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- Test:
- Type: ZOMBIE
- Health: 20
- Options.PreventSunburn: true
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- AITargetSelectors:
- - 0 clear
- - 1 monsters
- - 2 players
- Skills:
- - skill{s=ChangeMyShit} @self ~onDamaged
- ChangeMyShit:
- Skills:
- - runaitargetselector{target=clear} @self
- - runaitargetselector{target=nearestConditionalTarget{conditions=[
- - entitytype{type=COW} true
- ]}} @Self
- - message{msg="Should attack the cows now"} @PIR{r=20}
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