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  1. System.AggregateException: One or more errors occurred. ---> System.AggregateException: One or more errors occurred. ---> System.Security.VerificationException: Operation could destabilize the runtime.
  2. at Irony.Parsing.CoreParser.ComputeNewNodeSpan(Int32 childCount)
  3. at Irony.Parsing.CoreParser.ReduceRegularNode(ParserAction action)
  4. at Irony.Parsing.CoreParser.ExecuteReduce(ParserAction action)
  5. at Irony.Parsing.CoreParser.ExecuteAction()
  6. at Irony.Parsing.CoreParser.Parse()
  7. at Irony.Parsing.Parser.Parse(String sourceText, String fileName)
  8. at Xenko.Core.Shaders.Parser.ShaderParser.Parse(String sourceCode, String file)
  9. at Xenko.Shaders.Parser.XenkoShaderParser.TryParse(String sourceCode, String sourceFileName)
  10. at Xenko.Shaders.Parser.Mixins.ShaderLoader.LoadShaderClass(ShaderClassSource classSource, String generics, LoggerResult log, ShaderMacro[] macros)
  11. at Xenko.Shaders.Parser.Mixins.ShaderLoader.LoadClassSource(ShaderClassSource shaderClassSource, ShaderMacro[] shaderMacros, LoggerResult log, Boolean autoGenericInstances)
  12. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.LoadMixinFromClassSource(ModuleMixinInfo mixinInfo)
  13. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.BuildMixinInfo(ShaderSource shaderSource, ShaderMacro[] macros)
  14. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.GetModuleMixinInfo(ShaderSource shaderSource, ShaderMacro[] macros, String macrosString)
  15. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.LoadNecessaryShaders(ModuleMixinInfo mixinInfo, ShaderMacro[] macros, String macrosString)
  16. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.GetModuleMixinInfo(ShaderSource shaderSource, ShaderMacro[] macros, String macrosString)
  17. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.ExtendLibrary(ShaderSource shaderSource, ShaderMacro[] macros, HashSet`1 mixinToAnalyze)
  18. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.LoadShaderSource(ShaderSource shaderSource, ShaderMacro[] macros)
  19. at Xenko.Shaders.Parser.ShaderMixinParser.ParseAndAnalyze(ShaderMixinSource shaderMixinSource, ShaderMacro[] macros, ShaderMixinParsingResult& parsingResult, HashSet`1& mixinsToAnalyze)
  20. at Xenko.Shaders.Parser.ShaderMixinParser.Parse(ShaderMixinSource shaderMixinSource, ShaderMacro[] macros)
  21. at Xenko.Shaders.Compiler.EffectCompiler.Compile(ShaderMixinSource mixinTree, EffectCompilerParameters effectParameters, CompilerParameters compilerParameters)
  22. at Xenko.Shaders.Compiler.EffectCompilerChain.Compile(ShaderMixinSource mixinTree, EffectCompilerParameters effectParameters, CompilerParameters compilerParameters)
  23. at Xenko.Shaders.Compiler.EffectCompilerCache.CompileBytecode(ShaderMixinSource mixinTree, EffectCompilerParameters effectParameters, CompilerParameters compilerParameters, ObjectId mixinObjectId, DatabaseFileProvider database, String compiledUrl)
  24. at Xenko.Shaders.Compiler.EffectCompilerCache.<>c__DisplayClass17_1.<Compile>b__0()
  25. at System.Threading.Tasks.Task`1.InnerInvoke()
  26. at System.Threading.Tasks.Task.Execute()
  27. --- End of inner exception stack trace ---
  28. at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
  29. at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification)
  30. at Xenko.Rendering.EffectSystem.<>c__DisplayClass20_0.<LoadEffect>b__0(Task`1 x)
  31. at System.Threading.Tasks.ContinuationResultTaskFromResultTask`2.InnerInvoke()
  32. at System.Threading.Tasks.Task.Execute()
  33. --- End of inner exception stack trace ---
  34. at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification)
  35. at Xenko.Shaders.Compiler.TaskOrResult`1.WaitForResult()
  36. at Xenko.Rendering.Sprites.SpriteRenderFeature.ThreadContext.GetOrCreatePickingSpriteEffect(EffectSystem effectSystem)
  37. at Xenko.Rendering.Sprites.SpriteRenderFeature.Draw(RenderDrawContext context, RenderView renderView, RenderViewStage renderViewStage, Int32 startIndex, Int32 endIndex)
  38. at Xenko.Rendering.RenderSystem.Draw(RenderDrawContext renderDrawContext, RenderView renderView, RenderStage renderStage)
  39. at Xenko.Assets.Presentation.SceneEditor.PickingSceneRenderer.DrawCore(RenderContext context, RenderDrawContext drawContext)
  40. at Xenko.Rendering.Compositing.SceneRendererBase.Draw(RenderDrawContext context)
  41. at Xenko.Rendering.Compositing.EditorTopLevelCompositor.DrawInner(RenderDrawContext context)
  42. at Xenko.Rendering.Compositing.SceneCameraRenderer.DrawCore(RenderContext context, RenderDrawContext drawContext)
  43. at Xenko.Rendering.Compositing.SceneRendererBase.Draw(RenderDrawContext context)
  44. at Xenko.Rendering.Compositing.GraphicsCompositor.DrawCore(RenderDrawContext context)
  45. at Xenko.Rendering.RendererBase.Draw(RenderDrawContext context)
  46. at Xenko.Engine.SceneSystem.Draw(GameTime gameTime)
  47. at Xenko.Games.GameSystemCollection.Draw(GameTime gameTime)
  48. at Xenko.Games.GameBase.Draw(GameTime gameTime)
  49. at Xenko.Editor.EditorGame.Game.EditorServiceGame.Draw(GameTime gameTime)
  50. ---> (Inner Exception #0) System.AggregateException: One or more errors occurred. ---> System.Security.VerificationException: Operation could destabilize the runtime.
  51. at Irony.Parsing.CoreParser.ComputeNewNodeSpan(Int32 childCount)
  52. at Irony.Parsing.CoreParser.ReduceRegularNode(ParserAction action)
  53. at Irony.Parsing.CoreParser.ExecuteReduce(ParserAction action)
  54. at Irony.Parsing.CoreParser.ExecuteAction()
  55. at Irony.Parsing.CoreParser.Parse()
  56. at Irony.Parsing.Parser.Parse(String sourceText, String fileName)
  57. at Xenko.Core.Shaders.Parser.ShaderParser.Parse(String sourceCode, String file)
  58. at Xenko.Shaders.Parser.XenkoShaderParser.TryParse(String sourceCode, String sourceFileName)
  59. at Xenko.Shaders.Parser.Mixins.ShaderLoader.LoadShaderClass(ShaderClassSource classSource, String generics, LoggerResult log, ShaderMacro[] macros)
  60. at Xenko.Shaders.Parser.Mixins.ShaderLoader.LoadClassSource(ShaderClassSource shaderClassSource, ShaderMacro[] shaderMacros, LoggerResult log, Boolean autoGenericInstances)
  61. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.LoadMixinFromClassSource(ModuleMixinInfo mixinInfo)
  62. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.BuildMixinInfo(ShaderSource shaderSource, ShaderMacro[] macros)
  63. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.GetModuleMixinInfo(ShaderSource shaderSource, ShaderMacro[] macros, String macrosString)
  64. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.LoadNecessaryShaders(ModuleMixinInfo mixinInfo, ShaderMacro[] macros, String macrosString)
  65. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.GetModuleMixinInfo(ShaderSource shaderSource, ShaderMacro[] macros, String macrosString)
  66. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.ExtendLibrary(ShaderSource shaderSource, ShaderMacro[] macros, HashSet`1 mixinToAnalyze)
  67. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.LoadShaderSource(ShaderSource shaderSource, ShaderMacro[] macros)
  68. at Xenko.Shaders.Parser.ShaderMixinParser.ParseAndAnalyze(ShaderMixinSource shaderMixinSource, ShaderMacro[] macros, ShaderMixinParsingResult& parsingResult, HashSet`1& mixinsToAnalyze)
  69. at Xenko.Shaders.Parser.ShaderMixinParser.Parse(ShaderMixinSource shaderMixinSource, ShaderMacro[] macros)
  70. at Xenko.Shaders.Compiler.EffectCompiler.Compile(ShaderMixinSource mixinTree, EffectCompilerParameters effectParameters, CompilerParameters compilerParameters)
  71. at Xenko.Shaders.Compiler.EffectCompilerChain.Compile(ShaderMixinSource mixinTree, EffectCompilerParameters effectParameters, CompilerParameters compilerParameters)
  72. at Xenko.Shaders.Compiler.EffectCompilerCache.CompileBytecode(ShaderMixinSource mixinTree, EffectCompilerParameters effectParameters, CompilerParameters compilerParameters, ObjectId mixinObjectId, DatabaseFileProvider database, String compiledUrl)
  73. at Xenko.Shaders.Compiler.EffectCompilerCache.<>c__DisplayClass17_1.<Compile>b__0()
  74. at System.Threading.Tasks.Task`1.InnerInvoke()
  75. at System.Threading.Tasks.Task.Execute()
  76. --- End of inner exception stack trace ---
  77. at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
  78. at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification)
  79. at Xenko.Rendering.EffectSystem.<>c__DisplayClass20_0.<LoadEffect>b__0(Task`1 x)
  80. at System.Threading.Tasks.ContinuationResultTaskFromResultTask`2.InnerInvoke()
  81. at System.Threading.Tasks.Task.Execute()
  82. ---> (Inner Exception #0) System.Security.VerificationException: Operation could destabilize the runtime.
  83. at Irony.Parsing.CoreParser.ComputeNewNodeSpan(Int32 childCount)
  84. at Irony.Parsing.CoreParser.ReduceRegularNode(ParserAction action)
  85. at Irony.Parsing.CoreParser.ExecuteReduce(ParserAction action)
  86. at Irony.Parsing.CoreParser.ExecuteAction()
  87. at Irony.Parsing.CoreParser.Parse()
  88. at Irony.Parsing.Parser.Parse(String sourceText, String fileName)
  89. at Xenko.Core.Shaders.Parser.ShaderParser.Parse(String sourceCode, String file)
  90. at Xenko.Shaders.Parser.XenkoShaderParser.TryParse(String sourceCode, String sourceFileName)
  91. at Xenko.Shaders.Parser.Mixins.ShaderLoader.LoadShaderClass(ShaderClassSource classSource, String generics, LoggerResult log, ShaderMacro[] macros)
  92. at Xenko.Shaders.Parser.Mixins.ShaderLoader.LoadClassSource(ShaderClassSource shaderClassSource, ShaderMacro[] shaderMacros, LoggerResult log, Boolean autoGenericInstances)
  93. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.LoadMixinFromClassSource(ModuleMixinInfo mixinInfo)
  94. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.BuildMixinInfo(ShaderSource shaderSource, ShaderMacro[] macros)
  95. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.GetModuleMixinInfo(ShaderSource shaderSource, ShaderMacro[] macros, String macrosString)
  96. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.LoadNecessaryShaders(ModuleMixinInfo mixinInfo, ShaderMacro[] macros, String macrosString)
  97. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.GetModuleMixinInfo(ShaderSource shaderSource, ShaderMacro[] macros, String macrosString)
  98. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.ExtendLibrary(ShaderSource shaderSource, ShaderMacro[] macros, HashSet`1 mixinToAnalyze)
  99. at Xenko.Shaders.Parser.Mixins.XenkoShaderLibrary.LoadShaderSource(ShaderSource shaderSource, ShaderMacro[] macros)
  100. at Xenko.Shaders.Parser.ShaderMixinParser.ParseAndAnalyze(ShaderMixinSource shaderMixinSource, ShaderMacro[] macros, ShaderMixinParsingResult& parsingResult, HashSet`1& mixinsToAnalyze)
  101. at Xenko.Shaders.Parser.ShaderMixinParser.Parse(ShaderMixinSource shaderMixinSource, ShaderMacro[] macros)
  102. at Xenko.Shaders.Compiler.EffectCompiler.Compile(ShaderMixinSource mixinTree, EffectCompilerParameters effectParameters, CompilerParameters compilerParameters)
  103. at Xenko.Shaders.Compiler.EffectCompilerChain.Compile(ShaderMixinSource mixinTree, EffectCompilerParameters effectParameters, CompilerParameters compilerParameters)
  104. at Xenko.Shaders.Compiler.EffectCompilerCache.CompileBytecode(ShaderMixinSource mixinTree, EffectCompilerParameters effectParameters, CompilerParameters compilerParameters, ObjectId mixinObjectId, DatabaseFileProvider database, String compiledUrl)
  105. at Xenko.Shaders.Compiler.EffectCompilerCache.<>c__DisplayClass17_1.<Compile>b__0()
  106. at System.Threading.Tasks.Task`1.InnerInvoke()
  107. at System.Threading.Tasks.Task.Execute()<---
  108. <---
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