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(Doors) Dark Reality Pack (Use With Any Sprint)

Dec 18th, 2022 (edited)
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  1. --[[
  2.  
  3.  
  4. Dark Reality Pack!
  5.  
  6.  
  7. By gamer4life#5289 And Helped By MuhammadGames (https://www.youtube.com/channel/UCih1CXju6GOZdQFRDM3FRiQ)
  8.  
  9.  
  10. Dark Reality Pack!
  11.  
  12.  
  13.  
  14. ]]--
  15.  
  16.  
  17.  
  18.  
  19.  
  20.  
  21.  
  22.  
  23.  
  24. brickColor = BrickColor.new("Royal purple")
  25.  
  26. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  27. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  28. Text = "Dark Reality Pack (Made by gamer4life)";
  29. Color = brickColor.Color;
  30. FontSize = Enum.FontSize.Size96;
  31. })
  32. wait(4)
  33. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  34. Text = "Have fun. (You won't. :troll:)";
  35. Color = brickColor.Color;
  36. FontSize = Enum.FontSize.Size96;
  37. })
  38.  
  39. function Something()
  40. while true do
  41. wait(530)
  42. if workspace.Ambience_Seek.Playing == true then
  43. return
  44. end
  45. if workspace.Ambience_Figure.Playing == true then
  46. return
  47. end
  48. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  49. local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  50.  
  51. -- Create entity
  52. local entity = Spawner.createEntity({
  53. CustomName = "Something", -- Custom name of your entity
  54. Model = "rbxassetid://11658736274", -- Can be GitHub file or rbxassetid
  55. Speed = 25, -- Percentage, 100 = default Rush speed
  56. DelayTime = 2, -- Time before starting cycles (seconds)
  57. HeightOffset = 0,
  58. CanKill = true,
  59. KillRange = 35,
  60. BackwardsMovement = true,
  61. BreakLights = true,
  62. FlickerLights = {
  63. true, -- Enabled/Disabled
  64. 2, -- Time (seconds)
  65. },
  66. Cycles = {
  67. Min = 1,
  68. Max = 1,
  69. WaitTime = 0,
  70. },
  71. CamShake = {
  72. false, -- Enabled/Disabled
  73. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  74. 0, -- Shake start distance (from Entity to you)
  75. },
  76. Jumpscare = {
  77. true, -- Enabled/Disabled
  78. {
  79. Image1 = "rbxassetid://10483855823", -- Image1 url
  80. Image2 = "rbxassetid://6831541528", -- Image2 url
  81. Shake = true,
  82. Sound1 = {
  83. 10483790459, -- SoundId
  84. { Volume = 0.5 }, -- Sound properties
  85. },
  86. Sound2 = {
  87. 7076365030, -- SoundId
  88. { Volume = 5 }, -- Sound properties
  89. },
  90. Flashing = {
  91. true, -- Enabled/Disabled
  92. Color3.fromRGB(255, 255, 255), -- Color
  93. },
  94. Tease = {
  95. false, -- Enabled/Disabled
  96. Min = 1,
  97. Max = 3,
  98. },
  99. },
  100. },
  101. CustomDialog = {"You died to Ma4!...", "It is just like Food Demon, but in reverse.", "If you get in a dead end, hide!"}, -- Custom death message
  102. })
  103.  
  104. -- Run the created entity
  105. Spawner.runEntity(entity)
  106. end
  107. end
  108.  
  109.  
  110.  
  111.  
  112.  
  113.  
  114. function Silence()
  115. while true do
  116. wait(730)
  117. if workspace.Ambience_Seek.Playing == true then
  118. return
  119. end
  120. if workspace.Ambience_Figure.Playing == true then
  121. return
  122. end
  123. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  124. local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  125.  
  126.  
  127. -- Create entity
  128. local entity2 = Spawner.createEntity({
  129. CustomName = "Silence", -- Custom name of your entity
  130. Model = "rbxassetid://11660587251", -- Can be GitHub file or rbxassetid
  131. Speed = 500, -- Percentage, 100 = default Rush speed
  132. DelayTime = 5.5, -- Time before starting cycles (seconds)
  133. HeightOffset = 0,
  134. CanKill = true,
  135. KillRange = 50,
  136. BackwardsMovement = true,
  137. BreakLights = true,
  138. FlickerLights = {
  139. true, -- Enabled/Disabled
  140. 5, -- Time (seconds)
  141. },
  142. Cycles = {
  143. Min = 1,
  144. Max = 3,
  145. WaitTime = 2,
  146. },
  147. CamShake = {
  148. true, -- Enabled/Disabled
  149. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  150. 100, -- Shake start distance (from Entity to you)
  151. },
  152. Jumpscare = {
  153. false, -- Enabled/Disabled
  154. {
  155. Image1 = "rbxassetid://10483855823", -- Image1 url
  156. Image2 = "rbxassetid://10483999903", -- Image2 url
  157. Shake = true,
  158. Sound1 = {
  159. 10483790459, -- SoundId
  160. { Volume = 0.5 }, -- Sound properties
  161. },
  162. Sound2 = {
  163. 10483837590, -- SoundId
  164. { Volume = 0.5 }, -- Sound properties
  165. },
  166. Flashing = {
  167. true, -- Enabled/Disabled
  168. Color3.fromRGB(255, 255, 255), -- Color
  169. },
  170. Tease = {
  171. true, -- Enabled/Disabled
  172. Min = 1,
  173. Max = 3,
  174. },
  175. },
  176. },
  177. CustomDialog = {"You died to the Slience...", "The alarming ambience will sound upon flickering.", "If the light flickers, hide! (It also comes back 2 to 3 times)"}, -- Custom death message (can be as long as you want)
  178. })
  179.  
  180. -- Run the created entity
  181. Spawner.runEntity(entity2)
  182. end
  183. end
  184.  
  185.  
  186.  
  187.  
  188. function Polymorph()
  189. while true do
  190. wait(200)
  191. if workspace.Ambience_Seek.Playing == true then
  192. return
  193. end
  194. if workspace.Ambience_Figure.Playing == true then
  195. return
  196. end
  197. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  198. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  199. -- Create entity
  200. game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(150, 0, 0)
  201. game.Lighting.MainColorCorrection.Contrast = 1
  202. local tween = game:GetService("TweenService")
  203. tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
  204. local TweenService = game:GetService("TweenService")
  205. local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(4),{TintColor = Color3.fromRGB(255, 255, 255)})
  206. TW:Play()
  207. local PolymorphEntity = Creator.createEntity({
  208. CustomName = "Polymorph", -- Custom name of your entity
  209. Model = "rbxassetid://11658907316", -- Can be GitHub file or rbxassetid
  210. Speed = 125, -- Percentage, 100 = default Rush speed
  211. DelayTime = 4, -- Time before starting cycles (seconds)
  212. HeightOffset = 0,
  213. CanKill = true,
  214. BreakLights = false,
  215. FlickerLights = {
  216. true, -- Enabled
  217. 4, -- Time (seconds)
  218. },
  219. Cycles = {
  220. Min = 1,
  221. Max = 1,
  222. WaitTime = 0,
  223. },
  224. CamShake = {
  225. true, -- Enabled
  226. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  227. 100, -- Shake start distance (from Entity to you)
  228. },
  229. Jumpscare = {
  230. false, -- Enabled ('false' if you don't want jumpscare)
  231. {
  232. Image1 = "rbxassetid://11372489796", -- Image1 url
  233. Image2 = "rbxassetid://11372489796", -- Image2 url
  234. Shake = true,
  235. Sound1 = {
  236. 0, -- SoundId
  237. { Volume = 0.5 }, -- Sound properties
  238. },
  239. Sound2 = {
  240. 0, -- SoundId
  241. { Volume = 0.5 }, -- Sound properties
  242. },
  243. Flashing = {
  244. true, -- Enabled
  245. Color3.fromRGB(255, 0, 0), -- Color
  246. },
  247. Tease = {
  248. true, -- Enabled ('false' if you don't want tease)
  249. Min = 1,
  250. Max = 3,
  251. },
  252. },
  253. },
  254. CustomDialog = {"You died to Polymorph...", "The screen turns lightly red upon its signal.", "If it does, hide!"}, -- Custom death message (can be as long as you want)
  255. })
  256.  
  257. -- Run the created entity
  258. Creator.runEntity(PolymorphEntity)
  259. end
  260. end
  261.  
  262.  
  263.  
  264.  
  265.  
  266. function NekoSeek()
  267. if workspace.Ambience_Seek.Playing == true then
  268. return
  269. end
  270. if workspace.Ambience_Figure.Playing == true then
  271. return
  272. end
  273. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  274. wait(math.random(100,5000))
  275. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  276.  
  277. -- Create entity
  278. local Neko = Creator.createEntity({
  279. CustomName = "Neko Seek", -- Custom name of your entity
  280. Model = "rbxassetid://11661540607", -- Can be GitHub file or rbxassetid
  281. Speed = 1000, -- Percentage, 100 = default Rush speed
  282. DelayTime = 1, -- Time before starting cycles (seconds)
  283. HeightOffset = 0,
  284. CanKill = true,
  285. BreakLights = true,
  286. FlickerLights = {
  287. true, -- Enabled
  288. 1, -- Time (seconds)
  289. },
  290. Cycles = {
  291. Min = 1,
  292. Max = 100,
  293. WaitTime = 0,
  294. },
  295. CamShake = {
  296. true, -- Enabled
  297. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  298. 100, -- Shake start distance (from Entity to you)
  299. },
  300. Jumpscare = {
  301. false, -- Enabled ('false' if you don't want jumpscare)
  302. {
  303. Image1 = "rbxassetid://11372489796", -- Image1 url
  304. Image2 = "rbxassetid://11372489796", -- Image2 url
  305. Shake = true,
  306. Sound1 = {
  307. 0, -- SoundId
  308. { Volume = 0.5 }, -- Sound properties
  309. },
  310. Sound2 = {
  311. 0, -- SoundId
  312. { Volume = 0.5 }, -- Sound properties
  313. },
  314. Flashing = {
  315. true, -- Enabled
  316. Color3.fromRGB(255, 0, 0), -- Color
  317. },
  318. Tease = {
  319. true, -- Enabled ('false' if you don't want tease)
  320. Min = 1,
  321. Max = 3,
  322. },
  323. },
  324. },
  325. CustomDialog = {"Uhh...", "Alright."}, -- Custom death message (can be as long as you want)
  326. })
  327.  
  328. -- Run the created entity
  329. Creator.runEntity(Neko)
  330. end
  331.  
  332.  
  333.  
  334.  
  335. function Angry()
  336. wait(math.random(50,2000))
  337. if workspace.Ambience_Seek.Playing == true then
  338. return
  339. end
  340. if workspace.Ambience_Figure.Playing == true then
  341. return
  342. end
  343. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  344. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  345.  
  346. -- Create entity
  347. local Munci = Creator.createEntity({
  348. CustomName = "Angry Munci", -- Custom name of your entity
  349. Model = "rbxassetid://11658990907", -- Can be GitHub file or rbxassetid
  350. Speed = 500, -- Percentage, 100 = default Rush speed
  351. DelayTime = 1, -- Time before starting cycles (seconds)
  352. HeightOffset = 0,
  353. CanKill = true,
  354. BreakLights = true,
  355. FlickerLights = {
  356. true, -- Enabled
  357. 1, -- Time (seconds)
  358. },
  359. Cycles = {
  360. Min = 1,
  361. Max = 1,
  362. WaitTime = 0,
  363. },
  364. CamShake = {
  365. true, -- Enabled
  366. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  367. 100, -- Shake start distance (from Entity to you)
  368. },
  369. Jumpscare = {
  370. false, -- Enabled ('false' if you don't want jumpscare)
  371. {
  372. Image1 = "rbxassetid://11372489796", -- Image1 url
  373. Image2 = "rbxassetid://11372489796", -- Image2 url
  374. Shake = true,
  375. Sound1 = {
  376. 0, -- SoundId
  377. { Volume = 0.5 }, -- Sound properties
  378. },
  379. Sound2 = {
  380. 0, -- SoundId
  381. { Volume = 0.5 }, -- Sound properties
  382. },
  383. Flashing = {
  384. true, -- Enabled
  385. Color3.fromRGB(255, 0, 0), -- Color
  386. },
  387. Tease = {
  388. true, -- Enabled ('false' if you don't want tease)
  389. Min = 1,
  390. Max = 3,
  391. },
  392. },
  393. },
  394. CustomDialog = {"Uhh...", "Alright."}, -- Custom death message (can be as long as you want)
  395. })
  396.  
  397. -- Run the created entity
  398. Creator.runEntity(Munci)
  399. end
  400.  
  401.  
  402.  
  403.  
  404.  
  405.  
  406. function Demon()
  407. while true do
  408. wait(300)
  409. if workspace.Ambience_Seek.Playing == true then
  410. return
  411. end
  412. if workspace.Ambience_Figure.Playing == true then
  413. return
  414. end
  415. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  416. local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  417.  
  418. -- Create entity
  419. local FoodDemon = Spawner.createEntity({
  420. CustomName = "Food Demon", -- Custom name of your entity
  421. Model = "rbxassetid://11657986275", -- Can be GitHub file or rbxassetid
  422. Speed = 25, -- Percentage, 100 = default Rush speed
  423. DelayTime = 2, -- Time before starting cycles (seconds)
  424. HeightOffset = 0,
  425. CanKill = true,
  426. KillRange = 35,
  427. BackwardsMovement = false,
  428. BreakLights = true,
  429. FlickerLights = {
  430. true, -- Enabled/Disabled
  431. 2, -- Time (seconds)
  432. },
  433. Cycles = {
  434. Min = 1,
  435. Max = 1,
  436. WaitTime = 0,
  437. },
  438. CamShake = {
  439. false, -- Enabled/Disabled
  440. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  441. 0, -- Shake start distance (from Entity to you)
  442. },
  443. Jumpscare = {
  444. false, -- Enabled/Disabled
  445. {
  446. Image1 = "rbxassetid://10483855823", -- Image1 url
  447. Image2 = "rbxassetid://10483999903", -- Image2 url
  448. Shake = true,
  449. Sound1 = {
  450. 10483790459, -- SoundId
  451. { Volume = 0.5 }, -- Sound properties
  452. },
  453. Sound2 = {
  454. 10483837590, -- SoundId
  455. { Volume = 0.5 }, -- Sound properties
  456. },
  457. Flashing = {
  458. true, -- Enabled/Disabled
  459. Color3.fromRGB(255, 255, 255), -- Color
  460. },
  461. Tease = {
  462. true, -- Enabled/Disabled
  463. Min = 1,
  464. Max = 3,
  465. },
  466. },
  467. },
  468. CustomDialog = {"You died to Food Demon...", "It will start chasing you throughout rooms.", "Whenever the chase starts, start running!"}, -- Custom death message
  469. })
  470.  
  471. -- Run the created entity
  472. Spawner.runEntity(FoodDemon)
  473. end
  474. end
  475.  
  476.  
  477.  
  478.  
  479.  
  480.  
  481.  
  482. function Devoid()
  483. while true do
  484. wait(345)
  485. if workspace.Ambience_Seek.Playing == true then
  486. return
  487. end
  488. if workspace.Ambience_Figure.Playing == true then
  489. return
  490. end
  491. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  492. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  493. -- Create entity
  494. local DevoidS = Creator.createEntity({
  495. CustomName = "Devoid", -- Custom name of your entity
  496. Model = "rbxassetid://11661448592", -- Can be GitHub file or rbxassetid
  497. Speed = 450, -- Percentage, 100 = default Rush speed
  498. DelayTime = 7, -- Time before starting cycles (seconds)
  499. HeightOffset = 0,
  500. CanKill = true,
  501. BreakLights = true,
  502. FlickerLights = {
  503. true, -- Enabled
  504. 5, -- Time (seconds)
  505. },
  506. Cycles = {
  507. Min = 1,
  508. Max = 5,
  509. WaitTime = 4,
  510. },
  511. CamShake = {
  512. true, -- Enabled
  513. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  514. 100, -- Shake start distance (from Entity to you)
  515. },
  516. Jumpscare = {
  517. false, -- Enabled ('false' if you don't want jumpscare)
  518. {
  519. Image1 = "rbxassetid://11372489796", -- Image1 url
  520. Image2 = "rbxassetid://11372489796", -- Image2 url
  521. Shake = true,
  522. Sound1 = {
  523. 0, -- SoundId
  524. { Volume = 0.5 }, -- Sound properties
  525. },
  526. Sound2 = {
  527. 0, -- SoundId
  528. { Volume = 0.5 }, -- Sound properties
  529. },
  530. Flashing = {
  531. true, -- Enabled
  532. Color3.fromRGB(255, 0, 0), -- Color
  533. },
  534. Tease = {
  535. true, -- Enabled ('false' if you don't want tease)
  536. Min = 1,
  537. Max = 3,
  538. },
  539. },
  540. },
  541. CustomDialog = {"You have been destroyed by Devoid...", "The scream emitters from its arrival.", "It is also tricky, as it can come back.", "If the light flickers, hide in and out until it never comes back."}, -- Custom death message (can be as long as you want)
  542. })
  543.  
  544. -- Run the created entity
  545. Creator.runEntity(DevoidS)
  546. end
  547. end
  548.  
  549.  
  550.  
  551. function VoidiSpawner()
  552. while true do
  553. wait(80)
  554. if workspace.Ambience_Seek.Playing == true then
  555. return
  556. end
  557. if workspace.Ambience_Figure.Playing == true then
  558. return
  559. end
  560. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  561. local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  562.  
  563. -- Create entity
  564. firesignal(game.ReplicatedStorage.Bricks.UseEventModule.OnClientEvent, "breakLights", workspace.CurrentRooms[game.ReplicatedStorage.GameData.LatestRoom.Value], 0.416, 60)
  565. local Voidi = Spawner.createEntity({
  566. CustomName = "Voidi", -- Custom name of your entity
  567. Model = "rbxassetid://11755474875", -- Can be GitHub file or rbxassetid
  568. Speed = 225, -- Percentage, 100 = default Rush speed
  569. DelayTime = 3, -- Time before starting cycles (seconds)
  570. HeightOffset = 0,
  571. CanKill = true,
  572. KillRange = 50,
  573. BackwardsMovement = false,
  574. BreakLights = true,
  575. FlickerLights = {
  576. false, -- Enabled/Disabled
  577. 1, -- Time (seconds)
  578. },
  579. Cycles = {
  580. Min = 1,
  581. Max = 1,
  582. WaitTime = 1,
  583. },
  584. CamShake = {
  585. true, -- Enabled/Disabled
  586. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  587. 400, -- Shake start distance (from Entity to you)
  588. },
  589. Jumpscare = {
  590. true, -- Enabled/Disabled
  591. {
  592. Image1 = "rbxassetid://10483855823", -- Image1 url
  593. Image2 = "rbxassetid://11666579374", -- Image2 url
  594. Shake = true,
  595. Sound1 = {
  596. 10483790459, -- SoundId
  597. { Volume = 0.5 }, -- Sound properties
  598. },
  599. Sound2 = {
  600. 8350106890, -- SoundId
  601. { Volume = 10 }, -- Sound properties
  602. },
  603. Flashing = {
  604. true, -- Enabled/Disabled
  605. Color3.fromRGB(255, 255, 255), -- Color
  606. },
  607. Tease = {
  608. false, -- Enabled/Disabled
  609. Min = 1,
  610. Max = 3,
  611. },
  612. },
  613. },
  614. CustomDialog = {"You died to who you call Voidi...", "The lights will break upon its presence.", "If it does, hide!"}, -- Custom death message (can be as long as you want)
  615. })
  616.  
  617. -- Run the created entity
  618. Spawner.runEntity(Voidi)
  619. end
  620. end
  621.  
  622. function DepthSpawner()
  623. while true do
  624. wait(500)
  625. if workspace.Ambience_Seek.Playing == true then
  626. return
  627. end
  628. if workspace.Ambience_Figure.Playing == true then
  629. return
  630. end
  631. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  632. local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  633.  
  634.  
  635. -- Create entity
  636. local DepthTable = Spawner.createEntity({
  637. CustomName = "Depth", -- Custom name of your entity
  638. Model = "rbxassetid://11648236388", -- Can be GitHub file or rbxassetid
  639. Speed = 500, -- Percentage, 100 = default Rush speed
  640. DelayTime = 1.5, -- Time before starting cycles (seconds)
  641. HeightOffset = 0,
  642. CanKill = true,
  643. KillRange = 50,
  644. BackwardsMovement = false,
  645. BreakLights = true,
  646. FlickerLights = {
  647. true, -- Enabled/Disabled
  648. 1, -- Time (seconds)
  649. },
  650. Cycles = {
  651. Min = 1,
  652. Max = 1,
  653. WaitTime = 1,
  654. },
  655. CamShake = {
  656. true, -- Enabled/Disabled
  657. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  658. 400, -- Shake start distance (from Entity to you)
  659. },
  660. Jumpscare = {
  661. false, -- Enabled/Disabled
  662. {
  663. Image1 = "rbxassetid://10483855823", -- Image1 url
  664. Image2 = "rbxassetid://10483999903", -- Image2 url
  665. Shake = true,
  666. Sound1 = {
  667. 10483790459, -- SoundId
  668. { Volume = 0.5 }, -- Sound properties
  669. },
  670. Sound2 = {
  671. 10483837590, -- SoundId
  672. { Volume = 0.5 }, -- Sound properties
  673. },
  674. Flashing = {
  675. true, -- Enabled/Disabled
  676. Color3.fromRGB(255, 255, 255), -- Color
  677. },
  678. Tease = {
  679. true, -- Enabled/Disabled
  680. Min = 1,
  681. Max = 3,
  682. },
  683. },
  684. },
  685. CustomDialog = {"You died to the screaming Depth...", "The scream will emitter upon the flickering.", "If the light flickers, hide!"}, -- Custom death message (can be as long as you want)
  686. })
  687.  
  688. -- Run the created entity
  689. Spawner.runEntity(DepthTable)
  690. end
  691. end
  692.  
  693. function TormentSpawner()
  694. while true do
  695. wait(420)
  696. if workspace.Ambience_Seek.Playing == true then
  697. return
  698. end
  699. if workspace.Ambience_Figure.Playing == true then
  700. return
  701. end
  702. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  703. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  704.  
  705. -- Create entity
  706. firesignal(game.ReplicatedStorage.Bricks.UseEventModule.OnClientEvent, "breakLights", workspace.CurrentRooms[game.ReplicatedStorage.GameData.LatestRoom.Value], 0.416, 60)
  707. local Torment = Creator.createEntity({
  708. CustomName = "Torment", -- Custom name of your entity
  709. Model = "rbxassetid://11414305806", -- Can be GitHub file or rbxassetid
  710. Speed = 400, -- Percentage, 100 = default Rush speed
  711. DelayTime = 6, -- Time before starting cycles (seconds)
  712. HeightOffset = 0,
  713. CanKill = true,
  714. BreakLights = true,
  715. FlickerLights = {
  716. false, -- Enabled
  717. 1, -- Time (seconds)
  718. },
  719. Cycles = {
  720. Min = 1,
  721. Max = 6,
  722. WaitTime = 2,
  723. },
  724. CamShake = {
  725. true, -- Enabled
  726. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  727. 100, -- Shake start distance (from Entity to you)
  728. },
  729. Jumpscare = {
  730. true, -- Enabled ('false' if you don't want jumpscare)
  731. {
  732. Image1 = "rbxassetid://0", -- Image1 url
  733. Image2 = "rbxassetid://11414335680", -- Image2 url
  734. Shake = true,
  735. Sound1 = {
  736. 0, -- SoundId
  737. { Volume = 0.5 }, -- Sound properties
  738. },
  739. Sound2 = {
  740. 8280193916, -- SoundId
  741. { Volume = 1 }, -- Sound properties
  742. },
  743. Flashing = {
  744. true, -- Enabled
  745. Color3.fromRGB(255, 255, 255), -- Color
  746. },
  747. Tease = {
  748. true, -- Enabled ('false' if you don't want tease)
  749. Min = 1,
  750. Max = 1,
  751. },
  752. },
  753. },
  754. CustomDialog = {"You died to the Torment...", "The lights will break upon its arrival.", "It is also tricky, as it comes back.", "Should the lights break, hide!"}, -- Custom death message (can be as long as you want)
  755. })
  756.  
  757. -- Run the created entity
  758. Creator.runEntity(Torment)
  759. end
  760. end
  761. function ChargeSpawner()
  762. while true do
  763. wait(120)
  764. if workspace.Ambience_Seek.Playing == true then
  765. return
  766. end
  767. if workspace.Ambience_Figure.Playing == true then
  768. return
  769. end
  770. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  771. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  772. -- Create entity
  773. local Charge = Creator.createEntity({
  774. CustomName = "Charge", -- Custom name of your entity
  775. Model = "rbxassetid://11648927079", -- Can be GitHub file or rbxassetid
  776. Speed = 350, -- Percentage, 100 = default Rush speed
  777. DelayTime = 4, -- Time before starting cycles (seconds)
  778. HeightOffset = 0,
  779. CanKill = true,
  780. BreakLights = true,
  781. FlickerLights = {
  782. true, -- Enabled
  783. 3, -- Time (seconds)
  784. },
  785. Cycles = {
  786. Min = 1,
  787. Max = 2,
  788. WaitTime = 4,
  789. },
  790. CamShake = {
  791. true, -- Enabled
  792. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  793. 100, -- Shake start distance (from Entity to you)
  794. },
  795. Jumpscare = {
  796. false, -- Enabled ('false' if you don't want jumpscare)
  797. {
  798. Image1 = "rbxassetid://11372489796", -- Image1 url
  799. Image2 = "rbxassetid://11372489796", -- Image2 url
  800. Shake = true,
  801. Sound1 = {
  802. 0, -- SoundId
  803. { Volume = 0.5 }, -- Sound properties
  804. },
  805. Sound2 = {
  806. 0, -- SoundId
  807. { Volume = 0.5 }, -- Sound properties
  808. },
  809. Flashing = {
  810. true, -- Enabled
  811. Color3.fromRGB(255, 0, 0), -- Color
  812. },
  813. Tease = {
  814. true, -- Enabled ('false' if you don't want tease)
  815. Min = 1,
  816. Max = 3,
  817. },
  818. },
  819. },
  820. CustomDialog = {"You have been shredded to pieces by Charge...", "The lights flicker upon its signal.", "It also can come back around 1 to 2 times.", "If the light flickers, hide 1 to 2 times!"}, -- Custom death message (can be as long as you want)
  821. })
  822.  
  823. -- Run the created entity
  824. Creator.runEntity(Charge)
  825. end
  826. end
  827.  
  828.  
  829. function CooperSpawner()
  830. while true do
  831. wait(780)
  832. if workspace.Ambience_Seek.Playing == true then
  833. return
  834. end
  835. if workspace.Ambience_Figure.Playing == true then
  836. return
  837. end
  838. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  839. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  840. -- Create entity
  841. local Cooper = Creator.createEntity({
  842. CustomName = "Cooper", -- Custom name of your entity
  843. Model = "rbxassetid://11755473755", -- Can be GitHub file or rbxassetid
  844. Speed = 700, -- Percentage, 100 = default Rush speed
  845. DelayTime = 2, -- Time before starting cycles (seconds)
  846. HeightOffset = 0,
  847. CanKill = true,
  848. BreakLights = false,
  849. FlickerLights = {
  850. true, -- Enabled
  851. 1, -- Time (seconds)
  852. },
  853. Cycles = {
  854. Min = 1,
  855. Max = 1,
  856. WaitTime = 1,
  857. },
  858. CamShake = {
  859. true, -- Enabled
  860. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  861. 100, -- Shake start distance (from Entity to you)
  862. },
  863. Jumpscare = {
  864. false, -- Enabled ('false' if you don't want jumpscare)
  865. {
  866. Image1 = "rbxassetid://11372489796", -- Image1 url
  867. Image2 = "rbxassetid://11372489796", -- Image2 url
  868. Shake = true,
  869. Sound1 = {
  870. 0, -- SoundId
  871. { Volume = 0.5 }, -- Sound properties
  872. },
  873. Sound2 = {
  874. 0, -- SoundId
  875. { Volume = 0.5 }, -- Sound properties
  876. },
  877. Flashing = {
  878. true, -- Enabled
  879. Color3.fromRGB(255, 0, 0), -- Color
  880. },
  881. Tease = {
  882. true, -- Enabled ('false' if you don't want tease)
  883. Min = 1,
  884. Max = 3,
  885. },
  886. },
  887. },
  888. CustomDialog = {"You have been torn apart by Cooper...", "The lights flicker upon its arrival.", "You can only hide in lockers.", "Should the lights flicker, hide!"}, -- Custom death message (can be as long as you want)
  889. })
  890.  
  891. -- Run the created entity
  892. Creator.runEntity(Cooper)
  893. end
  894. end
  895.  
  896. function FearSpawner()
  897. while true do
  898. wait(900)
  899. if workspace.Ambience_Seek.Playing == true then
  900. return
  901. end
  902. if workspace.Ambience_Figure.Playing == true then
  903. return
  904. end
  905. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  906. local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  907. -- Create entity
  908. local Fear = Creator.createEntity({
  909. CustomName = "Fear", -- Custom name of your entity
  910. Model = "rbxassetid://11755485417", -- Can be GitHub file or rbxassetid
  911. Speed = 1000, -- Percentage, 100 = default Rush speed
  912. DelayTime = 2, -- Time before starting cycles (seconds)
  913. HeightOffset = 0,
  914. CanKill = true,
  915. KillRange = 200,
  916. BreakLights = true,
  917. BackwardsMovement = false,
  918. FlickerLights = {
  919. true, -- Enabled
  920. 1, -- Time (seconds)
  921. },
  922. Cycles = {
  923. Min = 1,
  924. Max = 5,
  925. WaitTime = 0,
  926. },
  927. CamShake = {
  928. true, -- Enabled
  929. {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
  930. 100, -- Shake start distance (from Entity to you)
  931. },
  932. Jumpscare = {
  933. true, -- Enabled ('false' if you don't want jumpscare)
  934. {
  935. Image1 = "rbxassetid://11372489796", -- Image1 url
  936. Image2 = "rbxassetid://11669701985", -- Image2 url
  937. Shake = true,
  938. Sound1 = {
  939. 0, -- SoundId
  940. { Volume = 0.5 }, -- Sound properties
  941. },
  942. Sound2 = {
  943. 8325543815, -- SoundId
  944. { Volume = 10 }, -- Sound properties
  945. },
  946. Flashing = {
  947. true, -- Enabled
  948. Color3.fromRGB(125, 0, 0), -- Color
  949. },
  950. Tease = {
  951. false, -- Enabled ('false' if you don't want tease)
  952. Min = 1,
  953. Max = 3,
  954. },
  955. },
  956. },
  957. CustomDialog = {"You have been consumed by your own fear...", "The lights flicker upon its arrival. It also rebound 1/5 times.", "Should the lights flicker, hide!"}, -- Custom death message (can be as long as you want)
  958. })
  959.  
  960. -- Run the created entity
  961. Creator.runEntity(Fear)
  962. end
  963. end
  964.  
  965. function SoulSpawner()
  966. while true do
  967. wait(390)
  968. if workspace.Ambience_Seek.Playing == true then
  969. return
  970. end
  971. if workspace.Ambience_Figure.Playing == true then
  972. return
  973. end
  974. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  975. local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  976. -- Create entity
  977. local Soul = Spawner.createEntity({
  978. CustomName = "Soul", -- Custom name of your entity
  979. Model = "rbxassetid://11755587468", -- Can be GitHub file or rbxassetid
  980. Speed = 500, -- Percentage, 100 = default Rush speed
  981. DelayTime = 4, -- Time before starting cycles (seconds)
  982. HeightOffset = 0,
  983. CanKill = true,
  984. BackwardsMovement = true,
  985. BreakLights = true,
  986. FlickerLights = {
  987. true, -- Enabled/Disabled
  988. 3, -- Time (seconds)
  989. },
  990. Cycles = {
  991. Min = 1,
  992. Max = 5,
  993. WaitTime = 2,
  994. },
  995. CamShake = {
  996. true, -- Enabled/Disabled
  997. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  998. 400, -- Shake start distance (from Entity to you)
  999. },
  1000. Jumpscare = {
  1001. false, -- Enabled/Disabled
  1002. {
  1003. Image1 = "rbxassetid://10483855823", -- Image1 url
  1004. Image2 = "rbxassetid://11666579374", -- Image2 url
  1005. Shake = true,
  1006. Sound1 = {
  1007. 10483790459, -- SoundId
  1008. { Volume = 0.5 }, -- Sound properties
  1009. },
  1010. Sound2 = {
  1011. 8350106890, -- SoundId
  1012. { Volume = 10 }, -- Sound properties
  1013. },
  1014. Flashing = {
  1015. true, -- Enabled/Disabled
  1016. Color3.fromRGB(255, 255, 255), -- Color
  1017. },
  1018. Tease = {
  1019. false, -- Enabled/Disabled
  1020. Min = 1,
  1021. Max = 3,
  1022. },
  1023. },
  1024. },
  1025. CustomDialog = {"You died to whom you call Soul...", "The lights will break upon its presence. It also rebounds 1/5 times.", "Should the lights flicker, hide!"}, -- Custom death message (can be as long as you want)
  1026. })
  1027.  
  1028. -- Run the created entity
  1029. Spawner.runEntity(Soul)
  1030. end
  1031. end
  1032.  
  1033. function Music()
  1034. local music = game.Workspace.Ambience_Hotel
  1035.  
  1036. music.PlaybackSpeed = 0.90
  1037. music.SoundId = "rbxassetid://11649309560"
  1038. music.TimePosition = 0
  1039. music.Volume = 2
  1040. end
  1041.  
  1042. function CatSpawner()
  1043. while true do
  1044. wait(65)
  1045. if workspace.Ambience_Seek.Playing == true then
  1046. return
  1047. end
  1048. if workspace.Ambience_Figure.Playing == true then
  1049. return
  1050. end
  1051. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  1052. local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  1053.  
  1054. -- Create entity
  1055. local eepy = Spawner.createEntity({
  1056. CustomName = "eepy", -- Custom name of your entity
  1057. Model = "rbxassetid://11768277182", -- Can be GitHub file or rbxassetid
  1058. Speed = 75, -- Percentage, 100 = default Rush speed
  1059. DelayTime = 1, -- Time before starting cycles (seconds)
  1060. HeightOffset = 0,
  1061. CanKill = false,
  1062. KillRange = 50,
  1063. BackwardsMovement = false,
  1064. BreakLights = false,
  1065. FlickerLights = {
  1066. false, -- Enabled/Disabled
  1067. 1, -- Time (seconds)
  1068. },
  1069. Cycles = {
  1070. Min = 3,
  1071. Max = 3,
  1072. WaitTime = 1,
  1073. },
  1074. CamShake = {
  1075. false, -- Enabled/Disabled
  1076. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  1077. 400, -- Shake start distance (from Entity to you)
  1078. },
  1079. Jumpscare = {
  1080. false, -- Enabled/Disabled
  1081. {
  1082. Image1 = "rbxassetid://10483855823", -- Image1 url
  1083. Image2 = "rbxassetid://11666579374", -- Image2 url
  1084. Shake = true,
  1085. Sound1 = {
  1086. 10483790459, -- SoundId
  1087. { Volume = 0.5 }, -- Sound properties
  1088. },
  1089. Sound2 = {
  1090. 8350106890, -- SoundId
  1091. { Volume = 10 }, -- Sound properties
  1092. },
  1093. Flashing = {
  1094. true, -- Enabled/Disabled
  1095. Color3.fromRGB(255, 255, 255), -- Color
  1096. },
  1097. Tease = {
  1098. false, -- Enabled/Disabled
  1099. Min = 1,
  1100. Max = 3,
  1101. },
  1102. },
  1103. },
  1104. CustomDialog = {"You died to who you call eepy...", "You will hear a meow as it spawns.", "If the sound gets louder, hide!", "Be careful as it can rebound 3 times..."}, -- Custom death message (can be as long as you want)
  1105. })
  1106.  
  1107. -- Run the created entity
  1108. Spawner.runEntity(eepy)
  1109. end
  1110. end
  1111.  
  1112. -- Spawning Stuff
  1113. local SomethingPas = coroutine.wrap(Something) -- Each Funcion Goes inside of Here With a While true do Loop or not
  1114. local SilencePas = coroutine.wrap(Silence)
  1115. local PolymorphPas = coroutine.wrap(Polymorph)
  1116. local NekoSeekPas = coroutine.wrap(NekoSeek)
  1117. local AngryMunciPas = coroutine.wrap(Angry)
  1118. local FoodDemonPas = coroutine.wrap(Demon)
  1119. local DevoidPas = coroutine.wrap(Devoid)
  1120. local VoidiPas = coroutine.wrap(VoidiSpawner)
  1121. local DepthPas = coroutine.wrap(DepthSpawner)
  1122. local TormenthPas = coroutine.wrap(TormentSpawner)
  1123. local ChargePas = coroutine.wrap(ChargeSpawner)
  1124. local CooperPas = coroutine.wrap(CooperSpawner)
  1125. local FearPas = coroutine.wrap(FearSpawner)
  1126. local SoulPas = coroutine.wrap(SoulSpawner)
  1127. local MusicPas = coroutine.wrap(Music)
  1128. local CatPas = coroutine.wrap(CatSpawner)
  1129.  
  1130. -- Run All Made Funcion
  1131. game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
  1132. NekoSeekPas() -- Goes Pass This Funcion and Runs it
  1133. AngryMunciPas()
  1134. FoodDemonPas()
  1135. SomethingPas()
  1136. SilencePas()
  1137. PolymorphPas()
  1138. DevoidPas()
  1139. VoidiPas()
  1140. DepthPas()
  1141. TormenthPas()
  1142. ChargePas()
  1143. CooperPas()
  1144. FearPas()
  1145. SoulPas()
  1146. MusicPas()
  1147. CatPas()
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