Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # ===============================================
- # ====== Configuration File of 'ShopChest' ======
- # ===============================================
- #
- # Lines starting with '#' are comments and are ignored by the server.
- # Set the main command you have to enter to manage the shops (default: "/shop ...")
- main-command-name: "shop"
- # Set the language of the item-, enchantment-, potion- and arrow-effect names
- # The value must equal to the name of one of a file in the 'lang' folder (without the '.lang' extension)
- language-file: "en_US"
- # Set whether the floating shop items on top of the chest should be shown
- show-shop-items: true
- # Set whether quality-mode should be enabled.
- # Showing and hiding holograms will look better,
- # but TPS will probably decrease.
- # Not recommended on servers with low performance
- # or on servers with a lot of shops!
- enable-quality-mode: false
- # Set whether interaction with the hologram should be enabled.
- # If set to true, a player can do the exact same thing with the
- # hologram, as with the chest. You can even open the chest if you
- # are the vendor or have permission.
- enable-hologram-interaction: true
- # Set whether a debug log file should be created.
- # The file may get large! Please enable this setting when reporting bugs.
- enable-debug-log: false
- # Set whether WorldGuard integration should be enabled
- # Of course, this only worls if WorldGuard is installed
- enable-worldguard-integration: true
- # Set whether Towny integration should be enabled
- # Of course, this only worls if Towny is installed
- enable-towny-integration: true
- # Set whether the buy- and sell price should be arranged below each other.
- # The first line will be the buy price with the message "message.hologram.only-buy",
- # the second line will be the sell price with the message "message.hologram.only-sell".
- # If buying or selling is disabled, a line for that price will not be created.
- # (The messages can be found and modified in the specified language file)
- two-line-prices: true
- # Set the amount (may be negative) the hologram should be lifted in the y-axis,
- # when "two-line-prices" is set to true and buying and selling is enabled at the shop.
- # The higher the number, the higher will the hologram be.
- # A value of '1' equals to one block, and a value of '0.25' is equal to the height of one line.
- two-line-hologram-lift: 0.25
- # Set whether players should be allowed to sell their items, even if the amount they have, is
- # lower than the amount, the shop owner has set for the given price, or if the inventory of the chest
- # doesn't have enough space for all the items, but only for a few, or if the player only has enough money for
- # a few items, but not for the amount, the shop owner has set. When set to true, players may also
- # buy items from a shop, even if the amount of items in the chest is lower than the amount, the shop owner has
- # set for the given price, or if they don't have enough space in the inventory for all of the items, but
- # only for a few, or if the shop owner doesn't have enough money to buy all of the items, the player wants to sell.
- # The price will be calculated correspondingly. (If it's not clear enough, please let me know)
- auto-calculate-item-amount: true
- # Set whether prices may contain decimals (prices of existing shops will stay)
- allow-decimals-in-price: true
- # Set whether players should be allowed to sell/buy broken items
- allow-broken-items: false
- # Set whether the level of a potion or tipped arrow (if upgraded) should be appended to the item name.
- # If set to true, the level ("II") will be displayed after the item name, but only if the item
- # does NOT have a custom name. If set to false, it will only be shown in the shop info message.
- append-potion-level-to-item-name: true
- # Set whether shops should automatically be removed from the database if an error occurred while loading
- # e.g. when no chest is found at a shop's location
- # This might be useful if you're removing shop chests with WorldEdit, resetting plots, or similar
- remove-shop-on-error: true
- # Set the maximal distance (in blocks) to the shop where the player can see the hologram.
- maximal-distance: 4
- # Set the maximal distance (in blocks) to the shop where the player can see the floatig shop item.
- maximal-item-distance: 40
- # Set the time in seconds between automatic shop reloads.
- # You can set this to 0 to disable automatic shop reloads.
- auto-reload-time: 1200
- # Set the price a player has to pay in order to create...
- # You can set this to 0 to disable costs.
- # Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
- shop-creation-price:
- # ...a normal shop
- normal: 5
- # ...an admin shop
- admin: 0
- # Set whether the shop's chest should be protected by hoppers
- hopper-protection: true
- # Set whether the shop's chest should be protected by explosions
- explosion-protection: true
- # Set whether the buy price must be greater than or equal sell price.
- buy-greater-or-equal-sell: true
- # Set the minimum prices for each individual Item. Not per Stack, per single Item!
- # To add an item DELETE THE '[]' after 'minimum-prices:' and follow the format below.
- # Important: You must have exactly 2 spaces between the text and the edge.
- # You can find the item names in the 'item_names.txt' file.
- minimum-prices:
- "GOLD_ORE": 9
- "GOLD_INGOT": 10
- "GOLD_BLOCK": 90
- "GOLD_SWORD": 31
- "GOLD_SPADE": 12
- "GOLD_PICKAXE": 32
- "GOLD_AXE": 32
- "GOLD_HOE": 22
- "GOLD_HELMET": 50
- "GOLD_CHESTPLATE": 80
- "GOLD_BOOTS": 40
- "GOLD_LEGGINGS": 170
- "GOLD_APPLE": 83
- "GOLD_APPLE:1": 723
- "GOLD_NUGGET": 1
- "GOLD_CARROT": 9
- "POWERED_RAIL": 11.5
- "CLOCK": 40.5
- "DIAMOND_ORE": 100
- "DIAMOND": 25
- "DIAMOND_BLOCK": 225
- "DIAMOND_SWORD": 51
- "DIAMOND_SPADE": 27
- "DIAMOND_PICKAXE": 78
- "DIAMOND_AXE": 78
- "DIAMOND_HOE": 52
- "DIAMOND_HELMET": 125
- "DIAMOND_CHESTPLATE": 200
- "DIAMOND_BOOTS": 100
- "DIAMOND_LEGGINGS": 175
- "IRON_ORE": 4
- "IRON": 5
- "IRON_NUGGET": 0.5
- "IRON_BLOCK": 45
- "IRON_SWORD": 11
- "IRON_SPADE": 12
- "IRON_PICKAXE": 17
- "IRON_AXE": 17
- "IRON_HOE": 12
- "IRON_HELMET": 125
- "IRON_CHESTPLATE": 40
- "IRON_BOOTS": 20
- "IRON_LEGGINGS": 35
- "IRON_DOOR": 10
- "IRON_FENCE": 1.5
- "IRON_TRAPDOOR": 20
- "COMPASS": 20.5
- "COAL": 1
- "COAL_ORE": 4
- "COAL_BLOCK": 9
- "EMERALD_ORE": 80
- "EMERALD": 20
- "EMERALD_BLOCK": 180
- "ELYTRA": 400
- "SHIELD": 6.50
- "OBSIDIAN": 10
- "REDSTONE": 0.50
- "REDSTONE_BLOCK": 4.50
- "TORCH": 0.50
- "REDSTONE_TORCH": 1.50
- "REDSTONE_ORE": 3
- "DYE:4": 0.10
- "LAPIS_BLOCK": 0.90
- "LAPIS_ORE": 1.10
- "ANVIL": 150
- "HOPPER": 25
- "SLIME_BALL": 2
- "SLIME_BLOCK": 18
- "BUCKET": 15
- "SHEARS": 10
- "MINECART": 25
- "EXPERIENCE_BOTTLE": 0.25
- "NETHER_STAR": 50
- "DRAGON_EGG": 100
- "BEACON": 80
- # "STONE:1": 0.5
- # "DIAMOND_SWORD": 100
- # Set the items of which a player can't create a shop.
- # To add an item DELETE THE '[]' after 'blacklist:' and follow format below.
- # Important: You must have exactly 2 spaces between the text and edge.
- # You can find the item names in the 'item_names.txt' file.
- blacklist: []
- # - "STONE:1"
- # - "DIAMOND_BLOCK"
- database:
- # Select the type of database which should be used
- # Either use 'SQLite' or 'MySQL'. Otherwise you will break the plugin!
- type: "SQLite"
- # If the specified type is 'MySQL', here you configure the...
- # (You can leave this empty if you're using SQLite)
- mysql:
- # ...interval in seconds, when the database should be pinged, to keep the connection alive
- # You can set this to '0' to disable the ping interval
- ping-interval: 3600
- # ...hostname where the database is accessible
- hostname: ""
- # ...port where the database is accessible (default: 3306)
- port: 3306
- # ...database you want to use
- database: ""
- # ...username you are going to login with
- username: ""
- # ...password you are going to login with
- # Be careful, as anyone who can read this file, can read the password!
- password: ""
- # Shop limits are handled with permissions.
- # A player with permission "shopchest.limit.X" has a limit of X shops,
- # a player with permission "shopchest.limit.*" doesn't have a shop limit.
- shop-limits:
- # Set whether admin shops should be excluded of the shop limits.
- # If set to true, admin shops won't be added to a player's shop count.
- exclude-admin-shops: true
- # Set the amount of shops that anyone who doesn't have a specific permission may have.
- # If you don't want the players to have a limit by default, set the value to -1.
- default: 30
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement