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- [19:56:43 INFO SMAPI] SMAPI 2.5.5 with Stardew Valley 1.2.33 on Microsoft Windows 8.1
- [19:56:43 DEBUG SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
- [19:56:43 TRACE SMAPI] Log started at 2018-07-13T23:56:43 UTC
- [19:56:43 TRACE SMAPI] Overriding content manager...
- [19:56:43 TRACE SMAPI] Starting game...
- [19:56:46 TRACE SMAPI] Detecting common issues...
- [19:56:46 TRACE SMAPI] Loading mod metadata...
- [19:56:46 TRACE SMAPI] Loading mods...
- [19:56:46 TRACE SMAPI] Loading Eemie's Just A New Map Recolour - CP Conversion from [CP] Eemie's Map Recolors (content pack)...
- [19:56:46 TRACE SMAPI] Loading Console Commands from ConsoleCommands\ConsoleCommands.dll...
- [19:56:46 TRACE SMAPI] Loading ContentPatcher from ContentPatcher\ContentPatcher.dll...
- [19:56:46 TRACE SMAPI] Loading Expanded Fridge from ExpandedFridge\ExpandedFridge.dll...
- [19:56:46 TRACE SMAPI] Loading Farm Expansion from FarmExpansion\FarmExpansion.dll...
- [19:56:46 TRACE SMAPI] Loading Forage at the Farm from Forage at the Farm 1.8\ForageAtTheFarm.dll...
- [19:56:46 TRACE SMAPI] Loading Happy Birthday from HappyBirthday\HappyBirthday.dll...
- [19:56:46 TRACE SMAPI] Broken code in HappyBirthday.dll: reference to StardewValley.Character.Name (no such property).
- [19:56:46 TRACE SMAPI] Loading No Fence Decay from NoFenceDecay\NoFenceDecay.dll...
- [19:56:46 TRACE SMAPI] Loading Part of the Community from SB_PotC\PartOfTheCommunity.dll...
- [19:56:46 TRACE SMAPI] Loading Scythe Harvesting from ScytheHarvesting\ScytheHarvesting.dll...
- [19:56:46 TRACE SMAPI] Loading SkipIntro from SkipIntro\SkipIntro.dll...
- [19:56:46 TRACE SMAPI] Loading SkullCavernElevator from SkullCavernElevator\SkullCavernElevator.dll...
- [19:56:46 TRACE SMAPI] Rewrote SkullCavernElevator.dll to fix StardewValley.Game1.activeClickableMenu field...
- [19:56:46 TRACE SMAPI] Rewrote SkullCavernElevator.dll to fix StardewValley.Game1.player field...
- [19:56:46 TRACE SMAPI] Rewrote SkullCavernElevator.dll to fix StardewValley.Game1.gameMode field...
- [19:56:46 TRACE SMAPI] Loading Stack Everything from StackEverything\StackEverything.dll...
- [19:56:46 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly 0Harmony.dll.
- [19:56:46 WARN SMAPI] Stack Everything patches the game, which may impact game stability. If you encounter problems, try removing this mod first.
- [19:56:46 TRACE SMAPI] Loading 0Harmony.dll...
- [19:56:46 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly StackEverything.dll.
- [19:56:46 TRACE SMAPI] Loading StackEverything.dll...
- [19:56:46 TRACE SMAPI] Loading Discord Rich Presence from SVRichPresence\SVRichPresence.dll...
- [19:56:46 TRACE SMAPI] Broken code in SVRichPresence.dll: reference to StardewValley.Farmer.farmName (field returns string, not NetString).
- [19:56:46 TRACE SMAPI] Loading Tractor Mod from TractorMod\TractorMod.dll...
- [19:56:46 TRACE SMAPI] Loading UI Info Suite from UI Info Suite\UIInfoSuite.dll...
- [19:56:46 ERROR SMAPI] Skipped 2 mods:
- [19:56:46 ERROR SMAPI] Discord Rich Presence 1.0 because it's outdated. Please check for a new version at https://smapi.io/compat.
- [19:56:46 ERROR SMAPI] Happy Birthday 1.6 because it's outdated. Please check for a new version at https://www.nexusmods.com/stardewvalley/mods/520 or https://smapi.io/compat.
- [19:56:46 INFO SMAPI] Loaded 13 mods:
- [19:56:46 INFO SMAPI] Console Commands 2.5.5 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
- [19:56:46 INFO SMAPI] ContentPatcher 1.3.1 by Pathoschild | Loads content packs which edit game data and images without changing the game files.
- [19:56:46 INFO SMAPI] Expanded Fridge 1.2.8 by Uwazouri | Expands the fridge in the players house.
- [19:56:46 INFO SMAPI] Farm Expansion 3.3 by Advize | Adds an additional plot of land for crops and animals.
- [19:56:46 INFO SMAPI] Forage at the Farm 1.8 by Nishtra | Spawns forage items on the farm (and other locations) daily.
- [19:56:46 INFO SMAPI] No Fence Decay 1.1 by Cat | Makes all fences and gates last forever.
- [19:56:46 INFO SMAPI] Part of the Community 1.1.4 by Brandon Marquis Markail Green (Space Baby) | Lets you increase friendship by supporting the community.
- [19:56:46 INFO SMAPI] Scythe Harvesting 1.10 by mmanlapat | Harvest crops and flowers using a Scythe! Grants XP and Sunflower Seeds.
- [19:56:46 INFO SMAPI] SkipIntro 1.7.2 by Pathoschild | Skips the game's loading intro.
- [19:56:46 INFO SMAPI] SkullCavernElevator 1.1.2 by lestoph | Elevator for the Skull Cavern
- [19:56:46 INFO SMAPI] Stack Everything 2.3 by Cat | Lets you stack BigCraftables (scarecrows, furnaces, casks, etc), Furniture, and Wallpapers up to 999.
- [19:56:46 INFO SMAPI] Tractor Mod 4.4.1 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.
- [19:56:46 INFO SMAPI] UI Info Suite 1.6.6 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.
- [19:56:46 INFO SMAPI] Loaded 1 content packs:
- [19:56:46 INFO SMAPI] Eemie's Just A New Map Recolour - CP Conversion 1.1.1 by minervamaga and eemiestardew | for ContentPatcher | A conversion of Eemie's map palette mod
- [19:56:47 TRACE SMAPI] Found mod-provided API (FarmExpansion.Framework.ModApi).
- [19:56:47 TRACE Stack Everything] Patching Int32 maximumStackSize() with Boolean Prefix(Int32 ByRef)
- [19:56:47 TRACE Stack Everything] Patching Int32 getStack() with Boolean Prefix(StardewValley.Item, Int32 ByRef)
- [19:56:47 TRACE Stack Everything] Patching Int32 addToStack(Int32) with Boolean Prefix(StardewValley.Item, Int32 ByRef, Int32 ByRef)
- [19:56:47 TRACE Stack Everything] Patching Void drawInMenu(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean) with Void Postfix(StardewValley.Item, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean)
- [19:56:47 TRACE Stack Everything] Patching Int32 maximumStackSize() with Boolean Prefix(Int32 ByRef)
- [19:56:47 TRACE Stack Everything] Patching Int32 getStack() with Boolean Prefix(StardewValley.Item, Int32 ByRef)
- [19:56:47 TRACE Stack Everything] Patching Int32 addToStack(Int32) with Boolean Prefix(StardewValley.Item, Int32 ByRef, Int32 ByRef)
- [19:56:47 TRACE Stack Everything] Patching Void drawInMenu(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean) with Void Postfix(StardewValley.Item, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean)
- [19:56:47 TRACE Stack Everything] Patching Int32 maximumStackSize() with Boolean Prefix(Int32 ByRef)
- [19:56:47 TRACE Stack Everything] Patching Int32 getStack() with Boolean Prefix(StardewValley.Item, Int32 ByRef)
- [19:56:47 TRACE Stack Everything] Patching Int32 addToStack(Int32) with Boolean Prefix(StardewValley.Item, Int32 ByRef, Int32 ByRef)
- [19:56:47 TRACE Stack Everything] Patching Void drawInMenu(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean) with Void Postfix(StardewValley.Item, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean)
- [19:56:47 DEBUG UI Info Suite] starting.
- [19:56:47 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
- [19:56:47 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors.
- [19:56:47 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors.
- [19:56:47 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\Cursors. Reloaded 1 core assets.
- [19:56:47 TRACE SMAPI] Context: locale set to en.
- [19:56:47 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
- [19:56:47 TRACE SMAPI] Checking for updates...
- [19:56:47 TRACE Tractor Mod] Accessed mod-provided API for Farm Expansion.
- [19:56:48 TRACE SMAPI] SMAPI okay.
- [19:56:48 TRACE SMAPI] Checking 15 mod update keys.
- [19:56:49 TRACE SMAPI] Eemie's Just A New Map Recolour - CP Conversion (Nexus:599): update error: Mod has invalid version
- [19:56:49 ALERT SMAPI] You can update 8 mods:
- [19:56:49 ALERT SMAPI] ContentPatcher 1.4-beta.6: https://www.nexusmods.com/stardewvalley/mods/1915
- [19:56:49 ALERT SMAPI] Discord Rich Presence 1.2.1: https://www.nexusmods.com/stardewvalley/mods/2156
- [19:56:49 ALERT SMAPI] Forage at the Farm 1.9: https://www.nexusmods.com/stardewvalley/mods/673
- [19:56:49 ALERT SMAPI] Scythe Harvesting 2.0: https://www.nexusmods.com/stardewvalley/mods/1106
- [19:56:49 ALERT SMAPI] SkipIntro 1.8-beta.3: https://www.nexusmods.com/stardewvalley/mods/533
- [19:56:49 ALERT SMAPI] SkullCavernElevator 1.2.1: https://www.nexusmods.com/stardewvalley/mods/963
- [19:56:49 ALERT SMAPI] Stack Everything 2.11-beta: https://www.nexusmods.com/stardewvalley/mods/2053
- [19:56:49 ALERT SMAPI] Tractor Mod 4.5-beta.6: https://www.nexusmods.com/stardewvalley/mods/1401
- [19:56:53 TRACE Console.Out] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
- [19:56:53 TRACE Console.Out] getLoadEnumerator('Caeden_185297855')
- [19:56:54 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\hoeDirt.
- [19:56:54 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\hoeDirt.
- [19:56:54 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring.
- [19:56:54 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring.
- [19:56:54 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring.
- [19:56:54 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring.
- [19:56:54 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring.
- [19:56:54 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring.
- [19:56:54 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass.
- [19:56:54 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass.
- [19:56:54 TRACE SMAPI] Farm Expansion intercepted Data\Locations.
- [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet.
- [19:56:55 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet.
- [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_town.
- [19:56:55 TRACE SMAPI] ContentPatcher intercepted spring_town.
- [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_town.
- [19:56:55 TRACE SMAPI] ContentPatcher intercepted Maps\spring_town.
- [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_fall.
- [19:56:55 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_fall.
- [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_fall.
- [19:56:55 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_fall.
- [19:56:55 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_fall.
- [19:56:55 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_fall.
- [19:56:56 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\fall_outdoorsTileSheet.
- [19:56:56 TRACE SMAPI] ContentPatcher intercepted Maps\fall_outdoorsTileSheet.
- [19:56:56 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\fall_town.
- [19:56:56 TRACE SMAPI] ContentPatcher intercepted Maps\fall_town.
- [19:56:56 TRACE Console.Out] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
- [19:56:56 TRACE SMAPI] Context: loaded saved game 'Caeden_185297855', starting fall 14 Y2.
- [19:56:56 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited fall_outdoorsTileSheet.
- [19:56:56 TRACE SMAPI] ContentPatcher intercepted fall_outdoorsTileSheet.
- [19:56:56 INFO Forage at the Farm] Config: Initialized
- [19:56:56 INFO Part of the Community] New Entry: Lewis
- [19:56:56 INFO Part of the Community] New Entry: Robin
- [19:56:56 INFO Part of the Community] New Entry: Penny
- [19:56:56 INFO Part of the Community] New Entry: Gus
- [19:56:56 INFO Part of the Community] New Entry: Alex
- [19:56:56 INFO Part of the Community] New Entry: Pam
- [19:56:56 INFO Part of the Community] New Entry: Leah
- [19:56:56 INFO Part of the Community] New Entry: Marnie
- [19:56:56 INFO Part of the Community] New Entry: Emily
- [19:56:56 INFO Part of the Community] New Entry: Vincent
- [19:56:56 INFO Part of the Community] New Entry: Jodi
- [19:56:56 INFO Part of the Community] New Entry: Caroline
- [19:56:56 INFO Part of the Community] New Entry: Clint
- [19:56:56 INFO Part of the Community] New Entry: Shane
- [19:56:56 INFO Part of the Community] New Entry: Linus
- [19:56:56 INFO Part of the Community] New Entry: Demetrius
- [19:56:56 INFO Part of the Community] New Entry: Sebastian
- [19:56:56 INFO Part of the Community] New Entry: Maru
- [19:56:56 INFO Part of the Community] New Entry: Harvey
- [19:56:56 INFO Part of the Community] New Entry: Willy
- [19:56:56 INFO Part of the Community] New Entry: Elliott
- [19:56:56 INFO Part of the Community] New Entry: Evelyn
- [19:56:56 INFO Part of the Community] New Entry: Pierre
- [19:56:56 INFO Part of the Community] New Entry: Abigail
- [19:56:56 INFO Part of the Community] New Entry: Sam
- [19:56:56 INFO Part of the Community] New Entry: Wizard
- [19:56:56 INFO Part of the Community] New Entry: Jas
- [19:56:56 INFO Part of the Community] New Entry: Haley
- [19:56:56 INFO Part of the Community] New Entry: George
- [19:56:56 INFO Part of the Community] New Entry: Dwarf
- [19:56:56 INFO Part of the Community] New Entry: Sandy
- [19:56:56 INFO Part of the Community] New Entry: Krobus
- [19:56:56 INFO Part of the Community] New Entry: Kent
- [19:56:56 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\summer_town.
- [19:56:56 TRACE SMAPI] ContentPatcher intercepted Maps\summer_town.
- [19:56:56 TRACE ContentPatcher] Requested cache invalidation for all assets matching a predicate.
- [19:56:56 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TileSheets\bushes.
- [19:56:56 TRACE SMAPI] ContentPatcher intercepted TileSheets\bushes.
- [19:56:56 TRACE SMAPI] Invalidated 1 asset names: TileSheets\bushes. Reloaded 1 core assets.
- [19:56:56 DEBUG Forage at the Farm] Number of forageable items spawned at Farm: 2
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:04 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:05 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
- [19:57:06 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.Farm.resetForPlayerEntry()
- at StardewValley.Game1.UpdateOther(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 594
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