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- shaders = "13"
- shader0 = ":/shaders/shaders_glsl/interpolation/shaders/sharp-bilinear-simple.glsl"
- filter_linear0 = "false"
- wrap_mode0 = "clamp_to_border"
- mipmap_input0 = "false"
- alias0 = ""
- float_framebuffer0 = "false"
- srgb_framebuffer0 = "false"
- scale_type_x0 = "source"
- scale_x0 = "4.000000"
- scale_type_y0 = "source"
- scale_y0 = "1.000000"
- shader1 = ":/shaders/shaders_glsl/crt/shaders/gtu-v050/pass1.glsl"
- wrap_mode1 = "clamp_to_border"
- mipmap_input1 = "false"
- alias1 = ""
- float_framebuffer1 = "false"
- srgb_framebuffer1 = "false"
- scale_type_x1 = "source"
- scale_x1 = "1.000000"
- scale_type_y1 = "source"
- scale_y1 = "1.000000"
- shader2 = ":/shaders/shaders_glsl/crt/shaders/gtu-v050/pass2.glsl"
- filter_linear2 = "false"
- wrap_mode2 = "clamp_to_border"
- mipmap_input2 = "false"
- alias2 = ""
- float_framebuffer2 = "false"
- srgb_framebuffer2 = "false"
- scale_type_x2 = "source"
- scale_x2 = "1.000000"
- scale_type_y2 = "source"
- scale_y2 = "1.000000"
- shader3 = ":/shaders/shaders_glsl/crt/shaders/gtu-v050/pass3.glsl"
- filter_linear3 = "false"
- wrap_mode3 = "clamp_to_border"
- mipmap_input3 = "false"
- alias3 = ""
- float_framebuffer3 = "false"
- srgb_framebuffer3 = "false"
- scale_type_x3 = "source"
- scale_x3 = "1.000000"
- scale_type_y3 = "source"
- scale_y3 = "1.000000"
- shader4 = ":/shaders/shaders_glsl/crt/shaders/guest/lut/lut.glsl"
- filter_linear4 = "false"
- wrap_mode4 = "clamp_to_border"
- mipmap_input4 = "false"
- alias4 = ""
- float_framebuffer4 = "false"
- srgb_framebuffer4 = "false"
- scale_type_x4 = "source"
- scale_x4 = "1.000000"
- scale_type_y4 = "source"
- scale_y4 = "1.000000"
- shader5 = ":/shaders/shaders_glsl/misc/image-adjustment.glsl"
- filter_linear5 = "false"
- wrap_mode5 = "clamp_to_border"
- mipmap_input5 = "false"
- alias5 = ""
- float_framebuffer5 = "false"
- srgb_framebuffer5 = "false"
- scale_type_x5 = "source"
- scale_x5 = "1.000000"
- scale_type_y5 = "source"
- scale_y5 = "1.000000"
- shader6 = ":/shaders/shaders_glsl/crt/shaders/guest/d65-d50.glsl"
- filter_linear6 = "false"
- wrap_mode6 = "clamp_to_border"
- mipmap_input6 = "false"
- alias6 = ""
- float_framebuffer6 = "false"
- srgb_framebuffer6 = "false"
- scale_type_x6 = "source"
- scale_x6 = "1.000000"
- scale_type_y6 = "source"
- scale_y6 = "1.000000"
- shader7 = ":/shaders/shaders_glsl/stock.glsl"
- filter_linear7 = "false"
- wrap_mode7 = "clamp_to_border"
- mipmap_input7 = "false"
- alias7 = ""
- float_framebuffer7 = "false"
- srgb_framebuffer7 = "false"
- scale_type_x7 = "source"
- scale_x7 = "1.000000"
- scale_type_y7 = "source"
- scale_y7 = "1.000000"
- shader8 = ":/shaders/shaders_glsl/crt/shaders/guest/fast/smoothing.glsl"
- filter_linear8 = "false"
- wrap_mode8 = "clamp_to_border"
- mipmap_input8 = "false"
- alias8 = ""
- float_framebuffer8 = "false"
- srgb_framebuffer8 = "false"
- scale_type_x8 = "source"
- scale_x8 = "1.000000"
- scale_type_y8 = "source"
- scale_y8 = "1.000000"
- shader9 = ":/shaders/shaders_glsl/crt/shaders/guest/linearize.glsl"
- filter_linear9 = "false"
- wrap_mode9 = "clamp_to_border"
- mipmap_input9 = "false"
- alias9 = ""
- float_framebuffer9 = "true"
- srgb_framebuffer9 = "false"
- scale_type_x9 = "source"
- scale_x9 = "1.000000"
- scale_type_y9 = "source"
- scale_y9 = "1.000000"
- shader10 = ":/shaders/shaders_glsl/stock.glsl"
- filter_linear10 = "false"
- wrap_mode10 = "clamp_to_border"
- mipmap_input10 = "false"
- alias10 = ""
- float_framebuffer10 = "false"
- srgb_framebuffer10 = "false"
- scale_type_x10 = "source"
- scale_x10 = "1.000000"
- scale_type_y10 = "source"
- scale_y10 = "1.000000"
- shader11 = ":/shaders/shaders_glsl/stock.glsl"
- filter_linear11 = "false"
- wrap_mode11 = "clamp_to_border"
- mipmap_input11 = "false"
- alias11 = ""
- float_framebuffer11 = "false"
- srgb_framebuffer11 = "false"
- scale_type_x11 = "source"
- scale_x11 = "1.000000"
- scale_type_y11 = "source"
- scale_y11 = "1.000000"
- shader12 = ":/shaders/shaders_glsl/crt/shaders/guest/crt-guest-dr-venom.glsl"
- filter_linear12 = "true"
- wrap_mode12 = "clamp_to_border"
- mipmap_input12 = "false"
- alias12 = ""
- float_framebuffer12 = "false"
- srgb_framebuffer12 = "false"
- scale_type_x12 = "viewport"
- scale_x12 = "1.000000"
- scale_type_y12 = "viewport"
- scale_y12 = "1.000000"
- parameters = "compositeConnection;signalResolution;signalResolutionI;signalResolutionQ;noScanlines;tvVerticalResolution;blackLevel;contrast;TNTC;ia_target_gamma;ia_monitor_gamma;ia_overscan_percent_x;ia_overscan_percent_y;ia_saturation;ia_contrast;ia_luminance;ia_black_level;ia_bright_boost;ia_R;ia_G;ia_B;ia_ZOOM;ia_XPOS;ia_YPOS;ia_TOPMASK;ia_BOTMASK;ia_LMASK;ia_RMASK;ia_GRAIN_STR;ia_SHARPEN;ia_FLIP_HORZ;ia_FLIP_VERT;WP;wp_saturation;STH;GAMMA_INPUT;TATE;IOS;OS;BLOOM;brightboost;gsl;scanline1;scanline2;beam_min;beam_max;beam_size;h_sharp;s_sharp;h_smart;csize;bsize;warpX;warpY;glow;shadowMask;masksize;vertmask;slotmask;slotwidth;double_slot;mcut;maskDark;maskLight;CGWG;GTW;gamma_out"
- compositeConnection = "0.000000"
- signalResolution = "320.000000"
- signalResolutionI = "83.000000"
- signalResolutionQ = "25.000000"
- noScanlines = "1.000000"
- tvVerticalResolution = "320.000000"
- blackLevel = "0.000000"
- contrast = "0.900000"
- TNTC = "3.000000"
- ia_target_gamma = "2.400000"
- ia_monitor_gamma = "2.400000"
- ia_overscan_percent_x = "0.000000"
- ia_overscan_percent_y = "0.000000"
- ia_saturation = "0.950000"
- ia_contrast = "1.000000"
- ia_luminance = "1.000000"
- ia_black_level = "0.000000"
- ia_bright_boost = "0.000000"
- ia_R = "1.100000"
- ia_G = "1.050000"
- ia_B = "1.100000"
- ia_ZOOM = "1.000000"
- ia_XPOS = "0.000000"
- ia_YPOS = "0.000000"
- ia_TOPMASK = "0.000000"
- ia_BOTMASK = "0.000000"
- ia_LMASK = "0.000000"
- ia_RMASK = "0.000000"
- ia_GRAIN_STR = "0.000000"
- ia_SHARPEN = "0.000000"
- ia_FLIP_HORZ = "0.000000"
- ia_FLIP_VERT = "0.000000"
- WP = "20.000000"
- wp_saturation = "1.000000"
- STH = "0.700000"
- GAMMA_INPUT = "2.400000"
- TATE = "0.000000"
- IOS = "0.000000"
- OS = "1.000000"
- BLOOM = "0.000000"
- brightboost = "1.350000"
- gsl = "0.000000"
- scanline1 = "8.000000"
- scanline2 = "8.000000"
- beam_min = "1.200000"
- beam_max = "0.800000"
- beam_size = "0.650000"
- h_sharp = "5.250000"
- s_sharp = "0.050000"
- h_smart = "0.000000"
- csize = "0.010000"
- bsize = "600.000000"
- warpX = "0.020000"
- warpY = "0.020000"
- glow = "0.400000"
- shadowMask = "3.000000"
- masksize = "1.000000"
- vertmask = "0.000000"
- slotmask = "0.000000"
- slotwidth = "2.000000"
- double_slot = "1.000000"
- mcut = "0.200000"
- maskDark = "0.800000"
- maskLight = "1.200000"
- CGWG = "0.300000"
- GTW = "1.050000"
- gamma_out = "2.400000"
- textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3"
- SamplerLUT1 = "shaders_glsl/crt/shaders/guest/lut/sony_trinitron1.png"
- SamplerLUT1_linear = "true"
- SamplerLUT1_wrap_mode = "clamp_to_border"
- SamplerLUT1_mipmap = "false"
- SamplerLUT2 = "shaders_glsl/crt/shaders/guest/lut/sony_trinitron2.png"
- SamplerLUT2_linear = "true"
- SamplerLUT2_wrap_mode = "clamp_to_border"
- SamplerLUT2_mipmap = "false"
- SamplerLUT3 = "shaders_glsl/crt/shaders/guest/lut/other1.png"
- SamplerLUT3_linear = "true"
- SamplerLUT3_wrap_mode = "clamp_to_border"
- SamplerLUT3_mipmap = "false"
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