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- --[[
- Dark Reality Pack!
- By gamer4life#5289 And Helped By MuhammadGames (https://www.youtube.com/channel/UCih1CXju6GOZdQFRDM3FRiQ)
- Dark Reality Pack!
- ]]--
- brickColor = BrickColor.new("Royal purple")
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Dark Reality Pack (Made by gamer4life)";
- Color = brickColor.Color;
- FontSize = Enum.FontSize.Size96;
- })
- wait(4)
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Have fun. (You won't. :troll:)";
- Color = brickColor.Color;
- FontSize = Enum.FontSize.Size96;
- })
- function Something()
- while true do
- wait(530)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local entity = Spawner.createEntity({
- CustomName = "Something", -- Custom name of your entity
- Model = "rbxassetid://11658736274", -- Can be GitHub file or rbxassetid
- Speed = 25, -- Percentage, 100 = default Rush speed
- DelayTime = 2, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 35,
- BackwardsMovement = true,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled/Disabled
- 2, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 0,
- },
- CamShake = {
- false, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 0, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://10483855823", -- Image1 url
- Image2 = "rbxassetid://6831541528", -- Image2 url
- Shake = true,
- Sound1 = {
- 10483790459, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 7076365030, -- SoundId
- { Volume = 5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- false, -- Enabled/Disabled
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You died to Ma4!...", "It is just like Food Demon, but in reverse.", "If you get in a dead end, hide!"}, -- Custom death message
- })
- -- Run the created entity
- Spawner.runEntity(entity)
- end
- end
- function Silence()
- while true do
- wait(730)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local entity2 = Spawner.createEntity({
- CustomName = "Silence", -- Custom name of your entity
- Model = "rbxassetid://11660587251", -- Can be GitHub file or rbxassetid
- Speed = 500, -- Percentage, 100 = default Rush speed
- DelayTime = 5.5, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 50,
- BackwardsMovement = true,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled/Disabled
- 5, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 3,
- WaitTime = 2,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://10483855823", -- Image1 url
- Image2 = "rbxassetid://10483999903", -- Image2 url
- Shake = true,
- Sound1 = {
- 10483790459, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 10483837590, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- true, -- Enabled/Disabled
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You died to the Slience...", "The alarming ambience will sound upon flickering.", "If the light flickers, hide! (It also comes back 2 to 3 times)"}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Spawner.runEntity(entity2)
- end
- end
- function Polymorph()
- while true do
- wait(200)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(150, 0, 0)
- game.Lighting.MainColorCorrection.Contrast = 1
- local tween = game:GetService("TweenService")
- tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
- local TweenService = game:GetService("TweenService")
- local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(4),{TintColor = Color3.fromRGB(255, 255, 255)})
- TW:Play()
- local PolymorphEntity = Creator.createEntity({
- CustomName = "Polymorph", -- Custom name of your entity
- Model = "rbxassetid://11658907316", -- Can be GitHub file or rbxassetid
- Speed = 125, -- Percentage, 100 = default Rush speed
- DelayTime = 4, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- BreakLights = false,
- FlickerLights = {
- true, -- Enabled
- 4, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 0,
- },
- CamShake = {
- true, -- Enabled
- {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "rbxassetid://11372489796", -- Image1 url
- Image2 = "rbxassetid://11372489796", -- Image2 url
- Shake = true,
- Sound1 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- true, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You died to Polymorph...", "The screen turns lightly red upon its signal.", "If it does, hide!"}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Creator.runEntity(PolymorphEntity)
- end
- end
- function NekoSeek()
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- wait(math.random(100,5000))
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local Neko = Creator.createEntity({
- CustomName = "Neko Seek", -- Custom name of your entity
- Model = "rbxassetid://11661540607", -- Can be GitHub file or rbxassetid
- Speed = 1000, -- Percentage, 100 = default Rush speed
- DelayTime = 1, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled
- 1, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 100,
- WaitTime = 0,
- },
- CamShake = {
- true, -- Enabled
- {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "rbxassetid://11372489796", -- Image1 url
- Image2 = "rbxassetid://11372489796", -- Image2 url
- Shake = true,
- Sound1 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- true, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"Uhh...", "Alright."}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Creator.runEntity(Neko)
- end
- function Angry()
- wait(math.random(50,2000))
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local Munci = Creator.createEntity({
- CustomName = "Angry Munci", -- Custom name of your entity
- Model = "rbxassetid://11658990907", -- Can be GitHub file or rbxassetid
- Speed = 500, -- Percentage, 100 = default Rush speed
- DelayTime = 1, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled
- 1, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 0,
- },
- CamShake = {
- true, -- Enabled
- {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "rbxassetid://11372489796", -- Image1 url
- Image2 = "rbxassetid://11372489796", -- Image2 url
- Shake = true,
- Sound1 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- true, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"Uhh...", "Alright."}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Creator.runEntity(Munci)
- end
- function Demon()
- while true do
- wait(300)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local FoodDemon = Spawner.createEntity({
- CustomName = "Food Demon", -- Custom name of your entity
- Model = "rbxassetid://11657986275", -- Can be GitHub file or rbxassetid
- Speed = 25, -- Percentage, 100 = default Rush speed
- DelayTime = 2, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 35,
- BackwardsMovement = false,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled/Disabled
- 2, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 0,
- },
- CamShake = {
- false, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 0, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://10483855823", -- Image1 url
- Image2 = "rbxassetid://10483999903", -- Image2 url
- Shake = true,
- Sound1 = {
- 10483790459, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 10483837590, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- true, -- Enabled/Disabled
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You died to Food Demon...", "It will start chasing you throughout rooms.", "Whenever the chase starts, start running!"}, -- Custom death message
- })
- -- Run the created entity
- Spawner.runEntity(FoodDemon)
- end
- end
- function Devoid()
- while true do
- wait(345)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local DevoidS = Creator.createEntity({
- CustomName = "Devoid", -- Custom name of your entity
- Model = "rbxassetid://11661448592", -- Can be GitHub file or rbxassetid
- Speed = 450, -- Percentage, 100 = default Rush speed
- DelayTime = 7, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled
- 5, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 5,
- WaitTime = 4,
- },
- CamShake = {
- true, -- Enabled
- {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "rbxassetid://11372489796", -- Image1 url
- Image2 = "rbxassetid://11372489796", -- Image2 url
- Shake = true,
- Sound1 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- true, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You have been destroyed by Devoid...", "The scream emitters from its arrival.", "It is also tricky, as it can come back.", "If the light flickers, hide in and out until it never comes back."}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Creator.runEntity(DevoidS)
- end
- end
- function VoidiSpawner()
- while true do
- wait(80)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- firesignal(game.ReplicatedStorage.Bricks.UseEventModule.OnClientEvent, "breakLights", workspace.CurrentRooms[game.ReplicatedStorage.GameData.LatestRoom.Value], 0.416, 60)
- local Voidi = Spawner.createEntity({
- CustomName = "Voidi", -- Custom name of your entity
- Model = "rbxassetid://11755474875", -- Can be GitHub file or rbxassetid
- Speed = 225, -- Percentage, 100 = default Rush speed
- DelayTime = 3, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 50,
- BackwardsMovement = false,
- BreakLights = true,
- FlickerLights = {
- false, -- Enabled/Disabled
- 1, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 1,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 400, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://10483855823", -- Image1 url
- Image2 = "rbxassetid://11666579374", -- Image2 url
- Shake = true,
- Sound1 = {
- 10483790459, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 8350106890, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- false, -- Enabled/Disabled
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You died to who you call Voidi...", "The lights will break upon its presence.", "If it does, hide!"}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Spawner.runEntity(Voidi)
- end
- end
- function DepthSpawner()
- while true do
- wait(500)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local DepthTable = Spawner.createEntity({
- CustomName = "Depth", -- Custom name of your entity
- Model = "rbxassetid://11648236388", -- Can be GitHub file or rbxassetid
- Speed = 500, -- Percentage, 100 = default Rush speed
- DelayTime = 1.5, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 50,
- BackwardsMovement = false,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled/Disabled
- 1, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 1,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 400, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://10483855823", -- Image1 url
- Image2 = "rbxassetid://10483999903", -- Image2 url
- Shake = true,
- Sound1 = {
- 10483790459, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 10483837590, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- true, -- Enabled/Disabled
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You died to the screaming Depth...", "The scream will emitter upon the flickering.", "If the light flickers, hide!"}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Spawner.runEntity(DepthTable)
- end
- end
- function TormentSpawner()
- while true do
- wait(420)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- firesignal(game.ReplicatedStorage.Bricks.UseEventModule.OnClientEvent, "breakLights", workspace.CurrentRooms[game.ReplicatedStorage.GameData.LatestRoom.Value], 0.416, 60)
- local Torment = Creator.createEntity({
- CustomName = "Torment", -- Custom name of your entity
- Model = "rbxassetid://11414305806", -- Can be GitHub file or rbxassetid
- Speed = 400, -- Percentage, 100 = default Rush speed
- DelayTime = 6, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- BreakLights = true,
- FlickerLights = {
- false, -- Enabled
- 1, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 6,
- WaitTime = 2,
- },
- CamShake = {
- true, -- Enabled
- {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "rbxassetid://0", -- Image1 url
- Image2 = "rbxassetid://11414335680", -- Image2 url
- Shake = true,
- Sound1 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 8280193916, -- SoundId
- { Volume = 1 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- true, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 1,
- },
- },
- },
- CustomDialog = {"You died to the Torment...", "The lights will break upon its arrival.", "It is also tricky, as it comes back.", "Should the lights break, hide!"}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Creator.runEntity(Torment)
- end
- end
- function ChargeSpawner()
- while true do
- wait(120)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local Charge = Creator.createEntity({
- CustomName = "Charge", -- Custom name of your entity
- Model = "rbxassetid://11648927079", -- Can be GitHub file or rbxassetid
- Speed = 350, -- Percentage, 100 = default Rush speed
- DelayTime = 4, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled
- 3, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 2,
- WaitTime = 4,
- },
- CamShake = {
- true, -- Enabled
- {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "rbxassetid://11372489796", -- Image1 url
- Image2 = "rbxassetid://11372489796", -- Image2 url
- Shake = true,
- Sound1 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- true, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You have been shredded to pieces by Charge...", "The lights flicker upon its signal.", "It also can come back around 1 to 2 times.", "If the light flickers, hide 1 to 2 times!"}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Creator.runEntity(Charge)
- end
- end
- function CooperSpawner()
- while true do
- wait(780)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local Cooper = Creator.createEntity({
- CustomName = "Cooper", -- Custom name of your entity
- Model = "rbxassetid://11755473755", -- Can be GitHub file or rbxassetid
- Speed = 700, -- Percentage, 100 = default Rush speed
- DelayTime = 2, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- BreakLights = false,
- FlickerLights = {
- true, -- Enabled
- 1, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 1,
- WaitTime = 1,
- },
- CamShake = {
- true, -- Enabled
- {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "rbxassetid://11372489796", -- Image1 url
- Image2 = "rbxassetid://11372489796", -- Image2 url
- Shake = true,
- Sound1 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled
- Color3.fromRGB(255, 0, 0), -- Color
- },
- Tease = {
- true, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You have been torn apart by Cooper...", "The lights flicker upon its arrival.", "You can only hide in lockers.", "Should the lights flicker, hide!"}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Creator.runEntity(Cooper)
- end
- end
- function FearSpawner()
- while true do
- wait(900)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local Fear = Creator.createEntity({
- CustomName = "Fear", -- Custom name of your entity
- Model = "rbxassetid://11755485417", -- Can be GitHub file or rbxassetid
- Speed = 1000, -- Percentage, 100 = default Rush speed
- DelayTime = 2, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 200,
- BreakLights = true,
- BackwardsMovement = false,
- FlickerLights = {
- true, -- Enabled
- 1, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 5,
- WaitTime = 0,
- },
- CamShake = {
- true, -- Enabled
- {5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled ('false' if you don't want jumpscare)
- {
- Image1 = "rbxassetid://11372489796", -- Image1 url
- Image2 = "rbxassetid://11669701985", -- Image2 url
- Shake = true,
- Sound1 = {
- 0, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 8325543815, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled
- Color3.fromRGB(125, 0, 0), -- Color
- },
- Tease = {
- false, -- Enabled ('false' if you don't want tease)
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You have been consumed by your own fear...", "The lights flicker upon its arrival. It also rebound 1/5 times.", "Should the lights flicker, hide!"}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Creator.runEntity(Fear)
- end
- end
- function SoulSpawner()
- while true do
- wait(390)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local Soul = Spawner.createEntity({
- CustomName = "Soul", -- Custom name of your entity
- Model = "rbxassetid://11755587468", -- Can be GitHub file or rbxassetid
- Speed = 500, -- Percentage, 100 = default Rush speed
- DelayTime = 4, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- BackwardsMovement = true,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled/Disabled
- 3, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 5,
- WaitTime = 2,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 400, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://10483855823", -- Image1 url
- Image2 = "rbxassetid://11666579374", -- Image2 url
- Shake = true,
- Sound1 = {
- 10483790459, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 8350106890, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- false, -- Enabled/Disabled
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You died to whom you call Soul...", "The lights will break upon its presence. It also rebounds 1/5 times.", "Should the lights flicker, hide!"}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Spawner.runEntity(Soul)
- end
- end
- function Music()
- local music = game.Workspace.Ambience_Hotel
- music.PlaybackSpeed = 0.90
- music.SoundId = "rbxassetid://11649309560"
- music.TimePosition = 0
- music.Volume = 2
- end
- function CatSpawner()
- while true do
- wait(65)
- if workspace.Ambience_Seek.Playing == true then
- return
- end
- if workspace.Ambience_Figure.Playing == true then
- return
- end
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local eepy = Spawner.createEntity({
- CustomName = "eepy", -- Custom name of your entity
- Model = "rbxassetid://11768277182", -- Can be GitHub file or rbxassetid
- Speed = 75, -- Percentage, 100 = default Rush speed
- DelayTime = 1, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = false,
- KillRange = 50,
- BackwardsMovement = false,
- BreakLights = false,
- FlickerLights = {
- false, -- Enabled/Disabled
- 1, -- Time (seconds)
- },
- Cycles = {
- Min = 3,
- Max = 3,
- WaitTime = 1,
- },
- CamShake = {
- false, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 400, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- false, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://10483855823", -- Image1 url
- Image2 = "rbxassetid://11666579374", -- Image2 url
- Shake = true,
- Sound1 = {
- 10483790459, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 8350106890, -- SoundId
- { Volume = 10 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- false, -- Enabled/Disabled
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"You died to who you call eepy...", "You will hear a meow as it spawns.", "If the sound gets louder, hide!", "Be careful as it can rebound 3 times..."}, -- Custom death message (can be as long as you want)
- })
- -- Run the created entity
- Spawner.runEntity(eepy)
- end
- end
- -- Spawning Stuff
- local SomethingPas = coroutine.wrap(Something) -- Each Funcion Goes inside of Here With a While true do Loop or not
- local SilencePas = coroutine.wrap(Silence)
- local PolymorphPas = coroutine.wrap(Polymorph)
- local NekoSeekPas = coroutine.wrap(NekoSeek)
- local AngryMunciPas = coroutine.wrap(Angry)
- local FoodDemonPas = coroutine.wrap(Demon)
- local DevoidPas = coroutine.wrap(Devoid)
- local VoidiPas = coroutine.wrap(VoidiSpawner)
- local DepthPas = coroutine.wrap(DepthSpawner)
- local TormenthPas = coroutine.wrap(TormentSpawner)
- local ChargePas = coroutine.wrap(ChargeSpawner)
- local CooperPas = coroutine.wrap(CooperSpawner)
- local FearPas = coroutine.wrap(FearSpawner)
- local SoulPas = coroutine.wrap(SoulSpawner)
- local MusicPas = coroutine.wrap(Music)
- local CatPas = coroutine.wrap(CatSpawner)
- -- Run All Made Funcion
- game.ReplicatedStorage.GameData.LatestRoom.Changed:Wait()
- NekoSeekPas() -- Goes Pass This Funcion and Runs it
- AngryMunciPas()
- FoodDemonPas()
- SomethingPas()
- SilencePas()
- PolymorphPas()
- DevoidPas()
- VoidiPas()
- DepthPas()
- TormenthPas()
- ChargePas()
- CooperPas()
- FearPas()
- SoulPas()
- MusicPas()
- CatPas()
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