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  1. [19:56:43 INFO SMAPI] SMAPI 2.5.5 with Stardew Valley 1.2.33 on Microsoft Windows 8.1
  2. [19:56:43 DEBUG SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
  3. [19:56:43 TRACE SMAPI] Log started at 2018-07-13T23:56:43 UTC
  4. [19:56:43 TRACE SMAPI] Overriding content manager...
  5. [19:56:43 TRACE SMAPI] Starting game...
  6. [19:56:46 TRACE SMAPI] Detecting common issues...
  7. [19:56:46 TRACE SMAPI] Loading mod metadata...
  8. [19:56:46 TRACE SMAPI] Loading mods...
  9. [19:56:46 TRACE SMAPI] Loading Eemie's Just A New Map Recolour - CP Conversion from [CP] Eemie's Map Recolors (content pack)...
  10. [19:56:46 TRACE SMAPI] Loading Console Commands from ConsoleCommands\ConsoleCommands.dll...
  11. [19:56:46 TRACE SMAPI] Loading ContentPatcher from ContentPatcher\ContentPatcher.dll...
  12. [19:56:46 TRACE SMAPI] Loading Expanded Fridge from ExpandedFridge\ExpandedFridge.dll...
  13. [19:56:46 TRACE SMAPI] Loading Farm Expansion from FarmExpansion\FarmExpansion.dll...
  14. [19:56:46 TRACE SMAPI] Loading Forage at the Farm from Forage at the Farm 1.8\ForageAtTheFarm.dll...
  15. [19:56:46 TRACE SMAPI] Loading Happy Birthday from HappyBirthday\HappyBirthday.dll...
  16. [19:56:46 TRACE SMAPI] Broken code in HappyBirthday.dll: reference to StardewValley.Character.Name (no such property).
  17. [19:56:46 TRACE SMAPI] Loading No Fence Decay from NoFenceDecay\NoFenceDecay.dll...
  18. [19:56:46 TRACE SMAPI] Loading Part of the Community from SB_PotC\PartOfTheCommunity.dll...
  19. [19:56:46 TRACE SMAPI] Loading Scythe Harvesting from ScytheHarvesting\ScytheHarvesting.dll...
  20. [19:56:46 TRACE SMAPI] Loading SkipIntro from SkipIntro\SkipIntro.dll...
  21. [19:56:46 TRACE SMAPI] Loading SkullCavernElevator from SkullCavernElevator\SkullCavernElevator.dll...
  22. [19:56:46 TRACE SMAPI] Rewrote SkullCavernElevator.dll to fix StardewValley.Game1.activeClickableMenu field...
  23. [19:56:46 TRACE SMAPI] Rewrote SkullCavernElevator.dll to fix StardewValley.Game1.player field...
  24. [19:56:46 TRACE SMAPI] Rewrote SkullCavernElevator.dll to fix StardewValley.Game1.gameMode field...
  25. [19:56:46 TRACE SMAPI] Loading Stack Everything from StackEverything\StackEverything.dll...
  26. [19:56:46 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly 0Harmony.dll.
  27. [19:56:46 WARN SMAPI] Stack Everything patches the game, which may impact game stability. If you encounter problems, try removing this mod first.
  28. [19:56:46 TRACE SMAPI] Loading 0Harmony.dll...
  29. [19:56:46 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly StackEverything.dll.
  30. [19:56:46 TRACE SMAPI] Loading StackEverything.dll...
  31. [19:56:46 TRACE SMAPI] Loading Discord Rich Presence from SVRichPresence\SVRichPresence.dll...
  32. [19:56:46 TRACE SMAPI] Broken code in SVRichPresence.dll: reference to StardewValley.Farmer.farmName (field returns string, not NetString).
  33. [19:56:46 TRACE SMAPI] Loading Tractor Mod from TractorMod\TractorMod.dll...
  34. [19:56:46 TRACE SMAPI] Loading UI Info Suite from UI Info Suite\UIInfoSuite.dll...
  35.  
  36. [19:56:46 ERROR SMAPI] Skipped 2 mods:
  37. [19:56:46 ERROR SMAPI] Discord Rich Presence 1.0 because it's outdated. Please check for a new version at https://smapi.io/compat.
  38. [19:56:46 ERROR SMAPI] Happy Birthday 1.6 because it's outdated. Please check for a new version at https://www.nexusmods.com/stardewvalley/mods/520 or https://smapi.io/compat.
  39.  
  40. [19:56:46 INFO SMAPI] Loaded 13 mods:
  41. [19:56:46 INFO SMAPI] Console Commands 2.5.5 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
  42. [19:56:46 INFO SMAPI] ContentPatcher 1.3.1 by Pathoschild | Loads content packs which edit game data and images without changing the game files.
  43. [19:56:46 INFO SMAPI] Expanded Fridge 1.2.8 by Uwazouri | Expands the fridge in the players house.
  44. [19:56:46 INFO SMAPI] Farm Expansion 3.3 by Advize | Adds an additional plot of land for crops and animals.
  45. [19:56:46 INFO SMAPI] Forage at the Farm 1.8 by Nishtra | Spawns forage items on the farm (and other locations) daily.
  46. [19:56:46 INFO SMAPI] No Fence Decay 1.1 by Cat | Makes all fences and gates last forever.
  47. [19:56:46 INFO SMAPI] Part of the Community 1.1.4 by Brandon Marquis Markail Green (Space Baby) | Lets you increase friendship by supporting the community.
  48. [19:56:46 INFO SMAPI] Scythe Harvesting 1.10 by mmanlapat | Harvest crops and flowers using a Scythe! Grants XP and Sunflower Seeds.
  49. [19:56:46 INFO SMAPI] SkipIntro 1.7.2 by Pathoschild | Skips the game's loading intro.
  50. [19:56:46 INFO SMAPI] SkullCavernElevator 1.1.2 by lestoph | Elevator for the Skull Cavern
  51. [19:56:46 INFO SMAPI] Stack Everything 2.3 by Cat | Lets you stack BigCraftables (scarecrows, furnaces, casks, etc), Furniture, and Wallpapers up to 999.
  52. [19:56:46 INFO SMAPI] Tractor Mod 4.4.1 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.
  53. [19:56:46 INFO SMAPI] UI Info Suite 1.6.6 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.
  54.  
  55. [19:56:46 INFO SMAPI] Loaded 1 content packs:
  56. [19:56:46 INFO SMAPI] Eemie's Just A New Map Recolour - CP Conversion 1.1.1 by minervamaga and eemiestardew | for ContentPatcher | A conversion of Eemie's map palette mod
  57.  
  58. [19:56:47 TRACE SMAPI] Found mod-provided API (FarmExpansion.Framework.ModApi).
  59. [19:56:47 TRACE Stack Everything] Patching Int32 maximumStackSize() with Boolean Prefix(Int32 ByRef)
  60. [19:56:47 TRACE Stack Everything] Patching Int32 getStack() with Boolean Prefix(StardewValley.Item, Int32 ByRef)
  61. [19:56:47 TRACE Stack Everything] Patching Int32 addToStack(Int32) with Boolean Prefix(StardewValley.Item, Int32 ByRef, Int32 ByRef)
  62. [19:56:47 TRACE Stack Everything] Patching Void drawInMenu(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean) with Void Postfix(StardewValley.Item, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean)
  63. [19:56:47 TRACE Stack Everything] Patching Int32 maximumStackSize() with Boolean Prefix(Int32 ByRef)
  64. [19:56:47 TRACE Stack Everything] Patching Int32 getStack() with Boolean Prefix(StardewValley.Item, Int32 ByRef)
  65. [19:56:47 TRACE Stack Everything] Patching Int32 addToStack(Int32) with Boolean Prefix(StardewValley.Item, Int32 ByRef, Int32 ByRef)
  66. [19:56:47 TRACE Stack Everything] Patching Void drawInMenu(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean) with Void Postfix(StardewValley.Item, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean)
  67. [19:56:47 TRACE Stack Everything] Patching Int32 maximumStackSize() with Boolean Prefix(Int32 ByRef)
  68. [19:56:47 TRACE Stack Everything] Patching Int32 getStack() with Boolean Prefix(StardewValley.Item, Int32 ByRef)
  69. [19:56:47 TRACE Stack Everything] Patching Int32 addToStack(Int32) with Boolean Prefix(StardewValley.Item, Int32 ByRef, Int32 ByRef)
  70. [19:56:47 TRACE Stack Everything] Patching Void drawInMenu(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean) with Void Postfix(StardewValley.Item, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean)
  71. [19:56:47 DEBUG UI Info Suite] starting.
  72. [19:56:47 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
  73. [19:56:47 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
  74. [19:56:47 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
  75. [19:56:47 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\Cursors. Reloaded 1 core assets.
  76. [19:56:47 TRACE SMAPI] Context: locale set to en.
  77. [19:56:47 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
  78. [19:56:47 TRACE SMAPI] Checking for updates...
  79. [19:56:47 TRACE Tractor Mod] Accessed mod-provided API for Farm Expansion.
  80. [19:56:48 TRACE SMAPI] SMAPI okay.
  81. [19:56:48 TRACE SMAPI] Checking 15 mod update keys.
  82. [19:56:49 TRACE SMAPI] Eemie's Just A New Map Recolour - CP Conversion (Nexus:599): update error: Mod has invalid version
  83.  
  84. [19:56:49 ALERT SMAPI] You can update 8 mods:
  85. [19:56:49 ALERT SMAPI] ContentPatcher 1.4-beta.6: https://www.nexusmods.com/stardewvalley/mods/1915
  86. [19:56:49 ALERT SMAPI] Discord Rich Presence 1.2.1: https://www.nexusmods.com/stardewvalley/mods/2156
  87. [19:56:49 ALERT SMAPI] Forage at the Farm 1.9: https://www.nexusmods.com/stardewvalley/mods/673
  88. [19:56:49 ALERT SMAPI] Scythe Harvesting 2.0: https://www.nexusmods.com/stardewvalley/mods/1106
  89. [19:56:49 ALERT SMAPI] SkipIntro 1.8-beta.3: https://www.nexusmods.com/stardewvalley/mods/533
  90. [19:56:49 ALERT SMAPI] SkullCavernElevator 1.2.1: https://www.nexusmods.com/stardewvalley/mods/963
  91. [19:56:49 ALERT SMAPI] Stack Everything 2.11-beta: https://www.nexusmods.com/stardewvalley/mods/2053
  92. [19:56:49 ALERT SMAPI] Tractor Mod 4.5-beta.6: https://www.nexusmods.com/stardewvalley/mods/1401
  93. [19:56:53 TRACE Console.Out] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
  94. [19:56:53 TRACE Console.Out] getLoadEnumerator('Caeden_185297855')
  95. [19:56:54 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\hoeDirt.
  96. [19:56:54 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\hoeDirt.
  97. [19:56:54 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
  98. [19:56:54 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
  99. [19:56:54 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
  100. [19:56:54 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
  101. [19:56:54 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
  102. [19:56:54 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
  103. [19:56:54 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
  104. [19:56:54 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
  105. [19:56:54 TRACE SMAPI] Farm Expansion intercepted Data\Locations.
  106. [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
  107. [19:56:55 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
  108. [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_town.
  109. [19:56:55 TRACE SMAPI] ContentPatcher intercepted spring_town.
  110. [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_town.
  111. [19:56:55 TRACE SMAPI] ContentPatcher intercepted Maps\spring_town.
  112. [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_fall.
  113. [19:56:55 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_fall.
  114. [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_fall.
  115. [19:56:55 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_fall.
  116. [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_fall.
  117. [19:56:55 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_fall.
  118. [19:56:56 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\fall_outdoorsTileSheet.
  119. [19:56:56 TRACE SMAPI] ContentPatcher intercepted Maps\fall_outdoorsTileSheet.
  120. [19:56:56 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\fall_town.
  121. [19:56:56 TRACE SMAPI] ContentPatcher intercepted Maps\fall_town.
  122. [19:56:56 TRACE Console.Out] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
  123. [19:56:56 TRACE SMAPI] Context: loaded saved game 'Caeden_185297855', starting fall 14 Y2.
  124. [19:56:56 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited fall_outdoorsTileSheet.
  125. [19:56:56 TRACE SMAPI] ContentPatcher intercepted fall_outdoorsTileSheet.
  126. [19:56:56 INFO Forage at the Farm] Config: Initialized
  127. [19:56:56 INFO Part of the Community] New Entry: Lewis
  128. [19:56:56 INFO Part of the Community] New Entry: Robin
  129. [19:56:56 INFO Part of the Community] New Entry: Penny
  130. [19:56:56 INFO Part of the Community] New Entry: Gus
  131. [19:56:56 INFO Part of the Community] New Entry: Alex
  132. [19:56:56 INFO Part of the Community] New Entry: Pam
  133. [19:56:56 INFO Part of the Community] New Entry: Leah
  134. [19:56:56 INFO Part of the Community] New Entry: Marnie
  135. [19:56:56 INFO Part of the Community] New Entry: Emily
  136. [19:56:56 INFO Part of the Community] New Entry: Vincent
  137. [19:56:56 INFO Part of the Community] New Entry: Jodi
  138. [19:56:56 INFO Part of the Community] New Entry: Caroline
  139. [19:56:56 INFO Part of the Community] New Entry: Clint
  140. [19:56:56 INFO Part of the Community] New Entry: Shane
  141. [19:56:56 INFO Part of the Community] New Entry: Linus
  142. [19:56:56 INFO Part of the Community] New Entry: Demetrius
  143. [19:56:56 INFO Part of the Community] New Entry: Sebastian
  144. [19:56:56 INFO Part of the Community] New Entry: Maru
  145. [19:56:56 INFO Part of the Community] New Entry: Harvey
  146. [19:56:56 INFO Part of the Community] New Entry: Willy
  147. [19:56:56 INFO Part of the Community] New Entry: Elliott
  148. [19:56:56 INFO Part of the Community] New Entry: Evelyn
  149. [19:56:56 INFO Part of the Community] New Entry: Pierre
  150. [19:56:56 INFO Part of the Community] New Entry: Abigail
  151. [19:56:56 INFO Part of the Community] New Entry: Sam
  152. [19:56:56 INFO Part of the Community] New Entry: Wizard
  153. [19:56:56 INFO Part of the Community] New Entry: Jas
  154. [19:56:56 INFO Part of the Community] New Entry: Haley
  155. [19:56:56 INFO Part of the Community] New Entry: George
  156. [19:56:56 INFO Part of the Community] New Entry: Dwarf
  157. [19:56:56 INFO Part of the Community] New Entry: Sandy
  158. [19:56:56 INFO Part of the Community] New Entry: Krobus
  159. [19:56:56 INFO Part of the Community] New Entry: Kent
  160. [19:56:56 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\summer_town.
  161. [19:56:56 TRACE SMAPI] ContentPatcher intercepted Maps\summer_town.
  162. [19:56:56 TRACE ContentPatcher] Requested cache invalidation for all assets matching a predicate.
  163. [19:56:56 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TileSheets\bushes.
  164. [19:56:56 TRACE SMAPI] ContentPatcher intercepted TileSheets\bushes.
  165. [19:56:56 TRACE SMAPI] Invalidated 1 asset names: TileSheets\bushes. Reloaded 1 core assets.
  166. [19:56:56 DEBUG Forage at the Farm] Number of forageable items spawned at Farm: 2
  167. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  168. at StardewValley.Farm.resetForPlayerEntry()
  169. at StardewValley.Game1.UpdateOther(GameTime time)
  170. at StardewValley.Game1.Update(GameTime gameTime)
  171. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  172. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  173. at StardewValley.Farm.resetForPlayerEntry()
  174. at StardewValley.Game1.UpdateOther(GameTime time)
  175. at StardewValley.Game1.Update(GameTime gameTime)
  176. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  177. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  178. at StardewValley.Farm.resetForPlayerEntry()
  179. at StardewValley.Game1.UpdateOther(GameTime time)
  180. at StardewValley.Game1.Update(GameTime gameTime)
  181. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  182. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  183. at StardewValley.Farm.resetForPlayerEntry()
  184. at StardewValley.Game1.UpdateOther(GameTime time)
  185. at StardewValley.Game1.Update(GameTime gameTime)
  186. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  187. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  188. at StardewValley.Farm.resetForPlayerEntry()
  189. at StardewValley.Game1.UpdateOther(GameTime time)
  190. at StardewValley.Game1.Update(GameTime gameTime)
  191. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  192. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  193. at StardewValley.Farm.resetForPlayerEntry()
  194. at StardewValley.Game1.UpdateOther(GameTime time)
  195. at StardewValley.Game1.Update(GameTime gameTime)
  196. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  197. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  198. at StardewValley.Farm.resetForPlayerEntry()
  199. at StardewValley.Game1.UpdateOther(GameTime time)
  200. at StardewValley.Game1.Update(GameTime gameTime)
  201. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  202. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  203. at StardewValley.Farm.resetForPlayerEntry()
  204. at StardewValley.Game1.UpdateOther(GameTime time)
  205. at StardewValley.Game1.Update(GameTime gameTime)
  206. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  207. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  208. at StardewValley.Farm.resetForPlayerEntry()
  209. at StardewValley.Game1.UpdateOther(GameTime time)
  210. at StardewValley.Game1.Update(GameTime gameTime)
  211. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  212. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  213. at StardewValley.Farm.resetForPlayerEntry()
  214. at StardewValley.Game1.UpdateOther(GameTime time)
  215. at StardewValley.Game1.Update(GameTime gameTime)
  216. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  217. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  218. at StardewValley.Farm.resetForPlayerEntry()
  219. at StardewValley.Game1.UpdateOther(GameTime time)
  220. at StardewValley.Game1.Update(GameTime gameTime)
  221. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  222. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  223. at StardewValley.Farm.resetForPlayerEntry()
  224. at StardewValley.Game1.UpdateOther(GameTime time)
  225. at StardewValley.Game1.Update(GameTime gameTime)
  226. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  227. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  228. at StardewValley.Farm.resetForPlayerEntry()
  229. at StardewValley.Game1.UpdateOther(GameTime time)
  230. at StardewValley.Game1.Update(GameTime gameTime)
  231. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  232. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  233. at StardewValley.Farm.resetForPlayerEntry()
  234. at StardewValley.Game1.UpdateOther(GameTime time)
  235. at StardewValley.Game1.Update(GameTime gameTime)
  236. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  237. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  238. at StardewValley.Farm.resetForPlayerEntry()
  239. at StardewValley.Game1.UpdateOther(GameTime time)
  240. at StardewValley.Game1.Update(GameTime gameTime)
  241. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  242. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  243. at StardewValley.Farm.resetForPlayerEntry()
  244. at StardewValley.Game1.UpdateOther(GameTime time)
  245. at StardewValley.Game1.Update(GameTime gameTime)
  246. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  247. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  248. at StardewValley.Farm.resetForPlayerEntry()
  249. at StardewValley.Game1.UpdateOther(GameTime time)
  250. at StardewValley.Game1.Update(GameTime gameTime)
  251. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  252. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  253. at StardewValley.Farm.resetForPlayerEntry()
  254. at StardewValley.Game1.UpdateOther(GameTime time)
  255. at StardewValley.Game1.Update(GameTime gameTime)
  256. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  257. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  258. at StardewValley.Farm.resetForPlayerEntry()
  259. at StardewValley.Game1.UpdateOther(GameTime time)
  260. at StardewValley.Game1.Update(GameTime gameTime)
  261. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  262. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  263. at StardewValley.Farm.resetForPlayerEntry()
  264. at StardewValley.Game1.UpdateOther(GameTime time)
  265. at StardewValley.Game1.Update(GameTime gameTime)
  266. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  267. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  268. at StardewValley.Farm.resetForPlayerEntry()
  269. at StardewValley.Game1.UpdateOther(GameTime time)
  270. at StardewValley.Game1.Update(GameTime gameTime)
  271. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  272. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  273. at StardewValley.Farm.resetForPlayerEntry()
  274. at StardewValley.Game1.UpdateOther(GameTime time)
  275. at StardewValley.Game1.Update(GameTime gameTime)
  276. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  277. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  278. at StardewValley.Farm.resetForPlayerEntry()
  279. at StardewValley.Game1.UpdateOther(GameTime time)
  280. at StardewValley.Game1.Update(GameTime gameTime)
  281. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  282. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  283. at StardewValley.Farm.resetForPlayerEntry()
  284. at StardewValley.Game1.UpdateOther(GameTime time)
  285. at StardewValley.Game1.Update(GameTime gameTime)
  286. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  287. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  288. at StardewValley.Farm.resetForPlayerEntry()
  289. at StardewValley.Game1.UpdateOther(GameTime time)
  290. at StardewValley.Game1.Update(GameTime gameTime)
  291. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  292. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  293. at StardewValley.Farm.resetForPlayerEntry()
  294. at StardewValley.Game1.UpdateOther(GameTime time)
  295. at StardewValley.Game1.Update(GameTime gameTime)
  296. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  297. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  298. at StardewValley.Farm.resetForPlayerEntry()
  299. at StardewValley.Game1.UpdateOther(GameTime time)
  300. at StardewValley.Game1.Update(GameTime gameTime)
  301. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  302. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  303. at StardewValley.Farm.resetForPlayerEntry()
  304. at StardewValley.Game1.UpdateOther(GameTime time)
  305. at StardewValley.Game1.Update(GameTime gameTime)
  306. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  307. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  308. at StardewValley.Farm.resetForPlayerEntry()
  309. at StardewValley.Game1.UpdateOther(GameTime time)
  310. at StardewValley.Game1.Update(GameTime gameTime)
  311. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  312. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  313. at StardewValley.Farm.resetForPlayerEntry()
  314. at StardewValley.Game1.UpdateOther(GameTime time)
  315. at StardewValley.Game1.Update(GameTime gameTime)
  316. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  317. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  318. at StardewValley.Farm.resetForPlayerEntry()
  319. at StardewValley.Game1.UpdateOther(GameTime time)
  320. at StardewValley.Game1.Update(GameTime gameTime)
  321. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  322. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  323. at StardewValley.Farm.resetForPlayerEntry()
  324. at StardewValley.Game1.UpdateOther(GameTime time)
  325. at StardewValley.Game1.Update(GameTime gameTime)
  326. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  327. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  328. at StardewValley.Farm.resetForPlayerEntry()
  329. at StardewValley.Game1.UpdateOther(GameTime time)
  330. at StardewValley.Game1.Update(GameTime gameTime)
  331. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  332. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  333. at StardewValley.Farm.resetForPlayerEntry()
  334. at StardewValley.Game1.UpdateOther(GameTime time)
  335. at StardewValley.Game1.Update(GameTime gameTime)
  336. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  337. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  338. at StardewValley.Farm.resetForPlayerEntry()
  339. at StardewValley.Game1.UpdateOther(GameTime time)
  340. at StardewValley.Game1.Update(GameTime gameTime)
  341. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  342. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  343. at StardewValley.Farm.resetForPlayerEntry()
  344. at StardewValley.Game1.UpdateOther(GameTime time)
  345. at StardewValley.Game1.Update(GameTime gameTime)
  346. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  347. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  348. at StardewValley.Farm.resetForPlayerEntry()
  349. at StardewValley.Game1.UpdateOther(GameTime time)
  350. at StardewValley.Game1.Update(GameTime gameTime)
  351. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  352. [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  353. at StardewValley.Farm.resetForPlayerEntry()
  354. at StardewValley.Game1.UpdateOther(GameTime time)
  355. at StardewValley.Game1.Update(GameTime gameTime)
  356. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  357. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  358. at StardewValley.Farm.resetForPlayerEntry()
  359. at StardewValley.Game1.UpdateOther(GameTime time)
  360. at StardewValley.Game1.Update(GameTime gameTime)
  361. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  362. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  363. at StardewValley.Farm.resetForPlayerEntry()
  364. at StardewValley.Game1.UpdateOther(GameTime time)
  365. at StardewValley.Game1.Update(GameTime gameTime)
  366. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  367. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  368. at StardewValley.Farm.resetForPlayerEntry()
  369. at StardewValley.Game1.UpdateOther(GameTime time)
  370. at StardewValley.Game1.Update(GameTime gameTime)
  371. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  372. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  373. at StardewValley.Farm.resetForPlayerEntry()
  374. at StardewValley.Game1.UpdateOther(GameTime time)
  375. at StardewValley.Game1.Update(GameTime gameTime)
  376. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  377. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  378. at StardewValley.Farm.resetForPlayerEntry()
  379. at StardewValley.Game1.UpdateOther(GameTime time)
  380. at StardewValley.Game1.Update(GameTime gameTime)
  381. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  382. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  383. at StardewValley.Farm.resetForPlayerEntry()
  384. at StardewValley.Game1.UpdateOther(GameTime time)
  385. at StardewValley.Game1.Update(GameTime gameTime)
  386. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  387. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  388. at StardewValley.Farm.resetForPlayerEntry()
  389. at StardewValley.Game1.UpdateOther(GameTime time)
  390. at StardewValley.Game1.Update(GameTime gameTime)
  391. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  392. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  393. at StardewValley.Farm.resetForPlayerEntry()
  394. at StardewValley.Game1.UpdateOther(GameTime time)
  395. at StardewValley.Game1.Update(GameTime gameTime)
  396. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  397. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  398. at StardewValley.Farm.resetForPlayerEntry()
  399. at StardewValley.Game1.UpdateOther(GameTime time)
  400. at StardewValley.Game1.Update(GameTime gameTime)
  401. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  402. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  403. at StardewValley.Farm.resetForPlayerEntry()
  404. at StardewValley.Game1.UpdateOther(GameTime time)
  405. at StardewValley.Game1.Update(GameTime gameTime)
  406. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  407. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  408. at StardewValley.Farm.resetForPlayerEntry()
  409. at StardewValley.Game1.UpdateOther(GameTime time)
  410. at StardewValley.Game1.Update(GameTime gameTime)
  411. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  412. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  413. at StardewValley.Farm.resetForPlayerEntry()
  414. at StardewValley.Game1.UpdateOther(GameTime time)
  415. at StardewValley.Game1.Update(GameTime gameTime)
  416. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  417. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  418. at StardewValley.Farm.resetForPlayerEntry()
  419. at StardewValley.Game1.UpdateOther(GameTime time)
  420. at StardewValley.Game1.Update(GameTime gameTime)
  421. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  422. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  423. at StardewValley.Farm.resetForPlayerEntry()
  424. at StardewValley.Game1.UpdateOther(GameTime time)
  425. at StardewValley.Game1.Update(GameTime gameTime)
  426. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  427. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  428. at StardewValley.Farm.resetForPlayerEntry()
  429. at StardewValley.Game1.UpdateOther(GameTime time)
  430. at StardewValley.Game1.Update(GameTime gameTime)
  431. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  432. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  433. at StardewValley.Farm.resetForPlayerEntry()
  434. at StardewValley.Game1.UpdateOther(GameTime time)
  435. at StardewValley.Game1.Update(GameTime gameTime)
  436. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  437. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  438. at StardewValley.Farm.resetForPlayerEntry()
  439. at StardewValley.Game1.UpdateOther(GameTime time)
  440. at StardewValley.Game1.Update(GameTime gameTime)
  441. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  442. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  443. at StardewValley.Farm.resetForPlayerEntry()
  444. at StardewValley.Game1.UpdateOther(GameTime time)
  445. at StardewValley.Game1.Update(GameTime gameTime)
  446. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  447. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  448. at StardewValley.Farm.resetForPlayerEntry()
  449. at StardewValley.Game1.UpdateOther(GameTime time)
  450. at StardewValley.Game1.Update(GameTime gameTime)
  451. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  452. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  453. at StardewValley.Farm.resetForPlayerEntry()
  454. at StardewValley.Game1.UpdateOther(GameTime time)
  455. at StardewValley.Game1.Update(GameTime gameTime)
  456. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  457. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  458. at StardewValley.Farm.resetForPlayerEntry()
  459. at StardewValley.Game1.UpdateOther(GameTime time)
  460. at StardewValley.Game1.Update(GameTime gameTime)
  461. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  462. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  463. at StardewValley.Farm.resetForPlayerEntry()
  464. at StardewValley.Game1.UpdateOther(GameTime time)
  465. at StardewValley.Game1.Update(GameTime gameTime)
  466. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  467. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  468. at StardewValley.Farm.resetForPlayerEntry()
  469. at StardewValley.Game1.UpdateOther(GameTime time)
  470. at StardewValley.Game1.Update(GameTime gameTime)
  471. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  472. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  473. at StardewValley.Farm.resetForPlayerEntry()
  474. at StardewValley.Game1.UpdateOther(GameTime time)
  475. at StardewValley.Game1.Update(GameTime gameTime)
  476. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  477. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  478. at StardewValley.Farm.resetForPlayerEntry()
  479. at StardewValley.Game1.UpdateOther(GameTime time)
  480. at StardewValley.Game1.Update(GameTime gameTime)
  481. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  482. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  483. at StardewValley.Farm.resetForPlayerEntry()
  484. at StardewValley.Game1.UpdateOther(GameTime time)
  485. at StardewValley.Game1.Update(GameTime gameTime)
  486. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  487. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  488. at StardewValley.Farm.resetForPlayerEntry()
  489. at StardewValley.Game1.UpdateOther(GameTime time)
  490. at StardewValley.Game1.Update(GameTime gameTime)
  491. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  492. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  493. at StardewValley.Farm.resetForPlayerEntry()
  494. at StardewValley.Game1.UpdateOther(GameTime time)
  495. at StardewValley.Game1.Update(GameTime gameTime)
  496. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  497. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  498. at StardewValley.Farm.resetForPlayerEntry()
  499. at StardewValley.Game1.UpdateOther(GameTime time)
  500. at StardewValley.Game1.Update(GameTime gameTime)
  501. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  502. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  503. at StardewValley.Farm.resetForPlayerEntry()
  504. at StardewValley.Game1.UpdateOther(GameTime time)
  505. at StardewValley.Game1.Update(GameTime gameTime)
  506. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  507. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  508. at StardewValley.Farm.resetForPlayerEntry()
  509. at StardewValley.Game1.UpdateOther(GameTime time)
  510. at StardewValley.Game1.Update(GameTime gameTime)
  511. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  512. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  513. at StardewValley.Farm.resetForPlayerEntry()
  514. at StardewValley.Game1.UpdateOther(GameTime time)
  515. at StardewValley.Game1.Update(GameTime gameTime)
  516. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  517. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  518. at StardewValley.Farm.resetForPlayerEntry()
  519. at StardewValley.Game1.UpdateOther(GameTime time)
  520. at StardewValley.Game1.Update(GameTime gameTime)
  521. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  522. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  523. at StardewValley.Farm.resetForPlayerEntry()
  524. at StardewValley.Game1.UpdateOther(GameTime time)
  525. at StardewValley.Game1.Update(GameTime gameTime)
  526. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  527. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  528. at StardewValley.Farm.resetForPlayerEntry()
  529. at StardewValley.Game1.UpdateOther(GameTime time)
  530. at StardewValley.Game1.Update(GameTime gameTime)
  531. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  532. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  533. at StardewValley.Farm.resetForPlayerEntry()
  534. at StardewValley.Game1.UpdateOther(GameTime time)
  535. at StardewValley.Game1.Update(GameTime gameTime)
  536. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  537. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  538. at StardewValley.Farm.resetForPlayerEntry()
  539. at StardewValley.Game1.UpdateOther(GameTime time)
  540. at StardewValley.Game1.Update(GameTime gameTime)
  541. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  542. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  543. at StardewValley.Farm.resetForPlayerEntry()
  544. at StardewValley.Game1.UpdateOther(GameTime time)
  545. at StardewValley.Game1.Update(GameTime gameTime)
  546. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  547. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  548. at StardewValley.Farm.resetForPlayerEntry()
  549. at StardewValley.Game1.UpdateOther(GameTime time)
  550. at StardewValley.Game1.Update(GameTime gameTime)
  551. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  552. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  553. at StardewValley.Farm.resetForPlayerEntry()
  554. at StardewValley.Game1.UpdateOther(GameTime time)
  555. at StardewValley.Game1.Update(GameTime gameTime)
  556. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  557. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  558. at StardewValley.Farm.resetForPlayerEntry()
  559. at StardewValley.Game1.UpdateOther(GameTime time)
  560. at StardewValley.Game1.Update(GameTime gameTime)
  561. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  562. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  563. at StardewValley.Farm.resetForPlayerEntry()
  564. at StardewValley.Game1.UpdateOther(GameTime time)
  565. at StardewValley.Game1.Update(GameTime gameTime)
  566. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  567. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  568. at StardewValley.Farm.resetForPlayerEntry()
  569. at StardewValley.Game1.UpdateOther(GameTime time)
  570. at StardewValley.Game1.Update(GameTime gameTime)
  571. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  572. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  573. at StardewValley.Farm.resetForPlayerEntry()
  574. at StardewValley.Game1.UpdateOther(GameTime time)
  575. at StardewValley.Game1.Update(GameTime gameTime)
  576. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  577. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  578. at StardewValley.Farm.resetForPlayerEntry()
  579. at StardewValley.Game1.UpdateOther(GameTime time)
  580. at StardewValley.Game1.Update(GameTime gameTime)
  581. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  582. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  583. at StardewValley.Farm.resetForPlayerEntry()
  584. at StardewValley.Game1.UpdateOther(GameTime time)
  585. at StardewValley.Game1.Update(GameTime gameTime)
  586. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  587. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  588. at StardewValley.Farm.resetForPlayerEntry()
  589. at StardewValley.Game1.UpdateOther(GameTime time)
  590. at StardewValley.Game1.Update(GameTime gameTime)
  591. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  592. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  593. at StardewValley.Farm.resetForPlayerEntry()
  594. at StardewValley.Game1.UpdateOther(GameTime time)
  595. at StardewValley.Game1.Update(GameTime gameTime)
  596. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  597. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  598. at StardewValley.Farm.resetForPlayerEntry()
  599. at StardewValley.Game1.UpdateOther(GameTime time)
  600. at StardewValley.Game1.Update(GameTime gameTime)
  601. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  602. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  603. at StardewValley.Farm.resetForPlayerEntry()
  604. at StardewValley.Game1.UpdateOther(GameTime time)
  605. at StardewValley.Game1.Update(GameTime gameTime)
  606. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  607. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  608. at StardewValley.Farm.resetForPlayerEntry()
  609. at StardewValley.Game1.UpdateOther(GameTime time)
  610. at StardewValley.Game1.Update(GameTime gameTime)
  611. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  612. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  613. at StardewValley.Farm.resetForPlayerEntry()
  614. at StardewValley.Game1.UpdateOther(GameTime time)
  615. at StardewValley.Game1.Update(GameTime gameTime)
  616. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  617. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  618. at StardewValley.Farm.resetForPlayerEntry()
  619. at StardewValley.Game1.UpdateOther(GameTime time)
  620. at StardewValley.Game1.Update(GameTime gameTime)
  621. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  622. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  623. at StardewValley.Farm.resetForPlayerEntry()
  624. at StardewValley.Game1.UpdateOther(GameTime time)
  625. at StardewValley.Game1.Update(GameTime gameTime)
  626. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  627. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  628. at StardewValley.Farm.resetForPlayerEntry()
  629. at StardewValley.Game1.UpdateOther(GameTime time)
  630. at StardewValley.Game1.Update(GameTime gameTime)
  631. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  632. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  633. at StardewValley.Farm.resetForPlayerEntry()
  634. at StardewValley.Game1.UpdateOther(GameTime time)
  635. at StardewValley.Game1.Update(GameTime gameTime)
  636. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  637. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  638. at StardewValley.Farm.resetForPlayerEntry()
  639. at StardewValley.Game1.UpdateOther(GameTime time)
  640. at StardewValley.Game1.Update(GameTime gameTime)
  641. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  642. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  643. at StardewValley.Farm.resetForPlayerEntry()
  644. at StardewValley.Game1.UpdateOther(GameTime time)
  645. at StardewValley.Game1.Update(GameTime gameTime)
  646. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  647. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  648. at StardewValley.Farm.resetForPlayerEntry()
  649. at StardewValley.Game1.UpdateOther(GameTime time)
  650. at StardewValley.Game1.Update(GameTime gameTime)
  651. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  652. [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  653. at StardewValley.Farm.resetForPlayerEntry()
  654. at StardewValley.Game1.UpdateOther(GameTime time)
  655. at StardewValley.Game1.Update(GameTime gameTime)
  656. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  657. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  658. at StardewValley.Farm.resetForPlayerEntry()
  659. at StardewValley.Game1.UpdateOther(GameTime time)
  660. at StardewValley.Game1.Update(GameTime gameTime)
  661. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  662. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  663. at StardewValley.Farm.resetForPlayerEntry()
  664. at StardewValley.Game1.UpdateOther(GameTime time)
  665. at StardewValley.Game1.Update(GameTime gameTime)
  666. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  667. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  668. at StardewValley.Farm.resetForPlayerEntry()
  669. at StardewValley.Game1.UpdateOther(GameTime time)
  670. at StardewValley.Game1.Update(GameTime gameTime)
  671. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  672. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  673. at StardewValley.Farm.resetForPlayerEntry()
  674. at StardewValley.Game1.UpdateOther(GameTime time)
  675. at StardewValley.Game1.Update(GameTime gameTime)
  676. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  677. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  678. at StardewValley.Farm.resetForPlayerEntry()
  679. at StardewValley.Game1.UpdateOther(GameTime time)
  680. at StardewValley.Game1.Update(GameTime gameTime)
  681. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  682. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  683. at StardewValley.Farm.resetForPlayerEntry()
  684. at StardewValley.Game1.UpdateOther(GameTime time)
  685. at StardewValley.Game1.Update(GameTime gameTime)
  686. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  687. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  688. at StardewValley.Farm.resetForPlayerEntry()
  689. at StardewValley.Game1.UpdateOther(GameTime time)
  690. at StardewValley.Game1.Update(GameTime gameTime)
  691. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  692. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  693. at StardewValley.Farm.resetForPlayerEntry()
  694. at StardewValley.Game1.UpdateOther(GameTime time)
  695. at StardewValley.Game1.Update(GameTime gameTime)
  696. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  697. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  698. at StardewValley.Farm.resetForPlayerEntry()
  699. at StardewValley.Game1.UpdateOther(GameTime time)
  700. at StardewValley.Game1.Update(GameTime gameTime)
  701. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  702. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  703. at StardewValley.Farm.resetForPlayerEntry()
  704. at StardewValley.Game1.UpdateOther(GameTime time)
  705. at StardewValley.Game1.Update(GameTime gameTime)
  706. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  707. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  708. at StardewValley.Farm.resetForPlayerEntry()
  709. at StardewValley.Game1.UpdateOther(GameTime time)
  710. at StardewValley.Game1.Update(GameTime gameTime)
  711. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  712. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  713. at StardewValley.Farm.resetForPlayerEntry()
  714. at StardewValley.Game1.UpdateOther(GameTime time)
  715. at StardewValley.Game1.Update(GameTime gameTime)
  716. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  717. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  718. at StardewValley.Farm.resetForPlayerEntry()
  719. at StardewValley.Game1.UpdateOther(GameTime time)
  720. at StardewValley.Game1.Update(GameTime gameTime)
  721. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  722. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  723. at StardewValley.Farm.resetForPlayerEntry()
  724. at StardewValley.Game1.UpdateOther(GameTime time)
  725. at StardewValley.Game1.Update(GameTime gameTime)
  726. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  727. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  728. at StardewValley.Farm.resetForPlayerEntry()
  729. at StardewValley.Game1.UpdateOther(GameTime time)
  730. at StardewValley.Game1.Update(GameTime gameTime)
  731. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  732. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  733. at StardewValley.Farm.resetForPlayerEntry()
  734. at StardewValley.Game1.UpdateOther(GameTime time)
  735. at StardewValley.Game1.Update(GameTime gameTime)
  736. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  737. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  738. at StardewValley.Farm.resetForPlayerEntry()
  739. at StardewValley.Game1.UpdateOther(GameTime time)
  740. at StardewValley.Game1.Update(GameTime gameTime)
  741. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  742. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  743. at StardewValley.Farm.resetForPlayerEntry()
  744. at StardewValley.Game1.UpdateOther(GameTime time)
  745. at StardewValley.Game1.Update(GameTime gameTime)
  746. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  747. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  748. at StardewValley.Farm.resetForPlayerEntry()
  749. at StardewValley.Game1.UpdateOther(GameTime time)
  750. at StardewValley.Game1.Update(GameTime gameTime)
  751. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
  752. [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  753. at StardewValley.Farm.resetForPlayerEntry()
  754. at StardewValley.Game1.UpdateOther(GameTime time)
  755. at StardewValley.Game1.Update(GameTime gameTime)
  756. at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
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