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  1. Hard any% speedrun notes: Shijima ending
  2. by ShinerCCC
  3.  
  4. v2 of notes. All mentions of Shadow are removed.
  5. terminology is based on PS2 but the route works wayyy better on HD. Find and Replace the following for HD:
  6. Gui Xian <-> Xuanwu (usually called "turtle" in notes)
  7. Minakata <-> Take-Minakata
  8. Uzume <-> Ame-no-Uzume
  9. Long <-> Qing Long
  10. Pester <-> Plead
  11. Anti-Death <-> Anti-Dark
  12. Void Ice <-> Null: Ice
  13. Void Force <-> Null: Force
  14. Void Elec <-> Null: Elec
  15.  
  16. budget is extremely tight in this route. pick up every macca cube, you'll need it.
  17.  
  18. stats:
  19. Vi until 7 (learn Life Bonus)
  20. Ma until 7
  21. *if Shiranui gives +1 Ag, don't let it shake again.
  22. level Vi until Thor/Dante then switch to Ma
  23. level Ma until Sisters, +2 vit
  24. +3 Ma from Specter 2
  25. +2 Vi from Gary
  26. You need 24 base Vi minimum to finish the game, you can go higher if you want.
  27. the hardest I've seen Infinite Light hit for is 447. 26 vit at level 50 = 456 max HP. level 49 should be 450
  28.  
  29. skill summary: (similar to Hard TDE Wu Kong route, very few slack levels though)
  30. lv 3: Lunge
  31. lv 4: Analyze
  32. lv 6: Life Bonus
  33. lv 7: Ice Breath
  34. lv 9: Fire Breath
  35. lv 10: Tarunda if you can
  36. lv 11: Mana Bonus
  37. lv 12: Tarunda
  38. lv 13: Sukunda
  39. lv 14: Fire Boost over Analyze
  40. lv 15: Ice Boost over Mana Bonus
  41. lv 17: Tornado over Lunge
  42. lv 18: Dia over Sukunda
  43. lv 19: Rakunda over Tarunda
  44. lv 20: give up Fast Retreat
  45. lv 21: Shock over Rakunda
  46. lv 22: Taunt over Ice Boost
  47. lv 23: Force Boost over Ice Breath
  48. lv 24: War Cry over Dia
  49. lv 25: Media over Life Bonus
  50. lv 26: give up Elec Boost
  51. lv 27: Heat Wave over Fire Boost if you can
  52. lv 28: Mana Drain over Fire Boost
  53. lv 29: Anti-Fire/Heat Wave over Shock
  54. lv 30: Anti-Elec over Anti-Fire/Shock
  55. lv 32: give up Focus, learn Mind's Eye over Anti-Elec, give up Might
  56. lv 36: give up Life Aid
  57. lv 38: give up Wild Dance
  58. lv 39: give up Anti-Force
  59. lv 40: Fog Breath over Heat Wave
  60. lv 41: give up Wild Dance
  61. lv 43: Void Force over Fog Breath
  62. lv 46: Void Elec over Mana Drain
  63. lv 47: Anti-Death over Taunt
  64. lv 49: Void Ice over Mind's Eye
  65.  
  66. G L H F
  67.  
  68. Real World
  69. ----------
  70.  
  71. 1st vending machine in subway station is Sacred Water.
  72. 2nd vending machine in SMC is Soma.
  73.  
  74. SMC
  75. ---
  76.  
  77. the usual start.
  78. recruit Kodama
  79.  
  80. recruit Willy
  81. level Willy, hopefully to 3
  82.  
  83. get Chakra Drops, go to garden if MC is far from level 5
  84.  
  85. recruit Shikigami, hopefully Hua Po
  86. talk to retirement guy
  87.  
  88. FORNEUS
  89. Marogareh
  90. Kodama, Shikigami, MC, Pixie
  91. zio
  92. swap Willy over Kodama after Icy Death
  93. Willy learns Deathtouch
  94.  
  95. use Riberama immediately after winning
  96. Kodama needs to learn Dia so Apsaras can be fused with an extra skill.
  97.  
  98. save at rising 7/8 to recruit Preta during Full.
  99.  
  100. grind with Willy's Riberama until MC learns Ice Breath, then reaches level 8, then Pixie transforms
  101. spin in heal spot to run out Riberama if needed
  102.  
  103. Yoyogi Park
  104. -----------
  105.  
  106. keep High Pixie. her exp doesn't matter but she will carry you.
  107. (if you get Ankh anyway, you can learn Dia at level 9)
  108. recruit Pixie
  109. get cubes and heal
  110.  
  111. enter Shibuya at rising 3/8 or sooner
  112.  
  113. Shibuya
  114. -------
  115.  
  116. go down 1st stairs
  117. sell Soma
  118. buy Shiranui, 1 Dis-Stun
  119.  
  120. enter cathedral, fuse
  121. Pixie x Kodama -> Apsaras (Dia, Zio) Zan is good on PS2 for fighting Choronzon, but unlikely to get. But then Nozuchi won't have Zio. You can get Mazio from Apsaras tho.
  122.  
  123. level 9: learn Fire Breath (you probably won't be able to from Specter 1)
  124. recruit Pixie if you can. you need a Fairy immediately after Troll, Jack Frost works too.
  125. recruit Datsue-Ba, then Pester them
  126.  
  127. get Amethyst if you have time (can come back after Amala 1)
  128. fight Nekomata, get Dis-Charms
  129. Club Inferno scene
  130. fight Nekomata
  131. get 1000 macca cube
  132.  
  133. enter Amala 1 before rising 3/8
  134.  
  135. Amala Network
  136. -------------
  137.  
  138. march with Hua Po/Shikigami/High Pixie, but bring in Willy to beat Choronzon if you need to
  139. use Kodama to heal
  140. if you're going to hit level 10, learn Berserk.
  141. Pester elements and hope for good stuff:
  142. *Megido Rock kills Specter 1 minutes faster.
  143. *Opal lets you get an early Magic Mirror for Matador (if you can find 1 Onyx from Zhen drops) or Attack Mirror for Ose
  144. *Aquamarine sadly useless unless you can get 3, or spend with 1 Onyx for a Smoke Ball.
  145. *Mazio Rock is an extra 350-400 damage vs Noah. Or might save your butt after Matador on the way to Ikebukuro.
  146.  
  147. save at Hall of Records
  148.  
  149. get Bead Chain
  150.  
  151. save at 2nd Hall of Records
  152. *if level 9 <131tnl you'll level up twice.
  153.  
  154. SPECTER 1
  155. Shiranui (Wadatsumi if level 10 or level 9 <131tnl)
  156.  
  157. Megido Rock:
  158. MC, High Pixie, Hua Po, Shikigami (expected turn order, check for ties)
  159. T1: pass, Rakunda, pass, Sukunda (x2)
  160. T2: Mazan Rock, Attack 1, Attack 2, Attack 3
  161. T3: Megido Rock, attack down to one
  162. T4: summon Willy over High Pixie, gg
  163.  
  164. no Megido Rock:
  165. MC, High Pixie, Shikigami, Preta
  166. T1: 2x Sukukaja
  167. T2+3: 1x Sukunda if Shikigami has 36 max MP. attack 1 until it dies. stay healed with items and High Pixie's Dia. summon Hua Po over Preta if you get a chance.
  168. Foul Union
  169. T4+5: item, Rakunda, pass, Sukunda, item
  170. T6: item, Rakunda/Dia, Attack, pass, summon Willy (over High Pixie)
  171. attack+heal until victory
  172.  
  173. learn Fire Breath/Mana Bonus
  174.  
  175. heal in heal spot
  176. Labyrinth of Amala scene
  177.  
  178. link to Shibuya, sell Bead Chain, buy Iyomante
  179. saving in Ginza recommended
  180.  
  181. Ginza
  182. -----
  183.  
  184. try to recruit Jack Frost, even if you have Pixie.
  185. Pester Lilims, Magic Mirror makes Matador super easy.
  186. Pester Angel for Maragi Rock, I got a Soma one time.
  187. Pester Apsaras for Revival Bead.
  188.  
  189. get Repulse Bell on your left
  190.  
  191. Level 11: learn Mana Bonus
  192. level 12: learn Tarunda
  193. once Shikigami learns Tarukaja, replace with Apsaras.
  194.  
  195. enter Harumi Warehouse at New if you don't have Iyomante yet, or rising 2/8
  196. (or New for dem Maragi Rocks)
  197.  
  198. Underpass
  199. ---------
  200.  
  201. get Muscle Drink, save.
  202.  
  203. reach Underpass terminal
  204. link to Shibuya
  205. heal, save
  206.  
  207. Riberama very risky. not recommended.
  208. talk to gatekeeper
  209. Bead Chain at Full
  210. talk to collector
  211.  
  212. TROLL
  213. Wadatsumi
  214. Hua Po, Preta, Shikigami, MC (turn order may vary)
  215. T1: pass, Sukukaja, Sukunda, pass, Sexy Gaze, Sukukaja, Attack
  216. T2: Sexy Gaze/pass, Attack, pass, Summon High Pixie over Preta, Rakunda
  217. Auto after some Rakunda/Tarukaja. saving some MP on High Pixie is smart
  218.  
  219. Level 12: learn Tarunda
  220. Level 13: learn Sukunda over Analyze
  221.  
  222. enter Ginza NW entrance
  223. use High Pixie's MP to heal
  224. fuse:
  225. High Pixie x fairy -> Aeros
  226. Preta x Aeros -> Choronzon (Sukukaja, Zio) I don't believe in Dark Might.
  227.  
  228. use Riberama in fountain room of Ginza to look for Jack Frost and/or Pixie and reach level 13. Go recruit Datsue-Ba if you still need to.
  229.  
  230. reach level 13 then:
  231. Datsue-Ba x Shikigami -> Inugami (Tarukaja) HD: Zio
  232.  
  233. grind Isoras with Hua Po/Inugami/Choronzon until MC level 15
  234. STOP Hua Po before lvl 9;100tnl (I think the hard cap is 96 but don't push your luck). Isoras give 40 exp each, do math to figure out how many she can see. use Pester to end a fight early, or dismiss her.
  235. grind with Apsaras when Hua Po is done. Mazio and Anti-Mind are great on turtle.
  236.  
  237. Level 14: learn Fire Boost over Berserk
  238. Level 15: learn Ice Boost over Mana Bonus
  239.  
  240. sell Bead Chains
  241. buy Hifumi, Ankh if you can afford it just in case you get a Hifumi heal after Matador.
  242.  
  243. Apsaras x Willy sac Hua Po -> Nozuchi (Rakukaja) HD: +1 Str; Makakaja, Dia, Zio/Mazio, Anti-Mind/Zan
  244. Str is great. 5 Agi allows you to use Iyomante instead of Ankh vs Dante.
  245.  
  246. head for Matador immediately, do west door trick to lower encounter rate.
  247. You want to get an encounter on the way to Matador so Nozuchi can learn Counter, and Inugami can learn Media. These aren't needed though.
  248.  
  249. engage Matador at rising Half at the latest.
  250.  
  251. MATADOR
  252. Hifumi
  253. MC, Inugami, Nozuchi, Choronzon
  254. T1+2: heal/Magic Mirror, pass, Rakukaja, pass (x2)
  255. then get 4x Sukukaja 3x Sukunda 4x Tarukaja.
  256. use MC for healing and Sukunda.
  257. don't use Nozuchi's Makakaja to improve Dia, 4x Dia is just better.
  258. 500 damage threshold for phase 2
  259. use Nozuchi's L U N G e
  260.  
  261. probably have to link at S-Terminal to heal
  262. sell Bead Chain and buy Ankh if you go back
  263.  
  264. get Life Stones after S-Terminal, you have time.
  265.  
  266. Level 17: learn Tornado over Lunge
  267. level 18: learn Dia over Sukunda
  268. remember you can talk away Nozuchis.
  269.  
  270. skip Diamond
  271. get Soma Droplet
  272. get Ma Incense in cemetery at Full
  273. enter Ikebukuro at rising 2/8 at the latest (you have time to grab the Bead if you got Ma Incense)
  274.  
  275. Ikebukuro
  276. ---------
  277.  
  278. heal, save
  279.  
  280. St incense and Beads in Oni room
  281.  
  282. sell Beads down to 1, Bead Chain, St Incense
  283. COST of fusions: 14.3k
  284. 2400+2400+ 2800+2800 +3900
  285. reduced by 2400 for each fairy you recruited.
  286.  
  287. comp: Apsaras, Pixie, Shikigami, Preta
  288. Apsaras x Pixie -> Shiisaa (Dia) HD: Mutudi, in that order
  289. Jack Frost/Pixie x Preta -> Lilim (HD: Sukukaja)
  290. Lilim x Shikigami -> Minakata (Rakunda) HD: Sukukaja
  291.  
  292. heal again
  293.  
  294. get Bead
  295. go to court at New
  296.  
  297. ORTHRUS
  298. Shiranui
  299. Minakata, Inugami, MC, Choronzon
  300. T1: Dark Might, Attack, Ice Breath, Attack, Dismiss, Attack
  301. T2+3: Ice Breath, auto
  302.  
  303. YAKSINI
  304. Hifumi
  305. Shiisaa, Minakata, MC, Nozuchi (check ties)
  306. Shock can miss ¯\_(ツ)_/¯
  307. T1: Shock, Dark Might, Attack, Zio/Attack (x2)
  308. T2: Shock, Dark Might, Attack, same, Dismiss, Dismiss
  309. T3+: auto (HD: use Nozuchi's Zio)
  310. can take a break after "I don't believe this..."
  311.  
  312. use a Chakra Drop on MC to reach 60+ MP
  313.  
  314. THOR (2000 HP, lay up 1000 for phase 2)
  315. Iyomante
  316. Shiisaa, Minakata, Inugami, MC (check ties but Dark Might + Dia is a fine combo)
  317. T1: pass, Sukukaja, pass, Tarunda (x2) (PS2 do Rakunda instead)
  318. T2: pass, Dark Might, Tarukaja, Tarunda, Dia, Dark Might, Tarukaja
  319. T3: pass, Dark Might, Tarukaja, Dia, pass, Rakunda, Tarukaja
  320. *it's okay if Inugami dies.
  321.  
  322. learn Rakunda over Tarunda
  323.  
  324. save, heal
  325.  
  326. Level 20: give up Fast Retreat
  327.  
  328. DANTE (2000 HP, 900 exp)
  329. Ankh (Iyomante if Nozuchi has 5 Ag)
  330. Inugami, Nozuchi, MC, Choronzon
  331. T1: pass, Rakukaja, pass, Sukukaja (x2)
  332. get 4x Rakukaja+Sukukaja+Tarukaja, 1x Makakaja optional
  333. use items/Dia and Inugami's Media to heal.
  334. lay up <900 damage.
  335. remember to Chakra Drop Inugami for Rakunda.
  336. push turn: Rakunda, pass, Rakunda, pass, Rakunda, Lunge
  337. phase 2: burst as hard as possible with Tornado and physical skills
  338. example: pass, Lunge, Tornado, pass, Feral Bite, Lunge
  339. *it's okay if Inugami dies.
  340.  
  341. start leveling Magic again
  342.  
  343. heal and save
  344. *comp Shikigami if you can, Beseech Nekomata if you get a chance.
  345.  
  346. march to roof with Inugami/Nozuchi/Choronzon
  347. replace Inugami and Choronzon with Minakata and Shiisaa on the roof. Nekomata an option too.
  348. Nozuchi should transform around here.
  349.  
  350. Level 21: learn Shock over Rakunda
  351.  
  352. Nihilo
  353. ------
  354.  
  355. priority for exp:
  356. 1. Gui Xian (learning Bufula before Ose is nice)
  357. 2. Choronzon (1.5x exp for Uzume. max exp is level 17 1800tnl, but you won't get there.)
  358. 3. Inugami (try to transform @ Eligor 2, 330 tnl)
  359. 4. Shiisaa (needs 50 more exp plus 700 from Thor. tnl needs to go under 1169. can wait until after Gary tho.)
  360.  
  361. Inugami only has 69 MP (nice) but 60 is reserved for both Eligor fights.
  362. but you can go nuts with Choronzon's MP. Told ya Zio is best skill.
  363. save 48 MP on Gui Xian
  364.  
  365. ELIGOR
  366. Minakata, Inugami, MC, Choronzon
  367. T1: pass, Fog Breath, Ice Breath, Sukunda, Zionga Eligor, Attack Dis, Ice Breath
  368. T2+: Zionga, Attack, Ice Breath, pass (x2)
  369.  
  370. after Eligor #2 (330 exp), Inugami transforms into Makami
  371. get Dis-Mute in red area
  372. push toward rising Half before Berith to finish leveling
  373.  
  374. Level 22: learn Taunt over Ice Boost
  375. Level 23: learn Force Boost over Ice Breath
  376.  
  377. BERITH
  378. Shiranui/Hifumi
  379. Makami, MC, Gui Xian, Choronzon
  380. T1: Rakunda, Ice Breath, Makakaja, pass, Rakunda, Ice Breath, Makakaja
  381.  
  382. grind afterward if you have time.
  383. go to Ginza if you have an Opal, to get an early Attack Mirror for Ose. (or if you have 2 Turquoise you can save money later in the run with a free Aeros)
  384. save
  385. spin til Full
  386.  
  387. REGISTER Shiisaa (it's okay to forget)
  388. comp Pixie, Shikigami
  389. Shiisaa x Pixie sac Choronzon -> Uzume (Trafuri, Suku) HD: Mutudi, Shock
  390. I suspect Sukunda is more potent than Sukukaja, but I'm sure Ose uses Dekunda more than Dekaja.
  391.  
  392. Beseech Dis. Use her in random encounters often.
  393.  
  394. save at Nihilo C
  395. should be New
  396.  
  397. KAIWANS
  398. Hifumi if <1200 tnl
  399. Minakata, Makami, Dis, MC
  400. T1: Dark Might, Rakunda, Tetraja, Taunt, Dark Might, Fog Breath
  401. use MC to heal, keep Tetraja up, use Feral Bite
  402. *summon Uzume/turtle over Minakata before you win!
  403.  
  404. Level 24: learn War Cry over Dia
  405. big Uzume levelup: keep Seduce and Life Bonus. learn Mana Refill over Mutudi
  406. Gui Xian learns Bufula over Lunge
  407.  
  408. try for Bong of Rising on the way to Ose if you need revival items.
  409. stay above 1200tnl
  410. save at D
  411.  
  412. OSE (3800 HP, 1200 exp)
  413. Ankh/Narukami
  414. Uzume, Makami, Gui Xian, MC
  415. T1: Suku, Rakunda, Rakukaja, War Cry
  416. T2+3: pass, Rakunda, Makakaja, Chakra Drop MC/pass, Media/Suku, Rakunda
  417. T4+: Media/Shock, Zio/Fire Breath, Makakaja/Bufula, Tornado
  418. go for a quick win before Dekunda/Dekaja happens!
  419. if you have an Attack Mirror, use it if Ose ends his turn with Focus. Weaving in Taunt is even better, this will reflect about 1100 damage.
  420.  
  421. learn Media over Life Bonus
  422.  
  423. enter Ginza asap; falling 1/8 for Mantra basement first, rising 3/8 for roof first. should have 2-3 spare cycles to search for recruits a lil bit.
  424.  
  425. link to Ikebukuro
  426. Seduce Momunofu and Beseech Nekomata if you can. but not for too long, remember Kagutsuchi phase.
  427. Seduce Oni in Mantra HQ.
  428. These recruits can wait until after prison, Momunofu can wait longer.
  429. Having Nekomata before Prison is very good for safety though.
  430.  
  431. roof scene
  432. walk through the building instead of jumping off to keep looking for Oni and Nekomata.
  433.  
  434. Bead of Life in basement at Full
  435. Isamu scene
  436.  
  437. if you plan to take safety save in prison, you can finish recruits.
  438.  
  439. save at HQ S-Terminal
  440.  
  441. HELL BIKER
  442. run
  443.  
  444. get Soma Droplet
  445. enter prison asap
  446.  
  447. link to Shibuya, save
  448. **BEFORE HEALING:
  449. Muscle Drink turtle until poison or stun, reload if not
  450. heal everyone else
  451.  
  452. need 11600 macca
  453. comp: Inugami
  454. Minakata x Inugami -> Unicorn (Fire Breath, Rakunda) HD: Sukukaja (Zionga is okay vs Gary)
  455. Raiju fusion can wait until Obelisk D but it makes Prison and Ikebukuro Tunnel much safer.
  456. comp: Choronzon
  457. Nekomata x Choronzon -> Raiju (Sukukaja) HD: Paraladi
  458.  
  459. Kabukicho Prison
  460. ----------------
  461.  
  462. It should be rising 1/8 when you're back in prison, maybe rising 3/8 at the latest. if so, skip the safety save to elegantly save time.
  463.  
  464. level 26: give up Elec Boost
  465.  
  466. march with Narukami, Makami/Dis/Raiju
  467. try to conserve MC's MP. go wild with Dis's Agilao. for big Raiju encounter, summon Uzume over whoever is 1st for double Mazan.
  468.  
  469. if you can stay above lvl 26;1000tnl before Big Mizuchi, you can learn Heat Wave at 27 if you want
  470.  
  471. if you safety save at Prison B, depart at rising 2/8
  472. use Muscle Drink on Gui Xian, hopefully for poison or stun
  473.  
  474. max out MC's MP, Makami needs 72
  475. This is a good time to turn on Auto Memory. if not, then after Ikebukuro Tunnel
  476.  
  477. BIG MIZUCHI
  478. Iyomante
  479. Makami, Unicorn, MC, Gui Xian
  480. T1: Fire Breath, Fire Breath, War Cry/Sacred Water, Rakukaja (x2)
  481. T2+: Fire Breath, Rakunda/Media, pass/Fire Breath, Makakaja (x2)
  482. try to summon Oni over Unicorn before you win
  483.  
  484. get all the mystical chests. **save the Vi Incense for Phantom before Trumpeter.
  485.  
  486. check money. you need 18k to buy Kamudo. it can wait until Obelisk lv29 though. remember there's 3k in Asakusa.
  487.  
  488. link to Ginza, Hijiri scene
  489. link to Underpass, sell Bead of Life, sell all remaining Beads, and buy Kamudo
  490.  
  491. finish recruits in Ikebukuro.
  492. Seduce Oni (REQUIRED)
  493. Seduce Momunofu and Beseech Nekomata
  494. If you really don't want to Beseech Nekomata, you can fuse one from Inugami x Aeros but then you'll be 10k under budget and you don't want that.
  495.  
  496. Shikigami x Momunofu -> Erthys (Beseech)
  497. fuse Raiju if you haven't yet
  498.  
  499. Ikebukuro Tunnel
  500. ----------------
  501.  
  502. Raiju has Lightoma
  503.  
  504. remember to get Attack Mirror
  505. march with Makami/Erthys/Gui Xian
  506. after Erthys levels and learns Rakukaja, replace with Raiju.
  507. Gui Xian learn Estoma over Dia (better menuing) or Zio
  508. after that, replace Gui Xian with Dis.
  509. Makami learns Diarama over Zio
  510.  
  511. your call to level Ma or Vi. 1 point of Vi = +3 max HP (every level is also +3 max HP)
  512. level 27: learn Heat Wave over Fire Boost
  513. level 28: learn Mana Drain over Fire Breath
  514. level 29: learn Heat Wave if you haven't yet (or Anti-Fire over Shock if you're in Obelisk and already have Heat Wave)
  515.  
  516. get Muscle Drink down last tracks before you head out
  517.  
  518. Asakusa
  519. -------
  520.  
  521. estoma good
  522.  
  523. Sakahagi scene
  524. get the Magic Mirror to the right (3 seconds slower than the Amala 2 one BUT it matters for controlling moon clock after Specter 3, if you're going to get the 8k cube in Asakusa Tunnel)
  525. get 3k cube and Attract Pipe
  526. Futomimi scene
  527.  
  528. link to Asakusa
  529. link to Ginza
  530.  
  531. go to Rag's. pick up Flaemis, Chakra Pot, Bong of Rising, 2x Pot of Death, Attack Mirrors
  532. *save Amethyst for Nigi Mitama, gotta load if you buy Soma Droplet.
  533. don't get other things, save 2x Turquoise and/or 2x Onyx if you can.
  534. *comp Shiisaa if you have 6800 macca so you don't have to stop at Obelisk D.
  535.  
  536. can get the Soma Droplet across the bridge if you want it, this is your only chance to get it
  537. getting the Ruby from succubus cube will give you a good move vs Seraphs during a Makarakarn turn, or a hail mary vs Mot.
  538.  
  539. ingest Ankh before Nihilo 2nd entrance
  540. ingest Iyomante in Nihilo 2nd
  541. ingest Ankh at Marunouchi
  542.  
  543. get 10k cube outside
  544.  
  545. Obelisk
  546. -------
  547.  
  548. low floors: march with Iyomante, Uzume/Gui Xian/Makami (PS2: Flaemis instead)
  549. Trafuri most encounters here, unless they're easy or Uzume's MP needs a break.
  550. get Makami and Gui Xian to <5000tnl. replace Makami with Dis if it has enough exp.
  551.  
  552. save at Obelisk B, switch to Shiranui in this room and the next one.
  553. or consider summoning Dis over Gui Xian or Uzume for more protection vs Berith.
  554. get MC to level 29 and beyond, learn Anti-Fire over Shock if you care to.
  555.  
  556. get 8k cube
  557.  
  558. save at Obelisk D
  559. comp Shiisaa!
  560.  
  561. at 97F march with Raiju/Makami/Uzume and Kamudo ingested
  562. Trafuri everything. Use MC to heal and Mana Drain on the road.
  563.  
  564. CLOTHO (2000 HP, count damage so you can finish with high MP on MC)
  565. Iyomante
  566. Makami, Unicorn, Dis, MC (check ties, Dis 2nd is fine)
  567. T1: Fog Breath, Sukukaja, Tetraja, War Cry
  568. T2+: pass/Attack, Rakunda, pass/Tetraja, Tornado/Mana Drain
  569.  
  570. LACHESIS (2000 HP)
  571. Kamudo
  572. Raiju, Makami, Oni, MC
  573. T1: Sukukaja, Fog Breath, pass, War Cry, Sukukaja
  574. T2: Sukukaja, Dismiss, pass, Tornado/Mana Drain/Media, Sukukaja
  575. T3: Dismiss, Rakunda, Tornado/Mana Drain
  576. T4-6: Rakunda, Tornado/Mana Drain
  577. stop after 4x Rakunda, Oni has 48 MP left
  578. T7+: pass, Tornado/Mana Drain (x2)
  579.  
  580. use Soma Droplet on Makami
  581.  
  582. ATROPOS (3000 HP)
  583. Hifumi
  584. Raiju, Makami, MC, Gui Xian
  585. T1: Sukukaja, Fog Breath, War Cry, Rakukaja
  586. T2: Sukukaja, pass, Taunt/Media/Mana Drain, pass (x2)
  587. T3+: Zionga, pass, Tornado/Mana Drain, pass (x2)
  588.  
  589. restore MC and Makami's MP as high as you can
  590.  
  591. SISTERS
  592. Narukami
  593. Makami, Oni, Gui Xian, MC
  594. T1: Fog Breath, Attack, Rakukaja, War Cry
  595. T2-5: heal, Rakunda, Makakaja, Tornado/War Cry/Mana Drain
  596. optional on PS2: summon Flaemis over Makami when there's 1 left. this just saves rerolls when creating Phantom though. very dangerous
  597.  
  598. +2 vit
  599. level 30: learn Anti-Elec over Anti-Fire/Shock. Phantom and Saki Mitama in Amala 2 can use Mazionga.
  600. Makami learns Recarm over Diarama
  601. Gui Xian learns Ice Boost over Dia/Zio
  602.  
  603. *last chance to confirm you have Shiisaa
  604. Talk to Hijiri
  605.  
  606. Amala 2
  607. -------
  608.  
  609. use Estoma
  610. heal room on your right
  611. remember to get Magic Mirror on the way
  612. if you forgot the Magic Mirror in Asakusa, go left at last fork (right cube, left cube is a trap). This will wreck the nicely timed Kagutsuchi cycle for Amala Temple sac fusion though (assuming you get 8k in Asakusa tunnel).
  613.  
  614. SPECTER 2
  615. Kamudo
  616. Raiju, Makami, Oni, MC (check ties)
  617. T1: pass, Fog Breath, pass, War Cry (x2)
  618. if Makami has to go first: Fog Breath, Sukukaja, pass, War Cry/Mana Drain 3, Fog Breath
  619. T2+3: Sukukaja, pass, Rakunda, Mana Drain/Media, Sukukaja
  620. steal mana back from whichever Specters drain you.
  621. T4+5: pass, Tarukaja, Rakunda, Mana Drain/Media, pass, Tarukaja
  622. T6+: pass, Attack, pass, Heat Wave (x2)
  623. summon Shiisaa over Makami before you win.
  624.  
  625. +3 Ma
  626. give up Focus, learn Mind's Eye over Anti-Elec, give up Might
  627. Shiisaa learns Anti-Fire over Brainwash (if it didn't, finish leveling during the next march)
  628.  
  629. Isamu scene: pick the 2nd option
  630.  
  631. link to Mifunashiro and walk up to talk to hallway Hua Po (up to 10 seconds faster and 2 Kagutsuchi cycles less distance -- matters for post-Specter 3)
  632. get 2k cube
  633.  
  634. PS2 can level up Flaemis to make fusing Phantom easier.
  635.  
  636. link to Ikebukuro, Mantra stairs scene. *Make sure you pick the top option.
  637. link to Mifunashiro
  638. link to Asakusa
  639.  
  640. Asakusa Tunnel
  641. --------------
  642.  
  643. march with Anathema/Kamudo, Raiju/Dis/Flaemis
  644. take north route for 1x Revival Bead
  645. make sure Erthys has Rakukaja
  646. *Dis needs to reach level 24;765tnl to transform from Gary.
  647. Oni can pick up about 1500 exp, to give Saki its levelup faster in Amala Temple. **DON'T go past level 27;1703tnl
  648.  
  649. *Beseech Naga on the way. If you don't, go to Prison and use Attract Pipe. Then replace over Flaemis for the rest of the march.
  650. get MC to level 33 <1200tnl on the way. Make sure to NOT learn Anti-Death, save it for Mithra.
  651.  
  652. get 8k cube on the side, you might be able to get away with skipping this one. especially if you have 2 Turquoise or 2 Onyx, if you didn't spend them with Opals for Mirrors.
  653.  
  654. get Soma Droplet
  655. can fight Titan cube on the right for 1100 exp.
  656. if so:
  657. Kamudo/Shiranui
  658. Raiju, Uzume, MC, Gui Xian
  659. do: Zionga/Shock, Shock/Suku, War Cry, Makakaja
  660.  
  661. get 5k cube outside
  662.  
  663. not HD: REGISTER Flaemis
  664. Erthys x Flaemis -> Kushi Mitama (Rakukaja) HD: Zio
  665. Makakaja would be great on PS2 but you'll never see it. Hope for Maragi instead.
  666.  
  667. Yoyogi Park
  668. -----------
  669.  
  670. march with Miasma, Uzume/Kushi Mitama/Gui Xian
  671.  
  672. save at Yoyogi Park A
  673. Muscle Drink Gui Xian until poison or stun
  674.  
  675. GIRIMEKHALA
  676. Iyomante
  677. Kusi Mitama, Unicorn, MC, Gui Xian
  678. T1+2: Sukukaja, pass, Attack Mirror, Rakukaja, Sukukaja
  679. (T2 no mirror: Sukukaja, Rakukaja, pass, Rakukaja, Sukukaja)
  680. T3: pass, Rakukaja/Media, pass, Makakaja (x2) heal if turtle is poisoned
  681. T4+5: Zio, Media, Tornado, Makakaja
  682. T6+: Zio, pass, Tornado, pass (x2) or pass, Zionga/Fire Breath for first lap
  683.  
  684. SAKAHAGI
  685. T1: pass, Rakunda, Mana Drain, pass, Zio, pass, Summon Oni over Kusi Mitama
  686. T2: pass, War Cry, summon Dis, heal, war cry again
  687. T3: pass, Rakunda, summon Raiju, Sukukaja, Rakunda
  688. T4: pass, Agilao, pass, Tornado (x2)
  689. finish with Dis, Oni, Raiju
  690.  
  691. get vit to base 24, that's all you need for the whole run. rest into magic
  692. *MC needs lv36 <2900tnl to reach 38 after Specter 3. you're fine if you were level 34 before Gary
  693. Dis transforms
  694. Raiju learns Elec Boost
  695. Oni learns Life Gain. if tnl is <3977, your run is dead, too much exp.
  696.  
  697. link to Ginza, save, heal
  698. from Rag's: get Megido Rock, Aquans, Nigi Mitama
  699.  
  700. Naga x Aquans -> Mizuchi (Sukukaja) HD: Tarukaja, you can do without on PS2 but it's not hard to pair up
  701. Mizuchi x Nigi Mitama (Rakunda) Persuade > Analyze, less menu clutter
  702.  
  703. get Aeros and/or Erthys from Rag's if you can
  704.  
  705. link to Ikebukuro
  706. comp: Erthys, Aeros
  707. Erthys x Aeros -> Nigi Mitama (Dia) Zio is a meme option for Noah
  708. Shiisaa x Unicorn -> Flaemis (Anti-Fire) HD: Mutudi
  709.  
  710. turn Mantra HQ blue
  711. save after Hijiri's speech
  712.  
  713. SPECTER 3 (750 HP each, Heat Wave does about 300)
  714. Ankh or Miasma if Gui Xian has 5 Ag
  715. Nigi Mitama, Makami, Mizuchi, MC (check ties, Makami stock 7 Ag is tied with Mizuchi)
  716. T1: pass, Fog Breath, pass, War Cry (x2)
  717. T2+: Rakunda, Tarukaja, Attack a different specter (leftmost, rightmost, new one, then 2nd from right), Media
  718. to prep faster: Rakunda, Tarukaja, Tarukaja, pass, Rakunda
  719. after max Rakunda+Tarukaja,
  720. otk: pass, Attack, pass, Heat Wave (x2)
  721. hope no one dies
  722.  
  723. make sure MC is level 38
  724.  
  725. get 5k cube
  726. spin outside until rising 6/8 (if pathing was good from Sisters onward you'll arrive just in time!)
  727.  
  728. fuse on Full
  729. [REGISTER Oni to check Yata tribute fodder for Musubi]
  730. comp: Aquans, Apsaras
  731. Aquans x Flaemis sac Oni -> Saki Mitama (Life Gain, Anti-Fire) HD: War Cry, Mutudi
  732. Life Gain is MANDATORY.
  733. Anti-Fire allows Saki to survive Surt's Ragnarok. #1 for consistency.
  734. War Cry is only for Trumpeter. Rakunda is a fine substitute on PS2.
  735. Mutudi is only for curing MC during Skadi fight.
  736. Begging can delete Sparna i guess
  737.  
  738. Uzume x Valkyrie sac Apsaras -> Horus (Trafuri, Mana Refill, Makatora) HD: Life Bonus, Agilao, Shock
  739. Maybe on PS2 you can just do Mana Refill/Makatora and rely on benched Uzume for Trafuri
  740. comp Uzume and Valkyrie
  741.  
  742. Amala Temple
  743. ------------
  744.  
  745. make sure Raiju has Elec Boost
  746. make sure Gui Xian has Ice Boost
  747.  
  748. march with Horus/Mizuchi/Saki Mitama (so you can Trafuri from Sparna lol)
  749. get Saki to level up and learn all abilities over the stock ones
  750.  
  751. enter Red Temple, save at Amala C
  752. march with Anathema/Shiranui, Horus/Raiju/Valkyrie
  753.  
  754. SKADI (4000 HP, Dekunda+Dekaja when at <2000 HP)
  755. Hifumi
  756. Saki Mitama, Makami, Mizuchi, MC (check for ties, Makami probably faster)
  757. T1: War Cry, Fog Breath, Makakaja, Taunt
  758. PS2: pass, Fog Breath/Rakunda, pass, Taunt/War Cry
  759. T2: pass, Rakunda, Makakaja, Tornado, pass/Tetrakarn, Fire Breath/Attack to heal Skadi for 200
  760. do <2000 damage then OTK
  761.  
  762. give up Anti-Force
  763. Mizuchi learns Makarakarn
  764.  
  765. restore Saki's MP with Makatora
  766. march in White Temple with Anathema, Horus/Valkyrie/Mizuchi
  767. try for Soma on the way (should be falling 6/8)
  768. don't forget the Blessed Fan
  769.  
  770. ALBION
  771. Wadatsumi (Hifumi if Gui Xian has 5 Ag)
  772. Saki Mitama, Raiju, MC, Gui Xian (NEED this turn order!!!!!!)
  773. T1: pass, Zionga green, Taunt, Bufula red, Tetrakarn, Zionga green, Taunt, Makakaja
  774. Heat Wave can miss ¯\_(ツ)_/¯
  775. T2: pass, Zionga green, Heat Wave, Bufula red, Tetrakarn, Zionga Albion, Heat Wave, Makakaja
  776. T3: Mazanma, Zionga Albion, Tornado, pass, Mazanma, pass, Tornado
  777.  
  778. learn Fog Breath/Void Force over Heat Wave
  779. PS2: Gui Xian learns Ice Breath over anything but Toxic Cloud (which Dionysus can't learn)
  780.  
  781. max out Valkyrie and Saki's MP with Makatora
  782. march in Black Temple with Anathema/Kamudo, Horus/Mizuchi/Gui Xian
  783. save at Amala B if low on recovery items
  784.  
  785. ACIEL
  786. Miasma (Wadatsumi if you couldn't vs Albion)
  787. Valkyrie, Saki Mitama, Mizuchi, MC (check ties!!)
  788. T1: pass, Tetrakarn/Attack, pass, Taunt (x2)
  789. T2+: Makatora Saki, Tetrakarn, pass, Fog Breath/item/Tornado, Makatora Saki
  790.  
  791. give up Wild Dance
  792.  
  793. *Make sure you pick the 2nd option in Isamu+Hijiri scene.
  794.  
  795. heal
  796. link to Mifunashiro and save
  797.  
  798. Mifunashiro
  799. -----------
  800.  
  801. There's a Magic Mirror in the first room, walk to the right past the first Manikin.
  802.  
  803. save at Mifunashiro A
  804.  
  805. SERAPHS
  806. Ankh
  807. Valkyrie, Makami, Mizuchi, MC (check ties)
  808. T1: pass, Fog Breath, pass, War Cry (x2)
  809. if MC gets hit by bind, Valkyrie has Me Patra.
  810. T2+3: pass, Tarukaja, Makakaja, Taunt, pass, heal/Tarukaja
  811. pay attention to shield type
  812. T4+5: Makatora Makami, Tarukaja/Feral Bite/heal, Makakaja, Tornado/Mana Drain Raphael
  813. T6+:
  814. if Tetrakarn: pass, Fire Breath/heal, pass, Tornado (x2)
  815. if Makarakarn: pass, Feral Bite, pass, Megido Rock/Media/War Cry/Mana Drain
  816. You can win before Raphael is out of MP. Kill him 1st, Uriel 2nd.
  817.  
  818. Mizuchi learns Me Patra over Tarukaja/Anti-Expel
  819. Valkyrie learns Guillotine
  820.  
  821. link to Ginza, save, heal
  822.  
  823. get Great Chakra and any elements+mitamas you can from Rag's
  824.  
  825. comp: Kodama, haunt
  826. on PS2, do Preta for cleaner Phantom fusion and save 2000 macca.
  827. on HD , do Choronzon for one more ability.
  828. haunt x Kodama -> Baphomet (PS2: Sukukaja)
  829. Raiju x Baphomet -> Phantom (Elec Boost, Makakaja/Sukukaja)
  830. HD: Zionga, Paraladi, Elec Boost, Makakaja
  831.  
  832. use Vi Incense on Phantom
  833.  
  834. might need to make a new Kusi with Erthys x Flaemis for Makakaja
  835. Phantom x Kush Mitama (Rakukaja, Sukukaja/Makakaja) Phantom needs all 3 kajas.
  836.  
  837. let Estoma run out on the bridge.
  838. use Phantom's Last Resort then Recarm it
  839. then use Estoma
  840.  
  841. enter tunnel ASAP. should be falling Half, but New should still work
  842.  
  843. Yurakucho Tunnel
  844. ----------------
  845.  
  846. try to evade Trumpeter.
  847.  
  848. TRUMPETER
  849. Hifumi
  850. Valkyrie, Saki Mitama, Mizuchi, MC (Saki first is fine)
  851. T1+2: pass, War Cry, Rakunda, Fog Breath, pass, Mediarama
  852. if no War Cry on Saki: pass, Mediarama/Rakunda, pass, debuff (x2)
  853. T3: Diarama/pass, Mediarama, Rakunda, Media/Tornado, Guillotine
  854. T4: pass, Mediarama, Rakunda, Tornado, Guillotine
  855. T5: pass, Makakaja, summon Makami, Media
  856. T6+7: pass, Media/Attack, pass, Tornado (x2)
  857. T8: pass, Media, pass, summon Phantom over Saki Mitama, Makakaja, Zionga
  858. T9+: pass, Media/Attack, pass, Tornado (x2)
  859.  
  860. make sure MC has 24 base vit
  861. learn Void Force over Fog Breath
  862. Mizuchi give up Berserk
  863.  
  864. dump Horus' MP
  865. don't forget Muscle Drink down other stairs
  866.  
  867. save at terminal. you can warp to heal if you want, or you can use Mana Drain and Makatora on the road
  868.  
  869. march with Horus/Phantom/Mizuchi.
  870. Shiranui safest to march with on platforms, Kamudo in tunnel
  871. make sure MC has Void Force
  872. keep taking fights until Mizuchi has <8000 tnl
  873. if Phantom gets lots of exp, it can learn Tarunda in time for Kagutsuchi.
  874.  
  875. skip Bead of Life, can try Pearl.
  876. swap Phantom for Valkyrie on the platform at the other end
  877. get Vi Incense at station exit, use on Phantom
  878.  
  879. Diet Building
  880. -------------
  881.  
  882. save
  883.  
  884. SURT
  885. Shiranui
  886. Valkyrie, Saki Mitama, Makami, MC (check for ties)
  887. T1: pass, Tetrakarn/Attack, pass, Taunt (x2)
  888. T2+: Makatora Saki, Tetrakarn, pass, Tornado, Makatora Saki
  889. keep Saki healed. don't be shy to use a Soma Droplet. if Saki dies:
  890. pass, Recarm, Summon, Tetrakarn
  891.  
  892. take fights with Horus/Phantom/Mizuchi
  893. get Mizuchi to 8k tnl
  894. skip Smoke Ball or you won't hit the Ma Incense chest at Full o'clock.
  895. once you have enough exp, march with Shiranui/Kamudo, Horus/Valkyrie/Saki
  896.  
  897. save
  898. Muscle Drink on Mizuchi for poison or stun
  899. save again
  900.  
  901. MADA
  902. Iyomante
  903. Saki Mitama, Makami, Mizuchi, MC (check ties, Mizuchi 2nd is better but unlikely)
  904. T1: Tetrakarn, Fog Breath, Makakaja, Taunt
  905. T2: Tetrakarn, pass, Makakaja, Taunt, pass, Fire Breath
  906. T3: pass, Fire Breath, pass, Tornado (x2)
  907.  
  908. Mizuchi learns Fog Breath over Persuade/Analyze and transforms into L O N G
  909.  
  910. march with Adama, Horus/Phantom/Long
  911. win a single fight with Pot of Death. Long's tnl is slightly higher than 16000. get Horus to <8000tnl
  912.  
  913. save after opening shortcut, heal if you need to
  914.  
  915. MOT
  916. Narukami
  917. Phantom, Saki Mitama, Long, MC
  918. Keep Mot's magic attack negative or your dps might get 1shot at +1makakaja.
  919. T1: Sukukaja, pass, Sukukaja, War Cry, Sukukaja
  920. T2: Sukukaja, Mazionga, Makakaja, War Cry/Taunt, (Ma)zionga, Mediarama
  921. T3+4: (Ma)zionga, Mazionga, Makakaja, Taunt/Media/War Cry (x2)
  922. T5: (Ma)zionga, Mazionga, Rakunda, Taunt/Mazio Rock/Megido Rock (x2)
  923.  
  924. learn Void Elec over Mana Drain
  925.  
  926. use Makatora to refill MP
  927. MC: 115 or 140
  928. Valkyrie: 45
  929. Makami: 42 (60 if it has to go 2nd)
  930. Long: 48 (66 if 2nd)
  931.  
  932. MITHRA
  933. Anathema if <8000tnl / Kamudo
  934. Valkyrie, Long, Makami, MC (check ties, Long 2nd better)
  935. T1: Tetraja, Makakaja, Fog Breath, Taunt
  936. T2: Tetraja/pass, Makakaja, pass/Media, Taunt, pass, Makakaja
  937. T3: Tetraja/pass, Makakaja, pass/Media, Tornado, pass/Diarama, Bufula
  938. T4: pass, Bufula, pass, Tornado (x2)
  939.  
  940. learn Anti-Death over Taunt
  941. Long learns Life Gain over Mabufula/Sukukaja
  942. Horus learns Liftoma
  943. (you have until Amala Temple scene to finish this)
  944.  
  945. should be Full o'clock at Ma Incense chest
  946.  
  947. link to Amala Temple, big break scene
  948. link to Ginza, heal, final gem shopping trip
  949.  
  950. Optional upgraded Trafuri user for HD if you want to pay 9600:
  951. Horus x Minakata sac Gui Xian for 3 free levels and more abilities
  952. (Mana Refill, Life Bonus/Anti-Mind, Trafuri, Makatora, Mana Gain, Liftoma)
  953. PS2 could upgrade the backup Uzume by making another cheap Baphomet from Kodama x Preta
  954.  
  955. if you desperately need 5k exp, 20k macca, a Great Chakra, and amazing endgame magatama:
  956. MARA (gl lmao)
  957. Djed
  958. Phantom, Saki Mitama, Long, MC
  959. T1: pass, Tetrakarn/Mediarama, pass, Taunt (x2)
  960. T2+: pass, Tetrakarn/Attack, pass, Tornado (x2)
  961.  
  962. Tower of Kagutsuchi
  963. -------------------
  964.  
  965. march with Shiranui, Horus/Saki Mitama/Valkyrie
  966. or if you put lots of extra experience onto Phantom (get to Lv43 5200 tnl), you can have Tarunda in the final battle.
  967.  
  968. Chakra Elixir and Spyglass available if you need money (about 125k for mitama spam), remember you haven't sold Blessed Fan for 50k yet
  969.  
  970. compass N = Shijima ending
  971. up stairs, left
  972. Ag Incense in Mystical Chest, Bead in cube
  973.  
  974. save at Tower 1
  975. skip 1-A terminal
  976.  
  977. get Samael after Ahriman
  978.  
  979. Tower 2
  980. -------
  981.  
  982. link to Asakusa then save
  983.  
  984. sell Bead of Life, Soma, Blessed Fan. keep 1 Great Chakra!
  985.  
  986. comp: Pixie
  987. Pixie x Saki Mitama (Life Gain)
  988. Samael x Pixie -> Kaiwan (Prominence, Life Gain)
  989. use Ma Incense on Kaiwan
  990. Kaiwan x Nigi Mitama (Fire Boost) Dia > Rakunda > Zio (Rakunda only helps for Dekunda recovery vs Noah and Kagutsuchi, and makes Baal Avatar layup easier, but Zio only does 350 to Noah)
  991.  
  992. Nigi on Kaiwan until 40 Ma
  993. Kush on Phantom until 32 Vi. if too broke, get the last one after Noah.
  994. turn order needs to be Phantom, Kaiwan, Long, MC.
  995.  
  996. march to Noah with Iyomante, Long/Horus/Valkyrie
  997.  
  998. NOAH
  999. Shiranui
  1000. Phantom, Kaiwan, Long, MC
  1001. T1+2: Rakukaja, pass, Fog Breath, War Cry, Rakukaja
  1002. T3: Makakaja, pass, Rakunda, Media, Makakaja
  1003. T4: Makakaja, pass, Rakunda, pass (x2)
  1004. T5: Sukukaja, Dia, Rakunda, Chakra Drop MC (Dekunda insurance)
  1005. T6: pass, Prominence, pass, Tornado (x2)
  1006. phase 2
  1007. T7 ice : Sukukaja, Mudoon
  1008. T8 fire: pass, Prominence, pass, Media/item (x2)
  1009. T9 wind: pass, Dia, pass, Tornado (x2)
  1010. T10 lit: (Ma)zionga, Zio, pass, Media/item, (Ma)zionga
  1011. should be dead on next fire or wind turn
  1012.  
  1013. Phantom Tarunda target: lv44 12k tnl
  1014.  
  1015. Tower 3
  1016. -------
  1017.  
  1018. heal
  1019. fuse last Kusi Mitama to Phantom if needed
  1020. save
  1021. spend remaining macca on:
  1022. 1 Float Ball if you don't have Liftoma on Horus/Dionysus.
  1023. 1 Mazan Rock if you don't have one
  1024. rest on Chakra Drops
  1025.  
  1026. THOR 2
  1027. Kamudo
  1028. Phantom, Kaiwan, Long, MC
  1029. T1: Sukukaja, pass, Rakunda, War Cry, Sukukaja
  1030. T2: Makakaja, pass, Rakunda, pass (x2)
  1031. T3: pass, Prominence, Rakunda, Media, Makakaja (protects you from phase push if double Prominence)
  1032. T4: pass, Prominence, pass, Tornado (x2)
  1033.  
  1034. march with Iyomante, Horus/Valkyrie/Long
  1035. use Horus's Makatora while marching, use Life Stones to heal HP.
  1036.  
  1037. save at 3-C terminal
  1038. should have 2-4 Magic Mirrors
  1039.  
  1040. BAAL AVATAR
  1041. Miasma
  1042. Phantom, Kaiwan, Long, MC
  1043. T1: Sukukaja, pass, Rakunda, Magic Mirror, Sukukaja
  1044. T2: Makakaja, pass, Rakunda, Magic Mirror, Makakaja (can repeat if you have another Magic Mirror)
  1045. T3+4: pass, Prominence, Rakunda, pass, Makakaja/(Ma)zionga, pass, Makarakarn
  1046. last setup turn. <6000 damage layup
  1047. T5: (Ma)zionga, pass, Makarakarn, item, (Ma)zionga
  1048. don't be too greedy, you will easily do 3300 x2 damage even with all single ticks of Prominence/Tornado
  1049. Prominence 1900-2100 x1 or x2
  1050. Tornado 1300-1400 x1 or x2
  1051. Megido Rock 1100
  1052. Mazan Rock 700
  1053. Zionga 670
  1054. Mazionga 550
  1055. Bufula 400
  1056. Kaiwan's Zio/Mazio Rock 350
  1057. Attack 250-275
  1058. T6: pass, Prominence, pass, Tornado (x2)
  1059.  
  1060. learn Void Ice over Anti-Death/Mind's Eye
  1061. Kaiwan learns Sukukaja over Sonic Wave
  1062. if you grinded too much, Phantom learns Tarunda.
  1063.  
  1064. use Chakra Drops and Soma Droplets on Horus/Dionysus, use Makatora to heal everyone fully. spin on 666F with Mana Refill if you have to. save one Great Chakra.
  1065.  
  1066. KAGUTSUCHI
  1067. Anathema (you don't need fire immunity)
  1068. Phantom, Kaiwan, Long, MC
  1069. T1+2: Rakukaja, pass, Fog Breath, War Cry, Rakukaja
  1070. T3+4: Makakaja, pass, Rakunda, pass (x2)
  1071. T5+: pass, Prominence, pass, Tornado/Media (x2)
  1072. watch Kaiwan's MP, use Great Chakra. should synchronize with MC
  1073.  
  1074. Dekunda recovery:
  1075. Sukukaja, Rakunda, Rakunda, War Cry
  1076. or
  1077. pass, Rakunda, pass, War Cry/Media (x2)
  1078.  
  1079. or if Phantom has Tarunda:
  1080. Tarunda, pass, Rakunda, Media/War Cry, Tarunda
  1081. pass, Rakunda, Rakunda, War Cry/Media, pass, Rakunda
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