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  1. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  2. # Shopkeepers Config
  3. # Wiki: https://github.com/Shopkeepers/Shopkeepers-Wiki/wiki/Configuration
  4. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  5.  
  6. # The initial debugging state of the plugin.
  7. debug: false
  8. # Whether to report anonymous usage statistics to https://bStats.org
  9. # All reported information can be found here:
  10. # https://bstats.org/plugin/bukkit/Shopkeepers
  11. enable-metrics: true
  12.  
  13. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  14. # Shopkeeper Data
  15. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  16.  
  17. # The file encoding to use for the save file. If empty, your system's default
  18. # encoding will be used. If you have issues with the save file, such as special
  19. # characters not being saved correctly, try setting this option to 'UTF-8'.
  20. file-encoding: "UTF-8"
  21. # Whether the save file shall get written every time a shopkeeper was edited.
  22. # If disabled, saving will occur at 5 minute intervals and on plugin shutdown.
  23. # If you have a large server with many players and/or many shopkeepers, it
  24. # might be a good idea to disable this for performance reasons.
  25. save-instantly: true
  26. # Whether trades involving head items with custom textures get saved. Some
  27. # bukkit / spigot versions had issues with saving custom head items in the
  28. # past, which would result in corrupted save data.
  29. skip-custom-head-saving: true
  30.  
  31. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  32. # Plugin Compatibility
  33. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  34.  
  35. # Whether the plugin shall periodically verify that all shopkeepers that should
  36. # currently be spawned are actually present. This should only be enabled if you
  37. # have problems with shopkeepers disappearing.
  38. enable-spawn-verifier: false
  39. # If enabled, Shopkeepers tries to bypass other plugins which deny mob spawning
  40. # (ex. land protection plugins).
  41. bypass-spawn-blocking: true
  42. # If enabled, Shopkeepers tries to bypass other plugins which deny interaction
  43. # with the shopkeepers.
  44. bypass-shop-interaction-blocking: false
  45.  
  46. # If enabled, players will only be able to place shopkeepers where they have
  47. # permission from WorldGuard to build or where the 'allow-shop' flag is set.
  48. enable-world-guard-restrictions: false
  49. # If enabled (additionally to the enable-world-guard-restrictions setting),
  50. # players will only be able to place shopkeepers in regions where the
  51. # 'allow-shop' flag is set, but nowhere else. However, players will still require
  52. # chest access for shop setup to work. And in case they can't place chests in
  53. # the affected region, shop chests need to be pre-setup by someone else and the
  54. # require-chest-recently-placed setting needs to be disabled.
  55. require-world-guard-allow-shop-flag: false
  56. # If enabled, players will only be able to place shopkeepers in places that
  57. # have been designated as commercial areas by Towny.
  58. enable-towny-restrictions: false
  59.  
  60. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  61. # Shop Creation (and removal)
  62. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  63.  
  64. # The item type used to create player shops.
  65. shop-creation-item: MONSTER_EGG
  66. # The data value of the shop-creation item. -1 to ignore.
  67. shop-creation-item-data: 0
  68. # The display name of the shop-creation item. Empty to ignore.
  69. shop-creation-item-name: ""
  70. # The item lore of the shop-creation item. Empty to ignore.
  71. shop-creation-item-lore: []
  72. # The required spawn-egg mob type of the shop-creation item (if the item is a
  73. # spawn-egg). Empty to ignore, or invalid (ex. whitespace ' ') to only accept
  74. # empty spawn eggs (without any mob type assigned).
  75. shop-creation-item-spawn-egg-entity-type: "VILLAGER"
  76. # Whether to prevent normal usage of the shop-creation item. Players with the
  77. # bypass permission (usually admins) can bypass this.
  78. prevent-shop-creation-item-regular-usage: false
  79. # Whether clicking the delete button of a player shop gives the player the
  80. # shop-creation item back.
  81. deleting-player-shop-returns-creation-item: false
  82.  
  83. # Whether to allow creating player shops with the /shopkeeper command.
  84. create-player-shop-with-command: false
  85. # This enables compatibility with other plugins that might restrict chest
  86. # access.
  87. simulate-right-click-on-command: true
  88.  
  89. # Whether the selected chest must have been recently placed by the player
  90. # attempting to create the shopkeeper.
  91. require-chest-recently-placed: true
  92. # The maximum distance a player shopkeeper can be placed from its backing
  93. # chest. This cannot be set to a value greater than 50.
  94. max-chest-distance: 15
  95. # Whether to protect player shop chests from being broken. Usually it is
  96. # recommended to keep this enabled.
  97. protect-chests: true
  98. # Whether to delete player shopkeepers when their backing chest is broken.
  99. delete-shopkeeper-on-break-chest: false
  100.  
  101. # The default maximum number of shops a player can have. Set to 0 to allow any
  102. # number of shops.
  103. max-shops-per-player: 0
  104. # A list of permission nodes that can be used to explicitly set the maximum
  105. # number of shops a specific player or group of players can have. Use the
  106. # shopkeeper.maxshops.<count> permission node pattern to use this feature.
  107. max-shops-perm-options: 5,15,25
  108.  
  109. # If enabled (set to a value greater than 0), Shopkeepers will check for and
  110. # remove the shops of inactive players once every plugin start. This setting
  111. # determines how many days ago a player's last login has to be in order for the
  112. # player to be considered inactive.
  113. player-shopkeeper-inactive-days: 0
  114.  
  115. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  116. # Shop (Object) Types
  117. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  118.  
  119. # A list of mob types which can be used for shopkeepers. Adding new mob types
  120. # to the defaults here is unsupported, as some mob types might not properly
  121. # work and can cause all kinds of issues.
  122. enabled-living-shops:
  123. - VILLAGER
  124. - COW
  125. - MUSHROOM_COW
  126. - SHEEP
  127. - PIG
  128. - CHICKEN
  129. - OCELOT
  130. - RABBIT
  131. - WOLF
  132. - SNOWMAN
  133. - IRON_GOLEM
  134. - POLAR_BEAR
  135. - BLAZE
  136. - SILVERFISH
  137. - SKELETON
  138. - STRAY
  139. - WITHER_SKELETON
  140. - SPIDER
  141. - CAVE_SPIDER
  142. - CREEPER
  143. - WITCH
  144. - ENDERMAN
  145. - ZOMBIE
  146. - ZOMBIE_VILLAGER
  147. - PIG_ZOMBIE
  148. - HUSK
  149. - GIANT
  150. - GHAST
  151. - SLIME
  152. - MAGMA_CUBE
  153. - SQUID
  154. - EVOKER
  155. - VEX
  156. - VINDICATOR
  157. - ILLUSIONER
  158. - PARROT
  159.  
  160. # With the old behavior the mobs can be pushed around and their AI and gravity
  161. # is handled by minecraft itself. With the new behavior all their vanilla AI is
  162. # disabled and their gravity and behavior is handled by the plugin instead.
  163. use-legacy-mob-behavior: false
  164. # Whether shopkeeper mobs shall not be affected by gravity.
  165. disable-gravity: false
  166. # The range in chunks around players in which shopkeeper mobs will be affected
  167. # by gravity. Setting this too high may have a negative impact on performance.
  168. # And setting it below the server's entity tracking range will result in
  169. # players being able to see mobs floating in mid air until they get close
  170. # enough. A value of 0 will limit the gravity to mobs within chunks that
  171. # contain a player. This has no effect if gravity is disabled, or when using
  172. # the legacy mob behavior.
  173. gravity-chunk-range: 4
  174.  
  175. # Whether mob shopkeepers make sounds.
  176. silence-living-shop-entities: true
  177.  
  178. # Whether to show nameplates of mob shopkeepers.
  179. show-nameplates: true
  180. # Whether to always show nameplates. If disabled, nameplates will only be shown
  181. # when looking directly at the shopkeeper. Note: This might no longer work
  182. # since MC 1.8.
  183. always-show-nameplates: false
  184. # The prefix for nameplates (to help distinguish them from players).
  185. nameplate-prefix: "&a"
  186.  
  187. # Whether to allow citizen (npc) shops. Requires the plugin Citizens.
  188. enable-citizen-shops: true
  189.  
  190. # Whether to allow sign shops.
  191. enable-sign-shops: true
  192. # The first line of a sign shop.
  193. sign-shop-first-line: "[SHOP]"
  194.  
  195. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  196. # Naming
  197. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  198.  
  199. # A regular expression used to validate shopkeeper names. For detailed
  200. # information on the regular expression format see the java documentation:
  201. # https://docs.oracle.com/javase/9/docs/api/java/util/regex/Pattern.html
  202. # Here are a few examples:
  203. # * "[A-Za-z0-9 ]{3,25}": The default. Allows letters and numbers, from 3 to 25
  204. # characters long.
  205. # * "[A-Za-z0-9& ]{3,25}": Same as the default, but allows the ampersand
  206. # character which enables color codes.
  207. # * ".*": Allows everything.
  208. name-regex: "[A-Za-z0-9 ]{3,25}"
  209. # Whether player shops get named via item. This will hide the naming option
  210. # from the editor menu.
  211. naming-of-player-shops-via-item: false
  212. # Whether renaming of player npc (citizen) shopkeepers is allowed. By default
  213. # those shopkeepers will be named after the player who owns the shop.
  214. allow-renaming-of-player-npc-shops: false
  215.  
  216. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  217. # Editor Menu
  218. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  219.  
  220. # The window title of the shopkeeper editor menu.
  221. editor-title: "Shopkeeper Editor"
  222.  
  223. # The item type of the set-name button, and of the naming item (if enabled).
  224. name-item: NAME_TAG
  225. # The data value of the set-name button, and of the naming item. -1 to ignore.
  226. name-item-data: 0
  227. # The required item lore of the naming item. Empty to ignore.
  228. name-item-lore: []
  229.  
  230. # Whether the editor menu of player shops contains an options to open the
  231. # shop's chest. Note: This will replace the set-name option in the editor menu!
  232. enable-chest-option-on-player-shop: false
  233. # The item type of the open-chest button.
  234. chest-item: CHEST
  235. # The data value of the open-chest button.
  236. chest-item-data: 0
  237.  
  238. # The item type of the delete button.
  239. delete-item: BONE
  240. # The data value of the delete button item.
  241. delete-item-data: 0
  242.  
  243. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  244. # Non-shopkeeper villagers
  245. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  246.  
  247. # Whether to prevent trading with non-shopkeeper villagers.
  248. disable-other-villagers: false
  249. # Whether to block all regular non-shopkeeper villagers from spawning.
  250. block-villager-spawns: false
  251. # Whether non-shopkeeper villagers can be hired.
  252. hire-other-villagers: false
  253.  
  254. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  255. # Hiring
  256. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  257.  
  258. # The item type to use for the hire button in player shopkeepers that are for
  259. # sale, and for the hire-cost item when hiring non-shopkeeper villagers.
  260. hire-item: EMERALD
  261. # The required data value of the hire-cost item. -1 to ignore.
  262. hire-item-data: 0
  263. # The required item name of the hire-cost item. Empty to ignore.
  264. hire-item-name: ""
  265. # The required item lore of the hire-cost item. Empty to ignore.
  266. hire-item-lore: []
  267. # The amount of hire-cost items it costs to hire a non-shopkeeper villager.
  268. hire-other-villagers-costs: 1
  269. # The title of the hiring inventory window when hiring a player shopkeeper.
  270. for-hire-title: "For Hire"
  271. # Whether hiring a player shopkeeper also requires the permission to create
  272. # player shopkeepers of that type.
  273. hire-require-creation-permission: true
  274.  
  275. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  276. # Trading
  277. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  278.  
  279. # Whether to prevent players from trading with their own shopkeepers. Keeping
  280. # this enabled is recommended.
  281. prevent-trading-with-own-shop: true
  282. # With this enabled player shopkeepers don't trade while their owner is online.
  283. # This might be useful for role-playing servers, which wish to force players to
  284. # trade with each other directly while being online.
  285. prevent-trading-while-owner-is-online: false
  286. # Minecraft allows trading of not fully matching items in some situations
  287. # (ex. items with additional data are accepted in trades). With this enabled
  288. # Shopkeepers will always check that the traded items are fully matching and it
  289. # will prevent the trade once the player tries to pickup the item from the
  290. # trading result slot.
  291. use-strict-item-comparison: false
  292. # Whether all shopkeeper purchases shall be logged to csv files in the plugin
  293. # folder. Note: This might currently not properly work for admin shops, so
  294. # don't rely on the correctness of the logged purchases for those!
  295. enable-purchase-logging: false
  296.  
  297. # The percentage that should be removed from player shop earnings.
  298. tax-rate: 0
  299. # Whether to round up instead of down when calculating the tax of a player shop
  300. # transaction.
  301. tax-round-up: false
  302.  
  303. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  304. # Currencies
  305. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  306.  
  307. # The item type of the currency items used in player shops.
  308. currency-item: EMERALD
  309. # The data value of the currency item. -1 to ignore.
  310. currency-item-data: 0
  311. # The item name of the currency item. Empty to ignore.
  312. currency-item-name: ""
  313. # The item lore of the currency item. Empty to ignore.
  314. currency-item-lore: []
  315.  
  316. # The item type of the placeholder when a player has not set the cost for an
  317. # item.
  318. zero-currency-item: BARRIER
  319. # The data value of the zero-currency item.
  320. zero-currency-item-data: 0
  321. # The item name of the zero-currency item.
  322. zero-currency-item-name: ""
  323. # The item lore of the zero-currency item.
  324. zero-currency-item-lore: []
  325.  
  326. # The item type of a second, higher-value currency used in the second trading
  327. # slot of player shops. Set to 'AIR' to disable the second currency.
  328. high-currency-item: EMERALD_BLOCK
  329. # The data value of the second currency item. -1 to ignore.
  330. high-currency-item-data: 0
  331. # The item name of the second currency item. Empty to ignore.
  332. high-currency-item-name: ""
  333. # The item lore of the second currency item. Empty to ignore.
  334. high-currency-item-lore: []
  335.  
  336. # The value of the second currency, based on the first currency.
  337. high-currency-value: 9
  338. # The second currency will only be used if an item's cost is greater than this
  339. # value.
  340. high-currency-min-cost: 20
  341.  
  342. # The item type of the placeholder when a player has not set the second
  343. # currency cost for an item.
  344. high-zero-currency-item: BARRIER
  345. # The data value of the zero-second-currency item. -1 to ignore.
  346. high-zero-currency-item-data: 0
  347. # The item name of the zero-second-currency item. Empty to ignore.
  348. high-zero-currency-item-name: ""
  349. # The item lore of the zero-second-currency item. Empty to ignore.
  350. high-zero-currency-item-lore: []
  351.  
  352. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  353. # Messages
  354. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  355.  
  356. language: en
  357.  
  358. msg-creation-item-selected: |
  359. &aRight-click to select the shop type.
  360. &aSneak + right-click to select the object type.
  361. &aRight-click a chest to select it.
  362. &aThen right-click a block to place the shopkeeper.
  363.  
  364. msg-button-name: "&aSet Shop Name"
  365. msg-button-name-lore:
  366. - Lets you rename
  367. - your shopkeeper
  368. msg-button-chest: "&aView Chest Inventory"
  369. msg-button-chest-lore:
  370. - Lets you view the inventory
  371. - your shopkeeper is using
  372. msg-button-type: "&aChoose Appearance"
  373. msg-button-type-lore:
  374. - Changes the look
  375. - of your shopkeeper
  376. msg-button-delete: "&4Delete"
  377. msg-button-delete-lore:
  378. - Closes and removes
  379. - this shopkeeper
  380. msg-button-hire: "&aHire"
  381. msg-button-hire-lore:
  382. - Buy this shopkeeper
  383.  
  384. msg-trading-title-prefix: "&2"
  385. msg-trading-title-default: "Shopkeeper"
  386.  
  387. msg-selected-sell-shop: "&aSelling shopkeeper selected (sells items to players)."
  388. msg-selected-buy-shop: "&aBuying shopkeeper selected (buys items from players)."
  389. msg-selected-trade-shop: "&aTrading shopkeeper selected (trades items with players)."
  390. msg-selected-book-shop: "&aBook shopkeeper selected (sells books)."
  391.  
  392. msg-selected-living-shop: "&aYou selected: &f{type}"
  393. msg-selected-sign-shop: "&aYou selected: &fsign shop"
  394. msg-selected-citizen-shop: "&aYou selected: &fcitizen npc shop"
  395.  
  396. msg-selected-chest: "&aChest selected! Right click a block to place your shopkeeper."
  397. msg-must-select-chest: "&aYou must right-click a chest before placing your shopkeeper."
  398. msg-chest-too-far: "&aThe shopkeeper's chest is too far away!"
  399. msg-chest-not-placed: "&aYou must select a chest you have recently placed."
  400. msg-too-many-shops: "&aYou have too many shops."
  401. msg-shop-create-fail: "&aYou cannot create a shopkeeper there."
  402.  
  403. msg-type-new-name: "&aPlease type the shop's name into the chat.\n &aType a dash (-) to remove the name."
  404. msg-name-set: "&aThe shop's name has been set!"
  405. msg-name-has-not-changed: "&aThe shop's name has not changed."
  406. msg-name-invalid: "&aThat name is not valid!"
  407.  
  408. msg-shop-type-disabled: "&7The shop type '{type}' is disabled."
  409. msg-shop-object-type-disabled: "&7The shop object type '{type}' is disabled."
  410. msg-must-target-chest: "&7You have to target a chest."
  411. msg-unused-chest: "&7No shopkeeper is using this chest."
  412. msg-not-owner: "&7You are not the owner of this shopkeeper."
  413. msg-owner-set: "&aNew owner was set to &e{owner}"
  414.  
  415. msg-trade-perm-set: "&aThe shop's trading permission has been set!"
  416. msg-trade-perm-removed: "&aThe shop's trading permission has been removed!"
  417. msg-trade-perm-view: "&aThe shop's current trading permission is '&e{perm}&a'."
  418.  
  419. msg-must-hold-hire-item: "&7You have to hold the required hire item in your hand."
  420. msg-set-for-hire: "&aThe Shopkeeper was set for hire."
  421. msg-hired: "&aYou have hired this shopkeeper!"
  422. msg-missing-hire-perm: "&7You do not have the permission to hire shopkeepers."
  423. msg-cant-hire: "&7You cannot afford to hire this shopkeeper."
  424. msg-cant-hire-shop-type: "&7You do not have the permission to hire this type of shopkeeper."
  425. msg-villager-for-hire: "&aThe villager offered his services as a shopkeeper in exchange for &6{costs}x {hire-item}&a."
  426.  
  427. msg-missing-trade-perm: "&7You do not have the permission to trade with this shop."
  428. msg-missing-custom-trade-perm: "&7You do not have the permission to trade with this shop."
  429. msg-cant-trade-while-owner-online: "&7You cannot trade while the owner of this shop ('{owner}') is online."
  430.  
  431. msg-sell-shop-created: |
  432. &aShopkeeper created!
  433. &aAdd items you want to sell to your chest, then
  434. &aright-click the shop while sneaking to modify costs.
  435. msg-buy-shop-created: |
  436. &aShopkeeper created!
  437. &aAdd one of each item you want to buy to your chest, then
  438. &aright-click the shop while sneaking to modify costs.
  439. msg-trade-shop-created: |
  440. &aShopkeeper created!
  441. &aAdd items you want to sell to your chest, then
  442. &aright-click the shop while sneaking to modify costs.
  443. msg-book-shop-created: |
  444. &aShopkeeper created!
  445. &aAdd written books and blank books to your chest, then
  446. &aright-click the shop while sneaking to modify costs.
  447. msg-admin-shop-created: |
  448. &aShopkeeper created!
  449. &aRight-click the shop while sneaking to modify trades.
  450.  
  451. msg-list-admin-shops-header: "&9There are &e{shopsCount} &9admin shops: &e(Page {page} of {maxPage})"
  452. msg-list-player-shops-header: "&9Player '&e{player}&9' has &e{shopsCount} &9shops: &e(Page {page} of {maxPage})"
  453. msg-list-shops-entry: " &e{shopSessionId}) &7{shopName}&r&8at &7({location})&8, type: &7{shopType}&8, object type: &7{objectType}"
  454.  
  455. msg-removed-admin-shops: "&e{shopsCount} &aadmin shops were removed."
  456. msg-removed-player-shops: "&e{shopsCount} &ashops of player '&e{player}&a' were removed."
  457. msg-removed-all-player-shops: "&aAll &e{shopsCount} &aplayer shops were removed."
  458.  
  459. msg-confirm-remove-admin-shops: "&cYou are about to irrevocable remove all admin shops!"
  460. msg-confirm-remove-own-shops: "&cYou are about to irrevocable remove all your shops!"
  461. msg-confirm-remove-player-shops: "&cYou are about to irrevocable remove all shops of player &6{player}&c!"
  462. msg-confirm-remove-all-player-shops: "&cYou are about to irrevocable remove all player shops of all players!"
  463.  
  464. msg-confirmation-required: "&7Please confirm this action by typing &6/shopkeepers confirm"
  465. msg-confirmation-expired: "&cConfirmation expired."
  466. msg-nothing-to-confirm: "&cThere is nothing to confirm currently."
  467.  
  468. msg-no-permission: "&cYou don't have the permission to do that."
  469.  
  470. msg-command-unknown: "&cUnknown command '&e{command}&c'!"
  471. msg-command-argument-unexpected: "&cUnexpected argument '&e{argument}&c'."
  472. msg-command-argument-missing: "&cMissing argument '&e{argumentFormat}&c'."
  473. msg-command-argument-invalid: "&cInvalid argument '&e{argument}&c'."
  474. msg-command-player-argument-missing: "&cNo player specified for '&e{argumentFormat}&c'."
  475. msg-command-player-argument-invalid: "&cNo player found for '&e{argument}&c'."
  476. msg-command-shop-type-argument-invalid: "&cUnknown shop type '&e{argument}&c'."
  477. msg-command-shop-object-type-argument-invalid: "&cUnknown shop object type '&e{argument}&c'."
  478. msg-command-shopkeeper-argument-invalid: "&cNo shopkeeper found for '&e{argument}&c'."
  479.  
  480. msg-command-help-title: "&9***** &8[&6Shopkeepers v{version}&8] &9*****"
  481. msg-command-help-usage-format: "&e{usage}"
  482. msg-command-help-description-format: "&8 - &3{description}"
  483.  
  484. msg-command-description-shopkeeper: "Creates a shopkeeper."
  485. msg-command-description-help: "Shows this help page."
  486. msg-command-description-reload: "Reloads this plugin."
  487. msg-command-description-debug: "Toggles debug mode on and off."
  488. msg-command-description-list: "Lists all shops for the specified player, or all admin shops."
  489. msg-command-description-remove: "Removes all shops for the specified player, all players, or all admin shops."
  490. msg-command-description-remote: "Remotely opens a shop."
  491. msg-command-description-transfer: "Transfers the ownership of a shop."
  492. msg-command-description-settradeperm: "Sets, removes (-) or displays (?) the trading permission."
  493. msg-command-description-setforhire: "Sets one of your shops for sale."
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