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- return model =
- name: 'V-Sniper'
- level: 7
- model: 2
- size: 4
- specs:
- shield:
- capacity: [500,500]
- reload: [9,9]
- generator:
- capacity: [300,300]
- reload: [50,50]
- ship:
- mass: 550
- speed: [90,90]
- rotation: [30,30]
- acceleration: [70,70]
- bodies:
- main:
- section_segments: 8
- offset:
- x: 0
- y: 0
- z: 10
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-42,-38,-25,0,10,60,80,85,70]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [0,5,12,17,25,30,20,17,0]
- height: [0,5,9,15,17,15,10,7,0]
- texture: [4,4,3,63,8,3,63,12]
- propeller: true
- cockpit:
- section_segments: 8
- offset:
- x: 1
- y: 35
- z: 20
- position:
- x: [-1,-1,-1,-1,20,0,0]
- y: [-60,-25,0,20,38]
- z: [-3,0,0,0,-7]
- width: [0,10,15,12,0]
- height: [0,18,25,18,0]
- texture: [63,9,9,63]
- propeller: false
- deco:
- section_segments: 8
- offset:
- x: 73
- y: -40
- z: 10
- position:
- x: [0,0,0,0,0,0,0,0,0]
- y: [-40,-37,-30,-10,0,10,48,54,40]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,5,15,20,20,20,10,8,0]
- height: [0,5,10,10,10,10,5,4,0]
- texture: [4,63,3,63,63,4,63,4]
- angle: 0
- propeller: true
- deco2:
- section_segments: 8
- offset:
- x: 29
- y: 40
- z: 10
- position:
- x: [-25,-8,-3,-1,0,0,0,0]
- y: [-75,-55,-40,-10,0,10,50,40]
- z: [0,0,0,0,0,0,0,0]
- width: [2,4,7,12,13,13,9,0]
- height: [2,4,5,5,7,6,5,0]
- texture: [4,63,4,63,63,4,4]
- angle: 0
- propeller: true
- deco3:
- section_segments: 8
- offset:
- x: 20
- y: 30
- z: 15
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-30,-25,-20,-1,0,1,40,30]
- z: [0,0,0,0,0,0,0,0]
- width: [0,3,5,7,7,7,2,0]
- height: [0,5,10,10,10,10,2,0]
- texture: 4
- angle: 0
- propeller: false
- deco4:
- section_segments: 8
- offset:
- x: 73
- y: -40
- z: 10
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-30,-25,-20,-1,10,10,40,30]
- z: [0,0,0,0,0,0,0,0]
- width: [0,3,5,7,7,7,2,0]
- height: [0,15,16,17,16,15,5,0]
- texture: [4,4,3,4,4,63]
- angle: 0
- propeller: false
- deco5:
- section_segments: 8
- offset:
- x: 60
- y: -17
- z: 15
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-5,-2,0,-1,0,1,45,35]
- z: [0,0,0,-2,-3,-3,-3,-3]
- width: [0,3,3,4,4,4,3,0]
- height: [0,4,4,5,5,5,2,0]
- texture: 4
- angle: -38
- propeller: false
- deco6:
- section_segments: 8
- offset:
- x: 8
- y: 3
- z: 20
- position:
- x: [-1,-3,0,0,0,0,0,0]
- y: [-40,-30,-10,-1,0,1,20,10]
- z: [-2,-2,-1,0,0,0,0,0]
- width: [0,3,4,4,4,4,2,0]
- height: [0,5,6,6,6,6,2,0]
- texture: [63,3,4]
- angle: 10
- propeller: false
- deco7:
- section_segments: 8
- offset:
- x: 49
- y: 50
- z: 15
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-25,-20,-10,-1,0,1,20,10]
- z: [0,0,0,0,0,0,0,0]
- width: [0,3,5,5,5,5,2,0]
- height: [0,5,8,8,8,8,2,0]
- texture: 4
- angle: 0
- propeller: false
- deco8:
- section_segments: 8
- offset:
- x: 30
- y: 65
- z: 15
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-45,-40,-14,-1,2,1,20,10]
- z: [0,0,0,0,0,0,0,0]
- width: [0,3,7,7,7,7,2,0]
- height: [0,5,8,8,8,8,2,0]
- texture: [63,4,3,63]
- angle: 0
- propeller: false
- cannons:
- section_segments: 12
- offset:
- x: 90
- y: -42
- z: 15
- position:
- x: [0,0,0,0,0,-8,-10]
- y: [-35,-30,-12,0,2,30,45]
- z: [0,0,0,0,0,0,0]
- width: [0,5,8,8,8,5,0]
- height: [0,5,8,8,8,5,0]
- angle: 0
- laser:
- damage: [5,5]
- rate: 4
- type: 1
- speed: [150,150]
- number: 1
- angle: 0
- error: 5
- propeller: false
- texture: [4,4,8,63,3,63]
- cannons2:
- section_segments: 12
- offset:
- x: 58
- y: -47
- z: 15
- position:
- x: [0,0,0,0,0,1,-3]
- y: [-30,-25,-12,0,25,30,35]
- z: [0,0,0,0,0,0,-2]
- width: [0,5,8,5,6,5,0]
- height: [0,5,8,5,6,5,0]
- angle: 0
- laser:
- damage: [10,10]
- rate: 3
- type: 1
- speed: [150,150]
- number: 1
- angle: 0
- error: 3
- propeller: false
- texture: [4,4,2,4,63,4]
- cannon3:
- section_segments: 6
- offset:
- x: 1
- y: -8
- z: -10
- position:
- x: [-1,-1,-1,-1,10,7]
- y: [-40,-50,-20,20,62,72]
- z: [0,0,0,0,5,10]
- width: [0,5,8,11,7,0]
- height: [0,5,8,11,10,0]
- angle: 0
- laser:
- damage: [200,200]
- rate: 1
- type: 1
- speed: [225,225]
- number: 1
- error: 0
- propeller: false
- texture: [4,63,11,4,63]
- wings:
- main:
- length: [20]
- width: [40,30]
- angle: [20,10]
- position: [30,50]
- texture: [3]
- bump:
- position: 30
- size: 10
- offset:
- x: 30
- y: 4
- z: 10
- font:
- length: [80,40]
- width: [30,30]
- angle: [10,30]
- position: [-20,-121]
- texture: [63]
- bump:
- position: 30
- size: 10
- offset:
- x: 0
- y: 80
- z: 0
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