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  1. // Primary Clan Docs
  2.  
  3. ClanDataTables
  4. {
  5. ClanData
  6. {
  7. // "No" Clan Doc (i.e., Human/Kine Base)
  8.  
  9. // Warning: Don't modify this template! It needs to match Stats.txt defaults!
  10. // Instead, modify individual templates (or make a central one that they all share).
  11.  
  12. Text
  13. {
  14. "TemplateName" "Clear"
  15. "Name" "None"
  16. "Description" "None"
  17. }
  18.  
  19. General
  20. {
  21. "Clan" "None"
  22. "M_Body" "models/character/npc/unique/society_of_leopold/average_vampire_hunter/average_vampire_hunter.mdl" // changed by wesp
  23. "Gender" "Male, Female"
  24. "Kindred" "0"
  25. "Supernatural" "0"
  26. "Boss" "0"
  27. "ClanIcon" "cm_clan_symbol_mercenary"
  28. "Is_BlueBlood" "0"
  29. "SoundGroup" ""
  30. "DeathGib" "models/gibs/hgibs.mdl"
  31. }
  32.  
  33. Attributes
  34. {
  35. // "Attrib_Order" "Physical_Mental_Social"
  36. "Strength" "1"
  37. "Dexterity" "1"
  38. "Stamina" "1"
  39. "Charisma" "1"
  40. "Manipulation" "1"
  41. "Appearance" "1"
  42. "Perception" "1"
  43. "Intelligence" "1"
  44. "Wits" "1"
  45. // Warning: Don't modify this template! It needs to match Stats.txt defaults!
  46. // Instead, modify individual templates (or make a central one that they all share).
  47. // "Max_Health" "10"
  48.  
  49. "BloodPool" "10"
  50. "FaithPoints" "15"
  51. "Starting_Equipment" "Default"
  52. "Excluded_Equipment" "Default"
  53.  
  54. }
  55.  
  56. Abilities
  57. {
  58. // "Ability_Order" "Skills_Knowledges_Talents"
  59. // "Athletics" "0"
  60. "Brawl" "0"
  61. "Dodge" "0"
  62. "Intimidation" "0"
  63. "Subterfuge" "0"
  64. // "Animal_Ken" "0"
  65. "Firearms" "0"
  66. "Melee" "0"
  67. "Security" "0"
  68. "Stealth" "0"
  69. "Computer" "0"
  70. "Finance" "0"
  71. "Investigation" "0"
  72. // "Occult" "0"
  73. }
  74.  
  75. // Disciplines
  76.  
  77. // Numina
  78. Numina
  79. {
  80. }
  81.  
  82. // Resistances
  83. Resistances
  84. {
  85. // Possibilities are: "None", "Partial", "Full"
  86. // Ones that support damages can have their damages overridden via "Partial DMG: 3" for example
  87.  
  88. // Dementation:
  89. "Veil of Madness" ""
  90. "The Haunting" ""
  91. "Voice of Madness" ""
  92. "Waking Nightmare" ""
  93. "Total Insanity" ""
  94.  
  95. // Dominate:
  96. "Calm" ""
  97. "Dance" ""
  98. "Follow" ""
  99. "Hide" ""
  100. "Jump" ""
  101. "Leave" ""
  102. "Mesmerize" ""
  103. "Sleep" ""
  104. "Impose Will" "" // DMG
  105. "Possession" ""
  106.  
  107. // Thaumaturgy:
  108. "Blood Malady" ""
  109. "Bloody Eye" ""
  110. "Theft of Vitae" ""
  111. "Blood Purge" "" // changed by wesp
  112. "Blood Boil" "" // DMG
  113. }
  114.  
  115. // Reactions
  116. Reactions
  117. {
  118. To
  119. {
  120. "None" "0"
  121. "Brujah" "0"
  122. "Gangrel" "0"
  123. "Malkavian" "0"
  124. "Nosferatu" "0"
  125. "Toreador" "0"
  126. "Tremere" "0"
  127. "Ventrue" "0"
  128. }
  129.  
  130. // Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
  131. From
  132. {
  133. }
  134. }
  135. }
  136.  
  137.  
  138. ClanData
  139. {
  140. // "No" Clan Doc (i.e., Human/Kine Base)
  141.  
  142. Text
  143. {
  144. "TemplateName" "Human"
  145. "Name" "None"
  146. "Description" "A normal human being."
  147. }
  148.  
  149. General
  150. {
  151. "Clan" "None"
  152. /// "Body" "Human"
  153. "M_Body" "models/character/npc/unique/society_of_leopold/average_vampire_hunter/average_vampire_hunter.mdl" // changed by wesp
  154. "Gender" "Male, Female"
  155. // "History" "None, Raised by Snake Handlers, Charmed Life, Ex-Cop"
  156. // "ClanEffect" ""
  157. // "FrenzyEffect" ""
  158. "Kindred" "0"
  159. "ClanIcon" "cm_clan_symbol_mercenary"
  160. "Is_BlueBlood" "0"
  161. "SoundGroup" ""
  162. }
  163.  
  164. Attributes
  165. {
  166. // "Attrib_Order" "Physical_Mental_Social"
  167. "Strength" "1"
  168. "Dexterity" "1"
  169. "Stamina" "1"
  170. "Charisma" "1"
  171. "Manipulation" "1"
  172. "Appearance" "1"
  173. "Perception" "1"
  174. "Intelligence" "1"
  175. "Wits" "1"
  176.  
  177. "BloodPool" "10"
  178. "FaithPoints" "15"
  179. "Starting_Equipment" "Default"
  180. "Excluded_Equipment" "Default"
  181. // "Experience" "40"
  182. }
  183.  
  184. Abilities
  185. {
  186. // "Ability_Order" "Skills_Knowledges_Talents"
  187. // "Athletics" "0"
  188. "Brawl" "0"
  189. "Dodge" "0"
  190. "Intimidation" "0"
  191. "Subterfuge" "0"
  192. // "Animal_Ken" "0"
  193. "Firearms" "0"
  194. "Melee" "0"
  195. "Security" "0"
  196. "Stealth" "0"
  197. "Computer" "0"
  198. "Finance" "0"
  199. "Investigation" "0"
  200. // "Occult" "0"
  201. }
  202.  
  203. // Disciplines
  204.  
  205. // Numina
  206. Numina
  207. {
  208. // "Shield_of_Faith" "1"
  209. // "Divine_Vision" "1"
  210. // "Holy_Light" "1"
  211. // "Mind_Shield" "1"
  212. }
  213.  
  214. // Reactions
  215. Reactions
  216. {
  217. To
  218. {
  219. "None" "0"
  220. "Brujah" "0"
  221. "Gangrel" "0"
  222. "Malkavian" "0"
  223. "Nosferatu" "0"
  224. "Toreador" "0"
  225. "Tremere" "0"
  226. "Ventrue" "0"
  227. }
  228.  
  229. // Note: This would be used for clans added later (via user mods/etc.), to extend the original clans...
  230. From
  231. {
  232. }
  233. }
  234. }
  235.  
  236.  
  237. ClanData
  238. {
  239. Text
  240. {
  241. "TemplateName" "Player_Brujah"
  242. "Name" "Brujah"
  243. "Description" "Brujah are passionate idealists and rebels, more likely to fight for their rights than write protest songs. In life, most Brujah sought social change, and in undeath, most clan members commonly seek the creation of a vampiric Utopia. As militant radicals, they are renowned for their combat skills, but are also more likely to frenzy due to their hot-bloodedness, so to speak. They receive a +1 to their Unarmed feat but are penalized with a -2 to all frenzy checks, due to their zealous natures."
  244. "ShortDescription" "
  245. Advantage: +1 to Unarmed. Level 1 dialogue Presence." // changed by wesp
  246. "ShortPenaltyDescription" "Penalty: -2 on all frenzy checks."
  247. }
  248.  
  249. General
  250. {
  251. "Clan" "Brujah"
  252. "M_Body0" "models/character/pc/male/brujah/armor0/brujah_male_armor_0.mdl"
  253. "M_Body1" "models/character/pc/male/brujah/armor1/brujah_male_armor_1.mdl"
  254. "M_Body2" "models/character/pc/male/brujah/armor2/brujah_male_armor_2.mdl"
  255. "M_Body3" "models/character/pc/male/brujah/armor3/brujah_male_armor_3.mdl"
  256. "M_Body4" "models/character/pc/male/brujah/armor3/brujah_male_armor_3.mdl"
  257. "M_Body5" "models/character/pc/male/brujah/armor3/brujah_male_armor_3.mdl"
  258. "F_Body0" "models/character/pc/female/brujah/armor0/brujah_female_armor_0.mdl"
  259. "F_Body1" "models/character/pc/female/brujah/armor1/brujah_female_armor_1.mdl"
  260. "F_Body2" "models/character/pc/female/brujah/armor2/brujah_female_armor_2.mdl"
  261. "F_Body3" "models/character/pc/female/brujah/armor3/brujah_female_armor_3.mdl"
  262. "F_Body4" "models/character/pc/female/brujah/armor3/brujah_female_armor_3.mdl"
  263. "F_Body5" "models/character/pc/female/brujah/armor3/brujah_female_armor_3.mdl"
  264. "M_Hands" "models/hands/male/brujah/v_brujah_male_hands.mdl" // restored by wesp
  265. "F_Hands" "models/hands/female/brujah/v_brujah_fem_hands.mdl" // restored by wesp
  266. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  267. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  268. "Gender" "Male, Female"
  269. // "History" "None, Megalomaniac, All-Star Athlete, Black-Hearted, Avid RPG Fan, Academic, Ex-cop, Perv, Deaf"
  270. "ClanEffect" "Clan (Brujah)"
  271. "FrenzyEffect" "Frenzy (Kindred)"
  272. "Kindred" "1"
  273. "ClanIcon" "cm_clan_symbol_brujah"
  274. "Multiplayer" "1"
  275. "MPEquipPkg" "1"
  276. "Is_BlueBlood" "0"
  277. "SoundGroup" ""
  278. }
  279.  
  280. Attributes
  281. {
  282. "Attrib_Order" "Physical_Mental_Social"
  283. "Strength" "1"
  284. "Dexterity" "1"
  285. "Stamina" "1"
  286. "Charisma" "1"
  287. "Manipulation" "1"
  288. "Appearance" "1"
  289. "Perception" "1"
  290. "Intelligence" "1"
  291. "Wits" "1"
  292. //"Max_Health" "10"
  293.  
  294. "BloodPool" "8"
  295. "FaithPoints" "0"
  296. "Generation" "10"
  297. "Starting_Equipment" "Player_Kindred"
  298. "Excluded_Equipment" "Default"
  299. "Experience" "0"
  300.  
  301. "CharGen_AutoLevel_Template" "Brujah_CharGen"
  302. "Default_AutoLevel_Template" "Brujah_Default"
  303. }
  304.  
  305. Abilities
  306. {
  307. "Ability_Order" "Talents_Skills_Knowledges"
  308. // "Athletics" "0"
  309. "Brawl" "0"
  310. "Dodge" "0"
  311. "Intimidation" "0"
  312. "Subterfuge" "0"
  313. // "Animal_Ken" "0"
  314. "Firearms" "0"
  315. "Melee" "0"
  316. "Security" "0"
  317. "Stealth" "0"
  318. "Computer" "0"
  319. "Finance" "0"
  320. "Investigation" "0"
  321. "Academics" "0"
  322. // "Occult" "0"
  323. }
  324.  
  325. Disciplines
  326. {
  327. "Blood_Healing" "1" // changed by wesp
  328. /// "Blood_Buff_Dexterity" "1"
  329. /// "Blood_Buff_Stamina" "1"
  330. /// "Blood_Buff_Strength" "1"
  331. "Corpus_Vampirus" "1"
  332. "Celerity" "1"
  333. "Potence" "1"
  334. "Presence" "1"
  335. }
  336.  
  337. // Numina
  338.  
  339. // Reactions
  340. Reactions
  341. {
  342. To
  343. {
  344. "None" "0"
  345. "Brujah" "+20"
  346. "Gangrel" "+10"
  347. "Malkavian" "+15"
  348. "Nosferatu" "+40"
  349. "Toreador" "0"
  350. "Tremere" "0"
  351. "Ventrue" "-15"
  352. }
  353. }
  354. }
  355.  
  356.  
  357. ClanData
  358. {
  359. Text
  360. {
  361. "TemplateName" "Player_Gangrel"
  362. "Name" "Gangrel"
  363. "Description" "Gangrel are wild loners that are the most in tune with the Beast Within, allowing them to shapeshift into more beastly forms. Nomadic in nature, Gangrel care little about vampire politics and prefer to dwell and hunt in the outskirts of society. Because of their animalistic nature, they receive a +5 to Strength, Stamina, and Wits during frenzy. However, because of their inherent feral nature, Gangrel receive a -1 on all frenzy checks."
  364. "ShortDescription" "
  365. Advantage: +5 to Strength, Wits, and Stamina in frenzy." // changed by wesp
  366. "ShortPenaltyDescription" "Penalty: -1 on all frenzy checks."
  367. }
  368.  
  369. General
  370. {
  371. "Clan" "Gangrel"
  372. "M_Body0" "models/character/pc/male/gangrel/armor_0/Gangrel_Male_Armor_0.mdl"
  373. "M_Body1" "models/character/pc/male/gangrel/armor_1/Gangrel_Male_Armor_1.mdl"
  374. "M_Body2" "models/character/pc/male/gangrel/armor_2/Gangrel_Male_Armor_2.mdl"
  375. "M_Body3" "models/character/pc/male/gangrel/armor_3/Gangrel_Male_Armor_3.mdl"
  376. "M_Body4" "models/character/pc/male/gangrel/armor_3/Gangrel_Male_Armor_3.mdl"
  377. "M_Body5" "models/character/pc/male/gangrel/armor_3/Gangrel_Male_Armor_3.mdl"
  378. "F_Body0" "models/character/pc/female/gangrel/armor0/Gangrel_female_Armor_0.mdl"
  379. "F_Body1" "models/character/pc/female/gangrel/armor1/Gangrel_female_Armor_1.mdl"
  380. "F_Body2" "models/character/pc/female/gangrel/armor2/Gangrel_female_Armor_2.mdl"
  381. "F_Body3" "models/character/pc/female/gangrel/armor3/Gangrel_female_Armor_3.mdl"
  382. "F_Body4" "models/character/pc/female/gangrel/armor3/Gangrel_female_Armor_3.mdl"
  383. "F_Body5" "models/character/pc/female/gangrel/armor3/Gangrel_female_Armor_3.mdl"
  384. "M_Hands" "models/hands/male/gangrel/v_gangrel_male_hands.mdl" // restored by wesp
  385. "F_Hands" "models/hands/female/gangrel/v_gangrel_female_hands.mdl" // restored by wesp
  386. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  387. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  388. "Gender" "Male, Female"
  389. // "History" "None, Megalomaniac, All-Star Athlete, Close to the Beast, Black-Hearted, Avid RPG Fan, Eco-Terrorist Hacker, Ex-cop, Perv, Deaf"
  390. "ClanEffect" "Clan (Gangrel)"
  391. "FrenzyEffect" "Frenzy (Gangrel)"
  392. // "FrenzyEffect" "Frenzy (Kindred)"
  393. "Kindred" "1"
  394. "ClanIcon" "cm_clan_symbol_gangrel"
  395. "Multiplayer" "1"
  396. "MPEquipPkg" "2"
  397. "Is_BlueBlood" "0"
  398. "SoundGroup" ""
  399. }
  400.  
  401. Attributes
  402. {
  403. "Attrib_Order" "Physical_Mental_Social"
  404. "Strength" "1"
  405. "Dexterity" "1"
  406. "Stamina" "1"
  407. "Charisma" "1"
  408. "Manipulation" "1"
  409. "Appearance" "1"
  410. "Perception" "1"
  411. "Intelligence" "1"
  412. "Wits" "1"
  413.  
  414. "BloodPool" "8"
  415. "FaithPoints" "0"
  416. "Generation" "10"
  417. "Starting_Equipment" "Player_Kindred"
  418. "Excluded_Equipment" "Default"
  419. "Experience" "0"
  420.  
  421. "CharGen_AutoLevel_Template" "Gangrel_CharGen"
  422. "Default_AutoLevel_Template" "Gangrel_Default"
  423. }
  424.  
  425. Abilities
  426. {
  427. "Ability_Order" "Skills_Talents_Knowledges"
  428. // "Athletics" "0"
  429. "Brawl" "0"
  430. "Dodge" "0"
  431. "Intimidation" "0"
  432. "Subterfuge" "0"
  433. // "Animal_Ken" "0"
  434. "Firearms" "0"
  435. "Melee" "0"
  436. "Security" "0"
  437. "Stealth" "0"
  438. "Computer" "0"
  439. "Finance" "0"
  440. "Investigation" "0"
  441. "Academics" "0"
  442. // "Occult" "0"
  443. }
  444.  
  445. Disciplines
  446. {
  447. "Blood_Healing" "1" // changed by wesp
  448. /// "Blood_Buff_Dexterity" "1"
  449. /// "Blood_Buff_Stamina" "1"
  450. /// "Blood_Buff_Strength" "1"
  451. "Corpus_Vampirus" "1"
  452. "Animalism" "1"
  453. "Fortitude" "1"
  454. "Protean" "1"
  455. }
  456.  
  457. // Numina
  458.  
  459. // Reactions
  460. Reactions
  461. {
  462. To
  463. {
  464. "None" "0"
  465. "Brujah" "+15"
  466. "Gangrel" "+20"
  467. "Malkavian" "+5"
  468. "Nosferatu" "+30"
  469. "Toreador" "-10"
  470. "Tremere" "-15"
  471. "Ventrue" "-10"
  472. }
  473. }
  474. }
  475.  
  476.  
  477. ClanData
  478. {
  479. Text
  480. {
  481. "TemplateName" "Player_Malkavian"
  482. "Name" "Malkavian"
  483. "Description" "Malkavians are known as Lunatics because of their ability to hear voices of \"insight\" and subject others to their insanity through their Discipline, Dementation. The world appears much different to the Malkavian than it does to the \"sane\" clans, though the extent of a Malkavian's madness depends on the individual. A blessing and a curse, a Malkavian's insanity will help or hinder them, depending on how much they struggle against their nature. Malkavians start with a +2 bonus to Inspection."
  484. "ShortDescription" "
  485. Advantage: Insight, +2 to Inspection."
  486. "ShortPenaltyDescription" "Penalty: Madness."
  487. }
  488.  
  489. General
  490. {
  491. "Clan" "Malkavian"
  492. "M_Body0" "models/character/pc/male/malkavian/armor0/Malkavian_Male_Armor_0.mdl"
  493. "M_Body1" "models/character/pc/male/malkavian/armor1/Malkavian_Male_Armor_1.mdl"
  494. "M_Body2" "models/character/pc/male/malkavian/armor2/Malkavian_Male_Armor_2.mdl"
  495. "M_Body3" "models/character/pc/male/malkavian/armor3/Malkavian_Male_Armor_3.mdl"
  496. "M_Body4" "models/character/pc/male/malkavian/armor3/Malkavian_Male_Armor_3.mdl"
  497. "M_Body5" "models/character/pc/male/malkavian/armor3/Malkavian_Male_Armor_3.mdl"
  498. "F_Body0" "models/character/pc/female/malkavian/armor0/Malkavian_Female_Armor_0.mdl"
  499. "F_Body1" "models/character/pc/female/malkavian/armor1/Malk_girl_Armor_1.mdl"
  500. "F_Body2" "models/character/pc/female/malkavian/armor2/Malk_girl_Armor_2.mdl"
  501. "F_Body3" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  502. "F_Body4" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  503. "F_Body5" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  504. "M_Hands" "models/hands/male/malkavian/v_malkavian_male_hands.mdl" // restored by wesp
  505. "F_Hands" "models/hands/female/malkavian/v_malkavian_fem_hands.mdl" // restored by wesp
  506. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  507. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  508. "Gender" "Male, Female"
  509. // "History" "None, Megalomaniac, All-Star Athlete, Subtly Insane, Well Educated, Black-Hearted, Avid RPG Fan, Ex-cop, Perv, Pot Head"
  510. "ClanEffect" "Clan (Malkavian)"
  511. "FrenzyEffect" "Frenzy (Kindred)"
  512. "Kindred" "1"
  513. "ClanIcon" "cm_clan_symbol_malkavian"
  514. "Multiplayer" "1"
  515. "MPEquipPkg" "3"
  516. "Is_BlueBlood" "0"
  517. "SoundGroup" ""
  518. }
  519.  
  520. Attributes
  521. {
  522. "Attrib_Order" "Mental_Social_Physical"
  523. "Strength" "1"
  524. "Dexterity" "1"
  525. "Stamina" "1"
  526. "Charisma" "1"
  527. "Manipulation" "1"
  528. "Appearance" "1"
  529. "Perception" "1"
  530. "Intelligence" "1"
  531. "Wits" "1"
  532.  
  533. "BloodPool" "8"
  534. "FaithPoints" "0"
  535. "Generation" "10"
  536. "Starting_Equipment" "Player_Kindred"
  537. "Excluded_Equipment" "Default"
  538. "Experience" "0"
  539.  
  540. "CharGen_AutoLevel_Template" "Malkavian_CharGen"
  541. "Default_AutoLevel_Template" "Malkavian_Default"
  542. }
  543.  
  544. Abilities
  545. {
  546. "Ability_Order" "Knowledges_Skills_Talents"
  547. // "Athletics" "0"
  548. "Brawl" "0"
  549. "Dodge" "0"
  550. "Intimidation" "0"
  551. "Subterfuge" "0"
  552. // "Animal_Ken" "0"
  553. "Firearms" "0"
  554. "Melee" "0"
  555. "Security" "0"
  556. "Stealth" "0"
  557. "Computer" "0"
  558. "Finance" "0"
  559. "Investigation" "0"
  560. "Academics" "0"
  561. // "Occult" "0"
  562. }
  563.  
  564. Disciplines
  565. {
  566. "Blood_Healing" "1" // changed by wesp
  567. /// "Blood_Buff_Dexterity" "1"
  568. /// "Blood_Buff_Stamina" "1"
  569. /// "Blood_Buff_Strength" "1"
  570. "Corpus_Vampirus" "1"
  571. "Auspex" "1"
  572. "Dementation" "1"
  573. "Obfuscate" "1"
  574. }
  575.  
  576. // Numina
  577.  
  578. // Reactions
  579. Reactions
  580. {
  581. To
  582. {
  583. "None" "0"
  584. "Brujah" "0"
  585. "Gangrel" "+20"
  586. "Malkavian" "+20"
  587. "Nosferatu" "+28"
  588. "Toreador" "0"
  589. "Tremere" "+5"
  590. "Ventrue" "+5"
  591. }
  592. }
  593. }
  594.  
  595.  
  596. ClanData
  597. {
  598. Text
  599. {
  600. "TemplateName" "Player_Nosferatu"
  601. "Name" "Nosferatu"
  602. "Description" "Hideous, skulking, and powerful. Even in a world of monsters the Nosferatu stand out. The Embrace twists and deforms their physical features, forcing them to seek sanctuary underground. Nosferatu are masters of the shadows. Due to their curse, Nosferatu have a Seduction of 0 and can never raise it higher, and they hide their existence from common humans. Having shared the darkness with vermin for so long, vampires of Clan Nosferatu are able to draw extra nourishment from rats."
  603. "ShortDescription" "
  604. Advantage: Extra blood from rats. Rats do not flee." // changed by wesp
  605. "ShortPenaltyDescription" "Penalty: Seduction maximum of 0. Monstrous visage can cause a Masquerade violation."
  606. }
  607.  
  608. General
  609. {
  610. "Clan" "Nosferatu"
  611. "M_Body0" "models/character/pc/male/nosferatu/armor0/Nosferatu.mdl"
  612. "M_Body1" "models/character/pc/male/nosferatu/armor1/Nosferatu_Male_armor_1.mdl"
  613. "M_Body2" "models/character/pc/male/nosferatu/armor2/Nosferatu_Male_armor_2.mdl"
  614. "M_Body3" "models/character/pc/male/nosferatu/armor3/Nosferatu_Male_armor_3.mdl"
  615. "M_Body4" "models/character/pc/male/nosferatu/armor3/Nosferatu_Male_armor_3.mdl"
  616. "M_Body5" "models/character/pc/male/nosferatu/armor3/Nosferatu_Male_armor_3.mdl"
  617. "F_Body0" "models/character/pc/female/nosferatu/armor0/nosferatu_Female_Armor_0.mdl"
  618. "F_Body1" "models/character/pc/female/nosferatu/armor1/nosferatu_Female_Armor_1.mdl"
  619. "F_Body2" "models/character/pc/female/nosferatu/armor2/nosferatu_Female_Armor_2.mdl"
  620. "F_Body3" "models/character/pc/female/nosferatu/armor3/nosferatu_Female_Armor_3.mdl"
  621. "F_Body4" "models/character/pc/female/nosferatu/armor3/nosferatu_Female_Armor_3.mdl"
  622. "F_Body5" "models/character/pc/female/nosferatu/armor3/nosferatu_Female_Armor_3.mdl"
  623. "M_Hands" "models/hands/male/nosferatu/v_nosferatu_male_hands.mdl"
  624. "F_Hands" "models/hands/female/nosferatu/v_nosferatu_fem_hands.mdl"
  625. "Gender" "Male, Female"
  626. // "History" "None, Megalomaniac, All-Star Athlete, Well Educated, Presentable, Black-Hearted, Avid RPG Fan, Ex-cop, Pot Head, Deaf"
  627. "ClanEffect" "Clan (Nosferatu)"
  628. "FrenzyEffect" "Frenzy (Kindred)"
  629. "Kindred" "1"
  630. "ClanIcon" "cm_clan_symbol_nosferatu"
  631. "Multiplayer" "1"
  632. "MPEquipPkg" "4"
  633. "Is_BlueBlood" "0"
  634. "SoundGroup" ""
  635. }
  636.  
  637. Attributes
  638. {
  639. "Attrib_Order" "Mental_Physical_Social"
  640. "Strength" "1"
  641. "Dexterity" "1"
  642. "Stamina" "1"
  643. "Charisma" "1"
  644. "Manipulation" "1"
  645. "Appearance" "0"
  646. "Perception" "1"
  647. "Intelligence" "1"
  648. "Wits" "1"
  649.  
  650. "BloodPool" "8"
  651. "FaithPoints" "0"
  652. "Generation" "10"
  653. "Starting_Equipment" "Player_Kindred"
  654. "Excluded_Equipment" "Default"
  655. "Experience" "0"
  656.  
  657. "CharGen_AutoLevel_Template" "Nosferatu_CharGen"
  658. "Default_AutoLevel_Template" "Nosferatu_Default"
  659. }
  660.  
  661. Abilities
  662. {
  663. "Ability_Order" "Skills_Knowledges_Talents"
  664. // "Athletics" "0"
  665. "Brawl" "0"
  666. "Dodge" "0"
  667. "Intimidation" "0"
  668. "Subterfuge" "0"
  669. // "Animal_Ken" "0"
  670. "Firearms" "0"
  671. "Melee" "0"
  672. "Security" "0"
  673. "Stealth" "0"
  674. "Computer" "0"
  675. "Finance" "0"
  676. "Investigation" "0"
  677. "Academics" "0"
  678. // "Occult" "0"
  679. }
  680.  
  681. Disciplines
  682. {
  683. "Blood_Healing" "1" // changed by wesp
  684. /// "Blood_Buff_Dexterity" "1"
  685. /// "Blood_Buff_Stamina" "1"
  686. /// "Blood_Buff_Strength" "1"
  687. "Corpus_Vampirus" "1"
  688. "Animalism" "1"
  689. "Obfuscate" "1"
  690. "Potence" "1"
  691. }
  692.  
  693. // Numina
  694.  
  695. // Reactions
  696. Reactions
  697. {
  698. To
  699. {
  700. "None" "0"
  701. "Brujah" "+8"
  702. "Gangrel" "+27"
  703. "Malkavian" "+10"
  704. "Nosferatu" "+35"
  705. "Toreador" "-27"
  706. "Tremere" "-10"
  707. "Ventrue" "-8"
  708. }
  709. }
  710. }
  711.  
  712.  
  713. ClanData
  714. {
  715. Text
  716. {
  717. "TemplateName" "Player_Toreador"
  718. "Name" "Toreador"
  719. "Description" "Toreador picture themselves as artistes and visionaries, and they value the high society mentality that the Camarilla reinforces. Of all clans, the Toreador are the most connected to the mortal world through arts and entertainment. Toreador are beautiful creatures, svelte and seductive, and move almost effortlessly through the society of the living. The Toreador's empathy is both a gift and a burden. All Humanity shifts are doubled." // changed by wesp
  720. "ShortDescription" "
  721. Advantage: Humanity gains doubled and cheaper. Full Presence in dialogue." // changed by wesp
  722. "ShortPenaltyDescription" "Penalty: Humanity losses doubled." // changed by wesp
  723. }
  724.  
  725. General
  726. {
  727. "Clan" "Toreador"
  728. "M_Body0" "models/character/pc/male/toreador/armor0/toreador_Male_Armor_0.mdl"
  729. "M_Body1" "models/character/pc/male/toreador/armor1/toreador_Male_Armor_1.mdl"
  730. "M_Body2" "models/character/pc/male/toreador/armor2/toreador_Male_Armor_2.mdl"
  731. "M_Body3" "models/character/pc/male/toreador/armor3/toreador_Male_Armor_3.mdl"
  732. "M_Body4" "models/character/pc/male/toreador/armor3/toreador_Male_Armor_3.mdl"
  733. "M_Body5" "models/character/pc/male/toreador/armor3/toreador_Male_Armor_3.mdl"
  734. "F_Body0" "models/character/pc/female/malkavian/armor0/Malkavian_Female_Armor_0.mdl"
  735. "F_Body1" "models/character/pc/female/malkavian/armor1/Malk_girl_Armor_1.mdl"
  736. "F_Body2" "models/character/pc/female/malkavian/armor2/Malk_girl_Armor_2.mdl"
  737. "F_Body3" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  738. "F_Body4" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  739. "F_Body5" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  740. "M_Hands" "models/hands/male/toreador/v_toreador_male_hands.mdl" // restored by wesp
  741. "F_Hands" "models/hands/female/toreador/v_toreador_fem_hands.mdl" // restored by wesp
  742. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  743. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  744. "Gender" "Male, Female"
  745. // "History" "None, Megalomaniac, Well Educated, Starving Artist, Black-Hearted, Avid RPG Fan, Ex-cop, Perv, Pot Head, Deaf"
  746. "ClanEffect" "Clan (Toreador)"
  747. "FrenzyEffect" "Frenzy (Kindred)"
  748. "Kindred" "1"
  749. "ClanIcon" "cm_clan_symbol_toreador"
  750. "Multiplayer" "1"
  751. "MPEquipPkg" "5"
  752. "Is_BlueBlood" "0"
  753. "SoundGroup" ""
  754. }
  755.  
  756. Attributes
  757. {
  758. "Attrib_Order" "Social_Mental_Physical"
  759. "Strength" "1"
  760. "Dexterity" "1"
  761. "Stamina" "1"
  762. "Charisma" "1"
  763. "Manipulation" "1"
  764. "Appearance" "1"
  765. "Perception" "1"
  766. "Intelligence" "1"
  767. "Wits" "1"
  768.  
  769. "BloodPool" "8"
  770. "FaithPoints" "0"
  771. "Generation" "10"
  772. "Starting_Equipment" "Player_Kindred"
  773. "Excluded_Equipment" "Default"
  774. "Experience" "0"
  775.  
  776. "CharGen_AutoLevel_Template" "Toreador_CharGen"
  777. "Default_AutoLevel_Template" "Toreador_Default"
  778. }
  779.  
  780. Abilities
  781. {
  782. "Ability_Order" "Talents_Knowledges_Skills"
  783. // "Athletics" "0"
  784. "Brawl" "0"
  785. "Dodge" "0"
  786. "Intimidation" "0"
  787. "Subterfuge" "0"
  788. // "Animal_Ken" "0"
  789. "Firearms" "0"
  790. "Melee" "0"
  791. "Security" "0"
  792. "Stealth" "0"
  793. "Computer" "0"
  794. "Finance" "0"
  795. "Investigation" "0"
  796. "Academics" "0"
  797. // "Occult" "0"
  798. }
  799.  
  800. Disciplines
  801. {
  802. "Blood_Healing" "1" // changed by wesp
  803. /// "Blood_Buff_Dexterity" "1"
  804. /// "Blood_Buff_Stamina" "1"
  805. /// "Blood_Buff_Strength" "1"
  806. "Corpus_Vampirus" "1"
  807. "Auspex" "1"
  808. "Celerity" "1"
  809. "Presence" "1"
  810. }
  811.  
  812. // Numina
  813.  
  814. // Reactions
  815. Reactions
  816. {
  817. To
  818. {
  819. "None" "0"
  820. "Brujah" "+10"
  821. "Gangrel" "+5"
  822. "Malkavian" "+20"
  823. "Nosferatu" "-15"
  824. "Toreador" "+20"
  825. "Tremere" "+5"
  826. "Ventrue" "+20"
  827. }
  828. }
  829. }
  830.  
  831.  
  832. ClanData
  833. {
  834. Text
  835. {
  836. "TemplateName" "Player_Tremere"
  837. "Name" "Tremere"
  838. "Description" "Blood sorcerers born from mystic rituals and diablerie, the Tremere are the least trusted of the Camarilla clans. The ritual the Tremere used to transform from living mages into undying monsters stripped them of their magic arts. To compensate, the vampires of Clan Tremere developed Thaumaturgy, the powerful Discipline of blood magic. The clan guards its secrets jealously and are the only Kindred to wield this powerful Discipline. The pursuit of arcane knowledge comes before all else, and the reliance upon it has weakened the bloodline. Tremere can raise no Physical Attribute above four points." // changed by wesp
  839. "ShortDescription" "
  840. Advantage: Thaumaturgy. Level 1 dialogue Dominate." // changed by wesp
  841. "ShortPenaltyDescription" "Penalty: Can raise no Physical Attribute above 4."
  842. }
  843.  
  844. General
  845. {
  846. "Clan" "Tremere"
  847. "M_Body0" "models/character/pc/male/tremere/armor0/tremere_Male_Armor_0.mdl"
  848. "M_Body1" "models/character/pc/male/tremere/armor1/tremere_Male_Armor_1.mdl"
  849. "M_Body2" "models/character/pc/male/tremere/armor2/tremere_Male_Armor_2.mdl"
  850. "M_Body3" "models/character/pc/male/tremere/armor3/tremere_Male_Armor_3.mdl"
  851. "M_Body4" "models/character/pc/male/tremere/armor3/tremere_Male_Armor_3.mdl"
  852. "M_Body5" "models/character/pc/male/tremere/armor3/tremere_Male_Armor_3.mdl"
  853. "F_Body0" "models/character/pc/female/tremere/armor0/tremere_Female_Armor_0.mdl"
  854. "F_Body1" "models/character/pc/female/tremere/armor1/tremere_Female_Armor_1.mdl"
  855. "F_Body2" "models/character/pc/female/tremere/armor2/tremere_Female_Armor_2.mdl"
  856. "F_Body3" "models/character/pc/female/tremere/armor3/tremere_Female_Armor_3.mdl"
  857. "F_Body4" "models/character/pc/female/tremere/armor3/tremere_Female_Armor_3.mdl"
  858. "F_Body5" "models/character/pc/female/tremere/armor3/tremere_Female_Armor_3.mdl"
  859. "M_Hands" "models/hands/male/tremere/v_tremere_male_hands.mdl" // restored by wesp
  860. "F_Hands" "models/hands/female/tremere/v_tremere_fem_hands.mdl" // restored by wesp
  861. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  862. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  863. "Gender" "Male, Female"
  864. // "History" "None, Megalomaniac, Well Educated, Affinity for Magic, Black-Hearted, Avid RPG Fan, Ex-cop, Perv, Pot Head, Deaf"
  865. "ClanEffect" "Clan (Tremere)"
  866. "FrenzyEffect" "Frenzy (Kindred)"
  867. "Kindred" "1"
  868. "ClanIcon" "cm_clan_symbol_tremere"
  869. "Multiplayer" "1"
  870. "MPEquipPkg" "6"
  871. "Is_BlueBlood" "0"
  872. "SoundGroup" ""
  873. }
  874.  
  875. Attributes
  876. {
  877. "Attrib_Order" "Mental_Physical_Social"
  878. "Strength" "1"
  879. "Dexterity" "1"
  880. "Stamina" "1"
  881. "Charisma" "1"
  882. "Manipulation" "1"
  883. "Appearance" "1"
  884. "Perception" "1"
  885. "Intelligence" "1"
  886. "Wits" "1"
  887.  
  888. "BloodPool" "8"
  889. "FaithPoints" "0"
  890. "Generation" "10"
  891. "Starting_Equipment" "Player_Kindred"
  892. "Excluded_Equipment" "Default"
  893. "Experience" "0"
  894.  
  895. "CharGen_AutoLevel_Template" "Tremere_CharGen"
  896. "Default_AutoLevel_Template" "Tremere_Default"
  897. }
  898.  
  899. Abilities
  900. {
  901. "Ability_Order" "Knowledges_Talents_Skills"
  902. // "Athletics" "0"
  903. "Brawl" "0"
  904. "Dodge" "0"
  905. "Intimidation" "0"
  906. "Subterfuge" "0"
  907. // "Animal_Ken" "0"
  908. "Firearms" "0"
  909. "Melee" "0"
  910. "Security" "0"
  911. "Stealth" "0"
  912. "Computer" "0"
  913. "Finance" "0"
  914. "Investigation" "0"
  915. "Academics" "0"
  916. // "Occult" "0"
  917. }
  918.  
  919. Disciplines
  920. {
  921. "Blood_Healing" "1" // changed by wesp
  922. /// "Blood_Buff_Dexterity" "1"
  923. /// "Blood_Buff_Stamina" "1"
  924. /// "Blood_Buff_Strength" "1"
  925. "Corpus_Vampirus" "1"
  926. "Auspex" "1"
  927. "Dominate" "1"
  928. "Thaumaturgy" "1"
  929. }
  930.  
  931. // Numina
  932.  
  933. // Reactions
  934. Reactions
  935. {
  936. To
  937. {
  938. "None" "0"
  939. "Brujah" "+10"
  940. "Gangrel" "-10"
  941. "Malkavian" "0"
  942. "Nosferatu" "0"
  943. "Toreador" "-10"
  944. "Tremere" "+20"
  945. "Ventrue" "+5"
  946. }
  947. }
  948. }
  949.  
  950.  
  951. ClanData
  952. {
  953. Text
  954. {
  955. "TemplateName" "Player_Ventrue"
  956. "Name" "Ventrue"
  957. "Description" "Truly the upper echelons of society, the Ventrue are seen as the honorable and virtuous leaders of the Camarilla. They wholeheartedly support the Masquerade, influencing the mortal and undead worlds to help them maintain the Masquerade as well as garner support for themselves. Clan Ventrue is an exclusive and powerful gathering of immortals, and even the lowliest initiate of Clan Ventrue can expect special treatment in Kindred society. This regal bloodline, however, gains no nourishment from the lowborn and thin-blooded. Ventrue gain no blood from feeding on animals. Feeding on lowlife humans - prostitutes and the homeless - can cause the Ventrue to vomit."
  958. "ShortDescription" "
  959. Advantage: Full dialogue Dominate. Level 1 dialogue Presence." // changed by wesp
  960. "ShortPenaltyDescription" "Penalty: No blood from rats. Feeding on lowlife may cause vomiting." // changed by wesp
  961. }
  962.  
  963. General
  964. {
  965. "Clan" "Ventrue"
  966. "M_Body0" "models/character/pc/male/ventrue/armor0/ventrue_Male_Armor_0.mdl"
  967. "M_Body1" "models/character/pc/male/ventrue/armor1/ventrue_Male_Armor_1.mdl"
  968. "M_Body2" "models/character/pc/male/ventrue/armor2/ventrue_Male_Armor_2.mdl"
  969. "M_Body3" "models/character/pc/male/ventrue/armor3/ventrue_Male_Armor_3.mdl"
  970. "M_Body4" "models/character/pc/male/ventrue/armor3/ventrue_Male_Armor_3.mdl"
  971. "M_Body5" "models/character/pc/male/ventrue/armor3/ventrue_Male_Armor_3.mdl"
  972. "F_Body0" "models/character/pc/female/ventrue/armor0/ventrue_Female_Armor_0.mdl"
  973. "F_Body1" "models/character/pc/female/ventrue/armor1/ventrue_Female_Armor_1.mdl"
  974. "F_Body2" "models/character/pc/female/ventrue/armor2/ventrue_Female_Armor_2.mdl"
  975. "F_Body3" "models/character/pc/female/ventrue/armor3/ventrue_Female_Armor_3.mdl"
  976. "F_Body4" "models/character/pc/female/ventrue/armor3/ventrue_Female_Armor_3.mdl"
  977. "F_Body5" "models/character/pc/female/ventrue/armor3/ventrue_Female_Armor_3.mdl"
  978. "M_Hands" "models/hands/male/ventrue/v_ventrue_male_hands.mdl" // restored by wesp
  979. "F_Hands" "models/hands/female/ventrue/v_ventrue_fem_hands.mdl" // restored by wesp
  980. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  981. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  982. "Gender" "Male, Female"
  983. // "History" "None, Megalomaniac, Well Educated, Black-Hearted, Avid RPG Fan, Generalissimo, Ex-cop, Perv, Pot Head, Deaf"
  984. "ClanEffect" "Clan (Ventrue)"
  985. "FrenzyEffect" "Frenzy (Kindred)"
  986. "Kindred" "1"
  987. "ClanIcon" "cm_clan_symbol_ventrue"
  988. "Multiplayer" "1"
  989. "MPEquipPkg" "7"
  990. "Is_BlueBlood" "1"
  991. "SoundGroup" ""
  992. }
  993.  
  994. Attributes
  995. {
  996. "Attrib_Order" "Social_Mental_Physical"
  997. "Strength" "1"
  998. "Dexterity" "1"
  999. "Stamina" "1"
  1000. "Charisma" "1"
  1001. "Manipulation" "1"
  1002. "Appearance" "1"
  1003. "Perception" "1"
  1004. "Intelligence" "1"
  1005. "Wits" "1"
  1006.  
  1007. "BloodPool" "8"
  1008. "FaithPoints" "0"
  1009. "Generation" "10"
  1010. "Starting_Equipment" "Player_Kindred_Ventrue"
  1011. "Excluded_Equipment" "Default"
  1012. "Experience" "0"
  1013.  
  1014. "CharGen_AutoLevel_Template" "Ventrue_CharGen"
  1015. "Default_AutoLevel_Template" "Ventrue_Default"
  1016. }
  1017.  
  1018. Abilities
  1019. {
  1020. "Ability_Order" "Knowledges_Talents_Skills"
  1021. // "Athletics" "0"
  1022. "Brawl" "0"
  1023. "Dodge" "0"
  1024. "Intimidation" "0"
  1025. "Subterfuge" "0"
  1026. // "Animal_Ken" "0"
  1027. "Firearms" "0"
  1028. "Melee" "0"
  1029. "Security" "0"
  1030. "Stealth" "0"
  1031. "Computer" "0"
  1032. "Finance" "0"
  1033. "Investigation" "0"
  1034. "Academics" "0"
  1035. // "Occult" "0"
  1036. }
  1037.  
  1038. Disciplines
  1039. {
  1040. "Blood_Healing" "1" // changed by wesp
  1041. /// "Blood_Buff_Dexterity" "1"
  1042. /// "Blood_Buff_Stamina" "1"
  1043. /// "Blood_Buff_Strength" "1"
  1044. "Corpus_Vampirus" "1"
  1045. "Dominate" "1"
  1046. "Fortitude" "1"
  1047. "Presence" "1"
  1048. }
  1049.  
  1050. // Numina
  1051.  
  1052. // Reactions
  1053. Reactions
  1054. {
  1055. To
  1056. {
  1057. "None" "0"
  1058. "Brujah" "-28"
  1059. "Gangrel" "-10"
  1060. "Malkavian" "+15"
  1061. "Nosferatu" "-10"
  1062. "Toreador" "+15"
  1063. "Tremere" "+5"
  1064. "Ventrue" "+20"
  1065. }
  1066. }
  1067. }
  1068.  
  1069.  
  1070. // all clans added with stats and equipment for multiplayer by wesp
  1071.  
  1072.  
  1073. ClanData
  1074. {
  1075. // "No" Clan Doc (i.e., Human/Kine Base)
  1076.  
  1077. Text
  1078. {
  1079. "TemplateName" "mp-condotierre" // changed by wesp
  1080. "Name" "Condotierre"
  1081. "Description" "Founded in the 15th century, the Condotierri is a quasi-military order created for the sole purpose of safeguarding the Society of Leopold and its Inquisitors. Condotierri tend to be recruited straight from the military or law enforcement agencies, and are well-trained in current firearms techniques, security measures, and unarmed combat. Unfortunately, their secular backgrounds often prevent them from understanding and accepting true faith. As a result, their Numina tends to be significantly underdeveloped." // changed by wesp
  1082. "ShortDescription" ""
  1083. "ShortPenaltyDescription" ""
  1084. }
  1085.  
  1086. General
  1087. {
  1088. "Clan" "Condotierre" // changed by wesp
  1089. "M_Body" "models/character/npc/unique/Society_of_Leopold/Average_vampire_hunter/Average_vampire_hunter.mdl"
  1090. "M_Hands" "models/hands/male/hunter/v_hunter_male_hands.mdl" // restored by wesp
  1091. // "F_Hands" "models/hands/female/hunter/v_hunter_fem_hands.mdl"
  1092. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  1093. "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  1094. "Gender" "Male"
  1095. "ClanEffect" "Clan (Hunter)" // changed by wesp
  1096. "Kindred" "0"
  1097. "ClanIcon" "cm_clan_symbol_Condontierre"
  1098. "Multiplayer" "1"
  1099. "MPEquipPkg" "8"
  1100. "Is_BlueBlood" "0"
  1101. "SoundGroup" ""
  1102. }
  1103.  
  1104. Attributes // changed by wesp
  1105. {
  1106. // "Attrib_Order" "Physical_Mental_Social"
  1107. "Strength" "1"
  1108. "Dexterity" "1"
  1109. "Stamina" "1"
  1110. "Charisma" "1"
  1111. "Manipulation" "1"
  1112. "Appearance" "1"
  1113. "Perception" "1"
  1114. "Intelligence" "1"
  1115. "Wits" "1"
  1116.  
  1117. "BloodPool" "10"
  1118. "FaithPoints" "15"
  1119. "Starting_Equipment" "Condotierre" // changed by wesp
  1120. "Excluded_Equipment" "Default"
  1121. "Experience" "0"
  1122.  
  1123. "CharGen_AutoLevel_Template" "Blank_Template_CharGen" // added by wesp
  1124. "Default_AutoLevel_Template" "Blank_Template_CharGen" // added by wesp
  1125. }
  1126.  
  1127. Abilities // changed by wesp
  1128. {
  1129. // "Ability_Order" "Skills_Knowledges_Talents"
  1130. // "Athletics" "0"
  1131. "Brawl" "0"
  1132. "Dodge" "0"
  1133. "Intimidation" "0"
  1134. "Subterfuge" "0"
  1135. // "Animal_Ken" "0"
  1136. "Firearms" "0"
  1137. "Melee" "0"
  1138. "Security" "0"
  1139. "Stealth" "0"
  1140. "Computer" "0"
  1141. "Finance" "0"
  1142. "Investigation" "0"
  1143. // "Occult" "0"
  1144. }
  1145.  
  1146. // Disciplines
  1147.  
  1148. // Numina
  1149. Numina
  1150. {
  1151. "Shield_of_Faith" "1" // changed by wesp
  1152. "Divine_Vision" "1"
  1153. "Holy_Light" "1"
  1154. "Blood_Healing" "1" // changed by wesp
  1155. }
  1156.  
  1157. // Reactions
  1158. Reactions
  1159. {
  1160. To
  1161. {
  1162. "None" "0"
  1163. "Brujah" "0"
  1164. "Gangrel" "0"
  1165. "Malkavian" "0"
  1166. "Nosferatu" "0"
  1167. "Toreador" "0"
  1168. "Tremere" "0"
  1169. "Ventrue" "0"
  1170. }
  1171. }
  1172. }
  1173.  
  1174.  
  1175. ClanData
  1176. {
  1177. // "No" Clan Doc (i.e., Human/Kine Base)
  1178.  
  1179. Text
  1180. {
  1181. "TemplateName" "mp-inquisitor" // changed by wesp
  1182. "Name" "Inquisitor"
  1183. "Description" "More than mere hunters of vampires, the Inquisitors are holy crusaders dedicated to the eradication of supernaturals from the earth. Possessing both a fervent religious zeal as well as an unswerving loyalty to the Society of Leopold, Inquisitors are dangerous predators that are feared by the Damned more than any other group of mortals. Their faith affords them high levels of Numina, and they tend to be particularly adept at wielding melee weapons." // changed by wesp
  1184. "ShortDescription" ""
  1185. "ShortPenaltyDescription" ""
  1186. }
  1187.  
  1188. General
  1189. {
  1190. "Clan" "Inquisitor" // changed by wesp
  1191. "M_Body" "models/character/npc/unique/Society_of_Leopold/elite_hunter/elite_hunter.mdl"
  1192. "M_Hands" "models/hands/male/hunter/v_hunter_male_elite_hands.mdl" // restored by wesp
  1193. // "F_Hands" "models/hands/female/hunter/v_hunter_fem_hands.mdl"
  1194. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  1195. "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  1196. "Gender" "Male"
  1197. "ClanEffect" "Clan (Hunter)" // changed by wesp
  1198. "Kindred" "0"
  1199. "ClanIcon" "cm_clan_symbol_GladiusDei"
  1200. "Multiplayer" "1"
  1201. "MPEquipPkg" "9"
  1202. "Is_BlueBlood" "0"
  1203. "SoundGroup" ""
  1204. }
  1205.  
  1206. Attributes // changed by wesp
  1207. {
  1208. // "Attrib_Order" "Physical_Mental_Social"
  1209. "Strength" "1"
  1210. "Dexterity" "1"
  1211. "Stamina" "1"
  1212. "Charisma" "1"
  1213. "Manipulation" "1"
  1214. "Appearance" "1"
  1215. "Perception" "1"
  1216. "Intelligence" "1"
  1217. "Wits" "1"
  1218.  
  1219. "BloodPool" "10"
  1220. "FaithPoints" "15"
  1221. "Starting_Equipment" "Inquisitor" // changed by wesp
  1222. "Excluded_Equipment" "Default"
  1223. "Experience" "0"
  1224.  
  1225. "CharGen_AutoLevel_Template" "Blank_Template_CharGen" // added by wesp
  1226. "Default_AutoLevel_Template" "Blank_Template_CharGen" // added by wesp
  1227. }
  1228.  
  1229. Abilities // changed by wesp
  1230. {
  1231. // "Ability_Order" "Skills_Knowledges_Talents"
  1232. // "Athletics" "0"
  1233. "Brawl" "0"
  1234. "Dodge" "0"
  1235. "Intimidation" "0"
  1236. "Subterfuge" "0"
  1237. // "Animal_Ken" "0"
  1238. "Firearms" "0"
  1239. "Melee" "0"
  1240. "Security" "0"
  1241. "Stealth" "0"
  1242. "Computer" "0"
  1243. "Finance" "0"
  1244. "Investigation" "0"
  1245. // "Occult" "0"
  1246. }
  1247.  
  1248. // Disciplines
  1249.  
  1250. // Numina
  1251. Numina
  1252. {
  1253. "Shield_of_Faith" "1" // changed by wesp
  1254. "Divine_Vision" "1"
  1255. "Holy_Light" "1" // changed by wesp
  1256. "Blood_Healing" "1" // changed by wesp
  1257. }
  1258.  
  1259. // Reactions
  1260. Reactions
  1261. {
  1262. To
  1263. {
  1264. "None" "0"
  1265. "Brujah" "0"
  1266. "Gangrel" "0"
  1267. "Malkavian" "0"
  1268. "Nosferatu" "0"
  1269. "Toreador" "0"
  1270. "Tremere" "0"
  1271. "Ventrue" "0"
  1272. }
  1273. }
  1274. }
  1275.  
  1276.  
  1277. ClanData
  1278. {
  1279. // "No" Clan Doc (i.e., Human/Kine Base)
  1280.  
  1281. Text
  1282. {
  1283. "TemplateName" "mp-mercenary" // changed by wesp
  1284. "Name" "Mercenary" // changed by wesp
  1285. "Description" "To pursuit the undead in areas where their brothers are not allowed to enter, the Society of Leopold employs female mercenaries. These tough women are normally of ex-military or law enforcement background and quite used to modern firearms, security technology, and unarmed fighting. Due to their greedy nature they are usually far from understanding the deep religious foundation of the Society, which as a consequence means that their Numina isn't up to the powers of the real believers." // added by wesp
  1286. "ShortDescription" ""
  1287. "ShortPenaltyDescription" ""
  1288. }
  1289.  
  1290. General
  1291. {
  1292. "Clan" "Mercenary" // changed by wesp
  1293. "F_Body" "models/character/npc/unique/Society_of_Leopold/Female_Hunter/Vampire_Hunter_Chick.mdl" // changed by wesp
  1294. // "M_Hands" "models/hands/male/hunter/v_hunter_male_hands.mdl"
  1295. "F_Hands" "models/hands/female/hunter/v_hunter_fem_hands.mdl" // restored by wesp
  1296. "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  1297. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  1298. "Gender" "Female"
  1299. "ClanEffect" "Clan (Hunter)" // changed by wesp
  1300. "Kindred" "0"
  1301. "ClanIcon" "cm_clan_symbol_mercenary"
  1302. "Multiplayer" "1"
  1303. "MPEquipPkg" "10"
  1304. "special_health_gfx" "1"
  1305. "Is_BlueBlood" "0"
  1306. "SoundGroup" ""
  1307. }
  1308.  
  1309. Attributes // changed by wesp
  1310. {
  1311. // "Attrib_Order" "Physical_Mental_Social"
  1312. "Strength" "1"
  1313. "Dexterity" "1"
  1314. "Stamina" "1"
  1315. "Charisma" "1"
  1316. "Manipulation" "1"
  1317. "Appearance" "1"
  1318. "Perception" "1"
  1319. "Intelligence" "1"
  1320. "Wits" "1"
  1321.  
  1322. "BloodPool" "10"
  1323. "FaithPoints" "15"
  1324. "Starting_Equipment" "Mercenary" // changed by wesp
  1325. "Excluded_Equipment" "Default"
  1326. "Experience" "0"
  1327.  
  1328. "CharGen_AutoLevel_Template" "Blank_Template_CharGen" // added by wesp
  1329. "Default_AutoLevel_Template" "Blank_Template_CharGen" // added by wesp
  1330. }
  1331.  
  1332. Abilities // changed by wesp
  1333. {
  1334. // "Ability_Order" "Skills_Knowledges_Talents"
  1335. // "Athletics" "0"
  1336. "Brawl" "0"
  1337. "Dodge" "0"
  1338. "Intimidation" "0"
  1339. "Subterfuge" "0"
  1340. // "Animal_Ken" "0"
  1341. "Firearms" "0"
  1342. "Melee" "0"
  1343. "Security" "0"
  1344. "Stealth" "0"
  1345. "Computer" "0"
  1346. "Finance" "0"
  1347. "Investigation" "0"
  1348. // "Occult" "0"
  1349. }
  1350.  
  1351. // Disciplines
  1352.  
  1353. // Numina
  1354. Numina
  1355. {
  1356. "Shield_of_Faith" "1" // changed by wesp
  1357. "Divine_Vision" "1"
  1358. "Holy_Light" "1"
  1359. "Blood_Healing" "1" // changed by wesp
  1360. }
  1361.  
  1362. // Reactions
  1363. Reactions
  1364. {
  1365. To
  1366. {
  1367. "None" "0"
  1368. "Brujah" "0"
  1369. "Gangrel" "0"
  1370. "Malkavian" "0"
  1371. "Nosferatu" "0"
  1372. "Toreador" "0"
  1373. "Tremere" "0"
  1374. "Ventrue" "0"
  1375. }
  1376. }
  1377. }
  1378.  
  1379.  
  1380. ClanData
  1381. {
  1382. Text
  1383. {
  1384. "TemplateName" "mp-brujah" // changed by wesp
  1385. "Name" "Brujah"
  1386. "Description" "Brujah are passionate idealists and rebels, more likely to fight for their rights than write protest songs. In life, most Brujah sought social change, and in undeath, most clan members commonly seek the creation of a vampiric Utopia. As militant radicals, they are renowned for their combat skills, but are also more likely to frenzy due to their hot-bloodedness, so to speak. They receive a +1 to their Unarmed feat but are penalized with a -2 to all frenzy checks, due to their zealous natures."
  1387. "ShortDescription" "
  1388. Advantage: +1 to Unarmed. Level 1 dialogue Presence." // changed by wesp
  1389. "ShortPenaltyDescription" "Penalty: -2 on all frenzy checks."
  1390. }
  1391.  
  1392. General
  1393. {
  1394. "Clan" "Brujah"
  1395. "M_Body0" "models/character/pc/male/brujah/armor0/brujah_male_armor_0.mdl"
  1396. "M_Body1" "models/character/pc/male/brujah/armor1/brujah_male_armor_1.mdl"
  1397. "M_Body2" "models/character/pc/male/brujah/armor2/brujah_male_armor_2.mdl"
  1398. "M_Body3" "models/character/pc/male/brujah/armor3/brujah_male_armor_3.mdl"
  1399. "M_Body4" "models/character/pc/male/brujah/armor3/brujah_male_armor_3.mdl"
  1400. "M_Body5" "models/character/pc/male/brujah/armor3/brujah_male_armor_3.mdl"
  1401. "F_Body0" "models/character/pc/female/brujah/armor0/brujah_female_armor_0.mdl"
  1402. "F_Body1" "models/character/pc/female/brujah/armor1/brujah_female_armor_1.mdl"
  1403. "F_Body2" "models/character/pc/female/brujah/armor2/brujah_female_armor_2.mdl"
  1404. "F_Body3" "models/character/pc/female/brujah/armor3/brujah_female_armor_3.mdl"
  1405. "F_Body4" "models/character/pc/female/brujah/armor3/brujah_female_armor_3.mdl"
  1406. "F_Body5" "models/character/pc/female/brujah/armor3/brujah_female_armor_3.mdl"
  1407. "M_Hands" "models/hands/male/brujah/v_brujah_male_hands.mdl" // restored by wesp
  1408. "F_Hands" "models/hands/female/brujah/v_brujah_fem_hands.mdl" // restored by wesp
  1409. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  1410. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  1411. "Gender" "Male, Female"
  1412. // "History" "None, Megalomaniac, All-Star Athlete, Black-Hearted, Avid RPG Fan, Academic, Ex-cop, Perv, Deaf"
  1413. "ClanEffect" "Clan (Brujah)"
  1414. "FrenzyEffect" "Frenzy (Kindred)"
  1415. "Kindred" "1"
  1416. "ClanIcon" "cm_clan_symbol_brujah"
  1417. "Multiplayer" "1"
  1418. "MPEquipPkg" "1"
  1419. "Is_BlueBlood" "0"
  1420. "SoundGroup" ""
  1421. }
  1422.  
  1423. Attributes
  1424. {
  1425. "Attrib_Order" "Physical_Mental_Social"
  1426. "Strength" "1"
  1427. "Dexterity" "1"
  1428. "Stamina" "1"
  1429. "Charisma" "1"
  1430. "Manipulation" "1"
  1431. "Appearance" "1"
  1432. "Perception" "1"
  1433. "Intelligence" "1"
  1434. "Wits" "1"
  1435. //"Max_Health" "10"
  1436.  
  1437. "BloodPool" "8"
  1438. "FaithPoints" "0"
  1439. "Generation" "10"
  1440. "Starting_Equipment" "Brujah" // changed by wesp
  1441. "Excluded_Equipment" "Default"
  1442. "Experience" "0"
  1443.  
  1444. "CharGen_AutoLevel_Template" "Brujah_CharGen"
  1445. "Default_AutoLevel_Template" "Brujah_Default"
  1446. }
  1447.  
  1448. Abilities
  1449. {
  1450. "Ability_Order" "Talents_Skills_Knowledges"
  1451. // "Athletics" "0"
  1452. "Brawl" "0"
  1453. "Dodge" "0"
  1454. "Intimidation" "0"
  1455. "Subterfuge" "0"
  1456. // "Animal_Ken" "0"
  1457. "Firearms" "0"
  1458. "Melee" "0"
  1459. "Security" "0"
  1460. "Stealth" "0"
  1461. "Computer" "0"
  1462. "Finance" "0"
  1463. "Investigation" "0"
  1464. "Academics" "0"
  1465. // "Occult" "0"
  1466. }
  1467.  
  1468. Disciplines
  1469. {
  1470. "Blood_Healing" "1" // changed by wesp
  1471. /// "Blood_Buff_Dexterity" "1"
  1472. /// "Blood_Buff_Stamina" "1"
  1473. /// "Blood_Buff_Strength" "1"
  1474. "Corpus_Vampirus" "1"
  1475. "Celerity" "1"
  1476. "Potence" "1"
  1477. "Presence" "1"
  1478. }
  1479.  
  1480. // Numina
  1481.  
  1482. // Reactions
  1483. Reactions
  1484. {
  1485. To
  1486. {
  1487. "None" "0"
  1488. "Brujah" "+20"
  1489. "Gangrel" "+10"
  1490. "Malkavian" "+15"
  1491. "Nosferatu" "+40"
  1492. "Toreador" "0"
  1493. "Tremere" "0"
  1494. "Ventrue" "-15"
  1495. }
  1496. }
  1497. }
  1498. ClanData
  1499. {
  1500. Text
  1501. {
  1502. "TemplateName" "mp-gangrel" // changed by wesp
  1503. "Name" "Gangrel"
  1504. "Description" "Gangrel are wild loners that are the most in tune with the Beast Within, allowing them to shapeshift into more beastly forms. Nomadic in nature, Gangrel care little about vampire politics and prefer to dwell and hunt in the outskirts of society. Because of their animalistic nature, they receive a +5 to Strength, Stamina, and Wits during frenzy. However, because of their inherent feral nature, Gangrel receive a -1 on all frenzy checks."
  1505. "ShortDescription" "
  1506. Advantage: +5 to Strength, Wits, and Stamina in frenzy." // changed by wesp
  1507. "ShortPenaltyDescription" "Penalty: -1 on all frenzy checks."
  1508. }
  1509.  
  1510. General
  1511. {
  1512. "Clan" "Gangrel"
  1513. "M_Body0" "models/character/pc/male/gangrel/armor_0/Gangrel_Male_Armor_0.mdl"
  1514. "M_Body1" "models/character/pc/male/gangrel/armor_1/Gangrel_Male_Armor_1.mdl"
  1515. "M_Body2" "models/character/pc/male/gangrel/armor_2/Gangrel_Male_Armor_2.mdl"
  1516. "M_Body3" "models/character/pc/male/gangrel/armor_3/Gangrel_Male_Armor_3.mdl"
  1517. "M_Body4" "models/character/pc/male/gangrel/armor_3/Gangrel_Male_Armor_3.mdl"
  1518. "M_Body5" "models/character/pc/male/gangrel/armor_3/Gangrel_Male_Armor_3.mdl"
  1519. "F_Body0" "models/character/pc/female/gangrel/armor0/Gangrel_female_Armor_0.mdl"
  1520. "F_Body1" "models/character/pc/female/gangrel/armor1/Gangrel_female_Armor_1.mdl"
  1521. "F_Body2" "models/character/pc/female/gangrel/armor2/Gangrel_female_Armor_2.mdl"
  1522. "F_Body3" "models/character/pc/female/gangrel/armor3/Gangrel_female_Armor_3.mdl"
  1523. "F_Body4" "models/character/pc/female/gangrel/armor3/Gangrel_female_Armor_3.mdl"
  1524. "F_Body5" "models/character/pc/female/gangrel/armor3/Gangrel_female_Armor_3.mdl"
  1525. "M_Hands" "models/hands/male/gangrel/v_gangrel_male_hands.mdl" // restored by wesp
  1526. "F_Hands" "models/hands/female/gangrel/v_gangrel_fem_hands.mdl" // restored by wesp
  1527. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  1528. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  1529. "Gender" "Male, Female"
  1530. // "History" "None, Megalomaniac, All-Star Athlete, Close to the Beast, Black-Hearted, Avid RPG Fan, Eco-Terrorist Hacker, Ex-cop, Perv, Deaf"
  1531. "ClanEffect" "Clan (Gangrel)"
  1532. "FrenzyEffect" "Frenzy (Gangrel)"
  1533. // "FrenzyEffect" "Frenzy (Kindred)"
  1534. "Kindred" "1"
  1535. "ClanIcon" "cm_clan_symbol_gangrel"
  1536. "Multiplayer" "1"
  1537. "MPEquipPkg" "2"
  1538. "Is_BlueBlood" "0"
  1539. "SoundGroup" ""
  1540. }
  1541.  
  1542. Attributes
  1543. {
  1544. "Attrib_Order" "Physical_Mental_Social"
  1545. "Strength" "1"
  1546. "Dexterity" "1"
  1547. "Stamina" "1"
  1548. "Charisma" "1"
  1549. "Manipulation" "1"
  1550. "Appearance" "1"
  1551. "Perception" "1"
  1552. "Intelligence" "1"
  1553. "Wits" "1"
  1554.  
  1555. "BloodPool" "8"
  1556. "FaithPoints" "0"
  1557. "Generation" "10"
  1558. "Starting_Equipment" "Gangrel" // changed by wesp
  1559. "Excluded_Equipment" "Default"
  1560. "Experience" "0"
  1561.  
  1562. "CharGen_AutoLevel_Template" "Gangrel_CharGen"
  1563. "Default_AutoLevel_Template" "Gangrel_Default"
  1564. }
  1565.  
  1566. Abilities
  1567. {
  1568. "Ability_Order" "Skills_Talents_Knowledges"
  1569. // "Athletics" "0"
  1570. "Brawl" "0"
  1571. "Dodge" "0"
  1572. "Intimidation" "0"
  1573. "Subterfuge" "0"
  1574. // "Animal_Ken" "0"
  1575. "Firearms" "0"
  1576. "Melee" "0"
  1577. "Security" "0"
  1578. "Stealth" "0"
  1579. "Computer" "0"
  1580. "Finance" "0"
  1581. "Investigation" "0"
  1582. "Academics" "0"
  1583. // "Occult" "0"
  1584. }
  1585.  
  1586. Disciplines
  1587. {
  1588. "Blood_Healing" "1" // changed by wesp
  1589. /// "Blood_Buff_Dexterity" "1"
  1590. /// "Blood_Buff_Stamina" "1"
  1591. /// "Blood_Buff_Strength" "1"
  1592. "Corpus_Vampirus" "1"
  1593. "Animalism" "1"
  1594. "Fortitude" "1"
  1595. "Protean" "1"
  1596. }
  1597.  
  1598. // Numina
  1599.  
  1600. // Reactions
  1601. Reactions
  1602. {
  1603. To
  1604. {
  1605. "None" "0"
  1606. "Brujah" "+15"
  1607. "Gangrel" "+20"
  1608. "Malkavian" "+5"
  1609. "Nosferatu" "+30"
  1610. "Toreador" "-10"
  1611. "Tremere" "-15"
  1612. "Ventrue" "-10"
  1613. }
  1614. }
  1615. }
  1616.  
  1617.  
  1618. ClanData
  1619. {
  1620. Text
  1621. {
  1622. "TemplateName" "mp-malkavian" // changed by wesp
  1623. "Name" "Malkavian"
  1624. "Description" "Malkavians are known as Lunatics because of their ability to hear voices of \"insight\" and subject others to their insanity through their Discipline, Dementation. The world appears much different to the Malkavian than it does to the \"sane\" clans, though the extent of a Malkavian's madness depends on the individual. A blessing and a curse, a Malkavian's insanity will help or hinder them, depending on how much they struggle against their nature. Malkavians start with a +2 bonus to Inspection."
  1625. "ShortDescription" "
  1626. Advantage: Insight, +2 to Inspection."
  1627. "ShortPenaltyDescription" "Penalty: Madness."
  1628. }
  1629.  
  1630. General
  1631. {
  1632. "Clan" "Malkavian"
  1633. "M_Body0" "models/character/pc/male/malkavian/armor0/Malkavian_Male_Armor_0.mdl"
  1634. "M_Body1" "models/character/pc/male/malkavian/armor1/Malkavian_Male_Armor_1.mdl"
  1635. "M_Body2" "models/character/pc/male/malkavian/armor2/Malkavian_Male_Armor_2.mdl"
  1636. "M_Body3" "models/character/pc/male/malkavian/armor3/Malkavian_Male_Armor_3.mdl"
  1637. "M_Body4" "models/character/pc/male/malkavian/armor3/Malkavian_Male_Armor_3.mdl"
  1638. "M_Body5" "models/character/pc/male/malkavian/armor3/Malkavian_Male_Armor_3.mdl"
  1639. "F_Body0" "models/character/pc/female/malkavian/armor0/Malkavian_Female_Armor_0.mdl"
  1640. "F_Body1" "models/character/pc/female/malkavian/armor1/Malk_girl_Armor_1.mdl"
  1641. "F_Body2" "models/character/pc/female/malkavian/armor2/Malk_girl_Armor_2.mdl"
  1642. "F_Body3" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  1643. "F_Body4" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  1644. "F_Body5" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  1645. "M_Hands" "models/hands/male/malkavian/v_malkavian_male_hands.mdl" // restored by wesp
  1646. "F_Hands" "models/hands/female/malkavian/v_malkavian_fem_hands.mdl" // restored by wesp
  1647. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  1648. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  1649. "Gender" "Male, Female"
  1650. // "History" "None, Megalomaniac, All-Star Athlete, Subtly Insane, Well Educated, Black-Hearted, Avid RPG Fan, Ex-cop, Perv, Pot Head"
  1651. "ClanEffect" "Clan (Malkavian)"
  1652. "FrenzyEffect" "Frenzy (Kindred)"
  1653. "Kindred" "1"
  1654. "ClanIcon" "cm_clan_symbol_malkavian"
  1655. "Multiplayer" "1"
  1656. "MPEquipPkg" "3"
  1657. "Is_BlueBlood" "0"
  1658. "SoundGroup" ""
  1659. }
  1660.  
  1661. Attributes
  1662. {
  1663. "Attrib_Order" "Mental_Social_Physical"
  1664. "Strength" "1"
  1665. "Dexterity" "1"
  1666. "Stamina" "1"
  1667. "Charisma" "1"
  1668. "Manipulation" "1"
  1669. "Appearance" "1"
  1670. "Perception" "1"
  1671. "Intelligence" "1"
  1672. "Wits" "1"
  1673.  
  1674. "BloodPool" "8"
  1675. "FaithPoints" "0"
  1676. "Generation" "10"
  1677. "Starting_Equipment" "Malkavian" // changed by wesp
  1678. "Excluded_Equipment" "Default"
  1679. "Experience" "0"
  1680.  
  1681. "CharGen_AutoLevel_Template" "Malkavian_CharGen"
  1682. "Default_AutoLevel_Template" "Malkavian_Default"
  1683. }
  1684.  
  1685. Abilities
  1686. {
  1687. "Ability_Order" "Knowledges_Skills_Talents"
  1688. // "Athletics" "0"
  1689. "Brawl" "0"
  1690. "Dodge" "0"
  1691. "Intimidation" "0"
  1692. "Subterfuge" "0"
  1693. // "Animal_Ken" "0"
  1694. "Firearms" "0"
  1695. "Melee" "0"
  1696. "Security" "0"
  1697. "Stealth" "0"
  1698. "Computer" "0"
  1699. "Finance" "0"
  1700. "Investigation" "0"
  1701. "Academics" "0"
  1702. // "Occult" "0"
  1703. }
  1704.  
  1705. Disciplines
  1706. {
  1707. "Blood_Healing" "1" // changed by wesp
  1708. /// "Blood_Buff_Dexterity" "1"
  1709. /// "Blood_Buff_Stamina" "1"
  1710. /// "Blood_Buff_Strength" "1"
  1711. "Corpus_Vampirus" "1"
  1712. "Auspex" "1"
  1713. "Dementation" "1"
  1714. "Obfuscate" "1"
  1715. }
  1716.  
  1717. // Numina
  1718.  
  1719. // Reactions
  1720. Reactions
  1721. {
  1722. To
  1723. {
  1724. "None" "0"
  1725. "Brujah" "0"
  1726. "Gangrel" "+20"
  1727. "Malkavian" "+20"
  1728. "Nosferatu" "+28"
  1729. "Toreador" "0"
  1730. "Tremere" "+5"
  1731. "Ventrue" "+5"
  1732. }
  1733. }
  1734. }
  1735.  
  1736.  
  1737. ClanData
  1738. {
  1739. Text
  1740. {
  1741. "TemplateName" "mp-nosferatu" // changed by wesp
  1742. "Name" "Nosferatu"
  1743. "Description" "Hideous, skulking, and powerful. Even in a world of monsters the Nosferatu stand out. The Embrace twists and deforms their physical features, forcing them to seek sanctuary underground. Nosferatu are masters of the shadows. Due to their curse, Nosferatu have a Seduction of 0 and can never raise it higher, and they hide their existence from common humans. Having shared the darkness with vermin for so long, vampires of Clan Nosferatu are able to draw extra nourishment from rats."
  1744. "ShortDescription" "
  1745. Advantage: Extra blood from rats. Rats do not flee." // changed by wesp
  1746. "ShortPenaltyDescription" "Penalty: Seduction maximum of 0. Monstrous visage can cause a Masquerade violation."
  1747. }
  1748.  
  1749. General
  1750. {
  1751. "Clan" "Nosferatu"
  1752. "M_Body0" "models/character/pc/male/nosferatu/armor0/Nosferatu.mdl"
  1753. "M_Body1" "models/character/pc/male/nosferatu/armor1/Nosferatu_Male_armor_1.mdl"
  1754. "M_Body2" "models/character/pc/male/nosferatu/armor2/Nosferatu_Male_armor_2.mdl"
  1755. "M_Body3" "models/character/pc/male/nosferatu/armor3/Nosferatu_Male_armor_3.mdl"
  1756. "M_Body4" "models/character/pc/male/nosferatu/armor3/Nosferatu_Male_armor_3.mdl"
  1757. "M_Body5" "models/character/pc/male/nosferatu/armor3/Nosferatu_Male_armor_3.mdl"
  1758. "F_Body0" "models/character/pc/female/nosferatu/armor0/nosferatu_Female_Armor_0.mdl"
  1759. "F_Body1" "models/character/pc/female/nosferatu/armor1/nosferatu_Female_Armor_1.mdl"
  1760. "F_Body2" "models/character/pc/female/nosferatu/armor2/nosferatu_Female_Armor_2.mdl"
  1761. "F_Body3" "models/character/pc/female/nosferatu/armor3/nosferatu_Female_Armor_3.mdl"
  1762. "F_Body4" "models/character/pc/female/nosferatu/armor3/nosferatu_Female_Armor_3.mdl"
  1763. "F_Body5" "models/character/pc/female/nosferatu/armor3/nosferatu_Female_Armor_3.mdl"
  1764. "M_Hands" "models/hands/male/nosferatu/v_nosferatu_male_hands.mdl"
  1765. "F_Hands" "models/hands/female/nosferatu/v_nosferatu_fem_hands.mdl"
  1766. "Gender" "Male, Female"
  1767. // "History" "None, Megalomaniac, All-Star Athlete, Well Educated, Presentable, Black-Hearted, Avid RPG Fan, Ex-cop, Pot Head, Deaf"
  1768. "ClanEffect" "Clan (Nosferatu)"
  1769. "FrenzyEffect" "Frenzy (Kindred)"
  1770. "Kindred" "1"
  1771. "ClanIcon" "cm_clan_symbol_nosferatu"
  1772. "Multiplayer" "1"
  1773. "MPEquipPkg" "4"
  1774. "Is_BlueBlood" "0"
  1775. "SoundGroup" ""
  1776. }
  1777.  
  1778. Attributes
  1779. {
  1780. "Attrib_Order" "Mental_Physical_Social"
  1781. "Strength" "1"
  1782. "Dexterity" "1"
  1783. "Stamina" "1"
  1784. "Charisma" "1"
  1785. "Manipulation" "1"
  1786. "Appearance" "0"
  1787. "Perception" "1"
  1788. "Intelligence" "1"
  1789. "Wits" "1"
  1790.  
  1791. "BloodPool" "8"
  1792. "FaithPoints" "0"
  1793. "Generation" "10"
  1794. "Starting_Equipment" "Nosferatu" // changed by wesp
  1795. "Excluded_Equipment" "Default"
  1796. "Experience" "0"
  1797.  
  1798. "CharGen_AutoLevel_Template" "Nosferatu_CharGen"
  1799. "Default_AutoLevel_Template" "Nosferatu_Default"
  1800. }
  1801.  
  1802. Abilities
  1803. {
  1804. "Ability_Order" "Skills_Knowledges_Talents"
  1805. // "Athletics" "0"
  1806. "Brawl" "0"
  1807. "Dodge" "0"
  1808. "Intimidation" "0"
  1809. "Subterfuge" "0"
  1810. // "Animal_Ken" "0"
  1811. "Firearms" "0"
  1812. "Melee" "0"
  1813. "Security" "0"
  1814. "Stealth" "0"
  1815. "Computer" "0"
  1816. "Finance" "0"
  1817. "Investigation" "0"
  1818. "Academics" "0"
  1819. // "Occult" "0"
  1820. }
  1821.  
  1822. Disciplines
  1823. {
  1824. "Blood_Healing" "1" // changed by wesp
  1825. /// "Blood_Buff_Dexterity" "1"
  1826. /// "Blood_Buff_Stamina" "1"
  1827. /// "Blood_Buff_Strength" "1"
  1828. "Corpus_Vampirus" "1"
  1829. "Animalism" "1"
  1830. "Obfuscate" "1"
  1831. "Potence" "1"
  1832. }
  1833.  
  1834. // Numina
  1835.  
  1836. // Reactions
  1837. Reactions
  1838. {
  1839. To
  1840. {
  1841. "None" "0"
  1842. "Brujah" "+8"
  1843. "Gangrel" "+27"
  1844. "Malkavian" "+10"
  1845. "Nosferatu" "+35"
  1846. "Toreador" "-27"
  1847. "Tremere" "-10"
  1848. "Ventrue" "-8"
  1849. }
  1850. }
  1851. }
  1852.  
  1853.  
  1854. ClanData
  1855. {
  1856. // "No" Clan Doc (i.e., Human/Kine Base)
  1857.  
  1858. Text
  1859. {
  1860. "TemplateName" "unused1" // changed by wesp
  1861. "Name" "Mercenary" // changed by wesp
  1862. "Description" "To pursuit the undead in areas where their brothers are not allowed to enter, the Society of Leopold employs female mercenaries. These tough women are normally of ex-military or law enforcement background and quite used to modern firearms, security technology, and unarmed fighting. Due to their greedy nature they are usually far from understanding the deep religious foundation of the Society, which as a consequence means that their Numina isn't up to the powers of the real believers." // added by wesp
  1863. "ShortDescription" ""
  1864. "ShortPenaltyDescription" ""
  1865. }
  1866.  
  1867. General
  1868. {
  1869. "Clan" "Mercenary" // changed by wesp
  1870. "F_Body" "models/character/npc/unique/Society_of_Leopold/Female_Hunter/Vampire_Hunter_Chick.mdl" // changed by wesp
  1871. // "M_Hands" "models/hands/male/hunter/v_hunter_male_hands.mdl"
  1872. "F_Hands" "models/hands/female/hunter/v_hunter_fem_hands.mdl" // restored by wesp
  1873. "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  1874. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  1875. "Gender" "Female"
  1876. // "ClanEffect" ""
  1877. "Kindred" "0"
  1878. "ClanIcon" "cm_clan_symbol_mercenary"
  1879. "Multiplayer" "1"
  1880. "MPEquipPkg" "10"
  1881. "special_health_gfx" "1"
  1882. "Is_BlueBlood" "0"
  1883. "SoundGroup" ""
  1884. }
  1885.  
  1886. Attributes // changed by wesp
  1887. {
  1888. // "Attrib_Order" "Physical_Mental_Social"
  1889. "Strength" "1"
  1890. "Dexterity" "1"
  1891. "Stamina" "1"
  1892. "Charisma" "1"
  1893. "Manipulation" "1"
  1894. "Appearance" "1"
  1895. "Perception" "1"
  1896. "Intelligence" "1"
  1897. "Wits" "1"
  1898.  
  1899. "BloodPool" "10"
  1900. "FaithPoints" "15"
  1901. "Starting_Equipment" "Mercenary" // changed by wesp
  1902. "Excluded_Equipment" "Default"
  1903. "Experience" "0"
  1904. }
  1905.  
  1906. Abilities // changed by wesp
  1907. {
  1908. // "Ability_Order" "Skills_Knowledges_Talents"
  1909. // "Athletics" "0"
  1910. "Brawl" "0"
  1911. "Dodge" "0"
  1912. "Intimidation" "0"
  1913. "Subterfuge" "0"
  1914. // "Animal_Ken" "0"
  1915. "Firearms" "0"
  1916. "Melee" "0"
  1917. "Security" "0"
  1918. "Stealth" "0"
  1919. "Computer" "0"
  1920. "Finance" "0"
  1921. "Investigation" "0"
  1922. // "Occult" "0"
  1923. }
  1924.  
  1925. // Disciplines
  1926.  
  1927. // Numina
  1928. Numina
  1929. {
  1930. "Shield_of_Faith" "1" // changed by wesp
  1931. "Divine_Vision" "1"
  1932. "Holy_Light" "1"
  1933. // changed by wesp "Mind_Shield" "1"
  1934. }
  1935.  
  1936. // Reactions
  1937. Reactions
  1938. {
  1939. To
  1940. {
  1941. "None" "0"
  1942. "Brujah" "0"
  1943. "Gangrel" "0"
  1944. "Malkavian" "0"
  1945. "Nosferatu" "0"
  1946. "Toreador" "0"
  1947. "Tremere" "0"
  1948. "Ventrue" "0"
  1949. }
  1950. }
  1951. }
  1952.  
  1953.  
  1954. ClanData
  1955. {
  1956. // "No" Clan Doc (i.e., Human/Kine Base)
  1957.  
  1958. Text
  1959. {
  1960. "TemplateName" "unused2" // changed by wesp
  1961. "Name" "Mercenary" // changed by wesp
  1962. "Description" "To pursuit the undead in areas where their brothers are not allowed to enter, the Society of Leopold employs female mercenaries. These tough women are normally of ex-military or law enforcement background and quite used to modern firearms, security technology, and unarmed fighting. Due to their greedy nature they are usually far from understanding the deep religious foundation of the Society, which as a consequence means that their Numina isn't up to the powers of the real believers." // added by wesp
  1963. "ShortDescription" ""
  1964. "ShortPenaltyDescription" ""
  1965. }
  1966.  
  1967. General
  1968. {
  1969. "Clan" "Mercenary" // changed by wesp
  1970. "F_Body" "models/character/npc/unique/Society_of_Leopold/Female_Hunter/Vampire_Hunter_Chick.mdl" // changed by wesp
  1971. "M_Hands" "models/hands/male/hunter/v_hunter_male_hands.mdl" // restored by wesp
  1972. // "F_Hands" "models/hands/female/hunter/v_hunter_fem_hands.mdl"
  1973. "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  1974. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  1975. "Gender" "Female"
  1976. // "ClanEffect" ""
  1977. "Kindred" "0"
  1978. "ClanIcon" "cm_clan_symbol_mercenary"
  1979. "Multiplayer" "1"
  1980. "MPEquipPkg" "10"
  1981. "special_health_gfx" "1"
  1982. "Is_BlueBlood" "0"
  1983. "SoundGroup" ""
  1984. }
  1985.  
  1986. Attributes // changed by wesp
  1987. {
  1988. // "Attrib_Order" "Physical_Mental_Social"
  1989. "Strength" "1"
  1990. "Dexterity" "1"
  1991. "Stamina" "1"
  1992. "Charisma" "1"
  1993. "Manipulation" "1"
  1994. "Appearance" "1"
  1995. "Perception" "1"
  1996. "Intelligence" "1"
  1997. "Wits" "1"
  1998.  
  1999. "BloodPool" "10"
  2000. "FaithPoints" "15"
  2001. "Starting_Equipment" "Mercenary" // changed by wesp
  2002. "Excluded_Equipment" "Default"
  2003. "Experience" "0"
  2004. }
  2005.  
  2006. Abilities // changed by wesp
  2007. {
  2008. // "Ability_Order" "Skills_Knowledges_Talents"
  2009. // "Athletics" "0"
  2010. "Brawl" "0"
  2011. "Dodge" "0"
  2012. "Intimidation" "0"
  2013. "Subterfuge" "0"
  2014. // "Animal_Ken" "0"
  2015. "Firearms" "0"
  2016. "Melee" "0"
  2017. "Security" "0"
  2018. "Stealth" "0"
  2019. "Computer" "0"
  2020. "Finance" "0"
  2021. "Investigation" "0"
  2022. // "Occult" "0"
  2023. }
  2024.  
  2025. // Disciplines
  2026.  
  2027. // Numina
  2028. Numina
  2029. {
  2030. "Shield_of_Faith" "1" // changed by wesp
  2031. "Divine_Vision" "1"
  2032. "Holy_Light" "1"
  2033. // changed by wesp "Mind_Shield" "1"
  2034. }
  2035.  
  2036. // Reactions
  2037. Reactions
  2038. {
  2039. To
  2040. {
  2041. "None" "0"
  2042. "Brujah" "0"
  2043. "Gangrel" "0"
  2044. "Malkavian" "0"
  2045. "Nosferatu" "0"
  2046. "Toreador" "0"
  2047. "Tremere" "0"
  2048. "Ventrue" "0"
  2049. }
  2050. }
  2051. }
  2052.  
  2053.  
  2054. ClanData
  2055. {
  2056. Text
  2057. {
  2058. "TemplateName" "unused3" // changed by wesp
  2059. "Name" "Brujah"
  2060. "Description" "Brujah are passionate idealists and rebels, more likely to fight for their rights than write protest songs. In life, most Brujah sought social change, and in undeath, most clan members commonly seek the creation of a vampiric Utopia. As militant radicals, they are renowned for their combat skills, but are also more likely to frenzy due to their hot-bloodedness, so to speak. They receive a +1 to their Unarmed feat but are penalized with a -2 to all frenzy checks, due to their zealous natures."
  2061. "ShortDescription" "
  2062. Advantage: +1 to Unarmed. Level 1 Presence in dialogue." // changed by wesp
  2063. "ShortPenaltyDescription" "Penalty: -2 on all frenzy checks."
  2064. }
  2065.  
  2066. General
  2067. {
  2068. "Clan" "Brujah"
  2069. "M_Body0" "models/character/pc/male/brujah/armor0/brujah_male_armor_0.mdl"
  2070. "M_Body1" "models/character/pc/male/brujah/armor1/brujah_male_armor_1.mdl"
  2071. "M_Body2" "models/character/pc/male/brujah/armor2/brujah_male_armor_2.mdl"
  2072. "M_Body3" "models/character/pc/male/brujah/armor3/brujah_male_armor_3.mdl"
  2073. "M_Body4" "models/character/pc/male/brujah/armor3/brujah_male_armor_3.mdl"
  2074. "M_Body5" "models/character/pc/male/brujah/armor3/brujah_male_armor_3.mdl"
  2075. "F_Body0" "models/character/pc/female/brujah/armor0/brujah_female_armor_0.mdl"
  2076. "F_Body1" "models/character/pc/female/brujah/armor1/brujah_female_armor_1.mdl"
  2077. "F_Body2" "models/character/pc/female/brujah/armor2/brujah_female_armor_2.mdl"
  2078. "F_Body3" "models/character/pc/female/brujah/armor3/brujah_female_armor_3.mdl"
  2079. "F_Body4" "models/character/pc/female/brujah/armor3/brujah_female_armor_3.mdl"
  2080. "F_Body5" "models/character/pc/female/brujah/armor3/brujah_female_armor_3.mdl"
  2081. "M_Hands" "models/hands/male/brujah/v_brujah_male_hands.mdl" // restored by wesp
  2082. "F_Hands" "models/hands/female/brujah/v_brujah_fem_hands.mdl" // restored by wesp
  2083. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  2084. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  2085. "Gender" "Male, Female"
  2086. // "History" "None, Megalomaniac, All-Star Athlete, Black-Hearted, Avid RPG Fan, Academic, Ex-cop, Perv, Deaf"
  2087. "ClanEffect" "Clan (Brujah)"
  2088. "FrenzyEffect" "Frenzy (Kindred)"
  2089. "Kindred" "1"
  2090. "ClanIcon" "cm_clan_symbol_brujah"
  2091. "Multiplayer" "1"
  2092. "MPEquipPkg" "1"
  2093. "Is_BlueBlood" "0"
  2094. "SoundGroup" ""
  2095. }
  2096.  
  2097. Attributes
  2098. {
  2099. "Attrib_Order" "Physical_Mental_Social"
  2100. "Strength" "1"
  2101. "Dexterity" "1"
  2102. "Stamina" "1"
  2103. "Charisma" "1"
  2104. "Manipulation" "1"
  2105. "Appearance" "1"
  2106. "Perception" "1"
  2107. "Intelligence" "1"
  2108. "Wits" "1"
  2109. //"Max_Health" "10"
  2110.  
  2111. "BloodPool" "8"
  2112. "FaithPoints" "0"
  2113. "Generation" "10"
  2114. "Starting_Equipment" "Brujah" // changed by wesp
  2115. "Excluded_Equipment" "Default"
  2116. "Experience" "0"
  2117.  
  2118. "CharGen_AutoLevel_Template" "Brujah_CharGen"
  2119. "Default_AutoLevel_Template" "Brujah_Default"
  2120. }
  2121.  
  2122. Abilities
  2123. {
  2124. "Ability_Order" "Talents_Skills_Knowledges"
  2125. // "Athletics" "0"
  2126. "Brawl" "0"
  2127. "Dodge" "0"
  2128. "Intimidation" "0"
  2129. "Subterfuge" "0"
  2130. // "Animal_Ken" "0"
  2131. "Firearms" "0"
  2132. "Melee" "0"
  2133. "Security" "0"
  2134. "Stealth" "0"
  2135. "Computer" "0"
  2136. "Finance" "0"
  2137. "Investigation" "0"
  2138. "Academics" "0"
  2139. // "Occult" "0"
  2140. }
  2141.  
  2142. Disciplines
  2143. {
  2144. "Blood_Healing" "1" // changed by wesp
  2145. /// "Blood_Buff_Dexterity" "1"
  2146. /// "Blood_Buff_Stamina" "1"
  2147. /// "Blood_Buff_Strength" "1"
  2148. "Corpus_Vampirus" "1"
  2149. "Celerity" "1"
  2150. "Potence" "1"
  2151. "Presence" "1"
  2152. }
  2153.  
  2154. // Numina
  2155.  
  2156. // Reactions
  2157. Reactions
  2158. {
  2159. To
  2160. {
  2161. "None" "0"
  2162. "Brujah" "+20"
  2163. "Gangrel" "+10"
  2164. "Malkavian" "+15"
  2165. "Nosferatu" "+40"
  2166. "Toreador" "0"
  2167. "Tremere" "0"
  2168. "Ventrue" "-15"
  2169. }
  2170. }
  2171. }
  2172. ClanData
  2173. {
  2174. Text
  2175. {
  2176. "TemplateName" "unused4" // changed by wesp
  2177. "Name" "Gangrel"
  2178. "Description" "Gangrel are wild loners that are the most in tune with the Beast Within, allowing them to shapeshift into more beastly forms. Nomadic in nature, Gangrel care little about vampire politics and prefer to dwell and hunt in the outskirts of society. Because of their animalistic nature, they receive a +5 to Strength, Stamina, and Wits during frenzy. However, because of their inherent feral nature, Gangrel receive a -1 on all frenzy checks."
  2179. "ShortDescription" "
  2180. Advantage: +5 to Strength, Wits, and Stamina in frenzy." // changed by wesp
  2181. "ShortPenaltyDescription" "Penalty: -1 on all frenzy checks."
  2182. }
  2183.  
  2184. General
  2185. {
  2186. "Clan" "Gangrel"
  2187. "M_Body0" "models/character/pc/male/gangrel/armor_0/Gangrel_Male_Armor_0.mdl"
  2188. "M_Body1" "models/character/pc/male/gangrel/armor_1/Gangrel_Male_Armor_1.mdl"
  2189. "M_Body2" "models/character/pc/male/gangrel/armor_2/Gangrel_Male_Armor_2.mdl"
  2190. "M_Body3" "models/character/pc/male/gangrel/armor_3/Gangrel_Male_Armor_3.mdl"
  2191. "M_Body4" "models/character/pc/male/gangrel/armor_3/Gangrel_Male_Armor_3.mdl"
  2192. "M_Body5" "models/character/pc/male/gangrel/armor_3/Gangrel_Male_Armor_3.mdl"
  2193. "F_Body0" "models/character/pc/female/gangrel/armor0/Gangrel_female_Armor_0.mdl"
  2194. "F_Body1" "models/character/pc/female/gangrel/armor1/Gangrel_female_Armor_1.mdl"
  2195. "F_Body2" "models/character/pc/female/gangrel/armor2/Gangrel_female_Armor_2.mdl"
  2196. "F_Body3" "models/character/pc/female/gangrel/armor3/Gangrel_female_Armor_3.mdl"
  2197. "F_Body4" "models/character/pc/female/gangrel/armor3/Gangrel_female_Armor_3.mdl"
  2198. "F_Body5" "models/character/pc/female/gangrel/armor3/Gangrel_female_Armor_3.mdl"
  2199. "M_Hands" "models/hands/male/gangrel/v_gangrel_male_hands.mdl" // restored by wesp
  2200. "F_Hands" "models/hands/female/gangrel/v_gangrel_fem_hands.mdl" // restored by wesp
  2201. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  2202. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  2203. "Gender" "Male, Female"
  2204. // "History" "None, Megalomaniac, All-Star Athlete, Close to the Beast, Black-Hearted, Avid RPG Fan, Eco-Terrorist Hacker, Ex-cop, Perv, Deaf"
  2205. "ClanEffect" "Clan (Gangrel)"
  2206. "FrenzyEffect" "Frenzy (Gangrel)"
  2207. // "FrenzyEffect" "Frenzy (Kindred)"
  2208. "Kindred" "1"
  2209. "ClanIcon" "cm_clan_symbol_gangrel"
  2210. "Multiplayer" "1"
  2211. "MPEquipPkg" "2"
  2212. "Is_BlueBlood" "0"
  2213. "SoundGroup" ""
  2214. }
  2215.  
  2216. Attributes
  2217. {
  2218. "Attrib_Order" "Physical_Mental_Social"
  2219. "Strength" "1"
  2220. "Dexterity" "1"
  2221. "Stamina" "1"
  2222. "Charisma" "1"
  2223. "Manipulation" "1"
  2224. "Appearance" "1"
  2225. "Perception" "1"
  2226. "Intelligence" "1"
  2227. "Wits" "1"
  2228.  
  2229. "BloodPool" "8"
  2230. "FaithPoints" "0"
  2231. "Generation" "10"
  2232. "Starting_Equipment" "Gangrel" // changed by wesp
  2233. "Excluded_Equipment" "Default"
  2234. "Experience" "0"
  2235.  
  2236. "CharGen_AutoLevel_Template" "Gangrel_CharGen"
  2237. "Default_AutoLevel_Template" "Gangrel_Default"
  2238. }
  2239.  
  2240. Abilities
  2241. {
  2242. "Ability_Order" "Skills_Talents_Knowledges"
  2243. // "Athletics" "0"
  2244. "Brawl" "0"
  2245. "Dodge" "0"
  2246. "Intimidation" "0"
  2247. "Subterfuge" "0"
  2248. // "Animal_Ken" "0"
  2249. "Firearms" "0"
  2250. "Melee" "0"
  2251. "Security" "0"
  2252. "Stealth" "0"
  2253. "Computer" "0"
  2254. "Finance" "0"
  2255. "Investigation" "0"
  2256. "Academics" "0"
  2257. // "Occult" "0"
  2258. }
  2259.  
  2260. Disciplines
  2261. {
  2262. "Blood_Healing" "1" // changed by wesp
  2263. /// "Blood_Buff_Dexterity" "1"
  2264. /// "Blood_Buff_Stamina" "1"
  2265. /// "Blood_Buff_Strength" "1"
  2266. "Corpus_Vampirus" "1"
  2267. "Animalism" "1"
  2268. "Fortitude" "1"
  2269. "Protean" "1"
  2270. }
  2271.  
  2272. // Numina
  2273.  
  2274. // Reactions
  2275. Reactions
  2276. {
  2277. To
  2278. {
  2279. "None" "0"
  2280. "Brujah" "+15"
  2281. "Gangrel" "+20"
  2282. "Malkavian" "+5"
  2283. "Nosferatu" "+30"
  2284. "Toreador" "-10"
  2285. "Tremere" "-15"
  2286. "Ventrue" "-10"
  2287. }
  2288. }
  2289. }
  2290.  
  2291.  
  2292. ClanData
  2293. {
  2294. Text
  2295. {
  2296. "TemplateName" "unused5" // changed by wesp
  2297. "Name" "Malkavian"
  2298. "Description" "Malkavians are known as Lunatics because of their ability to hear voices of \"insight\" and subject others to their insanity through their Discipline, Dementation. The world appears much different to the Malkavian than it does to the \"sane\" clans, though the extent of a Malkavian's madness depends on the individual. A blessing and a curse, a Malkavian's insanity will help or hinder them, depending on how much they struggle against their nature. Malkavians start with a +2 bonus to Inspection."
  2299. "ShortDescription" "
  2300. Advantage: Insight, +2 to Inspection."
  2301. "ShortPenaltyDescription" "Penalty: Madness."
  2302. }
  2303.  
  2304. General
  2305. {
  2306. "Clan" "Malkavian"
  2307. "M_Body0" "models/character/pc/male/malkavian/armor0/Malkavian_Male_Armor_0.mdl"
  2308. "M_Body1" "models/character/pc/male/malkavian/armor1/Malkavian_Male_Armor_1.mdl"
  2309. "M_Body2" "models/character/pc/male/malkavian/armor2/Malkavian_Male_Armor_2.mdl"
  2310. "M_Body3" "models/character/pc/male/malkavian/armor3/Malkavian_Male_Armor_3.mdl"
  2311. "M_Body4" "models/character/pc/male/malkavian/armor3/Malkavian_Male_Armor_3.mdl"
  2312. "M_Body5" "models/character/pc/male/malkavian/armor3/Malkavian_Male_Armor_3.mdl"
  2313. "F_Body0" "models/character/pc/female/malkavian/armor0/Malkavian_Female_Armor_0.mdl"
  2314. "F_Body1" "models/character/pc/female/malkavian/armor1/Malk_girl_Armor_1.mdl"
  2315. "F_Body2" "models/character/pc/female/malkavian/armor2/Malk_girl_Armor_2.mdl"
  2316. "F_Body3" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  2317. "F_Body4" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  2318. "F_Body5" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  2319. "M_Hands" "models/hands/male/malkavian/v_malkavian_male_hands.mdl" // restored by wesp
  2320. "F_Hands" "models/hands/female/malkavian/v_malkavian_fem_hands.mdl" // restored by wesp
  2321. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  2322. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  2323. "Gender" "Male, Female"
  2324. // "History" "None, Megalomaniac, All-Star Athlete, Subtly Insane, Well Educated, Black-Hearted, Avid RPG Fan, Ex-cop, Perv, Pot Head"
  2325. "ClanEffect" "Clan (Malkavian)"
  2326. "FrenzyEffect" "Frenzy (Kindred)"
  2327. "Kindred" "1"
  2328. "ClanIcon" "cm_clan_symbol_malkavian"
  2329. "Multiplayer" "1"
  2330. "MPEquipPkg" "3"
  2331. "Is_BlueBlood" "0"
  2332. "SoundGroup" ""
  2333. }
  2334.  
  2335. Attributes
  2336. {
  2337. "Attrib_Order" "Mental_Social_Physical"
  2338. "Strength" "1"
  2339. "Dexterity" "1"
  2340. "Stamina" "1"
  2341. "Charisma" "1"
  2342. "Manipulation" "1"
  2343. "Appearance" "1"
  2344. "Perception" "1"
  2345. "Intelligence" "1"
  2346. "Wits" "1"
  2347.  
  2348. "BloodPool" "8"
  2349. "FaithPoints" "0"
  2350. "Generation" "10"
  2351. "Starting_Equipment" "Malkavian" // changed by wesp
  2352. "Excluded_Equipment" "Default"
  2353. "Experience" "0"
  2354.  
  2355. "CharGen_AutoLevel_Template" "Malkavian_CharGen"
  2356. "Default_AutoLevel_Template" "Malkavian_Default"
  2357. }
  2358.  
  2359. Abilities
  2360. {
  2361. "Ability_Order" "Knowledges_Skills_Talents"
  2362. // "Athletics" "0"
  2363. "Brawl" "0"
  2364. "Dodge" "0"
  2365. "Intimidation" "0"
  2366. "Subterfuge" "0"
  2367. // "Animal_Ken" "0"
  2368. "Firearms" "0"
  2369. "Melee" "0"
  2370. "Security" "0"
  2371. "Stealth" "0"
  2372. "Computer" "0"
  2373. "Finance" "0"
  2374. "Investigation" "0"
  2375. "Academics" "0"
  2376. // "Occult" "0"
  2377. }
  2378.  
  2379. Disciplines
  2380. {
  2381. "Blood_Healing" "1" // changed by wesp
  2382. /// "Blood_Buff_Dexterity" "1"
  2383. /// "Blood_Buff_Stamina" "1"
  2384. /// "Blood_Buff_Strength" "1"
  2385. "Corpus_Vampirus" "1"
  2386. "Auspex" "1"
  2387. "Dementation" "1"
  2388. "Obfuscate" "1"
  2389. }
  2390.  
  2391. // Numina
  2392.  
  2393. // Reactions
  2394. Reactions
  2395. {
  2396. To
  2397. {
  2398. "None" "0"
  2399. "Brujah" "0"
  2400. "Gangrel" "+20"
  2401. "Malkavian" "+20"
  2402. "Nosferatu" "+28"
  2403. "Toreador" "0"
  2404. "Tremere" "+5"
  2405. "Ventrue" "+5"
  2406. }
  2407. }
  2408. }
  2409.  
  2410.  
  2411. ClanData
  2412. {
  2413. Text
  2414. {
  2415. "TemplateName" "unused6" // changed by wesp
  2416. "Name" "Nosferatu"
  2417. "Description" "Hideous, skulking, and powerful. Even in a world of monsters the Nosferatu stand out. The Embrace twists and deforms their physical features, forcing them to seek sanctuary underground. Nosferatu are masters of the shadows. Due to their curse, Nosferatu have a Seduction of 0 and can never raise it higher, and they hide their existence from common humans. Having shared the darkness with vermin for so long, vampires of Clan Nosferatu are able to draw extra nourishment from rats."
  2418. "ShortDescription" "
  2419. Advantage: Extra blood from rats. Rats do not flee." // changed by wesp
  2420. "ShortPenaltyDescription" "Penalty: Seduction maximum of 0. Monstrous visage can cause a Masquerade violation."
  2421. }
  2422.  
  2423. General
  2424. {
  2425. "Clan" "Nosferatu"
  2426. "M_Body0" "models/character/pc/male/nosferatu/armor0/Nosferatu.mdl"
  2427. "M_Body1" "models/character/pc/male/nosferatu/armor1/Nosferatu_Male_armor_1.mdl"
  2428. "M_Body2" "models/character/pc/male/nosferatu/armor2/Nosferatu_Male_armor_2.mdl"
  2429. "M_Body3" "models/character/pc/male/nosferatu/armor3/Nosferatu_Male_armor_3.mdl"
  2430. "M_Body4" "models/character/pc/male/nosferatu/armor3/Nosferatu_Male_armor_3.mdl"
  2431. "M_Body5" "models/character/pc/male/nosferatu/armor3/Nosferatu_Male_armor_3.mdl"
  2432. "F_Body0" "models/character/pc/female/nosferatu/armor0/nosferatu_Female_Armor_0.mdl"
  2433. "F_Body1" "models/character/pc/female/nosferatu/armor1/nosferatu_Female_Armor_1.mdl"
  2434. "F_Body2" "models/character/pc/female/nosferatu/armor2/nosferatu_Female_Armor_2.mdl"
  2435. "F_Body3" "models/character/pc/female/nosferatu/armor3/nosferatu_Female_Armor_3.mdl"
  2436. "F_Body4" "models/character/pc/female/nosferatu/armor3/nosferatu_Female_Armor_3.mdl"
  2437. "F_Body5" "models/character/pc/female/nosferatu/armor3/nosferatu_Female_Armor_3.mdl"
  2438. "M_Hands" "models/hands/male/nosferatu/v_nosferatu_male_hands.mdl"
  2439. "F_Hands" "models/hands/female/nosferatu/v_nosferatu_fem_hands.mdl"
  2440. "Gender" "Male, Female"
  2441. // "History" "None, Megalomaniac, All-Star Athlete, Well Educated, Presentable, Black-Hearted, Avid RPG Fan, Ex-cop, Pot Head, Deaf"
  2442. "ClanEffect" "Clan (Nosferatu)"
  2443. "FrenzyEffect" "Frenzy (Kindred)"
  2444. "Kindred" "1"
  2445. "ClanIcon" "cm_clan_symbol_nosferatu"
  2446. "Multiplayer" "1"
  2447. "MPEquipPkg" "4"
  2448. "Is_BlueBlood" "0"
  2449. "SoundGroup" ""
  2450. }
  2451.  
  2452. Attributes
  2453. {
  2454. "Attrib_Order" "Mental_Physical_Social"
  2455. "Strength" "1"
  2456. "Dexterity" "1"
  2457. "Stamina" "1"
  2458. "Charisma" "1"
  2459. "Manipulation" "1"
  2460. "Appearance" "0"
  2461. "Perception" "1"
  2462. "Intelligence" "1"
  2463. "Wits" "1"
  2464.  
  2465. "BloodPool" "8"
  2466. "FaithPoints" "0"
  2467. "Generation" "10"
  2468. "Starting_Equipment" "Nosferatu" // changed by wesp
  2469. "Excluded_Equipment" "Default"
  2470. "Experience" "0"
  2471.  
  2472. "CharGen_AutoLevel_Template" "Nosferatu_CharGen"
  2473. "Default_AutoLevel_Template" "Nosferatu_Default"
  2474. }
  2475.  
  2476. Abilities
  2477. {
  2478. "Ability_Order" "Skills_Knowledges_Talents"
  2479. // "Athletics" "0"
  2480. "Brawl" "0"
  2481. "Dodge" "0"
  2482. "Intimidation" "0"
  2483. "Subterfuge" "0"
  2484. // "Animal_Ken" "0"
  2485. "Firearms" "0"
  2486. "Melee" "0"
  2487. "Security" "0"
  2488. "Stealth" "0"
  2489. "Computer" "0"
  2490. "Finance" "0"
  2491. "Investigation" "0"
  2492. "Academics" "0"
  2493. // "Occult" "0"
  2494. }
  2495.  
  2496. Disciplines
  2497. {
  2498. "Blood_Healing" "1" // changed by wesp
  2499. /// "Blood_Buff_Dexterity" "1"
  2500. /// "Blood_Buff_Stamina" "1"
  2501. /// "Blood_Buff_Strength" "1"
  2502. "Corpus_Vampirus" "1"
  2503. "Animalism" "1"
  2504. "Obfuscate" "1"
  2505. "Potence" "1"
  2506. }
  2507.  
  2508. // Numina
  2509.  
  2510. // Reactions
  2511. Reactions
  2512. {
  2513. To
  2514. {
  2515. "None" "0"
  2516. "Brujah" "+8"
  2517. "Gangrel" "+27"
  2518. "Malkavian" "+10"
  2519. "Nosferatu" "+35"
  2520. "Toreador" "-27"
  2521. "Tremere" "-10"
  2522. "Ventrue" "-8"
  2523. }
  2524. }
  2525. }
  2526.  
  2527.  
  2528. ClanData
  2529. {
  2530. Text
  2531. {
  2532. "TemplateName" "mp-toreador" // changed by wesp
  2533. "Name" "Toreador"
  2534. "Description" "Toreador picture themselves as artistes and visionaries, and they value the high society mentality that the Camarilla reinforces. Of all clans, the Toreador are the most connected to the mortal world through arts and entertainment. Toreador are beautiful creatures, svelte and seductive, and move almost effortlessly through the society of the living. The Toreador's empathy is both a gift and a burden. All Humanity shifts are doubled, but Toreador start with an Appearance bonus of one." // changed by wesp
  2535. "ShortDescription" "
  2536. Advantage: Humanity gains doubled. Cheaper Humanity raise. Full dialogue Presence." // changed by wesp
  2537. "ShortPenaltyDescription" "Penalty: All Humanity losses are doubled."
  2538. }
  2539.  
  2540. General
  2541. {
  2542. "Clan" "Toreador"
  2543. "M_Body0" "models/character/pc/male/toreador/armor0/toreador_Male_Armor_0.mdl"
  2544. "M_Body1" "models/character/pc/male/toreador/armor1/toreador_Male_Armor_1.mdl"
  2545. "M_Body2" "models/character/pc/male/toreador/armor2/toreador_Male_Armor_2.mdl"
  2546. "M_Body3" "models/character/pc/male/toreador/armor3/toreador_Male_Armor_3.mdl"
  2547. "M_Body4" "models/character/pc/male/toreador/armor3/toreador_Male_Armor_3.mdl"
  2548. "M_Body5" "models/character/pc/male/toreador/armor3/toreador_Male_Armor_3.mdl"
  2549. "F_Body0" "models/character/pc/female/malkavian/armor0/Malkavian_Female_Armor_0.mdl"
  2550. "F_Body1" "models/character/pc/female/malkavian/armor1/Malk_girl_Armor_1.mdl"
  2551. "F_Body2" "models/character/pc/female/malkavian/armor2/Malk_girl_Armor_2.mdl"
  2552. "F_Body3" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  2553. "F_Body4" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  2554. "F_Body5" "models/character/pc/female/malkavian/armor3/Malk_girl_Armor_3.mdl"
  2555. "M_Hands" "models/hands/male/toreador/v_toreador_male_hands.mdl" // restored by wesp
  2556. "F_Hands" "models/hands/female/toreador/v_toreador_fem_hands.mdl" // restored by wesp
  2557. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  2558. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  2559. "Gender" "Male, Female"
  2560. // "History" "None, Megalomaniac, Well Educated, Starving Artist, Black-Hearted, Avid RPG Fan, Ex-cop, Perv, Pot Head, Deaf"
  2561. "ClanEffect" "Clan (Toreador)"
  2562. "FrenzyEffect" "Frenzy (Kindred)"
  2563. "Kindred" "1"
  2564. "ClanIcon" "cm_clan_symbol_toreador"
  2565. "Multiplayer" "1"
  2566. "MPEquipPkg" "5"
  2567. "Is_BlueBlood" "0"
  2568. "SoundGroup" ""
  2569. }
  2570.  
  2571. Attributes
  2572. {
  2573. "Attrib_Order" "Social_Mental_Physical"
  2574. "Strength" "1"
  2575. "Dexterity" "1"
  2576. "Stamina" "1"
  2577. "Charisma" "1"
  2578. "Manipulation" "1"
  2579. "Appearance" "1"
  2580. "Perception" "1"
  2581. "Intelligence" "1"
  2582. "Wits" "1"
  2583.  
  2584. "BloodPool" "8"
  2585. "FaithPoints" "0"
  2586. "Generation" "10"
  2587. "Starting_Equipment" "Toreador" // changed by wesp
  2588. "Excluded_Equipment" "Default"
  2589. "Experience" "0"
  2590.  
  2591. "CharGen_AutoLevel_Template" "Toreador_CharGen"
  2592. "Default_AutoLevel_Template" "Toreador_Default"
  2593. }
  2594.  
  2595. Abilities
  2596. {
  2597. "Ability_Order" "Talents_Knowledges_Skills"
  2598. // "Athletics" "0"
  2599. "Brawl" "0"
  2600. "Dodge" "0"
  2601. "Intimidation" "0"
  2602. "Subterfuge" "0"
  2603. // "Animal_Ken" "0"
  2604. "Firearms" "0"
  2605. "Melee" "0"
  2606. "Security" "0"
  2607. "Stealth" "0"
  2608. "Computer" "0"
  2609. "Finance" "0"
  2610. "Investigation" "0"
  2611. "Academics" "0"
  2612. // "Occult" "0"
  2613. }
  2614.  
  2615. Disciplines
  2616. {
  2617. "Blood_Healing" "1" // changed by wesp
  2618. /// "Blood_Buff_Dexterity" "1"
  2619. /// "Blood_Buff_Stamina" "1"
  2620. /// "Blood_Buff_Strength" "1"
  2621. "Corpus_Vampirus" "1"
  2622. "Auspex" "1"
  2623. "Celerity" "1"
  2624. "Presence" "1"
  2625. }
  2626.  
  2627. // Numina
  2628.  
  2629. // Reactions
  2630. Reactions
  2631. {
  2632. To
  2633. {
  2634. "None" "0"
  2635. "Brujah" "+10"
  2636. "Gangrel" "+5"
  2637. "Malkavian" "+20"
  2638. "Nosferatu" "-15"
  2639. "Toreador" "+20"
  2640. "Tremere" "+5"
  2641. "Ventrue" "+20"
  2642. }
  2643. }
  2644. }
  2645.  
  2646.  
  2647. ClanData
  2648. {
  2649. Text
  2650. {
  2651. "TemplateName" "mp-tremere" // changed by wesp
  2652. "Name" "Tremere"
  2653. "Description" "Blood sorcerers born from mystic rituals and diablerie, the Tremere are the least trusted of the Camarilla clans. The ritual the Tremere used to transform from living mages into undying monsters stripped them of their magic arts. To compensate, the vampires of Clan Tremere developed Thaumaturgy, the powerful Discipline of blood magic. The clan guards its secrets jealously and are the only Kindred to wield this powerful Discipline. The pursuit of arcane knowledge comes before all else, and the reliance upon it has weakened the bloodline. Tremere can raise no Physical Attribute above four points." // changed by wesp
  2654. "ShortDescription" "
  2655. Advantage: Thaumaturgy. Level 1 dialogue Dominate." // changed by wesp
  2656. "ShortPenaltyDescription" "Penalty: Can raise no Physical Attribute above 4."
  2657. }
  2658.  
  2659. General
  2660. {
  2661. "Clan" "Tremere"
  2662. "M_Body0" "models/character/pc/male/tremere/armor0/tremere_Male_Armor_0.mdl"
  2663. "M_Body1" "models/character/pc/male/tremere/armor1/tremere_Male_Armor_1.mdl"
  2664. "M_Body2" "models/character/pc/male/tremere/armor2/tremere_Male_Armor_2.mdl"
  2665. "M_Body3" "models/character/pc/male/tremere/armor3/tremere_Male_Armor_3.mdl"
  2666. "M_Body4" "models/character/pc/male/tremere/armor3/tremere_Male_Armor_3.mdl"
  2667. "M_Body5" "models/character/pc/male/tremere/armor3/tremere_Male_Armor_3.mdl"
  2668. "F_Body0" "models/character/pc/female/tremere/armor0/tremere_Female_Armor_0.mdl"
  2669. "F_Body1" "models/character/pc/female/tremere/armor1/tremere_Female_Armor_1.mdl"
  2670. "F_Body2" "models/character/pc/female/tremere/armor2/tremere_Female_Armor_2.mdl"
  2671. "F_Body3" "models/character/pc/female/tremere/armor3/tremere_Female_Armor_3.mdl"
  2672. "F_Body4" "models/character/pc/female/tremere/armor3/tremere_Female_Armor_3.mdl"
  2673. "F_Body5" "models/character/pc/female/tremere/armor3/tremere_Female_Armor_3.mdl"
  2674. "M_Hands" "models/hands/male/tremere/v_tremere_male_hands.mdl" // restored by wesp
  2675. "F_Hands" "models/hands/female/tremere/v_tremere_fem_hands.mdl" // restored by wesp
  2676. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  2677. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  2678. "Gender" "Male, Female"
  2679. // "History" "None, Megalomaniac, Well Educated, Affinity for Magic, Black-Hearted, Avid RPG Fan, Ex-cop, Perv, Pot Head, Deaf"
  2680. "ClanEffect" "Clan (Tremere)"
  2681. "FrenzyEffect" "Frenzy (Kindred)"
  2682. "Kindred" "1"
  2683. "ClanIcon" "cm_clan_symbol_tremere"
  2684. "Multiplayer" "1"
  2685. "MPEquipPkg" "6"
  2686. "Is_BlueBlood" "0"
  2687. "SoundGroup" ""
  2688. }
  2689.  
  2690. Attributes
  2691. {
  2692. "Attrib_Order" "Mental_Physical_Social"
  2693. "Strength" "1"
  2694. "Dexterity" "1"
  2695. "Stamina" "1"
  2696. "Charisma" "1"
  2697. "Manipulation" "1"
  2698. "Appearance" "1"
  2699. "Perception" "1"
  2700. "Intelligence" "1"
  2701. "Wits" "1"
  2702.  
  2703. "BloodPool" "8"
  2704. "FaithPoints" "0"
  2705. "Generation" "10"
  2706. "Starting_Equipment" "Tremere" // changed by wesp
  2707. "Excluded_Equipment" "Default"
  2708. "Experience" "0"
  2709.  
  2710. "CharGen_AutoLevel_Template" "Tremere_CharGen"
  2711. "Default_AutoLevel_Template" "Tremere_Default"
  2712. }
  2713.  
  2714. Abilities
  2715. {
  2716. "Ability_Order" "Knowledges_Talents_Skills"
  2717. // "Athletics" "0"
  2718. "Brawl" "0"
  2719. "Dodge" "0"
  2720. "Intimidation" "0"
  2721. "Subterfuge" "0"
  2722. // "Animal_Ken" "0"
  2723. "Firearms" "0"
  2724. "Melee" "0"
  2725. "Security" "0"
  2726. "Stealth" "0"
  2727. "Computer" "0"
  2728. "Finance" "0"
  2729. "Investigation" "0"
  2730. "Academics" "0"
  2731. // "Occult" "0"
  2732. }
  2733.  
  2734. Disciplines
  2735. {
  2736. "Blood_Healing" "1" // changed by wesp
  2737. /// "Blood_Buff_Dexterity" "1"
  2738. /// "Blood_Buff_Stamina" "1"
  2739. /// "Blood_Buff_Strength" "1"
  2740. "Corpus_Vampirus" "1"
  2741. "Auspex" "1"
  2742. "Dominate" "1"
  2743. "Thaumaturgy" "1"
  2744. }
  2745.  
  2746. // Numina
  2747.  
  2748. // Reactions
  2749. Reactions
  2750. {
  2751. To
  2752. {
  2753. "None" "0"
  2754. "Brujah" "+10"
  2755. "Gangrel" "-10"
  2756. "Malkavian" "0"
  2757. "Nosferatu" "0"
  2758. "Toreador" "-10"
  2759. "Tremere" "+20"
  2760. "Ventrue" "+5"
  2761. }
  2762. }
  2763. }
  2764.  
  2765.  
  2766. ClanData
  2767. {
  2768. Text
  2769. {
  2770. "TemplateName" "mp-ventrue" // changed by wesp
  2771. "Name" "Ventrue"
  2772. "Description" "Truly the upper echelons of society, the Ventrue are seen as the honorable and virtuous leaders of the Camarilla. They wholeheartedly support the Masquerade, influencing the mortal and undead worlds to help them maintain the Masquerade as well as garner support for themselves. Clan Ventrue is an exclusive and powerful gathering of immortals, and even the lowliest initiate of Clan Ventrue can expect special treatment in Kindred society. This regal bloodline starts with a Charisma bonus of one, however, gains no nourishment from the lowborn and thin-blooded. Ventrue gain no blood from feeding on animals. Feeding on lowlife humans - prostitutes and the homeless - can cause the Ventrue to vomit." // changed by wesp
  2773. "ShortDescription" "
  2774. Advantage: Full dialogue Dominate. Level 1 dialogue Presence." // changed by wesp
  2775. "ShortPenaltyDescription" "Penalty: No blood from rats. Feeding on lowlife may cause vomiting."
  2776. }
  2777.  
  2778. General
  2779. {
  2780. "Clan" "Ventrue"
  2781. "M_Body0" "models/character/pc/male/ventrue/armor0/ventrue_Male_Armor_0.mdl"
  2782. "M_Body1" "models/character/pc/male/ventrue/armor1/ventrue_Male_Armor_1.mdl"
  2783. "M_Body2" "models/character/pc/male/ventrue/armor2/ventrue_Male_Armor_2.mdl"
  2784. "M_Body3" "models/character/pc/male/ventrue/armor3/ventrue_Male_Armor_3.mdl"
  2785. "M_Body4" "models/character/pc/male/ventrue/armor3/ventrue_Male_Armor_3.mdl"
  2786. "M_Body5" "models/character/pc/male/ventrue/armor3/ventrue_Male_Armor_3.mdl"
  2787. "F_Body0" "models/character/pc/female/ventrue/armor0/ventrue_Female_Armor_0.mdl"
  2788. "F_Body1" "models/character/pc/female/ventrue/armor1/ventrue_Female_Armor_1.mdl"
  2789. "F_Body2" "models/character/pc/female/ventrue/armor2/ventrue_Female_Armor_2.mdl"
  2790. "F_Body3" "models/character/pc/female/ventrue/armor3/ventrue_Female_Armor_3.mdl"
  2791. "F_Body4" "models/character/pc/female/ventrue/armor3/ventrue_Female_Armor_3.mdl"
  2792. "F_Body5" "models/character/pc/female/ventrue/armor3/ventrue_Female_Armor_3.mdl"
  2793. "M_Hands" "models/hands/male/ventrue/v_ventrue_male_hands.mdl" // restored by wesp
  2794. "F_Hands" "models/hands/female/ventrue/v_ventrue_fem_hands.mdl" // restored by wesp
  2795. // wesp "M_Hands" "models/hands/male/shared/v_shared_male_hands.mdl"
  2796. // wesp "F_Hands" "models/hands/female/shared/v_shared_female_hands.mdl"
  2797. "Gender" "Male, Female"
  2798. // "History" "None, Megalomaniac, Well Educated, Black-Hearted, Avid RPG Fan, Generalissimo, Ex-cop, Perv, Pot Head, Deaf"
  2799. "ClanEffect" "Clan (Ventrue)"
  2800. "FrenzyEffect" "Frenzy (Kindred)"
  2801. "Kindred" "1"
  2802. "ClanIcon" "cm_clan_symbol_ventrue"
  2803. "Multiplayer" "1"
  2804. "MPEquipPkg" "7"
  2805. "Is_BlueBlood" "1"
  2806. "SoundGroup" ""
  2807. }
  2808.  
  2809. Attributes
  2810. {
  2811. "Attrib_Order" "Social_Mental_Physical"
  2812. "Strength" "1"
  2813. "Dexterity" "1"
  2814. "Stamina" "1"
  2815. "Charisma" "1"
  2816. "Manipulation" "1"
  2817. "Appearance" "1"
  2818. "Perception" "1"
  2819. "Intelligence" "1"
  2820. "Wits" "1"
  2821.  
  2822. "BloodPool" "8"
  2823. "FaithPoints" "0"
  2824. "Generation" "10"
  2825. "Starting_Equipment" "Ventrue" // changed by wesp
  2826. "Excluded_Equipment" "Default"
  2827. "Experience" "0"
  2828.  
  2829. "CharGen_AutoLevel_Template" "Ventrue_CharGen"
  2830. "Default_AutoLevel_Template" "Ventrue_Default"
  2831. }
  2832.  
  2833. Abilities
  2834. {
  2835. "Ability_Order" "Knowledges_Talents_Skills"
  2836. // "Athletics" "0"
  2837. "Brawl" "0"
  2838. "Dodge" "0"
  2839. "Intimidation" "0"
  2840. "Subterfuge" "0"
  2841. // "Animal_Ken" "0"
  2842. "Firearms" "0"
  2843. "Melee" "0"
  2844. "Security" "0"
  2845. "Stealth" "0"
  2846. "Computer" "0"
  2847. "Finance" "0"
  2848. "Investigation" "0"
  2849. "Academics" "0"
  2850. // "Occult" "0"
  2851. }
  2852.  
  2853. Disciplines
  2854. {
  2855. "Blood_Healing" "1" // changed by wesp
  2856. /// "Blood_Buff_Dexterity" "1"
  2857. /// "Blood_Buff_Stamina" "1"
  2858. /// "Blood_Buff_Strength" "1"
  2859. "Corpus_Vampirus" "1"
  2860. "Dominate" "1"
  2861. "Fortitude" "1"
  2862. "Presence" "1"
  2863. }
  2864.  
  2865. // Numina
  2866.  
  2867. // Reactions
  2868. Reactions
  2869. {
  2870. To
  2871. {
  2872. "None" "0"
  2873. "Brujah" "-28"
  2874. "Gangrel" "-10"
  2875. "Malkavian" "+15"
  2876. "Nosferatu" "-10"
  2877. "Toreador" "+15"
  2878. "Tremere" "+5"
  2879. "Ventrue" "+20"
  2880. }
  2881. }
  2882. }
  2883.  
  2884. // multiplayer changes by wesp end
  2885.  
  2886. }
  2887.  
  2888. // WIP! JLR! Need the other templates (Sabbat, monsters, etc.)!!! (If for nothing other than their reaction tables & starting equipment, etc.)
  2889.  
  2890.  
  2891.  
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