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  1. Using old --libretro behavior. Setting libretro_directory to "/data/user/0/com.retroarch/cores/" instead.
  2. RetroArch 1.21.0 (Git 65f76bd)
  3. === Build =======================================
  4. Capacités: ASIMD
  5. [INFO] Version: 1.21.0
  6. [INFO] Git: 65f76bd
  7. [INFO] Built: May 25 2025
  8. [INFO] =================================================
  9. [Input]: Found input driver: "android".
  10. Cannot resolve save file path.
  11. Cannot resolve save state file path.
  12. [Environ]: SET_PIXEL_FORMAT: RGB565.
  13. [Core]: Version de l'API libretro: 1, Compilé avec l'API: 1
  14. [Core]: Geometry: 320x240, Aspect: 1.333, FPS: 60.00, Sample rate: 48000.00 Hz.
  15. [Video]: Set video size to: 960x720.
  16. Android EGL: GLES version = 2.
  17. [EGL] Falling back to eglGetDisplay
  18. [EGL]: EGL version: 1.5
  19. [GL]: Found GL context: "egl_android".
  20. [GL]: Config requires windowed mode, but context driver does not support it. Forcing fullscreen for this session.
  21. [GL]: Detecting screen resolution: 0x0.
  22. [EGL]: Current context: 0x6f947f4ad0.
  23. [GL]: Vendor: Qualcomm, Renderer: Adreno (TM) 830.
  24. [GL]: Version: OpenGL ES 3.2 [email protected] (GIT@7a7d1616fb, I1b2d45fd3f, 1734524510) (Date:12/18/24).
  25. [GL]: Using resolution 1080x2255.
  26. [GL]: Default shader backend found: glsl.
  27. [Shader driver]: Using GLSL shader backend.
  28. [GL]: Stock GLSL shaders will be used.
  29. [GLSL]: Found GLSL vertex shader.
  30. [GLSL]: Found GLSL fragment shader.
  31. [GLSL]: Linking GLSL program.
  32. [GLSL]: Found GLSL vertex shader.
  33. [GLSL]: Found GLSL fragment shader.
  34. [GLSL]: Linking GLSL program.
  35. [GLSL]: Found GLSL vertex shader.
  36. [GLSL]: Found GLSL fragment shader.
  37. [GLSL]: Linking GLSL program.
  38. [GL]: Using 4 textures.
  39. [GL]: Loaded 1 program(s).
  40. [Joypad]: Found joypad driver: "android".
  41. [Video]: Found display server: "android".
  42. [Audio]: Set audio input rate to: 48000.00 Hz.
  43. [OpenSL]: Requested audio latency: 128 ms.
  44. [OpenSL]: Setting audio latency: Block size = 576, Blocks = 43, Total = 24768 ...
  45. [Audio]: Started synchronous audio driver.
  46. [Display]: Found display driver: "gl".
  47. [Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_history.lpl".
  48. [Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_music_history.lpl".
  49. [Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_image_history.lpl".
  50. [Playlist]: Chargement du fichier des favoris: "/storage/emulated/0/Android/data/com.retroarch/files/content_favorites.lpl".
  51. [Input]: État de la capture de la souris => ON
  52. [Audio]: Stopped audio driver "opensl"
  53. [Environ]: SET_SUBSYSTEM_INFO.
  54. Subsystem ID: 0
  55. Special game type: N64 Disk Drive
  56. Ident: ndd
  57. ID: 1
  58. Content:
  59. Disk (required)
  60. Cartridge (required)
  61. Subsystem ID: 1
  62. Special game type: N64 Transferpak
  63. Ident: gb
  64. ID: 2
  65. Content:
  66. Gameboy RAM (required)
  67. Gameboy ROM (required)
  68. Cartridge (required)
  69. Subsystems: 2
  70. [Core]: Using content: "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).n64".
  71. [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
  72. [Core]: Unloading core..
  73. [Core]: Unloading core symbols..
  74. [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  75. RetroArch 1.21.0 (Git 65f76bd)
  76. === Build =======================================
  77. Capacités: ASIMD
  78. [INFO] Version: 1.21.0
  79. [INFO] Git: 65f76bd
  80. [INFO] Built: May 25 2025
  81. [INFO] =================================================
  82. [Input]: Found input driver: "android".
  83. [Core]: Loading dynamic libretro core from: "/data/user/0/com.retroarch/cores/mupen64plus_next_gles3_libretro_android.so"
  84. [Overrides]: Redirection du fichier de sauvegarde vers "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).srm".
  85. [Overrides]: Redirection du fichier de sauvegarde instantanée vers "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).state".
  86. [Environ]: SET_SUBSYSTEM_INFO.
  87. Special game type: N64 Disk Drive
  88. Ident: ndd
  89. ID: 1
  90. Content:
  91. Disk (required)
  92. Cartridge (required)
  93. Special game type: N64 Transferpak
  94. Ident: gb
  95. ID: 2
  96. Content:
  97. Gameboy RAM (required)
  98. Gameboy ROM (required)
  99. Cartridge (required)
  100. [Environ]: GET_CORE_OPTIONS_VERSION.
  101. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2.
  102. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK.
  103. [Environ]: SET_CONTROLLER_INFO.
  104. Port 1:
  105. "Controller" (1)
  106. "RetroPad" (1)
  107. Port 2:
  108. "Controller" (1)
  109. "RetroPad" (1)
  110. Port 3:
  111. "Controller" (1)
  112. "RetroPad" (1)
  113. Port 4:
  114. "Controller" (1)
  115. "RetroPad" (1)
  116. [Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
  117. [Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
  118. [Environ]: GET_LOG_INTERFACE.
  119. [Environ]: GET_PERF_INTERFACE.
  120. [Environ]: SET_PIXEL_FORMAT: XRGB8888.
  121. [Environ]: GET_RUMBLE_INTERFACE.
  122. mupen64plus: Using full mem base
  123. [Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
  124. [Content]: Chargement du fichier de contenu: "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).n64".
  125. [Environ]: GET_VARIABLE: mupen64plus-rdp-plugin = "gliden64"
  126. [Environ]: GET_VARIABLE: mupen64plus-rsp-plugin = "hle"
  127. [Environ]: GET_VARIABLE: mupen64plus-ThreadedRenderer = "False"
  128. [Environ]: GET_VARIABLE: mupen64plus-BilinearMode = "standard"
  129. [Environ]: GET_VARIABLE: mupen64plus-HybridFilter = "True"
  130. [Environ]: GET_VARIABLE: mupen64plus-DitheringPattern = "False"
  131. [Environ]: GET_VARIABLE: mupen64plus-DitheringQuantization = "False"
  132. [Environ]: GET_VARIABLE: mupen64plus-RDRAMImageDitheringMode = "False"
  133. [Environ]: GET_VARIABLE: mupen64plus-FXAA = "0"
  134. [Environ]: GET_VARIABLE: mupen64plus-MultiSampling = "0"
  135. [Environ]: GET_VARIABLE: mupen64plus-FrameDuping = "False"
  136. [Environ]: GET_VARIABLE: mupen64plus-Framerate = "Original"
  137. [Environ]: GET_VARIABLE: mupen64plus-virefresh = "Auto"
  138. [Environ]: GET_VARIABLE: mupen64plus-EnableLODEmulation = "True"
  139. [Environ]: GET_VARIABLE: mupen64plus-EnableFBEmulation = "True"
  140. [Environ]: GET_VARIABLE: mupen64plus-EnableN64DepthCompare - Invalid value.
  141. [Environ]: GET_VARIABLE: mupen64plus-EnableCopyColorToRDRAM = "Async"
  142. [Environ]: GET_VARIABLE: mupen64plus-EnableCopyColorFromRDRAM = "False"
  143. [Environ]: GET_VARIABLE: mupen64plus-EnableCopyDepthToRDRAM = "Software"
  144. [Environ]: GET_VARIABLE: mupen64plus-EnableHWLighting = "False"
  145. [Environ]: GET_VARIABLE: mupen64plus-CorrectTexrectCoords = "Off"
  146. [Environ]: GET_VARIABLE: mupen64plus-EnableTexCoordBounds = "False"
  147. [Environ]: GET_VARIABLE: mupen64plus-EnableInaccurateTextureCoordinates = "False"
  148. [Environ]: GET_VARIABLE: mupen64plus-BackgroundMode = "OnePiece"
  149. [Environ]: GET_VARIABLE: mupen64plus-EnableNativeResTexrects = "Disabled"
  150. [Environ]: GET_VARIABLE: mupen64plus-txFilterMode = "None"
  151. [Environ]: GET_VARIABLE: mupen64plus-txEnhancementMode = "None"
  152. [Environ]: GET_VARIABLE: mupen64plus-txFilterIgnoreBG = "True"
  153. [Environ]: GET_VARIABLE: mupen64plus-txHiresEnable = "False"
  154. [Environ]: GET_VARIABLE: mupen64plus-txCacheCompression = "True"
  155. [Environ]: GET_VARIABLE: mupen64plus-txHiresFullAlphaChannel = "False"
  156. [Environ]: GET_VARIABLE: mupen64plus-MaxHiResTxVramLimit = "0"
  157. [Environ]: GET_VARIABLE: mupen64plus-MaxTxCacheSize = "8000"
  158. [Environ]: GET_VARIABLE: mupen64plus-EnableLegacyBlending = "True"
  159. [Environ]: GET_VARIABLE: mupen64plus-EnableFragmentDepthWrite = "False"
  160. [Environ]: GET_VARIABLE: mupen64plus-EnableShadersStorage - Invalid value.
  161. [Environ]: GET_VARIABLE: mupen64plus-EnableTextureCache = "True"
  162. [Environ]: GET_VARIABLE: mupen64plus-EnableEnhancedTextureStorage = "False"
  163. [Environ]: GET_VARIABLE: mupen64plus-EnableEnhancedHighResStorage = "False"
  164. [Environ]: GET_VARIABLE: mupen64plus-EnableHiResAltCRC = "False"
  165. [Environ]: GET_VARIABLE: mupen64plus-EnableCopyAuxToRDRAM = "False"
  166. [Environ]: GET_VARIABLE: mupen64plus-GLideN64IniBehaviour = "late"
  167. [Environ]: GET_VARIABLE: mupen64plus-cpucore = "dynamic_recompiler"
  168. [Environ]: GET_VARIABLE: mupen64plus-aspect = "4:3"
  169. [Environ]: GET_VARIABLE: mupen64plus-EnableNativeResFactor = "0"
  170. [Environ]: GET_VARIABLE: mupen64plus-43screensize = "640x480"
  171. [Environ]: GET_VARIABLE: mupen64plus-CountPerOp = "0"
  172. [Environ]: GET_VARIABLE: mupen64plus-CountPerOpDenomPot = "0"
  173. [Environ]: GET_VARIABLE: mupen64plus-EnableOverscan = "Enabled"
  174. [Environ]: GET_VARIABLE: mupen64plus-OverscanTop = "0"
  175. [Environ]: GET_VARIABLE: mupen64plus-OverscanLeft = "0"
  176. [Environ]: GET_VARIABLE: mupen64plus-OverscanRight = "0"
  177. [Environ]: GET_VARIABLE: mupen64plus-OverscanBottom = "0"
  178. [Environ]: GET_VARIABLE: mupen64plus-ForceDisableExtraMem = "False"
  179. [Environ]: GET_VARIABLE: mupen64plus-IgnoreTLBExceptions = "False"
  180. [Environ]: GET_VARIABLE: mupen64plus-pak1 = "memory"
  181. [Environ]: GET_VARIABLE: mupen64plus-pak2 = "none"
  182. [Environ]: GET_VARIABLE: mupen64plus-pak3 = "none"
  183. [Environ]: GET_VARIABLE: mupen64plus-pak4 = "none"
  184. [Environ]: GET_VARIABLE: mupen64plus-astick-deadzone = "15"
  185. [Environ]: GET_VARIABLE: mupen64plus-astick-sensitivity = "100"
  186. [Environ]: GET_VARIABLE: mupen64plus-r-cbutton = "C1"
  187. [Environ]: GET_VARIABLE: mupen64plus-l-cbutton = "C2"
  188. [Environ]: GET_VARIABLE: mupen64plus-d-cbutton = "C3"
  189. [Environ]: GET_VARIABLE: mupen64plus-u-cbutton = "C4"
  190. [Environ]: GET_VARIABLE: mupen64plus-alt-map = "False"
  191. [Environ]: GET_VARIABLE: mupen64plus-rdp-plugin = "gliden64"
  192. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  193. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  194. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  195. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  196. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  197. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  198. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  199. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  200. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  201. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  202. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  203. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  204. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  205. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  206. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  207. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  208. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  209. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  210. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  211. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  212. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  213. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  214. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  215. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  216. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  217. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  218. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  219. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  220. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  221. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  222. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  223. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  224. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  225. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  226. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  227. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  228. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  229. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  230. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  231. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  232. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  233. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  234. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  235. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  236. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  237. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  238. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  239. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  240. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  241. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  242. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  243. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  244. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  245. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  246. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  247. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  248. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  249. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  250. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  251. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  252. [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  253. [Environ]: SET_HW_RENDER, context type: gl.
  254. Requesting OpenGLES3 context.
  255. Reached end of SET_HW_RENDER.
  256. mupen64plus: [EmuThread] M64CMD_ROM_OPEN
  257. mupen64plus: Goodname: Donkey Kong 64 - Tag Anywhere (V5) (U)
  258. mupen64plus: Name: DONKEY KONG 64
  259. mupen64plus: MD5: 11DA2A2D0E91074BB8FF1FCB029535FD
  260. mupen64plus: CRC: 31739C69 A99E3CB2
  261. mupen64plus: Imagetype: .z64 (native)
  262. mupen64plus: Rom size: 33872544 bytes (or 32 Mb or 256 Megabits)
  263. mupen64plus: ClockRate = F
  264. mupen64plus: Version: 1449
  265. mupen64plus: Manufacturer: Nintendo
  266. mupen64plus: Cartridge_ID: 4F44
  267. mupen64plus: Country: USA
  268. mupen64plus: PC = 80000400
  269. mupen64plus: Save type: 1
  270. mupen64plus: [EmuThread] M64CMD_ROM_GET_HEADER
  271. [Core]: Version de l'API libretro: 1, Compilé avec l'API: 1
  272. [Core]: Geometry: 640x480, Aspect: 1.333, FPS: 60.00, Sample rate: 44100.00 Hz.
  273. [Video]: Set video size to: 1440x1080.
  274. [Video]: Using HW render, OpenGL driver forced.
  275. [Video]: Using configured "gl" driver for GL HW render.
  276. Android EGL: GLES version = 3.
  277. [EGL] Falling back to eglGetDisplay
  278. [EGL]: EGL version: 1.5
  279. [GL]: Found GL context: "egl_android".
  280. [GL]: Config requires windowed mode, but context driver does not support it. Forcing fullscreen for this session.
  281. [GL]: Detecting screen resolution: 0x0.
  282. [EGL]: Current context: 0x6f9480d880.
  283. [GL]: Vendor: Qualcomm, Renderer: Adreno (TM) 830.
  284. [GL]: Version: OpenGL ES 3.2 [email protected] (GIT@7a7d1616fb, I1b2d45fd3f, 1734524510) (Date:12/18/24).
  285. [GL]: Using resolution 1080x2255.
  286. [GL]: Default shader backend found: glsl.
  287. [Shader driver]: Using GLSL shader backend.
  288. [GL]: Stock GLSL shaders will be used.
  289. [GLSL]: Found GLSL vertex shader.
  290. [GLSL]: Found GLSL fragment shader.
  291. [GLSL]: Linking GLSL program.
  292. [GLSL]: Found GLSL vertex shader.
  293. [GLSL]: Found GLSL fragment shader.
  294. [GLSL]: Linking GLSL program.
  295. [GLSL]: Found GLSL vertex shader.
  296. [GLSL]: Found GLSL fragment shader.
  297. [GLSL]: Linking GLSL program.
  298. [GL]: Using 1 textures.
  299. [GL]: Loaded 1 program(s).
  300. [GL]: Initializing HW render (1024x1024).
  301. [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
  302. [GL]: Supports FBO (render-to-texture).
  303. [Joypad]: Found joypad driver: "android".
  304. [Video]: Found display server: "android".
  305. mupen64plus: context_reset()
  306. [Environ]: SET_INPUT_DESCRIPTORS:
  307. Port 1:
  308. "Croix Haut" => "D-Pad Up"
  309. "Croix Bas" => "D-Pad Down"
  310. "Croix Gauche" => "D-Pad Left"
  311. "Croix Droite" => "D-Pad Right"
  312. "Bouton B (bas)" => "A Button (C3)"
  313. "Bouton A (droite)" => "(C1)"
  314. "Bouton Y (gauche)" => "B Button (C2)"
  315. "Bouton X (haut)" => "(C4)"
  316. "Bouton Start" => "Start"
  317. "Bouton L (épaule)" => "L Shoulder"
  318. "Bouton R (épaule)" => "R Shoulder"
  319. "Bouton L2 (gâchette)" => "Z Trigger"
  320. "Bouton R2 (gâchette)" => "C Buttons Mode"
  321. Port 2:
  322. "Croix Haut" => "D-Pad Up"
  323. "Croix Bas" => "D-Pad Down"
  324. "Croix Gauche" => "D-Pad Left"
  325. "Croix Droite" => "D-Pad Right"
  326. "Bouton B (bas)" => "A Button (C3)"
  327. "Bouton A (droite)" => "(C1)"
  328. "Bouton Y (gauche)" => "B Button (C2)"
  329. "Bouton X (haut)" => "(C4)"
  330. "Bouton Start" => "Start"
  331. "Bouton L (épaule)" => "L Shoulder"
  332. "Bouton R (épaule)" => "R Shoulder"
  333. "Bouton L2 (gâchette)" => "Z Trigger"
  334. "Bouton R2 (gâchette)" => "C Buttons Mode"
  335. Port 3:
  336. "Croix Haut" => "D-Pad Up"
  337. "Croix Bas" => "D-Pad Down"
  338. "Croix Gauche" => "D-Pad Left"
  339. "Croix Droite" => "D-Pad Right"
  340. "Bouton B (bas)" => "A Button (C3)"
  341. "Bouton A (droite)" => "(C1)"
  342. "Bouton Y (gauche)" => "B Button (C2)"
  343. "Bouton X (haut)" => "(C4)"
  344. "Bouton Start" => "Start"
  345. "Bouton L (épaule)" => "L Shoulder"
  346. "Bouton R (épaule)" => "R Shoulder"
  347. "Bouton L2 (gâchette)" => "Z Trigger"
  348. "Bouton R2 (gâchette)" => "C Buttons Mode"
  349. Port 4:
  350. "Croix Haut" => "D-Pad Up"
  351. "Croix Bas" => "D-Pad Down"
  352. "Croix Gauche" => "D-Pad Left"
  353. "Croix Droite" => "D-Pad Right"
  354. "Bouton B (bas)" => "A Button (C3)"
  355. "Bouton A (droite)" => "(C1)"
  356. "Bouton Y (gauche)" => "B Button (C2)"
  357. "Bouton X (haut)" => "(C4)"
  358. "Bouton Start" => "Start"
  359. "Bouton L (épaule)" => "L Shoulder"
  360. "Bouton R (épaule)" => "R Shoulder"
  361. "Bouton L2 (gâchette)" => "Z Trigger"
  362. "Bouton R2 (gâchette)" => "C Buttons Mode"
  363. Port 5:
  364. Port 6:
  365. Port 7:
  366. Port 8:
  367. [Audio]: Set audio input rate to: 44100.00 Hz.
  368. [OpenSL]: Requested audio latency: 128 ms.
  369. [OpenSL]: Setting audio latency: Block size = 576, Blocks = 43, Total = 24768 ...
  370. [Audio]: Started synchronous audio driver.
  371. [Display]: Found display driver: "gl".
  372. [Environ]: SET_SUBSYSTEM_INFO.
  373. Subsystem ID: 0
  374. Special game type: N64 Disk Drive
  375. Ident: ndd
  376. ID: 1
  377. Content:
  378. Disk (required)
  379. Cartridge (required)
  380. Subsystem ID: 1
  381. Special game type: N64 Transferpak
  382. Ident: gb
  383. ID: 2
  384. Content:
  385. Gameboy RAM (required)
  386. Gameboy ROM (required)
  387. Cartridge (required)
  388. Subsystems: 2
  389. [Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_history.lpl".
  390. [Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_music_history.lpl".
  391. [Playlist]: Chargement du fichier d'historique: "/storage/emulated/0/Android/data/com.retroarch/files/content_image_history.lpl".
  392. [Playlist]: Chargement du fichier des favoris: "/storage/emulated/0/Android/data/com.retroarch/files/content_favorites.lpl".
  393. [Audio]: Started audio driver "opensl" (is_shutdown=false)
  394. mupen64plus: [EmuThread] M64CMD_EXECUTE
  395. mupen64plus: Game controller 0 (Standard controller) has a Memory pak plugged in
  396. mupen64plus: Game controller 1 (Standard controller) has nothing plugged in
  397. mupen64plus: Game controller 2 (Standard controller) has nothing plugged in
  398. mupen64plus: Game controller 3 (Standard controller) has nothing plugged in
  399. mupen64plus: Using CIC type X105
  400. [Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
  401. [Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
  402. [Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
  403. [Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
  404. [Environ]: SYSTEM_DIRECTORY: "/storage/emulated/0/RetroArch/system".
  405. mupen64plus: Initializing 4 RDRAM modules for a total of 8 MB
  406. mupen64plus: Starting R4300 emulator: Dynamic Recompiler
  407. mupen64plus: Init new dynarec
  408. [Audio]: Stopped audio driver "opensl"
  409. [Core]: Content ran for a total of: 00 hours, 00 minutes, 07 seconds.
  410. [Core]: Aucun contenu, chargement d'un cœur factice.
  411. [SRAM]: Enregistrement du type de RAM #0 vers "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).srm".
  412. [SRAM]: Enregistré avec succès vers "/storage/emulated/0/Emulation/N64/Roms/Donkey Kong 64/Donkey Kong 64 - Tag Anywhere (V5) (U).srm".
  413. [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
  414. [Core]: Unloading game..
  415. [Core]: Unloading core..
  416. mupen64plus: Stopping emulation.
  417. mupen64plus: R4300 emulator finished.
  418. mupen64plus: Rom closed.
  419. [Core]: Unloading core symbols..
  420. [Core]: Saved core options file to "/storage/emulated/0/RetroArch/config/Mupen64Plus-Next/Mupen64Plus-Next.opt".
  421. [Video]: Does not have enough sam
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