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- package SheepWars;
- import org.bukkit.Bukkit;
- import org.bukkit.DyeColor;
- import org.bukkit.Material;
- import org.bukkit.entity.EntityType;
- import org.bukkit.entity.Player;
- import org.bukkit.entity.Sheep;
- import org.bukkit.entity.Vehicle;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.block.Action;
- import org.bukkit.event.entity.EntityDamageEvent;
- import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
- import org.bukkit.event.entity.EntityDeathEvent;
- import org.bukkit.event.player.PlayerInteractEvent;
- import org.bukkit.event.vehicle.VehicleExitEvent;
- import org.bukkit.plugin.java.JavaPlugin;
- public class SheepWars extends JavaPlugin implements Listener{
- int task;
- float countdown = (float) 8.5;
- public void onEnable(){
- Bukkit.getPluginManager().registerEvents(this, this);
- }
- @EventHandler
- public void onPlayerInteract(PlayerInteractEvent e){
- Player p = e.getPlayer();
- if(e.getItem().getType() != Material.WOOL)return;
- if(e.getItem().getItemMeta() == null) return;
- String itemName = e.getItem().getItemMeta().getDisplayName();
- if(!itemName.equalsIgnoreCase("Mouton Explosif")) return;
- if(e.getAction() != Action.RIGHT_CLICK_AIR) return;
- p.getLocation().getDirection();
- Sheep sheep = (Sheep) p.getWorld().spawn(p.getLocation(), Sheep.class);
- sheep.setVelocity(p.getLocation().getDirection().normalize().multiply(6D));
- sheep.setColor(DyeColor.RED);
- task = Bukkit.getScheduler().scheduleSyncRepeatingTask(Bukkit.getPluginManager().getPlugin("SheepWars"), new Runnable(){
- @Override
- public void run() {
- countdown--;
- if(countdown == 5){
- sheep.setColor(DyeColor.WHITE);
- }else if(countdown == 4){
- sheep.setColor(DyeColor.RED);
- }else if(countdown == 3.5){
- sheep.setColor(DyeColor.RED);
- }else if(countdown == 3){
- sheep.setColor(DyeColor.RED);
- }else if(countdown == 2.5){
- sheep.setColor(DyeColor.WHITE);
- }else if(countdown == 2){
- sheep.setColor(DyeColor.RED);
- }else if(countdown == 1.5){
- sheep.setColor(DyeColor.WHITE);
- }else if(countdown == 1){
- sheep.setColor(DyeColor.RED);
- }else if(countdown == 0.5){
- sheep.setColor(DyeColor.WHITE);
- }else if(countdown == 0){
- sheep.getWorld().createExplosion(sheep.getLocation(), 4f);
- }
- }
- }, 20, 20);
- }
- @EventHandler
- public void onSheepFallDamage(EntityDamageEvent e){
- if(e.getEntity() instanceof Sheep){
- if(e.getCause() == DamageCause.FALL){
- e.setCancelled(true);
- }
- }
- }
- @EventHandler
- public void onSheepDeath(EntityDeathEvent e){
- if(e.getEntity().getType() == EntityType.SHEEP){
- e.getDrops().clear();
- e.setDroppedExp(0);
- }
- }
- @EventHandler
- public void onPlayerDismount(VehicleExitEvent e){
- if(e.getVehicle() instanceof Sheep && e.getExited() instanceof Player){
- Vehicle s = e.getVehicle();
- s.remove();
- }
- }
- }
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