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Fathlo23

FF6 Return of the Dark Sorcerer

Mar 18th, 2022
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  1. FF6 Return of the Dark Sorcerer
  2.  
  3. Get it here: https://www.ff6hacking.com/forums/forum-54.html
  4.  
  5. Side A and Side B
  6.  
  7. There's 2 "versions" of this Mod. Both contain all new sprites and music, but side B is a different set than Side A's is.
  8. I am playing Side B.
  9.  
  10. 4 Difficulty's
  11.  
  12. There's 4 Difficulty's in this Mod as well.
  13. Regular
  14. Hardcore
  15. Extreme
  16. Insane (Recommended for New Game+)
  17.  
  18. I am playing on Extreme. More info about the Mod below.
  19.  
  20. From the Readme:
  21. ===============================
  22. ABOUT THE MOD
  23. ===============================
  24.  
  25. Return of the Dark Sorcerer is an incredibly large fan-made Final Fantasy 6 modification that's been in development since around 2010. Originally the brainchild of Gi Nattak, the project has evolved over the years thanks to a dedicated team and other skilled members of the FF6 romhacking community.
  26.  
  27. This mod promises to showcase some of the challenging aspects of FF6 romhacking, as well as plenty of fun and exciting new content; from an all new cast of playable characters with customized movesets, a radically changed story with many new and edited events, new overworld maps, a new musical soundtrack, difficulty selection, new battle scripts for monsters & bosses, and an absolute ton of custom monster/esper and NPC sprites.
  28.  
  29. It is a highly personalized modification of the original game and therefore naturally won't appeal to everyone. It's not a sequel, or a prequel, or a remake to FF6, it is quite simply a massive amalgamation mod and customization of FF6 which does contain a whole bunch of references and can be rather nonsensical or even immersion-breaking at times... but if you go into it prepared for this, you should have a much more enjoyable experience. That being said, a whole lot of time and energy has gone into this project and we are quite pleased with the result.
  30.  
  31. ===============================
  32. EXTERNAL PATCHES USED
  33. ===============================
  34.  
  35. - FF6 Improvement Patch - darkmage and all the corresponding patch creators - please check here: https://www.ff6hacking.com/misc/dark_mage_improvement_project_readme.txt
  36. - Natural Ability Extension, Stat Increase Items - GrayShadows
  37. - Guest Adder, Learnable Rage, Step Dance, Antimagic Field, Resilient Morph, Even Gauge, SwdTech Ready Stance, Reward Display, Wilder Randomness, Runic Forever function - HatZen
  38. - FF6 Names Clean-up Patch - Angelo
  39. - Physical Damage Overflow Fix - Drakkhen
  40. - 255 hours - Leviathan Mist
  41. - New Game Plus - Master Zed
  42. - Natural Stat Growth - Lenophis
  43. - Fanaticism - Ronnen
  44. - Hand Cursor in dialogue choices - Bregalad
  45. - New RNG - Lenophis
  46. - Randomosity monster encounter fix, critical strikes won't carry over to spells - assassin
  47. - Save Point Glitch Fix, Stone Zombie Bug fix, Zombie/Tapir Bug fix, Ultimate Damage Fix, Backwards Jump fix, Game Over Glitch fix, Backstabu, Item Magic Counter, No X In Fight, Shadow of Chupon, Double Block, Reflections, Imp's Call, Vanish Runic, Side Saddle, Magitek Madness, Status Unknown, Precious Jewels, Throwback, Anonymous Attack, False Knight, Upside Down, Off Death Row, Blitz Screen, Stepping Out, Lens Cap, Bird Bars, Unequipium, Trigger Happy, Solar Wind, Smoke and Mirrors, Color Wheel (made possible for RotDS thanks to Seibaby) - 13375K31C43R
  48. - Don't Reapply Status, nATB basic patch (in extras folder) - Think0028
  49. - Elemental Mixing - Bropedio
  50. - Free Moving Terra - Madsiur
  51. - Color-coded MP Digits - Imzogelmo
  52. - FF6j Relic indicators, selective re-equip, Allergic Dog Fix - Novalia Spirit
  53. - Smart Cover, Disable Near Fatal being reapplied if Dead, Independent Stop, Muddle Cancel, Quake removes Clear status even when missing Floating targets fix, No Scan counters - seibaby
  54. - Extended character palette - Eggers
  55. - Stuck in a Pose fix, Description Disruption, Docile NPCs, MPDigits-Decoupled, Optional Continue, Soft Reset - SilentEnigma
  56. - Call Skill - C-Dude and PowerPanda, based on code by assassin and M06
  57. - Imp's Map - C-Dude and Serity
  58. - First Strike - Edea
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