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- [PerkSkill_0]
- Type = 0 // None
- InGameName = "$PerkSkill_Ingamename_0"
- ////////°øÅë///////////////////////////////////////////////////////////////////////////////////////////
- //
- // [PerkSkill_1~N]
- // Type = 1
- // TakeType_0 = ¾ò´Â ¹æ¹ý
- // InGameName = HUD¿¡¼ »ç¿ëÇÒ Name (Áö±ÝÀº ¾È½á¿ä... ÃÖÃÊ ±âȹ)
- // PopupDesc = DetailInfo â¿¡¼ »ç¿ëµÇ´Â ¼³¸í
- // IconImg = HUD¿¡¼ »ç¿ëµÇ´Â Icon
- // SkillImg = DetailInfo â¿¡¼ »ç¿ëµÇ´Â Img
- // SlotNum = Equip Slot »ç¿ë ¼ýÀÚ
- // Rank = ȹµæ °¡´ÉÇÑ Rank DetailInfo â¿¡¼ »ç¿ëµÇ¿ä.
- // Active = 1(Key Input¿¡ ÀÇÇØ ½ÇÇà), 0 or ¹ÌÀÔ·Â (ÀÚµ¿ ½ÇÇà)
- //
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // DropProbability = Item Drop È®·ü
- // HealthDrop_HP = Health Box°¡ Drop µÇ±â À§ÇÑ HP %
- // AmmoDrop_Ammo = Ammo Box°¡ Drop µÇ±â À§ÇÑ Ammo %
- // BoxHideTime = SkillÀ» »ç¿ëÇÑ ÁÖü°¡ ¼ÒÀ¯ÇÏ´Â ½Ã°£
- // BoxLifeTime = Item Box°¡ º¸ÀÌ´Â ÃÑ ½Ã°£ (°°Àº ÆÀ¸¸ º¸ÀÓ)
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- [PerkSkill_1]
- Type = 1
- TakeType_0 = 5 // ¾ò´Â ¹æ¹ý
- InGameName = "$PerkSkill_Ingamename_1"
- PopupDesc = "$PerkSkill_PopupDec_1"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_supply_05.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_05.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_supply.dtx" // Item Img ¿Í µ¿ÀÏÇÏÁö¸¸ ã±â Èûµå¹Ç·Î µî·Ï ÇØ ÁÖ¼¼¿ä~^^;;
- SlotNum = 1
- Rank = 3
- DropProbability = 40
- HealthDrop_HP = 40
- AmmoDrop_Ammo = 50
- BoxHideTime = 10
- BoxLifeTime = 20
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // SPDecrease = ÃÊ´ç ¼Ò¸ð SP
- // FootSoundVolume =
- // SoundRadius = Sound°¡ µé¸®´Â °Å¸®... ( 1.0(±âÁ¸ ¹ßÀÚ±¹ ¼Ò¸®) * value)
- // EffectSnd0~N = Àû ¹ßÀÚ±¹ ¼Ò¸®¿¡ Ãß°¡Çؼ µé¸± ¹ßÀÚ±¹ ¼Ò¸® µé random ¼±ÅÃ
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- [PerkSkill_2]
- Type = 2
- TakeType_0 = 5
- InGameName = "$PerkSkill_Ingamename_2"
- PopupDesc = "$PerkSkill_PopupDec_2"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_listen_02.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_02.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_listen.dtx"
- SlotNum = 1
- Rank = 4
- Active = 1
- SPDecrease = 5
- FootSoundVolume = 1.0
- SoundRadius = 0.9
- EffectSnd0 = "UI_SND\Perk\Awareness\step1.wav"
- EffectSnd1 = "UI_SND\Perk\Awareness\step2.wav"
- EffectSnd2 = "UI_SND\Perk\Awareness\step3.wav"
- EffectSnd3 = "UI_SND\Perk\Awareness\step4.wav"
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // FootSoundVolume = ¹ßÀÚ±¹ ¼Ò¸® (±âº» * value)
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- [PerkSkill_3]
- Type = 3
- TakeType_0 = 5
- InGameName = "$PerkSkill_Ingamename_3"
- PopupDesc = "$PerkSkill_PopupDec_3"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_silentstep_07.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_07.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_silentstep.dtx"
- SlotNum = 1
- Rank = 2
- FootSoundVolume = 0.4
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // StartSkill = ½ºÅ³ÀÌ ¹ßµ¿µÇ±â À§ÇÑ ¿¬¼Ó KillÀÇ ¼ö
- // Time = ½ºÅ³ À¯Áö ½Ã°£
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- [PerkSkill_4]
- Type = 4
- TakeType_0 = 5
- InGameName = "$PerkSkill_Ingamename_4"
- PopupDesc = "$PerkSkill_PopupDec_4"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_killandrun_01.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_01.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_killandrun.dtx"
- SlotNum = 1
- Rank = 5
- StartKill = 3
- Time = 8
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // SPDecrease = ÃÊ´ç SP ¼Ò¸ð·®
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- [PerkSkill_5]
- Type = 5
- TakeType_0 = 5
- InGameName = "$PerkSkill_Ingamename_5"
- PopupDesc = "$PerkSkill_PopupDec_5"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_respiratory_04.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_04.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_respiratory.dtx"
- SlotNum = 1
- Rank = 6
- SPDecrease = 10
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // MinForce = Åõô ÃÖ¼Ò Èû (±âº» * value)
- // MaxForce = Åõô ÃÖ´ë Èû (±âº» * value)
- // BarLeftSpeed = Skill Bar°¡ ¿ÞÂÊ ³¡À¸·Î °¡´Âµ¥ °É¸®´Â ½Ã°£ (sec)
- // BarRightSpeed= Skill Bar°¡ ¿À¸¥ÂÊ ³¡À¸·Î °¡´Âµ¥ °É¸®´Â ½Ã°£ (sec)
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- [PerkSkill_6]
- Type = 6
- TakeType_0 = 5
- InGameName = "$PerkSkill_Ingamename_6"
- PopupDesc = "$PerkSkill_PopupDec_6"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_throw_06.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_06.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_throw.dtx"
- SlotNum = 1
- Rank = 1
- MinForce = 0.8
- MaxForce = 1.35
- BarLeftSpeed = 0
- BarRightSpeed = 0.8
- [PerkSkill_7]
- Type = 7
- TakeType_0 = 6 // NxE DailyJob 6
- InGameName = "$PerkSkill_Ingamename_7"
- PopupDesc = "$PerkSkill_PopupDec_7"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_giftgrenade_01.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_01.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_Giftgrenade.dtx"
- SlotNum = 2
- Rank = 0
- WeaponID = 472 // Drop Weapon ID
- Probability = 100 // Drop rate
- [PerkSkill_8]
- Type = 8
- TakeType_0 = 6 // NxE DailyJob 6
- InGameName = "$PerkSkill_Ingamename_8"
- PopupDesc = "$PerkSkill_PopupDec_8"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_weapontrophy_03.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_03.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_Weapontrophy.dtx"
- SlotNum = 2
- Rank = 0
- Active = 1
- MaxCount = 10
- AddGP = 10 // 1 chance GP
- TargetDistance = 250 // Check distance
- WaitTime = 1.8
- [PerkSkill_9]
- Type = 9
- TakeType_0 = 6 // NxE DailyJob 6
- InGameName = "$PerkSkill_Ingamename_9"
- PopupDesc = "$PerkSkill_PopupDec_9"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_corpserummage_08.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_08.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_Corpserummage.dtx"
- SlotNum = 2
- Rank = 0
- Active = 1
- TargetDistance = 250 // Check distance
- WaitTime = 1.5
- OwnerTime = 10 // WeaponOwen
- DropWeaponMax = 1
- [PerkSkill_10]
- Type = 10
- TakeType_0 = 6 // NxE DailyJob 6
- InGameName = "$PerkSkill_Ingamename_10"
- PopupDesc = "$PerkSkill_PopupDec_10"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_FastRespawn_05.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_05.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_FastRespawn.dtx"
- SlotNum = 3
- Rank = 0
- RespawnTime = 5.6 // Result Time
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // Ammo Supply
- // WeaponID : Weapons.txtÀÇ id ½ºÅ³ »ç¿ë½Ã »óÀÚ ÅõôÀ» À§ÇÑ ¹«±âid
- // SoundRange : ¹Ú½º°¡ ¶¥¿¡ ´êÀ» ¶§ ³ª´Â ¼Ò¸® ¹üÀ§
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- [PerkSkill_11]
- Type = 11
- TakeType_0 = 2
- InGameName = "$PerkSkill_Ingamename_11"
- PopupDesc = "$PerkSkill_PopupDec_11"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_S_AmmoSupply_05.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_05.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_S_AmmoSupply.dtx"
- SlotNum = 3
- Rank = 9 // 0
- Active = 1
- CoolTime = 180
- WaitTime = 2.5
- WeaponID = 499
- SoundRange = 2200
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // War cry
- // TargetDistance : ¿µÇâÀÌ ¹ÌÄ¡´Â °Å¸®
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- [PerkSkill_12]
- Type = 12
- TakeType_0 = 2
- InGameName = "$PerkSkill_Ingamename_12"
- PopupDesc = "$PerkSkill_PopupDec_12"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_S_Warcry_01.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_01.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_S_Warcry.dtx"
- SlotNum = 2
- Rank = 6 // 0
- Active = 1
- Time = 30
- CoolTime = 150
- TargetDistance = 1300
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- // Alignment
- // Purturb : purturb ºñÀ²
- // TargetDistance : ¿µÇâÀÌ ¹ÌÄ¡´Â °Å¸®
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- [PerkSkill_13]
- Type = 13
- TakeType_0 = 2
- InGameName = "$PerkSkill_Ingamename_13"
- PopupDesc = "$PerkSkill_PopupDec_13"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_S_Alignment_04.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_04.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_S_Alignment.dtx"
- SlotNum = 2
- Rank = 12 // 0
- Active = 1
- Time = 30
- CoolTime = 150
- Purturb = 0.1
- TargetDistance = 1300
- //////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////
- [PerkSkill_14]
- Type = 14
- TakeType_0 = 2
- InGameName = "$PerkSkill_Ingamename_14"
- PopupDesc = "$PerkSkill_PopupDec_14"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_Q_UnlimitedSpeed_01.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_01.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_Q_UnlimitedSpeed.dtx"
- SlotNum = 1
- Rank = 0
- StartKill = 3
- Time = 8
- Active = 0
- //////////////////////////////////////////////////////////////////////////
- //HPRecoverRate : °¨¿°Ã¼ ȸº¹·® (2.0À̸é 2¹è)
- //////////////////////////////////////////////////////////////////////////
- [PerkSkill_15]
- Type = 15
- TakeType_0 = 2
- InGameName = "$PerkSkill_Ingamename_15"
- PopupDesc = "$PerkSkill_PopupDec_15"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_Q_GuardOfWar_08.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_01.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_Q_GuardOfWar.dtx"
- SlotNum = 1
- Rank = 0
- StartKill = 3
- Time = 8
- HPRecoverRate = 2.0
- Active = 0
- /////////////////////////////////////////////////////////////////////////////
- // °¨¿°¿ëº´À» ÀåÂøÇßÀ» °æ¿ì Àΰ£¿¡°Ô Àû¿ë µÇ´Â ´É·ÂÄ¡ ¼³Á¤À» À§ÇÑ Àӽà Perk
- // -------------------------------------------------------------------------
- //
- /////////////////////////////////////////////////////////////////////////////
- [PerkSkill_16]
- Type = 16
- TakeType_0 = 2
- InGameName = "$PerkSkill_Ingamename_16"
- PopupDesc = "$PerkSkill_PopupDec_16"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_ImproveCombat_06.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_01.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_ImproveCombat.dtx"
- SlotNum = 1
- Rank = 0
- StartKill = 3
- Time = 8
- Active = 0
- MaxAmmoRate = 1.25
- DamageRate = 1.03
- SpeedRate = 1.03
- StaminaRate = 1.03
- //////////////////////////////////////////////////////////////////////////
- // Assassin Perk
- // FXName = Enemy Trap FX Name
- //
- //////////////////////////////////////////////////////////////////////////
- [PerkSkill_17]
- Type = 17
- TakeType_0 = 2
- InGameName = "$PerkSkill_Ingamename_17"
- PopupDesc = "$PerkSkill_PopupDec_17"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_A_Sensitive_05.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_08.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_A_Sensitive.dtx"
- SlotNum = 1
- Rank = 0
- FXName = "Ind_Mine_Red"
- /////////////////////////////////////////////////////////////////////////////
- // Assassin Perk
- // HealHP = (ä¿öÁö´Â HP)
- // FXName = (¾È±¤ FX)
- //
- /////////////////////////////////////////////////////////////////////////////
- [PerkSkill_18]
- Type = 18
- TakeType_0 = 2
- InGameName = "$PerkSkill_Ingamename_18"
- PopupDesc = "$PerkSkill_PopupDec_18"
- IconImg = "ui_hud_common\perk\icon\Perk_hud_A_Awake_01.dtx"
- IconGaugeImg = "ui_hud_common\perk\guage\bar_08.dtx"
- SkillImg = "UI_SCR_ItemImage\Perk\Perk_A_Awake.dtx"
- SlotNum = 2
- Rank = 0
- Active = 1
- HealHP = 100
- FXName = "Perk_Eye_GrayTail"
- ///////////////////////////////////
- [ActivationIcon]
- ActivePath = "UI_SCR_Inventory\icon\icon_Active.dtx"
- PassivePath = "UI_SCR_Inventory\icon\icon_Passive.dtx"
- [Sound]
- BignSnd = ""
- BreathInUseSnd = "UI_SND\perk\SteadyHand\breath_control_heartbeat.wav"
- BreathFemaleReadySnd = "UI_SND\perk\SteadyHand\femalebreath_control_ready.wav"
- BreathMaleReadySnd = "UI_SND\perk\SteadyHand\malebreath_control_ready.wav"
- ThrowFemaleSnd = "UI_SND\perk\Pitcher\female .wav"
- ThrowFemaleReadySnd = "UI_SND\perk\Pitcher\female_ready.wav"
- ThrowMaleSnd = "UI_SND\perk\Pitcher\male.wav"
- ThrowMaleReadySnd = "UI_SND\perk\Pitcher\male_ready.wav"
- PartingGiftSnd = "UI_SND\perk\PartingGift\PartingGift.wav"
- SpoilsofwarSnd = "UI_SND\perk\SpoilsofWar\Spoilsofwar.wav"
- OpportunistSnd = "UI_SND\perk\Opportunist\Opportunist.wav"
- RelentlessSnd = "UI_SND\perk\Relentless\Relentless.wav"
- AmmoSupplyStationSnd = "UI_SND\perk\AmmoSupplyStation\ammosupply_drop.wav"
- WarCrySnd = "BGM\Ability\WarCry\WarCry.mp3"
- EagleEyeSnd = "BGM\Ability\EagleEye\Alignment.mp3"
- AwakeMaleSnd = "BGM\Ability\InnerFocus\Medikit.wav"
- AwakeFemaleSnd = "BGM\Ability\InnerFocus\Medikit.wav"
- AwakeLoopMaleSnd = "BGM\Ability\InnerFocus\awake_male1.wav"
- AwakeLoopFemaleSnd = "BGM\Ability\InnerFocus\awake_femele1.wav"
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