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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local cityhaxx = Instance.new("ScreenGui")
- local Resources = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local MovementResources = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextButton_3 = Instance.new("TextButton")
- local TextButton_4 = Instance.new("TextButton")
- local TextButton_5 = Instance.new("TextButton")
- local CombatResources = Instance.new("Frame")
- local TextLabel_3 = Instance.new("TextLabel")
- local TextButton_6 = Instance.new("TextButton")
- local TextButton_7 = Instance.new("TextButton")
- local TeleportResources = Instance.new("Frame")
- local TextLabel_4 = Instance.new("TextLabel")
- local TextButton_8 = Instance.new("TextButton")
- local TextButton_9 = Instance.new("TextButton")
- local TextButton_10 = Instance.new("TextButton")
- local TextButton_11 = Instance.new("TextButton")
- local TextButton_12 = Instance.new("TextButton")
- --Properties:
- cityhaxx.Name = "cityhaxx"
- cityhaxx.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- cityhaxx.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- cityhaxx.ResetOnSpawn = false
- Resources.Name = "Resources"
- Resources.Parent = cityhaxx
- Resources.BackgroundColor3 = Color3.new(1, 1, 1)
- Resources.BackgroundTransparency = 1
- Resources.Size = UDim2.new(0, 910, 0, 601)
- Resources.Visible = false
- TextLabel.Parent = Resources
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 591, 0, 27)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "cityhaxx"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- MovementResources.Name = "MovementResources"
- MovementResources.Parent = Resources
- MovementResources.BackgroundColor3 = Color3.new(1, 1, 1)
- MovementResources.BorderSizePixel = 3
- MovementResources.Position = UDim2.new(0.225274727, 0, 0.0615640581, 0)
- MovementResources.Size = UDim2.new(0, 180, 0, 443)
- MovementResources.ZIndex = 0
- TextButton.Parent = MovementResources
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.0252136886, 0, 0.101031758, 0)
- TextButton.Size = UDim2.new(0, 170, 0, 30)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "Speedhax"
- TextButton.TextColor3 = Color3.new(1, 1, 1)
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.TextWrapped = true
- TextButton_2.Parent = MovementResources
- TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_2.BorderSizePixel = 0
- TextButton_2.Position = UDim2.new(0.0252136737, 0, 0.179234758, 0)
- TextButton_2.Size = UDim2.new(0, 170, 0, 30)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "Jumphax"
- TextButton_2.TextColor3 = Color3.new(1, 1, 1)
- TextButton_2.TextScaled = true
- TextButton_2.TextSize = 14
- TextButton_2.TextWrapped = true
- TextLabel_2.Parent = MovementResources
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.BorderColor3 = Color3.new(1, 0, 0.431373)
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Size = UDim2.new(0, 180, 0, 38)
- TextLabel_2.Font = Enum.Font.Cartoon
- TextLabel_2.Text = "Movement"
- TextLabel_2.TextColor3 = Color3.new(0.462745, 0.0235294, 1)
- TextLabel_2.TextSize = 20
- TextLabel_2.TextWrapped = true
- TextButton_3.Parent = MovementResources
- TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_3.BorderSizePixel = 0
- TextButton_3.Position = UDim2.new(0.0252136737, 0, 0.260498881, 0)
- TextButton_3.Size = UDim2.new(0, 170, 0, 30)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "XPFarm (Police)"
- TextButton_3.TextColor3 = Color3.new(1, 1, 1)
- TextButton_3.TextScaled = true
- TextButton_3.TextSize = 14
- TextButton_3.TextWrapped = true
- TextButton_4.Parent = MovementResources
- TextButton_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_4.BorderSizePixel = 0
- TextButton_4.Position = UDim2.new(0.0252136737, 0, 0.339505643, 0)
- TextButton_4.Size = UDim2.new(0, 170, 0, 30)
- TextButton_4.Font = Enum.Font.SourceSans
- TextButton_4.Text = "Noclip"
- TextButton_4.TextColor3 = Color3.new(1, 1, 1)
- TextButton_4.TextScaled = true
- TextButton_4.TextSize = 14
- TextButton_4.TextWrapped = true
- TextButton_5.Parent = MovementResources
- TextButton_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_5.BorderSizePixel = 0
- TextButton_5.Position = UDim2.new(0.0252136737, 0, 0.420769751, 0)
- TextButton_5.Size = UDim2.new(0, 170, 0, 30)
- TextButton_5.Font = Enum.Font.SourceSans
- TextButton_5.Text = "Fly"
- TextButton_5.TextColor3 = Color3.new(1, 1, 1)
- TextButton_5.TextScaled = true
- TextButton_5.TextSize = 14
- TextButton_5.TextWrapped = true
- CombatResources.Name = "CombatResources"
- CombatResources.Parent = Resources
- CombatResources.BackgroundColor3 = Color3.new(1, 1, 1)
- CombatResources.BorderSizePixel = 3
- CombatResources.Position = UDim2.new(0.00769230723, 0, 0.0615640581, 0)
- CombatResources.Size = UDim2.new(0, 180, 0, 443)
- CombatResources.ZIndex = 0
- TextLabel_3.Parent = CombatResources
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.BorderColor3 = Color3.new(1, 0, 0.431373)
- TextLabel_3.BorderSizePixel = 0
- TextLabel_3.Size = UDim2.new(0, 180, 0, 38)
- TextLabel_3.Font = Enum.Font.Cartoon
- TextLabel_3.Text = "Combat"
- TextLabel_3.TextColor3 = Color3.new(0.462745, 0.0235294, 1)
- TextLabel_3.TextSize = 20
- TextLabel_3.TextWrapped = true
- TextButton_6.Parent = CombatResources
- TextButton_6.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_6.BorderSizePixel = 0
- TextButton_6.Position = UDim2.new(0.0186813194, 0, 0.106489182, 0)
- TextButton_6.Size = UDim2.new(0, 170, 0, 30)
- TextButton_6.Font = Enum.Font.SourceSans
- TextButton_6.Text = "Gamer Pistol"
- TextButton_6.TextColor3 = Color3.new(1, 1, 1)
- TextButton_6.TextScaled = true
- TextButton_6.TextSize = 14
- TextButton_6.TextWrapped = true
- TextButton_7.Parent = CombatResources
- TextButton_7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_7.BorderSizePixel = 0
- TextButton_7.Position = UDim2.new(0.0186813194, 0, 0.194525301, 0)
- TextButton_7.Size = UDim2.new(0, 170, 0, 30)
- TextButton_7.Font = Enum.Font.SourceSans
- TextButton_7.Text = "Autoarrest"
- TextButton_7.TextColor3 = Color3.new(1, 1, 1)
- TextButton_7.TextScaled = true
- TextButton_7.TextSize = 14
- TextButton_7.TextWrapped = true
- TeleportResources.Name = "TeleportResources"
- TeleportResources.Parent = Resources
- TeleportResources.BackgroundColor3 = Color3.new(1, 1, 1)
- TeleportResources.BorderSizePixel = 3
- TeleportResources.Position = UDim2.new(0.451648355, 0, 0.0615640581, 0)
- TeleportResources.Size = UDim2.new(0, 180, 0, 443)
- TeleportResources.ZIndex = 0
- TextLabel_4.Parent = TeleportResources
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.BorderColor3 = Color3.new(1, 0, 0.431373)
- TextLabel_4.BorderSizePixel = 0
- TextLabel_4.Size = UDim2.new(0, 180, 0, 38)
- TextLabel_4.Font = Enum.Font.Cartoon
- TextLabel_4.Text = "Teleports"
- TextLabel_4.TextColor3 = Color3.new(0.462745, 0.0235294, 1)
- TextLabel_4.TextSize = 20
- TextLabel_4.TextWrapped = true
- TextButton_8.Parent = TeleportResources
- TextButton_8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_8.BorderSizePixel = 0
- TextButton_8.Position = UDim2.new(0.0186813194, 0, 0.106489182, 0)
- TextButton_8.Size = UDim2.new(0, 170, 0, 30)
- TextButton_8.Font = Enum.Font.SourceSans
- TextButton_8.Text = "Autorob"
- TextButton_8.TextColor3 = Color3.new(1, 1, 1)
- TextButton_8.TextScaled = true
- TextButton_8.TextSize = 14
- TextButton_8.TextWrapped = true
- TextButton_9.Parent = TeleportResources
- TextButton_9.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_9.BorderSizePixel = 0
- TextButton_9.Position = UDim2.new(0.0242368747, 0, 0.178723946, 0)
- TextButton_9.Size = UDim2.new(0, 170, 0, 30)
- TextButton_9.Font = Enum.Font.SourceSans
- TextButton_9.Text = "Car Dealer"
- TextButton_9.TextColor3 = Color3.new(1, 1, 1)
- TextButton_9.TextScaled = true
- TextButton_9.TextSize = 14
- TextButton_9.TextWrapped = true
- TextButton_10.Parent = TeleportResources
- TextButton_10.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_10.BorderSizePixel = 0
- TextButton_10.Position = UDim2.new(0.0186813194, 0, 0.262245387, 0)
- TextButton_10.Size = UDim2.new(0, 170, 0, 30)
- TextButton_10.Font = Enum.Font.SourceSans
- TextButton_10.Text = "Bank"
- TextButton_10.TextColor3 = Color3.new(1, 1, 1)
- TextButton_10.TextScaled = true
- TextButton_10.TextSize = 14
- TextButton_10.TextWrapped = true
- TextButton_11.Parent = TeleportResources
- TextButton_11.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_11.BorderSizePixel = 0
- TextButton_11.Position = UDim2.new(0.0242368747, 0, 0.341252148, 0)
- TextButton_11.Size = UDim2.new(0, 170, 0, 30)
- TextButton_11.Font = Enum.Font.SourceSans
- TextButton_11.Text = "Casino"
- TextButton_11.TextColor3 = Color3.new(1, 1, 1)
- TextButton_11.TextScaled = true
- TextButton_11.TextSize = 14
- TextButton_11.TextWrapped = true
- TextButton_12.Parent = TeleportResources
- TextButton_12.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_12.BorderSizePixel = 0
- TextButton_12.Position = UDim2.new(0.0242368747, 0, 0.422516257, 0)
- TextButton_12.Size = UDim2.new(0, 170, 0, 30)
- TextButton_12.Font = Enum.Font.SourceSans
- TextButton_12.Text = "Jewelery"
- TextButton_12.TextColor3 = Color3.new(1, 1, 1)
- TextButton_12.TextScaled = true
- TextButton_12.TextSize = 14
- TextButton_12.TextWrapped = true
- -- Scripts:
- function SCRIPT_NZGI74_FAKESCRIPT() -- TextLabel.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextLabel
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_NZGI74_FAKESCRIPT))
- function SCRIPT_RHDK73_FAKESCRIPT() -- TextButton.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_RHDK73_FAKESCRIPT))
- function SCRIPT_GVET77_FAKESCRIPT() -- TextButton.Script
- local script = Instance.new('Script')
- script.Parent = TextButton
- script.Parent.MouseButton1Click:Connect(function()
- local WalkSpeed = 35
- repeat
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = WalkSpeed
- game:GetService("RunService").Stepped:wait()
- until not game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed == WalkSpeed
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_GVET77_FAKESCRIPT))
- function SCRIPT_BUQD79_FAKESCRIPT() -- TextButton_2.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton_2
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_BUQD79_FAKESCRIPT))
- function SCRIPT_APXK84_FAKESCRIPT() -- TextButton_2.Script
- local script = Instance.new('Script')
- script.Parent = TextButton_2
- script.Parent.MouseButton1Click:Connect(function()
- local JumpPower = 100
- repeat
- game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = JumpPower
- game:GetService("RunService").Stepped:wait()
- until not game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower == JumpPower
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_APXK84_FAKESCRIPT))
- function SCRIPT_MJDN75_FAKESCRIPT() -- TextLabel_2.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextLabel_2
- while wait() do
- for i = 1,255 do
- script.Parent.TextColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_MJDN75_FAKESCRIPT))
- function SCRIPT_PQLQ78_FAKESCRIPT() -- MovementResources.Rainbow
- local script = Instance.new('Script')
- script.Parent = MovementResources
- while wait() do
- for i = 1,255 do
- script.Parent.BorderColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_PQLQ78_FAKESCRIPT))
- function SCRIPT_NSKP82_FAKESCRIPT() -- TextButton_3.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton_3
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_NSKP82_FAKESCRIPT))
- function SCRIPT_KYBB90_FAKESCRIPT() -- TextButton_3.Script
- local script = Instance.new('Script')
- script.Parent = TextButton_3
- script.Parent.MouseButton1Click:Connect(function()
- --[[
- Made by Bean07#8282 / Bean07 on v3rm
- Please do not re rel or make a video on it without a proper credit!
- ]]
- _G.YEET = true
- while wait() do
- if _G.YEET then
- for _, v in next, game.Players:GetPlayers() do
- if v.Team.Name == "Criminals" then
- for i = 1, 50 do
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
- if not workspace.ObjectSelection:FindFirstChild(v.Name.."'s Vehicle") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack:FindFirstChild("Tazer"))
- game.ReplicatedStorage.Event:FireServer("TAZ", v.Character.HumanoidRootPart)
- end
- end
- end
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_KYBB90_FAKESCRIPT))
- function SCRIPT_TSSO86_FAKESCRIPT() -- TextButton_4.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton_4
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_TSSO86_FAKESCRIPT))
- function SCRIPT_FVZC67_FAKESCRIPT() -- TextButton_4.Script
- local script = Instance.new('Script')
- script.Parent = TextButton_4
- script.Parent.MouseButton1Click:Connect(function()
- nam = game.Players.LocalPlayer.Name
- game:GetService('RunService').Stepped:connect(function()
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == nam then
- for i, v in pairs(game.Workspace[nam]:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- end
- end
- end)
- workspace[nam].Head.Changed:connect(function()
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == nam then
- for i, v in pairs(game.Workspace[nam]:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- end
- end
- end)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_FVZC67_FAKESCRIPT))
- function SCRIPT_JEPF72_FAKESCRIPT() -- TextButton_5.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton_5
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_JEPF72_FAKESCRIPT))
- function SCRIPT_MNGT86_FAKESCRIPT() -- TextButton_5.Script
- local script = Instance.new('Script')
- script.Parent = TextButton_5
- script.Parent.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/5iyi6vRJ'),true))()
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_MNGT86_FAKESCRIPT))
- function SCRIPT_OTPY70_FAKESCRIPT() -- TextLabel_3.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextLabel_3
- while wait() do
- for i = 1,255 do
- script.Parent.TextColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_OTPY70_FAKESCRIPT))
- function SCRIPT_ANOC65_FAKESCRIPT() -- CombatResources.Rainbow
- local script = Instance.new('Script')
- script.Parent = CombatResources
- while wait() do
- for i = 1,255 do
- script.Parent.BorderColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_ANOC65_FAKESCRIPT))
- function SCRIPT_CYCC73_FAKESCRIPT() -- TextButton_6.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton_6
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_CYCC73_FAKESCRIPT))
- function SCRIPT_MKOG77_FAKESCRIPT() -- TextButton_6.Script
- local script = Instance.new('Script')
- script.Parent = TextButton_6
- script.Parent.MouseButton1Click:Connect(function()
- pcall(function()
- game:GetService("Players").LocalPlayer.Character.Humanoid:UnequipTools()
- game:GetService("Players").LocalPlayer.Backpack.Pistol.PistolScript:Destroy()
- for i, v in pairs(game:GetDescendants()) do
- if v.Name == "RifleScript" then
- local clone = v:Clone()
- repeat
- clone.Parent = game:GetService("Players").LocalPlayer.Backpack.Pistol
- wait()
- until #game:GetService("Players").LocalPlayer.Backpack.Pistol:GetChildren() == 3
- end
- end
- end)
- wait(0.6)
- do
- for i, v in pairs(getgc()) do
- if type(v) == "function" and not is_synapse_function(v) then
- local upvs = debug.getupvalues(v)
- if upvs.Ammo then
- debug.setupvalue(v, "Ammo", math.huge)
- warn("Set Ammo")
- end
- if upvs.Clip then
- debug.setupvalue(v, "Clip", math.huge)
- warn("Set Clip")
- end
- if upvs.FireRate then
- debug.setupvalue(v, "FireRate", 0)
- warn("Set FireRate")
- end
- if upvs.Damage then
- debug.setupvalue(v, "Damage", math.huge)
- warn("Set Damage")
- end
- if upvs.Recoil then
- debug.setupvalue(v, "Recoil", 0)
- warn("Set Recoil")
- end
- if upvs.Spread then
- debug.setupvalue(v, "Spread", 0)
- warn("Set Spread")
- end
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_MKOG77_FAKESCRIPT))
- function SCRIPT_FZOJ84_FAKESCRIPT() -- TextButton_7.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton_7
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_FZOJ84_FAKESCRIPT))
- function SCRIPT_AWNP90_FAKESCRIPT() -- TextButton_7.Script
- local script = Instance.new('Script')
- script.Parent = TextButton_7
- script.Parent.MouseButton1Click:Connect(function()
- if _G.run == false then
- _G.run = true
- script.Parent.Text = "Auto-Arrest(ON)"
- spawn(function()
- while true do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Handcuffs)
- game.ReplicatedStorage.Event:FireServer("Equip", game.Players.LocalPlayer.Character, game.Players.LocalPlayer.Character.Handcuffs.Handle)
- for i,v in pairs(game.Players:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(0.25)
- game.ReplicatedStorage.Event:FireServer("Arrest", v)
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 0,0)
- end
- wait(0.25)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, -1000,0)
- game.Players.LocalPlayer.Character:BreakJoints()
- wait(20)
- end
- end)
- elseif _G.run == true then
- _G.run = false
- script.Parent.Text = "Auto-Arrest(OFF)"
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_AWNP90_FAKESCRIPT))
- function SCRIPT_CSMO85_FAKESCRIPT() -- TextLabel_4.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextLabel_4
- while wait() do
- for i = 1,255 do
- script.Parent.TextColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_CSMO85_FAKESCRIPT))
- function SCRIPT_RHBX80_FAKESCRIPT() -- TeleportResources.Rainbow
- local script = Instance.new('Script')
- script.Parent = TeleportResources
- while wait() do
- for i = 1,255 do
- script.Parent.BorderColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_RHBX80_FAKESCRIPT))
- function SCRIPT_YWUD71_FAKESCRIPT() -- TextButton_8.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton_8
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_YWUD71_FAKESCRIPT))
- function SCRIPT_NLCV74_FAKESCRIPT() -- TextButton_8.Script
- local script = Instance.new('Script')
- script.Parent = TextButton_8
- script.Parent.MouseButton1Click:Connect(function()
- -- Version 7.2
- ------------------------------------- [Quick Settings] ----------------------------------------------------------------------
- -- note: changing some of this values can make this script unstable and very bugged
- Vip = false -- Enable this if you have the VIP gamepass then you will get more money
- Movment = true -- Enables or disables player movment (by default in false to avoid bugs)
- clear_appearance = false -- Useful when you use hide_nametag and clear_appearance together (players wont know who you are)
- hide_nametag = false -- Disables your nametag for other players (useful to avoid reports)
- star = false -- If enabled will show a star for other players if hide nametag is on
- rob_small_things = true -- Disable this if you don't want to rob small things like: houses, stores...
- start_toggled = false
- debug_mode = false -- Enables/disables the debug mode (I use this to test things, idk if is useful for you)
- view_invisible_parts = true -- if enabled will show invisble parts if the debug mode is on
- show_your_nametag = false
- bank_cooldown = 500
- nightclub_cooldown = 500
- cant_rob = "Can't rob the %s because %s"
- -----------------------------------------------------------------------------------------------------------------------------
- local busy = false
- local busy_with = ""
- local robbingBank = false
- local robbingNightclub = false
- local robbingCasino = false
- local robbingJewerly = false
- local toggled = false
- function clearAppearance()
- if clear_appearance == true then
- game.Players.LocalPlayer:ClearCharacterAppearance()
- end
- end
- function hideNametag() -- Yes, It replicates because you have the network ownership of your character. Don't fuck me saying that this isn't server sided
- if hide_nametag == true and star == true then
- game.Players.LocalPlayer.Character.NameTag.Title:Destroy()
- game.Players.LocalPlayer.Character.NameTag.Script:Destroy()
- game.Players.LocalPlayer.Character.NameTag.Icon.Rank:Destroy()
- elseif hide_nametag == true and star == false then
- game.Players.LocalPlayer.Character.NameTag:Destroy()
- end
- end
- function noclip()
- game:GetService("RunService").Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- end)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Changed:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- end)
- end
- function message(msg, color)
- local msg_color = Color3.fromRGB(0, 0, 0)
- if color == "green" then
- msg_color = Color3.fromRGB(84, 243, 35)
- end
- if color == "yellow" then
- msg_color = Color3.fromRGB(243, 237, 46)
- end
- if color == "red" then
- msg_color = Color3.fromRGB(243, 4, 4)
- end
- if color == "dark_red" then
- msg_color = Color3.fromRGB(127, 2, 2)
- end
- if color == "blue" then
- msg_color = Color3.fromRGB(65, 48, 255)
- end
- wait(0.3)
- game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
- Text = msg;
- Color = msg_color;
- Font = Enum.Font.Cartoon;
- })
- end
- function toggle()
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:lower() == "/e toggle" then
- if toggled == false then
- wait(1)
- message("Starting the auto rob...", "yellow")
- toggled = true
- noclip()
- hideNametag()
- clearAppearance()
- if Movment == false then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- game.Players.LocalPlayer.PlayerScripts.ControlScript.Disabled = true
- end
- wait(0.5)
- message("Auto rob started!", "green")
- else
- message("Stopping the auto rob...", "yellow")
- message("Ending current robs...", "yellow")
- repeat
- wait()
- until(busy == false and robbingBank == false and robbingNightclub == false)
- --message("An error ocurred: the script can't stop the auto rob!", "dark_red")
- game.Players.LocalPlayer.PlayerScripts.ControlScript.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- toggled = false
- --[[for i = 1,10 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(2138,25,358)
- end]]
- wait(0.5)
- game.Players.LocalPlayer.Character.Head:Destroy()
- message("Auto rob stopped!", "red")
- end
- end
- end)
- end
- --[[function teleport(xyz)
- for i = 1,2 do
- wait(3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(xyz)
- end
- end]]
- local died_fix = coroutine.create(function()
- while wait() do
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()
- if toggled == true then
- toggled = false
- wait(10)
- message("You died! Resuming the auto rob.", "yellow")
- game.Players.LocalPlayer.PlayerScripts.ControlScript.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- wait(5)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- game.Players.LocalPlayer.PlayerScripts.ControlScript.Disabled = true
- wait(1)
- hideNametag()
- clearAppearance()
- busy = false
- toggled = true
- message("Auto rob successfully resumed!", "green")
- wait(20)
- end
- end)
- end
- end)
- local debug_things = coroutine.create(function()
- if debug_mode == true and view_invisible_parts == true then
- for i, v in pairs(workspace:GetDescendants()) do
- if v:IsA("Part") and v.Transparency == 1 then
- v.Transparency = 0.3
- end
- end
- end
- if debug_mode == true and show_your_nametag == true then
- game.Players.LocalPlayer.Character.NameTag.Enabled = true
- end
- end)
- local antiafk = coroutine.create(function()
- local VirtualUser=game:service'VirtualUser'
- game:service'Players'.LocalPlayer.Idled:connect(function()
- VirtualUser:CaptureController()
- VirtualUser:ClickButton2(Vector2.new())
- end)
- end)
- local robCashRegister = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "CashRegister" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing cash registers"
- wait(1.5)
- local pos = v.SmashCash.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.5)
- v.SmashCash.SmashCash.Event:FireServer()
- wait(2)
- if part.Name == "Nope" and robbingBank == false and robbingNightclub == false then
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "cash registers", busy_with))
- end
- end)
- end
- end)
- local robDiamondBox = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "DiamondBox" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing diamond boxes"
- wait(1.5)
- local pos = v.SmashCash.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.SmashCash.SmashCash.Event:FireServer()
- wait(2)
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "diamond boxes", busy_with))
- end
- end)
- end
- end)
- local robSafe = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "Safe" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing safes"
- wait(5)
- local pos = v.SmashCash.Position
- for i = 1,10 do
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.SmashCash.SmashCash.Event:FireServer()
- wait(2)
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "safes", busy_with))
- end
- end)
- end
- end)
- local robTipJar = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "TipJar" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name == "SmashCash" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing tip jars"
- local pos = v.SmashCash.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.SmashCash.SmashCash.Event:FireServer()
- wait(2)
- if part.Name == "SmashCash" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "tip jars", busy_with))
- end
- end)
- end
- end)
- local robLuggage = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "Luggage" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing luggage"
- wait(1.5)
- local pos = v.SmashCash.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.5)
- v.SmashCash.SmashCash.Event:FireServer()
- wait(2)
- if part.Name == "Nope" and robbingBank == false and robbingNightclub == false then
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "cash registers", busy_with))
- end
- end)
- end
- end)
- local robCash = coroutine.create(function()
- while wait(5) do
- wait()
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "Cash" then
- local part = v:FindFirstChildOfClass("MeshPart")
- if part.Name == "Cash" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing cash"
- local pos = v.Cash.Position
- for i = 1,10 do
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.Cash.Cash.Event:FireServer()
- wait(2)
- if part.Name == "Cash" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "cash", busy_with))
- end
- end)
- end
- end)
- local robTv = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "TV" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing TVs"
- wait(3)
- local pos = v.StealTV.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.StealTV.StealTV.Event:FireServer()
- wait(2)
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "TVs", busy_with))
- end
- end)
- end
- end)
- local robAtm = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "ATM" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing ATMs"
- wait(1.5)
- local pos = v.ATM.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.ATM.ATM.Event:FireServer()
- wait(2)
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "ATMs", busy_with))
- end
- end)
- end
- end)
- local robSlotmachine = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "SlotMachine" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and part.name == "SlotMachine" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing slot machines"
- wait(1.5)
- local pos = v.SlotMachine.Position
- for i = 1, 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.5)
- v.SlotMachine.SlotMachine.Event:FireServer()
- wait(2)
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "slot machines", busy_with))
- end
- end)
- end
- end)
- local robBank = coroutine.create(function()
- while wait(2) do
- pcall(function()
- if toggled == true and game.ReplicatedStorage.HeistStatus.Bank.Locked.Value == false and robbingNightclub == false then
- robbingBank = true
- busy = true
- busy_with = "robbing bank"
- if debug_mode == true then
- warn("All robs have been paused to rob the bank")
- end
- wait(5)
- --[[for i, v in pairs (workspace.ObjectSelection:GetChildren()) do
- if v.Name == "HackComputer" then
- for i = 1,10 do
- wait(1.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(636.778, 27.5895, 529.505)
- v.HackComputer.HackComputer.Event:FireServer()
- end
- v.HackComputer.HackComputer.Event:FireServer()
- wait(1)
- v.HackComputer.HackComputer.Event:FireServer()
- wait(1.5)
- return
- end
- wait(3)
- break
- end]]
- for i = 1,5 do
- wait(1.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(739,0,488)
- end
- wait(.5)
- local pos = workspace.Bank.MoneyBags["Money Bag"].Position
- for i = 1,5 do
- wait(1.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- if Vip == false then
- repeat
- wait()
- until game.Players.LocalPlayer.PlayerGui.MainGUI.StatsHUD.CashBagHUD.Cash.Amount.Text == "$3000"
- else
- repeat
- wait()
- until game.Players.LocalPlayer.PlayerGui.MainGUI.StatsHUD.CashBagHUD.Cash.Amount.Text == "$6000"
- end
- for i = 1,10 do
- wait(.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(2034, 25, 447)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(3)
- end
- robbingBank = false
- busy = false
- wait(bank_cooldown)
- elseif debug_mode == true and busy == true then
- warn(string.format(cant_rob, "bank", "it's closed"))
- end
- end)
- end
- end)
- local robNightclub = coroutine.create(function()
- while wait(1) do
- pcall(function()
- if toggled == true and game.ReplicatedStorage.HeistStatus.Club.Locked.Value == false and robbingNightclub == false then
- robbingNightclub = true
- busy = true
- busy_with = "robbing night club"
- wait(5)
- if debug_mode == true then
- warn("All robs have been paused to rob the night club")
- end
- for i = 1,5 do
- wait(.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(1362,42,-153)
- end
- wait(3)
- for i = 1,5 do
- wait(.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(1349,142,-100)
- end
- wait(0.3)
- for i, v in pairs(workspace.ObjectSelection.HackKeyPad:GetChildren()) do
- if v.Name == "HackKeyPad" then
- v.HackKeyPad.Event:FireServer()
- end
- end
- wait(3)
- for i = 1,5 do
- wait(.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(1361,142,-155)
- end
- if Vip == false then
- repeat
- wait()
- until game.Players.LocalPlayer.PlayerGui.MainGUI.StatsHUD.CashBagHUD.Cash.Amount.Text == "$6000"
- else
- repeat
- wait()
- until game.Players.LocalPlayer.PlayerGui.MainGUI.StatsHUD.CashBagHUD.Cash.Amount.Text == "$12000"
- end
- for i = 1,10 do
- wait(.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(2034, 25, 447)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(3)
- end
- robbingNightclub = false
- busy = false
- wait(nightclub_cooldown)
- elseif debug_mode == true and game.ReplicatedStorage.HeistStatus.Club.Locked.Value == true then
- warn(string.format(cant_rob, "night club", "it's closed"))
- end
- end)
- end
- end)
- coroutine.resume(antiafk)
- coroutine.resume(died_fix)
- --coroutine.resume(busy_fix)
- coroutine.resume(debug_things)
- coroutine.resume(robNightclub)
- coroutine.resume(robBank)
- if rob_small_things == true then
- coroutine.resume(robCashRegister)
- coroutine.resume(robDiamondBox)
- coroutine.resume(robSafe)
- coroutine.resume(robTipJar)
- coroutine.resume(robLuggage)
- coroutine.resume(robCash)
- coroutine.resume(robTv)
- coroutine.resume(robAtm)
- coroutine.resume(robSlotmachine)
- end
- if start_toggled == true then
- message("Thanks for using TheLondiux's auto rob script!", "blue")
- message("Starting...", "yellow")
- noclip()
- hideNametag()
- clearAppearance()
- toggle()
- toggled = true
- message("Starting...")
- else
- message("Thanks for using Londiuh's auto rob script!\n\nTo start/stop use \"/e toggle\"", "blue")
- toggle()
- end
- local h = Instance.new("Hint")
- h.Parent = workspace
- h.Text = "Credits to Londiuh for the autorob."
- wait(10)
- h:Destroy()
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_NLCV74_FAKESCRIPT))
- function SCRIPT_WRQW73_FAKESCRIPT() -- TextButton_9.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton_9
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_WRQW73_FAKESCRIPT))
- function SCRIPT_UUPW76_FAKESCRIPT() -- TextButton_9.Script
- local script = Instance.new('Script')
- script.Parent = TextButton_9
- script.Parent.MouseButton1Click:Connect(function()
- local plr = game.Players.LocalPlayer
- local char = game.Players.LocalPlayer.Character
- char.HumanoidRootPart.Position = Vector3.new(216.656052, 24.7832451, -614.467163)
- warn("TP'd to car dealer")
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_UUPW76_FAKESCRIPT))
- function SCRIPT_FNJZ76_FAKESCRIPT() -- TextButton_10.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton_10
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_FNJZ76_FAKESCRIPT))
- function SCRIPT_WZCW77_FAKESCRIPT() -- TextButton_10.Script
- local script = Instance.new('Script')
- script.Parent = TextButton_10
- script.Parent.MouseButton1Click:Connect(function()
- local char = game.Players.LocalPlayer.Character
- char.HumanoidRootPart.Position = Vector3.new(692.542908, 24.8893394,445.545685)
- warn("TP'd to bank")
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_WZCW77_FAKESCRIPT))
- function SCRIPT_HMZG77_FAKESCRIPT() -- TextButton_11.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton_11
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_HMZG77_FAKESCRIPT))
- function SCRIPT_UYGM66_FAKESCRIPT() -- TextButton_11.Script
- local script = Instance.new('Script')
- script.Parent = TextButton_11
- script.Parent.MouseButton1Click:Connect(function()
- local char = game.Players.LocalPlayer.Character
- char.HumanoidRootPart.Position = Vector3.new(1789.11084,24.7000046,695.744507)
- warn("TP'd to casino")
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_UYGM66_FAKESCRIPT))
- function SCRIPT_ZTWV68_FAKESCRIPT() -- TextButton_12.Rainbow
- local script = Instance.new('Script')
- script.Parent = TextButton_12
- while wait() do
- for i = 1,255 do
- script.Parent.BackgroundColor3 = Color3.fromHSV(i/255, 1, 1)
- wait() -- ^
- --That is the brick that your making rainbow, Change that name to your brickname.
- end
- end
- --Rainbowifier By Arizion81xx / Modd Blox on Youtube
- --Script By iamacoolbaconhair12 / ForkRepelent On Youtube
- --Ported to bricks by Arizion81xx / Modd Blox on Youtube
- end
- coroutine.resume(coroutine.create(SCRIPT_ZTWV68_FAKESCRIPT))
- function SCRIPT_RPSV86_FAKESCRIPT() -- TextButton_12.Script
- local script = Instance.new('Script')
- script.Parent = TextButton_12
- script.Parent.MouseButton1Click:Connect(function()
- game:GetService'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-208, 24, 722)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_RPSV86_FAKESCRIPT))
- function SCRIPT_SYOI84_FAKESCRIPT() -- cityhaxx.Script
- local script = Instance.new('Script')
- script.Parent = cityhaxx
- -- Variables
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- local gui = script.Parent.Resources
- -- Settings
- bind = "p" -- has to be lowercase
- -- Script
- mouse.KeyDown:connect(function(key)
- if key == bind then
- if gui.Visible == true then
- gui.Visible = false
- game:GetService("StarterGui"):SetCoreGuiEnabled("Chat", true)
- else
- gui.Visible = true
- game:GetService("StarterGui"):SetCoreGuiEnabled("Chat", false)
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_SYOI84_FAKESCRIPT))
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