)
- ash1.LightEmission = 0
- ash1.LightInfluence = 0
- ash1.Rate = 10
- ash1.RotSpeed = NumberRange.new(-50, 50)
- ash1.Rotation = NumberRange.new(-360, 360)
- ash1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 10), NumberSequenceKeypoint.new(1, 5)})
- ash1.Speed = NumberRange.new(0.5, 1)
- ash1.SpreadAngle = Vector2.new(15, 15)
- ash1.Texture = "rbxassetid://17067103637"
- ash1.TimeScale = 1
- ash1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.5, 0.5), NumberSequenceKeypoint.new(1, 1)})
- ash1.ZOffset = 1
- ash1.FlipbookMode = Enum.ParticleEmitterFlipbookMode.OneShot
- ash1.Parent = attachment
- wait(5)
- part:Destroy()
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